Searched refs:newShader (Results 1 – 1 of 1) sorted by relevance
204 SkShader* newShader = properties.getFillGradient()->newWithLocalMatrix(matrix); in drawPath() local207 paint.setShader(newShader)->unref(); in drawPath()226 SkShader* newShader = properties.getStrokeGradient()->newWithLocalMatrix(matrix); in drawPath() local229 paint.setShader(newShader)->unref(); in drawPath()