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Searched refs:setMeshTexturedMesh (Results 1 – 3 of 3) sorted by relevance

/frameworks/base/libs/hwui/
DGlopBuilder.h56 GlopBuilder& setMeshTexturedMesh(TextureVertex* vertexData, int elementCount); // TODO: delete
DGlopBuilder.cpp168 GlopBuilder& GlopBuilder::setMeshTexturedMesh(TextureVertex* vertexData, int elementCount) { in setMeshTexturedMesh() function in android::uirenderer::GlopBuilder
DOpenGLRenderer.cpp1480 .setMeshTexturedMesh(vertices, bitmapCount * 6)