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/frameworks/compile/mclinker/unittests/
DGraphTest.cpp39 ListDigraph::Node* u1 = graph.addNode(); in TEST_F() local
43 ASSERT_TRUE(NULL == u1->first_in); in TEST_F()
44 ASSERT_TRUE(NULL == u1->first_out); in TEST_F()
45 ASSERT_TRUE(u2 == u1->prev); in TEST_F()
46 ASSERT_TRUE(NULL == u1->next); in TEST_F()
51 ASSERT_TRUE(u1 == u2->next); in TEST_F()
64 ASSERT_TRUE(NULL == u1->first_in); in TEST_F()
65 ASSERT_TRUE(NULL == u1->first_out); in TEST_F()
66 ASSERT_TRUE(u3 == u1->prev); in TEST_F()
67 ASSERT_TRUE(NULL == u1->next); in TEST_F()
[all …]
/frameworks/base/tools/layoutlib/bridge/src/com/android/layoutlib/bridge/util/
DCachedPathIteratorFactory.java136 float u1 = 1 - t1; in quadCurveSegment() local
143 coords[4] = coords[0] * u1 * u1 + coords[2] * 2 * t1 * u1 + coords[4] * t1 * t1; in quadCurveSegment()
144 coords[5] = coords[1] * u1 * u1 + coords[3] * 2 * t1 * u1 + coords[5] * t1 * t1; in quadCurveSegment()
154 float u1 = 1 - t1; in cubicCurveSegment() local
159 float qxb = coords[0] * u1 * u1 + coords[2] * 2 * t1 * u1 + coords[4] * t1 * t1; in cubicCurveSegment()
161 float qxd = coords[2] * u1 * u1 + coords[4] * 2 * t1 * u1 + coords[6] * t1 * t1; in cubicCurveSegment()
164 float qyb = coords[1] * u1 * u1 + coords[3] * 2 * t1 * u1 + coords[5] * t1 * t1; in cubicCurveSegment()
166 float qyd = coords[3] * u1 * u1 + coords[5] * 2 * t1 * u1 + coords[7] * t1 * t1; in cubicCurveSegment()
172 coords[2] = qxa * u1 + qxc * t1; in cubicCurveSegment()
173 coords[3] = qya * u1 + qyc * t1; in cubicCurveSegment()
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/frameworks/base/libs/hwui/
DPatch.cpp154 float u1 = 0.0f; in generateRow() local
169 u1 += uOffset / bitmapWidth; in generateRow()
172 generateQuad(vertex, x1, y1, x2, y2, u1, v1, u2, v2, quadCount); in generateRow()
176 u1 = stepX / bitmapWidth; in generateRow()
183 generateQuad(vertex, x1, y1, x2, y2, u1, v1, 1.0f, v2, quadCount); in generateRow()
188 float u1, float v1, float u2, float v2, uint32_t& quadCount) { in generateQuad() argument
201 PATCH_LOGD(" left, top = %.2f, %.2f\t\tu1, v1 = %.8f, %.8f", x1, y1, u1, v1); in generateQuad()
212 mUvMapper.map(u1, v1, u2, v2); in generateQuad()
214 TextureVertex::set(vertex++, x1, y1, u1, v1); in generateQuad()
216 TextureVertex::set(vertex++, x1, y2, u1, v2); in generateQuad()
[all …]
DUvMapper.h101 void map(float& u1, float& v1, float& u2, float& v2) const { in map() argument
103 u1 = lerp(mMinU, mMaxU, u1); in map()
DFontRenderer.h168 void appendMeshQuadNoClip(float x1, float y1, float u1, float v1,
172 void appendMeshQuad(float x1, float y1, float u1, float v1,
176 void appendRotatedMeshQuad(float x1, float y1, float u1, float v1,
DPatch.h65 float u1, float v1, float u2, float v2, uint32_t& quadCount);
DFontRenderer.cpp517 void FontRenderer::appendMeshQuadNoClip(float x1, float y1, float u1, float v1, in appendMeshQuadNoClip() argument
525 mCurrentCacheTexture->addQuad(x1, y1, u1, v1, x2, y2, u2, v2, in appendMeshQuadNoClip()
529 void FontRenderer::appendMeshQuad(float x1, float y1, float u1, float v1, in appendMeshQuad() argument
538 appendMeshQuadNoClip(x1, y1, u1, v1, x2, y2, u2, v2, x3, y3, u3, v3, x4, y4, u4, v4, texture); in appendMeshQuad()
552 void FontRenderer::appendRotatedMeshQuad(float x1, float y1, float u1, float v1, in appendRotatedMeshQuad() argument
556 appendMeshQuadNoClip(x1, y1, u1, v1, x2, y2, u2, v2, x3, y3, u3, v3, x4, y4, u4, v4, texture); in appendRotatedMeshQuad()
DLayerRenderer.cpp171 const float u1 = r->left * texX; in generateMesh() local
176 TextureVertex::set(mesh++, r->left, r->top, u1, v1); in generateMesh()
178 TextureVertex::set(mesh++, r->left, r->bottom, u1, v2); in generateMesh()
DBakedOpDispatcher.cpp467 float u1 = float(x) / op.meshWidth; in onBitmapMeshOp() local
472 mapper.map(u1, v1, u2, v2); in onBitmapMeshOp()
485 ColorTextureVertex::set(vertex++, vertices[ax], vertices[ay], u1, v2, colors[ax / 2]); in onBitmapMeshOp()
486 ColorTextureVertex::set(vertex++, vertices[bx], vertices[by], u1, v1, colors[bx / 2]); in onBitmapMeshOp()
489 ColorTextureVertex::set(vertex++, vertices[bx], vertices[by], u1, v1, colors[bx / 2]); in onBitmapMeshOp()
DOpenGLRenderer.cpp950 const float u1 = r->left * texX; in composeLayerRegion() local
956 TextureVertex::set(mesh++, r->left, r->top, u1, v1); in composeLayerRegion()
958 TextureVertex::set(mesh++, r->left, r->bottom, u1, v2); in composeLayerRegion()
1542 float u1 = float(x) / meshWidth;
1547 mapper.map(u1, v1, u2, v2);
1559 ColorTextureVertex::set(vertex++, vertices[ax], vertices[ay], u1, v2, colors[ax / 2]);
1560 ColorTextureVertex::set(vertex++, vertices[bx], vertices[by], u1, v1, colors[bx / 2]);
1563 ColorTextureVertex::set(vertex++, vertices[bx], vertices[by], u1, v1, colors[bx / 2]);
DOpenGLRenderer.h676 void resetDrawTextureTexCoords(float u1, float v1, float u2, float v2);
/frameworks/av/media/libstagefright/codecs/m4v_h263/dec/src/
Dconceal.cpp147 uint8 *y1, *y2, *u1, *u2, *v1, *v2; in CopyVopMB() local
160 u1 = curr->uChan + chrstart; in CopyVopMB()
180 oscl_memcpy(u1, u2, B_SIZE); in CopyVopMB()
181 u1 += width_C; in CopyVopMB()
183 oscl_memcpy(u1, u2, B_SIZE); in CopyVopMB()
184 u1 += width_C; in CopyVopMB()
/frameworks/av/media/libstagefright/codecs/on2/h264dec/omxdl/arm11/vc/m4p10/src/
DarmVCM4P10_DeblockingLuma_unsafe_s.s87 u1 RN 3 label
196 UHSUB8 u1, q_0, p_0
198 EOR u1, u1, m01 ,LSL #7
204 UHADD8 P1a, p_2, u1
212 UHADD8 Q1a, q_2, u1
/frameworks/base/libs/hwui/font/
DFont.cpp165 float u1 = glyph->mBitmapMinU; in drawCachedGlyph() local
170 mState->appendMeshQuad(nPenX, nPenY, u1, v2, in drawCachedGlyph()
173 nPenX, nPenY - height, u1, v1, glyph->mCacheTexture); in drawCachedGlyph()
194 float u1 = glyph->mBitmapMinU; in drawCachedGlyphTransformed() local
200 p[0].x(), p[0].y(), u1, v2, in drawCachedGlyphTransformed()
203 p[3].x(), p[3].y(), u1, v1, glyph->mCacheTexture); in drawCachedGlyphTransformed()
260 const float u1 = glyph->mBitmapMinU; in drawCachedGlyph() local
267 position->y() + destination[0].y(), u1, v2, in drawCachedGlyph()
273 position->y() + destination[3].y(), u1, v1, in drawCachedGlyph()
DCacheTexture.h161 inline void addQuad(float x1, float y1, float u1, float v1, in addQuad() argument
168 TextureVertex::set(mesh++, x1, y1, u1, v1); in addQuad()
/frameworks/base/core/tests/coretests/src/android/content/pm/
DRegisteredServicesCacheTest.java169 int u1 = 1; in testMigration() local
172 assertEquals(1, cache.getPersistentServicesSize(u1)); in testMigration()
174 assertNotEmptyFileCreated(cache, u1); in testMigration()
182 assertEquals(0, cache.getAllServicesSize(u1)); in testMigration()
186 assertEquals(0, cache.getPersistentServicesSize(u1)); in testMigration()
/frameworks/base/libs/hwui/renderstate/
DOffscreenBufferPool.cpp84 const float u1 = r->left * texX; in updateMeshFromRegion() local
89 TextureVertex::set(mesh++, r->left, r->top, u1, v1); in updateMeshFromRegion()
91 TextureVertex::set(mesh++, r->left, r->bottom, u1, v2); in updateMeshFromRegion()
/frameworks/data-binding/compiler/src/test/java/android/databinding/tool/expr/
DExprModelTest.java367 IdentifierExpr u1 = lb.addVariable("u1", User.class.getCanonicalName(), null); in testPostConditionalDependencies() local
396 assertFlags(a, a, b, u1, u2, u1Name, u2Name); in testPostConditionalDependencies()
397 assertFlags(b, a, b, u1, u2, u1Name, u2Name, c, d, u1LastName, u2LastName, e); in testPostConditionalDependencies()
398 assertFlags(c, b, c, u1, d, u1LastName, u2LastName, e); in testPostConditionalDependencies()
399 assertFlags(abCmp, a, b, u1, u2, u1Name, u2Name); in testPostConditionalDependencies()
400 assertFlags(bcCmp, b, c, u1, d, u1LastName, u2LastName, e); in testPostConditionalDependencies()
405 Expr[] batch = {d, e, u1, u2, u1GetCondD, u2GetCondE, xxPlusU2getCondE, abTernary, in testPostConditionalDependencies()
409 assertExactMatch(firstRead, d, e, u1, u2); in testPostConditionalDependencies()
413 assertFlags(u1, bcTernary.getRequirementFlagIndex(true), in testPostConditionalDependencies()
421 assertFlags(abTernary, a, b, u1, u2, u1Name, u2Name); in testPostConditionalDependencies()
[all …]
/frameworks/rs/driver/
DrsdGL.h90 float x1, float y1, float z1, float u1, float v1,
DrsdGL.cpp535 float x1, float y1, float z1, float u1, float v1, in rsdGLDrawQuadTexCoords() argument
541 const float tex[] = {u1,v1, u2,v2, u3,v3, u4,v4}; in rsdGLDrawQuadTexCoords()
DrsdRuntimeStubs.cpp792 static void SC_DrawQuadTexCoords(float x1, float y1, float z1, float u1, float v1, argument
814 const float tex[] = {u1,v1, u2,v2, u3,v3, u4,v4};
974 void rsgDrawQuadTexCoords(float x1, float y1, float z1, float u1, float v1, argument
978 SC_DrawQuadTexCoords(x1, y1, z1, u1, v1,
/frameworks/rs/
DrsFont.cpp99 float u1 = glyph->mBitmapMinU; in drawCachedGlyph() local
107 state->appendMeshQuad(nPenX, nPenY, 0, u1, v2, in drawCachedGlyph()
110 nPenX, nPenY - height, 0, u1, v1); in drawCachedGlyph()
665 float u1, float v1, in appendMeshQuad() argument
689 (*currentPos++) = u1; in appendMeshQuad()
DrsFont.h247 float u1, float v1,
/frameworks/rs/api/
Drs_graphics.spec511 arg: float u1
/frameworks/base/media/tests/contents/media_api/music/
Dtest_amr_ietf.amr258 u1�~�@��<�

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