Searched refs:menu_items (Results 1 – 3 of 3) sorted by relevance
137 if (menu_items > menu_end - menu_start) { in draw_screen_locked()138 sprintf(cur_selection_str, "Current item: %d/%d", menu_sel + 1, menu_items); in draw_screen_locked()262 menu_items = i; in StartMenu()267 if (menu_items <= menu_end) in StartMenu()268 menu_end = menu_items; in StartMenu()281 if (menu_sel >= menu_items) menu_sel = menu_items-1; in SelectMenu()285 } else if (menu_sel >= menu_end && menu_sel < menu_items) { in SelectMenu()
71 menu_items(0), in ScreenRecoveryUI()311 for (int i = 0; i < menu_items; ++i) { in draw_screen_locked()762 menu_items = i; in StartMenu()777 if (menu_sel < 0) menu_sel = menu_items - 1; in SelectMenu()778 if (menu_sel >= menu_items) menu_sel = 0; in SelectMenu()
116 int menu_items, menu_sel; variable