/external/webrtc/talk/app/webrtc/androidtests/src/org/webrtc/ |
D | SurfaceTextureHelperTest.java | 145 GLES20.glClear(GLES20.GL_COLOR_BUFFER_BIT); in testThreeConstantColorFrames() 210 GLES20.glClear(GLES20.GL_COLOR_BUFFER_BIT); in testLateReturnFrame() 261 GLES20.glClear(GLES20.GL_COLOR_BUFFER_BIT); in testDisconnect() 271 GLES20.glClear(GLES20.GL_COLOR_BUFFER_BIT); in testDisconnect() 314 GLES20.glClear(GLES20.GL_COLOR_BUFFER_BIT); in testFrameOnSeparateThread() 350 GLES20.glClear(GLES20.GL_COLOR_BUFFER_BIT); in testLateReturnFrameOnSeparateThread() 397 GLES20.glClear(GLES20.GL_COLOR_BUFFER_BIT); in testTexturetoYUV()
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/external/libgdx/tests/gdx-tests/src/com/badlogic/gdx/tests/ |
D | FrameBufferTest.java | 64 Gdx.gl20.glClear(GL20.GL_COLOR_BUFFER_BIT); in render() 76 Gdx.gl20.glClear(GL20.GL_COLOR_BUFFER_BIT | GL20.GL_STENCIL_BUFFER_BIT); in render() 87 Gdx.gl20.glClear(GL20.GL_STENCIL_BUFFER_BIT); in render() 107 Gdx.gl20.glClear(GL20.GL_COLOR_BUFFER_BIT); in render()
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D | GLProfilerErrorTest.java | 55 Gdx.gl.glClear(GL20.GL_COLOR_BUFFER_BIT); in render() 62 Gdx.gl.glClear(42); // Random invalid value, will raise GL_INVALID_VALUE (0x501, 1281) in render()
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D | EdgeDetectionTest.java | 107 Gdx.gl.glClear(GL20.GL_COLOR_BUFFER_BIT | GL20.GL_DEPTH_BUFFER_BIT); in render() 114 Gdx.gl.glClear(GL20.GL_COLOR_BUFFER_BIT | GL20.GL_DEPTH_BUFFER_BIT); in render()
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D | VibratorTest.java | 38 Gdx.gl.glClear(GL20.GL_COLOR_BUFFER_BIT); in render()
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D | UtfFontTest.java | 24 Gdx.gl.glClear(GL20.GL_COLOR_BUFFER_BIT); in render()
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D | TextureDataTest.java | 37 Gdx.gl.glClear(GL20.GL_COLOR_BUFFER_BIT); in render()
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D | LifeCycleTest.java | 45 Gdx.gl.glClear(GL20.GL_COLOR_BUFFER_BIT); in render()
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D | DirtyRenderingTest.java | 59 Gdx.gl.glClear(GL20.GL_COLOR_BUFFER_BIT); in render()
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D | VBOWithVAOPerformanceTest.java | 199 Gdx.gl20.glClear(GL20.GL_COLOR_BUFFER_BIT); in render() 216 Gdx.gl20.glClear(GL20.GL_COLOR_BUFFER_BIT); in render() 230 Gdx.gl20.glClear(GL20.GL_COLOR_BUFFER_BIT); in render() 245 Gdx.gl20.glClear(GL20.GL_COLOR_BUFFER_BIT); in render()
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D | DpiTest.java | 21 Gdx.gl.glClear(GL20.GL_COLOR_BUFFER_BIT); in render()
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D | TextInputDialogTest.java | 50 Gdx.gl.glClear(GL20.GL_COLOR_BUFFER_BIT); in render()
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/external/autotest/client/deps/glbench/src/ |
D | cleartest.cc | 30 glClear(mask); in TestFunc() 33 glClear(mask); in TestFunc()
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D | testbase.cc | 170 glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); in TestFunc() 222 glClear(GL_COLOR_BUFFER_BIT); in TestFunc()
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D | textureupdatetest.cc | 27 glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); in TestFunc()
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/external/autotest/client/site_tests/graphics_SanAngeles/src/ |
D | importgl.h | 67 FNDEF(void, glClear, (GLbitfield mask)); 116 #define glClear FNPTR(glClear) macro
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/external/deqp/modules/gles3/functional/ |
D | es3fFboInvalidateTests.cpp | 152 glClear (GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT|GL_STENCIL_BUFFER_BIT); in render() 226 glClear (GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT|GL_STENCIL_BUFFER_BIT); in render() 318 glClear (GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT|GL_STENCIL_BUFFER_BIT); in render() 335 glClear (m_buffers); in render() 384 glClear (GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT|GL_STENCIL_BUFFER_BIT); in render() 423 glClear (m_buffers); in render() 501 glClear (GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT|GL_STENCIL_BUFFER_BIT); in render() 621 glClear (GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT|GL_STENCIL_BUFFER_BIT); in render() 722 glClear (GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT|GL_STENCIL_BUFFER_BIT); in render() 748 glClear (GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT|GL_STENCIL_BUFFER_BIT); in render() [all …]
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D | es3fRasterizerDiscardTests.cpp | 302 glClear (GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT | GL_STENCIL_BUFFER_BIT); in iterate() 315 glClear (GL_COLOR_BUFFER_BIT); in iterate() 336 …s & CASEOPTION_FBO) ? glClearBufferfv(GL_COLOR, 0, &FAIL_COLOR_RED[0]) : glClear(GL_COLOR_BUFFER_B… in iterate() 337 …Options & CASEOPTION_FBO) ? glClearBufferfv(GL_DEPTH, 0, &FAIL_DEPTH) : glClear(GL_DEPTH_BUFFER_B… in iterate() 338 …ions & CASEOPTION_FBO) ? glClearBufferiv(GL_STENCIL, 0, &FAIL_STENCIL) : glClear(GL_STENCIL_BUFFER… in iterate()
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D | es3fPrerequisiteTests.cpp | 142 glClear(GL_COLOR_BUFFER_BIT); in iterate() 229 glClear(GL_COLOR_BUFFER_BIT); in iterate()
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/external/deqp/modules/gles2/functional/ |
D | es2fNegativeBufferApiTests.cpp | 150 glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT | GL_STENCIL_BUFFER_BIT); in init() 152 glClear(0x00000200); in init() 154 glClear(0x00001000); in init() 156 glClear(0x00000010); in init()
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D | es2fPrerequisiteTests.cpp | 142 glClear(GL_COLOR_BUFFER_BIT); in iterate() 229 glClear(GL_COLOR_BUFFER_BIT); in iterate()
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/external/libgdx/tests/gdx-tests/src/com/badlogic/gdx/tests/g3d/ |
D | FrameBufferCubemapTest.java | 87 Gdx.gl.glClear(GL20.GL_COLOR_BUFFER_BIT | GL20.GL_DEPTH_BUFFER_BIT); in renderScene() 112 Gdx.gl.glClear(GL20.GL_COLOR_BUFFER_BIT | GL20.GL_DEPTH_BUFFER_BIT); in renderCube()
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/external/libgdx/tests/gdx-tests/src/com/badlogic/gdx/tests/utils/ |
D | IssueTest.java | 28 Gdx.gl.glClear(GL20.GL_COLOR_BUFFER_BIT); in render()
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/external/libgdx/extensions/gdx-setup/src/com/badlogic/gdx/setup/resources/core/src/ |
D | MainClass | 22 Gdx.gl.glClear(GL20.GL_COLOR_BUFFER_BIT);
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/external/libgdx/tests/gdx-tests/src/com/badlogic/gdx/tests/gwt/ |
D | GwtBinaryTest.java | 47 Gdx.gl.glClear(GL20.GL_COLOR_BUFFER_BIT); in render()
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