/external/libgdx/extensions/gdx-bullet/jni/swig-src/collision/com/badlogic/gdx/physics/bullet/collision/ |
D | CustomCollisionDispatcher.java | 81 public boolean needsCollision(btCollisionObject body0, btCollisionObject body1) { in needsCollision() argument 82 …body0), body0, btCollisionObject.getCPtr(body1), body1) : CollisionJNI.CustomCollisionDispatcher_n… in needsCollision() 85 public boolean needsResponse(btCollisionObject body0, btCollisionObject body1) { in needsResponse() argument 86 …body0), body0, btCollisionObject.getCPtr(body1), body1) : CollisionJNI.CustomCollisionDispatcher_n… in needsResponse()
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D | btManifoldResult.java | 106 …public static float calculateCombinedRestitution(btCollisionObject body0, btCollisionObject body1)… in calculateCombinedRestitution() argument 107 …ManifoldResult_calculateCombinedRestitution(btCollisionObject.getCPtr(body0), body0, btCollisionOb… in calculateCombinedRestitution() 110 public static float calculateCombinedFriction(btCollisionObject body0, btCollisionObject body1) { in calculateCombinedFriction() argument 111 ….btManifoldResult_calculateCombinedFriction(btCollisionObject.getCPtr(body0), body0, btCollisionOb… in calculateCombinedFriction()
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D | btDispatcher.java | 84 public boolean needsCollision(btCollisionObject body0, btCollisionObject body1) { in needsCollision() argument 85 …btDispatcher_needsCollision(swigCPtr, this, btCollisionObject.getCPtr(body0), body0, btCollisionOb… in needsCollision() 88 public boolean needsResponse(btCollisionObject body0, btCollisionObject body1) { in needsResponse() argument 89 ….btDispatcher_needsResponse(swigCPtr, this, btCollisionObject.getCPtr(body0), body0, btCollisionOb… in needsResponse()
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D | btPersistentManifold.java | 89 …public btPersistentManifold(btCollisionObject body0, btCollisionObject body1, int arg2, float cont… in btPersistentManifold() argument 90 …this(CollisionJNI.new_btPersistentManifold__SWIG_1(btCollisionObject.getCPtr(body0), body0, btColl… in btPersistentManifold() 101 public void setBodies(btCollisionObject body0, btCollisionObject body1) { in setBodies() argument 102 …ersistentManifold_setBodies(swigCPtr, this, btCollisionObject.getCPtr(body0), body0, btCollisionOb… in setBodies()
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D | btCollisionAlgorithm.java | 65 …public float calculateTimeOfImpact(btCollisionObject body0, btCollisionObject body1, btDispatcherI… in calculateTimeOfImpact() argument 66 …rithm_calculateTimeOfImpact(swigCPtr, this, btCollisionObject.getCPtr(body0), body0, btCollisionOb… in calculateTimeOfImpact()
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D | btCompoundCompoundCollisionAlgorithm.java | 69 …public float calculateTimeOfImpact(btCollisionObject body0, btCollisionObject body1, btDispatcherI… in calculateTimeOfImpact() argument 70 …rithm_calculateTimeOfImpact(swigCPtr, this, btCollisionObject.getCPtr(body0), body0, btCollisionOb… in calculateTimeOfImpact()
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/external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletCollision/CollisionDispatch/ |
D | btCollisionDispatcher.cpp | 71 btPersistentManifold* btCollisionDispatcher::getNewManifold(const btCollisionObject* body0,const bt… in getNewManifold() argument 82 …btMin(body0->getCollisionShape()->getContactBreakingThreshold(gContactBreakingThreshold) , body1->… in getNewManifold() 85 …btScalar contactProcessingThreshold = btMin(body0->getContactProcessingThreshold(),body1->getConta… in getNewManifold() 105 …btPersistentManifold* manifold = new(mem) btPersistentManifold (body0,body1,0,contactBreakingThres… in getNewManifold() 160 bool btCollisionDispatcher::needsResponse(const btCollisionObject* body0,const btCollisionObject* b… in needsResponse() argument 164 (body0->hasContactResponse() && body1->hasContactResponse()); in needsResponse() 167 ((!body0->isStaticOrKinematicObject()) ||(! body1->isStaticOrKinematicObject())); in needsResponse() 171 bool btCollisionDispatcher::needsCollision(const btCollisionObject* body0,const btCollisionObject* … in needsCollision() argument 173 btAssert(body0); in needsCollision() 182 if (body0->isStaticOrKinematicObject() && body1->isStaticOrKinematicObject()) in needsCollision() [all …]
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D | btManifoldResult.cpp | 28 inline btScalar calculateCombinedRollingFriction(const btCollisionObject* body0,const btCollisionOb… in calculateCombinedRollingFriction() argument 30 btScalar friction = body0->getRollingFriction() * body1->getRollingFriction(); in calculateCombinedRollingFriction() 43 btScalar btManifoldResult::calculateCombinedFriction(const btCollisionObject* body0,const btCollisi… in calculateCombinedFriction() argument 45 btScalar friction = body0->getFriction() * body1->getFriction(); in calculateCombinedFriction() 56 btScalar btManifoldResult::calculateCombinedRestitution(const btCollisionObject* body0,const btColl… in calculateCombinedRestitution() argument 58 return body0->getRestitution() * body1->getRestitution(); in calculateCombinedRestitution()
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D | btManifoldResult.h | 146 …static btScalar calculateCombinedRestitution(const btCollisionObject* body0,const btCollisionObjec… 147 …static btScalar calculateCombinedFriction(const btCollisionObject* body0,const btCollisionObject* …
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D | btCollisionDispatcher.h | 120 virtual bool needsCollision(const btCollisionObject* body0,const btCollisionObject* body1); 122 virtual bool needsResponse(const btCollisionObject* body0,const btCollisionObject* body1);
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D | btConvexConcaveCollisionAlgorithm.cpp | 221 btScalar btConvexConcaveCollisionAlgorithm::calculateTimeOfImpact(btCollisionObject* body0,btCollis… in calculateTimeOfImpact() argument 225 btCollisionObject* convexbody = m_isSwapped ? body1 : body0; in calculateTimeOfImpact() 226 btCollisionObject* triBody = m_isSwapped ? body0 : body1; in calculateTimeOfImpact()
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D | btCompoundCollisionAlgorithm.cpp | 327 btScalar btCompoundCollisionAlgorithm::calculateTimeOfImpact(btCollisionObject* body0,btCollisionOb… in calculateTimeOfImpact() argument 331 btCollisionObject* colObj = m_isSwapped? body1 : body0; in calculateTimeOfImpact() 332 btCollisionObject* otherObj = m_isSwapped? body0 : body1; in calculateTimeOfImpact()
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D | btEmptyCollisionAlgorithm.h | 35 …virtual btScalar calculateTimeOfImpact(btCollisionObject* body0,btCollisionObject* body1,const btD…
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/external/libgdx/extensions/gdx-bullet/jni/src/custom/gdx/collision/ |
D | ContactListener.cpp | 83 inline bool ContactProcessedListener_CB_object_point(btManifoldPoint& cp,void *body0, void *body1) { in ContactProcessedListener_CB_object_point() argument 84 …currentContactProcessedListener->onContactProcessed(cp, (btCollisionObject*)body0, (btCollisionObj… in ContactProcessedListener_CB_object_point() 87 inline bool ContactProcessedListener_CB_value_point(btManifoldPoint& cp,void *body0, void *body1) { in ContactProcessedListener_CB_value_point() argument 89 ((GdxCollisionObjectBridge*)(((btCollisionObject*)body0)->getUserPointer()))->userValue, in ContactProcessedListener_CB_value_point() 93 inline bool ContactProcessedListener_CB_object_filter_point(btManifoldPoint& cp,void *body0, void *… in ContactProcessedListener_CB_object_filter_point() argument 94 const bool match0 = gdxCheckFilter((btCollisionObject*)body0, (btCollisionObject*)body1); in ContactProcessedListener_CB_object_filter_point() 95 const bool match1 = gdxCheckFilter((btCollisionObject*)body1, (btCollisionObject*)body0); in ContactProcessedListener_CB_object_filter_point() 97 …currentContactProcessedListener->onContactProcessed(cp, (btCollisionObject*)body0, match0, (btColl… in ContactProcessedListener_CB_object_filter_point() 100 inline bool ContactProcessedListener_CB_value_filter_point(btManifoldPoint& cp,void *body0, void *b… in ContactProcessedListener_CB_value_filter_point() argument 101 const bool match0 = gdxCheckFilter((btCollisionObject*)body0, (btCollisionObject*)body1); in ContactProcessedListener_CB_value_filter_point() [all …]
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D | CustomCollisionDispatcher.h | 30 virtual bool needsCollision(const btCollisionObject* body0,const btCollisionObject* body1) { in needsCollision() argument 31 return btCollisionDispatcher::needsCollision(body0, body1); in needsCollision() 33 virtual bool needsResponse(const btCollisionObject* body0,const btCollisionObject* body1) { in needsResponse() argument 34 return btCollisionDispatcher::needsResponse(body0, body1); in needsResponse()
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/external/libgdx/extensions/gdx-bullet/jni/swig-src/dynamics/com/badlogic/gdx/physics/bullet/dynamics/ |
D | btSolve2LinearConstraint.java | 66 …public void resolveUnilateralPairConstraint(btRigidBody body0, btRigidBody body1, Matrix3 world2A,… in resolveUnilateralPairConstraint() argument 67 …t_resolveUnilateralPairConstraint(swigCPtr, this, btRigidBody.getCPtr(body0), body0, btRigidBody.g… in resolveUnilateralPairConstraint() 70 …public void resolveBilateralPairConstraint(btRigidBody body0, btRigidBody body1, Matrix3 world2A, … in resolveBilateralPairConstraint() argument 71 …nt_resolveBilateralPairConstraint(swigCPtr, this, btRigidBody.getCPtr(body0), body0, btRigidBody.g… in resolveBilateralPairConstraint()
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D | btRotationalLimitMotor.java | 210 …gularLimits(float timeStep, Vector3 axis, float jacDiagABInv, btRigidBody body0, btRigidBody body1… in solveAngularLimits() argument 211 …its(swigCPtr, this, timeStep, axis, jacDiagABInv, btRigidBody.getCPtr(body0), body0, btRigidBody.g… in solveAngularLimits()
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/external/libgdx/tests/gdx-tests/src/com/badlogic/gdx/tests/bullet/ |
D | CollisionDispatcherTest.java | 34 public boolean needsCollision (btCollisionObject body0, btCollisionObject body1) { in needsCollision() argument 35 …if (body0.getUserValue() % 2 == 0 || body1.getUserValue() % 2 == 0) return super.needsCollision(bo… in needsCollision() 40 public boolean needsResponse (btCollisionObject body0, btCollisionObject body1) { in needsResponse() argument 41 …if (body0.getUserValue() % 2 == 0 || body1.getUserValue() % 2 == 0) return super.needsCollision(bo… in needsResponse()
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/external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletCollision/NarrowPhaseCollision/ |
D | btPersistentManifold.h | 35 typedef bool (*ContactProcessedCallback)(btManifoldPoint& cp,void* body0,void* body1); 94 …btPersistentManifold(const btCollisionObject* body0,const btCollisionObject* body1,int , btScalar … in ATTRIBUTE_ALIGNED128() 96 m_body0(body0),m_body1(body1),m_cachedPoints(0), in ATTRIBUTE_ALIGNED128() 105 void setBodies(const btCollisionObject* body0,const btCollisionObject* body1) in ATTRIBUTE_ALIGNED128() 107 m_body0 = body0; in ATTRIBUTE_ALIGNED128()
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/external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletCollision/Gimpact/ |
D | btGImpactCollisionAlgorithm.h | 68 …SIMD_FORCE_INLINE btPersistentManifold* newContactManifold(const btCollisionObject* body0,const bt… in newContactManifold() argument 70 m_manifoldPtr = m_dispatcher->getNewManifold(body0,body1); in newContactManifold() 164 const btCollisionObjectWrapper* body0, 205 …btScalar calculateTimeOfImpact(btCollisionObject* body0,btCollisionObject* body1,const btDispatche…
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/external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletDynamics/ConstraintSolver/ |
D | btSolve2LinearConstraint.h | 44 btRigidBody* body0, 69 btRigidBody* body0,
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D | btSequentialImpulseConstraintSolver.cpp | 540 btRigidBody* body0 = m_tmpSolverBodyPool[solverBodyIdA].m_originalBody; in setupFrictionConstraint() local 552 if (body0) in setupFrictionConstraint() 557 …solverConstraint.m_angularComponentA = body0->getInvInertiaTensorWorld()*ftorqueAxis1*body0->getAn… in setupFrictionConstraint() 582 if (body0) in setupFrictionConstraint() 585 denom0 = body0->getInvMass() + normalAxis.dot(vec); in setupFrictionConstraint() 600 …btScalar vel1Dotn = solverConstraint.m_contactNormal1.dot(body0?solverBodyA.m_linearVelocity+solve… in setupFrictionConstraint() 601 … + solverConstraint.m_relpos1CrossNormal.dot(body0?solverBodyA.m_angularVelocity:btVector3(0,0,0)); in setupFrictionConstraint() 644 btRigidBody* body0 = m_tmpSolverBodyPool[solverBodyIdA].m_originalBody; in setupRollingFrictionConstraint() local 659 …solverConstraint.m_angularComponentA = body0 ? body0->getInvInertiaTensorWorld()*ftorqueAxis1*body… in setupRollingFrictionConstraint() 669 …btVector3 iMJaA = body0?body0->getInvInertiaTensorWorld()*solverConstraint.m_relpos1CrossNormal:bt… in setupRollingFrictionConstraint() [all …]
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/external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletCollision/BroadphaseCollision/ |
D | btDispatcher.h | 84 virtual bool needsCollision(const btCollisionObject* body0,const btCollisionObject* body1) = 0; 86 virtual bool needsResponse(const btCollisionObject* body0,const btCollisionObject* body1)=0;
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D | btCollisionAlgorithm.h | 75 …virtual btScalar calculateTimeOfImpact(btCollisionObject* body0,btCollisionObject* body1,const btD…
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/external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletSoftBody/ |
D | btSoftBodyConcaveCollisionAlgorithm.cpp | 244 btScalar btSoftBodyConcaveCollisionAlgorithm::calculateTimeOfImpact(btCollisionObject* body0,btColl… in calculateTimeOfImpact() argument 248 btCollisionObject* convexbody = m_isSwapped ? body1 : body0; in calculateTimeOfImpact() 249 btCollisionObject* triBody = m_isSwapped ? body0 : body1; in calculateTimeOfImpact()
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