Searched refs:colorOp (Results 1 – 3 of 3) sorted by relevance
150 ColorFilterMode colorOp; member191 colorOp = ColorFilterMode::None; in reset()243 switch (colorOp) { in key()
584 && description.colorOp == ProgramDescription::ColorFilterMode::None in generateFragmentShader()640 shader.append(gFS_Uniforms_ColorOp[static_cast<int>(description.colorOp)]); in generateFragmentShader()646 if (description.colorOp == ProgramDescription::ColorFilterMode::Blend) { in generateFragmentShader()708 shader.append(gFS_Main_ApplyColorOp[static_cast<int>(description.colorOp)]); in generateFragmentShader()
289 … mOutGlop->fill.filterMode = mDescription.colorOp = ProgramDescription::ColorFilterMode::Blend; in setFill()301 … mOutGlop->fill.filterMode = mDescription.colorOp = ProgramDescription::ColorFilterMode::Matrix; in setFill()