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8    <title>ImageMagick: MagickCore, C API for ImageMagick: Shear or Rotate an Image by an Arbitrary Angle</title>
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59<p class="text-center"><a href="shear.html#The XShearImage">The XShearImage</a> &#8226; <a href="shear.html#DeskewImage">DeskewImage</a> &#8226; <a href="shear.html#IntegralRotateImage">IntegralRotateImage</a> &#8226; <a href="shear.html#ShearImage">ShearImage</a> &#8226; <a href="shear.html#ShearRotateImage">ShearRotateImage</a></p>
60
61<h2><a href="http://www.imagemagick.org/api/MagickCore/shear_8c.html" id="The_XShearImage">The XShearImage</a></h2>
62
63<p>The XShearImage() and YShearImage() methods are based on the paper "A Fast Algorithm for General Raster Rotatation" by Alan W. Paeth, Graphics Interface '86 (Vancouver).  ShearRotateImage() is adapted from a similar method based on the Paeth paper written by Michael Halle of the Spatial Imaging Group, MIT Media Lab.</p>
64
65<h2><a href="http://www.imagemagick.org/api/MagickCore/shear_8c.html" id="DeskewImage">DeskewImage</a></h2>
66
67<p>DeskewImage() removes skew from the image.  Skew is an artifact that occurs in scanned images because of the camera being misaligned, imperfections in the scanning or surface, or simply because the paper was not placed completely flat when scanned.</p>
68
69<p>The result will be auto-croped if the artifact "deskew:auto-crop" is defined, while the amount the image is to be deskewed, in degrees is also saved as the artifact "deskew:angle".</p>
70
71<p>If the artifact "deskew:auto-crop" is given the image will be automatically cropped of the excess background.  The value is the border width of all pixels around the edge that will be used to determine an average border color for the automatic trim.</p>
72
73<p>The format of the DeskewImage method is:</p>
74
75<pre class="text">
76Image *DeskewImage(const Image *image,const double threshold,
77  ExceptionInfo *exception)
78</pre>
79
80<p>A description of each parameter follows:</p>
81
82<dd>
83</dd>
84
85<dd> </dd>
86<dl class="dl-horizontal">
87<dt>image</dt>
88<dd>the image. </dd>
89
90<dd> </dd>
91<dt>threshold</dt>
92<dd>separate background from foreground. </dd>
93
94<dd> </dd>
95<dt>exception</dt>
96<dd>return any errors or warnings in this structure. </dd>
97
98<dd>  </dd>
99</dl>
100<h2><a href="http://www.imagemagick.org/api/MagickCore/shear_8c.html" id="IntegralRotateImage">IntegralRotateImage</a></h2>
101
102<p>IntegralRotateImage() rotates the image an integral of 90 degrees.  It allocates the memory necessary for the new Image structure and returns a pointer to the rotated image.</p>
103
104<p>The format of the IntegralRotateImage method is:</p>
105
106<pre class="text">
107Image *IntegralRotateImage(const Image *image,size_t rotations,
108  ExceptionInfo *exception)
109</pre>
110
111<p>A description of each parameter follows.</p>
112
113<dt>image</dt>
114<p>the image.</p>
115
116<dt>rotations</dt>
117<p>Specifies the number of 90 degree rotations.</p>
118
119<h2><a href="http://www.imagemagick.org/api/MagickCore/shear_8c.html" id="ShearImage">ShearImage</a></h2>
120
121<p>ShearImage() creates a new image that is a shear_image copy of an existing one.  Shearing slides one edge of an image along the X or Y axis, creating a parallelogram.  An X direction shear slides an edge along the X axis, while a Y direction shear slides an edge along the Y axis.  The amount of the shear is controlled by a shear angle.  For X direction shears, x_shear is measured relative to the Y axis, and similarly, for Y direction shears y_shear is measured relative to the X axis.  Empty triangles left over from shearing the image are filled with the background color defined by member 'background_color' of the image..  ShearImage() allocates the memory necessary for the new Image structure and returns a pointer to the new image.</p>
122
123<p>ShearImage() is based on the paper "A Fast Algorithm for General Raster Rotatation" by Alan W. Paeth.</p>
124
125<p>The format of the ShearImage method is:</p>
126
127<pre class="text">
128Image *ShearImage(const Image *image,const double x_shear,
129  const double y_shear,ExceptionInfo *exception)
130</pre>
131
132<p>A description of each parameter follows.</p>
133
134<dt>image</dt>
135<p>the image.</p>
136
137<dt>x_shear, y_shear</dt>
138<p>Specifies the number of degrees to shear the image.</p>
139
140<dt>exception</dt>
141<p>return any errors or warnings in this structure.</p>
142
143<h2><a href="http://www.imagemagick.org/api/MagickCore/shear_8c.html" id="ShearRotateImage">ShearRotateImage</a></h2>
144
145<p>ShearRotateImage() creates a new image that is a rotated copy of an existing one.  Positive angles rotate counter-clockwise (right-hand rule), while negative angles rotate clockwise.  Rotated images are usually larger than the originals and have 'empty' triangular corners.  X axis.  Empty triangles left over from shearing the image are filled with the background color defined by member 'background_color' of the image.  ShearRotateImage allocates the memory necessary for the new Image structure and returns a pointer to the new image.</p>
146
147<p>ShearRotateImage() is based on the paper "A Fast Algorithm for General Raster Rotatation" by Alan W. Paeth.  ShearRotateImage is adapted from a similar method based on the Paeth paper written by Michael Halle of the Spatial Imaging Group, MIT Media Lab.</p>
148
149<p>The format of the ShearRotateImage method is:</p>
150
151<pre class="text">
152Image *ShearRotateImage(const Image *image,const double degrees,
153  ExceptionInfo *exception)
154</pre>
155
156<p>A description of each parameter follows.</p>
157
158<dt>image</dt>
159<p>the image.</p>
160
161<dt>degrees</dt>
162<p>Specifies the number of degrees to rotate the image.</p>
163
164<dt>exception</dt>
165<p>return any errors or warnings in this structure.</p>
166
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