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Searched refs:PointLight (Results 1 – 25 of 47) sorted by relevance

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/external/libgdx/gdx/src/com/badlogic/gdx/graphics/g3d/environment/
DPointLight.java22 public class PointLight extends BaseLight<PointLight> { class
26 public PointLight setPosition(float positionX, float positionY, float positionZ) { in setPosition()
31 public PointLight setPosition(Vector3 position) { in setPosition()
36 public PointLight setIntensity(float intensity) { in setIntensity()
41 public PointLight set (final PointLight copyFrom) { in set()
45 public PointLight set (final Color color, final Vector3 position, final float intensity) { in set()
52 …public PointLight set (final float r, final float g, final float b, final Vector3 position, final … in set()
59 …public PointLight set (final Color color, final float x, final float y, final float z, final float… in set()
66 …public PointLight set (final float r, final float g, final float b, final float x, final float y, … in set()
76 return (obj instanceof PointLight) ? equals((PointLight)obj) : false; in equals()
[all …]
/external/libgdx/tests/gdx-tests/src/com/badlogic/gdx/tests/g3d/shadows/system/
DShadowSystem.java25 import com.badlogic.gdx.graphics.g3d.environment.PointLight;
104 public void addLight (PointLight point); in addLight()
109 public void addLight (PointLight point, Set<CubemapSide> sides); in addLight()
121 public void removeLight (PointLight point); in removeLight()
133 public boolean hasLight (PointLight point); in hasLight()
DBaseShadowSystem.java33 import com.badlogic.gdx.graphics.g3d.environment.PointLight;
80 …protected ObjectMap<PointLight, PointLightProperties> pointCameras = new ObjectMap<PointLight, Poi…
96 protected Entries<PointLight, PointLightProperties> pointCameraIterator;
177 public void addLight (PointLight point) { in addLight()
183 public void addLight (PointLight point, Set<CubemapSide> sides) { in addLight()
213 public void removeLight (PointLight point) { in removeLight()
230 public boolean hasLight (PointLight point) { in hasLight()
247 for (ObjectMap.Entry<PointLight, PointLightProperties> e : pointCameras) { in update()
356 ObjectMap.Entry<PointLight, PointLightProperties> e = pointCameraIterator.next(); in nextPoint()
411 public ObjectMap<PointLight, PointLightProperties> getPointCameras () { in getPointCameras()
/external/libgdx/gdx/src/com/badlogic/gdx/graphics/g3d/
DEnvironment.java24 import com.badlogic.gdx.graphics.g3d.environment.PointLight;
52 else if (light instanceof PointLight) { in add()
53 add((PointLight)light); in add()
68 public Environment add (PointLight light) { in add()
97 else if (light instanceof PointLight) in remove()
98 remove((PointLight)light); in remove()
116 public Environment remove (PointLight light) { in remove()
/external/jmonkeyengine/engine/src/core/com/jme3/scene/control/
DLightControl.java38 import com.jme3.light.PointLight;
123 if (light instanceof PointLight) { in spatialTolight()
124 ((PointLight) light).setPosition(spatial.getWorldTranslation()); in spatialTolight()
142 if (light instanceof PointLight) { in lightToSpatial()
144 PointLight pLight = (PointLight) light; in lightToSpatial()
/external/libgdx/gdx/src/com/badlogic/gdx/graphics/g3d/attributes/
DPointLightsAttribute.java6 import com.badlogic.gdx.graphics.g3d.environment.PointLight;
21 public final Array<PointLight> lights;
25 lights = new Array<PointLight>(1); in PointLightsAttribute()
41 for (PointLight light : lights) in hashCode()
/external/jmonkeyengine/engine/src/test/jme3test/model/
DTestOgreLoading.java36 import com.jme3.light.PointLight;
48 PointLight pl;
49 PointLight p2;
80 pl = new PointLight(); in simpleInitApp()
85 p2 = new PointLight(); in simpleInitApp()
DTestMonkeyHead.java37 import com.jme3.light.PointLight;
48 PointLight pl;
68 pl = new PointLight(); in simpleInitApp()
/external/libgdx/tests/gdx-tests/src/com/badlogic/gdx/tests/g3d/shadows/system/classical/
DPass2Shader.java29 import com.badlogic.gdx.graphics.g3d.environment.PointLight;
84 if (l instanceof PointLight) intensity = ((PointLight)l).intensity;
99 if (l instanceof PointLight) {
108 if (l instanceof PointLight) {
109 shader.set(inputID, ((PointLight)l).intensity);
120 if (l instanceof PointLight) {
121 shader.set(inputID, ((PointLight)l).position);
144 if (l instanceof PointLight) {
/external/jmonkeyengine/engine/src/core/com/jme3/shadow/
DShadowCamera.java36 import com.jme3.light.PointLight;
68 PointLight pl = (PointLight) target; in updateLightCamera()
/external/jmonkeyengine/engine/src/test/jme3test/material/
DTestUnshadedModel.java5 import com.jme3.light.PointLight;
35 PointLight pl = new PointLight(); in simpleInitApp()
DTestNormalMapping.java36 import com.jme3.light.PointLight;
49 PointLight pl;
73 pl = new PointLight(); in simpleInitApp()
DTestSimpleBumps.java36 import com.jme3.light.PointLight;
51 PointLight pl;
73 pl = new PointLight(); in simpleInitApp()
DTestBumpModel.java37 import com.jme3.light.PointLight;
51 PointLight pl;
71 pl = new PointLight(); in simpleInitApp()
/external/jmonkeyengine/engine/src/android/jme3test/android/
DTestUnshadedModel.java5 import com.jme3.light.PointLight;
35 PointLight pl = new PointLight(); in simpleInitApp()
DTestNormalMapping.java38 import com.jme3.light.PointLight;
51 PointLight pl;
75 pl = new PointLight(); in simpleInitApp()
DTestBumpModel.java38 import com.jme3.light.PointLight;
52 PointLight pl;
72 pl = new PointLight(); in simpleInitApp()
/external/jmonkeyengine/engine/src/test/jme3test/texture/
DTestTexture3D.java9 import com.jme3.light.PointLight;
74 PointLight light = new PointLight(); in simpleInitApp()
79 light = new PointLight(); in simpleInitApp()
/external/jmonkeyengine/engine/src/test/jme3test/light/
DTestSimpleLighting.java37 import com.jme3.light.PointLight;
49 PointLight pl;
89 pl = new PointLight(); in simpleInitApp()
DTestLightRadius.java37 import com.jme3.light.PointLight;
49 PointLight pl;
82 pl = new PointLight(); in simpleInitApp()
DTestLightNode.java37 import com.jme3.light.PointLight;
86 PointLight pl = new PointLight(); in simpleInitApp()
DTestTangentGenBadUV.java37 import com.jme3.light.PointLight;
50 PointLight pl;
94 pl = new PointLight(); in simpleInitApp()
/external/jmonkeyengine/engine/src/ogre/com/jme3/scene/plugins/ogre/
DSceneLoader.java38 import com.jme3.light.PointLight;
160 if (light instanceof PointLight || light instanceof SpotLight){ in parseLightAttenuation()
175 if (light instanceof PointLight){ in parseLightAttenuation()
176 ((PointLight) light).setRadius(range); in parseLightAttenuation()
207 light = new PointLight(); in parseLight()
386 }else if (light instanceof PointLight){ in endElement()
387 PointLight pl = (PointLight) light; in endElement()
/external/jmonkeyengine/engine/src/blender/com/jme3/scene/plugins/blender/lights/
DLightHelper.java37 import com.jme3.light.PointLight;
77 result = new PointLight(); in toLight()
79 ((PointLight) result).setRadius(distance); in toLight()
/external/jmonkeyengine/engine/src/test/jme3test/export/
DTestAssetLinkNode.java41 import com.jme3.light.PointLight;
60 PointLight pl;
100 pl = new PointLight(); in simpleInitApp()

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