1 // Copyright (c) 2006-2008 The Chromium Authors. All rights reserved. 2 // Use of this source code is governed by a BSD-style license that can be 3 // found in the LICENSE file. 4 5 #include "base/message_loop/message_pump_default.h" 6 7 #include "base/logging.h" 8 #include "base/threading/thread_restrictions.h" 9 #include "build/build_config.h" 10 11 #if defined(OS_MACOSX) 12 #include "base/mac/scoped_nsautorelease_pool.h" 13 #endif 14 15 namespace base { 16 MessagePumpDefault()17MessagePumpDefault::MessagePumpDefault() 18 : keep_running_(true), 19 event_(false, false) { 20 } 21 ~MessagePumpDefault()22MessagePumpDefault::~MessagePumpDefault() { 23 } 24 Run(Delegate * delegate)25void MessagePumpDefault::Run(Delegate* delegate) { 26 DCHECK(keep_running_) << "Quit must have been called outside of Run!"; 27 28 for (;;) { 29 #if defined(OS_MACOSX) 30 mac::ScopedNSAutoreleasePool autorelease_pool; 31 #endif 32 33 bool did_work = delegate->DoWork(); 34 if (!keep_running_) 35 break; 36 37 did_work |= delegate->DoDelayedWork(&delayed_work_time_); 38 if (!keep_running_) 39 break; 40 41 if (did_work) 42 continue; 43 44 did_work = delegate->DoIdleWork(); 45 if (!keep_running_) 46 break; 47 48 if (did_work) 49 continue; 50 51 ThreadRestrictions::ScopedAllowWait allow_wait; 52 if (delayed_work_time_.is_null()) { 53 event_.Wait(); 54 } else { 55 TimeDelta delay = delayed_work_time_ - TimeTicks::Now(); 56 if (delay > TimeDelta()) { 57 event_.TimedWait(delay); 58 } else { 59 // It looks like delayed_work_time_ indicates a time in the past, so we 60 // need to call DoDelayedWork now. 61 delayed_work_time_ = TimeTicks(); 62 } 63 } 64 // Since event_ is auto-reset, we don't need to do anything special here 65 // other than service each delegate method. 66 } 67 68 keep_running_ = true; 69 } 70 Quit()71void MessagePumpDefault::Quit() { 72 keep_running_ = false; 73 } 74 ScheduleWork()75void MessagePumpDefault::ScheduleWork() { 76 // Since this can be called on any thread, we need to ensure that our Run 77 // loop wakes up. 78 event_.Signal(); 79 } 80 ScheduleDelayedWork(const TimeTicks & delayed_work_time)81void MessagePumpDefault::ScheduleDelayedWork( 82 const TimeTicks& delayed_work_time) { 83 // We know that we can't be blocked on Wait right now since this method can 84 // only be called on the same thread as Run, so we only need to update our 85 // record of how long to sleep when we do sleep. 86 delayed_work_time_ = delayed_work_time; 87 } 88 89 } // namespace base 90