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Searched refs:forcedGpuAPI (Results 1 – 7 of 7) sorted by relevance

/external/skia/src/gpu/gl/egl/
DSkCreatePlatformGLContext_egl.cpp40 EGLGLContext(GrGLStandard forcedGpuAPI);
60 EGLGLContext::EGLGLContext(GrGLStandard forcedGpuAPI) in EGLGLContext() argument
95 if (forcedGpuAPI == kGL_GrGLStandard) { in EGLGLContext()
97 } else if (forcedGpuAPI == kGLES_GrGLStandard) { in EGLGLContext()
100 SkASSERT(forcedGpuAPI == kNone_GrGLStandard || kAPIs[api].fStandard == forcedGpuAPI); in EGLGLContext()
321 SkGLContext* SkCreatePlatformGLContext(GrGLStandard forcedGpuAPI, SkGLContext* shareContext) { in SkCreatePlatformGLContext() argument
326 EGLGLContext* ctx = new EGLGLContext(forcedGpuAPI); in SkCreatePlatformGLContext()
/external/skia/src/gpu/gl/win/
DSkCreatePlatformGLContext_win.cpp22 WinGLContext(GrGLStandard forcedGpuAPI);
41 WinGLContext::WinGLContext(GrGLStandard forcedGpuAPI) in WinGLContext() argument
86 kGLES_GrGLStandard == forcedGpuAPI ? in WinGLContext()
190 SkGLContext* SkCreatePlatformGLContext(GrGLStandard forcedGpuAPI, SkGLContext* shareContext) { in SkCreatePlatformGLContext() argument
195 WinGLContext* ctx = new WinGLContext(forcedGpuAPI); in SkCreatePlatformGLContext()
/external/skia/src/gpu/gl/glx/
DSkCreatePlatformGLContext_glx.cpp49 GLXGLContext(GrGLStandard forcedGpuAPI, GLXGLContext* shareList);
65 GLXGLContext::GLXGLContext(GrGLStandard forcedGpuAPI, GLXGLContext* shareContext) in GLXGLContext() argument
175 if (kGLES_GrGLStandard != forcedGpuAPI) { in GLXGLContext()
183 if (kGLES_GrGLStandard == forcedGpuAPI) { in GLXGLContext()
336 SkGLContext* SkCreatePlatformGLContext(GrGLStandard forcedGpuAPI, SkGLContext* shareContext) { in SkCreatePlatformGLContext() argument
338 GLXGLContext *ctx = new GLXGLContext(forcedGpuAPI, glxShareContext); in SkCreatePlatformGLContext()
/external/skia/src/gpu/gl/mac/
DSkCreatePlatformGLContext_mac.cpp112 SkGLContext* SkCreatePlatformGLContext(GrGLStandard forcedGpuAPI, SkGLContext* shareContext) { in SkCreatePlatformGLContext() argument
118 if (kGLES_GrGLStandard == forcedGpuAPI) { in SkCreatePlatformGLContext()
/external/skia/src/gpu/gl/iOS/
DSkCreatePlatformGLContext_iOS.mm92 SkGLContext* SkCreatePlatformGLContext(GrGLStandard forcedGpuAPI, SkGLContext* shareContext) {
97 if (kGL_GrGLStandard == forcedGpuAPI) {
/external/skia/src/gpu/gl/nacl/
DSkCreatePlatformGLContext_nacl.cpp10 SkGLContext* SkCreatePlatformGLContext(GrGLStandard forcedGpuAPI, SkGLContext* shareContext) { in SkCreatePlatformGLContext() argument
/external/skia/include/gpu/gl/
DSkGLContext.h131 SK_API SkGLContext* SkCreatePlatformGLContext(GrGLStandard forcedGpuAPI,