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1 /*
2  * Copyright (C) 2012 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 #include <stdint.h>
18 #include <sys/types.h>
19 
20 #include <binder/PermissionCache.h>
21 #include <binder/IPCThreadState.h>
22 
23 #include <private/android_filesystem_config.h>
24 
25 #include "Client.h"
26 #include "Layer.h"
27 #include "SurfaceFlinger.h"
28 
29 namespace android {
30 
31 // ---------------------------------------------------------------------------
32 
33 const String16 sAccessSurfaceFlinger("android.permission.ACCESS_SURFACE_FLINGER");
34 
35 // ---------------------------------------------------------------------------
36 
Client(const sp<SurfaceFlinger> & flinger)37 Client::Client(const sp<SurfaceFlinger>& flinger)
38     : mFlinger(flinger)
39 {
40 }
41 
~Client()42 Client::~Client()
43 {
44     const size_t count = mLayers.size();
45     for (size_t i=0 ; i<count ; i++) {
46         mFlinger->removeLayer(mLayers.valueAt(i));
47     }
48 }
49 
initCheck() const50 status_t Client::initCheck() const {
51     return NO_ERROR;
52 }
53 
attachLayer(const sp<IBinder> & handle,const sp<Layer> & layer)54 void Client::attachLayer(const sp<IBinder>& handle, const sp<Layer>& layer)
55 {
56     Mutex::Autolock _l(mLock);
57     mLayers.add(handle, layer);
58 }
59 
detachLayer(const Layer * layer)60 void Client::detachLayer(const Layer* layer)
61 {
62     Mutex::Autolock _l(mLock);
63     // we do a linear search here, because this doesn't happen often
64     const size_t count = mLayers.size();
65     for (size_t i=0 ; i<count ; i++) {
66         if (mLayers.valueAt(i) == layer) {
67             mLayers.removeItemsAt(i, 1);
68             break;
69         }
70     }
71 }
getLayerUser(const sp<IBinder> & handle) const72 sp<Layer> Client::getLayerUser(const sp<IBinder>& handle) const
73 {
74     Mutex::Autolock _l(mLock);
75     sp<Layer> lbc;
76     wp<Layer> layer(mLayers.valueFor(handle));
77     if (layer != 0) {
78         lbc = layer.promote();
79         ALOGE_IF(lbc==0, "getLayerUser(name=%p) is dead", handle.get());
80     }
81     return lbc;
82 }
83 
84 
onTransact(uint32_t code,const Parcel & data,Parcel * reply,uint32_t flags)85 status_t Client::onTransact(
86     uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags)
87 {
88     // these must be checked
89      IPCThreadState* ipc = IPCThreadState::self();
90      const int pid = ipc->getCallingPid();
91      const int uid = ipc->getCallingUid();
92      const int self_pid = getpid();
93      if (CC_UNLIKELY(pid != self_pid && uid != AID_GRAPHICS && uid != AID_SYSTEM && uid != 0)) {
94          // we're called from a different process, do the real check
95          if (!PermissionCache::checkCallingPermission(sAccessSurfaceFlinger))
96          {
97              ALOGE("Permission Denial: "
98                      "can't openGlobalTransaction pid=%d, uid=%d", pid, uid);
99              return PERMISSION_DENIED;
100          }
101      }
102      return BnSurfaceComposerClient::onTransact(code, data, reply, flags);
103 }
104 
105 
createSurface(const String8 & name,uint32_t w,uint32_t h,PixelFormat format,uint32_t flags,sp<IBinder> * handle,sp<IGraphicBufferProducer> * gbp)106 status_t Client::createSurface(
107         const String8& name,
108         uint32_t w, uint32_t h, PixelFormat format, uint32_t flags,
109         sp<IBinder>* handle,
110         sp<IGraphicBufferProducer>* gbp)
111 {
112     /*
113      * createSurface must be called from the GL thread so that it can
114      * have access to the GL context.
115      */
116 
117     class MessageCreateLayer : public MessageBase {
118         SurfaceFlinger* flinger;
119         Client* client;
120         sp<IBinder>* handle;
121         sp<IGraphicBufferProducer>* gbp;
122         status_t result;
123         const String8& name;
124         uint32_t w, h;
125         PixelFormat format;
126         uint32_t flags;
127     public:
128         MessageCreateLayer(SurfaceFlinger* flinger,
129                 const String8& name, Client* client,
130                 uint32_t w, uint32_t h, PixelFormat format, uint32_t flags,
131                 sp<IBinder>* handle,
132                 sp<IGraphicBufferProducer>* gbp)
133             : flinger(flinger), client(client),
134               handle(handle), gbp(gbp), result(NO_ERROR),
135               name(name), w(w), h(h), format(format), flags(flags) {
136         }
137         status_t getResult() const { return result; }
138         virtual bool handler() {
139             result = flinger->createLayer(name, client, w, h, format, flags,
140                     handle, gbp);
141             return true;
142         }
143     };
144 
145     sp<MessageBase> msg = new MessageCreateLayer(mFlinger.get(),
146             name, this, w, h, format, flags, handle, gbp);
147     mFlinger->postMessageSync(msg);
148     return static_cast<MessageCreateLayer*>( msg.get() )->getResult();
149 }
150 
destroySurface(const sp<IBinder> & handle)151 status_t Client::destroySurface(const sp<IBinder>& handle) {
152     return mFlinger->onLayerRemoved(this, handle);
153 }
154 
clearLayerFrameStats(const sp<IBinder> & handle) const155 status_t Client::clearLayerFrameStats(const sp<IBinder>& handle) const {
156     sp<Layer> layer = getLayerUser(handle);
157     if (layer == NULL) {
158         return NAME_NOT_FOUND;
159     }
160     layer->clearFrameStats();
161     return NO_ERROR;
162 }
163 
getLayerFrameStats(const sp<IBinder> & handle,FrameStats * outStats) const164 status_t Client::getLayerFrameStats(const sp<IBinder>& handle, FrameStats* outStats) const {
165     sp<Layer> layer = getLayerUser(handle);
166     if (layer == NULL) {
167         return NAME_NOT_FOUND;
168     }
169     layer->getFrameStats(outStats);
170     return NO_ERROR;
171 }
172 
getTransformToDisplayInverse(const sp<IBinder> & handle,bool * outTransformToDisplayInverse) const173 status_t Client::getTransformToDisplayInverse(const sp<IBinder>& handle,
174         bool* outTransformToDisplayInverse) const {
175     sp<Layer> layer = getLayerUser(handle);
176     if (layer == NULL) {
177         return NAME_NOT_FOUND;
178     }
179     *outTransformToDisplayInverse = layer->getTransformToDisplayInverse();
180     return NO_ERROR;
181 }
182 
183 // ---------------------------------------------------------------------------
184 }; // namespace android
185