/external/libgdx/gdx/src/com/badlogic/gdx/graphics/g3d/environment/ |
D | PointLight.java | 22 public class PointLight extends BaseLight<PointLight> { class 26 public PointLight setPosition(float positionX, float positionY, float positionZ) { in setPosition() 31 public PointLight setPosition(Vector3 position) { in setPosition() 36 public PointLight setIntensity(float intensity) { in setIntensity() 41 public PointLight set (final PointLight copyFrom) { in set() 45 public PointLight set (final Color color, final Vector3 position, final float intensity) { in set() 52 …public PointLight set (final float r, final float g, final float b, final Vector3 position, final … in set() 59 …public PointLight set (final Color color, final float x, final float y, final float z, final float… in set() 66 …public PointLight set (final float r, final float g, final float b, final float x, final float y, … in set() 76 return (obj instanceof PointLight) ? equals((PointLight)obj) : false; in equals() [all …]
|
/external/libgdx/tests/gdx-tests/src/com/badlogic/gdx/tests/g3d/shadows/system/ |
D | ShadowSystem.java | 25 import com.badlogic.gdx.graphics.g3d.environment.PointLight; 104 public void addLight (PointLight point); in addLight() 109 public void addLight (PointLight point, Set<CubemapSide> sides); in addLight() 121 public void removeLight (PointLight point); in removeLight() 133 public boolean hasLight (PointLight point); in hasLight()
|
D | BaseShadowSystem.java | 33 import com.badlogic.gdx.graphics.g3d.environment.PointLight; 80 …protected ObjectMap<PointLight, PointLightProperties> pointCameras = new ObjectMap<PointLight, Poi… 96 protected Entries<PointLight, PointLightProperties> pointCameraIterator; 177 public void addLight (PointLight point) { in addLight() 183 public void addLight (PointLight point, Set<CubemapSide> sides) { in addLight() 213 public void removeLight (PointLight point) { in removeLight() 230 public boolean hasLight (PointLight point) { in hasLight() 247 for (ObjectMap.Entry<PointLight, PointLightProperties> e : pointCameras) { in update() 356 ObjectMap.Entry<PointLight, PointLightProperties> e = pointCameraIterator.next(); in nextPoint() 411 public ObjectMap<PointLight, PointLightProperties> getPointCameras () { in getPointCameras()
|
/external/libgdx/gdx/src/com/badlogic/gdx/graphics/g3d/ |
D | Environment.java | 24 import com.badlogic.gdx.graphics.g3d.environment.PointLight; 52 else if (light instanceof PointLight) { in add() 53 add((PointLight)light); in add() 68 public Environment add (PointLight light) { in add() 97 else if (light instanceof PointLight) in remove() 98 remove((PointLight)light); in remove() 116 public Environment remove (PointLight light) { in remove()
|
/external/jmonkeyengine/engine/src/core/com/jme3/scene/control/ |
D | LightControl.java | 38 import com.jme3.light.PointLight; 123 if (light instanceof PointLight) { in spatialTolight() 124 ((PointLight) light).setPosition(spatial.getWorldTranslation()); in spatialTolight() 142 if (light instanceof PointLight) { in lightToSpatial() 144 PointLight pLight = (PointLight) light; in lightToSpatial()
|
/external/libgdx/gdx/src/com/badlogic/gdx/graphics/g3d/attributes/ |
D | PointLightsAttribute.java | 6 import com.badlogic.gdx.graphics.g3d.environment.PointLight; 21 public final Array<PointLight> lights; 25 lights = new Array<PointLight>(1); in PointLightsAttribute() 41 for (PointLight light : lights) in hashCode()
|
/external/jmonkeyengine/engine/src/test/jme3test/model/ |
D | TestOgreLoading.java | 36 import com.jme3.light.PointLight; 48 PointLight pl; 49 PointLight p2; 80 pl = new PointLight(); in simpleInitApp() 85 p2 = new PointLight(); in simpleInitApp()
|
D | TestMonkeyHead.java | 37 import com.jme3.light.PointLight; 48 PointLight pl; 68 pl = new PointLight(); in simpleInitApp()
|
/external/libgdx/tests/gdx-tests/src/com/badlogic/gdx/tests/g3d/shadows/system/classical/ |
D | Pass2Shader.java | 29 import com.badlogic.gdx.graphics.g3d.environment.PointLight; 84 if (l instanceof PointLight) intensity = ((PointLight)l).intensity; 99 if (l instanceof PointLight) { 108 if (l instanceof PointLight) { 109 shader.set(inputID, ((PointLight)l).intensity); 120 if (l instanceof PointLight) { 121 shader.set(inputID, ((PointLight)l).position); 144 if (l instanceof PointLight) {
|
/external/jmonkeyengine/engine/src/core/com/jme3/shadow/ |
D | ShadowCamera.java | 36 import com.jme3.light.PointLight; 68 PointLight pl = (PointLight) target; in updateLightCamera()
|
/external/jmonkeyengine/engine/src/test/jme3test/material/ |
D | TestUnshadedModel.java | 5 import com.jme3.light.PointLight; 35 PointLight pl = new PointLight(); in simpleInitApp()
|
D | TestNormalMapping.java | 36 import com.jme3.light.PointLight; 49 PointLight pl; 73 pl = new PointLight(); in simpleInitApp()
|
D | TestSimpleBumps.java | 36 import com.jme3.light.PointLight; 51 PointLight pl; 73 pl = new PointLight(); in simpleInitApp()
|
D | TestBumpModel.java | 37 import com.jme3.light.PointLight; 51 PointLight pl; 71 pl = new PointLight(); in simpleInitApp()
|
/external/jmonkeyengine/engine/src/android/jme3test/android/ |
D | TestUnshadedModel.java | 5 import com.jme3.light.PointLight; 35 PointLight pl = new PointLight(); in simpleInitApp()
|
D | TestNormalMapping.java | 38 import com.jme3.light.PointLight; 51 PointLight pl; 75 pl = new PointLight(); in simpleInitApp()
|
D | TestBumpModel.java | 38 import com.jme3.light.PointLight; 52 PointLight pl; 72 pl = new PointLight(); in simpleInitApp()
|
/external/jmonkeyengine/engine/src/test/jme3test/texture/ |
D | TestTexture3D.java | 9 import com.jme3.light.PointLight; 74 PointLight light = new PointLight(); in simpleInitApp() 79 light = new PointLight(); in simpleInitApp()
|
/external/jmonkeyengine/engine/src/test/jme3test/light/ |
D | TestSimpleLighting.java | 37 import com.jme3.light.PointLight; 49 PointLight pl; 89 pl = new PointLight(); in simpleInitApp()
|
D | TestLightRadius.java | 37 import com.jme3.light.PointLight; 49 PointLight pl; 82 pl = new PointLight(); in simpleInitApp()
|
D | TestLightNode.java | 37 import com.jme3.light.PointLight; 86 PointLight pl = new PointLight(); in simpleInitApp()
|
D | TestTangentGenBadUV.java | 37 import com.jme3.light.PointLight; 50 PointLight pl; 94 pl = new PointLight(); in simpleInitApp()
|
/external/jmonkeyengine/engine/src/ogre/com/jme3/scene/plugins/ogre/ |
D | SceneLoader.java | 38 import com.jme3.light.PointLight; 160 if (light instanceof PointLight || light instanceof SpotLight){ in parseLightAttenuation() 175 if (light instanceof PointLight){ in parseLightAttenuation() 176 ((PointLight) light).setRadius(range); in parseLightAttenuation() 207 light = new PointLight(); in parseLight() 386 }else if (light instanceof PointLight){ in endElement() 387 PointLight pl = (PointLight) light; in endElement()
|
/external/jmonkeyengine/engine/src/blender/com/jme3/scene/plugins/blender/lights/ |
D | LightHelper.java | 37 import com.jme3.light.PointLight; 77 result = new PointLight(); in toLight() 79 ((PointLight) result).setRadius(distance); in toLight()
|
/external/jmonkeyengine/engine/src/test/jme3test/export/ |
D | TestAssetLinkNode.java | 41 import com.jme3.light.PointLight; 60 PointLight pl; 100 pl = new PointLight(); in simpleInitApp()
|