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Searched refs:GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS (Results 1 – 9 of 9) sorted by relevance

/development/ndk/platforms/android-18/samples/MoreTeapots/jni/
DMoreTeapotsRenderer.cpp164 GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, &iNumIndices ); in Init()
/development/ndk/platforms/android-18/samples/gles3jni/jni/
Dgl3stub.h322 #define GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS 0x8A42 macro
/development/ndk/sources/android/ndk_helper/
Dgl3stub.h332 #define GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS 0x8A42 macro
/development/ndk/platforms/android-18/include/GLES3/
Dgl3.h744 #define GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS 0x8A42 macro
/development/ndk/platforms/android-21/include/GLES3/
Dgl3.h773 #define GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS 0x8A42 macro
Dgl31.h773 #define GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS 0x8A42 macro
/development/ndk/platforms/android-24/include/GLES3/
Dgl3.h941 #define GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS 0x8A42 macro
Dgl31.h941 #define GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS 0x8A42 macro
Dgl32.h941 #define GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS 0x8A42 macro