/frameworks/compile/mclinker/unittests/ |
D | GraphTest.cpp | 39 ListDigraph::Node* u1 = graph.addNode(); in TEST_F() local 43 ASSERT_TRUE(NULL == u1->first_in); in TEST_F() 44 ASSERT_TRUE(NULL == u1->first_out); in TEST_F() 45 ASSERT_TRUE(u2 == u1->prev); in TEST_F() 46 ASSERT_TRUE(NULL == u1->next); in TEST_F() 51 ASSERT_TRUE(u1 == u2->next); in TEST_F() 64 ASSERT_TRUE(NULL == u1->first_in); in TEST_F() 65 ASSERT_TRUE(NULL == u1->first_out); in TEST_F() 66 ASSERT_TRUE(u3 == u1->prev); in TEST_F() 67 ASSERT_TRUE(NULL == u1->next); in TEST_F() [all …]
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/frameworks/base/tools/layoutlib/bridge/src/com/android/layoutlib/bridge/util/ |
D | CachedPathIteratorFactory.java | 136 float u1 = 1 - t1; in quadCurveSegment() local 143 coords[4] = coords[0] * u1 * u1 + coords[2] * 2 * t1 * u1 + coords[4] * t1 * t1; in quadCurveSegment() 144 coords[5] = coords[1] * u1 * u1 + coords[3] * 2 * t1 * u1 + coords[5] * t1 * t1; in quadCurveSegment() 154 float u1 = 1 - t1; in cubicCurveSegment() local 159 float qxb = coords[0] * u1 * u1 + coords[2] * 2 * t1 * u1 + coords[4] * t1 * t1; in cubicCurveSegment() 161 float qxd = coords[2] * u1 * u1 + coords[4] * 2 * t1 * u1 + coords[6] * t1 * t1; in cubicCurveSegment() 164 float qyb = coords[1] * u1 * u1 + coords[3] * 2 * t1 * u1 + coords[5] * t1 * t1; in cubicCurveSegment() 166 float qyd = coords[3] * u1 * u1 + coords[5] * 2 * t1 * u1 + coords[7] * t1 * t1; in cubicCurveSegment() 172 coords[2] = qxa * u1 + qxc * t1; in cubicCurveSegment() 173 coords[3] = qya * u1 + qyc * t1; in cubicCurveSegment() [all …]
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/frameworks/base/libs/hwui/ |
D | Patch.cpp | 154 float u1 = 0.0f; in generateRow() local 169 u1 += uOffset / bitmapWidth; in generateRow() 172 generateQuad(vertex, x1, y1, x2, y2, u1, v1, u2, v2, quadCount); in generateRow() 176 u1 = stepX / bitmapWidth; in generateRow() 183 generateQuad(vertex, x1, y1, x2, y2, u1, v1, 1.0f, v2, quadCount); in generateRow() 188 float u1, float v1, float u2, float v2, uint32_t& quadCount) { in generateQuad() argument 201 PATCH_LOGD(" left, top = %.2f, %.2f\t\tu1, v1 = %.8f, %.8f", x1, y1, u1, v1); in generateQuad() 212 mUvMapper.map(u1, v1, u2, v2); in generateQuad() 214 TextureVertex::set(vertex++, x1, y1, u1, v1); in generateQuad() 216 TextureVertex::set(vertex++, x1, y2, u1, v2); in generateQuad() [all …]
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D | UvMapper.h | 101 void map(float& u1, float& v1, float& u2, float& v2) const { in map() argument 103 u1 = lerp(mMinU, mMaxU, u1); in map()
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D | FontRenderer.h | 168 void appendMeshQuadNoClip(float x1, float y1, float u1, float v1, 172 void appendMeshQuad(float x1, float y1, float u1, float v1, 176 void appendRotatedMeshQuad(float x1, float y1, float u1, float v1,
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D | Patch.h | 65 float u1, float v1, float u2, float v2, uint32_t& quadCount);
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D | FontRenderer.cpp | 517 void FontRenderer::appendMeshQuadNoClip(float x1, float y1, float u1, float v1, in appendMeshQuadNoClip() argument 525 mCurrentCacheTexture->addQuad(x1, y1, u1, v1, x2, y2, u2, v2, in appendMeshQuadNoClip() 529 void FontRenderer::appendMeshQuad(float x1, float y1, float u1, float v1, in appendMeshQuad() argument 538 appendMeshQuadNoClip(x1, y1, u1, v1, x2, y2, u2, v2, x3, y3, u3, v3, x4, y4, u4, v4, texture); in appendMeshQuad() 552 void FontRenderer::appendRotatedMeshQuad(float x1, float y1, float u1, float v1, in appendRotatedMeshQuad() argument 556 appendMeshQuadNoClip(x1, y1, u1, v1, x2, y2, u2, v2, x3, y3, u3, v3, x4, y4, u4, v4, texture); in appendRotatedMeshQuad()
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D | LayerRenderer.cpp | 171 const float u1 = r->left * texX; in generateMesh() local 176 TextureVertex::set(mesh++, r->left, r->top, u1, v1); in generateMesh() 178 TextureVertex::set(mesh++, r->left, r->bottom, u1, v2); in generateMesh()
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D | BakedOpDispatcher.cpp | 467 float u1 = float(x) / op.meshWidth; in onBitmapMeshOp() local 472 mapper.map(u1, v1, u2, v2); in onBitmapMeshOp() 485 ColorTextureVertex::set(vertex++, vertices[ax], vertices[ay], u1, v2, colors[ax / 2]); in onBitmapMeshOp() 486 ColorTextureVertex::set(vertex++, vertices[bx], vertices[by], u1, v1, colors[bx / 2]); in onBitmapMeshOp() 489 ColorTextureVertex::set(vertex++, vertices[bx], vertices[by], u1, v1, colors[bx / 2]); in onBitmapMeshOp()
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D | OpenGLRenderer.cpp | 950 const float u1 = r->left * texX; in composeLayerRegion() local 956 TextureVertex::set(mesh++, r->left, r->top, u1, v1); in composeLayerRegion() 958 TextureVertex::set(mesh++, r->left, r->bottom, u1, v2); in composeLayerRegion() 1542 float u1 = float(x) / meshWidth; 1547 mapper.map(u1, v1, u2, v2); 1559 ColorTextureVertex::set(vertex++, vertices[ax], vertices[ay], u1, v2, colors[ax / 2]); 1560 ColorTextureVertex::set(vertex++, vertices[bx], vertices[by], u1, v1, colors[bx / 2]); 1563 ColorTextureVertex::set(vertex++, vertices[bx], vertices[by], u1, v1, colors[bx / 2]);
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D | OpenGLRenderer.h | 676 void resetDrawTextureTexCoords(float u1, float v1, float u2, float v2);
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/frameworks/av/media/libstagefright/codecs/m4v_h263/dec/src/ |
D | conceal.cpp | 147 uint8 *y1, *y2, *u1, *u2, *v1, *v2; in CopyVopMB() local 160 u1 = curr->uChan + chrstart; in CopyVopMB() 180 oscl_memcpy(u1, u2, B_SIZE); in CopyVopMB() 181 u1 += width_C; in CopyVopMB() 183 oscl_memcpy(u1, u2, B_SIZE); in CopyVopMB() 184 u1 += width_C; in CopyVopMB()
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/frameworks/av/media/libstagefright/codecs/on2/h264dec/omxdl/arm11/vc/m4p10/src/ |
D | armVCM4P10_DeblockingLuma_unsafe_s.s | 87 u1 RN 3 label 196 UHSUB8 u1, q_0, p_0 198 EOR u1, u1, m01 ,LSL #7 204 UHADD8 P1a, p_2, u1 212 UHADD8 Q1a, q_2, u1
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/frameworks/base/libs/hwui/font/ |
D | Font.cpp | 165 float u1 = glyph->mBitmapMinU; in drawCachedGlyph() local 170 mState->appendMeshQuad(nPenX, nPenY, u1, v2, in drawCachedGlyph() 173 nPenX, nPenY - height, u1, v1, glyph->mCacheTexture); in drawCachedGlyph() 194 float u1 = glyph->mBitmapMinU; in drawCachedGlyphTransformed() local 200 p[0].x(), p[0].y(), u1, v2, in drawCachedGlyphTransformed() 203 p[3].x(), p[3].y(), u1, v1, glyph->mCacheTexture); in drawCachedGlyphTransformed() 260 const float u1 = glyph->mBitmapMinU; in drawCachedGlyph() local 267 position->y() + destination[0].y(), u1, v2, in drawCachedGlyph() 273 position->y() + destination[3].y(), u1, v1, in drawCachedGlyph()
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D | CacheTexture.h | 161 inline void addQuad(float x1, float y1, float u1, float v1, in addQuad() argument 168 TextureVertex::set(mesh++, x1, y1, u1, v1); in addQuad()
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/frameworks/base/core/tests/coretests/src/android/content/pm/ |
D | RegisteredServicesCacheTest.java | 169 int u1 = 1; in testMigration() local 172 assertEquals(1, cache.getPersistentServicesSize(u1)); in testMigration() 174 assertNotEmptyFileCreated(cache, u1); in testMigration() 182 assertEquals(0, cache.getAllServicesSize(u1)); in testMigration() 186 assertEquals(0, cache.getPersistentServicesSize(u1)); in testMigration()
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/frameworks/base/libs/hwui/renderstate/ |
D | OffscreenBufferPool.cpp | 84 const float u1 = r->left * texX; in updateMeshFromRegion() local 89 TextureVertex::set(mesh++, r->left, r->top, u1, v1); in updateMeshFromRegion() 91 TextureVertex::set(mesh++, r->left, r->bottom, u1, v2); in updateMeshFromRegion()
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/frameworks/data-binding/compiler/src/test/java/android/databinding/tool/expr/ |
D | ExprModelTest.java | 367 IdentifierExpr u1 = lb.addVariable("u1", User.class.getCanonicalName(), null); in testPostConditionalDependencies() local 396 assertFlags(a, a, b, u1, u2, u1Name, u2Name); in testPostConditionalDependencies() 397 assertFlags(b, a, b, u1, u2, u1Name, u2Name, c, d, u1LastName, u2LastName, e); in testPostConditionalDependencies() 398 assertFlags(c, b, c, u1, d, u1LastName, u2LastName, e); in testPostConditionalDependencies() 399 assertFlags(abCmp, a, b, u1, u2, u1Name, u2Name); in testPostConditionalDependencies() 400 assertFlags(bcCmp, b, c, u1, d, u1LastName, u2LastName, e); in testPostConditionalDependencies() 405 Expr[] batch = {d, e, u1, u2, u1GetCondD, u2GetCondE, xxPlusU2getCondE, abTernary, in testPostConditionalDependencies() 409 assertExactMatch(firstRead, d, e, u1, u2); in testPostConditionalDependencies() 413 assertFlags(u1, bcTernary.getRequirementFlagIndex(true), in testPostConditionalDependencies() 421 assertFlags(abTernary, a, b, u1, u2, u1Name, u2Name); in testPostConditionalDependencies() [all …]
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/frameworks/rs/driver/ |
D | rsdGL.h | 90 float x1, float y1, float z1, float u1, float v1,
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D | rsdGL.cpp | 535 float x1, float y1, float z1, float u1, float v1, in rsdGLDrawQuadTexCoords() argument 541 const float tex[] = {u1,v1, u2,v2, u3,v3, u4,v4}; in rsdGLDrawQuadTexCoords()
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D | rsdRuntimeStubs.cpp | 792 static void SC_DrawQuadTexCoords(float x1, float y1, float z1, float u1, float v1, argument 814 const float tex[] = {u1,v1, u2,v2, u3,v3, u4,v4}; 974 void rsgDrawQuadTexCoords(float x1, float y1, float z1, float u1, float v1, argument 978 SC_DrawQuadTexCoords(x1, y1, z1, u1, v1,
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/frameworks/rs/ |
D | rsFont.cpp | 99 float u1 = glyph->mBitmapMinU; in drawCachedGlyph() local 107 state->appendMeshQuad(nPenX, nPenY, 0, u1, v2, in drawCachedGlyph() 110 nPenX, nPenY - height, 0, u1, v1); in drawCachedGlyph() 665 float u1, float v1, in appendMeshQuad() argument 689 (*currentPos++) = u1; in appendMeshQuad()
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D | rsFont.h | 247 float u1, float v1,
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/frameworks/rs/api/ |
D | rs_graphics.spec | 511 arg: float u1
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/frameworks/base/media/tests/contents/media_api/music/ |
D | test_amr_ietf.amr | 258 u1�~�@��<�
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