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Searched refs:hasTexture (Results 1 – 4 of 4) sorted by relevance

/frameworks/base/libs/hwui/
DProgramCache.cpp442 if (description.hasTexture || description.hasExternalTexture) { in generateVertexShader()
466 if (description.hasTexture || description.hasExternalTexture) { in generateVertexShader()
489 } else if (description.hasTexture || description.hasExternalTexture) { in generateVertexShader()
539 if (description.hasTexture || description.hasExternalTexture) { in generateFragmentShader()
560 const bool singleColor = !description.hasTexture && !description.hasExternalTexture && in generateFragmentShader()
567 if (description.hasTexture || description.useShadowAlphaInterp) { in generateFragmentShader()
590 const bool singleTexture = (description.hasTexture || description.hasExternalTexture) && in generateFragmentShader()
592 const bool singleA8Texture = description.hasTexture && in generateFragmentShader()
594 const bool singleGradient = !description.hasTexture && !description.hasExternalTexture && in generateFragmentShader()
659 if (description.hasTexture || description.hasExternalTexture) { in generateFragmentShader()
DProgram.h121 bool hasTexture; member
166 hasTexture = false; in reset()
227 if (hasTexture) key |= PROGRAM_KEY_TEXTURE; in key()
DGlopBuilder.cpp601 LOG_ALWAYS_FATAL_IF(((description.hasTexture && description.hasExternalTexture) in verify()
602 || (!description.hasTexture in verify()
609 description.hasTexture, description.hasExternalTexture, in verify()
612 LOG_ALWAYS_FATAL_IF((description.hasTexture in verify()
616 description.hasTexture, description.hasExternalTexture, in verify()
634 mDescription.hasTexture = true; in build()
669 const bool singleColor = !mDescription.hasTexture in build()
DProgram.cpp47 if (description.hasTexture || description.hasExternalTexture) { in Program()