Searched refs:ForceFilter (Results 1 – 5 of 5) sorted by relevance
41 ForceFilter = 1 << 1, enumerator
180 int textureFillFlags = TextureFillFlags::ForceFilter; in onMergedPatchOps()596 int textureFillFlags = TextureFillFlags::ForceFilter; in onPatchOp()
329 GLenum filter = (textureFillFlags & TextureFillFlags::ForceFilter) in setFillTexturePaint()
65 textureFillFlags |= TextureFillFlags::ForceFilter; in draw()
1642 int textureFillFlags = TextureFillFlags::ForceFilter;1672 int textureFillFlags = TextureFillFlags::ForceFilter;