Searched refs:crossProduct (Results 1 – 4 of 4) sorted by relevance
48 public float crossProduct(Point a, Point b) { in crossProduct() method in Point74 float crossProduct = crossProduct(a, b); in getAngle() local78 if (crossProduct < 0.0) { in getAngle()
85 float crossProduct = skVectors[0].cross(skVectors[1]); in getMatrixScale() local90 matrixScale = fabs(crossProduct) / maxScale; in getMatrixScale()
1195 float crossProduct = MathUtils.cross(unitVectors[0], unitVectors[1], in getMatrixScale() local1201 matrixScale = MathUtils.abs(crossProduct) / maxScale; in getMatrixScale()
1267 float crossProduct = cross(unitVectors[0], unitVectors[1], unitVectors[2], in getMatrixScale() local1273 matrixScale = Math.abs(crossProduct) / maxScale; in getMatrixScale()