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Searched refs:faceNdx (Results 1 – 20 of 20) sorted by relevance

/external/deqp/modules/gles31/functional/
Des31fStencilTexturingTests.cpp471 for (int faceNdx = 0; faceNdx < tcu::CUBEFACE_LAST; faceNdx++) in stencilToUnorm8() local
473 const tcu::CubeFace face = tcu::CubeFace(faceNdx); in stencilToUnorm8()
680 for (int faceNdx = 0; faceNdx < tcu::CUBEFACE_LAST; faceNdx++) in iterate() local
682 const tcu::CubeFace face = tcu::CubeFace(faceNdx); in iterate()
683 const int stencilVal = 42*faceNdx; in iterate()
694 for (int faceNdx = 0; faceNdx < tcu::CUBEFACE_LAST; faceNdx++) in iterate() local
695 …renderCtx, glu::getGLCubeFace(tcu::CubeFace(faceNdx)), 0, 0, 0, texData.getLevelFace(0, tcu::CubeF… in iterate()
Des31fCopyImageTests.cpp534 int faceNdx, in genericTexImage() argument
541 const deUint32 glTarget = (target == GL_TEXTURE_CUBE_MAP ? mapFaceNdxToFace(faceNdx) : target); in genericTexImage()
543 DE_ASSERT(target == GL_TEXTURE_CUBE_MAP || faceNdx == 0); in genericTexImage()
619 for (int faceNdx = 0; faceNdx < faceCount; faceNdx++) in genTextureImage() local
621 …RestrictiveFormat, texelBlockSize, levelTexelBlockCount, level.getElementPtr(faceNdx * levelSize)); in genTextureImage()
623 …TexImage(gl, info.getTarget(), faceNdx, levelNdx, levelPixelSize, info.getFormat(), levelSize, lev… in genTextureImage()
849 int faceNdx) in getCubeLevelAccesses() argument
867 …Size.x(), levelPixelSize.y(), levelPixelSize.z(), data[level].getElementPtr(levelSize * faceNdx))); in getCubeLevelAccesses()
1304 for (int faceNdx = 0; faceNdx < 6; faceNdx++) in renderTextureCubemap() local
1306 levelAccesses[faceNdx].resize(getLevelCount(info)); in renderTextureCubemap()
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Des31fTextureFilteringTests.cpp353 for (int faceNdx = 0; faceNdx < tcu::CUBEFACE_LAST; faceNdx++) in iterate() local
355 const tcu::CubeFace face = tcu::CubeFace(faceNdx); in iterate()
/external/deqp/external/vulkancts/modules/vulkan/pipeline/
DvktPipelineImageUtil.cpp1060 for (int faceNdx = 0; faceNdx < tcu::CUBEFACE_LAST; faceNdx++) in TestTextureCube() local
1062 m_texture.allocLevel(tcuFaceMapping[faceNdx], levelNdx); in TestTextureCube()
1063 TestTexture::fillWithGradient(m_texture.getLevelFace(levelNdx, tcuFaceMapping[faceNdx])); in TestTextureCube()
1076 for (int faceNdx = 0; faceNdx < tcu::CUBEFACE_LAST; faceNdx++) in TestTextureCube() local
1078 m_texture.allocLevel(tcuFaceMapping[faceNdx], levelNdx); in TestTextureCube()
1079 …levels[levelNdx * tcu::CUBEFACE_LAST + faceNdx] = m_texture.getLevelFace(levelNdx, tcuFaceMapping[ in TestTextureCube()
/external/deqp/modules/gles3/accuracy/
Des3aTextureMipmapTests.cpp446 for (int faceNdx = 0; faceNdx < tcu::CUBEFACE_LAST; faceNdx++) in init() local
455 switch (faceNdx) in init()
467 m_texture->getRefTexture().allocLevel((tcu::CubeFace)faceNdx, levelNdx); in init()
468 …tcu::clear(m_texture->getRefTexture().getLevelFace(levelNdx, (tcu::CubeFace)faceNdx), toVec4(tcu::… in init()
/external/deqp/modules/gles2/accuracy/
Des2aTextureMipmapTests.cpp458 for (int faceNdx = 0; faceNdx < tcu::CUBEFACE_LAST; faceNdx++) in init() local
467 switch (faceNdx) in init()
479 m_texture->getRefTexture().allocLevel((tcu::CubeFace)faceNdx, levelNdx); in init()
480 …tcu::clear(m_texture->getRefTexture().getLevelFace(levelNdx, (tcu::CubeFace)faceNdx), toVec4(tcu::… in init()
/external/deqp/modules/gles2/functional/
Des2fTextureMipmapTests.cpp515 for (int faceNdx = 0; faceNdx < tcu::CUBEFACE_LAST; faceNdx++) in init() local
524 switch (faceNdx) in init()
536 m_texture->getRefTexture().allocLevel((tcu::CubeFace)faceNdx, levelNdx); in init()
537 …tcu::clear(m_texture->getRefTexture().getLevelFace(levelNdx, (tcu::CubeFace)faceNdx), toVec4(tcu::… in init()
999 for (int faceNdx = 0; faceNdx < tcu::CUBEFACE_LAST; faceNdx++) in iterate() local
1001 …rTarget(), levelWidth*3, levelHeight*2, deStringHash(getName()) ^ deInt32Hash(levelNdx + faceNdx)); in iterate()
1002 const tcu::CubeFace face = tcu::CubeFace(faceNdx); in iterate()
Des2fTextureFilteringTests.cpp565 for (int faceNdx = 0; faceNdx < tcu::CUBEFACE_LAST; faceNdx++) in iterate() local
567 const tcu::CubeFace face = tcu::CubeFace(faceNdx); in iterate()
Des2fTextureUnitTests.cpp384 int faceNdx = rnd.getInt(0, (int)tcu::CUBEFACE_LAST - 1); in MultiTexShader() local
386 …Mat3 finalTrans = Mat3(s_cubeTransforms[faceNdx]) * planarTrans; // Final transformation from pla… in MultiTexShader()
/external/deqp/modules/egl/
DteglImageUtil.cpp315 for (int faceNdx = 0; faceNdx < DE_LENGTH_OF_ARRAY(faces); faceNdx++) in initTexture() local
316 …GLU_CHECK_GLW_CALL(gl, texImage2D(faces[faceNdx], 0, m_internalFormat, IMAGE_WIDTH, IMAGE_HEIGHT, … in initTexture()
/external/deqp/modules/gles3/functional/
Des3fTextureMipmapTests.cpp554 for (int faceNdx = 0; faceNdx < tcu::CUBEFACE_LAST; faceNdx++) in init() local
563 switch (faceNdx) in init()
575 m_texture->getRefTexture().allocLevel((tcu::CubeFace)faceNdx, levelNdx); in init()
576 …tcu::clear(m_texture->getRefTexture().getLevelFace(levelNdx, (tcu::CubeFace)faceNdx), toVec4(tcu::… in init()
1037 for (int faceNdx = 0; faceNdx < tcu::CUBEFACE_LAST; faceNdx++) in iterate() local
1039 …rTarget(), levelWidth*3, levelHeight*2, deStringHash(getName()) ^ deInt32Hash(levelNdx + faceNdx)); in iterate()
1040 const tcu::CubeFace face = tcu::CubeFace(faceNdx); in iterate()
1768 for (int faceNdx = 0; faceNdx < tcu::CUBEFACE_LAST; faceNdx++) in init() local
1777 switch (faceNdx) in init()
1789 m_texture->getRefTexture().allocLevel((tcu::CubeFace)faceNdx, levelNdx); in init()
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Des3fTextureShadowTests.cpp633 for (int faceNdx = 0; faceNdx < tcu::CUBEFACE_LAST; faceNdx++) in iterate() local
635 const tcu::CubeFace face = tcu::CubeFace(faceNdx); in iterate()
Des3fTextureFilteringTests.cpp592 for (int faceNdx = 0; faceNdx < tcu::CUBEFACE_LAST; faceNdx++) in iterate() local
594 const tcu::CubeFace face = tcu::CubeFace(faceNdx); in iterate()
Des3fTextureUnitTests.cpp488 int faceNdx = rnd.getInt(0, (int)tcu::CUBEFACE_LAST - 1); in MultiTexShader() local
490 …Mat4 finalTrans = matExtend3To4(Mat3(s_cubeTransforms[faceNdx]) * planarTrans); // Final transfor… in MultiTexShader()
/external/deqp/framework/common/
DtcuTexLookupVerifier.cpp1661 for (int faceNdx = 0; faceNdx < CUBEFACE_LAST; faceNdx++) in getCubeLevelFaces() local
1662 out[faceNdx] = texture.getLevelFace(levelNdx, (CubeFace)faceNdx); in getCubeLevelFaces()
2006 for (int faceNdx = 0; faceNdx < CUBEFACE_LAST; faceNdx++) in getCubeArrayLevelFaces() local
2008 const CubeFace face = (CubeFace)faceNdx; in getCubeArrayLevelFaces()
2009 …out[faceNdx] = getSubregion(level, 0, 0, layerDepth + getCubeArrayFaceIndex(face), level.getWidth(… in getCubeArrayLevelFaces()
DtcuTextureUtil.cpp1435 for (int faceNdx = 0; faceNdx < tcu::CUBEFACE_LAST; ++faceNdx) in getEffectiveTView() local
1437 …storage[faceNdx * src.getNumLevels() + levelNdx] = tcu::getEffectiveDepthStencilAccess(src.getLeve… in getEffectiveTView()
/external/deqp/modules/gles2/stress/
Des2sSpecialFloatTests.cpp1100 for (int faceNdx = 0; faceNdx < DE_LENGTH_OF_ARRAY(faces); ++faceNdx) in init() local
1101 …gl.texImage2D(faces[faceNdx], 0, GL_RGBA, TEST_TEXTURE_CUBE_SIZE, TEST_TEXTURE_CUBE_SIZE, 0, GL_RG… in init()
/external/deqp/modules/gles3/stress/
Des3sSpecialFloatTests.cpp1455 for (int faceNdx = 0; faceNdx < DE_LENGTH_OF_ARRAY(faces); ++faceNdx) in init() local
1456 …gl.texImage2D(faces[faceNdx], 0, GL_RGBA8, TEST_TEXTURE_CUBE_SIZE, TEST_TEXTURE_CUBE_SIZE, 0, GL_R… in init()
/external/deqp/modules/glshared/
DglsTextureTestUtil.cpp3364 for (int faceNdx = 0; faceNdx < tcu::CUBEFACE_LAST; faceNdx++) in compareGenMipmapResult() local
3366 const tcu::CubeFace face = tcu::CubeFace(faceNdx); in compareGenMipmapResult()
3369 ("Level0Face" + de::toString(faceNdx)).c_str(), in compareGenMipmapResult()
3384 for (int faceNdx = 0; faceNdx < tcu::CUBEFACE_LAST; faceNdx++) in compareGenMipmapResult() local
3386 const tcu::CubeFace face = tcu::CubeFace(faceNdx); in compareGenMipmapResult()
3429 …mageSet(string("Level") + de::toString(levelNdx) + "Face" + de::toString(faceNdx), string("Level "… in compareGenMipmapResult()
/external/deqp/framework/opengl/simplereference/
DsglrReferenceContext.cpp438 for (int faceNdx = 0; faceNdx < 6; faceNdx++) in ReferenceContext() local
439 m_emptyTexCubeArray.getLevel(0).setPixel(Vec4(0.0f, 0.0f, 0.0f, 1.0f), 0, 0, faceNdx); in ReferenceContext()