Home
last modified time | relevance | path

Searched refs:numindices (Results 1 – 6 of 6) sorted by relevance

/external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletCollision/CollisionShapes/
DbtTriangleMesh.cpp160 void btTriangleMesh::preallocateIndices(int numindices) in preallocateIndices() argument
164 m_32bitIndices.reserve(numindices); in preallocateIndices()
167 m_16bitIndices.reserve(numindices); in preallocateIndices()
DbtTriangleIndexVertexArray.h124 virtual void preallocateIndices(int numindices){(void) numindices;} in ATTRIBUTE_ALIGNED16()
DbtTriangleMesh.h62 virtual void preallocateIndices(int numindices);
DbtStridingMeshInterface.cpp265 int numindices = numtriangles*3; in serialize() local
267 if (numindices) in serialize()
269 btChunk* chunk = serializer->allocate(sizeof(btIntIndexData),numindices); in serialize()
DbtStridingMeshInterface.h74 virtual void preallocateIndices(int numindices)=0; in ATTRIBUTE_ALIGNED16()
/external/libgdx/extensions/gdx-bullet/jni/swig-src/collision/com/badlogic/gdx/physics/bullet/collision/
DbtStridingMeshInterface.java101 public void preallocateIndices(int numindices) { in preallocateIndices() argument
102 CollisionJNI.btStridingMeshInterface_preallocateIndices(swigCPtr, this, numindices); in preallocateIndices()