Searched refs:getPathName (Results 1 – 4 of 4) sorted by relevance
740 if (path.getPathName() != null) { in inflateInternal()741 pathRenderer.mVGTargetsMap.put(path.getPathName(), path); in inflateInternal()749 if (path.getPathName() != null) { in inflateInternal()750 pathRenderer.mVGTargetsMap.put(path.getPathName(), path); in inflateInternal()1550 public String getPathName() { in getPathName() method in VectorDrawableCompat.VPath
362 static String8 getPathName(const char* path);
729 if (path.getPathName() != null) { in inflateChildElements()730 state.mVGTargetsMap.put(path.getPathName(), path); in inflateChildElements()738 if (path.getPathName() != null) { in inflateChildElements()739 state.mVGTargetsMap.put(path.getPathName(), path); in inflateChildElements()1501 public String getPathName() { in getPathName() method in VectorDrawable.VPath
897 createZipSourceNameLocked(ZipSet::getPathName(ap.path.string()), String8(""), in openNonAssetInPathLocked()1049 pAsset->setAssetSource(createZipSourceNameLocked(ZipSet::getPathName(ap.path.string()), in openInLocaleVendorLocked()1520 zipName = ZipSet::getPathName(ap.path.string()); in scanAndMergeZipLocked()2079 /*static*/ String8 AssetManager::ZipSet::getPathName(const char* zipPath) in getPathName() function in AssetManager::ZipSet