Searched refs:setFilterMinMag (Results 1 – 3 of 3) sorted by relevance
/frameworks/base/libs/hwui/ |
D | Texture.h | 54 setFilterMinMag(filter, filter, bindTexture, force, renderTarget); 57 virtual void setFilterMinMag(GLenum min, GLenum mag, bool bindTexture = false,
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D | AssetAtlas.cpp | 87 virtual void setFilterMinMag(GLenum min, GLenum mag, bool bindTexture = false, in setFilterMinMag() function 89 mDelegate->setFilterMinMag(min, mag, bindTexture, force, renderTarget); in setFilterMinMag()
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D | Texture.cpp | 63 void Texture::setFilterMinMag(GLenum min, GLenum mag, bool bindTexture, bool force, in setFilterMinMag() function in android::uirenderer::Texture
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