Searched refs:numindices (Results 1 – 6 of 6) sorted by relevance
160 void btTriangleMesh::preallocateIndices(int numindices) in preallocateIndices() argument164 m_32bitIndices.reserve(numindices); in preallocateIndices()167 m_16bitIndices.reserve(numindices); in preallocateIndices()
124 virtual void preallocateIndices(int numindices){(void) numindices;} in ATTRIBUTE_ALIGNED16()
62 virtual void preallocateIndices(int numindices);
265 int numindices = numtriangles*3; in serialize() local267 if (numindices) in serialize()269 btChunk* chunk = serializer->allocate(sizeof(btIntIndexData),numindices); in serialize()
74 virtual void preallocateIndices(int numindices)=0; in ATTRIBUTE_ALIGNED16()
101 public void preallocateIndices(int numindices) { in preallocateIndices() argument102 CollisionJNI.btStridingMeshInterface_preallocateIndices(swigCPtr, this, numindices); in preallocateIndices()