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1 
2 /*
3  * Copyright 2011 Google Inc.
4  *
5  * Use of this source code is governed by a BSD-style license that can be
6  * found in the LICENSE file.
7  */
8 #include "SkTypes.h"
9 #if defined(SK_BUILD_FOR_MAC)
10 
11 #include "gl/SkGLContext.h"
12 #include "AvailabilityMacros.h"
13 
14 #include <OpenGL/OpenGL.h>
15 #include <dlfcn.h>
16 
17 namespace {
18 class MacGLContext : public SkGLContext {
19 public:
20     MacGLContext();
21     ~MacGLContext() override;
22 
23 private:
24     void destroyGLContext();
25 
26     void onPlatformMakeCurrent() const override;
27     void onPlatformSwapBuffers() const override;
28     GrGLFuncPtr onPlatformGetProcAddress(const char*) const override;
29 
30     CGLContextObj fContext;
31     void* fGLLibrary;
32 };
33 
MacGLContext()34 MacGLContext::MacGLContext()
35     : fContext(nullptr)
36     , fGLLibrary(RTLD_DEFAULT) {
37     CGLPixelFormatAttribute attributes[] = {
38 #if MAC_OS_X_VERSION_10_7
39         kCGLPFAOpenGLProfile, (CGLPixelFormatAttribute) kCGLOGLPVersion_3_2_Core,
40 #endif
41         kCGLPFADoubleBuffer,
42         (CGLPixelFormatAttribute)0
43     };
44     CGLPixelFormatObj pixFormat;
45     GLint npix;
46 
47     CGLChoosePixelFormat(attributes, &pixFormat, &npix);
48 
49     if (nullptr == pixFormat) {
50         SkDebugf("CGLChoosePixelFormat failed.");
51         return;
52     }
53 
54     CGLCreateContext(pixFormat, nullptr, &fContext);
55     CGLReleasePixelFormat(pixFormat);
56 
57     if (nullptr == fContext) {
58         SkDebugf("CGLCreateContext failed.");
59         return;
60     }
61 
62     CGLSetCurrentContext(fContext);
63 
64     SkAutoTUnref<const GrGLInterface> gl(GrGLCreateNativeInterface());
65     if (nullptr == gl.get()) {
66         SkDebugf("Context could not create GL interface.\n");
67         this->destroyGLContext();
68         return;
69     }
70     if (!gl->validate()) {
71         SkDebugf("Context could not validate GL interface.\n");
72         this->destroyGLContext();
73         return;
74     }
75 
76     fGLLibrary = dlopen(
77         "/System/Library/Frameworks/OpenGL.framework/Versions/A/Libraries/libGL.dylib",
78         RTLD_LAZY);
79 
80     this->init(gl.detach());
81 }
82 
~MacGLContext()83 MacGLContext::~MacGLContext() {
84     this->teardown();
85     this->destroyGLContext();
86 }
87 
destroyGLContext()88 void MacGLContext::destroyGLContext() {
89     if (fContext) {
90         CGLReleaseContext(fContext);
91         fContext = nullptr;
92     }
93     if (RTLD_DEFAULT != fGLLibrary) {
94         dlclose(fGLLibrary);
95     }
96 }
97 
onPlatformMakeCurrent() const98 void MacGLContext::onPlatformMakeCurrent() const {
99     CGLSetCurrentContext(fContext);
100 }
101 
onPlatformSwapBuffers() const102 void MacGLContext::onPlatformSwapBuffers() const {
103     CGLFlushDrawable(fContext);
104 }
105 
onPlatformGetProcAddress(const char * procName) const106 GrGLFuncPtr MacGLContext::onPlatformGetProcAddress(const char* procName) const {
107     return reinterpret_cast<GrGLFuncPtr>(dlsym(fGLLibrary, procName));
108 }
109 
110 } // anonymous namespace
111 
SkCreatePlatformGLContext(GrGLStandard forcedGpuAPI,SkGLContext * shareContext)112 SkGLContext* SkCreatePlatformGLContext(GrGLStandard forcedGpuAPI, SkGLContext* shareContext) {
113     SkASSERT(!shareContext);
114     if (shareContext) {
115         return nullptr;
116     }
117 
118     if (kGLES_GrGLStandard == forcedGpuAPI) {
119         return nullptr;
120     }
121     MacGLContext* ctx = new MacGLContext;
122     if (!ctx->isValid()) {
123         delete ctx;
124         return nullptr;
125     }
126     return ctx;
127 }
128 
129 #endif//defined(SK_BUILD_FOR_MAC)
130