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1 /*
2  * Copyright (C) 2015 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 #include "VectorDrawable.h"
18 
19 #include "PathParser.h"
20 #include "SkColorFilter.h"
21 #include "SkImageInfo.h"
22 #include "SkShader.h"
23 #include <utils/Log.h>
24 #include "utils/Macros.h"
25 #include "utils/VectorDrawableUtils.h"
26 
27 #include <math.h>
28 #include <string.h>
29 
30 namespace android {
31 namespace uirenderer {
32 namespace VectorDrawable {
33 
34 const int Tree::MAX_CACHED_BITMAP_SIZE = 2048;
35 
draw(SkCanvas * outCanvas,const SkMatrix & groupStackedMatrix,float scaleX,float scaleY,bool useStagingData)36 void Path::draw(SkCanvas* outCanvas, const SkMatrix& groupStackedMatrix, float scaleX, float scaleY,
37         bool useStagingData) {
38     float matrixScale = getMatrixScale(groupStackedMatrix);
39     if (matrixScale == 0) {
40         // When either x or y is scaled to 0, we don't need to draw anything.
41         return;
42     }
43 
44     SkMatrix pathMatrix(groupStackedMatrix);
45     pathMatrix.postScale(scaleX, scaleY);
46 
47     //TODO: try apply the path matrix to the canvas instead of creating a new path.
48     SkPath renderPath;
49     renderPath.reset();
50 
51     if (useStagingData) {
52         SkPath tmpPath;
53         getStagingPath(&tmpPath);
54         renderPath.addPath(tmpPath, pathMatrix);
55     } else {
56         renderPath.addPath(getUpdatedPath(), pathMatrix);
57     }
58 
59     float minScale = fmin(scaleX, scaleY);
60     float strokeScale = minScale * matrixScale;
61     drawPath(outCanvas, renderPath, strokeScale, pathMatrix, useStagingData);
62 }
63 
dump()64 void Path::dump() {
65     ALOGD("Path: %s has %zu points", mName.c_str(), mProperties.getData().points.size());
66 }
67 
getMatrixScale(const SkMatrix & groupStackedMatrix)68 float Path::getMatrixScale(const SkMatrix& groupStackedMatrix) {
69     // Given unit vectors A = (0, 1) and B = (1, 0).
70     // After matrix mapping, we got A' and B'. Let theta = the angel b/t A' and B'.
71     // Therefore, the final scale we want is min(|A'| * sin(theta), |B'| * sin(theta)),
72     // which is (|A'| * |B'| * sin(theta)) / max (|A'|, |B'|);
73     // If  max (|A'|, |B'|) = 0, that means either x or y has a scale of 0.
74     //
75     // For non-skew case, which is most of the cases, matrix scale is computing exactly the
76     // scale on x and y axis, and take the minimal of these two.
77     // For skew case, an unit square will mapped to a parallelogram. And this function will
78     // return the minimal height of the 2 bases.
79     SkVector skVectors[2];
80     skVectors[0].set(0, 1);
81     skVectors[1].set(1, 0);
82     groupStackedMatrix.mapVectors(skVectors, 2);
83     float scaleX = hypotf(skVectors[0].fX, skVectors[0].fY);
84     float scaleY = hypotf(skVectors[1].fX, skVectors[1].fY);
85     float crossProduct = skVectors[0].cross(skVectors[1]);
86     float maxScale = fmax(scaleX, scaleY);
87 
88     float matrixScale = 0;
89     if (maxScale > 0) {
90         matrixScale = fabs(crossProduct) / maxScale;
91     }
92     return matrixScale;
93 }
94 
95 // Called from UI thread during the initial setup/theme change.
Path(const char * pathStr,size_t strLength)96 Path::Path(const char* pathStr, size_t strLength) {
97     PathParser::ParseResult result;
98     Data data;
99     PathParser::getPathDataFromAsciiString(&data, &result, pathStr, strLength);
100     mStagingProperties.setData(data);
101 }
102 
Path(const Path & path)103 Path::Path(const Path& path) : Node(path) {
104     mStagingProperties.syncProperties(path.mStagingProperties);
105 }
106 
getUpdatedPath()107 const SkPath& Path::getUpdatedPath() {
108     if (mSkPathDirty) {
109         mSkPath.reset();
110         VectorDrawableUtils::verbsToPath(&mSkPath, mProperties.getData());
111         mSkPathDirty = false;
112     }
113     return mSkPath;
114 }
115 
getStagingPath(SkPath * outPath)116 void Path::getStagingPath(SkPath* outPath) {
117     outPath->reset();
118     VectorDrawableUtils::verbsToPath(outPath, mStagingProperties.getData());
119 }
120 
syncProperties()121 void Path::syncProperties() {
122     if (mStagingPropertiesDirty) {
123         mProperties.syncProperties(mStagingProperties);
124     } else {
125         mStagingProperties.syncProperties(mProperties);
126     }
127     mStagingPropertiesDirty = false;
128 }
129 
FullPath(const FullPath & path)130 FullPath::FullPath(const FullPath& path) : Path(path) {
131     mStagingProperties.syncProperties(path.mStagingProperties);
132 }
133 
applyTrim(SkPath * outPath,const SkPath & inPath,float trimPathStart,float trimPathEnd,float trimPathOffset)134 static void applyTrim(SkPath* outPath, const SkPath& inPath, float trimPathStart, float trimPathEnd,
135         float trimPathOffset) {
136     if (trimPathStart == 0.0f && trimPathEnd == 1.0f) {
137         *outPath = inPath;
138         return;
139     }
140     outPath->reset();
141     if (trimPathStart == trimPathEnd) {
142         // Trimmed path should be empty.
143         return;
144     }
145     SkPathMeasure measure(inPath, false);
146     float len = SkScalarToFloat(measure.getLength());
147     float start = len * fmod((trimPathStart + trimPathOffset), 1.0f);
148     float end = len * fmod((trimPathEnd + trimPathOffset), 1.0f);
149 
150     if (start > end) {
151         measure.getSegment(start, len, outPath, true);
152         if (end > 0) {
153             measure.getSegment(0, end, outPath, true);
154         }
155     } else {
156         measure.getSegment(start, end, outPath, true);
157     }
158 }
159 
getUpdatedPath()160 const SkPath& FullPath::getUpdatedPath() {
161     if (!mSkPathDirty && !mProperties.mTrimDirty) {
162         return mTrimmedSkPath;
163     }
164     Path::getUpdatedPath();
165     if (mProperties.getTrimPathStart() != 0.0f || mProperties.getTrimPathEnd() != 1.0f) {
166         mProperties.mTrimDirty = false;
167         applyTrim(&mTrimmedSkPath, mSkPath, mProperties.getTrimPathStart(),
168                 mProperties.getTrimPathEnd(), mProperties.getTrimPathOffset());
169         return mTrimmedSkPath;
170     } else {
171         return mSkPath;
172     }
173 }
174 
getStagingPath(SkPath * outPath)175 void FullPath::getStagingPath(SkPath* outPath) {
176     Path::getStagingPath(outPath);
177     SkPath inPath = *outPath;
178     applyTrim(outPath, inPath, mStagingProperties.getTrimPathStart(),
179             mStagingProperties.getTrimPathEnd(), mStagingProperties.getTrimPathOffset());
180 }
181 
dump()182 void FullPath::dump() {
183     Path::dump();
184     ALOGD("stroke width, color, alpha: %f, %d, %f, fill color, alpha: %d, %f",
185             mProperties.getStrokeWidth(), mProperties.getStrokeColor(), mProperties.getStrokeAlpha(),
186             mProperties.getFillColor(), mProperties.getFillAlpha());
187 }
188 
189 
applyAlpha(SkColor color,float alpha)190 inline SkColor applyAlpha(SkColor color, float alpha) {
191     int alphaBytes = SkColorGetA(color);
192     return SkColorSetA(color, alphaBytes * alpha);
193 }
194 
drawPath(SkCanvas * outCanvas,SkPath & renderPath,float strokeScale,const SkMatrix & matrix,bool useStagingData)195 void FullPath::drawPath(SkCanvas* outCanvas, SkPath& renderPath, float strokeScale,
196                         const SkMatrix& matrix, bool useStagingData){
197     const FullPathProperties& properties = useStagingData ? mStagingProperties : mProperties;
198 
199     // Draw path's fill, if fill color or gradient is valid
200     bool needsFill = false;
201     SkPaint paint;
202     if (properties.getFillGradient() != nullptr) {
203         paint.setColor(applyAlpha(SK_ColorBLACK, properties.getFillAlpha()));
204         SkShader* newShader = properties.getFillGradient()->newWithLocalMatrix(matrix);
205         // newWithLocalMatrix(...) creates a new SkShader and returns a bare pointer. We need to
206         // remove the extra ref so that the ref count is correctly managed.
207         paint.setShader(newShader)->unref();
208         needsFill = true;
209     } else if (properties.getFillColor() != SK_ColorTRANSPARENT) {
210         paint.setColor(applyAlpha(properties.getFillColor(), properties.getFillAlpha()));
211         needsFill = true;
212     }
213 
214     if (needsFill) {
215         paint.setStyle(SkPaint::Style::kFill_Style);
216         paint.setAntiAlias(true);
217         SkPath::FillType ft = static_cast<SkPath::FillType>(properties.getFillType());
218         renderPath.setFillType(ft);
219         outCanvas->drawPath(renderPath, paint);
220     }
221 
222     // Draw path's stroke, if stroke color or Gradient is valid
223     bool needsStroke = false;
224     if (properties.getStrokeGradient() != nullptr) {
225         paint.setColor(applyAlpha(SK_ColorBLACK, properties.getStrokeAlpha()));
226         SkShader* newShader = properties.getStrokeGradient()->newWithLocalMatrix(matrix);
227         // newWithLocalMatrix(...) creates a new SkShader and returns a bare pointer. We need to
228         // remove the extra ref so that the ref count is correctly managed.
229         paint.setShader(newShader)->unref();
230         needsStroke = true;
231     } else if (properties.getStrokeColor() != SK_ColorTRANSPARENT) {
232         paint.setColor(applyAlpha(properties.getStrokeColor(), properties.getStrokeAlpha()));
233         needsStroke = true;
234     }
235     if (needsStroke) {
236         paint.setStyle(SkPaint::Style::kStroke_Style);
237         paint.setAntiAlias(true);
238         paint.setStrokeJoin(SkPaint::Join(properties.getStrokeLineJoin()));
239         paint.setStrokeCap(SkPaint::Cap(properties.getStrokeLineCap()));
240         paint.setStrokeMiter(properties.getStrokeMiterLimit());
241         paint.setStrokeWidth(properties.getStrokeWidth() * strokeScale);
242         outCanvas->drawPath(renderPath, paint);
243     }
244 }
245 
syncProperties()246 void FullPath::syncProperties() {
247     Path::syncProperties();
248 
249     if (mStagingPropertiesDirty) {
250         mProperties.syncProperties(mStagingProperties);
251     } else {
252         // Update staging property with property values from animation.
253         mStagingProperties.syncProperties(mProperties);
254     }
255     mStagingPropertiesDirty = false;
256 }
257 
258 REQUIRE_COMPATIBLE_LAYOUT(FullPath::FullPathProperties::PrimitiveFields);
259 
260 static_assert(sizeof(float) == sizeof(int32_t), "float is not the same size as int32_t");
261 static_assert(sizeof(SkColor) == sizeof(int32_t), "SkColor is not the same size as int32_t");
262 
copyProperties(int8_t * outProperties,int length) const263 bool FullPath::FullPathProperties::copyProperties(int8_t* outProperties, int length) const {
264     int propertyDataSize = sizeof(FullPathProperties::PrimitiveFields);
265     if (length != propertyDataSize) {
266         LOG_ALWAYS_FATAL("Properties needs exactly %d bytes, a byte array of size %d is provided",
267                 propertyDataSize, length);
268         return false;
269     }
270 
271     PrimitiveFields* out = reinterpret_cast<PrimitiveFields*>(outProperties);
272     *out = mPrimitiveFields;
273     return true;
274 }
275 
setColorPropertyValue(int propertyId,int32_t value)276 void FullPath::FullPathProperties::setColorPropertyValue(int propertyId, int32_t value) {
277     Property currentProperty = static_cast<Property>(propertyId);
278     if (currentProperty == Property::strokeColor) {
279         setStrokeColor(value);
280     } else if (currentProperty == Property::fillColor) {
281         setFillColor(value);
282     } else {
283         LOG_ALWAYS_FATAL("Error setting color property on FullPath: No valid property"
284                 " with id: %d", propertyId);
285     }
286 }
287 
setPropertyValue(int propertyId,float value)288 void FullPath::FullPathProperties::setPropertyValue(int propertyId, float value) {
289     Property property = static_cast<Property>(propertyId);
290     switch (property) {
291     case Property::strokeWidth:
292         setStrokeWidth(value);
293         break;
294     case Property::strokeAlpha:
295         setStrokeAlpha(value);
296         break;
297     case Property::fillAlpha:
298         setFillAlpha(value);
299         break;
300     case Property::trimPathStart:
301         setTrimPathStart(value);
302         break;
303     case Property::trimPathEnd:
304         setTrimPathEnd(value);
305         break;
306     case Property::trimPathOffset:
307         setTrimPathOffset(value);
308         break;
309     default:
310         LOG_ALWAYS_FATAL("Invalid property id: %d for animation", propertyId);
311         break;
312     }
313 }
314 
drawPath(SkCanvas * outCanvas,SkPath & renderPath,float strokeScale,const SkMatrix & matrix,bool useStagingData)315 void ClipPath::drawPath(SkCanvas* outCanvas, SkPath& renderPath,
316         float strokeScale, const SkMatrix& matrix, bool useStagingData){
317     outCanvas->clipPath(renderPath, SkRegion::kIntersect_Op);
318 }
319 
Group(const Group & group)320 Group::Group(const Group& group) : Node(group) {
321     mStagingProperties.syncProperties(group.mStagingProperties);
322 }
323 
draw(SkCanvas * outCanvas,const SkMatrix & currentMatrix,float scaleX,float scaleY,bool useStagingData)324 void Group::draw(SkCanvas* outCanvas, const SkMatrix& currentMatrix, float scaleX,
325         float scaleY, bool useStagingData) {
326     // TODO: Try apply the matrix to the canvas instead of passing it down the tree
327 
328     // Calculate current group's matrix by preConcat the parent's and
329     // and the current one on the top of the stack.
330     // Basically the Mfinal = Mviewport * M0 * M1 * M2;
331     // Mi the local matrix at level i of the group tree.
332     SkMatrix stackedMatrix;
333     const GroupProperties& prop = useStagingData ? mStagingProperties : mProperties;
334     getLocalMatrix(&stackedMatrix, prop);
335     stackedMatrix.postConcat(currentMatrix);
336 
337     // Save the current clip information, which is local to this group.
338     outCanvas->save();
339     // Draw the group tree in the same order as the XML file.
340     for (auto& child : mChildren) {
341         child->draw(outCanvas, stackedMatrix, scaleX, scaleY, useStagingData);
342     }
343     // Restore the previous clip information.
344     outCanvas->restore();
345 }
346 
dump()347 void Group::dump() {
348     ALOGD("Group %s has %zu children: ", mName.c_str(), mChildren.size());
349     ALOGD("Group translateX, Y : %f, %f, scaleX, Y: %f, %f", mProperties.getTranslateX(),
350             mProperties.getTranslateY(), mProperties.getScaleX(), mProperties.getScaleY());
351     for (size_t i = 0; i < mChildren.size(); i++) {
352         mChildren[i]->dump();
353     }
354 }
355 
syncProperties()356 void Group::syncProperties() {
357     // Copy over the dirty staging properties
358     if (mStagingPropertiesDirty) {
359         mProperties.syncProperties(mStagingProperties);
360     } else {
361         mStagingProperties.syncProperties(mProperties);
362     }
363     mStagingPropertiesDirty = false;
364     for (auto& child : mChildren) {
365         child->syncProperties();
366     }
367 }
368 
getLocalMatrix(SkMatrix * outMatrix,const GroupProperties & properties)369 void Group::getLocalMatrix(SkMatrix* outMatrix, const GroupProperties& properties) {
370     outMatrix->reset();
371     // TODO: use rotate(mRotate, mPivotX, mPivotY) and scale with pivot point, instead of
372     // translating to pivot for rotating and scaling, then translating back.
373     outMatrix->postTranslate(-properties.getPivotX(), -properties.getPivotY());
374     outMatrix->postScale(properties.getScaleX(), properties.getScaleY());
375     outMatrix->postRotate(properties.getRotation(), 0, 0);
376     outMatrix->postTranslate(properties.getTranslateX() + properties.getPivotX(),
377             properties.getTranslateY() + properties.getPivotY());
378 }
379 
addChild(Node * child)380 void Group::addChild(Node* child) {
381     mChildren.emplace_back(child);
382     if (mPropertyChangedListener != nullptr) {
383         child->setPropertyChangedListener(mPropertyChangedListener);
384     }
385 }
386 
copyProperties(float * outProperties,int length) const387 bool Group::GroupProperties::copyProperties(float* outProperties, int length) const {
388     int propertyCount = static_cast<int>(Property::count);
389     if (length != propertyCount) {
390         LOG_ALWAYS_FATAL("Properties needs exactly %d bytes, a byte array of size %d is provided",
391                 propertyCount, length);
392         return false;
393     }
394 
395     PrimitiveFields* out = reinterpret_cast<PrimitiveFields*>(outProperties);
396     *out = mPrimitiveFields;
397     return true;
398 }
399 
400 // TODO: Consider animating the properties as float pointers
401 // Called on render thread
getPropertyValue(int propertyId) const402 float Group::GroupProperties::getPropertyValue(int propertyId) const {
403     Property currentProperty = static_cast<Property>(propertyId);
404     switch (currentProperty) {
405     case Property::rotate:
406         return getRotation();
407     case Property::pivotX:
408         return getPivotX();
409     case Property::pivotY:
410         return getPivotY();
411     case Property::scaleX:
412         return getScaleX();
413     case Property::scaleY:
414         return getScaleY();
415     case Property::translateX:
416         return getTranslateX();
417     case Property::translateY:
418         return getTranslateY();
419     default:
420         LOG_ALWAYS_FATAL("Invalid property index: %d", propertyId);
421         return 0;
422     }
423 }
424 
425 // Called on render thread
setPropertyValue(int propertyId,float value)426 void Group::GroupProperties::setPropertyValue(int propertyId, float value) {
427     Property currentProperty = static_cast<Property>(propertyId);
428     switch (currentProperty) {
429     case Property::rotate:
430         setRotation(value);
431         break;
432     case Property::pivotX:
433         setPivotX(value);
434         break;
435     case Property::pivotY:
436         setPivotY(value);
437         break;
438     case Property::scaleX:
439         setScaleX(value);
440         break;
441     case Property::scaleY:
442         setScaleY(value);
443         break;
444     case Property::translateX:
445         setTranslateX(value);
446         break;
447     case Property::translateY:
448         setTranslateY(value);
449         break;
450     default:
451         LOG_ALWAYS_FATAL("Invalid property index: %d", propertyId);
452     }
453 }
454 
isValidProperty(int propertyId)455 bool Group::isValidProperty(int propertyId) {
456     return GroupProperties::isValidProperty(propertyId);
457 }
458 
isValidProperty(int propertyId)459 bool Group::GroupProperties::isValidProperty(int propertyId) {
460     return propertyId >= 0 && propertyId < static_cast<int>(Property::count);
461 }
462 
draw(Canvas * outCanvas,SkColorFilter * colorFilter,const SkRect & bounds,bool needsMirroring,bool canReuseCache)463 int Tree::draw(Canvas* outCanvas, SkColorFilter* colorFilter,
464         const SkRect& bounds, bool needsMirroring, bool canReuseCache) {
465     // The imageView can scale the canvas in different ways, in order to
466     // avoid blurry scaling, we have to draw into a bitmap with exact pixel
467     // size first. This bitmap size is determined by the bounds and the
468     // canvas scale.
469     SkMatrix canvasMatrix;
470     outCanvas->getMatrix(&canvasMatrix);
471     float canvasScaleX = 1.0f;
472     float canvasScaleY = 1.0f;
473     if (canvasMatrix.getSkewX() == 0 && canvasMatrix.getSkewY() == 0) {
474         // Only use the scale value when there's no skew or rotation in the canvas matrix.
475         // TODO: Add a cts test for drawing VD on a canvas with negative scaling factors.
476         canvasScaleX = fabs(canvasMatrix.getScaleX());
477         canvasScaleY = fabs(canvasMatrix.getScaleY());
478     }
479     int scaledWidth = (int) (bounds.width() * canvasScaleX);
480     int scaledHeight = (int) (bounds.height() * canvasScaleY);
481     scaledWidth = std::min(Tree::MAX_CACHED_BITMAP_SIZE, scaledWidth);
482     scaledHeight = std::min(Tree::MAX_CACHED_BITMAP_SIZE, scaledHeight);
483 
484     if (scaledWidth <= 0 || scaledHeight <= 0) {
485         return 0;
486     }
487 
488     mStagingProperties.setScaledSize(scaledWidth, scaledHeight);
489     int saveCount = outCanvas->save(SaveFlags::MatrixClip);
490     outCanvas->translate(bounds.fLeft, bounds.fTop);
491 
492     // Handle RTL mirroring.
493     if (needsMirroring) {
494         outCanvas->translate(bounds.width(), 0);
495         outCanvas->scale(-1.0f, 1.0f);
496     }
497     mStagingProperties.setColorFilter(colorFilter);
498 
499     // At this point, canvas has been translated to the right position.
500     // And we use this bound for the destination rect for the drawBitmap, so
501     // we offset to (0, 0);
502     SkRect tmpBounds = bounds;
503     tmpBounds.offsetTo(0, 0);
504     mStagingProperties.setBounds(tmpBounds);
505     outCanvas->drawVectorDrawable(this);
506     outCanvas->restoreToCount(saveCount);
507     return scaledWidth * scaledHeight;
508 }
509 
drawStaging(Canvas * outCanvas)510 void Tree::drawStaging(Canvas* outCanvas) {
511     bool redrawNeeded = allocateBitmapIfNeeded(&mStagingCache.bitmap,
512             mStagingProperties.getScaledWidth(), mStagingProperties.getScaledHeight());
513     // draw bitmap cache
514     if (redrawNeeded || mStagingCache.dirty) {
515         updateBitmapCache(&mStagingCache.bitmap, true);
516         mStagingCache.dirty = false;
517     }
518 
519     SkPaint tmpPaint;
520     SkPaint* paint = updatePaint(&tmpPaint, &mStagingProperties);
521     outCanvas->drawBitmap(mStagingCache.bitmap, 0, 0,
522             mStagingCache.bitmap.width(), mStagingCache.bitmap.height(),
523             mStagingProperties.getBounds().left(), mStagingProperties.getBounds().top(),
524             mStagingProperties.getBounds().right(), mStagingProperties.getBounds().bottom(), paint);
525 }
526 
getPaint()527 SkPaint* Tree::getPaint() {
528     return updatePaint(&mPaint, &mProperties);
529 }
530 
531 // Update the given paint with alpha and color filter. Return nullptr if no color filter is
532 // specified and root alpha is 1. Otherwise, return updated paint.
updatePaint(SkPaint * outPaint,TreeProperties * prop)533 SkPaint* Tree::updatePaint(SkPaint* outPaint, TreeProperties* prop) {
534     if (prop->getRootAlpha() == 1.0f && prop->getColorFilter() == nullptr) {
535         return nullptr;
536     } else {
537         outPaint->setColorFilter(prop->getColorFilter());
538         outPaint->setFilterQuality(kLow_SkFilterQuality);
539         outPaint->setAlpha(prop->getRootAlpha() * 255);
540         return outPaint;
541     }
542 }
543 
getBitmapUpdateIfDirty()544 const SkBitmap& Tree::getBitmapUpdateIfDirty() {
545     bool redrawNeeded = allocateBitmapIfNeeded(&mCache.bitmap, mProperties.getScaledWidth(),
546             mProperties.getScaledHeight());
547     if (redrawNeeded || mCache.dirty) {
548         updateBitmapCache(&mCache.bitmap, false);
549         mCache.dirty = false;
550     }
551     return mCache.bitmap;
552 }
553 
updateBitmapCache(SkBitmap * outCache,bool useStagingData)554 void Tree::updateBitmapCache(SkBitmap* outCache, bool useStagingData) {
555     outCache->eraseColor(SK_ColorTRANSPARENT);
556     SkCanvas outCanvas(*outCache);
557     float viewportWidth = useStagingData ?
558             mStagingProperties.getViewportWidth() : mProperties.getViewportWidth();
559     float viewportHeight = useStagingData ?
560             mStagingProperties.getViewportHeight() : mProperties.getViewportHeight();
561     float scaleX = outCache->width() / viewportWidth;
562     float scaleY = outCache->height() / viewportHeight;
563     mRootNode->draw(&outCanvas, SkMatrix::I(), scaleX, scaleY, useStagingData);
564 }
565 
allocateBitmapIfNeeded(SkBitmap * outCache,int width,int height)566 bool Tree::allocateBitmapIfNeeded(SkBitmap* outCache, int width, int height) {
567     if (!canReuseBitmap(*outCache, width, height)) {
568         SkImageInfo info = SkImageInfo::Make(width, height,
569                 kN32_SkColorType, kPremul_SkAlphaType);
570         outCache->setInfo(info);
571         // TODO: Count the bitmap cache against app's java heap
572         outCache->allocPixels(info);
573         return true;
574     }
575     return false;
576 }
577 
canReuseBitmap(const SkBitmap & bitmap,int width,int height)578 bool Tree::canReuseBitmap(const SkBitmap& bitmap, int width, int height) {
579     return width <= bitmap.width() && height <= bitmap.height();
580 }
581 
onPropertyChanged(TreeProperties * prop)582 void Tree::onPropertyChanged(TreeProperties* prop) {
583     if (prop == &mStagingProperties) {
584         mStagingCache.dirty = true;
585     } else {
586         mCache.dirty = true;
587     }
588 }
589 
590 }; // namespace VectorDrawable
591 
592 }; // namespace uirenderer
593 }; // namespace android
594