1 // Generated Code - DO NOT EDIT !!
2 // generated by 'emugen'
3
4
5 #include <vector>
6 #include <string.h>
7 #include "gl_opcodes.h"
8
9 #include "gl_enc.h"
10
11
12 #include <stdio.h>
13
14 namespace {
15
enc_unsupported()16 void enc_unsupported()
17 {
18 ALOGE("Function is unsupported\n");
19 }
20
glAlphaFunc_enc(void * self,GLenum func,GLclampf ref)21 void glAlphaFunc_enc(void *self , GLenum func, GLclampf ref)
22 {
23
24 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
25 IOStream *stream = ctx->m_stream;
26 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
27 bool useChecksum = checksumCalculator->getVersion() > 0;
28
29 unsigned char *ptr;
30 unsigned char *buf;
31 const size_t sizeWithoutChecksum = 8 + 4 + 4;
32 const size_t checksumSize = checksumCalculator->checksumByteSize();
33 const size_t totalSize = sizeWithoutChecksum + checksumSize;
34 buf = stream->alloc(totalSize);
35 ptr = buf;
36 int tmp = OP_glAlphaFunc;memcpy(ptr, &tmp, 4); ptr += 4;
37 memcpy(ptr, &totalSize, 4); ptr += 4;
38
39 memcpy(ptr, &func, 4); ptr += 4;
40 memcpy(ptr, &ref, 4); ptr += 4;
41
42 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
43 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
44
45 }
46
glClearColor_enc(void * self,GLclampf red,GLclampf green,GLclampf blue,GLclampf alpha)47 void glClearColor_enc(void *self , GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha)
48 {
49
50 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
51 IOStream *stream = ctx->m_stream;
52 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
53 bool useChecksum = checksumCalculator->getVersion() > 0;
54
55 unsigned char *ptr;
56 unsigned char *buf;
57 const size_t sizeWithoutChecksum = 8 + 4 + 4 + 4 + 4;
58 const size_t checksumSize = checksumCalculator->checksumByteSize();
59 const size_t totalSize = sizeWithoutChecksum + checksumSize;
60 buf = stream->alloc(totalSize);
61 ptr = buf;
62 int tmp = OP_glClearColor;memcpy(ptr, &tmp, 4); ptr += 4;
63 memcpy(ptr, &totalSize, 4); ptr += 4;
64
65 memcpy(ptr, &red, 4); ptr += 4;
66 memcpy(ptr, &green, 4); ptr += 4;
67 memcpy(ptr, &blue, 4); ptr += 4;
68 memcpy(ptr, &alpha, 4); ptr += 4;
69
70 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
71 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
72
73 }
74
glClearDepthf_enc(void * self,GLclampf depth)75 void glClearDepthf_enc(void *self , GLclampf depth)
76 {
77
78 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
79 IOStream *stream = ctx->m_stream;
80 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
81 bool useChecksum = checksumCalculator->getVersion() > 0;
82
83 unsigned char *ptr;
84 unsigned char *buf;
85 const size_t sizeWithoutChecksum = 8 + 4;
86 const size_t checksumSize = checksumCalculator->checksumByteSize();
87 const size_t totalSize = sizeWithoutChecksum + checksumSize;
88 buf = stream->alloc(totalSize);
89 ptr = buf;
90 int tmp = OP_glClearDepthf;memcpy(ptr, &tmp, 4); ptr += 4;
91 memcpy(ptr, &totalSize, 4); ptr += 4;
92
93 memcpy(ptr, &depth, 4); ptr += 4;
94
95 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
96 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
97
98 }
99
glClipPlanef_enc(void * self,GLenum plane,const GLfloat * equation)100 void glClipPlanef_enc(void *self , GLenum plane, const GLfloat* equation)
101 {
102
103 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
104 IOStream *stream = ctx->m_stream;
105 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
106 bool useChecksum = checksumCalculator->getVersion() > 0;
107
108 const unsigned int __size_equation = (4 * sizeof(float));
109 unsigned char *ptr;
110 unsigned char *buf;
111 const size_t sizeWithoutChecksum = 8 + 4 + __size_equation + 1*4;
112 const size_t checksumSize = checksumCalculator->checksumByteSize();
113 const size_t totalSize = sizeWithoutChecksum + checksumSize;
114 buf = stream->alloc(totalSize);
115 ptr = buf;
116 int tmp = OP_glClipPlanef;memcpy(ptr, &tmp, 4); ptr += 4;
117 memcpy(ptr, &totalSize, 4); ptr += 4;
118
119 memcpy(ptr, &plane, 4); ptr += 4;
120 *(unsigned int *)(ptr) = __size_equation; ptr += 4;
121 memcpy(ptr, equation, __size_equation);ptr += __size_equation;
122
123 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
124 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
125
126 }
127
glColor4f_enc(void * self,GLfloat red,GLfloat green,GLfloat blue,GLfloat alpha)128 void glColor4f_enc(void *self , GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha)
129 {
130
131 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
132 IOStream *stream = ctx->m_stream;
133 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
134 bool useChecksum = checksumCalculator->getVersion() > 0;
135
136 unsigned char *ptr;
137 unsigned char *buf;
138 const size_t sizeWithoutChecksum = 8 + 4 + 4 + 4 + 4;
139 const size_t checksumSize = checksumCalculator->checksumByteSize();
140 const size_t totalSize = sizeWithoutChecksum + checksumSize;
141 buf = stream->alloc(totalSize);
142 ptr = buf;
143 int tmp = OP_glColor4f;memcpy(ptr, &tmp, 4); ptr += 4;
144 memcpy(ptr, &totalSize, 4); ptr += 4;
145
146 memcpy(ptr, &red, 4); ptr += 4;
147 memcpy(ptr, &green, 4); ptr += 4;
148 memcpy(ptr, &blue, 4); ptr += 4;
149 memcpy(ptr, &alpha, 4); ptr += 4;
150
151 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
152 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
153
154 }
155
glDepthRangef_enc(void * self,GLclampf zNear,GLclampf zFar)156 void glDepthRangef_enc(void *self , GLclampf zNear, GLclampf zFar)
157 {
158
159 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
160 IOStream *stream = ctx->m_stream;
161 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
162 bool useChecksum = checksumCalculator->getVersion() > 0;
163
164 unsigned char *ptr;
165 unsigned char *buf;
166 const size_t sizeWithoutChecksum = 8 + 4 + 4;
167 const size_t checksumSize = checksumCalculator->checksumByteSize();
168 const size_t totalSize = sizeWithoutChecksum + checksumSize;
169 buf = stream->alloc(totalSize);
170 ptr = buf;
171 int tmp = OP_glDepthRangef;memcpy(ptr, &tmp, 4); ptr += 4;
172 memcpy(ptr, &totalSize, 4); ptr += 4;
173
174 memcpy(ptr, &zNear, 4); ptr += 4;
175 memcpy(ptr, &zFar, 4); ptr += 4;
176
177 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
178 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
179
180 }
181
glFogf_enc(void * self,GLenum pname,GLfloat param)182 void glFogf_enc(void *self , GLenum pname, GLfloat param)
183 {
184
185 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
186 IOStream *stream = ctx->m_stream;
187 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
188 bool useChecksum = checksumCalculator->getVersion() > 0;
189
190 unsigned char *ptr;
191 unsigned char *buf;
192 const size_t sizeWithoutChecksum = 8 + 4 + 4;
193 const size_t checksumSize = checksumCalculator->checksumByteSize();
194 const size_t totalSize = sizeWithoutChecksum + checksumSize;
195 buf = stream->alloc(totalSize);
196 ptr = buf;
197 int tmp = OP_glFogf;memcpy(ptr, &tmp, 4); ptr += 4;
198 memcpy(ptr, &totalSize, 4); ptr += 4;
199
200 memcpy(ptr, &pname, 4); ptr += 4;
201 memcpy(ptr, ¶m, 4); ptr += 4;
202
203 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
204 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
205
206 }
207
glFogfv_enc(void * self,GLenum pname,const GLfloat * params)208 void glFogfv_enc(void *self , GLenum pname, const GLfloat* params)
209 {
210
211 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
212 IOStream *stream = ctx->m_stream;
213 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
214 bool useChecksum = checksumCalculator->getVersion() > 0;
215
216 const unsigned int __size_params = (glUtilsParamSize(pname) * sizeof(GLfloat));
217 unsigned char *ptr;
218 unsigned char *buf;
219 const size_t sizeWithoutChecksum = 8 + 4 + __size_params + 1*4;
220 const size_t checksumSize = checksumCalculator->checksumByteSize();
221 const size_t totalSize = sizeWithoutChecksum + checksumSize;
222 buf = stream->alloc(totalSize);
223 ptr = buf;
224 int tmp = OP_glFogfv;memcpy(ptr, &tmp, 4); ptr += 4;
225 memcpy(ptr, &totalSize, 4); ptr += 4;
226
227 memcpy(ptr, &pname, 4); ptr += 4;
228 *(unsigned int *)(ptr) = __size_params; ptr += 4;
229 memcpy(ptr, params, __size_params);ptr += __size_params;
230
231 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
232 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
233
234 }
235
glFrustumf_enc(void * self,GLfloat left,GLfloat right,GLfloat bottom,GLfloat top,GLfloat zNear,GLfloat zFar)236 void glFrustumf_enc(void *self , GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar)
237 {
238
239 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
240 IOStream *stream = ctx->m_stream;
241 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
242 bool useChecksum = checksumCalculator->getVersion() > 0;
243
244 unsigned char *ptr;
245 unsigned char *buf;
246 const size_t sizeWithoutChecksum = 8 + 4 + 4 + 4 + 4 + 4 + 4;
247 const size_t checksumSize = checksumCalculator->checksumByteSize();
248 const size_t totalSize = sizeWithoutChecksum + checksumSize;
249 buf = stream->alloc(totalSize);
250 ptr = buf;
251 int tmp = OP_glFrustumf;memcpy(ptr, &tmp, 4); ptr += 4;
252 memcpy(ptr, &totalSize, 4); ptr += 4;
253
254 memcpy(ptr, &left, 4); ptr += 4;
255 memcpy(ptr, &right, 4); ptr += 4;
256 memcpy(ptr, &bottom, 4); ptr += 4;
257 memcpy(ptr, &top, 4); ptr += 4;
258 memcpy(ptr, &zNear, 4); ptr += 4;
259 memcpy(ptr, &zFar, 4); ptr += 4;
260
261 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
262 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
263
264 }
265
glGetClipPlanef_enc(void * self,GLenum pname,GLfloat * eqn)266 void glGetClipPlanef_enc(void *self , GLenum pname, GLfloat* eqn)
267 {
268
269 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
270 IOStream *stream = ctx->m_stream;
271 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
272 bool useChecksum = checksumCalculator->getVersion() > 0;
273
274 const unsigned int __size_eqn = (4 * sizeof(GLfloat));
275 unsigned char *ptr;
276 unsigned char *buf;
277 const size_t sizeWithoutChecksum = 8 + 4 + __size_eqn + 1*4;
278 const size_t checksumSize = checksumCalculator->checksumByteSize();
279 const size_t totalSize = sizeWithoutChecksum + checksumSize;
280 buf = stream->alloc(totalSize);
281 ptr = buf;
282 int tmp = OP_glGetClipPlanef;memcpy(ptr, &tmp, 4); ptr += 4;
283 memcpy(ptr, &totalSize, 4); ptr += 4;
284
285 memcpy(ptr, &pname, 4); ptr += 4;
286 *(unsigned int *)(ptr) = __size_eqn; ptr += 4;
287
288 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
289 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
290
291 stream->readback(eqn, __size_eqn);
292 if (useChecksum) checksumCalculator->addBuffer(eqn, __size_eqn);
293 if (useChecksum) {
294 unsigned char *checksumBufPtr = NULL;
295 std::vector<unsigned char> checksumBuf(checksumSize);
296 if (checksumSize > 0) checksumBufPtr = &checksumBuf[0];
297 stream->readback(checksumBufPtr, checksumSize);
298 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) {
299 ALOGE("glGetClipPlanef: GL communication error, please report this issue to b.android.com.\n");
300 abort();
301 }
302 }
303 }
304
glGetFloatv_enc(void * self,GLenum pname,GLfloat * params)305 void glGetFloatv_enc(void *self , GLenum pname, GLfloat* params)
306 {
307
308 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
309 IOStream *stream = ctx->m_stream;
310 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
311 bool useChecksum = checksumCalculator->getVersion() > 0;
312
313 const unsigned int __size_params = (glUtilsParamSize(pname) * sizeof(GLfloat));
314 unsigned char *ptr;
315 unsigned char *buf;
316 const size_t sizeWithoutChecksum = 8 + 4 + __size_params + 1*4;
317 const size_t checksumSize = checksumCalculator->checksumByteSize();
318 const size_t totalSize = sizeWithoutChecksum + checksumSize;
319 buf = stream->alloc(totalSize);
320 ptr = buf;
321 int tmp = OP_glGetFloatv;memcpy(ptr, &tmp, 4); ptr += 4;
322 memcpy(ptr, &totalSize, 4); ptr += 4;
323
324 memcpy(ptr, &pname, 4); ptr += 4;
325 *(unsigned int *)(ptr) = __size_params; ptr += 4;
326
327 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
328 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
329
330 stream->readback(params, __size_params);
331 if (useChecksum) checksumCalculator->addBuffer(params, __size_params);
332 if (useChecksum) {
333 unsigned char *checksumBufPtr = NULL;
334 std::vector<unsigned char> checksumBuf(checksumSize);
335 if (checksumSize > 0) checksumBufPtr = &checksumBuf[0];
336 stream->readback(checksumBufPtr, checksumSize);
337 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) {
338 ALOGE("glGetFloatv: GL communication error, please report this issue to b.android.com.\n");
339 abort();
340 }
341 }
342 }
343
glGetLightfv_enc(void * self,GLenum light,GLenum pname,GLfloat * params)344 void glGetLightfv_enc(void *self , GLenum light, GLenum pname, GLfloat* params)
345 {
346
347 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
348 IOStream *stream = ctx->m_stream;
349 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
350 bool useChecksum = checksumCalculator->getVersion() > 0;
351
352 const unsigned int __size_params = (glUtilsParamSize(pname) * sizeof(GLfloat));
353 unsigned char *ptr;
354 unsigned char *buf;
355 const size_t sizeWithoutChecksum = 8 + 4 + 4 + __size_params + 1*4;
356 const size_t checksumSize = checksumCalculator->checksumByteSize();
357 const size_t totalSize = sizeWithoutChecksum + checksumSize;
358 buf = stream->alloc(totalSize);
359 ptr = buf;
360 int tmp = OP_glGetLightfv;memcpy(ptr, &tmp, 4); ptr += 4;
361 memcpy(ptr, &totalSize, 4); ptr += 4;
362
363 memcpy(ptr, &light, 4); ptr += 4;
364 memcpy(ptr, &pname, 4); ptr += 4;
365 *(unsigned int *)(ptr) = __size_params; ptr += 4;
366
367 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
368 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
369
370 stream->readback(params, __size_params);
371 if (useChecksum) checksumCalculator->addBuffer(params, __size_params);
372 if (useChecksum) {
373 unsigned char *checksumBufPtr = NULL;
374 std::vector<unsigned char> checksumBuf(checksumSize);
375 if (checksumSize > 0) checksumBufPtr = &checksumBuf[0];
376 stream->readback(checksumBufPtr, checksumSize);
377 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) {
378 ALOGE("glGetLightfv: GL communication error, please report this issue to b.android.com.\n");
379 abort();
380 }
381 }
382 }
383
glGetMaterialfv_enc(void * self,GLenum face,GLenum pname,GLfloat * params)384 void glGetMaterialfv_enc(void *self , GLenum face, GLenum pname, GLfloat* params)
385 {
386
387 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
388 IOStream *stream = ctx->m_stream;
389 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
390 bool useChecksum = checksumCalculator->getVersion() > 0;
391
392 const unsigned int __size_params = (glUtilsParamSize(pname) * sizeof(GLfloat));
393 unsigned char *ptr;
394 unsigned char *buf;
395 const size_t sizeWithoutChecksum = 8 + 4 + 4 + __size_params + 1*4;
396 const size_t checksumSize = checksumCalculator->checksumByteSize();
397 const size_t totalSize = sizeWithoutChecksum + checksumSize;
398 buf = stream->alloc(totalSize);
399 ptr = buf;
400 int tmp = OP_glGetMaterialfv;memcpy(ptr, &tmp, 4); ptr += 4;
401 memcpy(ptr, &totalSize, 4); ptr += 4;
402
403 memcpy(ptr, &face, 4); ptr += 4;
404 memcpy(ptr, &pname, 4); ptr += 4;
405 *(unsigned int *)(ptr) = __size_params; ptr += 4;
406
407 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
408 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
409
410 stream->readback(params, __size_params);
411 if (useChecksum) checksumCalculator->addBuffer(params, __size_params);
412 if (useChecksum) {
413 unsigned char *checksumBufPtr = NULL;
414 std::vector<unsigned char> checksumBuf(checksumSize);
415 if (checksumSize > 0) checksumBufPtr = &checksumBuf[0];
416 stream->readback(checksumBufPtr, checksumSize);
417 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) {
418 ALOGE("glGetMaterialfv: GL communication error, please report this issue to b.android.com.\n");
419 abort();
420 }
421 }
422 }
423
glGetTexEnvfv_enc(void * self,GLenum env,GLenum pname,GLfloat * params)424 void glGetTexEnvfv_enc(void *self , GLenum env, GLenum pname, GLfloat* params)
425 {
426
427 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
428 IOStream *stream = ctx->m_stream;
429 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
430 bool useChecksum = checksumCalculator->getVersion() > 0;
431
432 const unsigned int __size_params = (glUtilsParamSize(pname) * sizeof(GLfloat));
433 unsigned char *ptr;
434 unsigned char *buf;
435 const size_t sizeWithoutChecksum = 8 + 4 + 4 + __size_params + 1*4;
436 const size_t checksumSize = checksumCalculator->checksumByteSize();
437 const size_t totalSize = sizeWithoutChecksum + checksumSize;
438 buf = stream->alloc(totalSize);
439 ptr = buf;
440 int tmp = OP_glGetTexEnvfv;memcpy(ptr, &tmp, 4); ptr += 4;
441 memcpy(ptr, &totalSize, 4); ptr += 4;
442
443 memcpy(ptr, &env, 4); ptr += 4;
444 memcpy(ptr, &pname, 4); ptr += 4;
445 *(unsigned int *)(ptr) = __size_params; ptr += 4;
446
447 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
448 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
449
450 stream->readback(params, __size_params);
451 if (useChecksum) checksumCalculator->addBuffer(params, __size_params);
452 if (useChecksum) {
453 unsigned char *checksumBufPtr = NULL;
454 std::vector<unsigned char> checksumBuf(checksumSize);
455 if (checksumSize > 0) checksumBufPtr = &checksumBuf[0];
456 stream->readback(checksumBufPtr, checksumSize);
457 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) {
458 ALOGE("glGetTexEnvfv: GL communication error, please report this issue to b.android.com.\n");
459 abort();
460 }
461 }
462 }
463
glGetTexParameterfv_enc(void * self,GLenum target,GLenum pname,GLfloat * params)464 void glGetTexParameterfv_enc(void *self , GLenum target, GLenum pname, GLfloat* params)
465 {
466
467 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
468 IOStream *stream = ctx->m_stream;
469 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
470 bool useChecksum = checksumCalculator->getVersion() > 0;
471
472 const unsigned int __size_params = (glUtilsParamSize(pname) * sizeof(GLfloat));
473 unsigned char *ptr;
474 unsigned char *buf;
475 const size_t sizeWithoutChecksum = 8 + 4 + 4 + __size_params + 1*4;
476 const size_t checksumSize = checksumCalculator->checksumByteSize();
477 const size_t totalSize = sizeWithoutChecksum + checksumSize;
478 buf = stream->alloc(totalSize);
479 ptr = buf;
480 int tmp = OP_glGetTexParameterfv;memcpy(ptr, &tmp, 4); ptr += 4;
481 memcpy(ptr, &totalSize, 4); ptr += 4;
482
483 memcpy(ptr, &target, 4); ptr += 4;
484 memcpy(ptr, &pname, 4); ptr += 4;
485 *(unsigned int *)(ptr) = __size_params; ptr += 4;
486
487 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
488 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
489
490 stream->readback(params, __size_params);
491 if (useChecksum) checksumCalculator->addBuffer(params, __size_params);
492 if (useChecksum) {
493 unsigned char *checksumBufPtr = NULL;
494 std::vector<unsigned char> checksumBuf(checksumSize);
495 if (checksumSize > 0) checksumBufPtr = &checksumBuf[0];
496 stream->readback(checksumBufPtr, checksumSize);
497 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) {
498 ALOGE("glGetTexParameterfv: GL communication error, please report this issue to b.android.com.\n");
499 abort();
500 }
501 }
502 }
503
glLightModelf_enc(void * self,GLenum pname,GLfloat param)504 void glLightModelf_enc(void *self , GLenum pname, GLfloat param)
505 {
506
507 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
508 IOStream *stream = ctx->m_stream;
509 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
510 bool useChecksum = checksumCalculator->getVersion() > 0;
511
512 unsigned char *ptr;
513 unsigned char *buf;
514 const size_t sizeWithoutChecksum = 8 + 4 + 4;
515 const size_t checksumSize = checksumCalculator->checksumByteSize();
516 const size_t totalSize = sizeWithoutChecksum + checksumSize;
517 buf = stream->alloc(totalSize);
518 ptr = buf;
519 int tmp = OP_glLightModelf;memcpy(ptr, &tmp, 4); ptr += 4;
520 memcpy(ptr, &totalSize, 4); ptr += 4;
521
522 memcpy(ptr, &pname, 4); ptr += 4;
523 memcpy(ptr, ¶m, 4); ptr += 4;
524
525 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
526 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
527
528 }
529
glLightModelfv_enc(void * self,GLenum pname,const GLfloat * params)530 void glLightModelfv_enc(void *self , GLenum pname, const GLfloat* params)
531 {
532
533 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
534 IOStream *stream = ctx->m_stream;
535 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
536 bool useChecksum = checksumCalculator->getVersion() > 0;
537
538 const unsigned int __size_params = (glUtilsParamSize(pname) * sizeof(GLfloat));
539 unsigned char *ptr;
540 unsigned char *buf;
541 const size_t sizeWithoutChecksum = 8 + 4 + __size_params + 1*4;
542 const size_t checksumSize = checksumCalculator->checksumByteSize();
543 const size_t totalSize = sizeWithoutChecksum + checksumSize;
544 buf = stream->alloc(totalSize);
545 ptr = buf;
546 int tmp = OP_glLightModelfv;memcpy(ptr, &tmp, 4); ptr += 4;
547 memcpy(ptr, &totalSize, 4); ptr += 4;
548
549 memcpy(ptr, &pname, 4); ptr += 4;
550 *(unsigned int *)(ptr) = __size_params; ptr += 4;
551 memcpy(ptr, params, __size_params);ptr += __size_params;
552
553 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
554 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
555
556 }
557
glLightf_enc(void * self,GLenum light,GLenum pname,GLfloat param)558 void glLightf_enc(void *self , GLenum light, GLenum pname, GLfloat param)
559 {
560
561 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
562 IOStream *stream = ctx->m_stream;
563 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
564 bool useChecksum = checksumCalculator->getVersion() > 0;
565
566 unsigned char *ptr;
567 unsigned char *buf;
568 const size_t sizeWithoutChecksum = 8 + 4 + 4 + 4;
569 const size_t checksumSize = checksumCalculator->checksumByteSize();
570 const size_t totalSize = sizeWithoutChecksum + checksumSize;
571 buf = stream->alloc(totalSize);
572 ptr = buf;
573 int tmp = OP_glLightf;memcpy(ptr, &tmp, 4); ptr += 4;
574 memcpy(ptr, &totalSize, 4); ptr += 4;
575
576 memcpy(ptr, &light, 4); ptr += 4;
577 memcpy(ptr, &pname, 4); ptr += 4;
578 memcpy(ptr, ¶m, 4); ptr += 4;
579
580 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
581 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
582
583 }
584
glLightfv_enc(void * self,GLenum light,GLenum pname,const GLfloat * params)585 void glLightfv_enc(void *self , GLenum light, GLenum pname, const GLfloat* params)
586 {
587
588 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
589 IOStream *stream = ctx->m_stream;
590 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
591 bool useChecksum = checksumCalculator->getVersion() > 0;
592
593 const unsigned int __size_params = (glUtilsParamSize(pname) * sizeof(GLfloat));
594 unsigned char *ptr;
595 unsigned char *buf;
596 const size_t sizeWithoutChecksum = 8 + 4 + 4 + __size_params + 1*4;
597 const size_t checksumSize = checksumCalculator->checksumByteSize();
598 const size_t totalSize = sizeWithoutChecksum + checksumSize;
599 buf = stream->alloc(totalSize);
600 ptr = buf;
601 int tmp = OP_glLightfv;memcpy(ptr, &tmp, 4); ptr += 4;
602 memcpy(ptr, &totalSize, 4); ptr += 4;
603
604 memcpy(ptr, &light, 4); ptr += 4;
605 memcpy(ptr, &pname, 4); ptr += 4;
606 *(unsigned int *)(ptr) = __size_params; ptr += 4;
607 memcpy(ptr, params, __size_params);ptr += __size_params;
608
609 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
610 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
611
612 }
613
glLineWidth_enc(void * self,GLfloat width)614 void glLineWidth_enc(void *self , GLfloat width)
615 {
616
617 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
618 IOStream *stream = ctx->m_stream;
619 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
620 bool useChecksum = checksumCalculator->getVersion() > 0;
621
622 unsigned char *ptr;
623 unsigned char *buf;
624 const size_t sizeWithoutChecksum = 8 + 4;
625 const size_t checksumSize = checksumCalculator->checksumByteSize();
626 const size_t totalSize = sizeWithoutChecksum + checksumSize;
627 buf = stream->alloc(totalSize);
628 ptr = buf;
629 int tmp = OP_glLineWidth;memcpy(ptr, &tmp, 4); ptr += 4;
630 memcpy(ptr, &totalSize, 4); ptr += 4;
631
632 memcpy(ptr, &width, 4); ptr += 4;
633
634 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
635 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
636
637 }
638
glLoadMatrixf_enc(void * self,const GLfloat * m)639 void glLoadMatrixf_enc(void *self , const GLfloat* m)
640 {
641
642 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
643 IOStream *stream = ctx->m_stream;
644 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
645 bool useChecksum = checksumCalculator->getVersion() > 0;
646
647 const unsigned int __size_m = (16 * sizeof(GLfloat));
648 unsigned char *ptr;
649 unsigned char *buf;
650 const size_t sizeWithoutChecksum = 8 + __size_m + 1*4;
651 const size_t checksumSize = checksumCalculator->checksumByteSize();
652 const size_t totalSize = sizeWithoutChecksum + checksumSize;
653 buf = stream->alloc(totalSize);
654 ptr = buf;
655 int tmp = OP_glLoadMatrixf;memcpy(ptr, &tmp, 4); ptr += 4;
656 memcpy(ptr, &totalSize, 4); ptr += 4;
657
658 *(unsigned int *)(ptr) = __size_m; ptr += 4;
659 memcpy(ptr, m, __size_m);ptr += __size_m;
660
661 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
662 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
663
664 }
665
glMaterialf_enc(void * self,GLenum face,GLenum pname,GLfloat param)666 void glMaterialf_enc(void *self , GLenum face, GLenum pname, GLfloat param)
667 {
668
669 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
670 IOStream *stream = ctx->m_stream;
671 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
672 bool useChecksum = checksumCalculator->getVersion() > 0;
673
674 unsigned char *ptr;
675 unsigned char *buf;
676 const size_t sizeWithoutChecksum = 8 + 4 + 4 + 4;
677 const size_t checksumSize = checksumCalculator->checksumByteSize();
678 const size_t totalSize = sizeWithoutChecksum + checksumSize;
679 buf = stream->alloc(totalSize);
680 ptr = buf;
681 int tmp = OP_glMaterialf;memcpy(ptr, &tmp, 4); ptr += 4;
682 memcpy(ptr, &totalSize, 4); ptr += 4;
683
684 memcpy(ptr, &face, 4); ptr += 4;
685 memcpy(ptr, &pname, 4); ptr += 4;
686 memcpy(ptr, ¶m, 4); ptr += 4;
687
688 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
689 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
690
691 }
692
glMaterialfv_enc(void * self,GLenum face,GLenum pname,const GLfloat * params)693 void glMaterialfv_enc(void *self , GLenum face, GLenum pname, const GLfloat* params)
694 {
695
696 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
697 IOStream *stream = ctx->m_stream;
698 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
699 bool useChecksum = checksumCalculator->getVersion() > 0;
700
701 const unsigned int __size_params = (glUtilsParamSize(pname) * sizeof(GLfloat));
702 unsigned char *ptr;
703 unsigned char *buf;
704 const size_t sizeWithoutChecksum = 8 + 4 + 4 + __size_params + 1*4;
705 const size_t checksumSize = checksumCalculator->checksumByteSize();
706 const size_t totalSize = sizeWithoutChecksum + checksumSize;
707 buf = stream->alloc(totalSize);
708 ptr = buf;
709 int tmp = OP_glMaterialfv;memcpy(ptr, &tmp, 4); ptr += 4;
710 memcpy(ptr, &totalSize, 4); ptr += 4;
711
712 memcpy(ptr, &face, 4); ptr += 4;
713 memcpy(ptr, &pname, 4); ptr += 4;
714 *(unsigned int *)(ptr) = __size_params; ptr += 4;
715 memcpy(ptr, params, __size_params);ptr += __size_params;
716
717 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
718 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
719
720 }
721
glMultMatrixf_enc(void * self,const GLfloat * m)722 void glMultMatrixf_enc(void *self , const GLfloat* m)
723 {
724
725 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
726 IOStream *stream = ctx->m_stream;
727 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
728 bool useChecksum = checksumCalculator->getVersion() > 0;
729
730 const unsigned int __size_m = (16 * sizeof(GLfloat));
731 unsigned char *ptr;
732 unsigned char *buf;
733 const size_t sizeWithoutChecksum = 8 + __size_m + 1*4;
734 const size_t checksumSize = checksumCalculator->checksumByteSize();
735 const size_t totalSize = sizeWithoutChecksum + checksumSize;
736 buf = stream->alloc(totalSize);
737 ptr = buf;
738 int tmp = OP_glMultMatrixf;memcpy(ptr, &tmp, 4); ptr += 4;
739 memcpy(ptr, &totalSize, 4); ptr += 4;
740
741 *(unsigned int *)(ptr) = __size_m; ptr += 4;
742 memcpy(ptr, m, __size_m);ptr += __size_m;
743
744 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
745 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
746
747 }
748
glMultiTexCoord4f_enc(void * self,GLenum target,GLfloat s,GLfloat t,GLfloat r,GLfloat q)749 void glMultiTexCoord4f_enc(void *self , GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q)
750 {
751
752 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
753 IOStream *stream = ctx->m_stream;
754 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
755 bool useChecksum = checksumCalculator->getVersion() > 0;
756
757 unsigned char *ptr;
758 unsigned char *buf;
759 const size_t sizeWithoutChecksum = 8 + 4 + 4 + 4 + 4 + 4;
760 const size_t checksumSize = checksumCalculator->checksumByteSize();
761 const size_t totalSize = sizeWithoutChecksum + checksumSize;
762 buf = stream->alloc(totalSize);
763 ptr = buf;
764 int tmp = OP_glMultiTexCoord4f;memcpy(ptr, &tmp, 4); ptr += 4;
765 memcpy(ptr, &totalSize, 4); ptr += 4;
766
767 memcpy(ptr, &target, 4); ptr += 4;
768 memcpy(ptr, &s, 4); ptr += 4;
769 memcpy(ptr, &t, 4); ptr += 4;
770 memcpy(ptr, &r, 4); ptr += 4;
771 memcpy(ptr, &q, 4); ptr += 4;
772
773 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
774 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
775
776 }
777
glNormal3f_enc(void * self,GLfloat nx,GLfloat ny,GLfloat nz)778 void glNormal3f_enc(void *self , GLfloat nx, GLfloat ny, GLfloat nz)
779 {
780
781 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
782 IOStream *stream = ctx->m_stream;
783 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
784 bool useChecksum = checksumCalculator->getVersion() > 0;
785
786 unsigned char *ptr;
787 unsigned char *buf;
788 const size_t sizeWithoutChecksum = 8 + 4 + 4 + 4;
789 const size_t checksumSize = checksumCalculator->checksumByteSize();
790 const size_t totalSize = sizeWithoutChecksum + checksumSize;
791 buf = stream->alloc(totalSize);
792 ptr = buf;
793 int tmp = OP_glNormal3f;memcpy(ptr, &tmp, 4); ptr += 4;
794 memcpy(ptr, &totalSize, 4); ptr += 4;
795
796 memcpy(ptr, &nx, 4); ptr += 4;
797 memcpy(ptr, &ny, 4); ptr += 4;
798 memcpy(ptr, &nz, 4); ptr += 4;
799
800 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
801 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
802
803 }
804
glOrthof_enc(void * self,GLfloat left,GLfloat right,GLfloat bottom,GLfloat top,GLfloat zNear,GLfloat zFar)805 void glOrthof_enc(void *self , GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar)
806 {
807
808 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
809 IOStream *stream = ctx->m_stream;
810 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
811 bool useChecksum = checksumCalculator->getVersion() > 0;
812
813 unsigned char *ptr;
814 unsigned char *buf;
815 const size_t sizeWithoutChecksum = 8 + 4 + 4 + 4 + 4 + 4 + 4;
816 const size_t checksumSize = checksumCalculator->checksumByteSize();
817 const size_t totalSize = sizeWithoutChecksum + checksumSize;
818 buf = stream->alloc(totalSize);
819 ptr = buf;
820 int tmp = OP_glOrthof;memcpy(ptr, &tmp, 4); ptr += 4;
821 memcpy(ptr, &totalSize, 4); ptr += 4;
822
823 memcpy(ptr, &left, 4); ptr += 4;
824 memcpy(ptr, &right, 4); ptr += 4;
825 memcpy(ptr, &bottom, 4); ptr += 4;
826 memcpy(ptr, &top, 4); ptr += 4;
827 memcpy(ptr, &zNear, 4); ptr += 4;
828 memcpy(ptr, &zFar, 4); ptr += 4;
829
830 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
831 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
832
833 }
834
glPointParameterf_enc(void * self,GLenum pname,GLfloat param)835 void glPointParameterf_enc(void *self , GLenum pname, GLfloat param)
836 {
837
838 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
839 IOStream *stream = ctx->m_stream;
840 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
841 bool useChecksum = checksumCalculator->getVersion() > 0;
842
843 unsigned char *ptr;
844 unsigned char *buf;
845 const size_t sizeWithoutChecksum = 8 + 4 + 4;
846 const size_t checksumSize = checksumCalculator->checksumByteSize();
847 const size_t totalSize = sizeWithoutChecksum + checksumSize;
848 buf = stream->alloc(totalSize);
849 ptr = buf;
850 int tmp = OP_glPointParameterf;memcpy(ptr, &tmp, 4); ptr += 4;
851 memcpy(ptr, &totalSize, 4); ptr += 4;
852
853 memcpy(ptr, &pname, 4); ptr += 4;
854 memcpy(ptr, ¶m, 4); ptr += 4;
855
856 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
857 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
858
859 }
860
glPointParameterfv_enc(void * self,GLenum pname,const GLfloat * params)861 void glPointParameterfv_enc(void *self , GLenum pname, const GLfloat* params)
862 {
863
864 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
865 IOStream *stream = ctx->m_stream;
866 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
867 bool useChecksum = checksumCalculator->getVersion() > 0;
868
869 const unsigned int __size_params = (glUtilsParamSize(pname) * sizeof(GLfloat));
870 unsigned char *ptr;
871 unsigned char *buf;
872 const size_t sizeWithoutChecksum = 8 + 4 + __size_params + 1*4;
873 const size_t checksumSize = checksumCalculator->checksumByteSize();
874 const size_t totalSize = sizeWithoutChecksum + checksumSize;
875 buf = stream->alloc(totalSize);
876 ptr = buf;
877 int tmp = OP_glPointParameterfv;memcpy(ptr, &tmp, 4); ptr += 4;
878 memcpy(ptr, &totalSize, 4); ptr += 4;
879
880 memcpy(ptr, &pname, 4); ptr += 4;
881 *(unsigned int *)(ptr) = __size_params; ptr += 4;
882 memcpy(ptr, params, __size_params);ptr += __size_params;
883
884 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
885 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
886
887 }
888
glPointSize_enc(void * self,GLfloat size)889 void glPointSize_enc(void *self , GLfloat size)
890 {
891
892 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
893 IOStream *stream = ctx->m_stream;
894 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
895 bool useChecksum = checksumCalculator->getVersion() > 0;
896
897 unsigned char *ptr;
898 unsigned char *buf;
899 const size_t sizeWithoutChecksum = 8 + 4;
900 const size_t checksumSize = checksumCalculator->checksumByteSize();
901 const size_t totalSize = sizeWithoutChecksum + checksumSize;
902 buf = stream->alloc(totalSize);
903 ptr = buf;
904 int tmp = OP_glPointSize;memcpy(ptr, &tmp, 4); ptr += 4;
905 memcpy(ptr, &totalSize, 4); ptr += 4;
906
907 memcpy(ptr, &size, 4); ptr += 4;
908
909 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
910 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
911
912 }
913
glPolygonOffset_enc(void * self,GLfloat factor,GLfloat units)914 void glPolygonOffset_enc(void *self , GLfloat factor, GLfloat units)
915 {
916
917 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
918 IOStream *stream = ctx->m_stream;
919 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
920 bool useChecksum = checksumCalculator->getVersion() > 0;
921
922 unsigned char *ptr;
923 unsigned char *buf;
924 const size_t sizeWithoutChecksum = 8 + 4 + 4;
925 const size_t checksumSize = checksumCalculator->checksumByteSize();
926 const size_t totalSize = sizeWithoutChecksum + checksumSize;
927 buf = stream->alloc(totalSize);
928 ptr = buf;
929 int tmp = OP_glPolygonOffset;memcpy(ptr, &tmp, 4); ptr += 4;
930 memcpy(ptr, &totalSize, 4); ptr += 4;
931
932 memcpy(ptr, &factor, 4); ptr += 4;
933 memcpy(ptr, &units, 4); ptr += 4;
934
935 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
936 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
937
938 }
939
glRotatef_enc(void * self,GLfloat angle,GLfloat x,GLfloat y,GLfloat z)940 void glRotatef_enc(void *self , GLfloat angle, GLfloat x, GLfloat y, GLfloat z)
941 {
942
943 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
944 IOStream *stream = ctx->m_stream;
945 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
946 bool useChecksum = checksumCalculator->getVersion() > 0;
947
948 unsigned char *ptr;
949 unsigned char *buf;
950 const size_t sizeWithoutChecksum = 8 + 4 + 4 + 4 + 4;
951 const size_t checksumSize = checksumCalculator->checksumByteSize();
952 const size_t totalSize = sizeWithoutChecksum + checksumSize;
953 buf = stream->alloc(totalSize);
954 ptr = buf;
955 int tmp = OP_glRotatef;memcpy(ptr, &tmp, 4); ptr += 4;
956 memcpy(ptr, &totalSize, 4); ptr += 4;
957
958 memcpy(ptr, &angle, 4); ptr += 4;
959 memcpy(ptr, &x, 4); ptr += 4;
960 memcpy(ptr, &y, 4); ptr += 4;
961 memcpy(ptr, &z, 4); ptr += 4;
962
963 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
964 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
965
966 }
967
glScalef_enc(void * self,GLfloat x,GLfloat y,GLfloat z)968 void glScalef_enc(void *self , GLfloat x, GLfloat y, GLfloat z)
969 {
970
971 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
972 IOStream *stream = ctx->m_stream;
973 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
974 bool useChecksum = checksumCalculator->getVersion() > 0;
975
976 unsigned char *ptr;
977 unsigned char *buf;
978 const size_t sizeWithoutChecksum = 8 + 4 + 4 + 4;
979 const size_t checksumSize = checksumCalculator->checksumByteSize();
980 const size_t totalSize = sizeWithoutChecksum + checksumSize;
981 buf = stream->alloc(totalSize);
982 ptr = buf;
983 int tmp = OP_glScalef;memcpy(ptr, &tmp, 4); ptr += 4;
984 memcpy(ptr, &totalSize, 4); ptr += 4;
985
986 memcpy(ptr, &x, 4); ptr += 4;
987 memcpy(ptr, &y, 4); ptr += 4;
988 memcpy(ptr, &z, 4); ptr += 4;
989
990 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
991 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
992
993 }
994
glTexEnvf_enc(void * self,GLenum target,GLenum pname,GLfloat param)995 void glTexEnvf_enc(void *self , GLenum target, GLenum pname, GLfloat param)
996 {
997
998 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
999 IOStream *stream = ctx->m_stream;
1000 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
1001 bool useChecksum = checksumCalculator->getVersion() > 0;
1002
1003 unsigned char *ptr;
1004 unsigned char *buf;
1005 const size_t sizeWithoutChecksum = 8 + 4 + 4 + 4;
1006 const size_t checksumSize = checksumCalculator->checksumByteSize();
1007 const size_t totalSize = sizeWithoutChecksum + checksumSize;
1008 buf = stream->alloc(totalSize);
1009 ptr = buf;
1010 int tmp = OP_glTexEnvf;memcpy(ptr, &tmp, 4); ptr += 4;
1011 memcpy(ptr, &totalSize, 4); ptr += 4;
1012
1013 memcpy(ptr, &target, 4); ptr += 4;
1014 memcpy(ptr, &pname, 4); ptr += 4;
1015 memcpy(ptr, ¶m, 4); ptr += 4;
1016
1017 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
1018 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
1019
1020 }
1021
glTexEnvfv_enc(void * self,GLenum target,GLenum pname,const GLfloat * params)1022 void glTexEnvfv_enc(void *self , GLenum target, GLenum pname, const GLfloat* params)
1023 {
1024
1025 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
1026 IOStream *stream = ctx->m_stream;
1027 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
1028 bool useChecksum = checksumCalculator->getVersion() > 0;
1029
1030 const unsigned int __size_params = (glUtilsParamSize(pname) * sizeof(GLfloat));
1031 unsigned char *ptr;
1032 unsigned char *buf;
1033 const size_t sizeWithoutChecksum = 8 + 4 + 4 + __size_params + 1*4;
1034 const size_t checksumSize = checksumCalculator->checksumByteSize();
1035 const size_t totalSize = sizeWithoutChecksum + checksumSize;
1036 buf = stream->alloc(totalSize);
1037 ptr = buf;
1038 int tmp = OP_glTexEnvfv;memcpy(ptr, &tmp, 4); ptr += 4;
1039 memcpy(ptr, &totalSize, 4); ptr += 4;
1040
1041 memcpy(ptr, &target, 4); ptr += 4;
1042 memcpy(ptr, &pname, 4); ptr += 4;
1043 *(unsigned int *)(ptr) = __size_params; ptr += 4;
1044 memcpy(ptr, params, __size_params);ptr += __size_params;
1045
1046 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
1047 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
1048
1049 }
1050
glTexParameterf_enc(void * self,GLenum target,GLenum pname,GLfloat param)1051 void glTexParameterf_enc(void *self , GLenum target, GLenum pname, GLfloat param)
1052 {
1053
1054 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
1055 IOStream *stream = ctx->m_stream;
1056 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
1057 bool useChecksum = checksumCalculator->getVersion() > 0;
1058
1059 unsigned char *ptr;
1060 unsigned char *buf;
1061 const size_t sizeWithoutChecksum = 8 + 4 + 4 + 4;
1062 const size_t checksumSize = checksumCalculator->checksumByteSize();
1063 const size_t totalSize = sizeWithoutChecksum + checksumSize;
1064 buf = stream->alloc(totalSize);
1065 ptr = buf;
1066 int tmp = OP_glTexParameterf;memcpy(ptr, &tmp, 4); ptr += 4;
1067 memcpy(ptr, &totalSize, 4); ptr += 4;
1068
1069 memcpy(ptr, &target, 4); ptr += 4;
1070 memcpy(ptr, &pname, 4); ptr += 4;
1071 memcpy(ptr, ¶m, 4); ptr += 4;
1072
1073 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
1074 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
1075
1076 }
1077
glTexParameterfv_enc(void * self,GLenum target,GLenum pname,const GLfloat * params)1078 void glTexParameterfv_enc(void *self , GLenum target, GLenum pname, const GLfloat* params)
1079 {
1080
1081 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
1082 IOStream *stream = ctx->m_stream;
1083 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
1084 bool useChecksum = checksumCalculator->getVersion() > 0;
1085
1086 const unsigned int __size_params = (glUtilsParamSize(pname) * sizeof(GLfloat));
1087 unsigned char *ptr;
1088 unsigned char *buf;
1089 const size_t sizeWithoutChecksum = 8 + 4 + 4 + __size_params + 1*4;
1090 const size_t checksumSize = checksumCalculator->checksumByteSize();
1091 const size_t totalSize = sizeWithoutChecksum + checksumSize;
1092 buf = stream->alloc(totalSize);
1093 ptr = buf;
1094 int tmp = OP_glTexParameterfv;memcpy(ptr, &tmp, 4); ptr += 4;
1095 memcpy(ptr, &totalSize, 4); ptr += 4;
1096
1097 memcpy(ptr, &target, 4); ptr += 4;
1098 memcpy(ptr, &pname, 4); ptr += 4;
1099 *(unsigned int *)(ptr) = __size_params; ptr += 4;
1100 memcpy(ptr, params, __size_params);ptr += __size_params;
1101
1102 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
1103 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
1104
1105 }
1106
glTranslatef_enc(void * self,GLfloat x,GLfloat y,GLfloat z)1107 void glTranslatef_enc(void *self , GLfloat x, GLfloat y, GLfloat z)
1108 {
1109
1110 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
1111 IOStream *stream = ctx->m_stream;
1112 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
1113 bool useChecksum = checksumCalculator->getVersion() > 0;
1114
1115 unsigned char *ptr;
1116 unsigned char *buf;
1117 const size_t sizeWithoutChecksum = 8 + 4 + 4 + 4;
1118 const size_t checksumSize = checksumCalculator->checksumByteSize();
1119 const size_t totalSize = sizeWithoutChecksum + checksumSize;
1120 buf = stream->alloc(totalSize);
1121 ptr = buf;
1122 int tmp = OP_glTranslatef;memcpy(ptr, &tmp, 4); ptr += 4;
1123 memcpy(ptr, &totalSize, 4); ptr += 4;
1124
1125 memcpy(ptr, &x, 4); ptr += 4;
1126 memcpy(ptr, &y, 4); ptr += 4;
1127 memcpy(ptr, &z, 4); ptr += 4;
1128
1129 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
1130 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
1131
1132 }
1133
glActiveTexture_enc(void * self,GLenum texture)1134 void glActiveTexture_enc(void *self , GLenum texture)
1135 {
1136
1137 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
1138 IOStream *stream = ctx->m_stream;
1139 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
1140 bool useChecksum = checksumCalculator->getVersion() > 0;
1141
1142 unsigned char *ptr;
1143 unsigned char *buf;
1144 const size_t sizeWithoutChecksum = 8 + 4;
1145 const size_t checksumSize = checksumCalculator->checksumByteSize();
1146 const size_t totalSize = sizeWithoutChecksum + checksumSize;
1147 buf = stream->alloc(totalSize);
1148 ptr = buf;
1149 int tmp = OP_glActiveTexture;memcpy(ptr, &tmp, 4); ptr += 4;
1150 memcpy(ptr, &totalSize, 4); ptr += 4;
1151
1152 memcpy(ptr, &texture, 4); ptr += 4;
1153
1154 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
1155 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
1156
1157 }
1158
glAlphaFuncx_enc(void * self,GLenum func,GLclampx ref)1159 void glAlphaFuncx_enc(void *self , GLenum func, GLclampx ref)
1160 {
1161
1162 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
1163 IOStream *stream = ctx->m_stream;
1164 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
1165 bool useChecksum = checksumCalculator->getVersion() > 0;
1166
1167 unsigned char *ptr;
1168 unsigned char *buf;
1169 const size_t sizeWithoutChecksum = 8 + 4 + 4;
1170 const size_t checksumSize = checksumCalculator->checksumByteSize();
1171 const size_t totalSize = sizeWithoutChecksum + checksumSize;
1172 buf = stream->alloc(totalSize);
1173 ptr = buf;
1174 int tmp = OP_glAlphaFuncx;memcpy(ptr, &tmp, 4); ptr += 4;
1175 memcpy(ptr, &totalSize, 4); ptr += 4;
1176
1177 memcpy(ptr, &func, 4); ptr += 4;
1178 memcpy(ptr, &ref, 4); ptr += 4;
1179
1180 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
1181 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
1182
1183 }
1184
glBindBuffer_enc(void * self,GLenum target,GLuint buffer)1185 void glBindBuffer_enc(void *self , GLenum target, GLuint buffer)
1186 {
1187
1188 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
1189 IOStream *stream = ctx->m_stream;
1190 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
1191 bool useChecksum = checksumCalculator->getVersion() > 0;
1192
1193 unsigned char *ptr;
1194 unsigned char *buf;
1195 const size_t sizeWithoutChecksum = 8 + 4 + 4;
1196 const size_t checksumSize = checksumCalculator->checksumByteSize();
1197 const size_t totalSize = sizeWithoutChecksum + checksumSize;
1198 buf = stream->alloc(totalSize);
1199 ptr = buf;
1200 int tmp = OP_glBindBuffer;memcpy(ptr, &tmp, 4); ptr += 4;
1201 memcpy(ptr, &totalSize, 4); ptr += 4;
1202
1203 memcpy(ptr, &target, 4); ptr += 4;
1204 memcpy(ptr, &buffer, 4); ptr += 4;
1205
1206 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
1207 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
1208
1209 }
1210
glBindTexture_enc(void * self,GLenum target,GLuint texture)1211 void glBindTexture_enc(void *self , GLenum target, GLuint texture)
1212 {
1213
1214 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
1215 IOStream *stream = ctx->m_stream;
1216 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
1217 bool useChecksum = checksumCalculator->getVersion() > 0;
1218
1219 unsigned char *ptr;
1220 unsigned char *buf;
1221 const size_t sizeWithoutChecksum = 8 + 4 + 4;
1222 const size_t checksumSize = checksumCalculator->checksumByteSize();
1223 const size_t totalSize = sizeWithoutChecksum + checksumSize;
1224 buf = stream->alloc(totalSize);
1225 ptr = buf;
1226 int tmp = OP_glBindTexture;memcpy(ptr, &tmp, 4); ptr += 4;
1227 memcpy(ptr, &totalSize, 4); ptr += 4;
1228
1229 memcpy(ptr, &target, 4); ptr += 4;
1230 memcpy(ptr, &texture, 4); ptr += 4;
1231
1232 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
1233 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
1234
1235 }
1236
glBlendFunc_enc(void * self,GLenum sfactor,GLenum dfactor)1237 void glBlendFunc_enc(void *self , GLenum sfactor, GLenum dfactor)
1238 {
1239
1240 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
1241 IOStream *stream = ctx->m_stream;
1242 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
1243 bool useChecksum = checksumCalculator->getVersion() > 0;
1244
1245 unsigned char *ptr;
1246 unsigned char *buf;
1247 const size_t sizeWithoutChecksum = 8 + 4 + 4;
1248 const size_t checksumSize = checksumCalculator->checksumByteSize();
1249 const size_t totalSize = sizeWithoutChecksum + checksumSize;
1250 buf = stream->alloc(totalSize);
1251 ptr = buf;
1252 int tmp = OP_glBlendFunc;memcpy(ptr, &tmp, 4); ptr += 4;
1253 memcpy(ptr, &totalSize, 4); ptr += 4;
1254
1255 memcpy(ptr, &sfactor, 4); ptr += 4;
1256 memcpy(ptr, &dfactor, 4); ptr += 4;
1257
1258 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
1259 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
1260
1261 }
1262
glBufferData_enc(void * self,GLenum target,GLsizeiptr size,const GLvoid * data,GLenum usage)1263 void glBufferData_enc(void *self , GLenum target, GLsizeiptr size, const GLvoid* data, GLenum usage)
1264 {
1265
1266 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
1267 IOStream *stream = ctx->m_stream;
1268 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
1269 bool useChecksum = checksumCalculator->getVersion() > 0;
1270
1271 const unsigned int __size_data = ((data != NULL) ? size : 0);
1272 unsigned char *ptr;
1273 unsigned char *buf;
1274 const size_t sizeWithoutChecksum = 8 + 4 + 4 + __size_data + 4 + 1*4;
1275 const size_t checksumSize = checksumCalculator->checksumByteSize();
1276 const size_t totalSize = sizeWithoutChecksum + checksumSize;
1277 buf = stream->alloc(totalSize);
1278 ptr = buf;
1279 int tmp = OP_glBufferData;memcpy(ptr, &tmp, 4); ptr += 4;
1280 memcpy(ptr, &totalSize, 4); ptr += 4;
1281
1282 memcpy(ptr, &target, 4); ptr += 4;
1283 memcpy(ptr, &size, 4); ptr += 4;
1284 *(unsigned int *)(ptr) = __size_data; ptr += 4;
1285 if (data != NULL) memcpy(ptr, data, __size_data);ptr += __size_data;
1286 memcpy(ptr, &usage, 4); ptr += 4;
1287
1288 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
1289 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
1290
1291 }
1292
glBufferSubData_enc(void * self,GLenum target,GLintptr offset,GLsizeiptr size,const GLvoid * data)1293 void glBufferSubData_enc(void *self , GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid* data)
1294 {
1295
1296 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
1297 IOStream *stream = ctx->m_stream;
1298 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
1299 bool useChecksum = checksumCalculator->getVersion() > 0;
1300
1301 const unsigned int __size_data = ((data != NULL) ? size : 0);
1302 unsigned char *ptr;
1303 unsigned char *buf;
1304 const size_t sizeWithoutChecksum = 8 + 4 + 4 + 4 + __size_data + 1*4;
1305 const size_t checksumSize = checksumCalculator->checksumByteSize();
1306 const size_t totalSize = sizeWithoutChecksum + checksumSize;
1307 buf = stream->alloc(totalSize);
1308 ptr = buf;
1309 int tmp = OP_glBufferSubData;memcpy(ptr, &tmp, 4); ptr += 4;
1310 memcpy(ptr, &totalSize, 4); ptr += 4;
1311
1312 memcpy(ptr, &target, 4); ptr += 4;
1313 memcpy(ptr, &offset, 4); ptr += 4;
1314 memcpy(ptr, &size, 4); ptr += 4;
1315 *(unsigned int *)(ptr) = __size_data; ptr += 4;
1316 if (data != NULL) memcpy(ptr, data, __size_data);ptr += __size_data;
1317
1318 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
1319 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
1320
1321 }
1322
glClear_enc(void * self,GLbitfield mask)1323 void glClear_enc(void *self , GLbitfield mask)
1324 {
1325
1326 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
1327 IOStream *stream = ctx->m_stream;
1328 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
1329 bool useChecksum = checksumCalculator->getVersion() > 0;
1330
1331 unsigned char *ptr;
1332 unsigned char *buf;
1333 const size_t sizeWithoutChecksum = 8 + 4;
1334 const size_t checksumSize = checksumCalculator->checksumByteSize();
1335 const size_t totalSize = sizeWithoutChecksum + checksumSize;
1336 buf = stream->alloc(totalSize);
1337 ptr = buf;
1338 int tmp = OP_glClear;memcpy(ptr, &tmp, 4); ptr += 4;
1339 memcpy(ptr, &totalSize, 4); ptr += 4;
1340
1341 memcpy(ptr, &mask, 4); ptr += 4;
1342
1343 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
1344 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
1345
1346 }
1347
glClearColorx_enc(void * self,GLclampx red,GLclampx green,GLclampx blue,GLclampx alpha)1348 void glClearColorx_enc(void *self , GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha)
1349 {
1350
1351 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
1352 IOStream *stream = ctx->m_stream;
1353 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
1354 bool useChecksum = checksumCalculator->getVersion() > 0;
1355
1356 unsigned char *ptr;
1357 unsigned char *buf;
1358 const size_t sizeWithoutChecksum = 8 + 4 + 4 + 4 + 4;
1359 const size_t checksumSize = checksumCalculator->checksumByteSize();
1360 const size_t totalSize = sizeWithoutChecksum + checksumSize;
1361 buf = stream->alloc(totalSize);
1362 ptr = buf;
1363 int tmp = OP_glClearColorx;memcpy(ptr, &tmp, 4); ptr += 4;
1364 memcpy(ptr, &totalSize, 4); ptr += 4;
1365
1366 memcpy(ptr, &red, 4); ptr += 4;
1367 memcpy(ptr, &green, 4); ptr += 4;
1368 memcpy(ptr, &blue, 4); ptr += 4;
1369 memcpy(ptr, &alpha, 4); ptr += 4;
1370
1371 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
1372 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
1373
1374 }
1375
glClearDepthx_enc(void * self,GLclampx depth)1376 void glClearDepthx_enc(void *self , GLclampx depth)
1377 {
1378
1379 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
1380 IOStream *stream = ctx->m_stream;
1381 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
1382 bool useChecksum = checksumCalculator->getVersion() > 0;
1383
1384 unsigned char *ptr;
1385 unsigned char *buf;
1386 const size_t sizeWithoutChecksum = 8 + 4;
1387 const size_t checksumSize = checksumCalculator->checksumByteSize();
1388 const size_t totalSize = sizeWithoutChecksum + checksumSize;
1389 buf = stream->alloc(totalSize);
1390 ptr = buf;
1391 int tmp = OP_glClearDepthx;memcpy(ptr, &tmp, 4); ptr += 4;
1392 memcpy(ptr, &totalSize, 4); ptr += 4;
1393
1394 memcpy(ptr, &depth, 4); ptr += 4;
1395
1396 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
1397 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
1398
1399 }
1400
glClearStencil_enc(void * self,GLint s)1401 void glClearStencil_enc(void *self , GLint s)
1402 {
1403
1404 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
1405 IOStream *stream = ctx->m_stream;
1406 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
1407 bool useChecksum = checksumCalculator->getVersion() > 0;
1408
1409 unsigned char *ptr;
1410 unsigned char *buf;
1411 const size_t sizeWithoutChecksum = 8 + 4;
1412 const size_t checksumSize = checksumCalculator->checksumByteSize();
1413 const size_t totalSize = sizeWithoutChecksum + checksumSize;
1414 buf = stream->alloc(totalSize);
1415 ptr = buf;
1416 int tmp = OP_glClearStencil;memcpy(ptr, &tmp, 4); ptr += 4;
1417 memcpy(ptr, &totalSize, 4); ptr += 4;
1418
1419 memcpy(ptr, &s, 4); ptr += 4;
1420
1421 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
1422 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
1423
1424 }
1425
glClientActiveTexture_enc(void * self,GLenum texture)1426 void glClientActiveTexture_enc(void *self , GLenum texture)
1427 {
1428
1429 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
1430 IOStream *stream = ctx->m_stream;
1431 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
1432 bool useChecksum = checksumCalculator->getVersion() > 0;
1433
1434 unsigned char *ptr;
1435 unsigned char *buf;
1436 const size_t sizeWithoutChecksum = 8 + 4;
1437 const size_t checksumSize = checksumCalculator->checksumByteSize();
1438 const size_t totalSize = sizeWithoutChecksum + checksumSize;
1439 buf = stream->alloc(totalSize);
1440 ptr = buf;
1441 int tmp = OP_glClientActiveTexture;memcpy(ptr, &tmp, 4); ptr += 4;
1442 memcpy(ptr, &totalSize, 4); ptr += 4;
1443
1444 memcpy(ptr, &texture, 4); ptr += 4;
1445
1446 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
1447 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
1448
1449 }
1450
glColor4ub_enc(void * self,GLubyte red,GLubyte green,GLubyte blue,GLubyte alpha)1451 void glColor4ub_enc(void *self , GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha)
1452 {
1453
1454 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
1455 IOStream *stream = ctx->m_stream;
1456 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
1457 bool useChecksum = checksumCalculator->getVersion() > 0;
1458
1459 unsigned char *ptr;
1460 unsigned char *buf;
1461 const size_t sizeWithoutChecksum = 8 + 1 + 1 + 1 + 1;
1462 const size_t checksumSize = checksumCalculator->checksumByteSize();
1463 const size_t totalSize = sizeWithoutChecksum + checksumSize;
1464 buf = stream->alloc(totalSize);
1465 ptr = buf;
1466 int tmp = OP_glColor4ub;memcpy(ptr, &tmp, 4); ptr += 4;
1467 memcpy(ptr, &totalSize, 4); ptr += 4;
1468
1469 memcpy(ptr, &red, 1); ptr += 1;
1470 memcpy(ptr, &green, 1); ptr += 1;
1471 memcpy(ptr, &blue, 1); ptr += 1;
1472 memcpy(ptr, &alpha, 1); ptr += 1;
1473
1474 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
1475 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
1476
1477 }
1478
glColor4x_enc(void * self,GLfixed red,GLfixed green,GLfixed blue,GLfixed alpha)1479 void glColor4x_enc(void *self , GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha)
1480 {
1481
1482 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
1483 IOStream *stream = ctx->m_stream;
1484 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
1485 bool useChecksum = checksumCalculator->getVersion() > 0;
1486
1487 unsigned char *ptr;
1488 unsigned char *buf;
1489 const size_t sizeWithoutChecksum = 8 + 4 + 4 + 4 + 4;
1490 const size_t checksumSize = checksumCalculator->checksumByteSize();
1491 const size_t totalSize = sizeWithoutChecksum + checksumSize;
1492 buf = stream->alloc(totalSize);
1493 ptr = buf;
1494 int tmp = OP_glColor4x;memcpy(ptr, &tmp, 4); ptr += 4;
1495 memcpy(ptr, &totalSize, 4); ptr += 4;
1496
1497 memcpy(ptr, &red, 4); ptr += 4;
1498 memcpy(ptr, &green, 4); ptr += 4;
1499 memcpy(ptr, &blue, 4); ptr += 4;
1500 memcpy(ptr, &alpha, 4); ptr += 4;
1501
1502 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
1503 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
1504
1505 }
1506
glColorMask_enc(void * self,GLboolean red,GLboolean green,GLboolean blue,GLboolean alpha)1507 void glColorMask_enc(void *self , GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha)
1508 {
1509
1510 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
1511 IOStream *stream = ctx->m_stream;
1512 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
1513 bool useChecksum = checksumCalculator->getVersion() > 0;
1514
1515 unsigned char *ptr;
1516 unsigned char *buf;
1517 const size_t sizeWithoutChecksum = 8 + 1 + 1 + 1 + 1;
1518 const size_t checksumSize = checksumCalculator->checksumByteSize();
1519 const size_t totalSize = sizeWithoutChecksum + checksumSize;
1520 buf = stream->alloc(totalSize);
1521 ptr = buf;
1522 int tmp = OP_glColorMask;memcpy(ptr, &tmp, 4); ptr += 4;
1523 memcpy(ptr, &totalSize, 4); ptr += 4;
1524
1525 memcpy(ptr, &red, 1); ptr += 1;
1526 memcpy(ptr, &green, 1); ptr += 1;
1527 memcpy(ptr, &blue, 1); ptr += 1;
1528 memcpy(ptr, &alpha, 1); ptr += 1;
1529
1530 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
1531 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
1532
1533 }
1534
glCompressedTexImage2D_enc(void * self,GLenum target,GLint level,GLenum internalformat,GLsizei width,GLsizei height,GLint border,GLsizei imageSize,const GLvoid * data)1535 void glCompressedTexImage2D_enc(void *self , GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid* data)
1536 {
1537
1538 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
1539 IOStream *stream = ctx->m_stream;
1540 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
1541 bool useChecksum = checksumCalculator->getVersion() > 0;
1542
1543 const unsigned int __size_data = ((data != NULL) ? imageSize : 0);
1544 unsigned char *ptr;
1545 unsigned char *buf;
1546 const size_t sizeWithoutChecksum = 8 + 4 + 4 + 4 + 4 + 4 + 4 + 4 + __size_data + 1*4;
1547 const size_t checksumSize = checksumCalculator->checksumByteSize();
1548 const size_t totalSize = sizeWithoutChecksum + checksumSize;
1549 buf = stream->alloc(totalSize);
1550 ptr = buf;
1551 int tmp = OP_glCompressedTexImage2D;memcpy(ptr, &tmp, 4); ptr += 4;
1552 memcpy(ptr, &totalSize, 4); ptr += 4;
1553
1554 memcpy(ptr, &target, 4); ptr += 4;
1555 memcpy(ptr, &level, 4); ptr += 4;
1556 memcpy(ptr, &internalformat, 4); ptr += 4;
1557 memcpy(ptr, &width, 4); ptr += 4;
1558 memcpy(ptr, &height, 4); ptr += 4;
1559 memcpy(ptr, &border, 4); ptr += 4;
1560 memcpy(ptr, &imageSize, 4); ptr += 4;
1561 *(unsigned int *)(ptr) = __size_data; ptr += 4;
1562 if (data != NULL) memcpy(ptr, data, __size_data);ptr += __size_data;
1563
1564 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
1565 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
1566
1567 }
1568
glCompressedTexSubImage2D_enc(void * self,GLenum target,GLint level,GLint xoffset,GLint yoffset,GLsizei width,GLsizei height,GLenum format,GLsizei imageSize,const GLvoid * data)1569 void glCompressedTexSubImage2D_enc(void *self , GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid* data)
1570 {
1571
1572 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
1573 IOStream *stream = ctx->m_stream;
1574 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
1575 bool useChecksum = checksumCalculator->getVersion() > 0;
1576
1577 const unsigned int __size_data = ((data != NULL) ? imageSize : 0);
1578 unsigned char *ptr;
1579 unsigned char *buf;
1580 const size_t sizeWithoutChecksum = 8 + 4 + 4 + 4 + 4 + 4 + 4 + 4 + 4 + __size_data + 1*4;
1581 const size_t checksumSize = checksumCalculator->checksumByteSize();
1582 const size_t totalSize = sizeWithoutChecksum + checksumSize;
1583 buf = stream->alloc(totalSize);
1584 ptr = buf;
1585 int tmp = OP_glCompressedTexSubImage2D;memcpy(ptr, &tmp, 4); ptr += 4;
1586 memcpy(ptr, &totalSize, 4); ptr += 4;
1587
1588 memcpy(ptr, &target, 4); ptr += 4;
1589 memcpy(ptr, &level, 4); ptr += 4;
1590 memcpy(ptr, &xoffset, 4); ptr += 4;
1591 memcpy(ptr, &yoffset, 4); ptr += 4;
1592 memcpy(ptr, &width, 4); ptr += 4;
1593 memcpy(ptr, &height, 4); ptr += 4;
1594 memcpy(ptr, &format, 4); ptr += 4;
1595 memcpy(ptr, &imageSize, 4); ptr += 4;
1596 *(unsigned int *)(ptr) = __size_data; ptr += 4;
1597 if (data != NULL) memcpy(ptr, data, __size_data);ptr += __size_data;
1598
1599 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
1600 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
1601
1602 }
1603
glCopyTexImage2D_enc(void * self,GLenum target,GLint level,GLenum internalformat,GLint x,GLint y,GLsizei width,GLsizei height,GLint border)1604 void glCopyTexImage2D_enc(void *self , GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border)
1605 {
1606
1607 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
1608 IOStream *stream = ctx->m_stream;
1609 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
1610 bool useChecksum = checksumCalculator->getVersion() > 0;
1611
1612 unsigned char *ptr;
1613 unsigned char *buf;
1614 const size_t sizeWithoutChecksum = 8 + 4 + 4 + 4 + 4 + 4 + 4 + 4 + 4;
1615 const size_t checksumSize = checksumCalculator->checksumByteSize();
1616 const size_t totalSize = sizeWithoutChecksum + checksumSize;
1617 buf = stream->alloc(totalSize);
1618 ptr = buf;
1619 int tmp = OP_glCopyTexImage2D;memcpy(ptr, &tmp, 4); ptr += 4;
1620 memcpy(ptr, &totalSize, 4); ptr += 4;
1621
1622 memcpy(ptr, &target, 4); ptr += 4;
1623 memcpy(ptr, &level, 4); ptr += 4;
1624 memcpy(ptr, &internalformat, 4); ptr += 4;
1625 memcpy(ptr, &x, 4); ptr += 4;
1626 memcpy(ptr, &y, 4); ptr += 4;
1627 memcpy(ptr, &width, 4); ptr += 4;
1628 memcpy(ptr, &height, 4); ptr += 4;
1629 memcpy(ptr, &border, 4); ptr += 4;
1630
1631 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
1632 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
1633
1634 }
1635
glCopyTexSubImage2D_enc(void * self,GLenum target,GLint level,GLint xoffset,GLint yoffset,GLint x,GLint y,GLsizei width,GLsizei height)1636 void glCopyTexSubImage2D_enc(void *self , GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height)
1637 {
1638
1639 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
1640 IOStream *stream = ctx->m_stream;
1641 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
1642 bool useChecksum = checksumCalculator->getVersion() > 0;
1643
1644 unsigned char *ptr;
1645 unsigned char *buf;
1646 const size_t sizeWithoutChecksum = 8 + 4 + 4 + 4 + 4 + 4 + 4 + 4 + 4;
1647 const size_t checksumSize = checksumCalculator->checksumByteSize();
1648 const size_t totalSize = sizeWithoutChecksum + checksumSize;
1649 buf = stream->alloc(totalSize);
1650 ptr = buf;
1651 int tmp = OP_glCopyTexSubImage2D;memcpy(ptr, &tmp, 4); ptr += 4;
1652 memcpy(ptr, &totalSize, 4); ptr += 4;
1653
1654 memcpy(ptr, &target, 4); ptr += 4;
1655 memcpy(ptr, &level, 4); ptr += 4;
1656 memcpy(ptr, &xoffset, 4); ptr += 4;
1657 memcpy(ptr, &yoffset, 4); ptr += 4;
1658 memcpy(ptr, &x, 4); ptr += 4;
1659 memcpy(ptr, &y, 4); ptr += 4;
1660 memcpy(ptr, &width, 4); ptr += 4;
1661 memcpy(ptr, &height, 4); ptr += 4;
1662
1663 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
1664 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
1665
1666 }
1667
glCullFace_enc(void * self,GLenum mode)1668 void glCullFace_enc(void *self , GLenum mode)
1669 {
1670
1671 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
1672 IOStream *stream = ctx->m_stream;
1673 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
1674 bool useChecksum = checksumCalculator->getVersion() > 0;
1675
1676 unsigned char *ptr;
1677 unsigned char *buf;
1678 const size_t sizeWithoutChecksum = 8 + 4;
1679 const size_t checksumSize = checksumCalculator->checksumByteSize();
1680 const size_t totalSize = sizeWithoutChecksum + checksumSize;
1681 buf = stream->alloc(totalSize);
1682 ptr = buf;
1683 int tmp = OP_glCullFace;memcpy(ptr, &tmp, 4); ptr += 4;
1684 memcpy(ptr, &totalSize, 4); ptr += 4;
1685
1686 memcpy(ptr, &mode, 4); ptr += 4;
1687
1688 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
1689 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
1690
1691 }
1692
glDeleteBuffers_enc(void * self,GLsizei n,const GLuint * buffers)1693 void glDeleteBuffers_enc(void *self , GLsizei n, const GLuint* buffers)
1694 {
1695
1696 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
1697 IOStream *stream = ctx->m_stream;
1698 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
1699 bool useChecksum = checksumCalculator->getVersion() > 0;
1700
1701 const unsigned int __size_buffers = (n * sizeof(GLuint));
1702 unsigned char *ptr;
1703 unsigned char *buf;
1704 const size_t sizeWithoutChecksum = 8 + 4 + __size_buffers + 1*4;
1705 const size_t checksumSize = checksumCalculator->checksumByteSize();
1706 const size_t totalSize = sizeWithoutChecksum + checksumSize;
1707 buf = stream->alloc(totalSize);
1708 ptr = buf;
1709 int tmp = OP_glDeleteBuffers;memcpy(ptr, &tmp, 4); ptr += 4;
1710 memcpy(ptr, &totalSize, 4); ptr += 4;
1711
1712 memcpy(ptr, &n, 4); ptr += 4;
1713 *(unsigned int *)(ptr) = __size_buffers; ptr += 4;
1714 memcpy(ptr, buffers, __size_buffers);ptr += __size_buffers;
1715
1716 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
1717 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
1718
1719 }
1720
glDeleteTextures_enc(void * self,GLsizei n,const GLuint * textures)1721 void glDeleteTextures_enc(void *self , GLsizei n, const GLuint* textures)
1722 {
1723
1724 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
1725 IOStream *stream = ctx->m_stream;
1726 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
1727 bool useChecksum = checksumCalculator->getVersion() > 0;
1728
1729 const unsigned int __size_textures = (n * sizeof(GLuint));
1730 unsigned char *ptr;
1731 unsigned char *buf;
1732 const size_t sizeWithoutChecksum = 8 + 4 + __size_textures + 1*4;
1733 const size_t checksumSize = checksumCalculator->checksumByteSize();
1734 const size_t totalSize = sizeWithoutChecksum + checksumSize;
1735 buf = stream->alloc(totalSize);
1736 ptr = buf;
1737 int tmp = OP_glDeleteTextures;memcpy(ptr, &tmp, 4); ptr += 4;
1738 memcpy(ptr, &totalSize, 4); ptr += 4;
1739
1740 memcpy(ptr, &n, 4); ptr += 4;
1741 *(unsigned int *)(ptr) = __size_textures; ptr += 4;
1742 memcpy(ptr, textures, __size_textures);ptr += __size_textures;
1743
1744 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
1745 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
1746
1747 }
1748
glDepthFunc_enc(void * self,GLenum func)1749 void glDepthFunc_enc(void *self , GLenum func)
1750 {
1751
1752 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
1753 IOStream *stream = ctx->m_stream;
1754 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
1755 bool useChecksum = checksumCalculator->getVersion() > 0;
1756
1757 unsigned char *ptr;
1758 unsigned char *buf;
1759 const size_t sizeWithoutChecksum = 8 + 4;
1760 const size_t checksumSize = checksumCalculator->checksumByteSize();
1761 const size_t totalSize = sizeWithoutChecksum + checksumSize;
1762 buf = stream->alloc(totalSize);
1763 ptr = buf;
1764 int tmp = OP_glDepthFunc;memcpy(ptr, &tmp, 4); ptr += 4;
1765 memcpy(ptr, &totalSize, 4); ptr += 4;
1766
1767 memcpy(ptr, &func, 4); ptr += 4;
1768
1769 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
1770 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
1771
1772 }
1773
glDepthMask_enc(void * self,GLboolean flag)1774 void glDepthMask_enc(void *self , GLboolean flag)
1775 {
1776
1777 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
1778 IOStream *stream = ctx->m_stream;
1779 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
1780 bool useChecksum = checksumCalculator->getVersion() > 0;
1781
1782 unsigned char *ptr;
1783 unsigned char *buf;
1784 const size_t sizeWithoutChecksum = 8 + 1;
1785 const size_t checksumSize = checksumCalculator->checksumByteSize();
1786 const size_t totalSize = sizeWithoutChecksum + checksumSize;
1787 buf = stream->alloc(totalSize);
1788 ptr = buf;
1789 int tmp = OP_glDepthMask;memcpy(ptr, &tmp, 4); ptr += 4;
1790 memcpy(ptr, &totalSize, 4); ptr += 4;
1791
1792 memcpy(ptr, &flag, 1); ptr += 1;
1793
1794 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
1795 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
1796
1797 }
1798
glDepthRangex_enc(void * self,GLclampx zNear,GLclampx zFar)1799 void glDepthRangex_enc(void *self , GLclampx zNear, GLclampx zFar)
1800 {
1801
1802 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
1803 IOStream *stream = ctx->m_stream;
1804 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
1805 bool useChecksum = checksumCalculator->getVersion() > 0;
1806
1807 unsigned char *ptr;
1808 unsigned char *buf;
1809 const size_t sizeWithoutChecksum = 8 + 4 + 4;
1810 const size_t checksumSize = checksumCalculator->checksumByteSize();
1811 const size_t totalSize = sizeWithoutChecksum + checksumSize;
1812 buf = stream->alloc(totalSize);
1813 ptr = buf;
1814 int tmp = OP_glDepthRangex;memcpy(ptr, &tmp, 4); ptr += 4;
1815 memcpy(ptr, &totalSize, 4); ptr += 4;
1816
1817 memcpy(ptr, &zNear, 4); ptr += 4;
1818 memcpy(ptr, &zFar, 4); ptr += 4;
1819
1820 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
1821 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
1822
1823 }
1824
glDisable_enc(void * self,GLenum cap)1825 void glDisable_enc(void *self , GLenum cap)
1826 {
1827
1828 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
1829 IOStream *stream = ctx->m_stream;
1830 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
1831 bool useChecksum = checksumCalculator->getVersion() > 0;
1832
1833 unsigned char *ptr;
1834 unsigned char *buf;
1835 const size_t sizeWithoutChecksum = 8 + 4;
1836 const size_t checksumSize = checksumCalculator->checksumByteSize();
1837 const size_t totalSize = sizeWithoutChecksum + checksumSize;
1838 buf = stream->alloc(totalSize);
1839 ptr = buf;
1840 int tmp = OP_glDisable;memcpy(ptr, &tmp, 4); ptr += 4;
1841 memcpy(ptr, &totalSize, 4); ptr += 4;
1842
1843 memcpy(ptr, &cap, 4); ptr += 4;
1844
1845 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
1846 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
1847
1848 }
1849
glDisableClientState_enc(void * self,GLenum array)1850 void glDisableClientState_enc(void *self , GLenum array)
1851 {
1852
1853 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
1854 IOStream *stream = ctx->m_stream;
1855 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
1856 bool useChecksum = checksumCalculator->getVersion() > 0;
1857
1858 unsigned char *ptr;
1859 unsigned char *buf;
1860 const size_t sizeWithoutChecksum = 8 + 4;
1861 const size_t checksumSize = checksumCalculator->checksumByteSize();
1862 const size_t totalSize = sizeWithoutChecksum + checksumSize;
1863 buf = stream->alloc(totalSize);
1864 ptr = buf;
1865 int tmp = OP_glDisableClientState;memcpy(ptr, &tmp, 4); ptr += 4;
1866 memcpy(ptr, &totalSize, 4); ptr += 4;
1867
1868 memcpy(ptr, &array, 4); ptr += 4;
1869
1870 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
1871 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
1872
1873 }
1874
glDrawArrays_enc(void * self,GLenum mode,GLint first,GLsizei count)1875 void glDrawArrays_enc(void *self , GLenum mode, GLint first, GLsizei count)
1876 {
1877
1878 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
1879 IOStream *stream = ctx->m_stream;
1880 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
1881 bool useChecksum = checksumCalculator->getVersion() > 0;
1882
1883 unsigned char *ptr;
1884 unsigned char *buf;
1885 const size_t sizeWithoutChecksum = 8 + 4 + 4 + 4;
1886 const size_t checksumSize = checksumCalculator->checksumByteSize();
1887 const size_t totalSize = sizeWithoutChecksum + checksumSize;
1888 buf = stream->alloc(totalSize);
1889 ptr = buf;
1890 int tmp = OP_glDrawArrays;memcpy(ptr, &tmp, 4); ptr += 4;
1891 memcpy(ptr, &totalSize, 4); ptr += 4;
1892
1893 memcpy(ptr, &mode, 4); ptr += 4;
1894 memcpy(ptr, &first, 4); ptr += 4;
1895 memcpy(ptr, &count, 4); ptr += 4;
1896
1897 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
1898 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
1899
1900 }
1901
glEnable_enc(void * self,GLenum cap)1902 void glEnable_enc(void *self , GLenum cap)
1903 {
1904
1905 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
1906 IOStream *stream = ctx->m_stream;
1907 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
1908 bool useChecksum = checksumCalculator->getVersion() > 0;
1909
1910 unsigned char *ptr;
1911 unsigned char *buf;
1912 const size_t sizeWithoutChecksum = 8 + 4;
1913 const size_t checksumSize = checksumCalculator->checksumByteSize();
1914 const size_t totalSize = sizeWithoutChecksum + checksumSize;
1915 buf = stream->alloc(totalSize);
1916 ptr = buf;
1917 int tmp = OP_glEnable;memcpy(ptr, &tmp, 4); ptr += 4;
1918 memcpy(ptr, &totalSize, 4); ptr += 4;
1919
1920 memcpy(ptr, &cap, 4); ptr += 4;
1921
1922 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
1923 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
1924
1925 }
1926
glEnableClientState_enc(void * self,GLenum array)1927 void glEnableClientState_enc(void *self , GLenum array)
1928 {
1929
1930 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
1931 IOStream *stream = ctx->m_stream;
1932 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
1933 bool useChecksum = checksumCalculator->getVersion() > 0;
1934
1935 unsigned char *ptr;
1936 unsigned char *buf;
1937 const size_t sizeWithoutChecksum = 8 + 4;
1938 const size_t checksumSize = checksumCalculator->checksumByteSize();
1939 const size_t totalSize = sizeWithoutChecksum + checksumSize;
1940 buf = stream->alloc(totalSize);
1941 ptr = buf;
1942 int tmp = OP_glEnableClientState;memcpy(ptr, &tmp, 4); ptr += 4;
1943 memcpy(ptr, &totalSize, 4); ptr += 4;
1944
1945 memcpy(ptr, &array, 4); ptr += 4;
1946
1947 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
1948 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
1949
1950 }
1951
glFinish_enc(void * self)1952 void glFinish_enc(void *self )
1953 {
1954
1955 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
1956 IOStream *stream = ctx->m_stream;
1957 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
1958 bool useChecksum = checksumCalculator->getVersion() > 0;
1959
1960 unsigned char *ptr;
1961 unsigned char *buf;
1962 const size_t sizeWithoutChecksum = 8;
1963 const size_t checksumSize = checksumCalculator->checksumByteSize();
1964 const size_t totalSize = sizeWithoutChecksum + checksumSize;
1965 buf = stream->alloc(totalSize);
1966 ptr = buf;
1967 int tmp = OP_glFinish;memcpy(ptr, &tmp, 4); ptr += 4;
1968 memcpy(ptr, &totalSize, 4); ptr += 4;
1969
1970
1971 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
1972 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
1973
1974 }
1975
glFlush_enc(void * self)1976 void glFlush_enc(void *self )
1977 {
1978
1979 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
1980 IOStream *stream = ctx->m_stream;
1981 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
1982 bool useChecksum = checksumCalculator->getVersion() > 0;
1983
1984 unsigned char *ptr;
1985 unsigned char *buf;
1986 const size_t sizeWithoutChecksum = 8;
1987 const size_t checksumSize = checksumCalculator->checksumByteSize();
1988 const size_t totalSize = sizeWithoutChecksum + checksumSize;
1989 buf = stream->alloc(totalSize);
1990 ptr = buf;
1991 int tmp = OP_glFlush;memcpy(ptr, &tmp, 4); ptr += 4;
1992 memcpy(ptr, &totalSize, 4); ptr += 4;
1993
1994
1995 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
1996 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
1997
1998 }
1999
glFogx_enc(void * self,GLenum pname,GLfixed param)2000 void glFogx_enc(void *self , GLenum pname, GLfixed param)
2001 {
2002
2003 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
2004 IOStream *stream = ctx->m_stream;
2005 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
2006 bool useChecksum = checksumCalculator->getVersion() > 0;
2007
2008 unsigned char *ptr;
2009 unsigned char *buf;
2010 const size_t sizeWithoutChecksum = 8 + 4 + 4;
2011 const size_t checksumSize = checksumCalculator->checksumByteSize();
2012 const size_t totalSize = sizeWithoutChecksum + checksumSize;
2013 buf = stream->alloc(totalSize);
2014 ptr = buf;
2015 int tmp = OP_glFogx;memcpy(ptr, &tmp, 4); ptr += 4;
2016 memcpy(ptr, &totalSize, 4); ptr += 4;
2017
2018 memcpy(ptr, &pname, 4); ptr += 4;
2019 memcpy(ptr, ¶m, 4); ptr += 4;
2020
2021 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
2022 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
2023
2024 }
2025
glFogxv_enc(void * self,GLenum pname,const GLfixed * params)2026 void glFogxv_enc(void *self , GLenum pname, const GLfixed* params)
2027 {
2028
2029 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
2030 IOStream *stream = ctx->m_stream;
2031 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
2032 bool useChecksum = checksumCalculator->getVersion() > 0;
2033
2034 const unsigned int __size_params = (glUtilsParamSize(pname) * sizeof(GLfixed));
2035 unsigned char *ptr;
2036 unsigned char *buf;
2037 const size_t sizeWithoutChecksum = 8 + 4 + __size_params + 1*4;
2038 const size_t checksumSize = checksumCalculator->checksumByteSize();
2039 const size_t totalSize = sizeWithoutChecksum + checksumSize;
2040 buf = stream->alloc(totalSize);
2041 ptr = buf;
2042 int tmp = OP_glFogxv;memcpy(ptr, &tmp, 4); ptr += 4;
2043 memcpy(ptr, &totalSize, 4); ptr += 4;
2044
2045 memcpy(ptr, &pname, 4); ptr += 4;
2046 *(unsigned int *)(ptr) = __size_params; ptr += 4;
2047 memcpy(ptr, params, __size_params);ptr += __size_params;
2048
2049 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
2050 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
2051
2052 }
2053
glFrontFace_enc(void * self,GLenum mode)2054 void glFrontFace_enc(void *self , GLenum mode)
2055 {
2056
2057 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
2058 IOStream *stream = ctx->m_stream;
2059 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
2060 bool useChecksum = checksumCalculator->getVersion() > 0;
2061
2062 unsigned char *ptr;
2063 unsigned char *buf;
2064 const size_t sizeWithoutChecksum = 8 + 4;
2065 const size_t checksumSize = checksumCalculator->checksumByteSize();
2066 const size_t totalSize = sizeWithoutChecksum + checksumSize;
2067 buf = stream->alloc(totalSize);
2068 ptr = buf;
2069 int tmp = OP_glFrontFace;memcpy(ptr, &tmp, 4); ptr += 4;
2070 memcpy(ptr, &totalSize, 4); ptr += 4;
2071
2072 memcpy(ptr, &mode, 4); ptr += 4;
2073
2074 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
2075 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
2076
2077 }
2078
glFrustumx_enc(void * self,GLfixed left,GLfixed right,GLfixed bottom,GLfixed top,GLfixed zNear,GLfixed zFar)2079 void glFrustumx_enc(void *self , GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar)
2080 {
2081
2082 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
2083 IOStream *stream = ctx->m_stream;
2084 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
2085 bool useChecksum = checksumCalculator->getVersion() > 0;
2086
2087 unsigned char *ptr;
2088 unsigned char *buf;
2089 const size_t sizeWithoutChecksum = 8 + 4 + 4 + 4 + 4 + 4 + 4;
2090 const size_t checksumSize = checksumCalculator->checksumByteSize();
2091 const size_t totalSize = sizeWithoutChecksum + checksumSize;
2092 buf = stream->alloc(totalSize);
2093 ptr = buf;
2094 int tmp = OP_glFrustumx;memcpy(ptr, &tmp, 4); ptr += 4;
2095 memcpy(ptr, &totalSize, 4); ptr += 4;
2096
2097 memcpy(ptr, &left, 4); ptr += 4;
2098 memcpy(ptr, &right, 4); ptr += 4;
2099 memcpy(ptr, &bottom, 4); ptr += 4;
2100 memcpy(ptr, &top, 4); ptr += 4;
2101 memcpy(ptr, &zNear, 4); ptr += 4;
2102 memcpy(ptr, &zFar, 4); ptr += 4;
2103
2104 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
2105 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
2106
2107 }
2108
glGetBooleanv_enc(void * self,GLenum pname,GLboolean * params)2109 void glGetBooleanv_enc(void *self , GLenum pname, GLboolean* params)
2110 {
2111
2112 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
2113 IOStream *stream = ctx->m_stream;
2114 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
2115 bool useChecksum = checksumCalculator->getVersion() > 0;
2116
2117 const unsigned int __size_params = (glUtilsParamSize(pname) * sizeof(GLboolean));
2118 unsigned char *ptr;
2119 unsigned char *buf;
2120 const size_t sizeWithoutChecksum = 8 + 4 + __size_params + 1*4;
2121 const size_t checksumSize = checksumCalculator->checksumByteSize();
2122 const size_t totalSize = sizeWithoutChecksum + checksumSize;
2123 buf = stream->alloc(totalSize);
2124 ptr = buf;
2125 int tmp = OP_glGetBooleanv;memcpy(ptr, &tmp, 4); ptr += 4;
2126 memcpy(ptr, &totalSize, 4); ptr += 4;
2127
2128 memcpy(ptr, &pname, 4); ptr += 4;
2129 *(unsigned int *)(ptr) = __size_params; ptr += 4;
2130
2131 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
2132 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
2133
2134 stream->readback(params, __size_params);
2135 if (useChecksum) checksumCalculator->addBuffer(params, __size_params);
2136 if (useChecksum) {
2137 unsigned char *checksumBufPtr = NULL;
2138 std::vector<unsigned char> checksumBuf(checksumSize);
2139 if (checksumSize > 0) checksumBufPtr = &checksumBuf[0];
2140 stream->readback(checksumBufPtr, checksumSize);
2141 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) {
2142 ALOGE("glGetBooleanv: GL communication error, please report this issue to b.android.com.\n");
2143 abort();
2144 }
2145 }
2146 }
2147
glGetBufferParameteriv_enc(void * self,GLenum target,GLenum pname,GLint * params)2148 void glGetBufferParameteriv_enc(void *self , GLenum target, GLenum pname, GLint* params)
2149 {
2150
2151 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
2152 IOStream *stream = ctx->m_stream;
2153 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
2154 bool useChecksum = checksumCalculator->getVersion() > 0;
2155
2156 const unsigned int __size_params = (sizeof(GLint));
2157 unsigned char *ptr;
2158 unsigned char *buf;
2159 const size_t sizeWithoutChecksum = 8 + 4 + 4 + __size_params + 1*4;
2160 const size_t checksumSize = checksumCalculator->checksumByteSize();
2161 const size_t totalSize = sizeWithoutChecksum + checksumSize;
2162 buf = stream->alloc(totalSize);
2163 ptr = buf;
2164 int tmp = OP_glGetBufferParameteriv;memcpy(ptr, &tmp, 4); ptr += 4;
2165 memcpy(ptr, &totalSize, 4); ptr += 4;
2166
2167 memcpy(ptr, &target, 4); ptr += 4;
2168 memcpy(ptr, &pname, 4); ptr += 4;
2169 *(unsigned int *)(ptr) = __size_params; ptr += 4;
2170
2171 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
2172 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
2173
2174 stream->readback(params, __size_params);
2175 if (useChecksum) checksumCalculator->addBuffer(params, __size_params);
2176 if (useChecksum) {
2177 unsigned char *checksumBufPtr = NULL;
2178 std::vector<unsigned char> checksumBuf(checksumSize);
2179 if (checksumSize > 0) checksumBufPtr = &checksumBuf[0];
2180 stream->readback(checksumBufPtr, checksumSize);
2181 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) {
2182 ALOGE("glGetBufferParameteriv: GL communication error, please report this issue to b.android.com.\n");
2183 abort();
2184 }
2185 }
2186 }
2187
glClipPlanex_enc(void * self,GLenum pname,const GLfixed * eqn)2188 void glClipPlanex_enc(void *self , GLenum pname, const GLfixed* eqn)
2189 {
2190
2191 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
2192 IOStream *stream = ctx->m_stream;
2193 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
2194 bool useChecksum = checksumCalculator->getVersion() > 0;
2195
2196 const unsigned int __size_eqn = (4 * sizeof(GLfixed));
2197 unsigned char *ptr;
2198 unsigned char *buf;
2199 const size_t sizeWithoutChecksum = 8 + 4 + __size_eqn + 1*4;
2200 const size_t checksumSize = checksumCalculator->checksumByteSize();
2201 const size_t totalSize = sizeWithoutChecksum + checksumSize;
2202 buf = stream->alloc(totalSize);
2203 ptr = buf;
2204 int tmp = OP_glClipPlanex;memcpy(ptr, &tmp, 4); ptr += 4;
2205 memcpy(ptr, &totalSize, 4); ptr += 4;
2206
2207 memcpy(ptr, &pname, 4); ptr += 4;
2208 *(unsigned int *)(ptr) = __size_eqn; ptr += 4;
2209 memcpy(ptr, eqn, __size_eqn);ptr += __size_eqn;
2210
2211 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
2212 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
2213
2214 }
2215
glGenBuffers_enc(void * self,GLsizei n,GLuint * buffers)2216 void glGenBuffers_enc(void *self , GLsizei n, GLuint* buffers)
2217 {
2218
2219 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
2220 IOStream *stream = ctx->m_stream;
2221 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
2222 bool useChecksum = checksumCalculator->getVersion() > 0;
2223
2224 const unsigned int __size_buffers = (n * sizeof(GLuint));
2225 unsigned char *ptr;
2226 unsigned char *buf;
2227 const size_t sizeWithoutChecksum = 8 + 4 + __size_buffers + 1*4;
2228 const size_t checksumSize = checksumCalculator->checksumByteSize();
2229 const size_t totalSize = sizeWithoutChecksum + checksumSize;
2230 buf = stream->alloc(totalSize);
2231 ptr = buf;
2232 int tmp = OP_glGenBuffers;memcpy(ptr, &tmp, 4); ptr += 4;
2233 memcpy(ptr, &totalSize, 4); ptr += 4;
2234
2235 memcpy(ptr, &n, 4); ptr += 4;
2236 *(unsigned int *)(ptr) = __size_buffers; ptr += 4;
2237
2238 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
2239 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
2240
2241 stream->readback(buffers, __size_buffers);
2242 if (useChecksum) checksumCalculator->addBuffer(buffers, __size_buffers);
2243 if (useChecksum) {
2244 unsigned char *checksumBufPtr = NULL;
2245 std::vector<unsigned char> checksumBuf(checksumSize);
2246 if (checksumSize > 0) checksumBufPtr = &checksumBuf[0];
2247 stream->readback(checksumBufPtr, checksumSize);
2248 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) {
2249 ALOGE("glGenBuffers: GL communication error, please report this issue to b.android.com.\n");
2250 abort();
2251 }
2252 }
2253 }
2254
glGenTextures_enc(void * self,GLsizei n,GLuint * textures)2255 void glGenTextures_enc(void *self , GLsizei n, GLuint* textures)
2256 {
2257
2258 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
2259 IOStream *stream = ctx->m_stream;
2260 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
2261 bool useChecksum = checksumCalculator->getVersion() > 0;
2262
2263 const unsigned int __size_textures = (n * sizeof(GLuint));
2264 unsigned char *ptr;
2265 unsigned char *buf;
2266 const size_t sizeWithoutChecksum = 8 + 4 + __size_textures + 1*4;
2267 const size_t checksumSize = checksumCalculator->checksumByteSize();
2268 const size_t totalSize = sizeWithoutChecksum + checksumSize;
2269 buf = stream->alloc(totalSize);
2270 ptr = buf;
2271 int tmp = OP_glGenTextures;memcpy(ptr, &tmp, 4); ptr += 4;
2272 memcpy(ptr, &totalSize, 4); ptr += 4;
2273
2274 memcpy(ptr, &n, 4); ptr += 4;
2275 *(unsigned int *)(ptr) = __size_textures; ptr += 4;
2276
2277 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
2278 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
2279
2280 stream->readback(textures, __size_textures);
2281 if (useChecksum) checksumCalculator->addBuffer(textures, __size_textures);
2282 if (useChecksum) {
2283 unsigned char *checksumBufPtr = NULL;
2284 std::vector<unsigned char> checksumBuf(checksumSize);
2285 if (checksumSize > 0) checksumBufPtr = &checksumBuf[0];
2286 stream->readback(checksumBufPtr, checksumSize);
2287 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) {
2288 ALOGE("glGenTextures: GL communication error, please report this issue to b.android.com.\n");
2289 abort();
2290 }
2291 }
2292 }
2293
glGetError_enc(void * self)2294 GLenum glGetError_enc(void *self )
2295 {
2296
2297 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
2298 IOStream *stream = ctx->m_stream;
2299 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
2300 bool useChecksum = checksumCalculator->getVersion() > 0;
2301
2302 unsigned char *ptr;
2303 unsigned char *buf;
2304 const size_t sizeWithoutChecksum = 8;
2305 const size_t checksumSize = checksumCalculator->checksumByteSize();
2306 const size_t totalSize = sizeWithoutChecksum + checksumSize;
2307 buf = stream->alloc(totalSize);
2308 ptr = buf;
2309 int tmp = OP_glGetError;memcpy(ptr, &tmp, 4); ptr += 4;
2310 memcpy(ptr, &totalSize, 4); ptr += 4;
2311
2312
2313 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
2314 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
2315
2316
2317 GLenum retval;
2318 stream->readback(&retval, 4);
2319 if (useChecksum) checksumCalculator->addBuffer(&retval, 4);
2320 if (useChecksum) {
2321 unsigned char *checksumBufPtr = NULL;
2322 std::vector<unsigned char> checksumBuf(checksumSize);
2323 if (checksumSize > 0) checksumBufPtr = &checksumBuf[0];
2324 stream->readback(checksumBufPtr, checksumSize);
2325 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) {
2326 ALOGE("glGetError: GL communication error, please report this issue to b.android.com.\n");
2327 abort();
2328 }
2329 }
2330 return retval;
2331 }
2332
glGetFixedv_enc(void * self,GLenum pname,GLfixed * params)2333 void glGetFixedv_enc(void *self , GLenum pname, GLfixed* params)
2334 {
2335
2336 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
2337 IOStream *stream = ctx->m_stream;
2338 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
2339 bool useChecksum = checksumCalculator->getVersion() > 0;
2340
2341 const unsigned int __size_params = (glUtilsParamSize(pname) * sizeof(GLfixed));
2342 unsigned char *ptr;
2343 unsigned char *buf;
2344 const size_t sizeWithoutChecksum = 8 + 4 + __size_params + 1*4;
2345 const size_t checksumSize = checksumCalculator->checksumByteSize();
2346 const size_t totalSize = sizeWithoutChecksum + checksumSize;
2347 buf = stream->alloc(totalSize);
2348 ptr = buf;
2349 int tmp = OP_glGetFixedv;memcpy(ptr, &tmp, 4); ptr += 4;
2350 memcpy(ptr, &totalSize, 4); ptr += 4;
2351
2352 memcpy(ptr, &pname, 4); ptr += 4;
2353 *(unsigned int *)(ptr) = __size_params; ptr += 4;
2354
2355 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
2356 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
2357
2358 stream->readback(params, __size_params);
2359 if (useChecksum) checksumCalculator->addBuffer(params, __size_params);
2360 if (useChecksum) {
2361 unsigned char *checksumBufPtr = NULL;
2362 std::vector<unsigned char> checksumBuf(checksumSize);
2363 if (checksumSize > 0) checksumBufPtr = &checksumBuf[0];
2364 stream->readback(checksumBufPtr, checksumSize);
2365 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) {
2366 ALOGE("glGetFixedv: GL communication error, please report this issue to b.android.com.\n");
2367 abort();
2368 }
2369 }
2370 }
2371
glGetIntegerv_enc(void * self,GLenum pname,GLint * params)2372 void glGetIntegerv_enc(void *self , GLenum pname, GLint* params)
2373 {
2374
2375 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
2376 IOStream *stream = ctx->m_stream;
2377 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
2378 bool useChecksum = checksumCalculator->getVersion() > 0;
2379
2380 const unsigned int __size_params = (glUtilsParamSize(pname) * sizeof(GLint));
2381 unsigned char *ptr;
2382 unsigned char *buf;
2383 const size_t sizeWithoutChecksum = 8 + 4 + __size_params + 1*4;
2384 const size_t checksumSize = checksumCalculator->checksumByteSize();
2385 const size_t totalSize = sizeWithoutChecksum + checksumSize;
2386 buf = stream->alloc(totalSize);
2387 ptr = buf;
2388 int tmp = OP_glGetIntegerv;memcpy(ptr, &tmp, 4); ptr += 4;
2389 memcpy(ptr, &totalSize, 4); ptr += 4;
2390
2391 memcpy(ptr, &pname, 4); ptr += 4;
2392 *(unsigned int *)(ptr) = __size_params; ptr += 4;
2393
2394 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
2395 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
2396
2397 stream->readback(params, __size_params);
2398 if (useChecksum) checksumCalculator->addBuffer(params, __size_params);
2399 if (useChecksum) {
2400 unsigned char *checksumBufPtr = NULL;
2401 std::vector<unsigned char> checksumBuf(checksumSize);
2402 if (checksumSize > 0) checksumBufPtr = &checksumBuf[0];
2403 stream->readback(checksumBufPtr, checksumSize);
2404 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) {
2405 ALOGE("glGetIntegerv: GL communication error, please report this issue to b.android.com.\n");
2406 abort();
2407 }
2408 }
2409 }
2410
glGetLightxv_enc(void * self,GLenum light,GLenum pname,GLfixed * params)2411 void glGetLightxv_enc(void *self , GLenum light, GLenum pname, GLfixed* params)
2412 {
2413
2414 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
2415 IOStream *stream = ctx->m_stream;
2416 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
2417 bool useChecksum = checksumCalculator->getVersion() > 0;
2418
2419 const unsigned int __size_params = (glUtilsParamSize(pname) * sizeof(GLfixed));
2420 unsigned char *ptr;
2421 unsigned char *buf;
2422 const size_t sizeWithoutChecksum = 8 + 4 + 4 + __size_params + 1*4;
2423 const size_t checksumSize = checksumCalculator->checksumByteSize();
2424 const size_t totalSize = sizeWithoutChecksum + checksumSize;
2425 buf = stream->alloc(totalSize);
2426 ptr = buf;
2427 int tmp = OP_glGetLightxv;memcpy(ptr, &tmp, 4); ptr += 4;
2428 memcpy(ptr, &totalSize, 4); ptr += 4;
2429
2430 memcpy(ptr, &light, 4); ptr += 4;
2431 memcpy(ptr, &pname, 4); ptr += 4;
2432 *(unsigned int *)(ptr) = __size_params; ptr += 4;
2433
2434 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
2435 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
2436
2437 stream->readback(params, __size_params);
2438 if (useChecksum) checksumCalculator->addBuffer(params, __size_params);
2439 if (useChecksum) {
2440 unsigned char *checksumBufPtr = NULL;
2441 std::vector<unsigned char> checksumBuf(checksumSize);
2442 if (checksumSize > 0) checksumBufPtr = &checksumBuf[0];
2443 stream->readback(checksumBufPtr, checksumSize);
2444 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) {
2445 ALOGE("glGetLightxv: GL communication error, please report this issue to b.android.com.\n");
2446 abort();
2447 }
2448 }
2449 }
2450
glGetMaterialxv_enc(void * self,GLenum face,GLenum pname,GLfixed * params)2451 void glGetMaterialxv_enc(void *self , GLenum face, GLenum pname, GLfixed* params)
2452 {
2453
2454 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
2455 IOStream *stream = ctx->m_stream;
2456 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
2457 bool useChecksum = checksumCalculator->getVersion() > 0;
2458
2459 const unsigned int __size_params = (glUtilsParamSize(pname) * sizeof(GLfixed));
2460 unsigned char *ptr;
2461 unsigned char *buf;
2462 const size_t sizeWithoutChecksum = 8 + 4 + 4 + __size_params + 1*4;
2463 const size_t checksumSize = checksumCalculator->checksumByteSize();
2464 const size_t totalSize = sizeWithoutChecksum + checksumSize;
2465 buf = stream->alloc(totalSize);
2466 ptr = buf;
2467 int tmp = OP_glGetMaterialxv;memcpy(ptr, &tmp, 4); ptr += 4;
2468 memcpy(ptr, &totalSize, 4); ptr += 4;
2469
2470 memcpy(ptr, &face, 4); ptr += 4;
2471 memcpy(ptr, &pname, 4); ptr += 4;
2472 *(unsigned int *)(ptr) = __size_params; ptr += 4;
2473
2474 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
2475 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
2476
2477 stream->readback(params, __size_params);
2478 if (useChecksum) checksumCalculator->addBuffer(params, __size_params);
2479 if (useChecksum) {
2480 unsigned char *checksumBufPtr = NULL;
2481 std::vector<unsigned char> checksumBuf(checksumSize);
2482 if (checksumSize > 0) checksumBufPtr = &checksumBuf[0];
2483 stream->readback(checksumBufPtr, checksumSize);
2484 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) {
2485 ALOGE("glGetMaterialxv: GL communication error, please report this issue to b.android.com.\n");
2486 abort();
2487 }
2488 }
2489 }
2490
glGetTexEnviv_enc(void * self,GLenum env,GLenum pname,GLint * params)2491 void glGetTexEnviv_enc(void *self , GLenum env, GLenum pname, GLint* params)
2492 {
2493
2494 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
2495 IOStream *stream = ctx->m_stream;
2496 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
2497 bool useChecksum = checksumCalculator->getVersion() > 0;
2498
2499 const unsigned int __size_params = (glUtilsParamSize(pname) * sizeof(GLint));
2500 unsigned char *ptr;
2501 unsigned char *buf;
2502 const size_t sizeWithoutChecksum = 8 + 4 + 4 + __size_params + 1*4;
2503 const size_t checksumSize = checksumCalculator->checksumByteSize();
2504 const size_t totalSize = sizeWithoutChecksum + checksumSize;
2505 buf = stream->alloc(totalSize);
2506 ptr = buf;
2507 int tmp = OP_glGetTexEnviv;memcpy(ptr, &tmp, 4); ptr += 4;
2508 memcpy(ptr, &totalSize, 4); ptr += 4;
2509
2510 memcpy(ptr, &env, 4); ptr += 4;
2511 memcpy(ptr, &pname, 4); ptr += 4;
2512 *(unsigned int *)(ptr) = __size_params; ptr += 4;
2513
2514 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
2515 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
2516
2517 stream->readback(params, __size_params);
2518 if (useChecksum) checksumCalculator->addBuffer(params, __size_params);
2519 if (useChecksum) {
2520 unsigned char *checksumBufPtr = NULL;
2521 std::vector<unsigned char> checksumBuf(checksumSize);
2522 if (checksumSize > 0) checksumBufPtr = &checksumBuf[0];
2523 stream->readback(checksumBufPtr, checksumSize);
2524 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) {
2525 ALOGE("glGetTexEnviv: GL communication error, please report this issue to b.android.com.\n");
2526 abort();
2527 }
2528 }
2529 }
2530
glGetTexEnvxv_enc(void * self,GLenum env,GLenum pname,GLfixed * params)2531 void glGetTexEnvxv_enc(void *self , GLenum env, GLenum pname, GLfixed* params)
2532 {
2533
2534 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
2535 IOStream *stream = ctx->m_stream;
2536 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
2537 bool useChecksum = checksumCalculator->getVersion() > 0;
2538
2539 const unsigned int __size_params = (glUtilsParamSize(pname) * sizeof(GLfixed));
2540 unsigned char *ptr;
2541 unsigned char *buf;
2542 const size_t sizeWithoutChecksum = 8 + 4 + 4 + __size_params + 1*4;
2543 const size_t checksumSize = checksumCalculator->checksumByteSize();
2544 const size_t totalSize = sizeWithoutChecksum + checksumSize;
2545 buf = stream->alloc(totalSize);
2546 ptr = buf;
2547 int tmp = OP_glGetTexEnvxv;memcpy(ptr, &tmp, 4); ptr += 4;
2548 memcpy(ptr, &totalSize, 4); ptr += 4;
2549
2550 memcpy(ptr, &env, 4); ptr += 4;
2551 memcpy(ptr, &pname, 4); ptr += 4;
2552 *(unsigned int *)(ptr) = __size_params; ptr += 4;
2553
2554 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
2555 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
2556
2557 stream->readback(params, __size_params);
2558 if (useChecksum) checksumCalculator->addBuffer(params, __size_params);
2559 if (useChecksum) {
2560 unsigned char *checksumBufPtr = NULL;
2561 std::vector<unsigned char> checksumBuf(checksumSize);
2562 if (checksumSize > 0) checksumBufPtr = &checksumBuf[0];
2563 stream->readback(checksumBufPtr, checksumSize);
2564 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) {
2565 ALOGE("glGetTexEnvxv: GL communication error, please report this issue to b.android.com.\n");
2566 abort();
2567 }
2568 }
2569 }
2570
glGetTexParameteriv_enc(void * self,GLenum target,GLenum pname,GLint * params)2571 void glGetTexParameteriv_enc(void *self , GLenum target, GLenum pname, GLint* params)
2572 {
2573
2574 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
2575 IOStream *stream = ctx->m_stream;
2576 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
2577 bool useChecksum = checksumCalculator->getVersion() > 0;
2578
2579 const unsigned int __size_params = (sizeof(GLint));
2580 unsigned char *ptr;
2581 unsigned char *buf;
2582 const size_t sizeWithoutChecksum = 8 + 4 + 4 + __size_params + 1*4;
2583 const size_t checksumSize = checksumCalculator->checksumByteSize();
2584 const size_t totalSize = sizeWithoutChecksum + checksumSize;
2585 buf = stream->alloc(totalSize);
2586 ptr = buf;
2587 int tmp = OP_glGetTexParameteriv;memcpy(ptr, &tmp, 4); ptr += 4;
2588 memcpy(ptr, &totalSize, 4); ptr += 4;
2589
2590 memcpy(ptr, &target, 4); ptr += 4;
2591 memcpy(ptr, &pname, 4); ptr += 4;
2592 *(unsigned int *)(ptr) = __size_params; ptr += 4;
2593
2594 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
2595 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
2596
2597 stream->readback(params, __size_params);
2598 if (useChecksum) checksumCalculator->addBuffer(params, __size_params);
2599 if (useChecksum) {
2600 unsigned char *checksumBufPtr = NULL;
2601 std::vector<unsigned char> checksumBuf(checksumSize);
2602 if (checksumSize > 0) checksumBufPtr = &checksumBuf[0];
2603 stream->readback(checksumBufPtr, checksumSize);
2604 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) {
2605 ALOGE("glGetTexParameteriv: GL communication error, please report this issue to b.android.com.\n");
2606 abort();
2607 }
2608 }
2609 }
2610
glGetTexParameterxv_enc(void * self,GLenum target,GLenum pname,GLfixed * params)2611 void glGetTexParameterxv_enc(void *self , GLenum target, GLenum pname, GLfixed* params)
2612 {
2613
2614 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
2615 IOStream *stream = ctx->m_stream;
2616 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
2617 bool useChecksum = checksumCalculator->getVersion() > 0;
2618
2619 const unsigned int __size_params = (sizeof(GLfixed));
2620 unsigned char *ptr;
2621 unsigned char *buf;
2622 const size_t sizeWithoutChecksum = 8 + 4 + 4 + __size_params + 1*4;
2623 const size_t checksumSize = checksumCalculator->checksumByteSize();
2624 const size_t totalSize = sizeWithoutChecksum + checksumSize;
2625 buf = stream->alloc(totalSize);
2626 ptr = buf;
2627 int tmp = OP_glGetTexParameterxv;memcpy(ptr, &tmp, 4); ptr += 4;
2628 memcpy(ptr, &totalSize, 4); ptr += 4;
2629
2630 memcpy(ptr, &target, 4); ptr += 4;
2631 memcpy(ptr, &pname, 4); ptr += 4;
2632 *(unsigned int *)(ptr) = __size_params; ptr += 4;
2633
2634 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
2635 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
2636
2637 stream->readback(params, __size_params);
2638 if (useChecksum) checksumCalculator->addBuffer(params, __size_params);
2639 if (useChecksum) {
2640 unsigned char *checksumBufPtr = NULL;
2641 std::vector<unsigned char> checksumBuf(checksumSize);
2642 if (checksumSize > 0) checksumBufPtr = &checksumBuf[0];
2643 stream->readback(checksumBufPtr, checksumSize);
2644 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) {
2645 ALOGE("glGetTexParameterxv: GL communication error, please report this issue to b.android.com.\n");
2646 abort();
2647 }
2648 }
2649 }
2650
glHint_enc(void * self,GLenum target,GLenum mode)2651 void glHint_enc(void *self , GLenum target, GLenum mode)
2652 {
2653
2654 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
2655 IOStream *stream = ctx->m_stream;
2656 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
2657 bool useChecksum = checksumCalculator->getVersion() > 0;
2658
2659 unsigned char *ptr;
2660 unsigned char *buf;
2661 const size_t sizeWithoutChecksum = 8 + 4 + 4;
2662 const size_t checksumSize = checksumCalculator->checksumByteSize();
2663 const size_t totalSize = sizeWithoutChecksum + checksumSize;
2664 buf = stream->alloc(totalSize);
2665 ptr = buf;
2666 int tmp = OP_glHint;memcpy(ptr, &tmp, 4); ptr += 4;
2667 memcpy(ptr, &totalSize, 4); ptr += 4;
2668
2669 memcpy(ptr, &target, 4); ptr += 4;
2670 memcpy(ptr, &mode, 4); ptr += 4;
2671
2672 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
2673 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
2674
2675 }
2676
glIsBuffer_enc(void * self,GLuint buffer)2677 GLboolean glIsBuffer_enc(void *self , GLuint buffer)
2678 {
2679
2680 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
2681 IOStream *stream = ctx->m_stream;
2682 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
2683 bool useChecksum = checksumCalculator->getVersion() > 0;
2684
2685 unsigned char *ptr;
2686 unsigned char *buf;
2687 const size_t sizeWithoutChecksum = 8 + 4;
2688 const size_t checksumSize = checksumCalculator->checksumByteSize();
2689 const size_t totalSize = sizeWithoutChecksum + checksumSize;
2690 buf = stream->alloc(totalSize);
2691 ptr = buf;
2692 int tmp = OP_glIsBuffer;memcpy(ptr, &tmp, 4); ptr += 4;
2693 memcpy(ptr, &totalSize, 4); ptr += 4;
2694
2695 memcpy(ptr, &buffer, 4); ptr += 4;
2696
2697 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
2698 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
2699
2700
2701 GLboolean retval;
2702 stream->readback(&retval, 1);
2703 if (useChecksum) checksumCalculator->addBuffer(&retval, 1);
2704 if (useChecksum) {
2705 unsigned char *checksumBufPtr = NULL;
2706 std::vector<unsigned char> checksumBuf(checksumSize);
2707 if (checksumSize > 0) checksumBufPtr = &checksumBuf[0];
2708 stream->readback(checksumBufPtr, checksumSize);
2709 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) {
2710 ALOGE("glIsBuffer: GL communication error, please report this issue to b.android.com.\n");
2711 abort();
2712 }
2713 }
2714 return retval;
2715 }
2716
glIsEnabled_enc(void * self,GLenum cap)2717 GLboolean glIsEnabled_enc(void *self , GLenum cap)
2718 {
2719
2720 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
2721 IOStream *stream = ctx->m_stream;
2722 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
2723 bool useChecksum = checksumCalculator->getVersion() > 0;
2724
2725 unsigned char *ptr;
2726 unsigned char *buf;
2727 const size_t sizeWithoutChecksum = 8 + 4;
2728 const size_t checksumSize = checksumCalculator->checksumByteSize();
2729 const size_t totalSize = sizeWithoutChecksum + checksumSize;
2730 buf = stream->alloc(totalSize);
2731 ptr = buf;
2732 int tmp = OP_glIsEnabled;memcpy(ptr, &tmp, 4); ptr += 4;
2733 memcpy(ptr, &totalSize, 4); ptr += 4;
2734
2735 memcpy(ptr, &cap, 4); ptr += 4;
2736
2737 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
2738 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
2739
2740
2741 GLboolean retval;
2742 stream->readback(&retval, 1);
2743 if (useChecksum) checksumCalculator->addBuffer(&retval, 1);
2744 if (useChecksum) {
2745 unsigned char *checksumBufPtr = NULL;
2746 std::vector<unsigned char> checksumBuf(checksumSize);
2747 if (checksumSize > 0) checksumBufPtr = &checksumBuf[0];
2748 stream->readback(checksumBufPtr, checksumSize);
2749 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) {
2750 ALOGE("glIsEnabled: GL communication error, please report this issue to b.android.com.\n");
2751 abort();
2752 }
2753 }
2754 return retval;
2755 }
2756
glIsTexture_enc(void * self,GLuint texture)2757 GLboolean glIsTexture_enc(void *self , GLuint texture)
2758 {
2759
2760 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
2761 IOStream *stream = ctx->m_stream;
2762 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
2763 bool useChecksum = checksumCalculator->getVersion() > 0;
2764
2765 unsigned char *ptr;
2766 unsigned char *buf;
2767 const size_t sizeWithoutChecksum = 8 + 4;
2768 const size_t checksumSize = checksumCalculator->checksumByteSize();
2769 const size_t totalSize = sizeWithoutChecksum + checksumSize;
2770 buf = stream->alloc(totalSize);
2771 ptr = buf;
2772 int tmp = OP_glIsTexture;memcpy(ptr, &tmp, 4); ptr += 4;
2773 memcpy(ptr, &totalSize, 4); ptr += 4;
2774
2775 memcpy(ptr, &texture, 4); ptr += 4;
2776
2777 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
2778 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
2779
2780
2781 GLboolean retval;
2782 stream->readback(&retval, 1);
2783 if (useChecksum) checksumCalculator->addBuffer(&retval, 1);
2784 if (useChecksum) {
2785 unsigned char *checksumBufPtr = NULL;
2786 std::vector<unsigned char> checksumBuf(checksumSize);
2787 if (checksumSize > 0) checksumBufPtr = &checksumBuf[0];
2788 stream->readback(checksumBufPtr, checksumSize);
2789 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) {
2790 ALOGE("glIsTexture: GL communication error, please report this issue to b.android.com.\n");
2791 abort();
2792 }
2793 }
2794 return retval;
2795 }
2796
glLightModelx_enc(void * self,GLenum pname,GLfixed param)2797 void glLightModelx_enc(void *self , GLenum pname, GLfixed param)
2798 {
2799
2800 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
2801 IOStream *stream = ctx->m_stream;
2802 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
2803 bool useChecksum = checksumCalculator->getVersion() > 0;
2804
2805 unsigned char *ptr;
2806 unsigned char *buf;
2807 const size_t sizeWithoutChecksum = 8 + 4 + 4;
2808 const size_t checksumSize = checksumCalculator->checksumByteSize();
2809 const size_t totalSize = sizeWithoutChecksum + checksumSize;
2810 buf = stream->alloc(totalSize);
2811 ptr = buf;
2812 int tmp = OP_glLightModelx;memcpy(ptr, &tmp, 4); ptr += 4;
2813 memcpy(ptr, &totalSize, 4); ptr += 4;
2814
2815 memcpy(ptr, &pname, 4); ptr += 4;
2816 memcpy(ptr, ¶m, 4); ptr += 4;
2817
2818 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
2819 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
2820
2821 }
2822
glLightModelxv_enc(void * self,GLenum pname,const GLfixed * params)2823 void glLightModelxv_enc(void *self , GLenum pname, const GLfixed* params)
2824 {
2825
2826 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
2827 IOStream *stream = ctx->m_stream;
2828 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
2829 bool useChecksum = checksumCalculator->getVersion() > 0;
2830
2831 const unsigned int __size_params = (glUtilsParamSize(pname) * sizeof(GLfixed));
2832 unsigned char *ptr;
2833 unsigned char *buf;
2834 const size_t sizeWithoutChecksum = 8 + 4 + __size_params + 1*4;
2835 const size_t checksumSize = checksumCalculator->checksumByteSize();
2836 const size_t totalSize = sizeWithoutChecksum + checksumSize;
2837 buf = stream->alloc(totalSize);
2838 ptr = buf;
2839 int tmp = OP_glLightModelxv;memcpy(ptr, &tmp, 4); ptr += 4;
2840 memcpy(ptr, &totalSize, 4); ptr += 4;
2841
2842 memcpy(ptr, &pname, 4); ptr += 4;
2843 *(unsigned int *)(ptr) = __size_params; ptr += 4;
2844 memcpy(ptr, params, __size_params);ptr += __size_params;
2845
2846 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
2847 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
2848
2849 }
2850
glLightx_enc(void * self,GLenum light,GLenum pname,GLfixed param)2851 void glLightx_enc(void *self , GLenum light, GLenum pname, GLfixed param)
2852 {
2853
2854 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
2855 IOStream *stream = ctx->m_stream;
2856 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
2857 bool useChecksum = checksumCalculator->getVersion() > 0;
2858
2859 unsigned char *ptr;
2860 unsigned char *buf;
2861 const size_t sizeWithoutChecksum = 8 + 4 + 4 + 4;
2862 const size_t checksumSize = checksumCalculator->checksumByteSize();
2863 const size_t totalSize = sizeWithoutChecksum + checksumSize;
2864 buf = stream->alloc(totalSize);
2865 ptr = buf;
2866 int tmp = OP_glLightx;memcpy(ptr, &tmp, 4); ptr += 4;
2867 memcpy(ptr, &totalSize, 4); ptr += 4;
2868
2869 memcpy(ptr, &light, 4); ptr += 4;
2870 memcpy(ptr, &pname, 4); ptr += 4;
2871 memcpy(ptr, ¶m, 4); ptr += 4;
2872
2873 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
2874 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
2875
2876 }
2877
glLightxv_enc(void * self,GLenum light,GLenum pname,const GLfixed * params)2878 void glLightxv_enc(void *self , GLenum light, GLenum pname, const GLfixed* params)
2879 {
2880
2881 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
2882 IOStream *stream = ctx->m_stream;
2883 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
2884 bool useChecksum = checksumCalculator->getVersion() > 0;
2885
2886 const unsigned int __size_params = (glUtilsParamSize(pname) * sizeof(GLfixed));
2887 unsigned char *ptr;
2888 unsigned char *buf;
2889 const size_t sizeWithoutChecksum = 8 + 4 + 4 + __size_params + 1*4;
2890 const size_t checksumSize = checksumCalculator->checksumByteSize();
2891 const size_t totalSize = sizeWithoutChecksum + checksumSize;
2892 buf = stream->alloc(totalSize);
2893 ptr = buf;
2894 int tmp = OP_glLightxv;memcpy(ptr, &tmp, 4); ptr += 4;
2895 memcpy(ptr, &totalSize, 4); ptr += 4;
2896
2897 memcpy(ptr, &light, 4); ptr += 4;
2898 memcpy(ptr, &pname, 4); ptr += 4;
2899 *(unsigned int *)(ptr) = __size_params; ptr += 4;
2900 memcpy(ptr, params, __size_params);ptr += __size_params;
2901
2902 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
2903 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
2904
2905 }
2906
glLineWidthx_enc(void * self,GLfixed width)2907 void glLineWidthx_enc(void *self , GLfixed width)
2908 {
2909
2910 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
2911 IOStream *stream = ctx->m_stream;
2912 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
2913 bool useChecksum = checksumCalculator->getVersion() > 0;
2914
2915 unsigned char *ptr;
2916 unsigned char *buf;
2917 const size_t sizeWithoutChecksum = 8 + 4;
2918 const size_t checksumSize = checksumCalculator->checksumByteSize();
2919 const size_t totalSize = sizeWithoutChecksum + checksumSize;
2920 buf = stream->alloc(totalSize);
2921 ptr = buf;
2922 int tmp = OP_glLineWidthx;memcpy(ptr, &tmp, 4); ptr += 4;
2923 memcpy(ptr, &totalSize, 4); ptr += 4;
2924
2925 memcpy(ptr, &width, 4); ptr += 4;
2926
2927 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
2928 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
2929
2930 }
2931
glLoadIdentity_enc(void * self)2932 void glLoadIdentity_enc(void *self )
2933 {
2934
2935 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
2936 IOStream *stream = ctx->m_stream;
2937 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
2938 bool useChecksum = checksumCalculator->getVersion() > 0;
2939
2940 unsigned char *ptr;
2941 unsigned char *buf;
2942 const size_t sizeWithoutChecksum = 8;
2943 const size_t checksumSize = checksumCalculator->checksumByteSize();
2944 const size_t totalSize = sizeWithoutChecksum + checksumSize;
2945 buf = stream->alloc(totalSize);
2946 ptr = buf;
2947 int tmp = OP_glLoadIdentity;memcpy(ptr, &tmp, 4); ptr += 4;
2948 memcpy(ptr, &totalSize, 4); ptr += 4;
2949
2950
2951 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
2952 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
2953
2954 }
2955
glLoadMatrixx_enc(void * self,const GLfixed * m)2956 void glLoadMatrixx_enc(void *self , const GLfixed* m)
2957 {
2958
2959 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
2960 IOStream *stream = ctx->m_stream;
2961 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
2962 bool useChecksum = checksumCalculator->getVersion() > 0;
2963
2964 const unsigned int __size_m = (16 * sizeof(GLfixed));
2965 unsigned char *ptr;
2966 unsigned char *buf;
2967 const size_t sizeWithoutChecksum = 8 + __size_m + 1*4;
2968 const size_t checksumSize = checksumCalculator->checksumByteSize();
2969 const size_t totalSize = sizeWithoutChecksum + checksumSize;
2970 buf = stream->alloc(totalSize);
2971 ptr = buf;
2972 int tmp = OP_glLoadMatrixx;memcpy(ptr, &tmp, 4); ptr += 4;
2973 memcpy(ptr, &totalSize, 4); ptr += 4;
2974
2975 *(unsigned int *)(ptr) = __size_m; ptr += 4;
2976 memcpy(ptr, m, __size_m);ptr += __size_m;
2977
2978 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
2979 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
2980
2981 }
2982
glLogicOp_enc(void * self,GLenum opcode)2983 void glLogicOp_enc(void *self , GLenum opcode)
2984 {
2985
2986 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
2987 IOStream *stream = ctx->m_stream;
2988 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
2989 bool useChecksum = checksumCalculator->getVersion() > 0;
2990
2991 unsigned char *ptr;
2992 unsigned char *buf;
2993 const size_t sizeWithoutChecksum = 8 + 4;
2994 const size_t checksumSize = checksumCalculator->checksumByteSize();
2995 const size_t totalSize = sizeWithoutChecksum + checksumSize;
2996 buf = stream->alloc(totalSize);
2997 ptr = buf;
2998 int tmp = OP_glLogicOp;memcpy(ptr, &tmp, 4); ptr += 4;
2999 memcpy(ptr, &totalSize, 4); ptr += 4;
3000
3001 memcpy(ptr, &opcode, 4); ptr += 4;
3002
3003 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
3004 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
3005
3006 }
3007
glMaterialx_enc(void * self,GLenum face,GLenum pname,GLfixed param)3008 void glMaterialx_enc(void *self , GLenum face, GLenum pname, GLfixed param)
3009 {
3010
3011 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
3012 IOStream *stream = ctx->m_stream;
3013 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
3014 bool useChecksum = checksumCalculator->getVersion() > 0;
3015
3016 unsigned char *ptr;
3017 unsigned char *buf;
3018 const size_t sizeWithoutChecksum = 8 + 4 + 4 + 4;
3019 const size_t checksumSize = checksumCalculator->checksumByteSize();
3020 const size_t totalSize = sizeWithoutChecksum + checksumSize;
3021 buf = stream->alloc(totalSize);
3022 ptr = buf;
3023 int tmp = OP_glMaterialx;memcpy(ptr, &tmp, 4); ptr += 4;
3024 memcpy(ptr, &totalSize, 4); ptr += 4;
3025
3026 memcpy(ptr, &face, 4); ptr += 4;
3027 memcpy(ptr, &pname, 4); ptr += 4;
3028 memcpy(ptr, ¶m, 4); ptr += 4;
3029
3030 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
3031 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
3032
3033 }
3034
glMaterialxv_enc(void * self,GLenum face,GLenum pname,const GLfixed * params)3035 void glMaterialxv_enc(void *self , GLenum face, GLenum pname, const GLfixed* params)
3036 {
3037
3038 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
3039 IOStream *stream = ctx->m_stream;
3040 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
3041 bool useChecksum = checksumCalculator->getVersion() > 0;
3042
3043 const unsigned int __size_params = (glUtilsParamSize(pname) * sizeof(GLfixed));
3044 unsigned char *ptr;
3045 unsigned char *buf;
3046 const size_t sizeWithoutChecksum = 8 + 4 + 4 + __size_params + 1*4;
3047 const size_t checksumSize = checksumCalculator->checksumByteSize();
3048 const size_t totalSize = sizeWithoutChecksum + checksumSize;
3049 buf = stream->alloc(totalSize);
3050 ptr = buf;
3051 int tmp = OP_glMaterialxv;memcpy(ptr, &tmp, 4); ptr += 4;
3052 memcpy(ptr, &totalSize, 4); ptr += 4;
3053
3054 memcpy(ptr, &face, 4); ptr += 4;
3055 memcpy(ptr, &pname, 4); ptr += 4;
3056 *(unsigned int *)(ptr) = __size_params; ptr += 4;
3057 memcpy(ptr, params, __size_params);ptr += __size_params;
3058
3059 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
3060 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
3061
3062 }
3063
glMatrixMode_enc(void * self,GLenum mode)3064 void glMatrixMode_enc(void *self , GLenum mode)
3065 {
3066
3067 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
3068 IOStream *stream = ctx->m_stream;
3069 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
3070 bool useChecksum = checksumCalculator->getVersion() > 0;
3071
3072 unsigned char *ptr;
3073 unsigned char *buf;
3074 const size_t sizeWithoutChecksum = 8 + 4;
3075 const size_t checksumSize = checksumCalculator->checksumByteSize();
3076 const size_t totalSize = sizeWithoutChecksum + checksumSize;
3077 buf = stream->alloc(totalSize);
3078 ptr = buf;
3079 int tmp = OP_glMatrixMode;memcpy(ptr, &tmp, 4); ptr += 4;
3080 memcpy(ptr, &totalSize, 4); ptr += 4;
3081
3082 memcpy(ptr, &mode, 4); ptr += 4;
3083
3084 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
3085 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
3086
3087 }
3088
glMultMatrixx_enc(void * self,const GLfixed * m)3089 void glMultMatrixx_enc(void *self , const GLfixed* m)
3090 {
3091
3092 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
3093 IOStream *stream = ctx->m_stream;
3094 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
3095 bool useChecksum = checksumCalculator->getVersion() > 0;
3096
3097 const unsigned int __size_m = (16 * sizeof(GLfixed));
3098 unsigned char *ptr;
3099 unsigned char *buf;
3100 const size_t sizeWithoutChecksum = 8 + __size_m + 1*4;
3101 const size_t checksumSize = checksumCalculator->checksumByteSize();
3102 const size_t totalSize = sizeWithoutChecksum + checksumSize;
3103 buf = stream->alloc(totalSize);
3104 ptr = buf;
3105 int tmp = OP_glMultMatrixx;memcpy(ptr, &tmp, 4); ptr += 4;
3106 memcpy(ptr, &totalSize, 4); ptr += 4;
3107
3108 *(unsigned int *)(ptr) = __size_m; ptr += 4;
3109 memcpy(ptr, m, __size_m);ptr += __size_m;
3110
3111 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
3112 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
3113
3114 }
3115
glMultiTexCoord4x_enc(void * self,GLenum target,GLfixed s,GLfixed t,GLfixed r,GLfixed q)3116 void glMultiTexCoord4x_enc(void *self , GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q)
3117 {
3118
3119 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
3120 IOStream *stream = ctx->m_stream;
3121 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
3122 bool useChecksum = checksumCalculator->getVersion() > 0;
3123
3124 unsigned char *ptr;
3125 unsigned char *buf;
3126 const size_t sizeWithoutChecksum = 8 + 4 + 4 + 4 + 4 + 4;
3127 const size_t checksumSize = checksumCalculator->checksumByteSize();
3128 const size_t totalSize = sizeWithoutChecksum + checksumSize;
3129 buf = stream->alloc(totalSize);
3130 ptr = buf;
3131 int tmp = OP_glMultiTexCoord4x;memcpy(ptr, &tmp, 4); ptr += 4;
3132 memcpy(ptr, &totalSize, 4); ptr += 4;
3133
3134 memcpy(ptr, &target, 4); ptr += 4;
3135 memcpy(ptr, &s, 4); ptr += 4;
3136 memcpy(ptr, &t, 4); ptr += 4;
3137 memcpy(ptr, &r, 4); ptr += 4;
3138 memcpy(ptr, &q, 4); ptr += 4;
3139
3140 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
3141 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
3142
3143 }
3144
glNormal3x_enc(void * self,GLfixed nx,GLfixed ny,GLfixed nz)3145 void glNormal3x_enc(void *self , GLfixed nx, GLfixed ny, GLfixed nz)
3146 {
3147
3148 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
3149 IOStream *stream = ctx->m_stream;
3150 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
3151 bool useChecksum = checksumCalculator->getVersion() > 0;
3152
3153 unsigned char *ptr;
3154 unsigned char *buf;
3155 const size_t sizeWithoutChecksum = 8 + 4 + 4 + 4;
3156 const size_t checksumSize = checksumCalculator->checksumByteSize();
3157 const size_t totalSize = sizeWithoutChecksum + checksumSize;
3158 buf = stream->alloc(totalSize);
3159 ptr = buf;
3160 int tmp = OP_glNormal3x;memcpy(ptr, &tmp, 4); ptr += 4;
3161 memcpy(ptr, &totalSize, 4); ptr += 4;
3162
3163 memcpy(ptr, &nx, 4); ptr += 4;
3164 memcpy(ptr, &ny, 4); ptr += 4;
3165 memcpy(ptr, &nz, 4); ptr += 4;
3166
3167 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
3168 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
3169
3170 }
3171
glOrthox_enc(void * self,GLfixed left,GLfixed right,GLfixed bottom,GLfixed top,GLfixed zNear,GLfixed zFar)3172 void glOrthox_enc(void *self , GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar)
3173 {
3174
3175 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
3176 IOStream *stream = ctx->m_stream;
3177 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
3178 bool useChecksum = checksumCalculator->getVersion() > 0;
3179
3180 unsigned char *ptr;
3181 unsigned char *buf;
3182 const size_t sizeWithoutChecksum = 8 + 4 + 4 + 4 + 4 + 4 + 4;
3183 const size_t checksumSize = checksumCalculator->checksumByteSize();
3184 const size_t totalSize = sizeWithoutChecksum + checksumSize;
3185 buf = stream->alloc(totalSize);
3186 ptr = buf;
3187 int tmp = OP_glOrthox;memcpy(ptr, &tmp, 4); ptr += 4;
3188 memcpy(ptr, &totalSize, 4); ptr += 4;
3189
3190 memcpy(ptr, &left, 4); ptr += 4;
3191 memcpy(ptr, &right, 4); ptr += 4;
3192 memcpy(ptr, &bottom, 4); ptr += 4;
3193 memcpy(ptr, &top, 4); ptr += 4;
3194 memcpy(ptr, &zNear, 4); ptr += 4;
3195 memcpy(ptr, &zFar, 4); ptr += 4;
3196
3197 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
3198 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
3199
3200 }
3201
glPixelStorei_enc(void * self,GLenum pname,GLint param)3202 void glPixelStorei_enc(void *self , GLenum pname, GLint param)
3203 {
3204
3205 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
3206 IOStream *stream = ctx->m_stream;
3207 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
3208 bool useChecksum = checksumCalculator->getVersion() > 0;
3209
3210 unsigned char *ptr;
3211 unsigned char *buf;
3212 const size_t sizeWithoutChecksum = 8 + 4 + 4;
3213 const size_t checksumSize = checksumCalculator->checksumByteSize();
3214 const size_t totalSize = sizeWithoutChecksum + checksumSize;
3215 buf = stream->alloc(totalSize);
3216 ptr = buf;
3217 int tmp = OP_glPixelStorei;memcpy(ptr, &tmp, 4); ptr += 4;
3218 memcpy(ptr, &totalSize, 4); ptr += 4;
3219
3220 memcpy(ptr, &pname, 4); ptr += 4;
3221 memcpy(ptr, ¶m, 4); ptr += 4;
3222
3223 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
3224 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
3225
3226 }
3227
glPointParameterx_enc(void * self,GLenum pname,GLfixed param)3228 void glPointParameterx_enc(void *self , GLenum pname, GLfixed param)
3229 {
3230
3231 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
3232 IOStream *stream = ctx->m_stream;
3233 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
3234 bool useChecksum = checksumCalculator->getVersion() > 0;
3235
3236 unsigned char *ptr;
3237 unsigned char *buf;
3238 const size_t sizeWithoutChecksum = 8 + 4 + 4;
3239 const size_t checksumSize = checksumCalculator->checksumByteSize();
3240 const size_t totalSize = sizeWithoutChecksum + checksumSize;
3241 buf = stream->alloc(totalSize);
3242 ptr = buf;
3243 int tmp = OP_glPointParameterx;memcpy(ptr, &tmp, 4); ptr += 4;
3244 memcpy(ptr, &totalSize, 4); ptr += 4;
3245
3246 memcpy(ptr, &pname, 4); ptr += 4;
3247 memcpy(ptr, ¶m, 4); ptr += 4;
3248
3249 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
3250 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
3251
3252 }
3253
glPointParameterxv_enc(void * self,GLenum pname,const GLfixed * params)3254 void glPointParameterxv_enc(void *self , GLenum pname, const GLfixed* params)
3255 {
3256
3257 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
3258 IOStream *stream = ctx->m_stream;
3259 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
3260 bool useChecksum = checksumCalculator->getVersion() > 0;
3261
3262 const unsigned int __size_params = (glUtilsParamSize(pname) * sizeof(GLfixed));
3263 unsigned char *ptr;
3264 unsigned char *buf;
3265 const size_t sizeWithoutChecksum = 8 + 4 + __size_params + 1*4;
3266 const size_t checksumSize = checksumCalculator->checksumByteSize();
3267 const size_t totalSize = sizeWithoutChecksum + checksumSize;
3268 buf = stream->alloc(totalSize);
3269 ptr = buf;
3270 int tmp = OP_glPointParameterxv;memcpy(ptr, &tmp, 4); ptr += 4;
3271 memcpy(ptr, &totalSize, 4); ptr += 4;
3272
3273 memcpy(ptr, &pname, 4); ptr += 4;
3274 *(unsigned int *)(ptr) = __size_params; ptr += 4;
3275 memcpy(ptr, params, __size_params);ptr += __size_params;
3276
3277 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
3278 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
3279
3280 }
3281
glPointSizex_enc(void * self,GLfixed size)3282 void glPointSizex_enc(void *self , GLfixed size)
3283 {
3284
3285 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
3286 IOStream *stream = ctx->m_stream;
3287 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
3288 bool useChecksum = checksumCalculator->getVersion() > 0;
3289
3290 unsigned char *ptr;
3291 unsigned char *buf;
3292 const size_t sizeWithoutChecksum = 8 + 4;
3293 const size_t checksumSize = checksumCalculator->checksumByteSize();
3294 const size_t totalSize = sizeWithoutChecksum + checksumSize;
3295 buf = stream->alloc(totalSize);
3296 ptr = buf;
3297 int tmp = OP_glPointSizex;memcpy(ptr, &tmp, 4); ptr += 4;
3298 memcpy(ptr, &totalSize, 4); ptr += 4;
3299
3300 memcpy(ptr, &size, 4); ptr += 4;
3301
3302 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
3303 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
3304
3305 }
3306
glPolygonOffsetx_enc(void * self,GLfixed factor,GLfixed units)3307 void glPolygonOffsetx_enc(void *self , GLfixed factor, GLfixed units)
3308 {
3309
3310 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
3311 IOStream *stream = ctx->m_stream;
3312 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
3313 bool useChecksum = checksumCalculator->getVersion() > 0;
3314
3315 unsigned char *ptr;
3316 unsigned char *buf;
3317 const size_t sizeWithoutChecksum = 8 + 4 + 4;
3318 const size_t checksumSize = checksumCalculator->checksumByteSize();
3319 const size_t totalSize = sizeWithoutChecksum + checksumSize;
3320 buf = stream->alloc(totalSize);
3321 ptr = buf;
3322 int tmp = OP_glPolygonOffsetx;memcpy(ptr, &tmp, 4); ptr += 4;
3323 memcpy(ptr, &totalSize, 4); ptr += 4;
3324
3325 memcpy(ptr, &factor, 4); ptr += 4;
3326 memcpy(ptr, &units, 4); ptr += 4;
3327
3328 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
3329 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
3330
3331 }
3332
glPopMatrix_enc(void * self)3333 void glPopMatrix_enc(void *self )
3334 {
3335
3336 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
3337 IOStream *stream = ctx->m_stream;
3338 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
3339 bool useChecksum = checksumCalculator->getVersion() > 0;
3340
3341 unsigned char *ptr;
3342 unsigned char *buf;
3343 const size_t sizeWithoutChecksum = 8;
3344 const size_t checksumSize = checksumCalculator->checksumByteSize();
3345 const size_t totalSize = sizeWithoutChecksum + checksumSize;
3346 buf = stream->alloc(totalSize);
3347 ptr = buf;
3348 int tmp = OP_glPopMatrix;memcpy(ptr, &tmp, 4); ptr += 4;
3349 memcpy(ptr, &totalSize, 4); ptr += 4;
3350
3351
3352 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
3353 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
3354
3355 }
3356
glPushMatrix_enc(void * self)3357 void glPushMatrix_enc(void *self )
3358 {
3359
3360 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
3361 IOStream *stream = ctx->m_stream;
3362 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
3363 bool useChecksum = checksumCalculator->getVersion() > 0;
3364
3365 unsigned char *ptr;
3366 unsigned char *buf;
3367 const size_t sizeWithoutChecksum = 8;
3368 const size_t checksumSize = checksumCalculator->checksumByteSize();
3369 const size_t totalSize = sizeWithoutChecksum + checksumSize;
3370 buf = stream->alloc(totalSize);
3371 ptr = buf;
3372 int tmp = OP_glPushMatrix;memcpy(ptr, &tmp, 4); ptr += 4;
3373 memcpy(ptr, &totalSize, 4); ptr += 4;
3374
3375
3376 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
3377 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
3378
3379 }
3380
glReadPixels_enc(void * self,GLint x,GLint y,GLsizei width,GLsizei height,GLenum format,GLenum type,GLvoid * pixels)3381 void glReadPixels_enc(void *self , GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid* pixels)
3382 {
3383
3384 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
3385 IOStream *stream = ctx->m_stream;
3386 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
3387 bool useChecksum = checksumCalculator->getVersion() > 0;
3388
3389 const unsigned int __size_pixels = glesv1_enc::pixelDataSize(self, width, height, format, type, 1);
3390 unsigned char *ptr;
3391 unsigned char *buf;
3392 const size_t sizeWithoutChecksum = 8 + 4 + 4 + 4 + 4 + 4 + 4 + __size_pixels + 1*4;
3393 const size_t checksumSize = checksumCalculator->checksumByteSize();
3394 const size_t totalSize = sizeWithoutChecksum + checksumSize;
3395 buf = stream->alloc(totalSize);
3396 ptr = buf;
3397 int tmp = OP_glReadPixels;memcpy(ptr, &tmp, 4); ptr += 4;
3398 memcpy(ptr, &totalSize, 4); ptr += 4;
3399
3400 memcpy(ptr, &x, 4); ptr += 4;
3401 memcpy(ptr, &y, 4); ptr += 4;
3402 memcpy(ptr, &width, 4); ptr += 4;
3403 memcpy(ptr, &height, 4); ptr += 4;
3404 memcpy(ptr, &format, 4); ptr += 4;
3405 memcpy(ptr, &type, 4); ptr += 4;
3406 *(unsigned int *)(ptr) = __size_pixels; ptr += 4;
3407
3408 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
3409 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
3410
3411 stream->readback(pixels, __size_pixels);
3412 if (useChecksum) checksumCalculator->addBuffer(pixels, __size_pixels);
3413 if (useChecksum) {
3414 unsigned char *checksumBufPtr = NULL;
3415 std::vector<unsigned char> checksumBuf(checksumSize);
3416 if (checksumSize > 0) checksumBufPtr = &checksumBuf[0];
3417 stream->readback(checksumBufPtr, checksumSize);
3418 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) {
3419 ALOGE("glReadPixels: GL communication error, please report this issue to b.android.com.\n");
3420 abort();
3421 }
3422 }
3423 }
3424
glRotatex_enc(void * self,GLfixed angle,GLfixed x,GLfixed y,GLfixed z)3425 void glRotatex_enc(void *self , GLfixed angle, GLfixed x, GLfixed y, GLfixed z)
3426 {
3427
3428 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
3429 IOStream *stream = ctx->m_stream;
3430 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
3431 bool useChecksum = checksumCalculator->getVersion() > 0;
3432
3433 unsigned char *ptr;
3434 unsigned char *buf;
3435 const size_t sizeWithoutChecksum = 8 + 4 + 4 + 4 + 4;
3436 const size_t checksumSize = checksumCalculator->checksumByteSize();
3437 const size_t totalSize = sizeWithoutChecksum + checksumSize;
3438 buf = stream->alloc(totalSize);
3439 ptr = buf;
3440 int tmp = OP_glRotatex;memcpy(ptr, &tmp, 4); ptr += 4;
3441 memcpy(ptr, &totalSize, 4); ptr += 4;
3442
3443 memcpy(ptr, &angle, 4); ptr += 4;
3444 memcpy(ptr, &x, 4); ptr += 4;
3445 memcpy(ptr, &y, 4); ptr += 4;
3446 memcpy(ptr, &z, 4); ptr += 4;
3447
3448 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
3449 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
3450
3451 }
3452
glSampleCoverage_enc(void * self,GLclampf value,GLboolean invert)3453 void glSampleCoverage_enc(void *self , GLclampf value, GLboolean invert)
3454 {
3455
3456 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
3457 IOStream *stream = ctx->m_stream;
3458 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
3459 bool useChecksum = checksumCalculator->getVersion() > 0;
3460
3461 unsigned char *ptr;
3462 unsigned char *buf;
3463 const size_t sizeWithoutChecksum = 8 + 4 + 1;
3464 const size_t checksumSize = checksumCalculator->checksumByteSize();
3465 const size_t totalSize = sizeWithoutChecksum + checksumSize;
3466 buf = stream->alloc(totalSize);
3467 ptr = buf;
3468 int tmp = OP_glSampleCoverage;memcpy(ptr, &tmp, 4); ptr += 4;
3469 memcpy(ptr, &totalSize, 4); ptr += 4;
3470
3471 memcpy(ptr, &value, 4); ptr += 4;
3472 memcpy(ptr, &invert, 1); ptr += 1;
3473
3474 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
3475 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
3476
3477 }
3478
glSampleCoveragex_enc(void * self,GLclampx value,GLboolean invert)3479 void glSampleCoveragex_enc(void *self , GLclampx value, GLboolean invert)
3480 {
3481
3482 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
3483 IOStream *stream = ctx->m_stream;
3484 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
3485 bool useChecksum = checksumCalculator->getVersion() > 0;
3486
3487 unsigned char *ptr;
3488 unsigned char *buf;
3489 const size_t sizeWithoutChecksum = 8 + 4 + 1;
3490 const size_t checksumSize = checksumCalculator->checksumByteSize();
3491 const size_t totalSize = sizeWithoutChecksum + checksumSize;
3492 buf = stream->alloc(totalSize);
3493 ptr = buf;
3494 int tmp = OP_glSampleCoveragex;memcpy(ptr, &tmp, 4); ptr += 4;
3495 memcpy(ptr, &totalSize, 4); ptr += 4;
3496
3497 memcpy(ptr, &value, 4); ptr += 4;
3498 memcpy(ptr, &invert, 1); ptr += 1;
3499
3500 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
3501 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
3502
3503 }
3504
glScalex_enc(void * self,GLfixed x,GLfixed y,GLfixed z)3505 void glScalex_enc(void *self , GLfixed x, GLfixed y, GLfixed z)
3506 {
3507
3508 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
3509 IOStream *stream = ctx->m_stream;
3510 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
3511 bool useChecksum = checksumCalculator->getVersion() > 0;
3512
3513 unsigned char *ptr;
3514 unsigned char *buf;
3515 const size_t sizeWithoutChecksum = 8 + 4 + 4 + 4;
3516 const size_t checksumSize = checksumCalculator->checksumByteSize();
3517 const size_t totalSize = sizeWithoutChecksum + checksumSize;
3518 buf = stream->alloc(totalSize);
3519 ptr = buf;
3520 int tmp = OP_glScalex;memcpy(ptr, &tmp, 4); ptr += 4;
3521 memcpy(ptr, &totalSize, 4); ptr += 4;
3522
3523 memcpy(ptr, &x, 4); ptr += 4;
3524 memcpy(ptr, &y, 4); ptr += 4;
3525 memcpy(ptr, &z, 4); ptr += 4;
3526
3527 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
3528 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
3529
3530 }
3531
glScissor_enc(void * self,GLint x,GLint y,GLsizei width,GLsizei height)3532 void glScissor_enc(void *self , GLint x, GLint y, GLsizei width, GLsizei height)
3533 {
3534
3535 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
3536 IOStream *stream = ctx->m_stream;
3537 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
3538 bool useChecksum = checksumCalculator->getVersion() > 0;
3539
3540 unsigned char *ptr;
3541 unsigned char *buf;
3542 const size_t sizeWithoutChecksum = 8 + 4 + 4 + 4 + 4;
3543 const size_t checksumSize = checksumCalculator->checksumByteSize();
3544 const size_t totalSize = sizeWithoutChecksum + checksumSize;
3545 buf = stream->alloc(totalSize);
3546 ptr = buf;
3547 int tmp = OP_glScissor;memcpy(ptr, &tmp, 4); ptr += 4;
3548 memcpy(ptr, &totalSize, 4); ptr += 4;
3549
3550 memcpy(ptr, &x, 4); ptr += 4;
3551 memcpy(ptr, &y, 4); ptr += 4;
3552 memcpy(ptr, &width, 4); ptr += 4;
3553 memcpy(ptr, &height, 4); ptr += 4;
3554
3555 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
3556 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
3557
3558 }
3559
glShadeModel_enc(void * self,GLenum mode)3560 void glShadeModel_enc(void *self , GLenum mode)
3561 {
3562
3563 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
3564 IOStream *stream = ctx->m_stream;
3565 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
3566 bool useChecksum = checksumCalculator->getVersion() > 0;
3567
3568 unsigned char *ptr;
3569 unsigned char *buf;
3570 const size_t sizeWithoutChecksum = 8 + 4;
3571 const size_t checksumSize = checksumCalculator->checksumByteSize();
3572 const size_t totalSize = sizeWithoutChecksum + checksumSize;
3573 buf = stream->alloc(totalSize);
3574 ptr = buf;
3575 int tmp = OP_glShadeModel;memcpy(ptr, &tmp, 4); ptr += 4;
3576 memcpy(ptr, &totalSize, 4); ptr += 4;
3577
3578 memcpy(ptr, &mode, 4); ptr += 4;
3579
3580 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
3581 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
3582
3583 }
3584
glStencilFunc_enc(void * self,GLenum func,GLint ref,GLuint mask)3585 void glStencilFunc_enc(void *self , GLenum func, GLint ref, GLuint mask)
3586 {
3587
3588 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
3589 IOStream *stream = ctx->m_stream;
3590 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
3591 bool useChecksum = checksumCalculator->getVersion() > 0;
3592
3593 unsigned char *ptr;
3594 unsigned char *buf;
3595 const size_t sizeWithoutChecksum = 8 + 4 + 4 + 4;
3596 const size_t checksumSize = checksumCalculator->checksumByteSize();
3597 const size_t totalSize = sizeWithoutChecksum + checksumSize;
3598 buf = stream->alloc(totalSize);
3599 ptr = buf;
3600 int tmp = OP_glStencilFunc;memcpy(ptr, &tmp, 4); ptr += 4;
3601 memcpy(ptr, &totalSize, 4); ptr += 4;
3602
3603 memcpy(ptr, &func, 4); ptr += 4;
3604 memcpy(ptr, &ref, 4); ptr += 4;
3605 memcpy(ptr, &mask, 4); ptr += 4;
3606
3607 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
3608 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
3609
3610 }
3611
glStencilMask_enc(void * self,GLuint mask)3612 void glStencilMask_enc(void *self , GLuint mask)
3613 {
3614
3615 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
3616 IOStream *stream = ctx->m_stream;
3617 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
3618 bool useChecksum = checksumCalculator->getVersion() > 0;
3619
3620 unsigned char *ptr;
3621 unsigned char *buf;
3622 const size_t sizeWithoutChecksum = 8 + 4;
3623 const size_t checksumSize = checksumCalculator->checksumByteSize();
3624 const size_t totalSize = sizeWithoutChecksum + checksumSize;
3625 buf = stream->alloc(totalSize);
3626 ptr = buf;
3627 int tmp = OP_glStencilMask;memcpy(ptr, &tmp, 4); ptr += 4;
3628 memcpy(ptr, &totalSize, 4); ptr += 4;
3629
3630 memcpy(ptr, &mask, 4); ptr += 4;
3631
3632 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
3633 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
3634
3635 }
3636
glStencilOp_enc(void * self,GLenum fail,GLenum zfail,GLenum zpass)3637 void glStencilOp_enc(void *self , GLenum fail, GLenum zfail, GLenum zpass)
3638 {
3639
3640 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
3641 IOStream *stream = ctx->m_stream;
3642 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
3643 bool useChecksum = checksumCalculator->getVersion() > 0;
3644
3645 unsigned char *ptr;
3646 unsigned char *buf;
3647 const size_t sizeWithoutChecksum = 8 + 4 + 4 + 4;
3648 const size_t checksumSize = checksumCalculator->checksumByteSize();
3649 const size_t totalSize = sizeWithoutChecksum + checksumSize;
3650 buf = stream->alloc(totalSize);
3651 ptr = buf;
3652 int tmp = OP_glStencilOp;memcpy(ptr, &tmp, 4); ptr += 4;
3653 memcpy(ptr, &totalSize, 4); ptr += 4;
3654
3655 memcpy(ptr, &fail, 4); ptr += 4;
3656 memcpy(ptr, &zfail, 4); ptr += 4;
3657 memcpy(ptr, &zpass, 4); ptr += 4;
3658
3659 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
3660 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
3661
3662 }
3663
glTexEnvi_enc(void * self,GLenum target,GLenum pname,GLint param)3664 void glTexEnvi_enc(void *self , GLenum target, GLenum pname, GLint param)
3665 {
3666
3667 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
3668 IOStream *stream = ctx->m_stream;
3669 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
3670 bool useChecksum = checksumCalculator->getVersion() > 0;
3671
3672 unsigned char *ptr;
3673 unsigned char *buf;
3674 const size_t sizeWithoutChecksum = 8 + 4 + 4 + 4;
3675 const size_t checksumSize = checksumCalculator->checksumByteSize();
3676 const size_t totalSize = sizeWithoutChecksum + checksumSize;
3677 buf = stream->alloc(totalSize);
3678 ptr = buf;
3679 int tmp = OP_glTexEnvi;memcpy(ptr, &tmp, 4); ptr += 4;
3680 memcpy(ptr, &totalSize, 4); ptr += 4;
3681
3682 memcpy(ptr, &target, 4); ptr += 4;
3683 memcpy(ptr, &pname, 4); ptr += 4;
3684 memcpy(ptr, ¶m, 4); ptr += 4;
3685
3686 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
3687 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
3688
3689 }
3690
glTexEnvx_enc(void * self,GLenum target,GLenum pname,GLfixed param)3691 void glTexEnvx_enc(void *self , GLenum target, GLenum pname, GLfixed param)
3692 {
3693
3694 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
3695 IOStream *stream = ctx->m_stream;
3696 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
3697 bool useChecksum = checksumCalculator->getVersion() > 0;
3698
3699 unsigned char *ptr;
3700 unsigned char *buf;
3701 const size_t sizeWithoutChecksum = 8 + 4 + 4 + 4;
3702 const size_t checksumSize = checksumCalculator->checksumByteSize();
3703 const size_t totalSize = sizeWithoutChecksum + checksumSize;
3704 buf = stream->alloc(totalSize);
3705 ptr = buf;
3706 int tmp = OP_glTexEnvx;memcpy(ptr, &tmp, 4); ptr += 4;
3707 memcpy(ptr, &totalSize, 4); ptr += 4;
3708
3709 memcpy(ptr, &target, 4); ptr += 4;
3710 memcpy(ptr, &pname, 4); ptr += 4;
3711 memcpy(ptr, ¶m, 4); ptr += 4;
3712
3713 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
3714 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
3715
3716 }
3717
glTexEnviv_enc(void * self,GLenum target,GLenum pname,const GLint * params)3718 void glTexEnviv_enc(void *self , GLenum target, GLenum pname, const GLint* params)
3719 {
3720
3721 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
3722 IOStream *stream = ctx->m_stream;
3723 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
3724 bool useChecksum = checksumCalculator->getVersion() > 0;
3725
3726 const unsigned int __size_params = (glUtilsParamSize(pname) * sizeof(GLint));
3727 unsigned char *ptr;
3728 unsigned char *buf;
3729 const size_t sizeWithoutChecksum = 8 + 4 + 4 + __size_params + 1*4;
3730 const size_t checksumSize = checksumCalculator->checksumByteSize();
3731 const size_t totalSize = sizeWithoutChecksum + checksumSize;
3732 buf = stream->alloc(totalSize);
3733 ptr = buf;
3734 int tmp = OP_glTexEnviv;memcpy(ptr, &tmp, 4); ptr += 4;
3735 memcpy(ptr, &totalSize, 4); ptr += 4;
3736
3737 memcpy(ptr, &target, 4); ptr += 4;
3738 memcpy(ptr, &pname, 4); ptr += 4;
3739 *(unsigned int *)(ptr) = __size_params; ptr += 4;
3740 memcpy(ptr, params, __size_params);ptr += __size_params;
3741
3742 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
3743 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
3744
3745 }
3746
glTexEnvxv_enc(void * self,GLenum target,GLenum pname,const GLfixed * params)3747 void glTexEnvxv_enc(void *self , GLenum target, GLenum pname, const GLfixed* params)
3748 {
3749
3750 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
3751 IOStream *stream = ctx->m_stream;
3752 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
3753 bool useChecksum = checksumCalculator->getVersion() > 0;
3754
3755 const unsigned int __size_params = (glUtilsParamSize(pname) * sizeof(GLfixed));
3756 unsigned char *ptr;
3757 unsigned char *buf;
3758 const size_t sizeWithoutChecksum = 8 + 4 + 4 + __size_params + 1*4;
3759 const size_t checksumSize = checksumCalculator->checksumByteSize();
3760 const size_t totalSize = sizeWithoutChecksum + checksumSize;
3761 buf = stream->alloc(totalSize);
3762 ptr = buf;
3763 int tmp = OP_glTexEnvxv;memcpy(ptr, &tmp, 4); ptr += 4;
3764 memcpy(ptr, &totalSize, 4); ptr += 4;
3765
3766 memcpy(ptr, &target, 4); ptr += 4;
3767 memcpy(ptr, &pname, 4); ptr += 4;
3768 *(unsigned int *)(ptr) = __size_params; ptr += 4;
3769 memcpy(ptr, params, __size_params);ptr += __size_params;
3770
3771 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
3772 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
3773
3774 }
3775
glTexImage2D_enc(void * self,GLenum target,GLint level,GLint internalformat,GLsizei width,GLsizei height,GLint border,GLenum format,GLenum type,const GLvoid * pixels)3776 void glTexImage2D_enc(void *self , GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid* pixels)
3777 {
3778
3779 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
3780 IOStream *stream = ctx->m_stream;
3781 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
3782 bool useChecksum = checksumCalculator->getVersion() > 0;
3783
3784 const unsigned int __size_pixels = ((pixels != NULL) ? glesv1_enc::pixelDataSize(self, width, height, format, type, 0) : 0);
3785 unsigned char *ptr;
3786 unsigned char *buf;
3787 const size_t sizeWithoutChecksum = 8 + 4 + 4 + 4 + 4 + 4 + 4 + 4 + 4 + __size_pixels + 1*4;
3788 const size_t checksumSize = checksumCalculator->checksumByteSize();
3789 const size_t totalSize = sizeWithoutChecksum + checksumSize;
3790 buf = stream->alloc(8 + 4 + 4 + 4 + 4 + 4 + 4 + 4 + 4);
3791 ptr = buf;
3792 int tmp = OP_glTexImage2D;memcpy(ptr, &tmp, 4); ptr += 4;
3793 memcpy(ptr, &totalSize, 4); ptr += 4;
3794
3795 memcpy(ptr, &target, 4); ptr += 4;
3796 memcpy(ptr, &level, 4); ptr += 4;
3797 memcpy(ptr, &internalformat, 4); ptr += 4;
3798 memcpy(ptr, &width, 4); ptr += 4;
3799 memcpy(ptr, &height, 4); ptr += 4;
3800 memcpy(ptr, &border, 4); ptr += 4;
3801 memcpy(ptr, &format, 4); ptr += 4;
3802 memcpy(ptr, &type, 4); ptr += 4;
3803
3804 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
3805 stream->flush();
3806 stream->writeFully(&__size_pixels,4);
3807 if (useChecksum) checksumCalculator->addBuffer(&__size_pixels,4);
3808 if (pixels != NULL) {
3809 stream->writeFully(pixels, __size_pixels);
3810 if (useChecksum) checksumCalculator->addBuffer(pixels, __size_pixels);
3811 }
3812 buf = stream->alloc(checksumSize);
3813 if (useChecksum) checksumCalculator->writeChecksum(buf, checksumSize);
3814
3815 }
3816
glTexParameteri_enc(void * self,GLenum target,GLenum pname,GLint param)3817 void glTexParameteri_enc(void *self , GLenum target, GLenum pname, GLint param)
3818 {
3819
3820 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
3821 IOStream *stream = ctx->m_stream;
3822 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
3823 bool useChecksum = checksumCalculator->getVersion() > 0;
3824
3825 unsigned char *ptr;
3826 unsigned char *buf;
3827 const size_t sizeWithoutChecksum = 8 + 4 + 4 + 4;
3828 const size_t checksumSize = checksumCalculator->checksumByteSize();
3829 const size_t totalSize = sizeWithoutChecksum + checksumSize;
3830 buf = stream->alloc(totalSize);
3831 ptr = buf;
3832 int tmp = OP_glTexParameteri;memcpy(ptr, &tmp, 4); ptr += 4;
3833 memcpy(ptr, &totalSize, 4); ptr += 4;
3834
3835 memcpy(ptr, &target, 4); ptr += 4;
3836 memcpy(ptr, &pname, 4); ptr += 4;
3837 memcpy(ptr, ¶m, 4); ptr += 4;
3838
3839 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
3840 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
3841
3842 }
3843
glTexParameterx_enc(void * self,GLenum target,GLenum pname,GLfixed param)3844 void glTexParameterx_enc(void *self , GLenum target, GLenum pname, GLfixed param)
3845 {
3846
3847 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
3848 IOStream *stream = ctx->m_stream;
3849 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
3850 bool useChecksum = checksumCalculator->getVersion() > 0;
3851
3852 unsigned char *ptr;
3853 unsigned char *buf;
3854 const size_t sizeWithoutChecksum = 8 + 4 + 4 + 4;
3855 const size_t checksumSize = checksumCalculator->checksumByteSize();
3856 const size_t totalSize = sizeWithoutChecksum + checksumSize;
3857 buf = stream->alloc(totalSize);
3858 ptr = buf;
3859 int tmp = OP_glTexParameterx;memcpy(ptr, &tmp, 4); ptr += 4;
3860 memcpy(ptr, &totalSize, 4); ptr += 4;
3861
3862 memcpy(ptr, &target, 4); ptr += 4;
3863 memcpy(ptr, &pname, 4); ptr += 4;
3864 memcpy(ptr, ¶m, 4); ptr += 4;
3865
3866 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
3867 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
3868
3869 }
3870
glTexParameteriv_enc(void * self,GLenum target,GLenum pname,const GLint * params)3871 void glTexParameteriv_enc(void *self , GLenum target, GLenum pname, const GLint* params)
3872 {
3873
3874 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
3875 IOStream *stream = ctx->m_stream;
3876 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
3877 bool useChecksum = checksumCalculator->getVersion() > 0;
3878
3879 const unsigned int __size_params = (glUtilsParamSize(pname) * sizeof(GLint));
3880 unsigned char *ptr;
3881 unsigned char *buf;
3882 const size_t sizeWithoutChecksum = 8 + 4 + 4 + __size_params + 1*4;
3883 const size_t checksumSize = checksumCalculator->checksumByteSize();
3884 const size_t totalSize = sizeWithoutChecksum + checksumSize;
3885 buf = stream->alloc(totalSize);
3886 ptr = buf;
3887 int tmp = OP_glTexParameteriv;memcpy(ptr, &tmp, 4); ptr += 4;
3888 memcpy(ptr, &totalSize, 4); ptr += 4;
3889
3890 memcpy(ptr, &target, 4); ptr += 4;
3891 memcpy(ptr, &pname, 4); ptr += 4;
3892 *(unsigned int *)(ptr) = __size_params; ptr += 4;
3893 memcpy(ptr, params, __size_params);ptr += __size_params;
3894
3895 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
3896 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
3897
3898 }
3899
glTexParameterxv_enc(void * self,GLenum target,GLenum pname,const GLfixed * params)3900 void glTexParameterxv_enc(void *self , GLenum target, GLenum pname, const GLfixed* params)
3901 {
3902
3903 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
3904 IOStream *stream = ctx->m_stream;
3905 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
3906 bool useChecksum = checksumCalculator->getVersion() > 0;
3907
3908 const unsigned int __size_params = (glUtilsParamSize(pname) * sizeof(GLfixed));
3909 unsigned char *ptr;
3910 unsigned char *buf;
3911 const size_t sizeWithoutChecksum = 8 + 4 + 4 + __size_params + 1*4;
3912 const size_t checksumSize = checksumCalculator->checksumByteSize();
3913 const size_t totalSize = sizeWithoutChecksum + checksumSize;
3914 buf = stream->alloc(totalSize);
3915 ptr = buf;
3916 int tmp = OP_glTexParameterxv;memcpy(ptr, &tmp, 4); ptr += 4;
3917 memcpy(ptr, &totalSize, 4); ptr += 4;
3918
3919 memcpy(ptr, &target, 4); ptr += 4;
3920 memcpy(ptr, &pname, 4); ptr += 4;
3921 *(unsigned int *)(ptr) = __size_params; ptr += 4;
3922 memcpy(ptr, params, __size_params);ptr += __size_params;
3923
3924 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
3925 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
3926
3927 }
3928
glTexSubImage2D_enc(void * self,GLenum target,GLint level,GLint xoffset,GLint yoffset,GLsizei width,GLsizei height,GLenum format,GLenum type,const GLvoid * pixels)3929 void glTexSubImage2D_enc(void *self , GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid* pixels)
3930 {
3931
3932 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
3933 IOStream *stream = ctx->m_stream;
3934 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
3935 bool useChecksum = checksumCalculator->getVersion() > 0;
3936
3937 const unsigned int __size_pixels = ((pixels != NULL) ? glesv1_enc::pixelDataSize(self, width, height, format, type, 0) : 0);
3938 unsigned char *ptr;
3939 unsigned char *buf;
3940 const size_t sizeWithoutChecksum = 8 + 4 + 4 + 4 + 4 + 4 + 4 + 4 + 4 + __size_pixels + 1*4;
3941 const size_t checksumSize = checksumCalculator->checksumByteSize();
3942 const size_t totalSize = sizeWithoutChecksum + checksumSize;
3943 buf = stream->alloc(8 + 4 + 4 + 4 + 4 + 4 + 4 + 4 + 4);
3944 ptr = buf;
3945 int tmp = OP_glTexSubImage2D;memcpy(ptr, &tmp, 4); ptr += 4;
3946 memcpy(ptr, &totalSize, 4); ptr += 4;
3947
3948 memcpy(ptr, &target, 4); ptr += 4;
3949 memcpy(ptr, &level, 4); ptr += 4;
3950 memcpy(ptr, &xoffset, 4); ptr += 4;
3951 memcpy(ptr, &yoffset, 4); ptr += 4;
3952 memcpy(ptr, &width, 4); ptr += 4;
3953 memcpy(ptr, &height, 4); ptr += 4;
3954 memcpy(ptr, &format, 4); ptr += 4;
3955 memcpy(ptr, &type, 4); ptr += 4;
3956
3957 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
3958 stream->flush();
3959 stream->writeFully(&__size_pixels,4);
3960 if (useChecksum) checksumCalculator->addBuffer(&__size_pixels,4);
3961 if (pixels != NULL) {
3962 stream->writeFully(pixels, __size_pixels);
3963 if (useChecksum) checksumCalculator->addBuffer(pixels, __size_pixels);
3964 }
3965 buf = stream->alloc(checksumSize);
3966 if (useChecksum) checksumCalculator->writeChecksum(buf, checksumSize);
3967
3968 }
3969
glTranslatex_enc(void * self,GLfixed x,GLfixed y,GLfixed z)3970 void glTranslatex_enc(void *self , GLfixed x, GLfixed y, GLfixed z)
3971 {
3972
3973 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
3974 IOStream *stream = ctx->m_stream;
3975 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
3976 bool useChecksum = checksumCalculator->getVersion() > 0;
3977
3978 unsigned char *ptr;
3979 unsigned char *buf;
3980 const size_t sizeWithoutChecksum = 8 + 4 + 4 + 4;
3981 const size_t checksumSize = checksumCalculator->checksumByteSize();
3982 const size_t totalSize = sizeWithoutChecksum + checksumSize;
3983 buf = stream->alloc(totalSize);
3984 ptr = buf;
3985 int tmp = OP_glTranslatex;memcpy(ptr, &tmp, 4); ptr += 4;
3986 memcpy(ptr, &totalSize, 4); ptr += 4;
3987
3988 memcpy(ptr, &x, 4); ptr += 4;
3989 memcpy(ptr, &y, 4); ptr += 4;
3990 memcpy(ptr, &z, 4); ptr += 4;
3991
3992 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
3993 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
3994
3995 }
3996
glViewport_enc(void * self,GLint x,GLint y,GLsizei width,GLsizei height)3997 void glViewport_enc(void *self , GLint x, GLint y, GLsizei width, GLsizei height)
3998 {
3999
4000 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
4001 IOStream *stream = ctx->m_stream;
4002 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
4003 bool useChecksum = checksumCalculator->getVersion() > 0;
4004
4005 unsigned char *ptr;
4006 unsigned char *buf;
4007 const size_t sizeWithoutChecksum = 8 + 4 + 4 + 4 + 4;
4008 const size_t checksumSize = checksumCalculator->checksumByteSize();
4009 const size_t totalSize = sizeWithoutChecksum + checksumSize;
4010 buf = stream->alloc(totalSize);
4011 ptr = buf;
4012 int tmp = OP_glViewport;memcpy(ptr, &tmp, 4); ptr += 4;
4013 memcpy(ptr, &totalSize, 4); ptr += 4;
4014
4015 memcpy(ptr, &x, 4); ptr += 4;
4016 memcpy(ptr, &y, 4); ptr += 4;
4017 memcpy(ptr, &width, 4); ptr += 4;
4018 memcpy(ptr, &height, 4); ptr += 4;
4019
4020 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
4021 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
4022
4023 }
4024
glVertexPointerOffset_enc(void * self,GLint size,GLenum type,GLsizei stride,GLuint offset)4025 void glVertexPointerOffset_enc(void *self , GLint size, GLenum type, GLsizei stride, GLuint offset)
4026 {
4027
4028 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
4029 IOStream *stream = ctx->m_stream;
4030 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
4031 bool useChecksum = checksumCalculator->getVersion() > 0;
4032
4033 unsigned char *ptr;
4034 unsigned char *buf;
4035 const size_t sizeWithoutChecksum = 8 + 4 + 4 + 4 + 4;
4036 const size_t checksumSize = checksumCalculator->checksumByteSize();
4037 const size_t totalSize = sizeWithoutChecksum + checksumSize;
4038 buf = stream->alloc(totalSize);
4039 ptr = buf;
4040 int tmp = OP_glVertexPointerOffset;memcpy(ptr, &tmp, 4); ptr += 4;
4041 memcpy(ptr, &totalSize, 4); ptr += 4;
4042
4043 memcpy(ptr, &size, 4); ptr += 4;
4044 memcpy(ptr, &type, 4); ptr += 4;
4045 memcpy(ptr, &stride, 4); ptr += 4;
4046 memcpy(ptr, &offset, 4); ptr += 4;
4047
4048 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
4049 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
4050
4051 }
4052
glColorPointerOffset_enc(void * self,GLint size,GLenum type,GLsizei stride,GLuint offset)4053 void glColorPointerOffset_enc(void *self , GLint size, GLenum type, GLsizei stride, GLuint offset)
4054 {
4055
4056 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
4057 IOStream *stream = ctx->m_stream;
4058 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
4059 bool useChecksum = checksumCalculator->getVersion() > 0;
4060
4061 unsigned char *ptr;
4062 unsigned char *buf;
4063 const size_t sizeWithoutChecksum = 8 + 4 + 4 + 4 + 4;
4064 const size_t checksumSize = checksumCalculator->checksumByteSize();
4065 const size_t totalSize = sizeWithoutChecksum + checksumSize;
4066 buf = stream->alloc(totalSize);
4067 ptr = buf;
4068 int tmp = OP_glColorPointerOffset;memcpy(ptr, &tmp, 4); ptr += 4;
4069 memcpy(ptr, &totalSize, 4); ptr += 4;
4070
4071 memcpy(ptr, &size, 4); ptr += 4;
4072 memcpy(ptr, &type, 4); ptr += 4;
4073 memcpy(ptr, &stride, 4); ptr += 4;
4074 memcpy(ptr, &offset, 4); ptr += 4;
4075
4076 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
4077 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
4078
4079 }
4080
glNormalPointerOffset_enc(void * self,GLenum type,GLsizei stride,GLuint offset)4081 void glNormalPointerOffset_enc(void *self , GLenum type, GLsizei stride, GLuint offset)
4082 {
4083
4084 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
4085 IOStream *stream = ctx->m_stream;
4086 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
4087 bool useChecksum = checksumCalculator->getVersion() > 0;
4088
4089 unsigned char *ptr;
4090 unsigned char *buf;
4091 const size_t sizeWithoutChecksum = 8 + 4 + 4 + 4;
4092 const size_t checksumSize = checksumCalculator->checksumByteSize();
4093 const size_t totalSize = sizeWithoutChecksum + checksumSize;
4094 buf = stream->alloc(totalSize);
4095 ptr = buf;
4096 int tmp = OP_glNormalPointerOffset;memcpy(ptr, &tmp, 4); ptr += 4;
4097 memcpy(ptr, &totalSize, 4); ptr += 4;
4098
4099 memcpy(ptr, &type, 4); ptr += 4;
4100 memcpy(ptr, &stride, 4); ptr += 4;
4101 memcpy(ptr, &offset, 4); ptr += 4;
4102
4103 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
4104 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
4105
4106 }
4107
glPointSizePointerOffset_enc(void * self,GLenum type,GLsizei stride,GLuint offset)4108 void glPointSizePointerOffset_enc(void *self , GLenum type, GLsizei stride, GLuint offset)
4109 {
4110
4111 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
4112 IOStream *stream = ctx->m_stream;
4113 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
4114 bool useChecksum = checksumCalculator->getVersion() > 0;
4115
4116 unsigned char *ptr;
4117 unsigned char *buf;
4118 const size_t sizeWithoutChecksum = 8 + 4 + 4 + 4;
4119 const size_t checksumSize = checksumCalculator->checksumByteSize();
4120 const size_t totalSize = sizeWithoutChecksum + checksumSize;
4121 buf = stream->alloc(totalSize);
4122 ptr = buf;
4123 int tmp = OP_glPointSizePointerOffset;memcpy(ptr, &tmp, 4); ptr += 4;
4124 memcpy(ptr, &totalSize, 4); ptr += 4;
4125
4126 memcpy(ptr, &type, 4); ptr += 4;
4127 memcpy(ptr, &stride, 4); ptr += 4;
4128 memcpy(ptr, &offset, 4); ptr += 4;
4129
4130 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
4131 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
4132
4133 }
4134
glTexCoordPointerOffset_enc(void * self,GLint size,GLenum type,GLsizei stride,GLuint offset)4135 void glTexCoordPointerOffset_enc(void *self , GLint size, GLenum type, GLsizei stride, GLuint offset)
4136 {
4137
4138 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
4139 IOStream *stream = ctx->m_stream;
4140 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
4141 bool useChecksum = checksumCalculator->getVersion() > 0;
4142
4143 unsigned char *ptr;
4144 unsigned char *buf;
4145 const size_t sizeWithoutChecksum = 8 + 4 + 4 + 4 + 4;
4146 const size_t checksumSize = checksumCalculator->checksumByteSize();
4147 const size_t totalSize = sizeWithoutChecksum + checksumSize;
4148 buf = stream->alloc(totalSize);
4149 ptr = buf;
4150 int tmp = OP_glTexCoordPointerOffset;memcpy(ptr, &tmp, 4); ptr += 4;
4151 memcpy(ptr, &totalSize, 4); ptr += 4;
4152
4153 memcpy(ptr, &size, 4); ptr += 4;
4154 memcpy(ptr, &type, 4); ptr += 4;
4155 memcpy(ptr, &stride, 4); ptr += 4;
4156 memcpy(ptr, &offset, 4); ptr += 4;
4157
4158 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
4159 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
4160
4161 }
4162
glWeightPointerOffset_enc(void * self,GLint size,GLenum type,GLsizei stride,GLuint offset)4163 void glWeightPointerOffset_enc(void *self , GLint size, GLenum type, GLsizei stride, GLuint offset)
4164 {
4165
4166 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
4167 IOStream *stream = ctx->m_stream;
4168 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
4169 bool useChecksum = checksumCalculator->getVersion() > 0;
4170
4171 unsigned char *ptr;
4172 unsigned char *buf;
4173 const size_t sizeWithoutChecksum = 8 + 4 + 4 + 4 + 4;
4174 const size_t checksumSize = checksumCalculator->checksumByteSize();
4175 const size_t totalSize = sizeWithoutChecksum + checksumSize;
4176 buf = stream->alloc(totalSize);
4177 ptr = buf;
4178 int tmp = OP_glWeightPointerOffset;memcpy(ptr, &tmp, 4); ptr += 4;
4179 memcpy(ptr, &totalSize, 4); ptr += 4;
4180
4181 memcpy(ptr, &size, 4); ptr += 4;
4182 memcpy(ptr, &type, 4); ptr += 4;
4183 memcpy(ptr, &stride, 4); ptr += 4;
4184 memcpy(ptr, &offset, 4); ptr += 4;
4185
4186 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
4187 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
4188
4189 }
4190
glMatrixIndexPointerOffset_enc(void * self,GLint size,GLenum type,GLsizei stride,GLuint offset)4191 void glMatrixIndexPointerOffset_enc(void *self , GLint size, GLenum type, GLsizei stride, GLuint offset)
4192 {
4193
4194 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
4195 IOStream *stream = ctx->m_stream;
4196 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
4197 bool useChecksum = checksumCalculator->getVersion() > 0;
4198
4199 unsigned char *ptr;
4200 unsigned char *buf;
4201 const size_t sizeWithoutChecksum = 8 + 4 + 4 + 4 + 4;
4202 const size_t checksumSize = checksumCalculator->checksumByteSize();
4203 const size_t totalSize = sizeWithoutChecksum + checksumSize;
4204 buf = stream->alloc(totalSize);
4205 ptr = buf;
4206 int tmp = OP_glMatrixIndexPointerOffset;memcpy(ptr, &tmp, 4); ptr += 4;
4207 memcpy(ptr, &totalSize, 4); ptr += 4;
4208
4209 memcpy(ptr, &size, 4); ptr += 4;
4210 memcpy(ptr, &type, 4); ptr += 4;
4211 memcpy(ptr, &stride, 4); ptr += 4;
4212 memcpy(ptr, &offset, 4); ptr += 4;
4213
4214 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
4215 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
4216
4217 }
4218
glVertexPointerData_enc(void * self,GLint size,GLenum type,GLsizei stride,void * data,GLuint datalen)4219 void glVertexPointerData_enc(void *self , GLint size, GLenum type, GLsizei stride, void* data, GLuint datalen)
4220 {
4221
4222 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
4223 IOStream *stream = ctx->m_stream;
4224 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
4225 bool useChecksum = checksumCalculator->getVersion() > 0;
4226
4227 const unsigned int __size_data = datalen;
4228 unsigned char *ptr;
4229 unsigned char *buf;
4230 const size_t sizeWithoutChecksum = 8 + 4 + 4 + 4 + __size_data + 4 + 1*4;
4231 const size_t checksumSize = checksumCalculator->checksumByteSize();
4232 const size_t totalSize = sizeWithoutChecksum + checksumSize;
4233 buf = stream->alloc(totalSize);
4234 ptr = buf;
4235 int tmp = OP_glVertexPointerData;memcpy(ptr, &tmp, 4); ptr += 4;
4236 memcpy(ptr, &totalSize, 4); ptr += 4;
4237
4238 memcpy(ptr, &size, 4); ptr += 4;
4239 memcpy(ptr, &type, 4); ptr += 4;
4240 memcpy(ptr, &stride, 4); ptr += 4;
4241 *(unsigned int *)(ptr) = __size_data; ptr += 4;
4242 glUtilsPackPointerData((unsigned char *)ptr, (unsigned char *)data, size, type, stride, datalen);ptr += __size_data;
4243 memcpy(ptr, &datalen, 4); ptr += 4;
4244
4245 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
4246 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
4247
4248 }
4249
glColorPointerData_enc(void * self,GLint size,GLenum type,GLsizei stride,void * data,GLuint datalen)4250 void glColorPointerData_enc(void *self , GLint size, GLenum type, GLsizei stride, void* data, GLuint datalen)
4251 {
4252
4253 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
4254 IOStream *stream = ctx->m_stream;
4255 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
4256 bool useChecksum = checksumCalculator->getVersion() > 0;
4257
4258 const unsigned int __size_data = datalen;
4259 unsigned char *ptr;
4260 unsigned char *buf;
4261 const size_t sizeWithoutChecksum = 8 + 4 + 4 + 4 + __size_data + 4 + 1*4;
4262 const size_t checksumSize = checksumCalculator->checksumByteSize();
4263 const size_t totalSize = sizeWithoutChecksum + checksumSize;
4264 buf = stream->alloc(totalSize);
4265 ptr = buf;
4266 int tmp = OP_glColorPointerData;memcpy(ptr, &tmp, 4); ptr += 4;
4267 memcpy(ptr, &totalSize, 4); ptr += 4;
4268
4269 memcpy(ptr, &size, 4); ptr += 4;
4270 memcpy(ptr, &type, 4); ptr += 4;
4271 memcpy(ptr, &stride, 4); ptr += 4;
4272 *(unsigned int *)(ptr) = __size_data; ptr += 4;
4273 glUtilsPackPointerData((unsigned char *)ptr, (unsigned char *)data, size, type, stride, datalen);ptr += __size_data;
4274 memcpy(ptr, &datalen, 4); ptr += 4;
4275
4276 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
4277 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
4278
4279 }
4280
glNormalPointerData_enc(void * self,GLenum type,GLsizei stride,void * data,GLuint datalen)4281 void glNormalPointerData_enc(void *self , GLenum type, GLsizei stride, void* data, GLuint datalen)
4282 {
4283
4284 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
4285 IOStream *stream = ctx->m_stream;
4286 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
4287 bool useChecksum = checksumCalculator->getVersion() > 0;
4288
4289 const unsigned int __size_data = datalen;
4290 unsigned char *ptr;
4291 unsigned char *buf;
4292 const size_t sizeWithoutChecksum = 8 + 4 + 4 + __size_data + 4 + 1*4;
4293 const size_t checksumSize = checksumCalculator->checksumByteSize();
4294 const size_t totalSize = sizeWithoutChecksum + checksumSize;
4295 buf = stream->alloc(totalSize);
4296 ptr = buf;
4297 int tmp = OP_glNormalPointerData;memcpy(ptr, &tmp, 4); ptr += 4;
4298 memcpy(ptr, &totalSize, 4); ptr += 4;
4299
4300 memcpy(ptr, &type, 4); ptr += 4;
4301 memcpy(ptr, &stride, 4); ptr += 4;
4302 *(unsigned int *)(ptr) = __size_data; ptr += 4;
4303 glUtilsPackPointerData((unsigned char *)ptr, (unsigned char *)data, 3, type, stride, datalen);ptr += __size_data;
4304 memcpy(ptr, &datalen, 4); ptr += 4;
4305
4306 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
4307 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
4308
4309 }
4310
glTexCoordPointerData_enc(void * self,GLint unit,GLint size,GLenum type,GLsizei stride,void * data,GLuint datalen)4311 void glTexCoordPointerData_enc(void *self , GLint unit, GLint size, GLenum type, GLsizei stride, void* data, GLuint datalen)
4312 {
4313
4314 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
4315 IOStream *stream = ctx->m_stream;
4316 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
4317 bool useChecksum = checksumCalculator->getVersion() > 0;
4318
4319 const unsigned int __size_data = datalen;
4320 unsigned char *ptr;
4321 unsigned char *buf;
4322 const size_t sizeWithoutChecksum = 8 + 4 + 4 + 4 + 4 + __size_data + 4 + 1*4;
4323 const size_t checksumSize = checksumCalculator->checksumByteSize();
4324 const size_t totalSize = sizeWithoutChecksum + checksumSize;
4325 buf = stream->alloc(totalSize);
4326 ptr = buf;
4327 int tmp = OP_glTexCoordPointerData;memcpy(ptr, &tmp, 4); ptr += 4;
4328 memcpy(ptr, &totalSize, 4); ptr += 4;
4329
4330 memcpy(ptr, &unit, 4); ptr += 4;
4331 memcpy(ptr, &size, 4); ptr += 4;
4332 memcpy(ptr, &type, 4); ptr += 4;
4333 memcpy(ptr, &stride, 4); ptr += 4;
4334 *(unsigned int *)(ptr) = __size_data; ptr += 4;
4335 glUtilsPackPointerData((unsigned char *)ptr, (unsigned char *)data, size, type, stride, datalen);ptr += __size_data;
4336 memcpy(ptr, &datalen, 4); ptr += 4;
4337
4338 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
4339 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
4340
4341 }
4342
glPointSizePointerData_enc(void * self,GLenum type,GLsizei stride,void * data,GLuint datalen)4343 void glPointSizePointerData_enc(void *self , GLenum type, GLsizei stride, void* data, GLuint datalen)
4344 {
4345
4346 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
4347 IOStream *stream = ctx->m_stream;
4348 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
4349 bool useChecksum = checksumCalculator->getVersion() > 0;
4350
4351 const unsigned int __size_data = datalen;
4352 unsigned char *ptr;
4353 unsigned char *buf;
4354 const size_t sizeWithoutChecksum = 8 + 4 + 4 + __size_data + 4 + 1*4;
4355 const size_t checksumSize = checksumCalculator->checksumByteSize();
4356 const size_t totalSize = sizeWithoutChecksum + checksumSize;
4357 buf = stream->alloc(totalSize);
4358 ptr = buf;
4359 int tmp = OP_glPointSizePointerData;memcpy(ptr, &tmp, 4); ptr += 4;
4360 memcpy(ptr, &totalSize, 4); ptr += 4;
4361
4362 memcpy(ptr, &type, 4); ptr += 4;
4363 memcpy(ptr, &stride, 4); ptr += 4;
4364 *(unsigned int *)(ptr) = __size_data; ptr += 4;
4365 glUtilsPackPointerData((unsigned char *)ptr, (unsigned char *)data, 1, type, stride, datalen);ptr += __size_data;
4366 memcpy(ptr, &datalen, 4); ptr += 4;
4367
4368 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
4369 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
4370
4371 }
4372
glWeightPointerData_enc(void * self,GLint size,GLenum type,GLsizei stride,void * data,GLuint datalen)4373 void glWeightPointerData_enc(void *self , GLint size, GLenum type, GLsizei stride, void* data, GLuint datalen)
4374 {
4375
4376 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
4377 IOStream *stream = ctx->m_stream;
4378 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
4379 bool useChecksum = checksumCalculator->getVersion() > 0;
4380
4381 const unsigned int __size_data = datalen;
4382 unsigned char *ptr;
4383 unsigned char *buf;
4384 const size_t sizeWithoutChecksum = 8 + 4 + 4 + 4 + __size_data + 4 + 1*4;
4385 const size_t checksumSize = checksumCalculator->checksumByteSize();
4386 const size_t totalSize = sizeWithoutChecksum + checksumSize;
4387 buf = stream->alloc(totalSize);
4388 ptr = buf;
4389 int tmp = OP_glWeightPointerData;memcpy(ptr, &tmp, 4); ptr += 4;
4390 memcpy(ptr, &totalSize, 4); ptr += 4;
4391
4392 memcpy(ptr, &size, 4); ptr += 4;
4393 memcpy(ptr, &type, 4); ptr += 4;
4394 memcpy(ptr, &stride, 4); ptr += 4;
4395 *(unsigned int *)(ptr) = __size_data; ptr += 4;
4396 glUtilsPackPointerData((unsigned char *)ptr, (unsigned char*)data, size, type, stride, datalen);ptr += __size_data;
4397 memcpy(ptr, &datalen, 4); ptr += 4;
4398
4399 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
4400 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
4401
4402 }
4403
glMatrixIndexPointerData_enc(void * self,GLint size,GLenum type,GLsizei stride,void * data,GLuint datalen)4404 void glMatrixIndexPointerData_enc(void *self , GLint size, GLenum type, GLsizei stride, void* data, GLuint datalen)
4405 {
4406
4407 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
4408 IOStream *stream = ctx->m_stream;
4409 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
4410 bool useChecksum = checksumCalculator->getVersion() > 0;
4411
4412 const unsigned int __size_data = datalen;
4413 unsigned char *ptr;
4414 unsigned char *buf;
4415 const size_t sizeWithoutChecksum = 8 + 4 + 4 + 4 + __size_data + 4 + 1*4;
4416 const size_t checksumSize = checksumCalculator->checksumByteSize();
4417 const size_t totalSize = sizeWithoutChecksum + checksumSize;
4418 buf = stream->alloc(totalSize);
4419 ptr = buf;
4420 int tmp = OP_glMatrixIndexPointerData;memcpy(ptr, &tmp, 4); ptr += 4;
4421 memcpy(ptr, &totalSize, 4); ptr += 4;
4422
4423 memcpy(ptr, &size, 4); ptr += 4;
4424 memcpy(ptr, &type, 4); ptr += 4;
4425 memcpy(ptr, &stride, 4); ptr += 4;
4426 *(unsigned int *)(ptr) = __size_data; ptr += 4;
4427 glUtilsPackPointerData((unsigned char *)ptr, (unsigned char*)data, size, type, stride, datalen);ptr += __size_data;
4428 memcpy(ptr, &datalen, 4); ptr += 4;
4429
4430 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
4431 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
4432
4433 }
4434
glDrawElementsOffset_enc(void * self,GLenum mode,GLsizei count,GLenum type,GLuint offset)4435 void glDrawElementsOffset_enc(void *self , GLenum mode, GLsizei count, GLenum type, GLuint offset)
4436 {
4437
4438 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
4439 IOStream *stream = ctx->m_stream;
4440 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
4441 bool useChecksum = checksumCalculator->getVersion() > 0;
4442
4443 unsigned char *ptr;
4444 unsigned char *buf;
4445 const size_t sizeWithoutChecksum = 8 + 4 + 4 + 4 + 4;
4446 const size_t checksumSize = checksumCalculator->checksumByteSize();
4447 const size_t totalSize = sizeWithoutChecksum + checksumSize;
4448 buf = stream->alloc(totalSize);
4449 ptr = buf;
4450 int tmp = OP_glDrawElementsOffset;memcpy(ptr, &tmp, 4); ptr += 4;
4451 memcpy(ptr, &totalSize, 4); ptr += 4;
4452
4453 memcpy(ptr, &mode, 4); ptr += 4;
4454 memcpy(ptr, &count, 4); ptr += 4;
4455 memcpy(ptr, &type, 4); ptr += 4;
4456 memcpy(ptr, &offset, 4); ptr += 4;
4457
4458 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
4459 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
4460
4461 }
4462
glDrawElementsData_enc(void * self,GLenum mode,GLsizei count,GLenum type,void * data,GLuint datalen)4463 void glDrawElementsData_enc(void *self , GLenum mode, GLsizei count, GLenum type, void* data, GLuint datalen)
4464 {
4465
4466 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
4467 IOStream *stream = ctx->m_stream;
4468 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
4469 bool useChecksum = checksumCalculator->getVersion() > 0;
4470
4471 const unsigned int __size_data = datalen;
4472 unsigned char *ptr;
4473 unsigned char *buf;
4474 const size_t sizeWithoutChecksum = 8 + 4 + 4 + 4 + __size_data + 4 + 1*4;
4475 const size_t checksumSize = checksumCalculator->checksumByteSize();
4476 const size_t totalSize = sizeWithoutChecksum + checksumSize;
4477 buf = stream->alloc(totalSize);
4478 ptr = buf;
4479 int tmp = OP_glDrawElementsData;memcpy(ptr, &tmp, 4); ptr += 4;
4480 memcpy(ptr, &totalSize, 4); ptr += 4;
4481
4482 memcpy(ptr, &mode, 4); ptr += 4;
4483 memcpy(ptr, &count, 4); ptr += 4;
4484 memcpy(ptr, &type, 4); ptr += 4;
4485 *(unsigned int *)(ptr) = __size_data; ptr += 4;
4486 memcpy(ptr, data, __size_data);ptr += __size_data;
4487 memcpy(ptr, &datalen, 4); ptr += 4;
4488
4489 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
4490 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
4491
4492 }
4493
glGetCompressedTextureFormats_enc(void * self,int count,GLint * formats)4494 void glGetCompressedTextureFormats_enc(void *self , int count, GLint* formats)
4495 {
4496
4497 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
4498 IOStream *stream = ctx->m_stream;
4499 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
4500 bool useChecksum = checksumCalculator->getVersion() > 0;
4501
4502 const unsigned int __size_formats = (count * sizeof(GLint));
4503 unsigned char *ptr;
4504 unsigned char *buf;
4505 const size_t sizeWithoutChecksum = 8 + 4 + __size_formats + 1*4;
4506 const size_t checksumSize = checksumCalculator->checksumByteSize();
4507 const size_t totalSize = sizeWithoutChecksum + checksumSize;
4508 buf = stream->alloc(totalSize);
4509 ptr = buf;
4510 int tmp = OP_glGetCompressedTextureFormats;memcpy(ptr, &tmp, 4); ptr += 4;
4511 memcpy(ptr, &totalSize, 4); ptr += 4;
4512
4513 memcpy(ptr, &count, 4); ptr += 4;
4514 *(unsigned int *)(ptr) = __size_formats; ptr += 4;
4515
4516 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
4517 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
4518
4519 stream->readback(formats, __size_formats);
4520 if (useChecksum) checksumCalculator->addBuffer(formats, __size_formats);
4521 if (useChecksum) {
4522 unsigned char *checksumBufPtr = NULL;
4523 std::vector<unsigned char> checksumBuf(checksumSize);
4524 if (checksumSize > 0) checksumBufPtr = &checksumBuf[0];
4525 stream->readback(checksumBufPtr, checksumSize);
4526 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) {
4527 ALOGE("glGetCompressedTextureFormats: GL communication error, please report this issue to b.android.com.\n");
4528 abort();
4529 }
4530 }
4531 }
4532
glFinishRoundTrip_enc(void * self)4533 int glFinishRoundTrip_enc(void *self )
4534 {
4535
4536 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
4537 IOStream *stream = ctx->m_stream;
4538 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
4539 bool useChecksum = checksumCalculator->getVersion() > 0;
4540
4541 unsigned char *ptr;
4542 unsigned char *buf;
4543 const size_t sizeWithoutChecksum = 8;
4544 const size_t checksumSize = checksumCalculator->checksumByteSize();
4545 const size_t totalSize = sizeWithoutChecksum + checksumSize;
4546 buf = stream->alloc(totalSize);
4547 ptr = buf;
4548 int tmp = OP_glFinishRoundTrip;memcpy(ptr, &tmp, 4); ptr += 4;
4549 memcpy(ptr, &totalSize, 4); ptr += 4;
4550
4551
4552 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
4553 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
4554
4555
4556 int retval;
4557 stream->readback(&retval, 4);
4558 if (useChecksum) checksumCalculator->addBuffer(&retval, 4);
4559 if (useChecksum) {
4560 unsigned char *checksumBufPtr = NULL;
4561 std::vector<unsigned char> checksumBuf(checksumSize);
4562 if (checksumSize > 0) checksumBufPtr = &checksumBuf[0];
4563 stream->readback(checksumBufPtr, checksumSize);
4564 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) {
4565 ALOGE("glFinishRoundTrip: GL communication error, please report this issue to b.android.com.\n");
4566 abort();
4567 }
4568 }
4569 return retval;
4570 }
4571
glBlendEquationSeparateOES_enc(void * self,GLenum modeRGB,GLenum modeAlpha)4572 void glBlendEquationSeparateOES_enc(void *self , GLenum modeRGB, GLenum modeAlpha)
4573 {
4574
4575 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
4576 IOStream *stream = ctx->m_stream;
4577 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
4578 bool useChecksum = checksumCalculator->getVersion() > 0;
4579
4580 unsigned char *ptr;
4581 unsigned char *buf;
4582 const size_t sizeWithoutChecksum = 8 + 4 + 4;
4583 const size_t checksumSize = checksumCalculator->checksumByteSize();
4584 const size_t totalSize = sizeWithoutChecksum + checksumSize;
4585 buf = stream->alloc(totalSize);
4586 ptr = buf;
4587 int tmp = OP_glBlendEquationSeparateOES;memcpy(ptr, &tmp, 4); ptr += 4;
4588 memcpy(ptr, &totalSize, 4); ptr += 4;
4589
4590 memcpy(ptr, &modeRGB, 4); ptr += 4;
4591 memcpy(ptr, &modeAlpha, 4); ptr += 4;
4592
4593 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
4594 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
4595
4596 }
4597
glBlendFuncSeparateOES_enc(void * self,GLenum srcRGB,GLenum dstRGB,GLenum srcAlpha,GLenum dstAlpha)4598 void glBlendFuncSeparateOES_enc(void *self , GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha)
4599 {
4600
4601 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
4602 IOStream *stream = ctx->m_stream;
4603 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
4604 bool useChecksum = checksumCalculator->getVersion() > 0;
4605
4606 unsigned char *ptr;
4607 unsigned char *buf;
4608 const size_t sizeWithoutChecksum = 8 + 4 + 4 + 4 + 4;
4609 const size_t checksumSize = checksumCalculator->checksumByteSize();
4610 const size_t totalSize = sizeWithoutChecksum + checksumSize;
4611 buf = stream->alloc(totalSize);
4612 ptr = buf;
4613 int tmp = OP_glBlendFuncSeparateOES;memcpy(ptr, &tmp, 4); ptr += 4;
4614 memcpy(ptr, &totalSize, 4); ptr += 4;
4615
4616 memcpy(ptr, &srcRGB, 4); ptr += 4;
4617 memcpy(ptr, &dstRGB, 4); ptr += 4;
4618 memcpy(ptr, &srcAlpha, 4); ptr += 4;
4619 memcpy(ptr, &dstAlpha, 4); ptr += 4;
4620
4621 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
4622 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
4623
4624 }
4625
glBlendEquationOES_enc(void * self,GLenum mode)4626 void glBlendEquationOES_enc(void *self , GLenum mode)
4627 {
4628
4629 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
4630 IOStream *stream = ctx->m_stream;
4631 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
4632 bool useChecksum = checksumCalculator->getVersion() > 0;
4633
4634 unsigned char *ptr;
4635 unsigned char *buf;
4636 const size_t sizeWithoutChecksum = 8 + 4;
4637 const size_t checksumSize = checksumCalculator->checksumByteSize();
4638 const size_t totalSize = sizeWithoutChecksum + checksumSize;
4639 buf = stream->alloc(totalSize);
4640 ptr = buf;
4641 int tmp = OP_glBlendEquationOES;memcpy(ptr, &tmp, 4); ptr += 4;
4642 memcpy(ptr, &totalSize, 4); ptr += 4;
4643
4644 memcpy(ptr, &mode, 4); ptr += 4;
4645
4646 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
4647 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
4648
4649 }
4650
glDrawTexsOES_enc(void * self,GLshort x,GLshort y,GLshort z,GLshort width,GLshort height)4651 void glDrawTexsOES_enc(void *self , GLshort x, GLshort y, GLshort z, GLshort width, GLshort height)
4652 {
4653
4654 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
4655 IOStream *stream = ctx->m_stream;
4656 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
4657 bool useChecksum = checksumCalculator->getVersion() > 0;
4658
4659 unsigned char *ptr;
4660 unsigned char *buf;
4661 const size_t sizeWithoutChecksum = 8 + 2 + 2 + 2 + 2 + 2;
4662 const size_t checksumSize = checksumCalculator->checksumByteSize();
4663 const size_t totalSize = sizeWithoutChecksum + checksumSize;
4664 buf = stream->alloc(totalSize);
4665 ptr = buf;
4666 int tmp = OP_glDrawTexsOES;memcpy(ptr, &tmp, 4); ptr += 4;
4667 memcpy(ptr, &totalSize, 4); ptr += 4;
4668
4669 memcpy(ptr, &x, 2); ptr += 2;
4670 memcpy(ptr, &y, 2); ptr += 2;
4671 memcpy(ptr, &z, 2); ptr += 2;
4672 memcpy(ptr, &width, 2); ptr += 2;
4673 memcpy(ptr, &height, 2); ptr += 2;
4674
4675 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
4676 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
4677
4678 }
4679
glDrawTexiOES_enc(void * self,GLint x,GLint y,GLint z,GLint width,GLint height)4680 void glDrawTexiOES_enc(void *self , GLint x, GLint y, GLint z, GLint width, GLint height)
4681 {
4682
4683 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
4684 IOStream *stream = ctx->m_stream;
4685 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
4686 bool useChecksum = checksumCalculator->getVersion() > 0;
4687
4688 unsigned char *ptr;
4689 unsigned char *buf;
4690 const size_t sizeWithoutChecksum = 8 + 4 + 4 + 4 + 4 + 4;
4691 const size_t checksumSize = checksumCalculator->checksumByteSize();
4692 const size_t totalSize = sizeWithoutChecksum + checksumSize;
4693 buf = stream->alloc(totalSize);
4694 ptr = buf;
4695 int tmp = OP_glDrawTexiOES;memcpy(ptr, &tmp, 4); ptr += 4;
4696 memcpy(ptr, &totalSize, 4); ptr += 4;
4697
4698 memcpy(ptr, &x, 4); ptr += 4;
4699 memcpy(ptr, &y, 4); ptr += 4;
4700 memcpy(ptr, &z, 4); ptr += 4;
4701 memcpy(ptr, &width, 4); ptr += 4;
4702 memcpy(ptr, &height, 4); ptr += 4;
4703
4704 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
4705 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
4706
4707 }
4708
glDrawTexxOES_enc(void * self,GLfixed x,GLfixed y,GLfixed z,GLfixed width,GLfixed height)4709 void glDrawTexxOES_enc(void *self , GLfixed x, GLfixed y, GLfixed z, GLfixed width, GLfixed height)
4710 {
4711
4712 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
4713 IOStream *stream = ctx->m_stream;
4714 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
4715 bool useChecksum = checksumCalculator->getVersion() > 0;
4716
4717 unsigned char *ptr;
4718 unsigned char *buf;
4719 const size_t sizeWithoutChecksum = 8 + 4 + 4 + 4 + 4 + 4;
4720 const size_t checksumSize = checksumCalculator->checksumByteSize();
4721 const size_t totalSize = sizeWithoutChecksum + checksumSize;
4722 buf = stream->alloc(totalSize);
4723 ptr = buf;
4724 int tmp = OP_glDrawTexxOES;memcpy(ptr, &tmp, 4); ptr += 4;
4725 memcpy(ptr, &totalSize, 4); ptr += 4;
4726
4727 memcpy(ptr, &x, 4); ptr += 4;
4728 memcpy(ptr, &y, 4); ptr += 4;
4729 memcpy(ptr, &z, 4); ptr += 4;
4730 memcpy(ptr, &width, 4); ptr += 4;
4731 memcpy(ptr, &height, 4); ptr += 4;
4732
4733 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
4734 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
4735
4736 }
4737
glDrawTexsvOES_enc(void * self,const GLshort * coords)4738 void glDrawTexsvOES_enc(void *self , const GLshort* coords)
4739 {
4740
4741 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
4742 IOStream *stream = ctx->m_stream;
4743 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
4744 bool useChecksum = checksumCalculator->getVersion() > 0;
4745
4746 const unsigned int __size_coords = (5 * sizeof(GLshort));
4747 unsigned char *ptr;
4748 unsigned char *buf;
4749 const size_t sizeWithoutChecksum = 8 + __size_coords + 1*4;
4750 const size_t checksumSize = checksumCalculator->checksumByteSize();
4751 const size_t totalSize = sizeWithoutChecksum + checksumSize;
4752 buf = stream->alloc(totalSize);
4753 ptr = buf;
4754 int tmp = OP_glDrawTexsvOES;memcpy(ptr, &tmp, 4); ptr += 4;
4755 memcpy(ptr, &totalSize, 4); ptr += 4;
4756
4757 *(unsigned int *)(ptr) = __size_coords; ptr += 4;
4758 memcpy(ptr, coords, __size_coords);ptr += __size_coords;
4759
4760 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
4761 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
4762
4763 }
4764
glDrawTexivOES_enc(void * self,const GLint * coords)4765 void glDrawTexivOES_enc(void *self , const GLint* coords)
4766 {
4767
4768 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
4769 IOStream *stream = ctx->m_stream;
4770 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
4771 bool useChecksum = checksumCalculator->getVersion() > 0;
4772
4773 const unsigned int __size_coords = (5 * sizeof(GLint));
4774 unsigned char *ptr;
4775 unsigned char *buf;
4776 const size_t sizeWithoutChecksum = 8 + __size_coords + 1*4;
4777 const size_t checksumSize = checksumCalculator->checksumByteSize();
4778 const size_t totalSize = sizeWithoutChecksum + checksumSize;
4779 buf = stream->alloc(totalSize);
4780 ptr = buf;
4781 int tmp = OP_glDrawTexivOES;memcpy(ptr, &tmp, 4); ptr += 4;
4782 memcpy(ptr, &totalSize, 4); ptr += 4;
4783
4784 *(unsigned int *)(ptr) = __size_coords; ptr += 4;
4785 memcpy(ptr, coords, __size_coords);ptr += __size_coords;
4786
4787 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
4788 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
4789
4790 }
4791
glDrawTexxvOES_enc(void * self,const GLfixed * coords)4792 void glDrawTexxvOES_enc(void *self , const GLfixed* coords)
4793 {
4794
4795 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
4796 IOStream *stream = ctx->m_stream;
4797 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
4798 bool useChecksum = checksumCalculator->getVersion() > 0;
4799
4800 const unsigned int __size_coords = (5 * sizeof(GLfixed));
4801 unsigned char *ptr;
4802 unsigned char *buf;
4803 const size_t sizeWithoutChecksum = 8 + __size_coords + 1*4;
4804 const size_t checksumSize = checksumCalculator->checksumByteSize();
4805 const size_t totalSize = sizeWithoutChecksum + checksumSize;
4806 buf = stream->alloc(totalSize);
4807 ptr = buf;
4808 int tmp = OP_glDrawTexxvOES;memcpy(ptr, &tmp, 4); ptr += 4;
4809 memcpy(ptr, &totalSize, 4); ptr += 4;
4810
4811 *(unsigned int *)(ptr) = __size_coords; ptr += 4;
4812 memcpy(ptr, coords, __size_coords);ptr += __size_coords;
4813
4814 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
4815 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
4816
4817 }
4818
glDrawTexfOES_enc(void * self,GLfloat x,GLfloat y,GLfloat z,GLfloat width,GLfloat height)4819 void glDrawTexfOES_enc(void *self , GLfloat x, GLfloat y, GLfloat z, GLfloat width, GLfloat height)
4820 {
4821
4822 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
4823 IOStream *stream = ctx->m_stream;
4824 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
4825 bool useChecksum = checksumCalculator->getVersion() > 0;
4826
4827 unsigned char *ptr;
4828 unsigned char *buf;
4829 const size_t sizeWithoutChecksum = 8 + 4 + 4 + 4 + 4 + 4;
4830 const size_t checksumSize = checksumCalculator->checksumByteSize();
4831 const size_t totalSize = sizeWithoutChecksum + checksumSize;
4832 buf = stream->alloc(totalSize);
4833 ptr = buf;
4834 int tmp = OP_glDrawTexfOES;memcpy(ptr, &tmp, 4); ptr += 4;
4835 memcpy(ptr, &totalSize, 4); ptr += 4;
4836
4837 memcpy(ptr, &x, 4); ptr += 4;
4838 memcpy(ptr, &y, 4); ptr += 4;
4839 memcpy(ptr, &z, 4); ptr += 4;
4840 memcpy(ptr, &width, 4); ptr += 4;
4841 memcpy(ptr, &height, 4); ptr += 4;
4842
4843 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
4844 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
4845
4846 }
4847
glDrawTexfvOES_enc(void * self,const GLfloat * coords)4848 void glDrawTexfvOES_enc(void *self , const GLfloat* coords)
4849 {
4850
4851 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
4852 IOStream *stream = ctx->m_stream;
4853 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
4854 bool useChecksum = checksumCalculator->getVersion() > 0;
4855
4856 const unsigned int __size_coords = (5 * sizeof(GLfloat));
4857 unsigned char *ptr;
4858 unsigned char *buf;
4859 const size_t sizeWithoutChecksum = 8 + __size_coords + 1*4;
4860 const size_t checksumSize = checksumCalculator->checksumByteSize();
4861 const size_t totalSize = sizeWithoutChecksum + checksumSize;
4862 buf = stream->alloc(totalSize);
4863 ptr = buf;
4864 int tmp = OP_glDrawTexfvOES;memcpy(ptr, &tmp, 4); ptr += 4;
4865 memcpy(ptr, &totalSize, 4); ptr += 4;
4866
4867 *(unsigned int *)(ptr) = __size_coords; ptr += 4;
4868 memcpy(ptr, coords, __size_coords);ptr += __size_coords;
4869
4870 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
4871 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
4872
4873 }
4874
glEGLImageTargetTexture2DOES_enc(void * self,GLenum target,GLeglImageOES image)4875 void glEGLImageTargetTexture2DOES_enc(void *self , GLenum target, GLeglImageOES image)
4876 {
4877
4878 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
4879 IOStream *stream = ctx->m_stream;
4880 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
4881 bool useChecksum = checksumCalculator->getVersion() > 0;
4882
4883 unsigned char *ptr;
4884 unsigned char *buf;
4885 const size_t sizeWithoutChecksum = 8 + 4 + 4;
4886 const size_t checksumSize = checksumCalculator->checksumByteSize();
4887 const size_t totalSize = sizeWithoutChecksum + checksumSize;
4888 buf = stream->alloc(totalSize);
4889 ptr = buf;
4890 int tmp = OP_glEGLImageTargetTexture2DOES;memcpy(ptr, &tmp, 4); ptr += 4;
4891 memcpy(ptr, &totalSize, 4); ptr += 4;
4892
4893 memcpy(ptr, &target, 4); ptr += 4;
4894 memcpy(ptr, &image, 4); ptr += 4;
4895
4896 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
4897 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
4898
4899 }
4900
glEGLImageTargetRenderbufferStorageOES_enc(void * self,GLenum target,GLeglImageOES image)4901 void glEGLImageTargetRenderbufferStorageOES_enc(void *self , GLenum target, GLeglImageOES image)
4902 {
4903
4904 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
4905 IOStream *stream = ctx->m_stream;
4906 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
4907 bool useChecksum = checksumCalculator->getVersion() > 0;
4908
4909 unsigned char *ptr;
4910 unsigned char *buf;
4911 const size_t sizeWithoutChecksum = 8 + 4 + 4;
4912 const size_t checksumSize = checksumCalculator->checksumByteSize();
4913 const size_t totalSize = sizeWithoutChecksum + checksumSize;
4914 buf = stream->alloc(totalSize);
4915 ptr = buf;
4916 int tmp = OP_glEGLImageTargetRenderbufferStorageOES;memcpy(ptr, &tmp, 4); ptr += 4;
4917 memcpy(ptr, &totalSize, 4); ptr += 4;
4918
4919 memcpy(ptr, &target, 4); ptr += 4;
4920 memcpy(ptr, &image, 4); ptr += 4;
4921
4922 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
4923 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
4924
4925 }
4926
glAlphaFuncxOES_enc(void * self,GLenum func,GLclampx ref)4927 void glAlphaFuncxOES_enc(void *self , GLenum func, GLclampx ref)
4928 {
4929
4930 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
4931 IOStream *stream = ctx->m_stream;
4932 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
4933 bool useChecksum = checksumCalculator->getVersion() > 0;
4934
4935 unsigned char *ptr;
4936 unsigned char *buf;
4937 const size_t sizeWithoutChecksum = 8 + 4 + 4;
4938 const size_t checksumSize = checksumCalculator->checksumByteSize();
4939 const size_t totalSize = sizeWithoutChecksum + checksumSize;
4940 buf = stream->alloc(totalSize);
4941 ptr = buf;
4942 int tmp = OP_glAlphaFuncxOES;memcpy(ptr, &tmp, 4); ptr += 4;
4943 memcpy(ptr, &totalSize, 4); ptr += 4;
4944
4945 memcpy(ptr, &func, 4); ptr += 4;
4946 memcpy(ptr, &ref, 4); ptr += 4;
4947
4948 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
4949 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
4950
4951 }
4952
glClearColorxOES_enc(void * self,GLclampx red,GLclampx green,GLclampx blue,GLclampx alpha)4953 void glClearColorxOES_enc(void *self , GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha)
4954 {
4955
4956 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
4957 IOStream *stream = ctx->m_stream;
4958 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
4959 bool useChecksum = checksumCalculator->getVersion() > 0;
4960
4961 unsigned char *ptr;
4962 unsigned char *buf;
4963 const size_t sizeWithoutChecksum = 8 + 4 + 4 + 4 + 4;
4964 const size_t checksumSize = checksumCalculator->checksumByteSize();
4965 const size_t totalSize = sizeWithoutChecksum + checksumSize;
4966 buf = stream->alloc(totalSize);
4967 ptr = buf;
4968 int tmp = OP_glClearColorxOES;memcpy(ptr, &tmp, 4); ptr += 4;
4969 memcpy(ptr, &totalSize, 4); ptr += 4;
4970
4971 memcpy(ptr, &red, 4); ptr += 4;
4972 memcpy(ptr, &green, 4); ptr += 4;
4973 memcpy(ptr, &blue, 4); ptr += 4;
4974 memcpy(ptr, &alpha, 4); ptr += 4;
4975
4976 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
4977 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
4978
4979 }
4980
glClearDepthxOES_enc(void * self,GLclampx depth)4981 void glClearDepthxOES_enc(void *self , GLclampx depth)
4982 {
4983
4984 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
4985 IOStream *stream = ctx->m_stream;
4986 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
4987 bool useChecksum = checksumCalculator->getVersion() > 0;
4988
4989 unsigned char *ptr;
4990 unsigned char *buf;
4991 const size_t sizeWithoutChecksum = 8 + 4;
4992 const size_t checksumSize = checksumCalculator->checksumByteSize();
4993 const size_t totalSize = sizeWithoutChecksum + checksumSize;
4994 buf = stream->alloc(totalSize);
4995 ptr = buf;
4996 int tmp = OP_glClearDepthxOES;memcpy(ptr, &tmp, 4); ptr += 4;
4997 memcpy(ptr, &totalSize, 4); ptr += 4;
4998
4999 memcpy(ptr, &depth, 4); ptr += 4;
5000
5001 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
5002 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
5003
5004 }
5005
glClipPlanexOES_enc(void * self,GLenum plane,const GLfixed * equation)5006 void glClipPlanexOES_enc(void *self , GLenum plane, const GLfixed* equation)
5007 {
5008
5009 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
5010 IOStream *stream = ctx->m_stream;
5011 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
5012 bool useChecksum = checksumCalculator->getVersion() > 0;
5013
5014 const unsigned int __size_equation = (4 * sizeof(GLfixed));
5015 unsigned char *ptr;
5016 unsigned char *buf;
5017 const size_t sizeWithoutChecksum = 8 + 4 + __size_equation + 1*4;
5018 const size_t checksumSize = checksumCalculator->checksumByteSize();
5019 const size_t totalSize = sizeWithoutChecksum + checksumSize;
5020 buf = stream->alloc(totalSize);
5021 ptr = buf;
5022 int tmp = OP_glClipPlanexOES;memcpy(ptr, &tmp, 4); ptr += 4;
5023 memcpy(ptr, &totalSize, 4); ptr += 4;
5024
5025 memcpy(ptr, &plane, 4); ptr += 4;
5026 *(unsigned int *)(ptr) = __size_equation; ptr += 4;
5027 memcpy(ptr, equation, __size_equation);ptr += __size_equation;
5028
5029 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
5030 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
5031
5032 }
5033
glClipPlanexIMG_enc(void * self,GLenum plane,const GLfixed * equation)5034 void glClipPlanexIMG_enc(void *self , GLenum plane, const GLfixed* equation)
5035 {
5036
5037 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
5038 IOStream *stream = ctx->m_stream;
5039 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
5040 bool useChecksum = checksumCalculator->getVersion() > 0;
5041
5042 const unsigned int __size_equation = (4 * sizeof(GLfixed));
5043 unsigned char *ptr;
5044 unsigned char *buf;
5045 const size_t sizeWithoutChecksum = 8 + 4 + __size_equation + 1*4;
5046 const size_t checksumSize = checksumCalculator->checksumByteSize();
5047 const size_t totalSize = sizeWithoutChecksum + checksumSize;
5048 buf = stream->alloc(totalSize);
5049 ptr = buf;
5050 int tmp = OP_glClipPlanexIMG;memcpy(ptr, &tmp, 4); ptr += 4;
5051 memcpy(ptr, &totalSize, 4); ptr += 4;
5052
5053 memcpy(ptr, &plane, 4); ptr += 4;
5054 *(unsigned int *)(ptr) = __size_equation; ptr += 4;
5055 memcpy(ptr, equation, __size_equation);ptr += __size_equation;
5056
5057 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
5058 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
5059
5060 }
5061
glColor4xOES_enc(void * self,GLfixed red,GLfixed green,GLfixed blue,GLfixed alpha)5062 void glColor4xOES_enc(void *self , GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha)
5063 {
5064
5065 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
5066 IOStream *stream = ctx->m_stream;
5067 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
5068 bool useChecksum = checksumCalculator->getVersion() > 0;
5069
5070 unsigned char *ptr;
5071 unsigned char *buf;
5072 const size_t sizeWithoutChecksum = 8 + 4 + 4 + 4 + 4;
5073 const size_t checksumSize = checksumCalculator->checksumByteSize();
5074 const size_t totalSize = sizeWithoutChecksum + checksumSize;
5075 buf = stream->alloc(totalSize);
5076 ptr = buf;
5077 int tmp = OP_glColor4xOES;memcpy(ptr, &tmp, 4); ptr += 4;
5078 memcpy(ptr, &totalSize, 4); ptr += 4;
5079
5080 memcpy(ptr, &red, 4); ptr += 4;
5081 memcpy(ptr, &green, 4); ptr += 4;
5082 memcpy(ptr, &blue, 4); ptr += 4;
5083 memcpy(ptr, &alpha, 4); ptr += 4;
5084
5085 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
5086 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
5087
5088 }
5089
glDepthRangexOES_enc(void * self,GLclampx zNear,GLclampx zFar)5090 void glDepthRangexOES_enc(void *self , GLclampx zNear, GLclampx zFar)
5091 {
5092
5093 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
5094 IOStream *stream = ctx->m_stream;
5095 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
5096 bool useChecksum = checksumCalculator->getVersion() > 0;
5097
5098 unsigned char *ptr;
5099 unsigned char *buf;
5100 const size_t sizeWithoutChecksum = 8 + 4 + 4;
5101 const size_t checksumSize = checksumCalculator->checksumByteSize();
5102 const size_t totalSize = sizeWithoutChecksum + checksumSize;
5103 buf = stream->alloc(totalSize);
5104 ptr = buf;
5105 int tmp = OP_glDepthRangexOES;memcpy(ptr, &tmp, 4); ptr += 4;
5106 memcpy(ptr, &totalSize, 4); ptr += 4;
5107
5108 memcpy(ptr, &zNear, 4); ptr += 4;
5109 memcpy(ptr, &zFar, 4); ptr += 4;
5110
5111 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
5112 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
5113
5114 }
5115
glFogxOES_enc(void * self,GLenum pname,GLfixed param)5116 void glFogxOES_enc(void *self , GLenum pname, GLfixed param)
5117 {
5118
5119 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
5120 IOStream *stream = ctx->m_stream;
5121 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
5122 bool useChecksum = checksumCalculator->getVersion() > 0;
5123
5124 unsigned char *ptr;
5125 unsigned char *buf;
5126 const size_t sizeWithoutChecksum = 8 + 4 + 4;
5127 const size_t checksumSize = checksumCalculator->checksumByteSize();
5128 const size_t totalSize = sizeWithoutChecksum + checksumSize;
5129 buf = stream->alloc(totalSize);
5130 ptr = buf;
5131 int tmp = OP_glFogxOES;memcpy(ptr, &tmp, 4); ptr += 4;
5132 memcpy(ptr, &totalSize, 4); ptr += 4;
5133
5134 memcpy(ptr, &pname, 4); ptr += 4;
5135 memcpy(ptr, ¶m, 4); ptr += 4;
5136
5137 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
5138 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
5139
5140 }
5141
glFogxvOES_enc(void * self,GLenum pname,const GLfixed * params)5142 void glFogxvOES_enc(void *self , GLenum pname, const GLfixed* params)
5143 {
5144
5145 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
5146 IOStream *stream = ctx->m_stream;
5147 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
5148 bool useChecksum = checksumCalculator->getVersion() > 0;
5149
5150 const unsigned int __size_params = (glUtilsParamSize(pname) * sizeof(GLfixed));
5151 unsigned char *ptr;
5152 unsigned char *buf;
5153 const size_t sizeWithoutChecksum = 8 + 4 + __size_params + 1*4;
5154 const size_t checksumSize = checksumCalculator->checksumByteSize();
5155 const size_t totalSize = sizeWithoutChecksum + checksumSize;
5156 buf = stream->alloc(totalSize);
5157 ptr = buf;
5158 int tmp = OP_glFogxvOES;memcpy(ptr, &tmp, 4); ptr += 4;
5159 memcpy(ptr, &totalSize, 4); ptr += 4;
5160
5161 memcpy(ptr, &pname, 4); ptr += 4;
5162 *(unsigned int *)(ptr) = __size_params; ptr += 4;
5163 memcpy(ptr, params, __size_params);ptr += __size_params;
5164
5165 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
5166 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
5167
5168 }
5169
glFrustumxOES_enc(void * self,GLfixed left,GLfixed right,GLfixed bottom,GLfixed top,GLfixed zNear,GLfixed zFar)5170 void glFrustumxOES_enc(void *self , GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar)
5171 {
5172
5173 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
5174 IOStream *stream = ctx->m_stream;
5175 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
5176 bool useChecksum = checksumCalculator->getVersion() > 0;
5177
5178 unsigned char *ptr;
5179 unsigned char *buf;
5180 const size_t sizeWithoutChecksum = 8 + 4 + 4 + 4 + 4 + 4 + 4;
5181 const size_t checksumSize = checksumCalculator->checksumByteSize();
5182 const size_t totalSize = sizeWithoutChecksum + checksumSize;
5183 buf = stream->alloc(totalSize);
5184 ptr = buf;
5185 int tmp = OP_glFrustumxOES;memcpy(ptr, &tmp, 4); ptr += 4;
5186 memcpy(ptr, &totalSize, 4); ptr += 4;
5187
5188 memcpy(ptr, &left, 4); ptr += 4;
5189 memcpy(ptr, &right, 4); ptr += 4;
5190 memcpy(ptr, &bottom, 4); ptr += 4;
5191 memcpy(ptr, &top, 4); ptr += 4;
5192 memcpy(ptr, &zNear, 4); ptr += 4;
5193 memcpy(ptr, &zFar, 4); ptr += 4;
5194
5195 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
5196 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
5197
5198 }
5199
glGetClipPlanexOES_enc(void * self,GLenum pname,GLfixed * eqn)5200 void glGetClipPlanexOES_enc(void *self , GLenum pname, GLfixed* eqn)
5201 {
5202
5203 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
5204 IOStream *stream = ctx->m_stream;
5205 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
5206 bool useChecksum = checksumCalculator->getVersion() > 0;
5207
5208 const unsigned int __size_eqn = (4 * sizeof(GLfixed));
5209 unsigned char *ptr;
5210 unsigned char *buf;
5211 const size_t sizeWithoutChecksum = 8 + 4 + __size_eqn + 1*4;
5212 const size_t checksumSize = checksumCalculator->checksumByteSize();
5213 const size_t totalSize = sizeWithoutChecksum + checksumSize;
5214 buf = stream->alloc(totalSize);
5215 ptr = buf;
5216 int tmp = OP_glGetClipPlanexOES;memcpy(ptr, &tmp, 4); ptr += 4;
5217 memcpy(ptr, &totalSize, 4); ptr += 4;
5218
5219 memcpy(ptr, &pname, 4); ptr += 4;
5220 *(unsigned int *)(ptr) = __size_eqn; ptr += 4;
5221
5222 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
5223 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
5224
5225 stream->readback(eqn, __size_eqn);
5226 if (useChecksum) checksumCalculator->addBuffer(eqn, __size_eqn);
5227 if (useChecksum) {
5228 unsigned char *checksumBufPtr = NULL;
5229 std::vector<unsigned char> checksumBuf(checksumSize);
5230 if (checksumSize > 0) checksumBufPtr = &checksumBuf[0];
5231 stream->readback(checksumBufPtr, checksumSize);
5232 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) {
5233 ALOGE("glGetClipPlanexOES: GL communication error, please report this issue to b.android.com.\n");
5234 abort();
5235 }
5236 }
5237 }
5238
glGetClipPlanex_enc(void * self,GLenum pname,GLfixed * eqn)5239 void glGetClipPlanex_enc(void *self , GLenum pname, GLfixed* eqn)
5240 {
5241
5242 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
5243 IOStream *stream = ctx->m_stream;
5244 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
5245 bool useChecksum = checksumCalculator->getVersion() > 0;
5246
5247 const unsigned int __size_eqn = (4 * sizeof(GLfixed));
5248 unsigned char *ptr;
5249 unsigned char *buf;
5250 const size_t sizeWithoutChecksum = 8 + 4 + __size_eqn + 1*4;
5251 const size_t checksumSize = checksumCalculator->checksumByteSize();
5252 const size_t totalSize = sizeWithoutChecksum + checksumSize;
5253 buf = stream->alloc(totalSize);
5254 ptr = buf;
5255 int tmp = OP_glGetClipPlanex;memcpy(ptr, &tmp, 4); ptr += 4;
5256 memcpy(ptr, &totalSize, 4); ptr += 4;
5257
5258 memcpy(ptr, &pname, 4); ptr += 4;
5259 *(unsigned int *)(ptr) = __size_eqn; ptr += 4;
5260
5261 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
5262 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
5263
5264 stream->readback(eqn, __size_eqn);
5265 if (useChecksum) checksumCalculator->addBuffer(eqn, __size_eqn);
5266 if (useChecksum) {
5267 unsigned char *checksumBufPtr = NULL;
5268 std::vector<unsigned char> checksumBuf(checksumSize);
5269 if (checksumSize > 0) checksumBufPtr = &checksumBuf[0];
5270 stream->readback(checksumBufPtr, checksumSize);
5271 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) {
5272 ALOGE("glGetClipPlanex: GL communication error, please report this issue to b.android.com.\n");
5273 abort();
5274 }
5275 }
5276 }
5277
glGetFixedvOES_enc(void * self,GLenum pname,GLfixed * params)5278 void glGetFixedvOES_enc(void *self , GLenum pname, GLfixed* params)
5279 {
5280
5281 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
5282 IOStream *stream = ctx->m_stream;
5283 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
5284 bool useChecksum = checksumCalculator->getVersion() > 0;
5285
5286 const unsigned int __size_params = (glUtilsParamSize(pname) * sizeof(GLfixed));
5287 unsigned char *ptr;
5288 unsigned char *buf;
5289 const size_t sizeWithoutChecksum = 8 + 4 + __size_params + 1*4;
5290 const size_t checksumSize = checksumCalculator->checksumByteSize();
5291 const size_t totalSize = sizeWithoutChecksum + checksumSize;
5292 buf = stream->alloc(totalSize);
5293 ptr = buf;
5294 int tmp = OP_glGetFixedvOES;memcpy(ptr, &tmp, 4); ptr += 4;
5295 memcpy(ptr, &totalSize, 4); ptr += 4;
5296
5297 memcpy(ptr, &pname, 4); ptr += 4;
5298 *(unsigned int *)(ptr) = __size_params; ptr += 4;
5299
5300 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
5301 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
5302
5303 stream->readback(params, __size_params);
5304 if (useChecksum) checksumCalculator->addBuffer(params, __size_params);
5305 if (useChecksum) {
5306 unsigned char *checksumBufPtr = NULL;
5307 std::vector<unsigned char> checksumBuf(checksumSize);
5308 if (checksumSize > 0) checksumBufPtr = &checksumBuf[0];
5309 stream->readback(checksumBufPtr, checksumSize);
5310 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) {
5311 ALOGE("glGetFixedvOES: GL communication error, please report this issue to b.android.com.\n");
5312 abort();
5313 }
5314 }
5315 }
5316
glGetLightxvOES_enc(void * self,GLenum light,GLenum pname,GLfixed * params)5317 void glGetLightxvOES_enc(void *self , GLenum light, GLenum pname, GLfixed* params)
5318 {
5319
5320 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
5321 IOStream *stream = ctx->m_stream;
5322 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
5323 bool useChecksum = checksumCalculator->getVersion() > 0;
5324
5325 const unsigned int __size_params = (glUtilsParamSize(pname) * sizeof(GLfixed));
5326 unsigned char *ptr;
5327 unsigned char *buf;
5328 const size_t sizeWithoutChecksum = 8 + 4 + 4 + __size_params + 1*4;
5329 const size_t checksumSize = checksumCalculator->checksumByteSize();
5330 const size_t totalSize = sizeWithoutChecksum + checksumSize;
5331 buf = stream->alloc(totalSize);
5332 ptr = buf;
5333 int tmp = OP_glGetLightxvOES;memcpy(ptr, &tmp, 4); ptr += 4;
5334 memcpy(ptr, &totalSize, 4); ptr += 4;
5335
5336 memcpy(ptr, &light, 4); ptr += 4;
5337 memcpy(ptr, &pname, 4); ptr += 4;
5338 *(unsigned int *)(ptr) = __size_params; ptr += 4;
5339
5340 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
5341 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
5342
5343 stream->readback(params, __size_params);
5344 if (useChecksum) checksumCalculator->addBuffer(params, __size_params);
5345 if (useChecksum) {
5346 unsigned char *checksumBufPtr = NULL;
5347 std::vector<unsigned char> checksumBuf(checksumSize);
5348 if (checksumSize > 0) checksumBufPtr = &checksumBuf[0];
5349 stream->readback(checksumBufPtr, checksumSize);
5350 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) {
5351 ALOGE("glGetLightxvOES: GL communication error, please report this issue to b.android.com.\n");
5352 abort();
5353 }
5354 }
5355 }
5356
glGetMaterialxvOES_enc(void * self,GLenum face,GLenum pname,GLfixed * params)5357 void glGetMaterialxvOES_enc(void *self , GLenum face, GLenum pname, GLfixed* params)
5358 {
5359
5360 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
5361 IOStream *stream = ctx->m_stream;
5362 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
5363 bool useChecksum = checksumCalculator->getVersion() > 0;
5364
5365 const unsigned int __size_params = (glUtilsParamSize(pname) * sizeof(GLfixed));
5366 unsigned char *ptr;
5367 unsigned char *buf;
5368 const size_t sizeWithoutChecksum = 8 + 4 + 4 + __size_params + 1*4;
5369 const size_t checksumSize = checksumCalculator->checksumByteSize();
5370 const size_t totalSize = sizeWithoutChecksum + checksumSize;
5371 buf = stream->alloc(totalSize);
5372 ptr = buf;
5373 int tmp = OP_glGetMaterialxvOES;memcpy(ptr, &tmp, 4); ptr += 4;
5374 memcpy(ptr, &totalSize, 4); ptr += 4;
5375
5376 memcpy(ptr, &face, 4); ptr += 4;
5377 memcpy(ptr, &pname, 4); ptr += 4;
5378 *(unsigned int *)(ptr) = __size_params; ptr += 4;
5379
5380 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
5381 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
5382
5383 stream->readback(params, __size_params);
5384 if (useChecksum) checksumCalculator->addBuffer(params, __size_params);
5385 if (useChecksum) {
5386 unsigned char *checksumBufPtr = NULL;
5387 std::vector<unsigned char> checksumBuf(checksumSize);
5388 if (checksumSize > 0) checksumBufPtr = &checksumBuf[0];
5389 stream->readback(checksumBufPtr, checksumSize);
5390 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) {
5391 ALOGE("glGetMaterialxvOES: GL communication error, please report this issue to b.android.com.\n");
5392 abort();
5393 }
5394 }
5395 }
5396
glGetTexEnvxvOES_enc(void * self,GLenum env,GLenum pname,GLfixed * params)5397 void glGetTexEnvxvOES_enc(void *self , GLenum env, GLenum pname, GLfixed* params)
5398 {
5399
5400 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
5401 IOStream *stream = ctx->m_stream;
5402 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
5403 bool useChecksum = checksumCalculator->getVersion() > 0;
5404
5405 const unsigned int __size_params = (glUtilsParamSize(pname) * sizeof(GLfixed));
5406 unsigned char *ptr;
5407 unsigned char *buf;
5408 const size_t sizeWithoutChecksum = 8 + 4 + 4 + __size_params + 1*4;
5409 const size_t checksumSize = checksumCalculator->checksumByteSize();
5410 const size_t totalSize = sizeWithoutChecksum + checksumSize;
5411 buf = stream->alloc(totalSize);
5412 ptr = buf;
5413 int tmp = OP_glGetTexEnvxvOES;memcpy(ptr, &tmp, 4); ptr += 4;
5414 memcpy(ptr, &totalSize, 4); ptr += 4;
5415
5416 memcpy(ptr, &env, 4); ptr += 4;
5417 memcpy(ptr, &pname, 4); ptr += 4;
5418 *(unsigned int *)(ptr) = __size_params; ptr += 4;
5419
5420 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
5421 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
5422
5423 stream->readback(params, __size_params);
5424 if (useChecksum) checksumCalculator->addBuffer(params, __size_params);
5425 if (useChecksum) {
5426 unsigned char *checksumBufPtr = NULL;
5427 std::vector<unsigned char> checksumBuf(checksumSize);
5428 if (checksumSize > 0) checksumBufPtr = &checksumBuf[0];
5429 stream->readback(checksumBufPtr, checksumSize);
5430 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) {
5431 ALOGE("glGetTexEnvxvOES: GL communication error, please report this issue to b.android.com.\n");
5432 abort();
5433 }
5434 }
5435 }
5436
glGetTexParameterxvOES_enc(void * self,GLenum target,GLenum pname,GLfixed * params)5437 void glGetTexParameterxvOES_enc(void *self , GLenum target, GLenum pname, GLfixed* params)
5438 {
5439
5440 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
5441 IOStream *stream = ctx->m_stream;
5442 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
5443 bool useChecksum = checksumCalculator->getVersion() > 0;
5444
5445 const unsigned int __size_params = (glUtilsParamSize(pname) * sizeof(GLfixed));
5446 unsigned char *ptr;
5447 unsigned char *buf;
5448 const size_t sizeWithoutChecksum = 8 + 4 + 4 + __size_params + 1*4;
5449 const size_t checksumSize = checksumCalculator->checksumByteSize();
5450 const size_t totalSize = sizeWithoutChecksum + checksumSize;
5451 buf = stream->alloc(totalSize);
5452 ptr = buf;
5453 int tmp = OP_glGetTexParameterxvOES;memcpy(ptr, &tmp, 4); ptr += 4;
5454 memcpy(ptr, &totalSize, 4); ptr += 4;
5455
5456 memcpy(ptr, &target, 4); ptr += 4;
5457 memcpy(ptr, &pname, 4); ptr += 4;
5458 *(unsigned int *)(ptr) = __size_params; ptr += 4;
5459
5460 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
5461 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
5462
5463 stream->readback(params, __size_params);
5464 if (useChecksum) checksumCalculator->addBuffer(params, __size_params);
5465 if (useChecksum) {
5466 unsigned char *checksumBufPtr = NULL;
5467 std::vector<unsigned char> checksumBuf(checksumSize);
5468 if (checksumSize > 0) checksumBufPtr = &checksumBuf[0];
5469 stream->readback(checksumBufPtr, checksumSize);
5470 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) {
5471 ALOGE("glGetTexParameterxvOES: GL communication error, please report this issue to b.android.com.\n");
5472 abort();
5473 }
5474 }
5475 }
5476
glLightModelxOES_enc(void * self,GLenum pname,GLfixed param)5477 void glLightModelxOES_enc(void *self , GLenum pname, GLfixed param)
5478 {
5479
5480 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
5481 IOStream *stream = ctx->m_stream;
5482 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
5483 bool useChecksum = checksumCalculator->getVersion() > 0;
5484
5485 unsigned char *ptr;
5486 unsigned char *buf;
5487 const size_t sizeWithoutChecksum = 8 + 4 + 4;
5488 const size_t checksumSize = checksumCalculator->checksumByteSize();
5489 const size_t totalSize = sizeWithoutChecksum + checksumSize;
5490 buf = stream->alloc(totalSize);
5491 ptr = buf;
5492 int tmp = OP_glLightModelxOES;memcpy(ptr, &tmp, 4); ptr += 4;
5493 memcpy(ptr, &totalSize, 4); ptr += 4;
5494
5495 memcpy(ptr, &pname, 4); ptr += 4;
5496 memcpy(ptr, ¶m, 4); ptr += 4;
5497
5498 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
5499 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
5500
5501 }
5502
glLightModelxvOES_enc(void * self,GLenum pname,const GLfixed * params)5503 void glLightModelxvOES_enc(void *self , GLenum pname, const GLfixed* params)
5504 {
5505
5506 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
5507 IOStream *stream = ctx->m_stream;
5508 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
5509 bool useChecksum = checksumCalculator->getVersion() > 0;
5510
5511 const unsigned int __size_params = (glUtilsParamSize(pname) * sizeof(GLfixed));
5512 unsigned char *ptr;
5513 unsigned char *buf;
5514 const size_t sizeWithoutChecksum = 8 + 4 + __size_params + 1*4;
5515 const size_t checksumSize = checksumCalculator->checksumByteSize();
5516 const size_t totalSize = sizeWithoutChecksum + checksumSize;
5517 buf = stream->alloc(totalSize);
5518 ptr = buf;
5519 int tmp = OP_glLightModelxvOES;memcpy(ptr, &tmp, 4); ptr += 4;
5520 memcpy(ptr, &totalSize, 4); ptr += 4;
5521
5522 memcpy(ptr, &pname, 4); ptr += 4;
5523 *(unsigned int *)(ptr) = __size_params; ptr += 4;
5524 memcpy(ptr, params, __size_params);ptr += __size_params;
5525
5526 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
5527 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
5528
5529 }
5530
glLightxOES_enc(void * self,GLenum light,GLenum pname,GLfixed param)5531 void glLightxOES_enc(void *self , GLenum light, GLenum pname, GLfixed param)
5532 {
5533
5534 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
5535 IOStream *stream = ctx->m_stream;
5536 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
5537 bool useChecksum = checksumCalculator->getVersion() > 0;
5538
5539 unsigned char *ptr;
5540 unsigned char *buf;
5541 const size_t sizeWithoutChecksum = 8 + 4 + 4 + 4;
5542 const size_t checksumSize = checksumCalculator->checksumByteSize();
5543 const size_t totalSize = sizeWithoutChecksum + checksumSize;
5544 buf = stream->alloc(totalSize);
5545 ptr = buf;
5546 int tmp = OP_glLightxOES;memcpy(ptr, &tmp, 4); ptr += 4;
5547 memcpy(ptr, &totalSize, 4); ptr += 4;
5548
5549 memcpy(ptr, &light, 4); ptr += 4;
5550 memcpy(ptr, &pname, 4); ptr += 4;
5551 memcpy(ptr, ¶m, 4); ptr += 4;
5552
5553 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
5554 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
5555
5556 }
5557
glLightxvOES_enc(void * self,GLenum light,GLenum pname,const GLfixed * params)5558 void glLightxvOES_enc(void *self , GLenum light, GLenum pname, const GLfixed* params)
5559 {
5560
5561 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
5562 IOStream *stream = ctx->m_stream;
5563 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
5564 bool useChecksum = checksumCalculator->getVersion() > 0;
5565
5566 const unsigned int __size_params = (glUtilsParamSize(pname) * sizeof(GLfixed));
5567 unsigned char *ptr;
5568 unsigned char *buf;
5569 const size_t sizeWithoutChecksum = 8 + 4 + 4 + __size_params + 1*4;
5570 const size_t checksumSize = checksumCalculator->checksumByteSize();
5571 const size_t totalSize = sizeWithoutChecksum + checksumSize;
5572 buf = stream->alloc(totalSize);
5573 ptr = buf;
5574 int tmp = OP_glLightxvOES;memcpy(ptr, &tmp, 4); ptr += 4;
5575 memcpy(ptr, &totalSize, 4); ptr += 4;
5576
5577 memcpy(ptr, &light, 4); ptr += 4;
5578 memcpy(ptr, &pname, 4); ptr += 4;
5579 *(unsigned int *)(ptr) = __size_params; ptr += 4;
5580 memcpy(ptr, params, __size_params);ptr += __size_params;
5581
5582 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
5583 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
5584
5585 }
5586
glLineWidthxOES_enc(void * self,GLfixed width)5587 void glLineWidthxOES_enc(void *self , GLfixed width)
5588 {
5589
5590 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
5591 IOStream *stream = ctx->m_stream;
5592 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
5593 bool useChecksum = checksumCalculator->getVersion() > 0;
5594
5595 unsigned char *ptr;
5596 unsigned char *buf;
5597 const size_t sizeWithoutChecksum = 8 + 4;
5598 const size_t checksumSize = checksumCalculator->checksumByteSize();
5599 const size_t totalSize = sizeWithoutChecksum + checksumSize;
5600 buf = stream->alloc(totalSize);
5601 ptr = buf;
5602 int tmp = OP_glLineWidthxOES;memcpy(ptr, &tmp, 4); ptr += 4;
5603 memcpy(ptr, &totalSize, 4); ptr += 4;
5604
5605 memcpy(ptr, &width, 4); ptr += 4;
5606
5607 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
5608 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
5609
5610 }
5611
glLoadMatrixxOES_enc(void * self,const GLfixed * m)5612 void glLoadMatrixxOES_enc(void *self , const GLfixed* m)
5613 {
5614
5615 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
5616 IOStream *stream = ctx->m_stream;
5617 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
5618 bool useChecksum = checksumCalculator->getVersion() > 0;
5619
5620 const unsigned int __size_m = (16 * sizeof(GLfixed));
5621 unsigned char *ptr;
5622 unsigned char *buf;
5623 const size_t sizeWithoutChecksum = 8 + __size_m + 1*4;
5624 const size_t checksumSize = checksumCalculator->checksumByteSize();
5625 const size_t totalSize = sizeWithoutChecksum + checksumSize;
5626 buf = stream->alloc(totalSize);
5627 ptr = buf;
5628 int tmp = OP_glLoadMatrixxOES;memcpy(ptr, &tmp, 4); ptr += 4;
5629 memcpy(ptr, &totalSize, 4); ptr += 4;
5630
5631 *(unsigned int *)(ptr) = __size_m; ptr += 4;
5632 memcpy(ptr, m, __size_m);ptr += __size_m;
5633
5634 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
5635 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
5636
5637 }
5638
glMaterialxOES_enc(void * self,GLenum face,GLenum pname,GLfixed param)5639 void glMaterialxOES_enc(void *self , GLenum face, GLenum pname, GLfixed param)
5640 {
5641
5642 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
5643 IOStream *stream = ctx->m_stream;
5644 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
5645 bool useChecksum = checksumCalculator->getVersion() > 0;
5646
5647 unsigned char *ptr;
5648 unsigned char *buf;
5649 const size_t sizeWithoutChecksum = 8 + 4 + 4 + 4;
5650 const size_t checksumSize = checksumCalculator->checksumByteSize();
5651 const size_t totalSize = sizeWithoutChecksum + checksumSize;
5652 buf = stream->alloc(totalSize);
5653 ptr = buf;
5654 int tmp = OP_glMaterialxOES;memcpy(ptr, &tmp, 4); ptr += 4;
5655 memcpy(ptr, &totalSize, 4); ptr += 4;
5656
5657 memcpy(ptr, &face, 4); ptr += 4;
5658 memcpy(ptr, &pname, 4); ptr += 4;
5659 memcpy(ptr, ¶m, 4); ptr += 4;
5660
5661 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
5662 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
5663
5664 }
5665
glMaterialxvOES_enc(void * self,GLenum face,GLenum pname,const GLfixed * params)5666 void glMaterialxvOES_enc(void *self , GLenum face, GLenum pname, const GLfixed* params)
5667 {
5668
5669 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
5670 IOStream *stream = ctx->m_stream;
5671 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
5672 bool useChecksum = checksumCalculator->getVersion() > 0;
5673
5674 const unsigned int __size_params = (glUtilsParamSize(pname) * sizeof(GLfixed));
5675 unsigned char *ptr;
5676 unsigned char *buf;
5677 const size_t sizeWithoutChecksum = 8 + 4 + 4 + __size_params + 1*4;
5678 const size_t checksumSize = checksumCalculator->checksumByteSize();
5679 const size_t totalSize = sizeWithoutChecksum + checksumSize;
5680 buf = stream->alloc(totalSize);
5681 ptr = buf;
5682 int tmp = OP_glMaterialxvOES;memcpy(ptr, &tmp, 4); ptr += 4;
5683 memcpy(ptr, &totalSize, 4); ptr += 4;
5684
5685 memcpy(ptr, &face, 4); ptr += 4;
5686 memcpy(ptr, &pname, 4); ptr += 4;
5687 *(unsigned int *)(ptr) = __size_params; ptr += 4;
5688 memcpy(ptr, params, __size_params);ptr += __size_params;
5689
5690 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
5691 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
5692
5693 }
5694
glMultMatrixxOES_enc(void * self,const GLfixed * m)5695 void glMultMatrixxOES_enc(void *self , const GLfixed* m)
5696 {
5697
5698 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
5699 IOStream *stream = ctx->m_stream;
5700 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
5701 bool useChecksum = checksumCalculator->getVersion() > 0;
5702
5703 const unsigned int __size_m = (16 * sizeof(GLfixed));
5704 unsigned char *ptr;
5705 unsigned char *buf;
5706 const size_t sizeWithoutChecksum = 8 + __size_m + 1*4;
5707 const size_t checksumSize = checksumCalculator->checksumByteSize();
5708 const size_t totalSize = sizeWithoutChecksum + checksumSize;
5709 buf = stream->alloc(totalSize);
5710 ptr = buf;
5711 int tmp = OP_glMultMatrixxOES;memcpy(ptr, &tmp, 4); ptr += 4;
5712 memcpy(ptr, &totalSize, 4); ptr += 4;
5713
5714 *(unsigned int *)(ptr) = __size_m; ptr += 4;
5715 memcpy(ptr, m, __size_m);ptr += __size_m;
5716
5717 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
5718 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
5719
5720 }
5721
glMultiTexCoord4xOES_enc(void * self,GLenum target,GLfixed s,GLfixed t,GLfixed r,GLfixed q)5722 void glMultiTexCoord4xOES_enc(void *self , GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q)
5723 {
5724
5725 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
5726 IOStream *stream = ctx->m_stream;
5727 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
5728 bool useChecksum = checksumCalculator->getVersion() > 0;
5729
5730 unsigned char *ptr;
5731 unsigned char *buf;
5732 const size_t sizeWithoutChecksum = 8 + 4 + 4 + 4 + 4 + 4;
5733 const size_t checksumSize = checksumCalculator->checksumByteSize();
5734 const size_t totalSize = sizeWithoutChecksum + checksumSize;
5735 buf = stream->alloc(totalSize);
5736 ptr = buf;
5737 int tmp = OP_glMultiTexCoord4xOES;memcpy(ptr, &tmp, 4); ptr += 4;
5738 memcpy(ptr, &totalSize, 4); ptr += 4;
5739
5740 memcpy(ptr, &target, 4); ptr += 4;
5741 memcpy(ptr, &s, 4); ptr += 4;
5742 memcpy(ptr, &t, 4); ptr += 4;
5743 memcpy(ptr, &r, 4); ptr += 4;
5744 memcpy(ptr, &q, 4); ptr += 4;
5745
5746 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
5747 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
5748
5749 }
5750
glNormal3xOES_enc(void * self,GLfixed nx,GLfixed ny,GLfixed nz)5751 void glNormal3xOES_enc(void *self , GLfixed nx, GLfixed ny, GLfixed nz)
5752 {
5753
5754 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
5755 IOStream *stream = ctx->m_stream;
5756 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
5757 bool useChecksum = checksumCalculator->getVersion() > 0;
5758
5759 unsigned char *ptr;
5760 unsigned char *buf;
5761 const size_t sizeWithoutChecksum = 8 + 4 + 4 + 4;
5762 const size_t checksumSize = checksumCalculator->checksumByteSize();
5763 const size_t totalSize = sizeWithoutChecksum + checksumSize;
5764 buf = stream->alloc(totalSize);
5765 ptr = buf;
5766 int tmp = OP_glNormal3xOES;memcpy(ptr, &tmp, 4); ptr += 4;
5767 memcpy(ptr, &totalSize, 4); ptr += 4;
5768
5769 memcpy(ptr, &nx, 4); ptr += 4;
5770 memcpy(ptr, &ny, 4); ptr += 4;
5771 memcpy(ptr, &nz, 4); ptr += 4;
5772
5773 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
5774 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
5775
5776 }
5777
glOrthoxOES_enc(void * self,GLfixed left,GLfixed right,GLfixed bottom,GLfixed top,GLfixed zNear,GLfixed zFar)5778 void glOrthoxOES_enc(void *self , GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar)
5779 {
5780
5781 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
5782 IOStream *stream = ctx->m_stream;
5783 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
5784 bool useChecksum = checksumCalculator->getVersion() > 0;
5785
5786 unsigned char *ptr;
5787 unsigned char *buf;
5788 const size_t sizeWithoutChecksum = 8 + 4 + 4 + 4 + 4 + 4 + 4;
5789 const size_t checksumSize = checksumCalculator->checksumByteSize();
5790 const size_t totalSize = sizeWithoutChecksum + checksumSize;
5791 buf = stream->alloc(totalSize);
5792 ptr = buf;
5793 int tmp = OP_glOrthoxOES;memcpy(ptr, &tmp, 4); ptr += 4;
5794 memcpy(ptr, &totalSize, 4); ptr += 4;
5795
5796 memcpy(ptr, &left, 4); ptr += 4;
5797 memcpy(ptr, &right, 4); ptr += 4;
5798 memcpy(ptr, &bottom, 4); ptr += 4;
5799 memcpy(ptr, &top, 4); ptr += 4;
5800 memcpy(ptr, &zNear, 4); ptr += 4;
5801 memcpy(ptr, &zFar, 4); ptr += 4;
5802
5803 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
5804 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
5805
5806 }
5807
glPointParameterxOES_enc(void * self,GLenum pname,GLfixed param)5808 void glPointParameterxOES_enc(void *self , GLenum pname, GLfixed param)
5809 {
5810
5811 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
5812 IOStream *stream = ctx->m_stream;
5813 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
5814 bool useChecksum = checksumCalculator->getVersion() > 0;
5815
5816 unsigned char *ptr;
5817 unsigned char *buf;
5818 const size_t sizeWithoutChecksum = 8 + 4 + 4;
5819 const size_t checksumSize = checksumCalculator->checksumByteSize();
5820 const size_t totalSize = sizeWithoutChecksum + checksumSize;
5821 buf = stream->alloc(totalSize);
5822 ptr = buf;
5823 int tmp = OP_glPointParameterxOES;memcpy(ptr, &tmp, 4); ptr += 4;
5824 memcpy(ptr, &totalSize, 4); ptr += 4;
5825
5826 memcpy(ptr, &pname, 4); ptr += 4;
5827 memcpy(ptr, ¶m, 4); ptr += 4;
5828
5829 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
5830 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
5831
5832 }
5833
glPointParameterxvOES_enc(void * self,GLenum pname,const GLfixed * params)5834 void glPointParameterxvOES_enc(void *self , GLenum pname, const GLfixed* params)
5835 {
5836
5837 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
5838 IOStream *stream = ctx->m_stream;
5839 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
5840 bool useChecksum = checksumCalculator->getVersion() > 0;
5841
5842 const unsigned int __size_params = (glUtilsParamSize(pname) * sizeof(GLfixed));
5843 unsigned char *ptr;
5844 unsigned char *buf;
5845 const size_t sizeWithoutChecksum = 8 + 4 + __size_params + 1*4;
5846 const size_t checksumSize = checksumCalculator->checksumByteSize();
5847 const size_t totalSize = sizeWithoutChecksum + checksumSize;
5848 buf = stream->alloc(totalSize);
5849 ptr = buf;
5850 int tmp = OP_glPointParameterxvOES;memcpy(ptr, &tmp, 4); ptr += 4;
5851 memcpy(ptr, &totalSize, 4); ptr += 4;
5852
5853 memcpy(ptr, &pname, 4); ptr += 4;
5854 *(unsigned int *)(ptr) = __size_params; ptr += 4;
5855 memcpy(ptr, params, __size_params);ptr += __size_params;
5856
5857 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
5858 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
5859
5860 }
5861
glPointSizexOES_enc(void * self,GLfixed size)5862 void glPointSizexOES_enc(void *self , GLfixed size)
5863 {
5864
5865 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
5866 IOStream *stream = ctx->m_stream;
5867 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
5868 bool useChecksum = checksumCalculator->getVersion() > 0;
5869
5870 unsigned char *ptr;
5871 unsigned char *buf;
5872 const size_t sizeWithoutChecksum = 8 + 4;
5873 const size_t checksumSize = checksumCalculator->checksumByteSize();
5874 const size_t totalSize = sizeWithoutChecksum + checksumSize;
5875 buf = stream->alloc(totalSize);
5876 ptr = buf;
5877 int tmp = OP_glPointSizexOES;memcpy(ptr, &tmp, 4); ptr += 4;
5878 memcpy(ptr, &totalSize, 4); ptr += 4;
5879
5880 memcpy(ptr, &size, 4); ptr += 4;
5881
5882 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
5883 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
5884
5885 }
5886
glPolygonOffsetxOES_enc(void * self,GLfixed factor,GLfixed units)5887 void glPolygonOffsetxOES_enc(void *self , GLfixed factor, GLfixed units)
5888 {
5889
5890 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
5891 IOStream *stream = ctx->m_stream;
5892 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
5893 bool useChecksum = checksumCalculator->getVersion() > 0;
5894
5895 unsigned char *ptr;
5896 unsigned char *buf;
5897 const size_t sizeWithoutChecksum = 8 + 4 + 4;
5898 const size_t checksumSize = checksumCalculator->checksumByteSize();
5899 const size_t totalSize = sizeWithoutChecksum + checksumSize;
5900 buf = stream->alloc(totalSize);
5901 ptr = buf;
5902 int tmp = OP_glPolygonOffsetxOES;memcpy(ptr, &tmp, 4); ptr += 4;
5903 memcpy(ptr, &totalSize, 4); ptr += 4;
5904
5905 memcpy(ptr, &factor, 4); ptr += 4;
5906 memcpy(ptr, &units, 4); ptr += 4;
5907
5908 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
5909 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
5910
5911 }
5912
glRotatexOES_enc(void * self,GLfixed angle,GLfixed x,GLfixed y,GLfixed z)5913 void glRotatexOES_enc(void *self , GLfixed angle, GLfixed x, GLfixed y, GLfixed z)
5914 {
5915
5916 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
5917 IOStream *stream = ctx->m_stream;
5918 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
5919 bool useChecksum = checksumCalculator->getVersion() > 0;
5920
5921 unsigned char *ptr;
5922 unsigned char *buf;
5923 const size_t sizeWithoutChecksum = 8 + 4 + 4 + 4 + 4;
5924 const size_t checksumSize = checksumCalculator->checksumByteSize();
5925 const size_t totalSize = sizeWithoutChecksum + checksumSize;
5926 buf = stream->alloc(totalSize);
5927 ptr = buf;
5928 int tmp = OP_glRotatexOES;memcpy(ptr, &tmp, 4); ptr += 4;
5929 memcpy(ptr, &totalSize, 4); ptr += 4;
5930
5931 memcpy(ptr, &angle, 4); ptr += 4;
5932 memcpy(ptr, &x, 4); ptr += 4;
5933 memcpy(ptr, &y, 4); ptr += 4;
5934 memcpy(ptr, &z, 4); ptr += 4;
5935
5936 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
5937 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
5938
5939 }
5940
glSampleCoveragexOES_enc(void * self,GLclampx value,GLboolean invert)5941 void glSampleCoveragexOES_enc(void *self , GLclampx value, GLboolean invert)
5942 {
5943
5944 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
5945 IOStream *stream = ctx->m_stream;
5946 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
5947 bool useChecksum = checksumCalculator->getVersion() > 0;
5948
5949 unsigned char *ptr;
5950 unsigned char *buf;
5951 const size_t sizeWithoutChecksum = 8 + 4 + 1;
5952 const size_t checksumSize = checksumCalculator->checksumByteSize();
5953 const size_t totalSize = sizeWithoutChecksum + checksumSize;
5954 buf = stream->alloc(totalSize);
5955 ptr = buf;
5956 int tmp = OP_glSampleCoveragexOES;memcpy(ptr, &tmp, 4); ptr += 4;
5957 memcpy(ptr, &totalSize, 4); ptr += 4;
5958
5959 memcpy(ptr, &value, 4); ptr += 4;
5960 memcpy(ptr, &invert, 1); ptr += 1;
5961
5962 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
5963 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
5964
5965 }
5966
glScalexOES_enc(void * self,GLfixed x,GLfixed y,GLfixed z)5967 void glScalexOES_enc(void *self , GLfixed x, GLfixed y, GLfixed z)
5968 {
5969
5970 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
5971 IOStream *stream = ctx->m_stream;
5972 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
5973 bool useChecksum = checksumCalculator->getVersion() > 0;
5974
5975 unsigned char *ptr;
5976 unsigned char *buf;
5977 const size_t sizeWithoutChecksum = 8 + 4 + 4 + 4;
5978 const size_t checksumSize = checksumCalculator->checksumByteSize();
5979 const size_t totalSize = sizeWithoutChecksum + checksumSize;
5980 buf = stream->alloc(totalSize);
5981 ptr = buf;
5982 int tmp = OP_glScalexOES;memcpy(ptr, &tmp, 4); ptr += 4;
5983 memcpy(ptr, &totalSize, 4); ptr += 4;
5984
5985 memcpy(ptr, &x, 4); ptr += 4;
5986 memcpy(ptr, &y, 4); ptr += 4;
5987 memcpy(ptr, &z, 4); ptr += 4;
5988
5989 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
5990 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
5991
5992 }
5993
glTexEnvxOES_enc(void * self,GLenum target,GLenum pname,GLfixed param)5994 void glTexEnvxOES_enc(void *self , GLenum target, GLenum pname, GLfixed param)
5995 {
5996
5997 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
5998 IOStream *stream = ctx->m_stream;
5999 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
6000 bool useChecksum = checksumCalculator->getVersion() > 0;
6001
6002 unsigned char *ptr;
6003 unsigned char *buf;
6004 const size_t sizeWithoutChecksum = 8 + 4 + 4 + 4;
6005 const size_t checksumSize = checksumCalculator->checksumByteSize();
6006 const size_t totalSize = sizeWithoutChecksum + checksumSize;
6007 buf = stream->alloc(totalSize);
6008 ptr = buf;
6009 int tmp = OP_glTexEnvxOES;memcpy(ptr, &tmp, 4); ptr += 4;
6010 memcpy(ptr, &totalSize, 4); ptr += 4;
6011
6012 memcpy(ptr, &target, 4); ptr += 4;
6013 memcpy(ptr, &pname, 4); ptr += 4;
6014 memcpy(ptr, ¶m, 4); ptr += 4;
6015
6016 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
6017 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
6018
6019 }
6020
glTexEnvxvOES_enc(void * self,GLenum target,GLenum pname,const GLfixed * params)6021 void glTexEnvxvOES_enc(void *self , GLenum target, GLenum pname, const GLfixed* params)
6022 {
6023
6024 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
6025 IOStream *stream = ctx->m_stream;
6026 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
6027 bool useChecksum = checksumCalculator->getVersion() > 0;
6028
6029 const unsigned int __size_params = (glUtilsParamSize(pname) * sizeof(GLfixed));
6030 unsigned char *ptr;
6031 unsigned char *buf;
6032 const size_t sizeWithoutChecksum = 8 + 4 + 4 + __size_params + 1*4;
6033 const size_t checksumSize = checksumCalculator->checksumByteSize();
6034 const size_t totalSize = sizeWithoutChecksum + checksumSize;
6035 buf = stream->alloc(totalSize);
6036 ptr = buf;
6037 int tmp = OP_glTexEnvxvOES;memcpy(ptr, &tmp, 4); ptr += 4;
6038 memcpy(ptr, &totalSize, 4); ptr += 4;
6039
6040 memcpy(ptr, &target, 4); ptr += 4;
6041 memcpy(ptr, &pname, 4); ptr += 4;
6042 *(unsigned int *)(ptr) = __size_params; ptr += 4;
6043 memcpy(ptr, params, __size_params);ptr += __size_params;
6044
6045 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
6046 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
6047
6048 }
6049
glTexParameterxOES_enc(void * self,GLenum target,GLenum pname,GLfixed param)6050 void glTexParameterxOES_enc(void *self , GLenum target, GLenum pname, GLfixed param)
6051 {
6052
6053 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
6054 IOStream *stream = ctx->m_stream;
6055 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
6056 bool useChecksum = checksumCalculator->getVersion() > 0;
6057
6058 unsigned char *ptr;
6059 unsigned char *buf;
6060 const size_t sizeWithoutChecksum = 8 + 4 + 4 + 4;
6061 const size_t checksumSize = checksumCalculator->checksumByteSize();
6062 const size_t totalSize = sizeWithoutChecksum + checksumSize;
6063 buf = stream->alloc(totalSize);
6064 ptr = buf;
6065 int tmp = OP_glTexParameterxOES;memcpy(ptr, &tmp, 4); ptr += 4;
6066 memcpy(ptr, &totalSize, 4); ptr += 4;
6067
6068 memcpy(ptr, &target, 4); ptr += 4;
6069 memcpy(ptr, &pname, 4); ptr += 4;
6070 memcpy(ptr, ¶m, 4); ptr += 4;
6071
6072 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
6073 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
6074
6075 }
6076
glTexParameterxvOES_enc(void * self,GLenum target,GLenum pname,const GLfixed * params)6077 void glTexParameterxvOES_enc(void *self , GLenum target, GLenum pname, const GLfixed* params)
6078 {
6079
6080 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
6081 IOStream *stream = ctx->m_stream;
6082 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
6083 bool useChecksum = checksumCalculator->getVersion() > 0;
6084
6085 const unsigned int __size_params = (glUtilsParamSize(pname) * sizeof(GLfixed));
6086 unsigned char *ptr;
6087 unsigned char *buf;
6088 const size_t sizeWithoutChecksum = 8 + 4 + 4 + __size_params + 1*4;
6089 const size_t checksumSize = checksumCalculator->checksumByteSize();
6090 const size_t totalSize = sizeWithoutChecksum + checksumSize;
6091 buf = stream->alloc(totalSize);
6092 ptr = buf;
6093 int tmp = OP_glTexParameterxvOES;memcpy(ptr, &tmp, 4); ptr += 4;
6094 memcpy(ptr, &totalSize, 4); ptr += 4;
6095
6096 memcpy(ptr, &target, 4); ptr += 4;
6097 memcpy(ptr, &pname, 4); ptr += 4;
6098 *(unsigned int *)(ptr) = __size_params; ptr += 4;
6099 memcpy(ptr, params, __size_params);ptr += __size_params;
6100
6101 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
6102 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
6103
6104 }
6105
glTranslatexOES_enc(void * self,GLfixed x,GLfixed y,GLfixed z)6106 void glTranslatexOES_enc(void *self , GLfixed x, GLfixed y, GLfixed z)
6107 {
6108
6109 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
6110 IOStream *stream = ctx->m_stream;
6111 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
6112 bool useChecksum = checksumCalculator->getVersion() > 0;
6113
6114 unsigned char *ptr;
6115 unsigned char *buf;
6116 const size_t sizeWithoutChecksum = 8 + 4 + 4 + 4;
6117 const size_t checksumSize = checksumCalculator->checksumByteSize();
6118 const size_t totalSize = sizeWithoutChecksum + checksumSize;
6119 buf = stream->alloc(totalSize);
6120 ptr = buf;
6121 int tmp = OP_glTranslatexOES;memcpy(ptr, &tmp, 4); ptr += 4;
6122 memcpy(ptr, &totalSize, 4); ptr += 4;
6123
6124 memcpy(ptr, &x, 4); ptr += 4;
6125 memcpy(ptr, &y, 4); ptr += 4;
6126 memcpy(ptr, &z, 4); ptr += 4;
6127
6128 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
6129 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
6130
6131 }
6132
glIsRenderbufferOES_enc(void * self,GLuint renderbuffer)6133 GLboolean glIsRenderbufferOES_enc(void *self , GLuint renderbuffer)
6134 {
6135
6136 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
6137 IOStream *stream = ctx->m_stream;
6138 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
6139 bool useChecksum = checksumCalculator->getVersion() > 0;
6140
6141 unsigned char *ptr;
6142 unsigned char *buf;
6143 const size_t sizeWithoutChecksum = 8 + 4;
6144 const size_t checksumSize = checksumCalculator->checksumByteSize();
6145 const size_t totalSize = sizeWithoutChecksum + checksumSize;
6146 buf = stream->alloc(totalSize);
6147 ptr = buf;
6148 int tmp = OP_glIsRenderbufferOES;memcpy(ptr, &tmp, 4); ptr += 4;
6149 memcpy(ptr, &totalSize, 4); ptr += 4;
6150
6151 memcpy(ptr, &renderbuffer, 4); ptr += 4;
6152
6153 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
6154 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
6155
6156
6157 GLboolean retval;
6158 stream->readback(&retval, 1);
6159 if (useChecksum) checksumCalculator->addBuffer(&retval, 1);
6160 if (useChecksum) {
6161 unsigned char *checksumBufPtr = NULL;
6162 std::vector<unsigned char> checksumBuf(checksumSize);
6163 if (checksumSize > 0) checksumBufPtr = &checksumBuf[0];
6164 stream->readback(checksumBufPtr, checksumSize);
6165 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) {
6166 ALOGE("glIsRenderbufferOES: GL communication error, please report this issue to b.android.com.\n");
6167 abort();
6168 }
6169 }
6170 return retval;
6171 }
6172
glBindRenderbufferOES_enc(void * self,GLenum target,GLuint renderbuffer)6173 void glBindRenderbufferOES_enc(void *self , GLenum target, GLuint renderbuffer)
6174 {
6175
6176 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
6177 IOStream *stream = ctx->m_stream;
6178 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
6179 bool useChecksum = checksumCalculator->getVersion() > 0;
6180
6181 unsigned char *ptr;
6182 unsigned char *buf;
6183 const size_t sizeWithoutChecksum = 8 + 4 + 4;
6184 const size_t checksumSize = checksumCalculator->checksumByteSize();
6185 const size_t totalSize = sizeWithoutChecksum + checksumSize;
6186 buf = stream->alloc(totalSize);
6187 ptr = buf;
6188 int tmp = OP_glBindRenderbufferOES;memcpy(ptr, &tmp, 4); ptr += 4;
6189 memcpy(ptr, &totalSize, 4); ptr += 4;
6190
6191 memcpy(ptr, &target, 4); ptr += 4;
6192 memcpy(ptr, &renderbuffer, 4); ptr += 4;
6193
6194 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
6195 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
6196
6197 }
6198
glDeleteRenderbuffersOES_enc(void * self,GLsizei n,const GLuint * renderbuffers)6199 void glDeleteRenderbuffersOES_enc(void *self , GLsizei n, const GLuint* renderbuffers)
6200 {
6201
6202 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
6203 IOStream *stream = ctx->m_stream;
6204 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
6205 bool useChecksum = checksumCalculator->getVersion() > 0;
6206
6207 const unsigned int __size_renderbuffers = (n * sizeof(GLuint));
6208 unsigned char *ptr;
6209 unsigned char *buf;
6210 const size_t sizeWithoutChecksum = 8 + 4 + __size_renderbuffers + 1*4;
6211 const size_t checksumSize = checksumCalculator->checksumByteSize();
6212 const size_t totalSize = sizeWithoutChecksum + checksumSize;
6213 buf = stream->alloc(totalSize);
6214 ptr = buf;
6215 int tmp = OP_glDeleteRenderbuffersOES;memcpy(ptr, &tmp, 4); ptr += 4;
6216 memcpy(ptr, &totalSize, 4); ptr += 4;
6217
6218 memcpy(ptr, &n, 4); ptr += 4;
6219 *(unsigned int *)(ptr) = __size_renderbuffers; ptr += 4;
6220 memcpy(ptr, renderbuffers, __size_renderbuffers);ptr += __size_renderbuffers;
6221
6222 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
6223 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
6224
6225 }
6226
glGenRenderbuffersOES_enc(void * self,GLsizei n,GLuint * renderbuffers)6227 void glGenRenderbuffersOES_enc(void *self , GLsizei n, GLuint* renderbuffers)
6228 {
6229
6230 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
6231 IOStream *stream = ctx->m_stream;
6232 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
6233 bool useChecksum = checksumCalculator->getVersion() > 0;
6234
6235 const unsigned int __size_renderbuffers = (n * sizeof(GLuint));
6236 unsigned char *ptr;
6237 unsigned char *buf;
6238 const size_t sizeWithoutChecksum = 8 + 4 + __size_renderbuffers + 1*4;
6239 const size_t checksumSize = checksumCalculator->checksumByteSize();
6240 const size_t totalSize = sizeWithoutChecksum + checksumSize;
6241 buf = stream->alloc(totalSize);
6242 ptr = buf;
6243 int tmp = OP_glGenRenderbuffersOES;memcpy(ptr, &tmp, 4); ptr += 4;
6244 memcpy(ptr, &totalSize, 4); ptr += 4;
6245
6246 memcpy(ptr, &n, 4); ptr += 4;
6247 *(unsigned int *)(ptr) = __size_renderbuffers; ptr += 4;
6248
6249 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
6250 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
6251
6252 stream->readback(renderbuffers, __size_renderbuffers);
6253 if (useChecksum) checksumCalculator->addBuffer(renderbuffers, __size_renderbuffers);
6254 if (useChecksum) {
6255 unsigned char *checksumBufPtr = NULL;
6256 std::vector<unsigned char> checksumBuf(checksumSize);
6257 if (checksumSize > 0) checksumBufPtr = &checksumBuf[0];
6258 stream->readback(checksumBufPtr, checksumSize);
6259 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) {
6260 ALOGE("glGenRenderbuffersOES: GL communication error, please report this issue to b.android.com.\n");
6261 abort();
6262 }
6263 }
6264 }
6265
glRenderbufferStorageOES_enc(void * self,GLenum target,GLenum internalformat,GLsizei width,GLsizei height)6266 void glRenderbufferStorageOES_enc(void *self , GLenum target, GLenum internalformat, GLsizei width, GLsizei height)
6267 {
6268
6269 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
6270 IOStream *stream = ctx->m_stream;
6271 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
6272 bool useChecksum = checksumCalculator->getVersion() > 0;
6273
6274 unsigned char *ptr;
6275 unsigned char *buf;
6276 const size_t sizeWithoutChecksum = 8 + 4 + 4 + 4 + 4;
6277 const size_t checksumSize = checksumCalculator->checksumByteSize();
6278 const size_t totalSize = sizeWithoutChecksum + checksumSize;
6279 buf = stream->alloc(totalSize);
6280 ptr = buf;
6281 int tmp = OP_glRenderbufferStorageOES;memcpy(ptr, &tmp, 4); ptr += 4;
6282 memcpy(ptr, &totalSize, 4); ptr += 4;
6283
6284 memcpy(ptr, &target, 4); ptr += 4;
6285 memcpy(ptr, &internalformat, 4); ptr += 4;
6286 memcpy(ptr, &width, 4); ptr += 4;
6287 memcpy(ptr, &height, 4); ptr += 4;
6288
6289 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
6290 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
6291
6292 }
6293
glGetRenderbufferParameterivOES_enc(void * self,GLenum target,GLenum pname,GLint * params)6294 void glGetRenderbufferParameterivOES_enc(void *self , GLenum target, GLenum pname, GLint* params)
6295 {
6296
6297 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
6298 IOStream *stream = ctx->m_stream;
6299 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
6300 bool useChecksum = checksumCalculator->getVersion() > 0;
6301
6302 const unsigned int __size_params = (glUtilsParamSize(pname) * sizeof(GLint));
6303 unsigned char *ptr;
6304 unsigned char *buf;
6305 const size_t sizeWithoutChecksum = 8 + 4 + 4 + __size_params + 1*4;
6306 const size_t checksumSize = checksumCalculator->checksumByteSize();
6307 const size_t totalSize = sizeWithoutChecksum + checksumSize;
6308 buf = stream->alloc(totalSize);
6309 ptr = buf;
6310 int tmp = OP_glGetRenderbufferParameterivOES;memcpy(ptr, &tmp, 4); ptr += 4;
6311 memcpy(ptr, &totalSize, 4); ptr += 4;
6312
6313 memcpy(ptr, &target, 4); ptr += 4;
6314 memcpy(ptr, &pname, 4); ptr += 4;
6315 *(unsigned int *)(ptr) = __size_params; ptr += 4;
6316
6317 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
6318 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
6319
6320 stream->readback(params, __size_params);
6321 if (useChecksum) checksumCalculator->addBuffer(params, __size_params);
6322 if (useChecksum) {
6323 unsigned char *checksumBufPtr = NULL;
6324 std::vector<unsigned char> checksumBuf(checksumSize);
6325 if (checksumSize > 0) checksumBufPtr = &checksumBuf[0];
6326 stream->readback(checksumBufPtr, checksumSize);
6327 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) {
6328 ALOGE("glGetRenderbufferParameterivOES: GL communication error, please report this issue to b.android.com.\n");
6329 abort();
6330 }
6331 }
6332 }
6333
glIsFramebufferOES_enc(void * self,GLuint framebuffer)6334 GLboolean glIsFramebufferOES_enc(void *self , GLuint framebuffer)
6335 {
6336
6337 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
6338 IOStream *stream = ctx->m_stream;
6339 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
6340 bool useChecksum = checksumCalculator->getVersion() > 0;
6341
6342 unsigned char *ptr;
6343 unsigned char *buf;
6344 const size_t sizeWithoutChecksum = 8 + 4;
6345 const size_t checksumSize = checksumCalculator->checksumByteSize();
6346 const size_t totalSize = sizeWithoutChecksum + checksumSize;
6347 buf = stream->alloc(totalSize);
6348 ptr = buf;
6349 int tmp = OP_glIsFramebufferOES;memcpy(ptr, &tmp, 4); ptr += 4;
6350 memcpy(ptr, &totalSize, 4); ptr += 4;
6351
6352 memcpy(ptr, &framebuffer, 4); ptr += 4;
6353
6354 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
6355 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
6356
6357
6358 GLboolean retval;
6359 stream->readback(&retval, 1);
6360 if (useChecksum) checksumCalculator->addBuffer(&retval, 1);
6361 if (useChecksum) {
6362 unsigned char *checksumBufPtr = NULL;
6363 std::vector<unsigned char> checksumBuf(checksumSize);
6364 if (checksumSize > 0) checksumBufPtr = &checksumBuf[0];
6365 stream->readback(checksumBufPtr, checksumSize);
6366 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) {
6367 ALOGE("glIsFramebufferOES: GL communication error, please report this issue to b.android.com.\n");
6368 abort();
6369 }
6370 }
6371 return retval;
6372 }
6373
glBindFramebufferOES_enc(void * self,GLenum target,GLuint framebuffer)6374 void glBindFramebufferOES_enc(void *self , GLenum target, GLuint framebuffer)
6375 {
6376
6377 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
6378 IOStream *stream = ctx->m_stream;
6379 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
6380 bool useChecksum = checksumCalculator->getVersion() > 0;
6381
6382 unsigned char *ptr;
6383 unsigned char *buf;
6384 const size_t sizeWithoutChecksum = 8 + 4 + 4;
6385 const size_t checksumSize = checksumCalculator->checksumByteSize();
6386 const size_t totalSize = sizeWithoutChecksum + checksumSize;
6387 buf = stream->alloc(totalSize);
6388 ptr = buf;
6389 int tmp = OP_glBindFramebufferOES;memcpy(ptr, &tmp, 4); ptr += 4;
6390 memcpy(ptr, &totalSize, 4); ptr += 4;
6391
6392 memcpy(ptr, &target, 4); ptr += 4;
6393 memcpy(ptr, &framebuffer, 4); ptr += 4;
6394
6395 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
6396 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
6397
6398 }
6399
glDeleteFramebuffersOES_enc(void * self,GLsizei n,const GLuint * framebuffers)6400 void glDeleteFramebuffersOES_enc(void *self , GLsizei n, const GLuint* framebuffers)
6401 {
6402
6403 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
6404 IOStream *stream = ctx->m_stream;
6405 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
6406 bool useChecksum = checksumCalculator->getVersion() > 0;
6407
6408 const unsigned int __size_framebuffers = (n * sizeof(GLuint));
6409 unsigned char *ptr;
6410 unsigned char *buf;
6411 const size_t sizeWithoutChecksum = 8 + 4 + __size_framebuffers + 1*4;
6412 const size_t checksumSize = checksumCalculator->checksumByteSize();
6413 const size_t totalSize = sizeWithoutChecksum + checksumSize;
6414 buf = stream->alloc(totalSize);
6415 ptr = buf;
6416 int tmp = OP_glDeleteFramebuffersOES;memcpy(ptr, &tmp, 4); ptr += 4;
6417 memcpy(ptr, &totalSize, 4); ptr += 4;
6418
6419 memcpy(ptr, &n, 4); ptr += 4;
6420 *(unsigned int *)(ptr) = __size_framebuffers; ptr += 4;
6421 memcpy(ptr, framebuffers, __size_framebuffers);ptr += __size_framebuffers;
6422
6423 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
6424 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
6425
6426 }
6427
glGenFramebuffersOES_enc(void * self,GLsizei n,GLuint * framebuffers)6428 void glGenFramebuffersOES_enc(void *self , GLsizei n, GLuint* framebuffers)
6429 {
6430
6431 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
6432 IOStream *stream = ctx->m_stream;
6433 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
6434 bool useChecksum = checksumCalculator->getVersion() > 0;
6435
6436 const unsigned int __size_framebuffers = (n * sizeof(GLuint));
6437 unsigned char *ptr;
6438 unsigned char *buf;
6439 const size_t sizeWithoutChecksum = 8 + 4 + __size_framebuffers + 1*4;
6440 const size_t checksumSize = checksumCalculator->checksumByteSize();
6441 const size_t totalSize = sizeWithoutChecksum + checksumSize;
6442 buf = stream->alloc(totalSize);
6443 ptr = buf;
6444 int tmp = OP_glGenFramebuffersOES;memcpy(ptr, &tmp, 4); ptr += 4;
6445 memcpy(ptr, &totalSize, 4); ptr += 4;
6446
6447 memcpy(ptr, &n, 4); ptr += 4;
6448 *(unsigned int *)(ptr) = __size_framebuffers; ptr += 4;
6449
6450 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
6451 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
6452
6453 stream->readback(framebuffers, __size_framebuffers);
6454 if (useChecksum) checksumCalculator->addBuffer(framebuffers, __size_framebuffers);
6455 if (useChecksum) {
6456 unsigned char *checksumBufPtr = NULL;
6457 std::vector<unsigned char> checksumBuf(checksumSize);
6458 if (checksumSize > 0) checksumBufPtr = &checksumBuf[0];
6459 stream->readback(checksumBufPtr, checksumSize);
6460 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) {
6461 ALOGE("glGenFramebuffersOES: GL communication error, please report this issue to b.android.com.\n");
6462 abort();
6463 }
6464 }
6465 }
6466
glCheckFramebufferStatusOES_enc(void * self,GLenum target)6467 GLenum glCheckFramebufferStatusOES_enc(void *self , GLenum target)
6468 {
6469
6470 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
6471 IOStream *stream = ctx->m_stream;
6472 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
6473 bool useChecksum = checksumCalculator->getVersion() > 0;
6474
6475 unsigned char *ptr;
6476 unsigned char *buf;
6477 const size_t sizeWithoutChecksum = 8 + 4;
6478 const size_t checksumSize = checksumCalculator->checksumByteSize();
6479 const size_t totalSize = sizeWithoutChecksum + checksumSize;
6480 buf = stream->alloc(totalSize);
6481 ptr = buf;
6482 int tmp = OP_glCheckFramebufferStatusOES;memcpy(ptr, &tmp, 4); ptr += 4;
6483 memcpy(ptr, &totalSize, 4); ptr += 4;
6484
6485 memcpy(ptr, &target, 4); ptr += 4;
6486
6487 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
6488 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
6489
6490
6491 GLenum retval;
6492 stream->readback(&retval, 4);
6493 if (useChecksum) checksumCalculator->addBuffer(&retval, 4);
6494 if (useChecksum) {
6495 unsigned char *checksumBufPtr = NULL;
6496 std::vector<unsigned char> checksumBuf(checksumSize);
6497 if (checksumSize > 0) checksumBufPtr = &checksumBuf[0];
6498 stream->readback(checksumBufPtr, checksumSize);
6499 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) {
6500 ALOGE("glCheckFramebufferStatusOES: GL communication error, please report this issue to b.android.com.\n");
6501 abort();
6502 }
6503 }
6504 return retval;
6505 }
6506
glFramebufferRenderbufferOES_enc(void * self,GLenum target,GLenum attachment,GLenum renderbuffertarget,GLuint renderbuffer)6507 void glFramebufferRenderbufferOES_enc(void *self , GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer)
6508 {
6509
6510 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
6511 IOStream *stream = ctx->m_stream;
6512 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
6513 bool useChecksum = checksumCalculator->getVersion() > 0;
6514
6515 unsigned char *ptr;
6516 unsigned char *buf;
6517 const size_t sizeWithoutChecksum = 8 + 4 + 4 + 4 + 4;
6518 const size_t checksumSize = checksumCalculator->checksumByteSize();
6519 const size_t totalSize = sizeWithoutChecksum + checksumSize;
6520 buf = stream->alloc(totalSize);
6521 ptr = buf;
6522 int tmp = OP_glFramebufferRenderbufferOES;memcpy(ptr, &tmp, 4); ptr += 4;
6523 memcpy(ptr, &totalSize, 4); ptr += 4;
6524
6525 memcpy(ptr, &target, 4); ptr += 4;
6526 memcpy(ptr, &attachment, 4); ptr += 4;
6527 memcpy(ptr, &renderbuffertarget, 4); ptr += 4;
6528 memcpy(ptr, &renderbuffer, 4); ptr += 4;
6529
6530 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
6531 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
6532
6533 }
6534
glFramebufferTexture2DOES_enc(void * self,GLenum target,GLenum attachment,GLenum textarget,GLuint texture,GLint level)6535 void glFramebufferTexture2DOES_enc(void *self , GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)
6536 {
6537
6538 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
6539 IOStream *stream = ctx->m_stream;
6540 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
6541 bool useChecksum = checksumCalculator->getVersion() > 0;
6542
6543 unsigned char *ptr;
6544 unsigned char *buf;
6545 const size_t sizeWithoutChecksum = 8 + 4 + 4 + 4 + 4 + 4;
6546 const size_t checksumSize = checksumCalculator->checksumByteSize();
6547 const size_t totalSize = sizeWithoutChecksum + checksumSize;
6548 buf = stream->alloc(totalSize);
6549 ptr = buf;
6550 int tmp = OP_glFramebufferTexture2DOES;memcpy(ptr, &tmp, 4); ptr += 4;
6551 memcpy(ptr, &totalSize, 4); ptr += 4;
6552
6553 memcpy(ptr, &target, 4); ptr += 4;
6554 memcpy(ptr, &attachment, 4); ptr += 4;
6555 memcpy(ptr, &textarget, 4); ptr += 4;
6556 memcpy(ptr, &texture, 4); ptr += 4;
6557 memcpy(ptr, &level, 4); ptr += 4;
6558
6559 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
6560 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
6561
6562 }
6563
glGetFramebufferAttachmentParameterivOES_enc(void * self,GLenum target,GLenum attachment,GLenum pname,GLint * params)6564 void glGetFramebufferAttachmentParameterivOES_enc(void *self , GLenum target, GLenum attachment, GLenum pname, GLint* params)
6565 {
6566
6567 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
6568 IOStream *stream = ctx->m_stream;
6569 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
6570 bool useChecksum = checksumCalculator->getVersion() > 0;
6571
6572 const unsigned int __size_params = (glUtilsParamSize(pname) * sizeof(GLint));
6573 unsigned char *ptr;
6574 unsigned char *buf;
6575 const size_t sizeWithoutChecksum = 8 + 4 + 4 + 4 + __size_params + 1*4;
6576 const size_t checksumSize = checksumCalculator->checksumByteSize();
6577 const size_t totalSize = sizeWithoutChecksum + checksumSize;
6578 buf = stream->alloc(totalSize);
6579 ptr = buf;
6580 int tmp = OP_glGetFramebufferAttachmentParameterivOES;memcpy(ptr, &tmp, 4); ptr += 4;
6581 memcpy(ptr, &totalSize, 4); ptr += 4;
6582
6583 memcpy(ptr, &target, 4); ptr += 4;
6584 memcpy(ptr, &attachment, 4); ptr += 4;
6585 memcpy(ptr, &pname, 4); ptr += 4;
6586 *(unsigned int *)(ptr) = __size_params; ptr += 4;
6587
6588 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
6589 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
6590
6591 stream->readback(params, __size_params);
6592 if (useChecksum) checksumCalculator->addBuffer(params, __size_params);
6593 if (useChecksum) {
6594 unsigned char *checksumBufPtr = NULL;
6595 std::vector<unsigned char> checksumBuf(checksumSize);
6596 if (checksumSize > 0) checksumBufPtr = &checksumBuf[0];
6597 stream->readback(checksumBufPtr, checksumSize);
6598 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) {
6599 ALOGE("glGetFramebufferAttachmentParameterivOES: GL communication error, please report this issue to b.android.com.\n");
6600 abort();
6601 }
6602 }
6603 }
6604
glGenerateMipmapOES_enc(void * self,GLenum target)6605 void glGenerateMipmapOES_enc(void *self , GLenum target)
6606 {
6607
6608 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
6609 IOStream *stream = ctx->m_stream;
6610 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
6611 bool useChecksum = checksumCalculator->getVersion() > 0;
6612
6613 unsigned char *ptr;
6614 unsigned char *buf;
6615 const size_t sizeWithoutChecksum = 8 + 4;
6616 const size_t checksumSize = checksumCalculator->checksumByteSize();
6617 const size_t totalSize = sizeWithoutChecksum + checksumSize;
6618 buf = stream->alloc(totalSize);
6619 ptr = buf;
6620 int tmp = OP_glGenerateMipmapOES;memcpy(ptr, &tmp, 4); ptr += 4;
6621 memcpy(ptr, &totalSize, 4); ptr += 4;
6622
6623 memcpy(ptr, &target, 4); ptr += 4;
6624
6625 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
6626 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
6627
6628 }
6629
glUnmapBufferOES_enc(void * self,GLenum target)6630 GLboolean glUnmapBufferOES_enc(void *self , GLenum target)
6631 {
6632
6633 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
6634 IOStream *stream = ctx->m_stream;
6635 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
6636 bool useChecksum = checksumCalculator->getVersion() > 0;
6637
6638 unsigned char *ptr;
6639 unsigned char *buf;
6640 const size_t sizeWithoutChecksum = 8 + 4;
6641 const size_t checksumSize = checksumCalculator->checksumByteSize();
6642 const size_t totalSize = sizeWithoutChecksum + checksumSize;
6643 buf = stream->alloc(totalSize);
6644 ptr = buf;
6645 int tmp = OP_glUnmapBufferOES;memcpy(ptr, &tmp, 4); ptr += 4;
6646 memcpy(ptr, &totalSize, 4); ptr += 4;
6647
6648 memcpy(ptr, &target, 4); ptr += 4;
6649
6650 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
6651 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
6652
6653
6654 GLboolean retval;
6655 stream->readback(&retval, 1);
6656 if (useChecksum) checksumCalculator->addBuffer(&retval, 1);
6657 if (useChecksum) {
6658 unsigned char *checksumBufPtr = NULL;
6659 std::vector<unsigned char> checksumBuf(checksumSize);
6660 if (checksumSize > 0) checksumBufPtr = &checksumBuf[0];
6661 stream->readback(checksumBufPtr, checksumSize);
6662 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) {
6663 ALOGE("glUnmapBufferOES: GL communication error, please report this issue to b.android.com.\n");
6664 abort();
6665 }
6666 }
6667 return retval;
6668 }
6669
glCurrentPaletteMatrixOES_enc(void * self,GLuint matrixpaletteindex)6670 void glCurrentPaletteMatrixOES_enc(void *self , GLuint matrixpaletteindex)
6671 {
6672
6673 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
6674 IOStream *stream = ctx->m_stream;
6675 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
6676 bool useChecksum = checksumCalculator->getVersion() > 0;
6677
6678 unsigned char *ptr;
6679 unsigned char *buf;
6680 const size_t sizeWithoutChecksum = 8 + 4;
6681 const size_t checksumSize = checksumCalculator->checksumByteSize();
6682 const size_t totalSize = sizeWithoutChecksum + checksumSize;
6683 buf = stream->alloc(totalSize);
6684 ptr = buf;
6685 int tmp = OP_glCurrentPaletteMatrixOES;memcpy(ptr, &tmp, 4); ptr += 4;
6686 memcpy(ptr, &totalSize, 4); ptr += 4;
6687
6688 memcpy(ptr, &matrixpaletteindex, 4); ptr += 4;
6689
6690 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
6691 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
6692
6693 }
6694
glLoadPaletteFromModelViewMatrixOES_enc(void * self)6695 void glLoadPaletteFromModelViewMatrixOES_enc(void *self )
6696 {
6697
6698 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
6699 IOStream *stream = ctx->m_stream;
6700 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
6701 bool useChecksum = checksumCalculator->getVersion() > 0;
6702
6703 unsigned char *ptr;
6704 unsigned char *buf;
6705 const size_t sizeWithoutChecksum = 8;
6706 const size_t checksumSize = checksumCalculator->checksumByteSize();
6707 const size_t totalSize = sizeWithoutChecksum + checksumSize;
6708 buf = stream->alloc(totalSize);
6709 ptr = buf;
6710 int tmp = OP_glLoadPaletteFromModelViewMatrixOES;memcpy(ptr, &tmp, 4); ptr += 4;
6711 memcpy(ptr, &totalSize, 4); ptr += 4;
6712
6713
6714 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
6715 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
6716
6717 }
6718
glQueryMatrixxOES_enc(void * self,GLfixed * mantissa,GLint * exponent)6719 GLbitfield glQueryMatrixxOES_enc(void *self , GLfixed* mantissa, GLint* exponent)
6720 {
6721
6722 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
6723 IOStream *stream = ctx->m_stream;
6724 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
6725 bool useChecksum = checksumCalculator->getVersion() > 0;
6726
6727 const unsigned int __size_mantissa = (16 * sizeof(GLfixed));
6728 const unsigned int __size_exponent = (16 * sizeof(GLfixed));
6729 unsigned char *ptr;
6730 unsigned char *buf;
6731 const size_t sizeWithoutChecksum = 8 + __size_mantissa + __size_exponent + 2*4;
6732 const size_t checksumSize = checksumCalculator->checksumByteSize();
6733 const size_t totalSize = sizeWithoutChecksum + checksumSize;
6734 buf = stream->alloc(totalSize);
6735 ptr = buf;
6736 int tmp = OP_glQueryMatrixxOES;memcpy(ptr, &tmp, 4); ptr += 4;
6737 memcpy(ptr, &totalSize, 4); ptr += 4;
6738
6739 *(unsigned int *)(ptr) = __size_mantissa; ptr += 4;
6740 *(unsigned int *)(ptr) = __size_exponent; ptr += 4;
6741
6742 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
6743 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
6744
6745 stream->readback(mantissa, __size_mantissa);
6746 if (useChecksum) checksumCalculator->addBuffer(mantissa, __size_mantissa);
6747 stream->readback(exponent, __size_exponent);
6748 if (useChecksum) checksumCalculator->addBuffer(exponent, __size_exponent);
6749
6750 GLbitfield retval;
6751 stream->readback(&retval, 4);
6752 if (useChecksum) checksumCalculator->addBuffer(&retval, 4);
6753 if (useChecksum) {
6754 unsigned char *checksumBufPtr = NULL;
6755 std::vector<unsigned char> checksumBuf(checksumSize);
6756 if (checksumSize > 0) checksumBufPtr = &checksumBuf[0];
6757 stream->readback(checksumBufPtr, checksumSize);
6758 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) {
6759 ALOGE("glQueryMatrixxOES: GL communication error, please report this issue to b.android.com.\n");
6760 abort();
6761 }
6762 }
6763 return retval;
6764 }
6765
glDepthRangefOES_enc(void * self,GLclampf zNear,GLclampf zFar)6766 void glDepthRangefOES_enc(void *self , GLclampf zNear, GLclampf zFar)
6767 {
6768
6769 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
6770 IOStream *stream = ctx->m_stream;
6771 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
6772 bool useChecksum = checksumCalculator->getVersion() > 0;
6773
6774 unsigned char *ptr;
6775 unsigned char *buf;
6776 const size_t sizeWithoutChecksum = 8 + 4 + 4;
6777 const size_t checksumSize = checksumCalculator->checksumByteSize();
6778 const size_t totalSize = sizeWithoutChecksum + checksumSize;
6779 buf = stream->alloc(totalSize);
6780 ptr = buf;
6781 int tmp = OP_glDepthRangefOES;memcpy(ptr, &tmp, 4); ptr += 4;
6782 memcpy(ptr, &totalSize, 4); ptr += 4;
6783
6784 memcpy(ptr, &zNear, 4); ptr += 4;
6785 memcpy(ptr, &zFar, 4); ptr += 4;
6786
6787 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
6788 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
6789
6790 }
6791
glFrustumfOES_enc(void * self,GLfloat left,GLfloat right,GLfloat bottom,GLfloat top,GLfloat zNear,GLfloat zFar)6792 void glFrustumfOES_enc(void *self , GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar)
6793 {
6794
6795 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
6796 IOStream *stream = ctx->m_stream;
6797 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
6798 bool useChecksum = checksumCalculator->getVersion() > 0;
6799
6800 unsigned char *ptr;
6801 unsigned char *buf;
6802 const size_t sizeWithoutChecksum = 8 + 4 + 4 + 4 + 4 + 4 + 4;
6803 const size_t checksumSize = checksumCalculator->checksumByteSize();
6804 const size_t totalSize = sizeWithoutChecksum + checksumSize;
6805 buf = stream->alloc(totalSize);
6806 ptr = buf;
6807 int tmp = OP_glFrustumfOES;memcpy(ptr, &tmp, 4); ptr += 4;
6808 memcpy(ptr, &totalSize, 4); ptr += 4;
6809
6810 memcpy(ptr, &left, 4); ptr += 4;
6811 memcpy(ptr, &right, 4); ptr += 4;
6812 memcpy(ptr, &bottom, 4); ptr += 4;
6813 memcpy(ptr, &top, 4); ptr += 4;
6814 memcpy(ptr, &zNear, 4); ptr += 4;
6815 memcpy(ptr, &zFar, 4); ptr += 4;
6816
6817 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
6818 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
6819
6820 }
6821
glOrthofOES_enc(void * self,GLfloat left,GLfloat right,GLfloat bottom,GLfloat top,GLfloat zNear,GLfloat zFar)6822 void glOrthofOES_enc(void *self , GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar)
6823 {
6824
6825 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
6826 IOStream *stream = ctx->m_stream;
6827 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
6828 bool useChecksum = checksumCalculator->getVersion() > 0;
6829
6830 unsigned char *ptr;
6831 unsigned char *buf;
6832 const size_t sizeWithoutChecksum = 8 + 4 + 4 + 4 + 4 + 4 + 4;
6833 const size_t checksumSize = checksumCalculator->checksumByteSize();
6834 const size_t totalSize = sizeWithoutChecksum + checksumSize;
6835 buf = stream->alloc(totalSize);
6836 ptr = buf;
6837 int tmp = OP_glOrthofOES;memcpy(ptr, &tmp, 4); ptr += 4;
6838 memcpy(ptr, &totalSize, 4); ptr += 4;
6839
6840 memcpy(ptr, &left, 4); ptr += 4;
6841 memcpy(ptr, &right, 4); ptr += 4;
6842 memcpy(ptr, &bottom, 4); ptr += 4;
6843 memcpy(ptr, &top, 4); ptr += 4;
6844 memcpy(ptr, &zNear, 4); ptr += 4;
6845 memcpy(ptr, &zFar, 4); ptr += 4;
6846
6847 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
6848 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
6849
6850 }
6851
glClipPlanefOES_enc(void * self,GLenum plane,const GLfloat * equation)6852 void glClipPlanefOES_enc(void *self , GLenum plane, const GLfloat* equation)
6853 {
6854
6855 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
6856 IOStream *stream = ctx->m_stream;
6857 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
6858 bool useChecksum = checksumCalculator->getVersion() > 0;
6859
6860 const unsigned int __size_equation = (4 * sizeof(GLfloat));
6861 unsigned char *ptr;
6862 unsigned char *buf;
6863 const size_t sizeWithoutChecksum = 8 + 4 + __size_equation + 1*4;
6864 const size_t checksumSize = checksumCalculator->checksumByteSize();
6865 const size_t totalSize = sizeWithoutChecksum + checksumSize;
6866 buf = stream->alloc(totalSize);
6867 ptr = buf;
6868 int tmp = OP_glClipPlanefOES;memcpy(ptr, &tmp, 4); ptr += 4;
6869 memcpy(ptr, &totalSize, 4); ptr += 4;
6870
6871 memcpy(ptr, &plane, 4); ptr += 4;
6872 *(unsigned int *)(ptr) = __size_equation; ptr += 4;
6873 memcpy(ptr, equation, __size_equation);ptr += __size_equation;
6874
6875 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
6876 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
6877
6878 }
6879
glClipPlanefIMG_enc(void * self,GLenum plane,const GLfloat * equation)6880 void glClipPlanefIMG_enc(void *self , GLenum plane, const GLfloat* equation)
6881 {
6882
6883 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
6884 IOStream *stream = ctx->m_stream;
6885 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
6886 bool useChecksum = checksumCalculator->getVersion() > 0;
6887
6888 const unsigned int __size_equation = (4 * sizeof(GLfloat));
6889 unsigned char *ptr;
6890 unsigned char *buf;
6891 const size_t sizeWithoutChecksum = 8 + 4 + __size_equation + 1*4;
6892 const size_t checksumSize = checksumCalculator->checksumByteSize();
6893 const size_t totalSize = sizeWithoutChecksum + checksumSize;
6894 buf = stream->alloc(totalSize);
6895 ptr = buf;
6896 int tmp = OP_glClipPlanefIMG;memcpy(ptr, &tmp, 4); ptr += 4;
6897 memcpy(ptr, &totalSize, 4); ptr += 4;
6898
6899 memcpy(ptr, &plane, 4); ptr += 4;
6900 *(unsigned int *)(ptr) = __size_equation; ptr += 4;
6901 memcpy(ptr, equation, __size_equation);ptr += __size_equation;
6902
6903 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
6904 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
6905
6906 }
6907
glGetClipPlanefOES_enc(void * self,GLenum pname,GLfloat * eqn)6908 void glGetClipPlanefOES_enc(void *self , GLenum pname, GLfloat* eqn)
6909 {
6910
6911 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
6912 IOStream *stream = ctx->m_stream;
6913 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
6914 bool useChecksum = checksumCalculator->getVersion() > 0;
6915
6916 const unsigned int __size_eqn = (4 * sizeof(GLfloat));
6917 unsigned char *ptr;
6918 unsigned char *buf;
6919 const size_t sizeWithoutChecksum = 8 + 4 + __size_eqn + 1*4;
6920 const size_t checksumSize = checksumCalculator->checksumByteSize();
6921 const size_t totalSize = sizeWithoutChecksum + checksumSize;
6922 buf = stream->alloc(totalSize);
6923 ptr = buf;
6924 int tmp = OP_glGetClipPlanefOES;memcpy(ptr, &tmp, 4); ptr += 4;
6925 memcpy(ptr, &totalSize, 4); ptr += 4;
6926
6927 memcpy(ptr, &pname, 4); ptr += 4;
6928 *(unsigned int *)(ptr) = __size_eqn; ptr += 4;
6929
6930 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
6931 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
6932
6933 stream->readback(eqn, __size_eqn);
6934 if (useChecksum) checksumCalculator->addBuffer(eqn, __size_eqn);
6935 if (useChecksum) {
6936 unsigned char *checksumBufPtr = NULL;
6937 std::vector<unsigned char> checksumBuf(checksumSize);
6938 if (checksumSize > 0) checksumBufPtr = &checksumBuf[0];
6939 stream->readback(checksumBufPtr, checksumSize);
6940 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) {
6941 ALOGE("glGetClipPlanefOES: GL communication error, please report this issue to b.android.com.\n");
6942 abort();
6943 }
6944 }
6945 }
6946
glClearDepthfOES_enc(void * self,GLclampf depth)6947 void glClearDepthfOES_enc(void *self , GLclampf depth)
6948 {
6949
6950 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
6951 IOStream *stream = ctx->m_stream;
6952 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
6953 bool useChecksum = checksumCalculator->getVersion() > 0;
6954
6955 unsigned char *ptr;
6956 unsigned char *buf;
6957 const size_t sizeWithoutChecksum = 8 + 4;
6958 const size_t checksumSize = checksumCalculator->checksumByteSize();
6959 const size_t totalSize = sizeWithoutChecksum + checksumSize;
6960 buf = stream->alloc(totalSize);
6961 ptr = buf;
6962 int tmp = OP_glClearDepthfOES;memcpy(ptr, &tmp, 4); ptr += 4;
6963 memcpy(ptr, &totalSize, 4); ptr += 4;
6964
6965 memcpy(ptr, &depth, 4); ptr += 4;
6966
6967 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
6968 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
6969
6970 }
6971
glTexGenfOES_enc(void * self,GLenum coord,GLenum pname,GLfloat param)6972 void glTexGenfOES_enc(void *self , GLenum coord, GLenum pname, GLfloat param)
6973 {
6974
6975 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
6976 IOStream *stream = ctx->m_stream;
6977 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
6978 bool useChecksum = checksumCalculator->getVersion() > 0;
6979
6980 unsigned char *ptr;
6981 unsigned char *buf;
6982 const size_t sizeWithoutChecksum = 8 + 4 + 4 + 4;
6983 const size_t checksumSize = checksumCalculator->checksumByteSize();
6984 const size_t totalSize = sizeWithoutChecksum + checksumSize;
6985 buf = stream->alloc(totalSize);
6986 ptr = buf;
6987 int tmp = OP_glTexGenfOES;memcpy(ptr, &tmp, 4); ptr += 4;
6988 memcpy(ptr, &totalSize, 4); ptr += 4;
6989
6990 memcpy(ptr, &coord, 4); ptr += 4;
6991 memcpy(ptr, &pname, 4); ptr += 4;
6992 memcpy(ptr, ¶m, 4); ptr += 4;
6993
6994 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
6995 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
6996
6997 }
6998
glTexGenfvOES_enc(void * self,GLenum coord,GLenum pname,const GLfloat * params)6999 void glTexGenfvOES_enc(void *self , GLenum coord, GLenum pname, const GLfloat* params)
7000 {
7001
7002 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
7003 IOStream *stream = ctx->m_stream;
7004 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
7005 bool useChecksum = checksumCalculator->getVersion() > 0;
7006
7007 const unsigned int __size_params = (glUtilsParamSize(pname) * sizeof(GLfloat));
7008 unsigned char *ptr;
7009 unsigned char *buf;
7010 const size_t sizeWithoutChecksum = 8 + 4 + 4 + __size_params + 1*4;
7011 const size_t checksumSize = checksumCalculator->checksumByteSize();
7012 const size_t totalSize = sizeWithoutChecksum + checksumSize;
7013 buf = stream->alloc(totalSize);
7014 ptr = buf;
7015 int tmp = OP_glTexGenfvOES;memcpy(ptr, &tmp, 4); ptr += 4;
7016 memcpy(ptr, &totalSize, 4); ptr += 4;
7017
7018 memcpy(ptr, &coord, 4); ptr += 4;
7019 memcpy(ptr, &pname, 4); ptr += 4;
7020 *(unsigned int *)(ptr) = __size_params; ptr += 4;
7021 memcpy(ptr, params, __size_params);ptr += __size_params;
7022
7023 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
7024 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
7025
7026 }
7027
glTexGeniOES_enc(void * self,GLenum coord,GLenum pname,GLint param)7028 void glTexGeniOES_enc(void *self , GLenum coord, GLenum pname, GLint param)
7029 {
7030
7031 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
7032 IOStream *stream = ctx->m_stream;
7033 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
7034 bool useChecksum = checksumCalculator->getVersion() > 0;
7035
7036 unsigned char *ptr;
7037 unsigned char *buf;
7038 const size_t sizeWithoutChecksum = 8 + 4 + 4 + 4;
7039 const size_t checksumSize = checksumCalculator->checksumByteSize();
7040 const size_t totalSize = sizeWithoutChecksum + checksumSize;
7041 buf = stream->alloc(totalSize);
7042 ptr = buf;
7043 int tmp = OP_glTexGeniOES;memcpy(ptr, &tmp, 4); ptr += 4;
7044 memcpy(ptr, &totalSize, 4); ptr += 4;
7045
7046 memcpy(ptr, &coord, 4); ptr += 4;
7047 memcpy(ptr, &pname, 4); ptr += 4;
7048 memcpy(ptr, ¶m, 4); ptr += 4;
7049
7050 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
7051 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
7052
7053 }
7054
glTexGenivOES_enc(void * self,GLenum coord,GLenum pname,const GLint * params)7055 void glTexGenivOES_enc(void *self , GLenum coord, GLenum pname, const GLint* params)
7056 {
7057
7058 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
7059 IOStream *stream = ctx->m_stream;
7060 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
7061 bool useChecksum = checksumCalculator->getVersion() > 0;
7062
7063 const unsigned int __size_params = (glUtilsParamSize(pname) * sizeof(GLint));
7064 unsigned char *ptr;
7065 unsigned char *buf;
7066 const size_t sizeWithoutChecksum = 8 + 4 + 4 + __size_params + 1*4;
7067 const size_t checksumSize = checksumCalculator->checksumByteSize();
7068 const size_t totalSize = sizeWithoutChecksum + checksumSize;
7069 buf = stream->alloc(totalSize);
7070 ptr = buf;
7071 int tmp = OP_glTexGenivOES;memcpy(ptr, &tmp, 4); ptr += 4;
7072 memcpy(ptr, &totalSize, 4); ptr += 4;
7073
7074 memcpy(ptr, &coord, 4); ptr += 4;
7075 memcpy(ptr, &pname, 4); ptr += 4;
7076 *(unsigned int *)(ptr) = __size_params; ptr += 4;
7077 memcpy(ptr, params, __size_params);ptr += __size_params;
7078
7079 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
7080 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
7081
7082 }
7083
glTexGenxOES_enc(void * self,GLenum coord,GLenum pname,GLfixed param)7084 void glTexGenxOES_enc(void *self , GLenum coord, GLenum pname, GLfixed param)
7085 {
7086
7087 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
7088 IOStream *stream = ctx->m_stream;
7089 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
7090 bool useChecksum = checksumCalculator->getVersion() > 0;
7091
7092 unsigned char *ptr;
7093 unsigned char *buf;
7094 const size_t sizeWithoutChecksum = 8 + 4 + 4 + 4;
7095 const size_t checksumSize = checksumCalculator->checksumByteSize();
7096 const size_t totalSize = sizeWithoutChecksum + checksumSize;
7097 buf = stream->alloc(totalSize);
7098 ptr = buf;
7099 int tmp = OP_glTexGenxOES;memcpy(ptr, &tmp, 4); ptr += 4;
7100 memcpy(ptr, &totalSize, 4); ptr += 4;
7101
7102 memcpy(ptr, &coord, 4); ptr += 4;
7103 memcpy(ptr, &pname, 4); ptr += 4;
7104 memcpy(ptr, ¶m, 4); ptr += 4;
7105
7106 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
7107 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
7108
7109 }
7110
glTexGenxvOES_enc(void * self,GLenum coord,GLenum pname,const GLfixed * params)7111 void glTexGenxvOES_enc(void *self , GLenum coord, GLenum pname, const GLfixed* params)
7112 {
7113
7114 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
7115 IOStream *stream = ctx->m_stream;
7116 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
7117 bool useChecksum = checksumCalculator->getVersion() > 0;
7118
7119 const unsigned int __size_params = (glUtilsParamSize(pname) * sizeof(GLfixed));
7120 unsigned char *ptr;
7121 unsigned char *buf;
7122 const size_t sizeWithoutChecksum = 8 + 4 + 4 + __size_params + 1*4;
7123 const size_t checksumSize = checksumCalculator->checksumByteSize();
7124 const size_t totalSize = sizeWithoutChecksum + checksumSize;
7125 buf = stream->alloc(totalSize);
7126 ptr = buf;
7127 int tmp = OP_glTexGenxvOES;memcpy(ptr, &tmp, 4); ptr += 4;
7128 memcpy(ptr, &totalSize, 4); ptr += 4;
7129
7130 memcpy(ptr, &coord, 4); ptr += 4;
7131 memcpy(ptr, &pname, 4); ptr += 4;
7132 *(unsigned int *)(ptr) = __size_params; ptr += 4;
7133 memcpy(ptr, params, __size_params);ptr += __size_params;
7134
7135 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
7136 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
7137
7138 }
7139
glGetTexGenfvOES_enc(void * self,GLenum coord,GLenum pname,GLfloat * params)7140 void glGetTexGenfvOES_enc(void *self , GLenum coord, GLenum pname, GLfloat* params)
7141 {
7142
7143 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
7144 IOStream *stream = ctx->m_stream;
7145 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
7146 bool useChecksum = checksumCalculator->getVersion() > 0;
7147
7148 const unsigned int __size_params = (glUtilsParamSize(pname) * sizeof(GLfloat));
7149 unsigned char *ptr;
7150 unsigned char *buf;
7151 const size_t sizeWithoutChecksum = 8 + 4 + 4 + __size_params + 1*4;
7152 const size_t checksumSize = checksumCalculator->checksumByteSize();
7153 const size_t totalSize = sizeWithoutChecksum + checksumSize;
7154 buf = stream->alloc(totalSize);
7155 ptr = buf;
7156 int tmp = OP_glGetTexGenfvOES;memcpy(ptr, &tmp, 4); ptr += 4;
7157 memcpy(ptr, &totalSize, 4); ptr += 4;
7158
7159 memcpy(ptr, &coord, 4); ptr += 4;
7160 memcpy(ptr, &pname, 4); ptr += 4;
7161 *(unsigned int *)(ptr) = __size_params; ptr += 4;
7162 memcpy(ptr, params, __size_params);ptr += __size_params;
7163
7164 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
7165 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
7166
7167 }
7168
glGetTexGenivOES_enc(void * self,GLenum coord,GLenum pname,GLint * params)7169 void glGetTexGenivOES_enc(void *self , GLenum coord, GLenum pname, GLint* params)
7170 {
7171
7172 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
7173 IOStream *stream = ctx->m_stream;
7174 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
7175 bool useChecksum = checksumCalculator->getVersion() > 0;
7176
7177 const unsigned int __size_params = (glUtilsParamSize(pname) * sizeof(GLint));
7178 unsigned char *ptr;
7179 unsigned char *buf;
7180 const size_t sizeWithoutChecksum = 8 + 4 + 4 + __size_params + 1*4;
7181 const size_t checksumSize = checksumCalculator->checksumByteSize();
7182 const size_t totalSize = sizeWithoutChecksum + checksumSize;
7183 buf = stream->alloc(totalSize);
7184 ptr = buf;
7185 int tmp = OP_glGetTexGenivOES;memcpy(ptr, &tmp, 4); ptr += 4;
7186 memcpy(ptr, &totalSize, 4); ptr += 4;
7187
7188 memcpy(ptr, &coord, 4); ptr += 4;
7189 memcpy(ptr, &pname, 4); ptr += 4;
7190 *(unsigned int *)(ptr) = __size_params; ptr += 4;
7191 memcpy(ptr, params, __size_params);ptr += __size_params;
7192
7193 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
7194 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
7195
7196 }
7197
glGetTexGenxvOES_enc(void * self,GLenum coord,GLenum pname,GLfixed * params)7198 void glGetTexGenxvOES_enc(void *self , GLenum coord, GLenum pname, GLfixed* params)
7199 {
7200
7201 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
7202 IOStream *stream = ctx->m_stream;
7203 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
7204 bool useChecksum = checksumCalculator->getVersion() > 0;
7205
7206 const unsigned int __size_params = (glUtilsParamSize(pname) * sizeof(GLfixed));
7207 unsigned char *ptr;
7208 unsigned char *buf;
7209 const size_t sizeWithoutChecksum = 8 + 4 + 4 + __size_params + 1*4;
7210 const size_t checksumSize = checksumCalculator->checksumByteSize();
7211 const size_t totalSize = sizeWithoutChecksum + checksumSize;
7212 buf = stream->alloc(totalSize);
7213 ptr = buf;
7214 int tmp = OP_glGetTexGenxvOES;memcpy(ptr, &tmp, 4); ptr += 4;
7215 memcpy(ptr, &totalSize, 4); ptr += 4;
7216
7217 memcpy(ptr, &coord, 4); ptr += 4;
7218 memcpy(ptr, &pname, 4); ptr += 4;
7219 *(unsigned int *)(ptr) = __size_params; ptr += 4;
7220 memcpy(ptr, params, __size_params);ptr += __size_params;
7221
7222 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
7223 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
7224
7225 }
7226
glBindVertexArrayOES_enc(void * self,GLuint array)7227 void glBindVertexArrayOES_enc(void *self , GLuint array)
7228 {
7229
7230 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
7231 IOStream *stream = ctx->m_stream;
7232 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
7233 bool useChecksum = checksumCalculator->getVersion() > 0;
7234
7235 unsigned char *ptr;
7236 unsigned char *buf;
7237 const size_t sizeWithoutChecksum = 8 + 4;
7238 const size_t checksumSize = checksumCalculator->checksumByteSize();
7239 const size_t totalSize = sizeWithoutChecksum + checksumSize;
7240 buf = stream->alloc(totalSize);
7241 ptr = buf;
7242 int tmp = OP_glBindVertexArrayOES;memcpy(ptr, &tmp, 4); ptr += 4;
7243 memcpy(ptr, &totalSize, 4); ptr += 4;
7244
7245 memcpy(ptr, &array, 4); ptr += 4;
7246
7247 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
7248 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
7249
7250 }
7251
glDeleteVertexArraysOES_enc(void * self,GLsizei n,const GLuint * arrays)7252 void glDeleteVertexArraysOES_enc(void *self , GLsizei n, const GLuint* arrays)
7253 {
7254
7255 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
7256 IOStream *stream = ctx->m_stream;
7257 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
7258 bool useChecksum = checksumCalculator->getVersion() > 0;
7259
7260 const unsigned int __size_arrays = (n * sizeof(GLuint));
7261 unsigned char *ptr;
7262 unsigned char *buf;
7263 const size_t sizeWithoutChecksum = 8 + 4 + __size_arrays + 1*4;
7264 const size_t checksumSize = checksumCalculator->checksumByteSize();
7265 const size_t totalSize = sizeWithoutChecksum + checksumSize;
7266 buf = stream->alloc(totalSize);
7267 ptr = buf;
7268 int tmp = OP_glDeleteVertexArraysOES;memcpy(ptr, &tmp, 4); ptr += 4;
7269 memcpy(ptr, &totalSize, 4); ptr += 4;
7270
7271 memcpy(ptr, &n, 4); ptr += 4;
7272 *(unsigned int *)(ptr) = __size_arrays; ptr += 4;
7273 memcpy(ptr, arrays, __size_arrays);ptr += __size_arrays;
7274
7275 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
7276 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
7277
7278 }
7279
glGenVertexArraysOES_enc(void * self,GLsizei n,GLuint * arrays)7280 void glGenVertexArraysOES_enc(void *self , GLsizei n, GLuint* arrays)
7281 {
7282
7283 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
7284 IOStream *stream = ctx->m_stream;
7285 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
7286 bool useChecksum = checksumCalculator->getVersion() > 0;
7287
7288 const unsigned int __size_arrays = (n * sizeof(GLuint));
7289 unsigned char *ptr;
7290 unsigned char *buf;
7291 const size_t sizeWithoutChecksum = 8 + 4 + __size_arrays + 1*4;
7292 const size_t checksumSize = checksumCalculator->checksumByteSize();
7293 const size_t totalSize = sizeWithoutChecksum + checksumSize;
7294 buf = stream->alloc(totalSize);
7295 ptr = buf;
7296 int tmp = OP_glGenVertexArraysOES;memcpy(ptr, &tmp, 4); ptr += 4;
7297 memcpy(ptr, &totalSize, 4); ptr += 4;
7298
7299 memcpy(ptr, &n, 4); ptr += 4;
7300 *(unsigned int *)(ptr) = __size_arrays; ptr += 4;
7301
7302 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
7303 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
7304
7305 stream->readback(arrays, __size_arrays);
7306 if (useChecksum) checksumCalculator->addBuffer(arrays, __size_arrays);
7307 if (useChecksum) {
7308 unsigned char *checksumBufPtr = NULL;
7309 std::vector<unsigned char> checksumBuf(checksumSize);
7310 if (checksumSize > 0) checksumBufPtr = &checksumBuf[0];
7311 stream->readback(checksumBufPtr, checksumSize);
7312 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) {
7313 ALOGE("glGenVertexArraysOES: GL communication error, please report this issue to b.android.com.\n");
7314 abort();
7315 }
7316 }
7317 }
7318
glIsVertexArrayOES_enc(void * self,GLuint array)7319 GLboolean glIsVertexArrayOES_enc(void *self , GLuint array)
7320 {
7321
7322 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
7323 IOStream *stream = ctx->m_stream;
7324 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
7325 bool useChecksum = checksumCalculator->getVersion() > 0;
7326
7327 unsigned char *ptr;
7328 unsigned char *buf;
7329 const size_t sizeWithoutChecksum = 8 + 4;
7330 const size_t checksumSize = checksumCalculator->checksumByteSize();
7331 const size_t totalSize = sizeWithoutChecksum + checksumSize;
7332 buf = stream->alloc(totalSize);
7333 ptr = buf;
7334 int tmp = OP_glIsVertexArrayOES;memcpy(ptr, &tmp, 4); ptr += 4;
7335 memcpy(ptr, &totalSize, 4); ptr += 4;
7336
7337 memcpy(ptr, &array, 4); ptr += 4;
7338
7339 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
7340 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
7341
7342
7343 GLboolean retval;
7344 stream->readback(&retval, 1);
7345 if (useChecksum) checksumCalculator->addBuffer(&retval, 1);
7346 if (useChecksum) {
7347 unsigned char *checksumBufPtr = NULL;
7348 std::vector<unsigned char> checksumBuf(checksumSize);
7349 if (checksumSize > 0) checksumBufPtr = &checksumBuf[0];
7350 stream->readback(checksumBufPtr, checksumSize);
7351 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) {
7352 ALOGE("glIsVertexArrayOES: GL communication error, please report this issue to b.android.com.\n");
7353 abort();
7354 }
7355 }
7356 return retval;
7357 }
7358
glDiscardFramebufferEXT_enc(void * self,GLenum target,GLsizei numAttachments,const GLenum * attachments)7359 void glDiscardFramebufferEXT_enc(void *self , GLenum target, GLsizei numAttachments, const GLenum* attachments)
7360 {
7361
7362 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
7363 IOStream *stream = ctx->m_stream;
7364 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
7365 bool useChecksum = checksumCalculator->getVersion() > 0;
7366
7367 const unsigned int __size_attachments = (numAttachments * sizeof(const GLenum));
7368 unsigned char *ptr;
7369 unsigned char *buf;
7370 const size_t sizeWithoutChecksum = 8 + 4 + 4 + __size_attachments + 1*4;
7371 const size_t checksumSize = checksumCalculator->checksumByteSize();
7372 const size_t totalSize = sizeWithoutChecksum + checksumSize;
7373 buf = stream->alloc(totalSize);
7374 ptr = buf;
7375 int tmp = OP_glDiscardFramebufferEXT;memcpy(ptr, &tmp, 4); ptr += 4;
7376 memcpy(ptr, &totalSize, 4); ptr += 4;
7377
7378 memcpy(ptr, &target, 4); ptr += 4;
7379 memcpy(ptr, &numAttachments, 4); ptr += 4;
7380 *(unsigned int *)(ptr) = __size_attachments; ptr += 4;
7381 memcpy(ptr, attachments, __size_attachments);ptr += __size_attachments;
7382
7383 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
7384 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
7385
7386 }
7387
glRenderbufferStorageMultisampleIMG_enc(void * self,GLenum target,GLsizei samples,GLenum internalformat,GLsizei width,GLsizei height)7388 void glRenderbufferStorageMultisampleIMG_enc(void *self , GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height)
7389 {
7390
7391 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
7392 IOStream *stream = ctx->m_stream;
7393 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
7394 bool useChecksum = checksumCalculator->getVersion() > 0;
7395
7396 unsigned char *ptr;
7397 unsigned char *buf;
7398 const size_t sizeWithoutChecksum = 8 + 4 + 4 + 4 + 4 + 4;
7399 const size_t checksumSize = checksumCalculator->checksumByteSize();
7400 const size_t totalSize = sizeWithoutChecksum + checksumSize;
7401 buf = stream->alloc(totalSize);
7402 ptr = buf;
7403 int tmp = OP_glRenderbufferStorageMultisampleIMG;memcpy(ptr, &tmp, 4); ptr += 4;
7404 memcpy(ptr, &totalSize, 4); ptr += 4;
7405
7406 memcpy(ptr, &target, 4); ptr += 4;
7407 memcpy(ptr, &samples, 4); ptr += 4;
7408 memcpy(ptr, &internalformat, 4); ptr += 4;
7409 memcpy(ptr, &width, 4); ptr += 4;
7410 memcpy(ptr, &height, 4); ptr += 4;
7411
7412 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
7413 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
7414
7415 }
7416
glFramebufferTexture2DMultisampleIMG_enc(void * self,GLenum target,GLenum attachment,GLenum textarget,GLuint texture,GLint level,GLsizei samples)7417 void glFramebufferTexture2DMultisampleIMG_enc(void *self , GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples)
7418 {
7419
7420 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
7421 IOStream *stream = ctx->m_stream;
7422 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
7423 bool useChecksum = checksumCalculator->getVersion() > 0;
7424
7425 unsigned char *ptr;
7426 unsigned char *buf;
7427 const size_t sizeWithoutChecksum = 8 + 4 + 4 + 4 + 4 + 4 + 4;
7428 const size_t checksumSize = checksumCalculator->checksumByteSize();
7429 const size_t totalSize = sizeWithoutChecksum + checksumSize;
7430 buf = stream->alloc(totalSize);
7431 ptr = buf;
7432 int tmp = OP_glFramebufferTexture2DMultisampleIMG;memcpy(ptr, &tmp, 4); ptr += 4;
7433 memcpy(ptr, &totalSize, 4); ptr += 4;
7434
7435 memcpy(ptr, &target, 4); ptr += 4;
7436 memcpy(ptr, &attachment, 4); ptr += 4;
7437 memcpy(ptr, &textarget, 4); ptr += 4;
7438 memcpy(ptr, &texture, 4); ptr += 4;
7439 memcpy(ptr, &level, 4); ptr += 4;
7440 memcpy(ptr, &samples, 4); ptr += 4;
7441
7442 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
7443 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
7444
7445 }
7446
glDeleteFencesNV_enc(void * self,GLsizei n,const GLuint * fences)7447 void glDeleteFencesNV_enc(void *self , GLsizei n, const GLuint* fences)
7448 {
7449
7450 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
7451 IOStream *stream = ctx->m_stream;
7452 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
7453 bool useChecksum = checksumCalculator->getVersion() > 0;
7454
7455 const unsigned int __size_fences = (n * sizeof(GLuint));
7456 unsigned char *ptr;
7457 unsigned char *buf;
7458 const size_t sizeWithoutChecksum = 8 + 4 + __size_fences + 1*4;
7459 const size_t checksumSize = checksumCalculator->checksumByteSize();
7460 const size_t totalSize = sizeWithoutChecksum + checksumSize;
7461 buf = stream->alloc(totalSize);
7462 ptr = buf;
7463 int tmp = OP_glDeleteFencesNV;memcpy(ptr, &tmp, 4); ptr += 4;
7464 memcpy(ptr, &totalSize, 4); ptr += 4;
7465
7466 memcpy(ptr, &n, 4); ptr += 4;
7467 *(unsigned int *)(ptr) = __size_fences; ptr += 4;
7468 memcpy(ptr, fences, __size_fences);ptr += __size_fences;
7469
7470 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
7471 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
7472
7473 }
7474
glGenFencesNV_enc(void * self,GLsizei n,GLuint * fences)7475 void glGenFencesNV_enc(void *self , GLsizei n, GLuint* fences)
7476 {
7477
7478 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
7479 IOStream *stream = ctx->m_stream;
7480 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
7481 bool useChecksum = checksumCalculator->getVersion() > 0;
7482
7483 const unsigned int __size_fences = (n * sizeof(GLuint));
7484 unsigned char *ptr;
7485 unsigned char *buf;
7486 const size_t sizeWithoutChecksum = 8 + 4 + __size_fences + 1*4;
7487 const size_t checksumSize = checksumCalculator->checksumByteSize();
7488 const size_t totalSize = sizeWithoutChecksum + checksumSize;
7489 buf = stream->alloc(totalSize);
7490 ptr = buf;
7491 int tmp = OP_glGenFencesNV;memcpy(ptr, &tmp, 4); ptr += 4;
7492 memcpy(ptr, &totalSize, 4); ptr += 4;
7493
7494 memcpy(ptr, &n, 4); ptr += 4;
7495 *(unsigned int *)(ptr) = __size_fences; ptr += 4;
7496 memcpy(ptr, fences, __size_fences);ptr += __size_fences;
7497
7498 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
7499 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
7500
7501 }
7502
glIsFenceNV_enc(void * self,GLuint fence)7503 GLboolean glIsFenceNV_enc(void *self , GLuint fence)
7504 {
7505
7506 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
7507 IOStream *stream = ctx->m_stream;
7508 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
7509 bool useChecksum = checksumCalculator->getVersion() > 0;
7510
7511 unsigned char *ptr;
7512 unsigned char *buf;
7513 const size_t sizeWithoutChecksum = 8 + 4;
7514 const size_t checksumSize = checksumCalculator->checksumByteSize();
7515 const size_t totalSize = sizeWithoutChecksum + checksumSize;
7516 buf = stream->alloc(totalSize);
7517 ptr = buf;
7518 int tmp = OP_glIsFenceNV;memcpy(ptr, &tmp, 4); ptr += 4;
7519 memcpy(ptr, &totalSize, 4); ptr += 4;
7520
7521 memcpy(ptr, &fence, 4); ptr += 4;
7522
7523 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
7524 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
7525
7526
7527 GLboolean retval;
7528 stream->readback(&retval, 1);
7529 if (useChecksum) checksumCalculator->addBuffer(&retval, 1);
7530 if (useChecksum) {
7531 unsigned char *checksumBufPtr = NULL;
7532 std::vector<unsigned char> checksumBuf(checksumSize);
7533 if (checksumSize > 0) checksumBufPtr = &checksumBuf[0];
7534 stream->readback(checksumBufPtr, checksumSize);
7535 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) {
7536 ALOGE("glIsFenceNV: GL communication error, please report this issue to b.android.com.\n");
7537 abort();
7538 }
7539 }
7540 return retval;
7541 }
7542
glTestFenceNV_enc(void * self,GLuint fence)7543 GLboolean glTestFenceNV_enc(void *self , GLuint fence)
7544 {
7545
7546 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
7547 IOStream *stream = ctx->m_stream;
7548 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
7549 bool useChecksum = checksumCalculator->getVersion() > 0;
7550
7551 unsigned char *ptr;
7552 unsigned char *buf;
7553 const size_t sizeWithoutChecksum = 8 + 4;
7554 const size_t checksumSize = checksumCalculator->checksumByteSize();
7555 const size_t totalSize = sizeWithoutChecksum + checksumSize;
7556 buf = stream->alloc(totalSize);
7557 ptr = buf;
7558 int tmp = OP_glTestFenceNV;memcpy(ptr, &tmp, 4); ptr += 4;
7559 memcpy(ptr, &totalSize, 4); ptr += 4;
7560
7561 memcpy(ptr, &fence, 4); ptr += 4;
7562
7563 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
7564 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
7565
7566
7567 GLboolean retval;
7568 stream->readback(&retval, 1);
7569 if (useChecksum) checksumCalculator->addBuffer(&retval, 1);
7570 if (useChecksum) {
7571 unsigned char *checksumBufPtr = NULL;
7572 std::vector<unsigned char> checksumBuf(checksumSize);
7573 if (checksumSize > 0) checksumBufPtr = &checksumBuf[0];
7574 stream->readback(checksumBufPtr, checksumSize);
7575 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) {
7576 ALOGE("glTestFenceNV: GL communication error, please report this issue to b.android.com.\n");
7577 abort();
7578 }
7579 }
7580 return retval;
7581 }
7582
glGetFenceivNV_enc(void * self,GLuint fence,GLenum pname,GLint * params)7583 void glGetFenceivNV_enc(void *self , GLuint fence, GLenum pname, GLint* params)
7584 {
7585
7586 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
7587 IOStream *stream = ctx->m_stream;
7588 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
7589 bool useChecksum = checksumCalculator->getVersion() > 0;
7590
7591 const unsigned int __size_params = (glUtilsParamSize(pname) * sizeof(GLint));
7592 unsigned char *ptr;
7593 unsigned char *buf;
7594 const size_t sizeWithoutChecksum = 8 + 4 + 4 + __size_params + 1*4;
7595 const size_t checksumSize = checksumCalculator->checksumByteSize();
7596 const size_t totalSize = sizeWithoutChecksum + checksumSize;
7597 buf = stream->alloc(totalSize);
7598 ptr = buf;
7599 int tmp = OP_glGetFenceivNV;memcpy(ptr, &tmp, 4); ptr += 4;
7600 memcpy(ptr, &totalSize, 4); ptr += 4;
7601
7602 memcpy(ptr, &fence, 4); ptr += 4;
7603 memcpy(ptr, &pname, 4); ptr += 4;
7604 *(unsigned int *)(ptr) = __size_params; ptr += 4;
7605
7606 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
7607 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
7608
7609 stream->readback(params, __size_params);
7610 if (useChecksum) checksumCalculator->addBuffer(params, __size_params);
7611 if (useChecksum) {
7612 unsigned char *checksumBufPtr = NULL;
7613 std::vector<unsigned char> checksumBuf(checksumSize);
7614 if (checksumSize > 0) checksumBufPtr = &checksumBuf[0];
7615 stream->readback(checksumBufPtr, checksumSize);
7616 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) {
7617 ALOGE("glGetFenceivNV: GL communication error, please report this issue to b.android.com.\n");
7618 abort();
7619 }
7620 }
7621 }
7622
glFinishFenceNV_enc(void * self,GLuint fence)7623 void glFinishFenceNV_enc(void *self , GLuint fence)
7624 {
7625
7626 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
7627 IOStream *stream = ctx->m_stream;
7628 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
7629 bool useChecksum = checksumCalculator->getVersion() > 0;
7630
7631 unsigned char *ptr;
7632 unsigned char *buf;
7633 const size_t sizeWithoutChecksum = 8 + 4;
7634 const size_t checksumSize = checksumCalculator->checksumByteSize();
7635 const size_t totalSize = sizeWithoutChecksum + checksumSize;
7636 buf = stream->alloc(totalSize);
7637 ptr = buf;
7638 int tmp = OP_glFinishFenceNV;memcpy(ptr, &tmp, 4); ptr += 4;
7639 memcpy(ptr, &totalSize, 4); ptr += 4;
7640
7641 memcpy(ptr, &fence, 4); ptr += 4;
7642
7643 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
7644 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
7645
7646 }
7647
glSetFenceNV_enc(void * self,GLuint fence,GLenum condition)7648 void glSetFenceNV_enc(void *self , GLuint fence, GLenum condition)
7649 {
7650
7651 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
7652 IOStream *stream = ctx->m_stream;
7653 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
7654 bool useChecksum = checksumCalculator->getVersion() > 0;
7655
7656 unsigned char *ptr;
7657 unsigned char *buf;
7658 const size_t sizeWithoutChecksum = 8 + 4 + 4;
7659 const size_t checksumSize = checksumCalculator->checksumByteSize();
7660 const size_t totalSize = sizeWithoutChecksum + checksumSize;
7661 buf = stream->alloc(totalSize);
7662 ptr = buf;
7663 int tmp = OP_glSetFenceNV;memcpy(ptr, &tmp, 4); ptr += 4;
7664 memcpy(ptr, &totalSize, 4); ptr += 4;
7665
7666 memcpy(ptr, &fence, 4); ptr += 4;
7667 memcpy(ptr, &condition, 4); ptr += 4;
7668
7669 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
7670 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
7671
7672 }
7673
glGetDriverControlsQCOM_enc(void * self,GLint * num,GLsizei size,GLuint * driverControls)7674 void glGetDriverControlsQCOM_enc(void *self , GLint* num, GLsizei size, GLuint* driverControls)
7675 {
7676
7677 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
7678 IOStream *stream = ctx->m_stream;
7679 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
7680 bool useChecksum = checksumCalculator->getVersion() > 0;
7681
7682 const unsigned int __size_num = (1 * sizeof(GLint));
7683 const unsigned int __size_driverControls = (size * sizeof(GLuint));
7684 unsigned char *ptr;
7685 unsigned char *buf;
7686 const size_t sizeWithoutChecksum = 8 + __size_num + 4 + __size_driverControls + 2*4;
7687 const size_t checksumSize = checksumCalculator->checksumByteSize();
7688 const size_t totalSize = sizeWithoutChecksum + checksumSize;
7689 buf = stream->alloc(totalSize);
7690 ptr = buf;
7691 int tmp = OP_glGetDriverControlsQCOM;memcpy(ptr, &tmp, 4); ptr += 4;
7692 memcpy(ptr, &totalSize, 4); ptr += 4;
7693
7694 *(unsigned int *)(ptr) = __size_num; ptr += 4;
7695 memcpy(ptr, &size, 4); ptr += 4;
7696 *(unsigned int *)(ptr) = __size_driverControls; ptr += 4;
7697
7698 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
7699 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
7700
7701 stream->readback(num, __size_num);
7702 if (useChecksum) checksumCalculator->addBuffer(num, __size_num);
7703 stream->readback(driverControls, __size_driverControls);
7704 if (useChecksum) checksumCalculator->addBuffer(driverControls, __size_driverControls);
7705 if (useChecksum) {
7706 unsigned char *checksumBufPtr = NULL;
7707 std::vector<unsigned char> checksumBuf(checksumSize);
7708 if (checksumSize > 0) checksumBufPtr = &checksumBuf[0];
7709 stream->readback(checksumBufPtr, checksumSize);
7710 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) {
7711 ALOGE("glGetDriverControlsQCOM: GL communication error, please report this issue to b.android.com.\n");
7712 abort();
7713 }
7714 }
7715 }
7716
glGetDriverControlStringQCOM_enc(void * self,GLuint driverControl,GLsizei bufSize,GLsizei * length,GLchar * driverControlString)7717 void glGetDriverControlStringQCOM_enc(void *self , GLuint driverControl, GLsizei bufSize, GLsizei* length, GLchar* driverControlString)
7718 {
7719
7720 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
7721 IOStream *stream = ctx->m_stream;
7722 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
7723 bool useChecksum = checksumCalculator->getVersion() > 0;
7724
7725 const unsigned int __size_length = (1 * sizeof(GLsizei));
7726 const unsigned int __size_driverControlString = (1 * sizeof(GLchar));
7727 unsigned char *ptr;
7728 unsigned char *buf;
7729 const size_t sizeWithoutChecksum = 8 + 4 + 4 + __size_length + __size_driverControlString + 2*4;
7730 const size_t checksumSize = checksumCalculator->checksumByteSize();
7731 const size_t totalSize = sizeWithoutChecksum + checksumSize;
7732 buf = stream->alloc(totalSize);
7733 ptr = buf;
7734 int tmp = OP_glGetDriverControlStringQCOM;memcpy(ptr, &tmp, 4); ptr += 4;
7735 memcpy(ptr, &totalSize, 4); ptr += 4;
7736
7737 memcpy(ptr, &driverControl, 4); ptr += 4;
7738 memcpy(ptr, &bufSize, 4); ptr += 4;
7739 *(unsigned int *)(ptr) = __size_length; ptr += 4;
7740 *(unsigned int *)(ptr) = __size_driverControlString; ptr += 4;
7741
7742 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
7743 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
7744
7745 stream->readback(length, __size_length);
7746 if (useChecksum) checksumCalculator->addBuffer(length, __size_length);
7747 stream->readback(driverControlString, __size_driverControlString);
7748 if (useChecksum) checksumCalculator->addBuffer(driverControlString, __size_driverControlString);
7749 if (useChecksum) {
7750 unsigned char *checksumBufPtr = NULL;
7751 std::vector<unsigned char> checksumBuf(checksumSize);
7752 if (checksumSize > 0) checksumBufPtr = &checksumBuf[0];
7753 stream->readback(checksumBufPtr, checksumSize);
7754 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) {
7755 ALOGE("glGetDriverControlStringQCOM: GL communication error, please report this issue to b.android.com.\n");
7756 abort();
7757 }
7758 }
7759 }
7760
glEnableDriverControlQCOM_enc(void * self,GLuint driverControl)7761 void glEnableDriverControlQCOM_enc(void *self , GLuint driverControl)
7762 {
7763
7764 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
7765 IOStream *stream = ctx->m_stream;
7766 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
7767 bool useChecksum = checksumCalculator->getVersion() > 0;
7768
7769 unsigned char *ptr;
7770 unsigned char *buf;
7771 const size_t sizeWithoutChecksum = 8 + 4;
7772 const size_t checksumSize = checksumCalculator->checksumByteSize();
7773 const size_t totalSize = sizeWithoutChecksum + checksumSize;
7774 buf = stream->alloc(totalSize);
7775 ptr = buf;
7776 int tmp = OP_glEnableDriverControlQCOM;memcpy(ptr, &tmp, 4); ptr += 4;
7777 memcpy(ptr, &totalSize, 4); ptr += 4;
7778
7779 memcpy(ptr, &driverControl, 4); ptr += 4;
7780
7781 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
7782 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
7783
7784 }
7785
glDisableDriverControlQCOM_enc(void * self,GLuint driverControl)7786 void glDisableDriverControlQCOM_enc(void *self , GLuint driverControl)
7787 {
7788
7789 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
7790 IOStream *stream = ctx->m_stream;
7791 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
7792 bool useChecksum = checksumCalculator->getVersion() > 0;
7793
7794 unsigned char *ptr;
7795 unsigned char *buf;
7796 const size_t sizeWithoutChecksum = 8 + 4;
7797 const size_t checksumSize = checksumCalculator->checksumByteSize();
7798 const size_t totalSize = sizeWithoutChecksum + checksumSize;
7799 buf = stream->alloc(totalSize);
7800 ptr = buf;
7801 int tmp = OP_glDisableDriverControlQCOM;memcpy(ptr, &tmp, 4); ptr += 4;
7802 memcpy(ptr, &totalSize, 4); ptr += 4;
7803
7804 memcpy(ptr, &driverControl, 4); ptr += 4;
7805
7806 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
7807 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
7808
7809 }
7810
glExtGetTexturesQCOM_enc(void * self,GLuint * textures,GLint maxTextures,GLint * numTextures)7811 void glExtGetTexturesQCOM_enc(void *self , GLuint* textures, GLint maxTextures, GLint* numTextures)
7812 {
7813
7814 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
7815 IOStream *stream = ctx->m_stream;
7816 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
7817 bool useChecksum = checksumCalculator->getVersion() > 0;
7818
7819 const unsigned int __size_textures = (maxTextures * sizeof(GLuint));
7820 const unsigned int __size_numTextures = (1 * sizeof(GLint));
7821 unsigned char *ptr;
7822 unsigned char *buf;
7823 const size_t sizeWithoutChecksum = 8 + __size_textures + 4 + __size_numTextures + 2*4;
7824 const size_t checksumSize = checksumCalculator->checksumByteSize();
7825 const size_t totalSize = sizeWithoutChecksum + checksumSize;
7826 buf = stream->alloc(totalSize);
7827 ptr = buf;
7828 int tmp = OP_glExtGetTexturesQCOM;memcpy(ptr, &tmp, 4); ptr += 4;
7829 memcpy(ptr, &totalSize, 4); ptr += 4;
7830
7831 *(unsigned int *)(ptr) = __size_textures; ptr += 4;
7832 memcpy(ptr, &maxTextures, 4); ptr += 4;
7833 *(unsigned int *)(ptr) = __size_numTextures; ptr += 4;
7834
7835 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
7836 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
7837
7838 stream->readback(textures, __size_textures);
7839 if (useChecksum) checksumCalculator->addBuffer(textures, __size_textures);
7840 stream->readback(numTextures, __size_numTextures);
7841 if (useChecksum) checksumCalculator->addBuffer(numTextures, __size_numTextures);
7842 if (useChecksum) {
7843 unsigned char *checksumBufPtr = NULL;
7844 std::vector<unsigned char> checksumBuf(checksumSize);
7845 if (checksumSize > 0) checksumBufPtr = &checksumBuf[0];
7846 stream->readback(checksumBufPtr, checksumSize);
7847 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) {
7848 ALOGE("glExtGetTexturesQCOM: GL communication error, please report this issue to b.android.com.\n");
7849 abort();
7850 }
7851 }
7852 }
7853
glExtGetBuffersQCOM_enc(void * self,GLuint * buffers,GLint maxBuffers,GLint * numBuffers)7854 void glExtGetBuffersQCOM_enc(void *self , GLuint* buffers, GLint maxBuffers, GLint* numBuffers)
7855 {
7856
7857 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
7858 IOStream *stream = ctx->m_stream;
7859 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
7860 bool useChecksum = checksumCalculator->getVersion() > 0;
7861
7862 const unsigned int __size_buffers = (maxBuffers * sizeof(GLuint));
7863 const unsigned int __size_numBuffers = (1 * sizeof(GLint));
7864 unsigned char *ptr;
7865 unsigned char *buf;
7866 const size_t sizeWithoutChecksum = 8 + __size_buffers + 4 + __size_numBuffers + 2*4;
7867 const size_t checksumSize = checksumCalculator->checksumByteSize();
7868 const size_t totalSize = sizeWithoutChecksum + checksumSize;
7869 buf = stream->alloc(totalSize);
7870 ptr = buf;
7871 int tmp = OP_glExtGetBuffersQCOM;memcpy(ptr, &tmp, 4); ptr += 4;
7872 memcpy(ptr, &totalSize, 4); ptr += 4;
7873
7874 *(unsigned int *)(ptr) = __size_buffers; ptr += 4;
7875 memcpy(ptr, &maxBuffers, 4); ptr += 4;
7876 *(unsigned int *)(ptr) = __size_numBuffers; ptr += 4;
7877
7878 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
7879 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
7880
7881 stream->readback(buffers, __size_buffers);
7882 if (useChecksum) checksumCalculator->addBuffer(buffers, __size_buffers);
7883 stream->readback(numBuffers, __size_numBuffers);
7884 if (useChecksum) checksumCalculator->addBuffer(numBuffers, __size_numBuffers);
7885 if (useChecksum) {
7886 unsigned char *checksumBufPtr = NULL;
7887 std::vector<unsigned char> checksumBuf(checksumSize);
7888 if (checksumSize > 0) checksumBufPtr = &checksumBuf[0];
7889 stream->readback(checksumBufPtr, checksumSize);
7890 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) {
7891 ALOGE("glExtGetBuffersQCOM: GL communication error, please report this issue to b.android.com.\n");
7892 abort();
7893 }
7894 }
7895 }
7896
glExtGetRenderbuffersQCOM_enc(void * self,GLuint * renderbuffers,GLint maxRenderbuffers,GLint * numRenderbuffers)7897 void glExtGetRenderbuffersQCOM_enc(void *self , GLuint* renderbuffers, GLint maxRenderbuffers, GLint* numRenderbuffers)
7898 {
7899
7900 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
7901 IOStream *stream = ctx->m_stream;
7902 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
7903 bool useChecksum = checksumCalculator->getVersion() > 0;
7904
7905 const unsigned int __size_renderbuffers = (maxRenderbuffers * sizeof(GLuint));
7906 const unsigned int __size_numRenderbuffers = (1 * sizeof(GLint));
7907 unsigned char *ptr;
7908 unsigned char *buf;
7909 const size_t sizeWithoutChecksum = 8 + __size_renderbuffers + 4 + __size_numRenderbuffers + 2*4;
7910 const size_t checksumSize = checksumCalculator->checksumByteSize();
7911 const size_t totalSize = sizeWithoutChecksum + checksumSize;
7912 buf = stream->alloc(totalSize);
7913 ptr = buf;
7914 int tmp = OP_glExtGetRenderbuffersQCOM;memcpy(ptr, &tmp, 4); ptr += 4;
7915 memcpy(ptr, &totalSize, 4); ptr += 4;
7916
7917 *(unsigned int *)(ptr) = __size_renderbuffers; ptr += 4;
7918 memcpy(ptr, &maxRenderbuffers, 4); ptr += 4;
7919 *(unsigned int *)(ptr) = __size_numRenderbuffers; ptr += 4;
7920
7921 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
7922 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
7923
7924 stream->readback(renderbuffers, __size_renderbuffers);
7925 if (useChecksum) checksumCalculator->addBuffer(renderbuffers, __size_renderbuffers);
7926 stream->readback(numRenderbuffers, __size_numRenderbuffers);
7927 if (useChecksum) checksumCalculator->addBuffer(numRenderbuffers, __size_numRenderbuffers);
7928 if (useChecksum) {
7929 unsigned char *checksumBufPtr = NULL;
7930 std::vector<unsigned char> checksumBuf(checksumSize);
7931 if (checksumSize > 0) checksumBufPtr = &checksumBuf[0];
7932 stream->readback(checksumBufPtr, checksumSize);
7933 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) {
7934 ALOGE("glExtGetRenderbuffersQCOM: GL communication error, please report this issue to b.android.com.\n");
7935 abort();
7936 }
7937 }
7938 }
7939
glExtGetFramebuffersQCOM_enc(void * self,GLuint * framebuffers,GLint maxFramebuffers,GLint * numFramebuffers)7940 void glExtGetFramebuffersQCOM_enc(void *self , GLuint* framebuffers, GLint maxFramebuffers, GLint* numFramebuffers)
7941 {
7942
7943 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
7944 IOStream *stream = ctx->m_stream;
7945 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
7946 bool useChecksum = checksumCalculator->getVersion() > 0;
7947
7948 const unsigned int __size_framebuffers = (maxFramebuffers * sizeof(GLuint));
7949 const unsigned int __size_numFramebuffers = (1 * sizeof(GLint));
7950 unsigned char *ptr;
7951 unsigned char *buf;
7952 const size_t sizeWithoutChecksum = 8 + __size_framebuffers + 4 + __size_numFramebuffers + 2*4;
7953 const size_t checksumSize = checksumCalculator->checksumByteSize();
7954 const size_t totalSize = sizeWithoutChecksum + checksumSize;
7955 buf = stream->alloc(totalSize);
7956 ptr = buf;
7957 int tmp = OP_glExtGetFramebuffersQCOM;memcpy(ptr, &tmp, 4); ptr += 4;
7958 memcpy(ptr, &totalSize, 4); ptr += 4;
7959
7960 *(unsigned int *)(ptr) = __size_framebuffers; ptr += 4;
7961 memcpy(ptr, &maxFramebuffers, 4); ptr += 4;
7962 *(unsigned int *)(ptr) = __size_numFramebuffers; ptr += 4;
7963
7964 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
7965 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
7966
7967 stream->readback(framebuffers, __size_framebuffers);
7968 if (useChecksum) checksumCalculator->addBuffer(framebuffers, __size_framebuffers);
7969 stream->readback(numFramebuffers, __size_numFramebuffers);
7970 if (useChecksum) checksumCalculator->addBuffer(numFramebuffers, __size_numFramebuffers);
7971 if (useChecksum) {
7972 unsigned char *checksumBufPtr = NULL;
7973 std::vector<unsigned char> checksumBuf(checksumSize);
7974 if (checksumSize > 0) checksumBufPtr = &checksumBuf[0];
7975 stream->readback(checksumBufPtr, checksumSize);
7976 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) {
7977 ALOGE("glExtGetFramebuffersQCOM: GL communication error, please report this issue to b.android.com.\n");
7978 abort();
7979 }
7980 }
7981 }
7982
glExtGetTexLevelParameterivQCOM_enc(void * self,GLuint texture,GLenum face,GLint level,GLenum pname,GLint * params)7983 void glExtGetTexLevelParameterivQCOM_enc(void *self , GLuint texture, GLenum face, GLint level, GLenum pname, GLint* params)
7984 {
7985
7986 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
7987 IOStream *stream = ctx->m_stream;
7988 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
7989 bool useChecksum = checksumCalculator->getVersion() > 0;
7990
7991 const unsigned int __size_params = (glUtilsParamSize(pname) * sizeof(GLint));
7992 unsigned char *ptr;
7993 unsigned char *buf;
7994 const size_t sizeWithoutChecksum = 8 + 4 + 4 + 4 + 4 + __size_params + 1*4;
7995 const size_t checksumSize = checksumCalculator->checksumByteSize();
7996 const size_t totalSize = sizeWithoutChecksum + checksumSize;
7997 buf = stream->alloc(totalSize);
7998 ptr = buf;
7999 int tmp = OP_glExtGetTexLevelParameterivQCOM;memcpy(ptr, &tmp, 4); ptr += 4;
8000 memcpy(ptr, &totalSize, 4); ptr += 4;
8001
8002 memcpy(ptr, &texture, 4); ptr += 4;
8003 memcpy(ptr, &face, 4); ptr += 4;
8004 memcpy(ptr, &level, 4); ptr += 4;
8005 memcpy(ptr, &pname, 4); ptr += 4;
8006 *(unsigned int *)(ptr) = __size_params; ptr += 4;
8007
8008 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
8009 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
8010
8011 stream->readback(params, __size_params);
8012 if (useChecksum) checksumCalculator->addBuffer(params, __size_params);
8013 if (useChecksum) {
8014 unsigned char *checksumBufPtr = NULL;
8015 std::vector<unsigned char> checksumBuf(checksumSize);
8016 if (checksumSize > 0) checksumBufPtr = &checksumBuf[0];
8017 stream->readback(checksumBufPtr, checksumSize);
8018 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) {
8019 ALOGE("glExtGetTexLevelParameterivQCOM: GL communication error, please report this issue to b.android.com.\n");
8020 abort();
8021 }
8022 }
8023 }
8024
glExtTexObjectStateOverrideiQCOM_enc(void * self,GLenum target,GLenum pname,GLint param)8025 void glExtTexObjectStateOverrideiQCOM_enc(void *self , GLenum target, GLenum pname, GLint param)
8026 {
8027
8028 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
8029 IOStream *stream = ctx->m_stream;
8030 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
8031 bool useChecksum = checksumCalculator->getVersion() > 0;
8032
8033 unsigned char *ptr;
8034 unsigned char *buf;
8035 const size_t sizeWithoutChecksum = 8 + 4 + 4 + 4;
8036 const size_t checksumSize = checksumCalculator->checksumByteSize();
8037 const size_t totalSize = sizeWithoutChecksum + checksumSize;
8038 buf = stream->alloc(totalSize);
8039 ptr = buf;
8040 int tmp = OP_glExtTexObjectStateOverrideiQCOM;memcpy(ptr, &tmp, 4); ptr += 4;
8041 memcpy(ptr, &totalSize, 4); ptr += 4;
8042
8043 memcpy(ptr, &target, 4); ptr += 4;
8044 memcpy(ptr, &pname, 4); ptr += 4;
8045 memcpy(ptr, ¶m, 4); ptr += 4;
8046
8047 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
8048 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
8049
8050 }
8051
glExtGetTexSubImageQCOM_enc(void * self,GLenum target,GLint level,GLint xoffset,GLint yoffset,GLint zoffset,GLsizei width,GLsizei height,GLsizei depth,GLenum format,GLenum type,GLvoid * texels)8052 void glExtGetTexSubImageQCOM_enc(void *self , GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLvoid* texels)
8053 {
8054
8055 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
8056 IOStream *stream = ctx->m_stream;
8057 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
8058 bool useChecksum = checksumCalculator->getVersion() > 0;
8059
8060 const unsigned int __size_texels = (depth * glesv1_enc::pixelDataSize(self, width, height, format, type, 0));
8061 unsigned char *ptr;
8062 unsigned char *buf;
8063 const size_t sizeWithoutChecksum = 8 + 4 + 4 + 4 + 4 + 4 + 4 + 4 + 4 + 4 + 4 + __size_texels + 1*4;
8064 const size_t checksumSize = checksumCalculator->checksumByteSize();
8065 const size_t totalSize = sizeWithoutChecksum + checksumSize;
8066 buf = stream->alloc(totalSize);
8067 ptr = buf;
8068 int tmp = OP_glExtGetTexSubImageQCOM;memcpy(ptr, &tmp, 4); ptr += 4;
8069 memcpy(ptr, &totalSize, 4); ptr += 4;
8070
8071 memcpy(ptr, &target, 4); ptr += 4;
8072 memcpy(ptr, &level, 4); ptr += 4;
8073 memcpy(ptr, &xoffset, 4); ptr += 4;
8074 memcpy(ptr, &yoffset, 4); ptr += 4;
8075 memcpy(ptr, &zoffset, 4); ptr += 4;
8076 memcpy(ptr, &width, 4); ptr += 4;
8077 memcpy(ptr, &height, 4); ptr += 4;
8078 memcpy(ptr, &depth, 4); ptr += 4;
8079 memcpy(ptr, &format, 4); ptr += 4;
8080 memcpy(ptr, &type, 4); ptr += 4;
8081 *(unsigned int *)(ptr) = __size_texels; ptr += 4;
8082
8083 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
8084 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
8085
8086 stream->readback(texels, __size_texels);
8087 if (useChecksum) checksumCalculator->addBuffer(texels, __size_texels);
8088 if (useChecksum) {
8089 unsigned char *checksumBufPtr = NULL;
8090 std::vector<unsigned char> checksumBuf(checksumSize);
8091 if (checksumSize > 0) checksumBufPtr = &checksumBuf[0];
8092 stream->readback(checksumBufPtr, checksumSize);
8093 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) {
8094 ALOGE("glExtGetTexSubImageQCOM: GL communication error, please report this issue to b.android.com.\n");
8095 abort();
8096 }
8097 }
8098 }
8099
glExtGetShadersQCOM_enc(void * self,GLuint * shaders,GLint maxShaders,GLint * numShaders)8100 void glExtGetShadersQCOM_enc(void *self , GLuint* shaders, GLint maxShaders, GLint* numShaders)
8101 {
8102
8103 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
8104 IOStream *stream = ctx->m_stream;
8105 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
8106 bool useChecksum = checksumCalculator->getVersion() > 0;
8107
8108 const unsigned int __size_shaders = (maxShaders * sizeof(GLuint));
8109 const unsigned int __size_numShaders = (1 * sizeof(GLint));
8110 unsigned char *ptr;
8111 unsigned char *buf;
8112 const size_t sizeWithoutChecksum = 8 + __size_shaders + 4 + __size_numShaders + 2*4;
8113 const size_t checksumSize = checksumCalculator->checksumByteSize();
8114 const size_t totalSize = sizeWithoutChecksum + checksumSize;
8115 buf = stream->alloc(totalSize);
8116 ptr = buf;
8117 int tmp = OP_glExtGetShadersQCOM;memcpy(ptr, &tmp, 4); ptr += 4;
8118 memcpy(ptr, &totalSize, 4); ptr += 4;
8119
8120 *(unsigned int *)(ptr) = __size_shaders; ptr += 4;
8121 memcpy(ptr, &maxShaders, 4); ptr += 4;
8122 *(unsigned int *)(ptr) = __size_numShaders; ptr += 4;
8123
8124 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
8125 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
8126
8127 stream->readback(shaders, __size_shaders);
8128 if (useChecksum) checksumCalculator->addBuffer(shaders, __size_shaders);
8129 stream->readback(numShaders, __size_numShaders);
8130 if (useChecksum) checksumCalculator->addBuffer(numShaders, __size_numShaders);
8131 if (useChecksum) {
8132 unsigned char *checksumBufPtr = NULL;
8133 std::vector<unsigned char> checksumBuf(checksumSize);
8134 if (checksumSize > 0) checksumBufPtr = &checksumBuf[0];
8135 stream->readback(checksumBufPtr, checksumSize);
8136 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) {
8137 ALOGE("glExtGetShadersQCOM: GL communication error, please report this issue to b.android.com.\n");
8138 abort();
8139 }
8140 }
8141 }
8142
glExtGetProgramsQCOM_enc(void * self,GLuint * programs,GLint maxPrograms,GLint * numPrograms)8143 void glExtGetProgramsQCOM_enc(void *self , GLuint* programs, GLint maxPrograms, GLint* numPrograms)
8144 {
8145
8146 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
8147 IOStream *stream = ctx->m_stream;
8148 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
8149 bool useChecksum = checksumCalculator->getVersion() > 0;
8150
8151 const unsigned int __size_programs = (maxPrograms * sizeof(GLuint));
8152 const unsigned int __size_numPrograms = (1 * sizeof(GLint));
8153 unsigned char *ptr;
8154 unsigned char *buf;
8155 const size_t sizeWithoutChecksum = 8 + __size_programs + 4 + __size_numPrograms + 2*4;
8156 const size_t checksumSize = checksumCalculator->checksumByteSize();
8157 const size_t totalSize = sizeWithoutChecksum + checksumSize;
8158 buf = stream->alloc(totalSize);
8159 ptr = buf;
8160 int tmp = OP_glExtGetProgramsQCOM;memcpy(ptr, &tmp, 4); ptr += 4;
8161 memcpy(ptr, &totalSize, 4); ptr += 4;
8162
8163 *(unsigned int *)(ptr) = __size_programs; ptr += 4;
8164 memcpy(ptr, &maxPrograms, 4); ptr += 4;
8165 *(unsigned int *)(ptr) = __size_numPrograms; ptr += 4;
8166
8167 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
8168 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
8169
8170 stream->readback(programs, __size_programs);
8171 if (useChecksum) checksumCalculator->addBuffer(programs, __size_programs);
8172 stream->readback(numPrograms, __size_numPrograms);
8173 if (useChecksum) checksumCalculator->addBuffer(numPrograms, __size_numPrograms);
8174 if (useChecksum) {
8175 unsigned char *checksumBufPtr = NULL;
8176 std::vector<unsigned char> checksumBuf(checksumSize);
8177 if (checksumSize > 0) checksumBufPtr = &checksumBuf[0];
8178 stream->readback(checksumBufPtr, checksumSize);
8179 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) {
8180 ALOGE("glExtGetProgramsQCOM: GL communication error, please report this issue to b.android.com.\n");
8181 abort();
8182 }
8183 }
8184 }
8185
glExtIsProgramBinaryQCOM_enc(void * self,GLuint program)8186 GLboolean glExtIsProgramBinaryQCOM_enc(void *self , GLuint program)
8187 {
8188
8189 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
8190 IOStream *stream = ctx->m_stream;
8191 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
8192 bool useChecksum = checksumCalculator->getVersion() > 0;
8193
8194 unsigned char *ptr;
8195 unsigned char *buf;
8196 const size_t sizeWithoutChecksum = 8 + 4;
8197 const size_t checksumSize = checksumCalculator->checksumByteSize();
8198 const size_t totalSize = sizeWithoutChecksum + checksumSize;
8199 buf = stream->alloc(totalSize);
8200 ptr = buf;
8201 int tmp = OP_glExtIsProgramBinaryQCOM;memcpy(ptr, &tmp, 4); ptr += 4;
8202 memcpy(ptr, &totalSize, 4); ptr += 4;
8203
8204 memcpy(ptr, &program, 4); ptr += 4;
8205
8206 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
8207 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
8208
8209
8210 GLboolean retval;
8211 stream->readback(&retval, 1);
8212 if (useChecksum) checksumCalculator->addBuffer(&retval, 1);
8213 if (useChecksum) {
8214 unsigned char *checksumBufPtr = NULL;
8215 std::vector<unsigned char> checksumBuf(checksumSize);
8216 if (checksumSize > 0) checksumBufPtr = &checksumBuf[0];
8217 stream->readback(checksumBufPtr, checksumSize);
8218 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) {
8219 ALOGE("glExtIsProgramBinaryQCOM: GL communication error, please report this issue to b.android.com.\n");
8220 abort();
8221 }
8222 }
8223 return retval;
8224 }
8225
glStartTilingQCOM_enc(void * self,GLuint x,GLuint y,GLuint width,GLuint height,GLbitfield preserveMask)8226 void glStartTilingQCOM_enc(void *self , GLuint x, GLuint y, GLuint width, GLuint height, GLbitfield preserveMask)
8227 {
8228
8229 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
8230 IOStream *stream = ctx->m_stream;
8231 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
8232 bool useChecksum = checksumCalculator->getVersion() > 0;
8233
8234 unsigned char *ptr;
8235 unsigned char *buf;
8236 const size_t sizeWithoutChecksum = 8 + 4 + 4 + 4 + 4 + 4;
8237 const size_t checksumSize = checksumCalculator->checksumByteSize();
8238 const size_t totalSize = sizeWithoutChecksum + checksumSize;
8239 buf = stream->alloc(totalSize);
8240 ptr = buf;
8241 int tmp = OP_glStartTilingQCOM;memcpy(ptr, &tmp, 4); ptr += 4;
8242 memcpy(ptr, &totalSize, 4); ptr += 4;
8243
8244 memcpy(ptr, &x, 4); ptr += 4;
8245 memcpy(ptr, &y, 4); ptr += 4;
8246 memcpy(ptr, &width, 4); ptr += 4;
8247 memcpy(ptr, &height, 4); ptr += 4;
8248 memcpy(ptr, &preserveMask, 4); ptr += 4;
8249
8250 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
8251 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
8252
8253 }
8254
glEndTilingQCOM_enc(void * self,GLbitfield preserveMask)8255 void glEndTilingQCOM_enc(void *self , GLbitfield preserveMask)
8256 {
8257
8258 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
8259 IOStream *stream = ctx->m_stream;
8260 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
8261 bool useChecksum = checksumCalculator->getVersion() > 0;
8262
8263 unsigned char *ptr;
8264 unsigned char *buf;
8265 const size_t sizeWithoutChecksum = 8 + 4;
8266 const size_t checksumSize = checksumCalculator->checksumByteSize();
8267 const size_t totalSize = sizeWithoutChecksum + checksumSize;
8268 buf = stream->alloc(totalSize);
8269 ptr = buf;
8270 int tmp = OP_glEndTilingQCOM;memcpy(ptr, &tmp, 4); ptr += 4;
8271 memcpy(ptr, &totalSize, 4); ptr += 4;
8272
8273 memcpy(ptr, &preserveMask, 4); ptr += 4;
8274
8275 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
8276 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
8277
8278 }
8279
8280 } // namespace
8281
gl_encoder_context_t(IOStream * stream,ChecksumCalculator * checksumCalculator)8282 gl_encoder_context_t::gl_encoder_context_t(IOStream *stream, ChecksumCalculator *checksumCalculator)
8283 {
8284 m_stream = stream;
8285 m_checksumCalculator = checksumCalculator;
8286
8287 this->glAlphaFunc = &glAlphaFunc_enc;
8288 this->glClearColor = &glClearColor_enc;
8289 this->glClearDepthf = &glClearDepthf_enc;
8290 this->glClipPlanef = &glClipPlanef_enc;
8291 this->glColor4f = &glColor4f_enc;
8292 this->glDepthRangef = &glDepthRangef_enc;
8293 this->glFogf = &glFogf_enc;
8294 this->glFogfv = &glFogfv_enc;
8295 this->glFrustumf = &glFrustumf_enc;
8296 this->glGetClipPlanef = &glGetClipPlanef_enc;
8297 this->glGetFloatv = &glGetFloatv_enc;
8298 this->glGetLightfv = &glGetLightfv_enc;
8299 this->glGetMaterialfv = &glGetMaterialfv_enc;
8300 this->glGetTexEnvfv = &glGetTexEnvfv_enc;
8301 this->glGetTexParameterfv = &glGetTexParameterfv_enc;
8302 this->glLightModelf = &glLightModelf_enc;
8303 this->glLightModelfv = &glLightModelfv_enc;
8304 this->glLightf = &glLightf_enc;
8305 this->glLightfv = &glLightfv_enc;
8306 this->glLineWidth = &glLineWidth_enc;
8307 this->glLoadMatrixf = &glLoadMatrixf_enc;
8308 this->glMaterialf = &glMaterialf_enc;
8309 this->glMaterialfv = &glMaterialfv_enc;
8310 this->glMultMatrixf = &glMultMatrixf_enc;
8311 this->glMultiTexCoord4f = &glMultiTexCoord4f_enc;
8312 this->glNormal3f = &glNormal3f_enc;
8313 this->glOrthof = &glOrthof_enc;
8314 this->glPointParameterf = &glPointParameterf_enc;
8315 this->glPointParameterfv = &glPointParameterfv_enc;
8316 this->glPointSize = &glPointSize_enc;
8317 this->glPolygonOffset = &glPolygonOffset_enc;
8318 this->glRotatef = &glRotatef_enc;
8319 this->glScalef = &glScalef_enc;
8320 this->glTexEnvf = &glTexEnvf_enc;
8321 this->glTexEnvfv = &glTexEnvfv_enc;
8322 this->glTexParameterf = &glTexParameterf_enc;
8323 this->glTexParameterfv = &glTexParameterfv_enc;
8324 this->glTranslatef = &glTranslatef_enc;
8325 this->glActiveTexture = &glActiveTexture_enc;
8326 this->glAlphaFuncx = &glAlphaFuncx_enc;
8327 this->glBindBuffer = &glBindBuffer_enc;
8328 this->glBindTexture = &glBindTexture_enc;
8329 this->glBlendFunc = &glBlendFunc_enc;
8330 this->glBufferData = &glBufferData_enc;
8331 this->glBufferSubData = &glBufferSubData_enc;
8332 this->glClear = &glClear_enc;
8333 this->glClearColorx = &glClearColorx_enc;
8334 this->glClearDepthx = &glClearDepthx_enc;
8335 this->glClearStencil = &glClearStencil_enc;
8336 this->glClientActiveTexture = &glClientActiveTexture_enc;
8337 this->glColor4ub = &glColor4ub_enc;
8338 this->glColor4x = &glColor4x_enc;
8339 this->glColorMask = &glColorMask_enc;
8340 this->glColorPointer = (glColorPointer_client_proc_t) &enc_unsupported;
8341 this->glCompressedTexImage2D = &glCompressedTexImage2D_enc;
8342 this->glCompressedTexSubImage2D = &glCompressedTexSubImage2D_enc;
8343 this->glCopyTexImage2D = &glCopyTexImage2D_enc;
8344 this->glCopyTexSubImage2D = &glCopyTexSubImage2D_enc;
8345 this->glCullFace = &glCullFace_enc;
8346 this->glDeleteBuffers = &glDeleteBuffers_enc;
8347 this->glDeleteTextures = &glDeleteTextures_enc;
8348 this->glDepthFunc = &glDepthFunc_enc;
8349 this->glDepthMask = &glDepthMask_enc;
8350 this->glDepthRangex = &glDepthRangex_enc;
8351 this->glDisable = &glDisable_enc;
8352 this->glDisableClientState = &glDisableClientState_enc;
8353 this->glDrawArrays = &glDrawArrays_enc;
8354 this->glDrawElements = (glDrawElements_client_proc_t) &enc_unsupported;
8355 this->glEnable = &glEnable_enc;
8356 this->glEnableClientState = &glEnableClientState_enc;
8357 this->glFinish = &glFinish_enc;
8358 this->glFlush = &glFlush_enc;
8359 this->glFogx = &glFogx_enc;
8360 this->glFogxv = &glFogxv_enc;
8361 this->glFrontFace = &glFrontFace_enc;
8362 this->glFrustumx = &glFrustumx_enc;
8363 this->glGetBooleanv = &glGetBooleanv_enc;
8364 this->glGetBufferParameteriv = &glGetBufferParameteriv_enc;
8365 this->glClipPlanex = &glClipPlanex_enc;
8366 this->glGenBuffers = &glGenBuffers_enc;
8367 this->glGenTextures = &glGenTextures_enc;
8368 this->glGetError = &glGetError_enc;
8369 this->glGetFixedv = &glGetFixedv_enc;
8370 this->glGetIntegerv = &glGetIntegerv_enc;
8371 this->glGetLightxv = &glGetLightxv_enc;
8372 this->glGetMaterialxv = &glGetMaterialxv_enc;
8373 this->glGetPointerv = (glGetPointerv_client_proc_t) &enc_unsupported;
8374 this->glGetString = (glGetString_client_proc_t) &enc_unsupported;
8375 this->glGetTexEnviv = &glGetTexEnviv_enc;
8376 this->glGetTexEnvxv = &glGetTexEnvxv_enc;
8377 this->glGetTexParameteriv = &glGetTexParameteriv_enc;
8378 this->glGetTexParameterxv = &glGetTexParameterxv_enc;
8379 this->glHint = &glHint_enc;
8380 this->glIsBuffer = &glIsBuffer_enc;
8381 this->glIsEnabled = &glIsEnabled_enc;
8382 this->glIsTexture = &glIsTexture_enc;
8383 this->glLightModelx = &glLightModelx_enc;
8384 this->glLightModelxv = &glLightModelxv_enc;
8385 this->glLightx = &glLightx_enc;
8386 this->glLightxv = &glLightxv_enc;
8387 this->glLineWidthx = &glLineWidthx_enc;
8388 this->glLoadIdentity = &glLoadIdentity_enc;
8389 this->glLoadMatrixx = &glLoadMatrixx_enc;
8390 this->glLogicOp = &glLogicOp_enc;
8391 this->glMaterialx = &glMaterialx_enc;
8392 this->glMaterialxv = &glMaterialxv_enc;
8393 this->glMatrixMode = &glMatrixMode_enc;
8394 this->glMultMatrixx = &glMultMatrixx_enc;
8395 this->glMultiTexCoord4x = &glMultiTexCoord4x_enc;
8396 this->glNormal3x = &glNormal3x_enc;
8397 this->glNormalPointer = (glNormalPointer_client_proc_t) &enc_unsupported;
8398 this->glOrthox = &glOrthox_enc;
8399 this->glPixelStorei = &glPixelStorei_enc;
8400 this->glPointParameterx = &glPointParameterx_enc;
8401 this->glPointParameterxv = &glPointParameterxv_enc;
8402 this->glPointSizex = &glPointSizex_enc;
8403 this->glPolygonOffsetx = &glPolygonOffsetx_enc;
8404 this->glPopMatrix = &glPopMatrix_enc;
8405 this->glPushMatrix = &glPushMatrix_enc;
8406 this->glReadPixels = &glReadPixels_enc;
8407 this->glRotatex = &glRotatex_enc;
8408 this->glSampleCoverage = &glSampleCoverage_enc;
8409 this->glSampleCoveragex = &glSampleCoveragex_enc;
8410 this->glScalex = &glScalex_enc;
8411 this->glScissor = &glScissor_enc;
8412 this->glShadeModel = &glShadeModel_enc;
8413 this->glStencilFunc = &glStencilFunc_enc;
8414 this->glStencilMask = &glStencilMask_enc;
8415 this->glStencilOp = &glStencilOp_enc;
8416 this->glTexCoordPointer = (glTexCoordPointer_client_proc_t) &enc_unsupported;
8417 this->glTexEnvi = &glTexEnvi_enc;
8418 this->glTexEnvx = &glTexEnvx_enc;
8419 this->glTexEnviv = &glTexEnviv_enc;
8420 this->glTexEnvxv = &glTexEnvxv_enc;
8421 this->glTexImage2D = &glTexImage2D_enc;
8422 this->glTexParameteri = &glTexParameteri_enc;
8423 this->glTexParameterx = &glTexParameterx_enc;
8424 this->glTexParameteriv = &glTexParameteriv_enc;
8425 this->glTexParameterxv = &glTexParameterxv_enc;
8426 this->glTexSubImage2D = &glTexSubImage2D_enc;
8427 this->glTranslatex = &glTranslatex_enc;
8428 this->glVertexPointer = (glVertexPointer_client_proc_t) &enc_unsupported;
8429 this->glViewport = &glViewport_enc;
8430 this->glPointSizePointerOES = (glPointSizePointerOES_client_proc_t) &enc_unsupported;
8431 this->glVertexPointerOffset = &glVertexPointerOffset_enc;
8432 this->glColorPointerOffset = &glColorPointerOffset_enc;
8433 this->glNormalPointerOffset = &glNormalPointerOffset_enc;
8434 this->glPointSizePointerOffset = &glPointSizePointerOffset_enc;
8435 this->glTexCoordPointerOffset = &glTexCoordPointerOffset_enc;
8436 this->glWeightPointerOffset = &glWeightPointerOffset_enc;
8437 this->glMatrixIndexPointerOffset = &glMatrixIndexPointerOffset_enc;
8438 this->glVertexPointerData = &glVertexPointerData_enc;
8439 this->glColorPointerData = &glColorPointerData_enc;
8440 this->glNormalPointerData = &glNormalPointerData_enc;
8441 this->glTexCoordPointerData = &glTexCoordPointerData_enc;
8442 this->glPointSizePointerData = &glPointSizePointerData_enc;
8443 this->glWeightPointerData = &glWeightPointerData_enc;
8444 this->glMatrixIndexPointerData = &glMatrixIndexPointerData_enc;
8445 this->glDrawElementsOffset = &glDrawElementsOffset_enc;
8446 this->glDrawElementsData = &glDrawElementsData_enc;
8447 this->glGetCompressedTextureFormats = &glGetCompressedTextureFormats_enc;
8448 this->glFinishRoundTrip = &glFinishRoundTrip_enc;
8449 this->glBlendEquationSeparateOES = &glBlendEquationSeparateOES_enc;
8450 this->glBlendFuncSeparateOES = &glBlendFuncSeparateOES_enc;
8451 this->glBlendEquationOES = &glBlendEquationOES_enc;
8452 this->glDrawTexsOES = &glDrawTexsOES_enc;
8453 this->glDrawTexiOES = &glDrawTexiOES_enc;
8454 this->glDrawTexxOES = &glDrawTexxOES_enc;
8455 this->glDrawTexsvOES = &glDrawTexsvOES_enc;
8456 this->glDrawTexivOES = &glDrawTexivOES_enc;
8457 this->glDrawTexxvOES = &glDrawTexxvOES_enc;
8458 this->glDrawTexfOES = &glDrawTexfOES_enc;
8459 this->glDrawTexfvOES = &glDrawTexfvOES_enc;
8460 this->glEGLImageTargetTexture2DOES = &glEGLImageTargetTexture2DOES_enc;
8461 this->glEGLImageTargetRenderbufferStorageOES = &glEGLImageTargetRenderbufferStorageOES_enc;
8462 this->glAlphaFuncxOES = &glAlphaFuncxOES_enc;
8463 this->glClearColorxOES = &glClearColorxOES_enc;
8464 this->glClearDepthxOES = &glClearDepthxOES_enc;
8465 this->glClipPlanexOES = &glClipPlanexOES_enc;
8466 this->glClipPlanexIMG = &glClipPlanexIMG_enc;
8467 this->glColor4xOES = &glColor4xOES_enc;
8468 this->glDepthRangexOES = &glDepthRangexOES_enc;
8469 this->glFogxOES = &glFogxOES_enc;
8470 this->glFogxvOES = &glFogxvOES_enc;
8471 this->glFrustumxOES = &glFrustumxOES_enc;
8472 this->glGetClipPlanexOES = &glGetClipPlanexOES_enc;
8473 this->glGetClipPlanex = &glGetClipPlanex_enc;
8474 this->glGetFixedvOES = &glGetFixedvOES_enc;
8475 this->glGetLightxvOES = &glGetLightxvOES_enc;
8476 this->glGetMaterialxvOES = &glGetMaterialxvOES_enc;
8477 this->glGetTexEnvxvOES = &glGetTexEnvxvOES_enc;
8478 this->glGetTexParameterxvOES = &glGetTexParameterxvOES_enc;
8479 this->glLightModelxOES = &glLightModelxOES_enc;
8480 this->glLightModelxvOES = &glLightModelxvOES_enc;
8481 this->glLightxOES = &glLightxOES_enc;
8482 this->glLightxvOES = &glLightxvOES_enc;
8483 this->glLineWidthxOES = &glLineWidthxOES_enc;
8484 this->glLoadMatrixxOES = &glLoadMatrixxOES_enc;
8485 this->glMaterialxOES = &glMaterialxOES_enc;
8486 this->glMaterialxvOES = &glMaterialxvOES_enc;
8487 this->glMultMatrixxOES = &glMultMatrixxOES_enc;
8488 this->glMultiTexCoord4xOES = &glMultiTexCoord4xOES_enc;
8489 this->glNormal3xOES = &glNormal3xOES_enc;
8490 this->glOrthoxOES = &glOrthoxOES_enc;
8491 this->glPointParameterxOES = &glPointParameterxOES_enc;
8492 this->glPointParameterxvOES = &glPointParameterxvOES_enc;
8493 this->glPointSizexOES = &glPointSizexOES_enc;
8494 this->glPolygonOffsetxOES = &glPolygonOffsetxOES_enc;
8495 this->glRotatexOES = &glRotatexOES_enc;
8496 this->glSampleCoveragexOES = &glSampleCoveragexOES_enc;
8497 this->glScalexOES = &glScalexOES_enc;
8498 this->glTexEnvxOES = &glTexEnvxOES_enc;
8499 this->glTexEnvxvOES = &glTexEnvxvOES_enc;
8500 this->glTexParameterxOES = &glTexParameterxOES_enc;
8501 this->glTexParameterxvOES = &glTexParameterxvOES_enc;
8502 this->glTranslatexOES = &glTranslatexOES_enc;
8503 this->glIsRenderbufferOES = &glIsRenderbufferOES_enc;
8504 this->glBindRenderbufferOES = &glBindRenderbufferOES_enc;
8505 this->glDeleteRenderbuffersOES = &glDeleteRenderbuffersOES_enc;
8506 this->glGenRenderbuffersOES = &glGenRenderbuffersOES_enc;
8507 this->glRenderbufferStorageOES = &glRenderbufferStorageOES_enc;
8508 this->glGetRenderbufferParameterivOES = &glGetRenderbufferParameterivOES_enc;
8509 this->glIsFramebufferOES = &glIsFramebufferOES_enc;
8510 this->glBindFramebufferOES = &glBindFramebufferOES_enc;
8511 this->glDeleteFramebuffersOES = &glDeleteFramebuffersOES_enc;
8512 this->glGenFramebuffersOES = &glGenFramebuffersOES_enc;
8513 this->glCheckFramebufferStatusOES = &glCheckFramebufferStatusOES_enc;
8514 this->glFramebufferRenderbufferOES = &glFramebufferRenderbufferOES_enc;
8515 this->glFramebufferTexture2DOES = &glFramebufferTexture2DOES_enc;
8516 this->glGetFramebufferAttachmentParameterivOES = &glGetFramebufferAttachmentParameterivOES_enc;
8517 this->glGenerateMipmapOES = &glGenerateMipmapOES_enc;
8518 this->glMapBufferOES = (glMapBufferOES_client_proc_t) &enc_unsupported;
8519 this->glUnmapBufferOES = &glUnmapBufferOES_enc;
8520 this->glGetBufferPointervOES = (glGetBufferPointervOES_client_proc_t) &enc_unsupported;
8521 this->glCurrentPaletteMatrixOES = &glCurrentPaletteMatrixOES_enc;
8522 this->glLoadPaletteFromModelViewMatrixOES = &glLoadPaletteFromModelViewMatrixOES_enc;
8523 this->glMatrixIndexPointerOES = (glMatrixIndexPointerOES_client_proc_t) &enc_unsupported;
8524 this->glWeightPointerOES = (glWeightPointerOES_client_proc_t) &enc_unsupported;
8525 this->glQueryMatrixxOES = &glQueryMatrixxOES_enc;
8526 this->glDepthRangefOES = &glDepthRangefOES_enc;
8527 this->glFrustumfOES = &glFrustumfOES_enc;
8528 this->glOrthofOES = &glOrthofOES_enc;
8529 this->glClipPlanefOES = &glClipPlanefOES_enc;
8530 this->glClipPlanefIMG = &glClipPlanefIMG_enc;
8531 this->glGetClipPlanefOES = &glGetClipPlanefOES_enc;
8532 this->glClearDepthfOES = &glClearDepthfOES_enc;
8533 this->glTexGenfOES = &glTexGenfOES_enc;
8534 this->glTexGenfvOES = &glTexGenfvOES_enc;
8535 this->glTexGeniOES = &glTexGeniOES_enc;
8536 this->glTexGenivOES = &glTexGenivOES_enc;
8537 this->glTexGenxOES = &glTexGenxOES_enc;
8538 this->glTexGenxvOES = &glTexGenxvOES_enc;
8539 this->glGetTexGenfvOES = &glGetTexGenfvOES_enc;
8540 this->glGetTexGenivOES = &glGetTexGenivOES_enc;
8541 this->glGetTexGenxvOES = &glGetTexGenxvOES_enc;
8542 this->glBindVertexArrayOES = &glBindVertexArrayOES_enc;
8543 this->glDeleteVertexArraysOES = &glDeleteVertexArraysOES_enc;
8544 this->glGenVertexArraysOES = &glGenVertexArraysOES_enc;
8545 this->glIsVertexArrayOES = &glIsVertexArrayOES_enc;
8546 this->glDiscardFramebufferEXT = &glDiscardFramebufferEXT_enc;
8547 this->glMultiDrawArraysEXT = (glMultiDrawArraysEXT_client_proc_t) &enc_unsupported;
8548 this->glMultiDrawElementsEXT = (glMultiDrawElementsEXT_client_proc_t) &enc_unsupported;
8549 this->glMultiDrawArraysSUN = (glMultiDrawArraysSUN_client_proc_t) &enc_unsupported;
8550 this->glMultiDrawElementsSUN = (glMultiDrawElementsSUN_client_proc_t) &enc_unsupported;
8551 this->glRenderbufferStorageMultisampleIMG = &glRenderbufferStorageMultisampleIMG_enc;
8552 this->glFramebufferTexture2DMultisampleIMG = &glFramebufferTexture2DMultisampleIMG_enc;
8553 this->glDeleteFencesNV = &glDeleteFencesNV_enc;
8554 this->glGenFencesNV = &glGenFencesNV_enc;
8555 this->glIsFenceNV = &glIsFenceNV_enc;
8556 this->glTestFenceNV = &glTestFenceNV_enc;
8557 this->glGetFenceivNV = &glGetFenceivNV_enc;
8558 this->glFinishFenceNV = &glFinishFenceNV_enc;
8559 this->glSetFenceNV = &glSetFenceNV_enc;
8560 this->glGetDriverControlsQCOM = &glGetDriverControlsQCOM_enc;
8561 this->glGetDriverControlStringQCOM = &glGetDriverControlStringQCOM_enc;
8562 this->glEnableDriverControlQCOM = &glEnableDriverControlQCOM_enc;
8563 this->glDisableDriverControlQCOM = &glDisableDriverControlQCOM_enc;
8564 this->glExtGetTexturesQCOM = &glExtGetTexturesQCOM_enc;
8565 this->glExtGetBuffersQCOM = &glExtGetBuffersQCOM_enc;
8566 this->glExtGetRenderbuffersQCOM = &glExtGetRenderbuffersQCOM_enc;
8567 this->glExtGetFramebuffersQCOM = &glExtGetFramebuffersQCOM_enc;
8568 this->glExtGetTexLevelParameterivQCOM = &glExtGetTexLevelParameterivQCOM_enc;
8569 this->glExtTexObjectStateOverrideiQCOM = &glExtTexObjectStateOverrideiQCOM_enc;
8570 this->glExtGetTexSubImageQCOM = &glExtGetTexSubImageQCOM_enc;
8571 this->glExtGetBufferPointervQCOM = (glExtGetBufferPointervQCOM_client_proc_t) &enc_unsupported;
8572 this->glExtGetShadersQCOM = &glExtGetShadersQCOM_enc;
8573 this->glExtGetProgramsQCOM = &glExtGetProgramsQCOM_enc;
8574 this->glExtIsProgramBinaryQCOM = &glExtIsProgramBinaryQCOM_enc;
8575 this->glExtGetProgramBinarySourceQCOM = (glExtGetProgramBinarySourceQCOM_client_proc_t) &enc_unsupported;
8576 this->glStartTilingQCOM = &glStartTilingQCOM_enc;
8577 this->glEndTilingQCOM = &glEndTilingQCOM_enc;
8578 }
8579
8580