/frameworks/native/services/surfaceflinger/ |
D | Client.cpp | 139 result = flinger->createLayer(name, client, w, h, format, flags, in createSurface()
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D | SurfaceFlinger.h | 304 status_t createLayer(const String8& name, const sp<Client>& client,
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D | SurfaceFlinger.cpp | 1311 auto hwcLayer = mHwc->createLayer(hwcId); in setUpHWComposer() 2460 status_t SurfaceFlinger::createLayer( in createLayer() function in android::SurfaceFlinger
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D | SurfaceFlinger_hwc1.cpp | 2376 status_t SurfaceFlinger::createLayer( in createLayer() function in android::SurfaceFlinger
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/frameworks/native/services/surfaceflinger/DisplayHardware/ |
D | HWComposer.h | 92 std::shared_ptr<HWC2::Layer> createLayer(int32_t displayId);
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D | HWComposer.cpp | 292 std::shared_ptr<HWC2::Layer> HWComposer::createLayer(int32_t displayId) { in createLayer() function in android::HWComposer 299 auto error = display->createLayer(&layer); in createLayer()
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D | HWC2.h | 278 [[clang::warn_unused_result]] Error createLayer(
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D | HWC2On1Adapter.cpp | 204 displayHook<decltype(&Display::createLayer), in doGetFunction() 205 &Display::createLayer, hwc2_layer_t*>); in doGetFunction() 598 Error HWC2On1Adapter::Display::createLayer(hwc2_layer_t* outLayerId) in createLayer() function in android::HWC2On1Adapter::Display
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D | HWC2On1Adapter.h | 190 HWC2::Error createLayer(hwc2_layer_t* outLayerId);
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D | HWC2.cpp | 505 Error Display::createLayer(std::shared_ptr<Layer>* outLayer) in createLayer() function in HWC2::Display
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/frameworks/base/graphics/java/android/graphics/drawable/ |
D | LayerDrawable.java | 469 final ChildDrawable childDrawable = createLayer(dr); in addLayer() 486 private ChildDrawable createLayer(Drawable dr) { in createLayer() method in LayerDrawable 500 final ChildDrawable layer = createLayer(dr); in addLayer()
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/frameworks/base/libs/hwui/ |
D | OpenGLRenderer.h | 514 bool createLayer(float left, float top, float right, float bottom,
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D | RenderNode.cpp | 275 static layer_t* createLayer(RenderState& renderState, uint32_t width, uint32_t height) { in createLayer() function 317 mLayer = createLayer(info.canvasContext.getRenderState(), getWidth(), getHeight()); in pushLayerUpdate()
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D | OpenGLRenderer.cpp | 480 createLayer(left, top, right, bottom, paint, flags, convexMask); in saveLayer() 606 bool OpenGLRenderer::createLayer(float left, float top, float right, float bottom, in createLayer() function in android::uirenderer::OpenGLRenderer
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