1 /*
2 * Copyright (C) 2015 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17 #include "VectorDrawable.h"
18
19 #include "PathParser.h"
20 #include "SkColorFilter.h"
21 #include "SkImageInfo.h"
22 #include "SkShader.h"
23 #include <utils/Log.h>
24 #include "utils/Macros.h"
25 #include "utils/VectorDrawableUtils.h"
26
27 #include <math.h>
28 #include <string.h>
29
30 namespace android {
31 namespace uirenderer {
32 namespace VectorDrawable {
33
34 const int Tree::MAX_CACHED_BITMAP_SIZE = 2048;
35
draw(SkCanvas * outCanvas,const SkMatrix & groupStackedMatrix,float scaleX,float scaleY,bool useStagingData)36 void Path::draw(SkCanvas* outCanvas, const SkMatrix& groupStackedMatrix, float scaleX, float scaleY,
37 bool useStagingData) {
38 float matrixScale = getMatrixScale(groupStackedMatrix);
39 if (matrixScale == 0) {
40 // When either x or y is scaled to 0, we don't need to draw anything.
41 return;
42 }
43
44 SkMatrix pathMatrix(groupStackedMatrix);
45 pathMatrix.postScale(scaleX, scaleY);
46
47 //TODO: try apply the path matrix to the canvas instead of creating a new path.
48 SkPath renderPath;
49 renderPath.reset();
50
51 if (useStagingData) {
52 SkPath tmpPath;
53 getStagingPath(&tmpPath);
54 renderPath.addPath(tmpPath, pathMatrix);
55 } else {
56 renderPath.addPath(getUpdatedPath(), pathMatrix);
57 }
58
59 float minScale = fmin(scaleX, scaleY);
60 float strokeScale = minScale * matrixScale;
61 drawPath(outCanvas, renderPath, strokeScale, pathMatrix, useStagingData);
62 }
63
dump()64 void Path::dump() {
65 ALOGD("Path: %s has %zu points", mName.c_str(), mProperties.getData().points.size());
66 }
67
getMatrixScale(const SkMatrix & groupStackedMatrix)68 float Path::getMatrixScale(const SkMatrix& groupStackedMatrix) {
69 // Given unit vectors A = (0, 1) and B = (1, 0).
70 // After matrix mapping, we got A' and B'. Let theta = the angel b/t A' and B'.
71 // Therefore, the final scale we want is min(|A'| * sin(theta), |B'| * sin(theta)),
72 // which is (|A'| * |B'| * sin(theta)) / max (|A'|, |B'|);
73 // If max (|A'|, |B'|) = 0, that means either x or y has a scale of 0.
74 //
75 // For non-skew case, which is most of the cases, matrix scale is computing exactly the
76 // scale on x and y axis, and take the minimal of these two.
77 // For skew case, an unit square will mapped to a parallelogram. And this function will
78 // return the minimal height of the 2 bases.
79 SkVector skVectors[2];
80 skVectors[0].set(0, 1);
81 skVectors[1].set(1, 0);
82 groupStackedMatrix.mapVectors(skVectors, 2);
83 float scaleX = hypotf(skVectors[0].fX, skVectors[0].fY);
84 float scaleY = hypotf(skVectors[1].fX, skVectors[1].fY);
85 float crossProduct = skVectors[0].cross(skVectors[1]);
86 float maxScale = fmax(scaleX, scaleY);
87
88 float matrixScale = 0;
89 if (maxScale > 0) {
90 matrixScale = fabs(crossProduct) / maxScale;
91 }
92 return matrixScale;
93 }
94
95 // Called from UI thread during the initial setup/theme change.
Path(const char * pathStr,size_t strLength)96 Path::Path(const char* pathStr, size_t strLength) {
97 PathParser::ParseResult result;
98 Data data;
99 PathParser::getPathDataFromAsciiString(&data, &result, pathStr, strLength);
100 mStagingProperties.setData(data);
101 }
102
Path(const Path & path)103 Path::Path(const Path& path) : Node(path) {
104 mStagingProperties.syncProperties(path.mStagingProperties);
105 }
106
getUpdatedPath()107 const SkPath& Path::getUpdatedPath() {
108 if (mSkPathDirty) {
109 mSkPath.reset();
110 VectorDrawableUtils::verbsToPath(&mSkPath, mProperties.getData());
111 mSkPathDirty = false;
112 }
113 return mSkPath;
114 }
115
getStagingPath(SkPath * outPath)116 void Path::getStagingPath(SkPath* outPath) {
117 outPath->reset();
118 VectorDrawableUtils::verbsToPath(outPath, mStagingProperties.getData());
119 }
120
syncProperties()121 void Path::syncProperties() {
122 if (mStagingPropertiesDirty) {
123 mProperties.syncProperties(mStagingProperties);
124 } else {
125 mStagingProperties.syncProperties(mProperties);
126 }
127 mStagingPropertiesDirty = false;
128 }
129
FullPath(const FullPath & path)130 FullPath::FullPath(const FullPath& path) : Path(path) {
131 mStagingProperties.syncProperties(path.mStagingProperties);
132 }
133
applyTrim(SkPath * outPath,const SkPath & inPath,float trimPathStart,float trimPathEnd,float trimPathOffset)134 static void applyTrim(SkPath* outPath, const SkPath& inPath, float trimPathStart, float trimPathEnd,
135 float trimPathOffset) {
136 if (trimPathStart == 0.0f && trimPathEnd == 1.0f) {
137 *outPath = inPath;
138 return;
139 }
140 outPath->reset();
141 if (trimPathStart == trimPathEnd) {
142 // Trimmed path should be empty.
143 return;
144 }
145 SkPathMeasure measure(inPath, false);
146 float len = SkScalarToFloat(measure.getLength());
147 float start = len * fmod((trimPathStart + trimPathOffset), 1.0f);
148 float end = len * fmod((trimPathEnd + trimPathOffset), 1.0f);
149
150 if (start > end) {
151 measure.getSegment(start, len, outPath, true);
152 if (end > 0) {
153 measure.getSegment(0, end, outPath, true);
154 }
155 } else {
156 measure.getSegment(start, end, outPath, true);
157 }
158 }
159
getUpdatedPath()160 const SkPath& FullPath::getUpdatedPath() {
161 if (!mSkPathDirty && !mProperties.mTrimDirty) {
162 return mTrimmedSkPath;
163 }
164 Path::getUpdatedPath();
165 if (mProperties.getTrimPathStart() != 0.0f || mProperties.getTrimPathEnd() != 1.0f) {
166 mProperties.mTrimDirty = false;
167 applyTrim(&mTrimmedSkPath, mSkPath, mProperties.getTrimPathStart(),
168 mProperties.getTrimPathEnd(), mProperties.getTrimPathOffset());
169 return mTrimmedSkPath;
170 } else {
171 return mSkPath;
172 }
173 }
174
getStagingPath(SkPath * outPath)175 void FullPath::getStagingPath(SkPath* outPath) {
176 Path::getStagingPath(outPath);
177 SkPath inPath = *outPath;
178 applyTrim(outPath, inPath, mStagingProperties.getTrimPathStart(),
179 mStagingProperties.getTrimPathEnd(), mStagingProperties.getTrimPathOffset());
180 }
181
dump()182 void FullPath::dump() {
183 Path::dump();
184 ALOGD("stroke width, color, alpha: %f, %d, %f, fill color, alpha: %d, %f",
185 mProperties.getStrokeWidth(), mProperties.getStrokeColor(), mProperties.getStrokeAlpha(),
186 mProperties.getFillColor(), mProperties.getFillAlpha());
187 }
188
189
applyAlpha(SkColor color,float alpha)190 inline SkColor applyAlpha(SkColor color, float alpha) {
191 int alphaBytes = SkColorGetA(color);
192 return SkColorSetA(color, alphaBytes * alpha);
193 }
194
drawPath(SkCanvas * outCanvas,SkPath & renderPath,float strokeScale,const SkMatrix & matrix,bool useStagingData)195 void FullPath::drawPath(SkCanvas* outCanvas, SkPath& renderPath, float strokeScale,
196 const SkMatrix& matrix, bool useStagingData){
197 const FullPathProperties& properties = useStagingData ? mStagingProperties : mProperties;
198
199 // Draw path's fill, if fill color or gradient is valid
200 bool needsFill = false;
201 SkPaint paint;
202 if (properties.getFillGradient() != nullptr) {
203 paint.setColor(applyAlpha(SK_ColorBLACK, properties.getFillAlpha()));
204 SkShader* newShader = properties.getFillGradient()->newWithLocalMatrix(matrix);
205 // newWithLocalMatrix(...) creates a new SkShader and returns a bare pointer. We need to
206 // remove the extra ref so that the ref count is correctly managed.
207 paint.setShader(newShader)->unref();
208 needsFill = true;
209 } else if (properties.getFillColor() != SK_ColorTRANSPARENT) {
210 paint.setColor(applyAlpha(properties.getFillColor(), properties.getFillAlpha()));
211 needsFill = true;
212 }
213
214 if (needsFill) {
215 paint.setStyle(SkPaint::Style::kFill_Style);
216 paint.setAntiAlias(true);
217 SkPath::FillType ft = static_cast<SkPath::FillType>(properties.getFillType());
218 renderPath.setFillType(ft);
219 outCanvas->drawPath(renderPath, paint);
220 }
221
222 // Draw path's stroke, if stroke color or Gradient is valid
223 bool needsStroke = false;
224 if (properties.getStrokeGradient() != nullptr) {
225 paint.setColor(applyAlpha(SK_ColorBLACK, properties.getStrokeAlpha()));
226 SkShader* newShader = properties.getStrokeGradient()->newWithLocalMatrix(matrix);
227 // newWithLocalMatrix(...) creates a new SkShader and returns a bare pointer. We need to
228 // remove the extra ref so that the ref count is correctly managed.
229 paint.setShader(newShader)->unref();
230 needsStroke = true;
231 } else if (properties.getStrokeColor() != SK_ColorTRANSPARENT) {
232 paint.setColor(applyAlpha(properties.getStrokeColor(), properties.getStrokeAlpha()));
233 needsStroke = true;
234 }
235 if (needsStroke) {
236 paint.setStyle(SkPaint::Style::kStroke_Style);
237 paint.setAntiAlias(true);
238 paint.setStrokeJoin(SkPaint::Join(properties.getStrokeLineJoin()));
239 paint.setStrokeCap(SkPaint::Cap(properties.getStrokeLineCap()));
240 paint.setStrokeMiter(properties.getStrokeMiterLimit());
241 paint.setStrokeWidth(properties.getStrokeWidth() * strokeScale);
242 outCanvas->drawPath(renderPath, paint);
243 }
244 }
245
syncProperties()246 void FullPath::syncProperties() {
247 Path::syncProperties();
248
249 if (mStagingPropertiesDirty) {
250 mProperties.syncProperties(mStagingProperties);
251 } else {
252 // Update staging property with property values from animation.
253 mStagingProperties.syncProperties(mProperties);
254 }
255 mStagingPropertiesDirty = false;
256 }
257
258 REQUIRE_COMPATIBLE_LAYOUT(FullPath::FullPathProperties::PrimitiveFields);
259
260 static_assert(sizeof(float) == sizeof(int32_t), "float is not the same size as int32_t");
261 static_assert(sizeof(SkColor) == sizeof(int32_t), "SkColor is not the same size as int32_t");
262
copyProperties(int8_t * outProperties,int length) const263 bool FullPath::FullPathProperties::copyProperties(int8_t* outProperties, int length) const {
264 int propertyDataSize = sizeof(FullPathProperties::PrimitiveFields);
265 if (length != propertyDataSize) {
266 LOG_ALWAYS_FATAL("Properties needs exactly %d bytes, a byte array of size %d is provided",
267 propertyDataSize, length);
268 return false;
269 }
270
271 PrimitiveFields* out = reinterpret_cast<PrimitiveFields*>(outProperties);
272 *out = mPrimitiveFields;
273 return true;
274 }
275
setColorPropertyValue(int propertyId,int32_t value)276 void FullPath::FullPathProperties::setColorPropertyValue(int propertyId, int32_t value) {
277 Property currentProperty = static_cast<Property>(propertyId);
278 if (currentProperty == Property::strokeColor) {
279 setStrokeColor(value);
280 } else if (currentProperty == Property::fillColor) {
281 setFillColor(value);
282 } else {
283 LOG_ALWAYS_FATAL("Error setting color property on FullPath: No valid property"
284 " with id: %d", propertyId);
285 }
286 }
287
setPropertyValue(int propertyId,float value)288 void FullPath::FullPathProperties::setPropertyValue(int propertyId, float value) {
289 Property property = static_cast<Property>(propertyId);
290 switch (property) {
291 case Property::strokeWidth:
292 setStrokeWidth(value);
293 break;
294 case Property::strokeAlpha:
295 setStrokeAlpha(value);
296 break;
297 case Property::fillAlpha:
298 setFillAlpha(value);
299 break;
300 case Property::trimPathStart:
301 setTrimPathStart(value);
302 break;
303 case Property::trimPathEnd:
304 setTrimPathEnd(value);
305 break;
306 case Property::trimPathOffset:
307 setTrimPathOffset(value);
308 break;
309 default:
310 LOG_ALWAYS_FATAL("Invalid property id: %d for animation", propertyId);
311 break;
312 }
313 }
314
drawPath(SkCanvas * outCanvas,SkPath & renderPath,float strokeScale,const SkMatrix & matrix,bool useStagingData)315 void ClipPath::drawPath(SkCanvas* outCanvas, SkPath& renderPath,
316 float strokeScale, const SkMatrix& matrix, bool useStagingData){
317 outCanvas->clipPath(renderPath, SkRegion::kIntersect_Op);
318 }
319
Group(const Group & group)320 Group::Group(const Group& group) : Node(group) {
321 mStagingProperties.syncProperties(group.mStagingProperties);
322 }
323
draw(SkCanvas * outCanvas,const SkMatrix & currentMatrix,float scaleX,float scaleY,bool useStagingData)324 void Group::draw(SkCanvas* outCanvas, const SkMatrix& currentMatrix, float scaleX,
325 float scaleY, bool useStagingData) {
326 // TODO: Try apply the matrix to the canvas instead of passing it down the tree
327
328 // Calculate current group's matrix by preConcat the parent's and
329 // and the current one on the top of the stack.
330 // Basically the Mfinal = Mviewport * M0 * M1 * M2;
331 // Mi the local matrix at level i of the group tree.
332 SkMatrix stackedMatrix;
333 const GroupProperties& prop = useStagingData ? mStagingProperties : mProperties;
334 getLocalMatrix(&stackedMatrix, prop);
335 stackedMatrix.postConcat(currentMatrix);
336
337 // Save the current clip information, which is local to this group.
338 outCanvas->save();
339 // Draw the group tree in the same order as the XML file.
340 for (auto& child : mChildren) {
341 child->draw(outCanvas, stackedMatrix, scaleX, scaleY, useStagingData);
342 }
343 // Restore the previous clip information.
344 outCanvas->restore();
345 }
346
dump()347 void Group::dump() {
348 ALOGD("Group %s has %zu children: ", mName.c_str(), mChildren.size());
349 ALOGD("Group translateX, Y : %f, %f, scaleX, Y: %f, %f", mProperties.getTranslateX(),
350 mProperties.getTranslateY(), mProperties.getScaleX(), mProperties.getScaleY());
351 for (size_t i = 0; i < mChildren.size(); i++) {
352 mChildren[i]->dump();
353 }
354 }
355
syncProperties()356 void Group::syncProperties() {
357 // Copy over the dirty staging properties
358 if (mStagingPropertiesDirty) {
359 mProperties.syncProperties(mStagingProperties);
360 } else {
361 mStagingProperties.syncProperties(mProperties);
362 }
363 mStagingPropertiesDirty = false;
364 for (auto& child : mChildren) {
365 child->syncProperties();
366 }
367 }
368
getLocalMatrix(SkMatrix * outMatrix,const GroupProperties & properties)369 void Group::getLocalMatrix(SkMatrix* outMatrix, const GroupProperties& properties) {
370 outMatrix->reset();
371 // TODO: use rotate(mRotate, mPivotX, mPivotY) and scale with pivot point, instead of
372 // translating to pivot for rotating and scaling, then translating back.
373 outMatrix->postTranslate(-properties.getPivotX(), -properties.getPivotY());
374 outMatrix->postScale(properties.getScaleX(), properties.getScaleY());
375 outMatrix->postRotate(properties.getRotation(), 0, 0);
376 outMatrix->postTranslate(properties.getTranslateX() + properties.getPivotX(),
377 properties.getTranslateY() + properties.getPivotY());
378 }
379
addChild(Node * child)380 void Group::addChild(Node* child) {
381 mChildren.emplace_back(child);
382 if (mPropertyChangedListener != nullptr) {
383 child->setPropertyChangedListener(mPropertyChangedListener);
384 }
385 }
386
copyProperties(float * outProperties,int length) const387 bool Group::GroupProperties::copyProperties(float* outProperties, int length) const {
388 int propertyCount = static_cast<int>(Property::count);
389 if (length != propertyCount) {
390 LOG_ALWAYS_FATAL("Properties needs exactly %d bytes, a byte array of size %d is provided",
391 propertyCount, length);
392 return false;
393 }
394
395 PrimitiveFields* out = reinterpret_cast<PrimitiveFields*>(outProperties);
396 *out = mPrimitiveFields;
397 return true;
398 }
399
400 // TODO: Consider animating the properties as float pointers
401 // Called on render thread
getPropertyValue(int propertyId) const402 float Group::GroupProperties::getPropertyValue(int propertyId) const {
403 Property currentProperty = static_cast<Property>(propertyId);
404 switch (currentProperty) {
405 case Property::rotate:
406 return getRotation();
407 case Property::pivotX:
408 return getPivotX();
409 case Property::pivotY:
410 return getPivotY();
411 case Property::scaleX:
412 return getScaleX();
413 case Property::scaleY:
414 return getScaleY();
415 case Property::translateX:
416 return getTranslateX();
417 case Property::translateY:
418 return getTranslateY();
419 default:
420 LOG_ALWAYS_FATAL("Invalid property index: %d", propertyId);
421 return 0;
422 }
423 }
424
425 // Called on render thread
setPropertyValue(int propertyId,float value)426 void Group::GroupProperties::setPropertyValue(int propertyId, float value) {
427 Property currentProperty = static_cast<Property>(propertyId);
428 switch (currentProperty) {
429 case Property::rotate:
430 setRotation(value);
431 break;
432 case Property::pivotX:
433 setPivotX(value);
434 break;
435 case Property::pivotY:
436 setPivotY(value);
437 break;
438 case Property::scaleX:
439 setScaleX(value);
440 break;
441 case Property::scaleY:
442 setScaleY(value);
443 break;
444 case Property::translateX:
445 setTranslateX(value);
446 break;
447 case Property::translateY:
448 setTranslateY(value);
449 break;
450 default:
451 LOG_ALWAYS_FATAL("Invalid property index: %d", propertyId);
452 }
453 }
454
isValidProperty(int propertyId)455 bool Group::isValidProperty(int propertyId) {
456 return GroupProperties::isValidProperty(propertyId);
457 }
458
isValidProperty(int propertyId)459 bool Group::GroupProperties::isValidProperty(int propertyId) {
460 return propertyId >= 0 && propertyId < static_cast<int>(Property::count);
461 }
462
draw(Canvas * outCanvas,SkColorFilter * colorFilter,const SkRect & bounds,bool needsMirroring,bool canReuseCache)463 int Tree::draw(Canvas* outCanvas, SkColorFilter* colorFilter,
464 const SkRect& bounds, bool needsMirroring, bool canReuseCache) {
465 // The imageView can scale the canvas in different ways, in order to
466 // avoid blurry scaling, we have to draw into a bitmap with exact pixel
467 // size first. This bitmap size is determined by the bounds and the
468 // canvas scale.
469 SkMatrix canvasMatrix;
470 outCanvas->getMatrix(&canvasMatrix);
471 float canvasScaleX = 1.0f;
472 float canvasScaleY = 1.0f;
473 if (canvasMatrix.getSkewX() == 0 && canvasMatrix.getSkewY() == 0) {
474 // Only use the scale value when there's no skew or rotation in the canvas matrix.
475 // TODO: Add a cts test for drawing VD on a canvas with negative scaling factors.
476 canvasScaleX = fabs(canvasMatrix.getScaleX());
477 canvasScaleY = fabs(canvasMatrix.getScaleY());
478 }
479 int scaledWidth = (int) (bounds.width() * canvasScaleX);
480 int scaledHeight = (int) (bounds.height() * canvasScaleY);
481 scaledWidth = std::min(Tree::MAX_CACHED_BITMAP_SIZE, scaledWidth);
482 scaledHeight = std::min(Tree::MAX_CACHED_BITMAP_SIZE, scaledHeight);
483
484 if (scaledWidth <= 0 || scaledHeight <= 0) {
485 return 0;
486 }
487
488 mStagingProperties.setScaledSize(scaledWidth, scaledHeight);
489 int saveCount = outCanvas->save(SaveFlags::MatrixClip);
490 outCanvas->translate(bounds.fLeft, bounds.fTop);
491
492 // Handle RTL mirroring.
493 if (needsMirroring) {
494 outCanvas->translate(bounds.width(), 0);
495 outCanvas->scale(-1.0f, 1.0f);
496 }
497 mStagingProperties.setColorFilter(colorFilter);
498
499 // At this point, canvas has been translated to the right position.
500 // And we use this bound for the destination rect for the drawBitmap, so
501 // we offset to (0, 0);
502 SkRect tmpBounds = bounds;
503 tmpBounds.offsetTo(0, 0);
504 mStagingProperties.setBounds(tmpBounds);
505 outCanvas->drawVectorDrawable(this);
506 outCanvas->restoreToCount(saveCount);
507 return scaledWidth * scaledHeight;
508 }
509
drawStaging(Canvas * outCanvas)510 void Tree::drawStaging(Canvas* outCanvas) {
511 bool redrawNeeded = allocateBitmapIfNeeded(&mStagingCache.bitmap,
512 mStagingProperties.getScaledWidth(), mStagingProperties.getScaledHeight());
513 // draw bitmap cache
514 if (redrawNeeded || mStagingCache.dirty) {
515 updateBitmapCache(&mStagingCache.bitmap, true);
516 mStagingCache.dirty = false;
517 }
518
519 SkPaint tmpPaint;
520 SkPaint* paint = updatePaint(&tmpPaint, &mStagingProperties);
521 outCanvas->drawBitmap(mStagingCache.bitmap, 0, 0,
522 mStagingCache.bitmap.width(), mStagingCache.bitmap.height(),
523 mStagingProperties.getBounds().left(), mStagingProperties.getBounds().top(),
524 mStagingProperties.getBounds().right(), mStagingProperties.getBounds().bottom(), paint);
525 }
526
getPaint()527 SkPaint* Tree::getPaint() {
528 return updatePaint(&mPaint, &mProperties);
529 }
530
531 // Update the given paint with alpha and color filter. Return nullptr if no color filter is
532 // specified and root alpha is 1. Otherwise, return updated paint.
updatePaint(SkPaint * outPaint,TreeProperties * prop)533 SkPaint* Tree::updatePaint(SkPaint* outPaint, TreeProperties* prop) {
534 if (prop->getRootAlpha() == 1.0f && prop->getColorFilter() == nullptr) {
535 return nullptr;
536 } else {
537 outPaint->setColorFilter(prop->getColorFilter());
538 outPaint->setFilterQuality(kLow_SkFilterQuality);
539 outPaint->setAlpha(prop->getRootAlpha() * 255);
540 return outPaint;
541 }
542 }
543
getBitmapUpdateIfDirty()544 const SkBitmap& Tree::getBitmapUpdateIfDirty() {
545 bool redrawNeeded = allocateBitmapIfNeeded(&mCache.bitmap, mProperties.getScaledWidth(),
546 mProperties.getScaledHeight());
547 if (redrawNeeded || mCache.dirty) {
548 updateBitmapCache(&mCache.bitmap, false);
549 mCache.dirty = false;
550 }
551 return mCache.bitmap;
552 }
553
updateBitmapCache(SkBitmap * outCache,bool useStagingData)554 void Tree::updateBitmapCache(SkBitmap* outCache, bool useStagingData) {
555 outCache->eraseColor(SK_ColorTRANSPARENT);
556 SkCanvas outCanvas(*outCache);
557 float viewportWidth = useStagingData ?
558 mStagingProperties.getViewportWidth() : mProperties.getViewportWidth();
559 float viewportHeight = useStagingData ?
560 mStagingProperties.getViewportHeight() : mProperties.getViewportHeight();
561 float scaleX = outCache->width() / viewportWidth;
562 float scaleY = outCache->height() / viewportHeight;
563 mRootNode->draw(&outCanvas, SkMatrix::I(), scaleX, scaleY, useStagingData);
564 }
565
allocateBitmapIfNeeded(SkBitmap * outCache,int width,int height)566 bool Tree::allocateBitmapIfNeeded(SkBitmap* outCache, int width, int height) {
567 if (!canReuseBitmap(*outCache, width, height)) {
568 SkImageInfo info = SkImageInfo::Make(width, height,
569 kN32_SkColorType, kPremul_SkAlphaType);
570 outCache->setInfo(info);
571 // TODO: Count the bitmap cache against app's java heap
572 outCache->allocPixels(info);
573 return true;
574 }
575 return false;
576 }
577
canReuseBitmap(const SkBitmap & bitmap,int width,int height)578 bool Tree::canReuseBitmap(const SkBitmap& bitmap, int width, int height) {
579 return width <= bitmap.width() && height <= bitmap.height();
580 }
581
onPropertyChanged(TreeProperties * prop)582 void Tree::onPropertyChanged(TreeProperties* prop) {
583 if (prop == &mStagingProperties) {
584 mStagingCache.dirty = true;
585 } else {
586 mCache.dirty = true;
587 }
588 }
589
590 }; // namespace VectorDrawable
591
592 }; // namespace uirenderer
593 }; // namespace android
594