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Searched refs:roundRectClipState (Results 1 – 16 of 16) sorted by relevance

/frameworks/base/libs/hwui/
DBakedOpState.h136 const RoundRectClipState* roundRectClipState; variable
146 , roundRectClipState(snapshot.roundRectClipState) in BakedOpState()
153 , roundRectClipState(snapshot.roundRectClipState) in BakedOpState()
159 , roundRectClipState(snapshot.roundRectClipState) in BakedOpState()
165 , roundRectClipState(nullptr) in BakedOpState()
DSnapshot.cpp36 , roundRectClipState(nullptr) in Snapshot()
55 , roundRectClipState(s->roundRectClipState) in Snapshot()
191 if (roundRectClipState && roundRectClipState->highPriority) { in setClippingRoundRect()
226 roundRectClipState = state; in setClippingRoundRect()
DBakedOpDispatcher.cpp80 .setRoundRectClipState(firstState.roundRectClipState) in onMergedBitmapOps()
186 .setRoundRectClipState(firstState.roundRectClipState) in onMergedPatchOps()
223 .setRoundRectClipState(textOpState.roundRectClipState) in renderTextShadow()
356 .setRoundRectClipState(state.roundRectClipState) in renderVertexBuffer()
381 .setRoundRectClipState(state.roundRectClipState) in renderPathTexture()
435 .setRoundRectClipState(state.roundRectClipState) in onBitmapOp()
509 .setRoundRectClipState(state.roundRectClipState) in onBitmapMeshOp()
534 .setRoundRectClipState(state.roundRectClipState) in onBitmapRectOp()
550 .setRoundRectClipState(state.roundRectClipState) in onColorOp()
612 .setRoundRectClipState(state.roundRectClipState) in onPatchOp()
[all …]
DGlopBuilder.cpp258 || mOutGlop->roundRectClipState in setFill()
352 || mOutGlop->roundRectClipState) { in setFillTexturePaint()
587 GlopBuilder& GlopBuilder::setRoundRectClipState(const RoundRectClipState* roundRectClipState) { in setRoundRectClipState() argument
590 mOutGlop->roundRectClipState = roundRectClipState; in setRoundRectClipState()
591 mDescription.hasRoundRectClip = roundRectClipState != nullptr; in setRoundRectClipState()
718 ALOGD_IF(glop.roundRectClipState, "Glop RRCS %p", glop.roundRectClipState); in dump()
DOpenGLRenderer.cpp548 writableSnapshot()->roundRectClipState = nullptr; in saveLayerDeferred()
685 writableSnapshot()->roundRectClipState = nullptr; in createFboLayer()
790 .setRoundRectClipState(currentSnapshot()->roundRectClipState) in drawTextureLayer()
802 .setRoundRectClipState(currentSnapshot()->roundRectClipState) in composeLayerRectSwapped()
823 .setRoundRectClipState(currentSnapshot()->roundRectClipState) in composeLayerRect()
964 .setRoundRectClipState(currentSnapshot()->roundRectClipState) in composeLayerRegion()
1150 state.mRoundRectClipState = currentSnapshot()->roundRectClipState; in storeDisplayState()
1160 writableSnapshot()->roundRectClipState = state.mRoundRectClipState; in restoreDisplayState()
1271 .setRoundRectClipState(currentSnapshot()->roundRectClipState) in drawRectangleList()
1479 .setRoundRectClipState(currentSnapshot()->roundRectClipState)
[all …]
DGlop.h159 const RoundRectClipState* roundRectClipState = nullptr; member
DCanvasState.cpp286 *roundRectClipRequired = mSnapshot->roundRectClipState != nullptr in calculateQuickRejectForScissor()
287 && mSnapshot->roundRectClipState->areaRequiresRoundRectClip(r); in calculateQuickRejectForScissor()
DLayerBuilder.cpp142 if (lhs->roundRectClipState != rhs->roundRectClipState) return false; in canMergeWith()
DSnapshot.h300 const RoundRectClipState* roundRectClipState; variable
DGlopBuilder.h107 GlopBuilder& setRoundRectClipState(const RoundRectClipState* roundRectClipState);
DBakedOpState.cpp164 && !roundRectClipState in setupOpacity()
DFontRenderer.cpp72 .setRoundRectClipState(bakedState->roundRectClipState) in draw()
82 .setRoundRectClipState(renderer->currentSnapshot()->roundRectClipState) in draw()
DRecordingCanvas.cpp179 snapshot.roundRectClipState = nullptr; in saveLayer()
DFrameBuilder.cpp810 mCanvasState.writableSnapshot()->roundRectClipState = nullptr; in saveForLayer()
/frameworks/base/libs/hwui/renderstate/
DRenderState.cpp273 if (glop.roundRectClipState) { in render()
275 const RoundRectClipState* state = glop.roundRectClipState; in render()
/frameworks/base/libs/hwui/tests/unit/
DFrameBuilderTests.cpp2035 ASSERT_NE(nullptr, state.roundRectClipState); in RENDERTHREAD_TEST()
2036 EXPECT_TRUE(state.roundRectClipState->highPriority); in RENDERTHREAD_TEST()
2037 EXPECT_EQ(25, state.roundRectClipState->radius); in RENDERTHREAD_TEST()
2038 EXPECT_EQ(Rect(50, 50, 50, 50), state.roundRectClipState->innerRect); in RENDERTHREAD_TEST()
2047 ASSERT_NE(nullptr, state.roundRectClipState); in RENDERTHREAD_TEST()
2048 EXPECT_FALSE(state.roundRectClipState->highPriority); in RENDERTHREAD_TEST()
2049 EXPECT_EQ(5, state.roundRectClipState->radius); in RENDERTHREAD_TEST()
2050 EXPECT_EQ(Rect(15, 25, 25, 35), state.roundRectClipState->innerRect); in RENDERTHREAD_TEST()