/external/skia/src/animator/ |
D | SkAnimateActive.cpp | 142 SkAnimateBase* animate = fAnimators[index]; in calcDurations() local 143 SkMSec duration = animate->dur; in calcDurations() 171 SkAnimateBase* animate = fAnimators[index]; in create() local 173 int count = animate->components(); in create() 174 if (animate->formula.size() > 0) { in create() 177 … SkDEBUGCODE(bool success = ) animate->fFieldInfo->setValue(fMaker, &values, 0, 0, nullptr, in create() 178 animate->getValuesType(), animate->formula); in create() 180 fApply.applyValues(index, values.begin(), count, animate->getValuesType(), time); in create() 184 fApply.applyValues(index, values.get(), count, animate->getValuesType(), time); in create() 201 SkAnimateBase* animate = fAnimators[index]; in immediate() local [all …]
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D | SkDisplayApply.cpp | 456 SkAnimateBase* animate = fActive->fAnimators[index]; in endSave() local 457 const SkMemberInfo* info = animate->fFieldInfo; in endSave() 461 SkDisplayable* target = getTarget(animate); in endSave() 510 SkADrawable* SkApply::getTarget(SkAnimateBase* animate) { in getTarget() argument 511 if (animate->fTargetIsScope == false || mode != kMode_create) in getTarget() 512 return animate->fTarget; in getTarget() 571 SkAnimateBase* animate = fActive->fAnimators[inner]; in interpolate() local 572 if (animate->fChanged) { in interpolate() 573 animate->fChanged = false; in interpolate() 574 animate->fStart = rawTime; in interpolate() [all …]
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D | SkDisplayTypes.cpp | 20 SkAnimateBase* animate = (SkAnimateBase* ) *depPtr; in dirty() local 21 animate->setChanged(true); in dirty()
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D | SkAnimateMaker.cpp | 255 void SkAnimateMaker::postOnEnd(SkAnimateBase* animate, SkMSec end) { in postOnEnd() argument 257 evt.setS32("time", animate->getStart() + end); in postOnEnd() 258 evt.setPtr("anim", animate); in postOnEnd()
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/external/libgdx/gdx/src/com/badlogic/gdx/graphics/g3d/utils/ |
D | AnimationController.java | 184 animate(queued, queuedTransitionTime); 292 public AnimationDesc animate (final String id, float transitionTime) { 293 return animate(id, 1, 1.0f, null, transitionTime); 302 …public AnimationDesc animate (final String id, final AnimationListener listener, float transitionT… 303 return animate(id, 1, 1.0f, listener, transitionTime); 314 …public AnimationDesc animate (final String id, int loopCount, final AnimationListener listener, fl… 315 return animate(id, loopCount, 1.0f, listener, transitionTime); 329 …public AnimationDesc animate (final String id, int loopCount, float speed, final AnimationListener… 331 return animate(id, 0f, -1f, loopCount, speed, listener, transitionTime); 347 …public AnimationDesc animate (final String id, float offset, float duration, int loopCount, float … [all …]
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/external/glide/library/src/main/java/com/bumptech/glide/ |
D | GifRequestBuilder.java | 233 super.animate(new DrawableCrossFadeFactory<GifDrawable>()); in crossFade() 242 super.animate(new DrawableCrossFadeFactory<GifDrawable>(duration)); in crossFade() 252 super.animate(new DrawableCrossFadeFactory<GifDrawable>(animation, duration)); in crossFade() 261 super.animate(new DrawableCrossFadeFactory<GifDrawable>(context, animationId, in crossFade() 279 public GifRequestBuilder<ModelType> animate(int animationId) { in animate() method in GifRequestBuilder 280 super.animate(animationId); in animate() 290 public GifRequestBuilder<ModelType> animate(Animation animation) { in animate() method in GifRequestBuilder 291 super.animate(animation); in animate() 299 public GifRequestBuilder<ModelType> animate(ViewPropertyAnimation.Animator animator) { in animate() method in GifRequestBuilder 300 super.animate(animator); in animate()
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D | DrawableRequestBuilder.java | 246 super.animate(new DrawableCrossFadeFactory<GlideDrawable>()); in crossFade() 254 super.animate(new DrawableCrossFadeFactory<GlideDrawable>(duration)); in crossFade() 263 super.animate(new DrawableCrossFadeFactory<GlideDrawable>(animation, duration)); in crossFade() 271 super.animate(new DrawableCrossFadeFactory<GlideDrawable>(context, animationId, in crossFade() 289 public DrawableRequestBuilder<ModelType> animate(ViewPropertyAnimation.Animator animator) { in animate() method in DrawableRequestBuilder 290 super.animate(animator); in animate() 298 public DrawableRequestBuilder<ModelType> animate(int animationId) { in animate() method in DrawableRequestBuilder 299 super.animate(animationId); in animate() 309 public DrawableRequestBuilder<ModelType> animate(Animation animation) { in animate() method in DrawableRequestBuilder 310 super.animate(animation); in animate()
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D | BitmapRequestBuilder.java | 329 public BitmapRequestBuilder<ModelType, TranscodeType> animate(int animationId) { in animate() method in BitmapRequestBuilder 330 super.animate(animationId); in animate() 340 public BitmapRequestBuilder<ModelType, TranscodeType> animate(Animation animation) { in animate() method in BitmapRequestBuilder 341 super.animate(animation); in animate() 349 …public BitmapRequestBuilder<ModelType, TranscodeType> animate(ViewPropertyAnimation.Animator anima… in animate() method in BitmapRequestBuilder 350 super.animate(animator); in animate()
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D | GenericRequestBuilder.java | 361 return animate(animation); in dontAnimate() 371 …public GenericRequestBuilder<ModelType, DataType, ResourceType, TranscodeType> animate(int animati… in animate() method in GenericRequestBuilder 372 return animate(new ViewAnimationFactory<TranscodeType>(context, animationId)); in animate() 391 …public GenericRequestBuilder<ModelType, DataType, ResourceType, TranscodeType> animate(Animation a… in animate() method in GenericRequestBuilder 392 return animate(new ViewAnimationFactory<TranscodeType>(animation)); in animate() 403 public GenericRequestBuilder<ModelType, DataType, ResourceType, TranscodeType> animate( in animate() method in GenericRequestBuilder 405 return animate(new ViewPropertyAnimationFactory<TranscodeType>(animator)); in animate() 408 GenericRequestBuilder<ModelType, DataType, ResourceType, TranscodeType> animate( in animate() method in GenericRequestBuilder
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/external/glide/library/src/main/java/com/bumptech/glide/request/animation/ |
D | ViewPropertyAnimation.java | 37 public boolean animate(R current, ViewAdapter adapter) { in animate() method in ViewPropertyAnimation 40 animator.animate(adapter.getView()); in animate() 54 void animate(View view); in animate() method
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D | DrawableCrossFadeViewAnimation.java | 43 public boolean animate(T current, ViewAdapter adapter) { in animate() method in DrawableCrossFadeViewAnimation 52 defaultAnimation.animate(current, adapter); in animate()
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D | GlideAnimation.java | 54 boolean animate(R current, ViewAdapter adapter); in animate() method
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D | ViewAnimation.java | 35 public boolean animate(R current, ViewAdapter adapter) { in animate() method in ViewAnimation
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D | NoAnimation.java | 44 public boolean animate(Object current, ViewAdapter adapter) { in animate() method in NoAnimation
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/external/ImageMagick/utilities/ |
D | Makefile.am | 30 utilities/animate.1 \ 46 utilities/animate.1.in \ 68 MAGICK_UTILITIES=animate compare composite conjure convert display identify import magick-script mo…
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/external/chromium-trace/catapult/third_party/polymer/components/web-animations-js/ |
D | History.md | 6 element.animate([], { 24 element.animate([{'font-size': '0px'}, {'font-size': '10px'}]); 28 element.animate([{fontSize: '0px'}, {fontSize: '10px'}]); 40 element.animate([{color: 'red'}, {color: 'green'}, {color: 'blue'}]); 44 element.animate({color: ['red', 'green', 'blue']}); 132 executed on top of a native `element.animate`. 145 var player = element.animate( 151 var player = element.animate( 187 are supported natively in browsers. Today that means Element.animate
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D | README.md | 5 To provide native Chrome Web Animation features (`Element.animate` and Playback 44 var animation = elem.animate([ 62 When the polyfill runs on a browser that implements `Element.animate` and 72 Today that means Element.animate and Playback Control in Chrome. If you’re not 91 |Element.animate | ✔ | ✔ | ✔ | 118 Inline style modification is the mechanism used by the polyfill to animate
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/external/robolectric/v1/src/main/java/com/xtremelabs/robolectric/shadows/ |
D | ShadowAbsSpinner.java | 27 public void setSelection(int position, boolean animate) { in setSelection() argument 29 animatedTransition = animate; in setSelection()
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/external/vulkan-validation-layers/demos/smoke/ |
D | Game.h | 45 bool animate; member 88 settings_.animate = true; in Game()
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/external/ImageMagick/MagickWand/ |
D | Makefile.am | 24 MagickWand/animate.c \ 25 MagickWand/animate.h \ 81 MagickWand/animate.h \
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D | Android.mk | 23 LOCAL_SRC_FILES := animate.c \
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/external/libgdx/tests/gdx-tests/src/com/badlogic/gdx/tests/g3d/ |
D | Animation3DTest.java | 128 animation.animate("Walk", -1, 1f, null, 0.2f); in render() 137 animation.animate("Walk", -1, -1f, null, 0.2f); in render() 141 animation.animate("Idle", -1, 1f, null, 0.2f); in render() 205 animation.animate("Idle", -1, 1f, null, 0.2f); in onLoaded()
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D | FogTest.java | 71 animate(); in render() 87 private void animate () { in animate() method in FogTest
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/external/eigen/demos/opengl/ |
D | quaternion_demo.cpp | 269 void RenderingWidget::animate() in animate() function in RenderingWidget 343 connect(&m_timer, SIGNAL(timeout()), this, SLOT(animate())); in keyPressEvent() 357 disconnect(&m_timer, SIGNAL(timeout()), this, SLOT(animate())); in stopAnimation() 545 animate(); in resetCamera() 546 connect(&m_timer, SIGNAL(timeout()), this, SLOT(animate())); in resetCamera()
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/external/skia/example/mac/ |
D | HelloWorldDelegate.mm | 18 [fWindow setFrame:frame display:YES animate:YES];
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