Searched refs:GL_UNIFORM_BUFFER (Results 1 – 9 of 9) sorted by relevance
176 glBindBuffer( GL_UNIFORM_BUFFER, ubo_ ); in Init()177 glBindBufferBase( GL_UNIFORM_BUFFER, bindingPoint, ubo_ ); in Init()190 glBufferData( GL_UNIFORM_BUFFER, iSize * sizeof(float), pBuffer, GL_DYNAMIC_DRAW ); in Init()309 glBindBuffer( GL_UNIFORM_BUFFER, ubo_ ); in Render()310 float* p = (float*) glMapBufferRange( GL_UNIFORM_BUFFER, 0, in Render()334 glUnmapBuffer( GL_UNIFORM_BUFFER ); in Render()
297 #define GL_UNIFORM_BUFFER 0x8A11 macro
307 #define GL_UNIFORM_BUFFER 0x8A11 macro
719 #define GL_UNIFORM_BUFFER 0x8A11 macro
748 #define GL_UNIFORM_BUFFER 0x8A11 macro
916 #define GL_UNIFORM_BUFFER 0x8A11 macro