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Searched refs:setModelViewMapUnitToRect (Results 1 – 6 of 6) sorted by relevance

/frameworks/base/libs/hwui/
DGlopBuilder.h83 GlopBuilder& setModelViewMapUnitToRect(const Rect destination);
89 return setModelViewMapUnitToRect(destination); in setModelViewMapUnitToRectOptionalSnap()
DReadback.cpp173 .setModelViewMapUnitToRect(destRect) in copySurfaceInto()
DBakedOpDispatcher.cpp227 .setModelViewMapUnitToRect(Rect(sx, sy, sx + texture->width(), sy + texture->height())) in renderTextShadow()
385 .setModelViewMapUnitToRect(dest) in renderPathTexture()
554 .setModelViewMapUnitToRect(state.computedState.clipState->rect) in onColorOp()
676 .setModelViewMapUnitToRect(op.unmappedBounds) in onRectOp()
862 .setModelViewMapUnitToRect(state.computedState.clippedBounds) in onCopyFromLayerOp()
DBakedOpRenderer.cpp151 .setModelViewMapUnitToRect(viewportRect) in endFrame()
DOpenGLRenderer.cpp807 .setModelViewMapUnitToRect(rect) in composeLayerRectSwapped()
1989 .setModelViewMapUnitToRect(Rect(sx, sy, sx + texture->width(), sy + texture->height()))
2338 .setModelViewMapUnitToRect(Rect(x, y, x + texture->width(), y + texture->height()))
2441 .setModelViewMapUnitToRect(Rect(left, top, right, bottom))
DGlopBuilder.cpp512 GlopBuilder& GlopBuilder::setModelViewMapUnitToRect(const Rect destination) { in setModelViewMapUnitToRect() function in android::uirenderer::GlopBuilder