/external/deqp/modules/egl/ |
D | teglGLES2SharingTests.cpp | 324 GLU_CHECK_GLW_CALL(m_gl, genBuffers(1, &m_glBuffer)); in createResource() 325 GLU_CHECK_GLW_CALL(m_gl, bindBuffer(GL_ARRAY_BUFFER, m_glBuffer)); in createResource() 326 …GLU_CHECK_GLW_CALL(m_gl, bufferData(GL_ARRAY_BUFFER, (GLsizei)(m_buffer.size() * sizeof(GLubyte)),… in createResource() 327 GLU_CHECK_GLW_CALL(m_gl, bindBuffer(GL_ARRAY_BUFFER, 0)); in createResource() 332 GLU_CHECK_GLW_CALL(m_gl, deleteBuffers(1, &m_glBuffer)); in destroyResource() 398 GLU_CHECK_GLW_CALL(m_gl, viewport(0, 0, width, height)); in renderResource() 400 GLU_CHECK_GLW_CALL(m_gl, clearColor(1.0f, 0.0f, 0.0f, 1.0f)); in renderResource() 401 GLU_CHECK_GLW_CALL(m_gl, clear(GL_COLOR_BUFFER_BIT)); in renderResource() 403 GLU_CHECK_GLW_CALL(m_gl, useProgram(program.getProgram())); in renderResource() 413 GLU_CHECK_GLW_CALL(m_gl, enableVertexAttribArray(colorLocation)); in renderResource() [all …]
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D | teglImageUtil.cpp | 238 GLU_CHECK_GLW_CALL(gl, bindTexture(target, texture)); in createBuffer() 244 GLU_CHECK_GLW_CALL(gl, texParameteri(target, GL_TEXTURE_MIN_FILTER, GL_LINEAR)); in createBuffer() 257 GLU_CHECK_GLW_CALL(gl, texParameteri(target, GL_TEXTURE_MIN_FILTER, GL_LINEAR)); in createBuffer() 258 GLU_CHECK_GLW_CALL(gl, texParameteri(target, GL_TEXTURE_MAG_FILTER, GL_LINEAR)); in createBuffer() 259 GLU_CHECK_GLW_CALL(gl, texParameteri(target, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE)); in createBuffer() 260 GLU_CHECK_GLW_CALL(gl, texParameteri(target, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE)); in createBuffer() 262 GLU_CHECK_GLW_CALL(gl, texImage2D(imgTarget, 0, m_internalFormat, IMAGE_WIDTH, IMAGE_HEIGHT, in createBuffer() 265 GLU_CHECK_GLW_CALL(gl, bindTexture(target, 0)); in createBuffer() 316 …GLU_CHECK_GLW_CALL(gl, texImage2D(faces[faceNdx], 0, m_internalFormat, IMAGE_WIDTH, IMAGE_HEIGHT, … in initTexture() 364 GLU_CHECK_GLW_CALL(gl, framebufferRenderbuffer(GL_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, in initializeStencilRbo() [all …]
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D | teglImageFormatTests.cpp | 359 GLU_CHECK_GLW_CALL(gl, framebufferRenderbuffer(GL_FRAMEBUFFER, attachment, GL_RENDERBUFFER, rbo)); in framebufferRenderbuffer() 396 GLU_CHECK_GLW_CALL(gl, bindTexture(GL_TEXTURE_2D, *srcTex)); in invokeGLES2() 399 GLU_CHECK_GLW_CALL(gl, texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST)); in invokeGLES2() 400 GLU_CHECK_GLW_CALL(gl, texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST)); in invokeGLES2() 401 GLU_CHECK_GLW_CALL(gl, texParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE)); in invokeGLES2() 402 GLU_CHECK_GLW_CALL(gl, texParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE)); in invokeGLES2() 424 GLU_CHECK_GLW_CALL(gl, useProgram(glProgram)); in invokeGLES2() 432 GLU_CHECK_GLW_CALL(gl, bindTexture(GL_TEXTURE_2D, *srcTex)); in invokeGLES2() 433 GLU_CHECK_GLW_CALL(gl, uniform1i(samplerLoc, 0)); in invokeGLES2() 434 GLU_CHECK_GLW_CALL(gl, enableVertexAttribArray(coordLoc)); in invokeGLES2() [all …]
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D | teglGLES2SharingThreadedTests.cpp | 487 GLU_CHECK_GLW_CALL(thread.gl, flush()); in execute() 493 GLU_CHECK_GLW_CALL(thread.gl, finish()); in execute() 910 GLU_CHECK_GLW_CALL(thread.gl, genTextures(1, &tex)); in exec() 939 GLU_CHECK_GLW_CALL(thread.gl, deleteTextures(1, &tex)); in exec() 984 GLU_CHECK_GLW_CALL(thread.gl, bindTexture(GL_TEXTURE_2D, m_texture->texture)); in exec() 988 …GLU_CHECK_GLW_CALL(thread.gl, texImage2D(GL_TEXTURE_2D, m_level, m_internalFormat, m_width, m_heig… in exec() 992 GLU_CHECK_GLW_CALL(thread.gl, bindTexture(GL_TEXTURE_2D, 0)); in exec() 1036 GLU_CHECK_GLW_CALL(thread.gl, bindTexture(GL_TEXTURE_2D, m_texture->texture)); in exec() 1040 …GLU_CHECK_GLW_CALL(thread.gl, texSubImage2D(GL_TEXTURE_2D, m_level, m_xoffset, m_yoffset, m_width,… in exec() 1044 GLU_CHECK_GLW_CALL(thread.gl, bindTexture(GL_TEXTURE_2D, 0)); in exec() [all …]
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D | teglSyncTests.cpp | 512 GLU_CHECK_GLW_CALL(m_gl, flush()); in iterate() 555 GLU_CHECK_GLW_CALL(m_gl, flush()); in iterate() 762 GLU_CHECK_GLW_CALL(m_gl, finish()); in iterate() 1081 GLU_CHECK_GLW_CALL(m_gl, finish()); in iterate()
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/external/deqp/framework/opengl/ |
D | gluDefs.hpp | 38 #define GLU_CHECK_GLW_CALL(GL, CALL) do { (GL).CALL; GLU_EXPECT_NO_ERROR((GL).getError(), #CALL); }… macro
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