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1 /*
2 Bullet Continuous Collision Detection and Physics Library
3 Copyright (c) 2003-2009 Erwin Coumans  http://bulletphysics.org
4 
5 This software is provided 'as-is', without any express or implied warranty.
6 In no event will the authors be held liable for any damages arising from the use of this software.
7 Permission is granted to anyone to use this software for any purpose,
8 including commercial applications, and to alter it and redistribute it freely,
9 subject to the following restrictions:
10 
11 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
12 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
13 3. This notice may not be removed or altered from any source distribution.
14 */
15 
16 #ifndef BT_CONVEX_INTERNAL_SHAPE_H
17 #define BT_CONVEX_INTERNAL_SHAPE_H
18 
19 #include "btConvexShape.h"
20 #include "LinearMath/btAabbUtil2.h"
21 
22 
23 ///The btConvexInternalShape is an internal base class, shared by most convex shape implementations.
24 ///The btConvexInternalShape uses a default collision margin set to CONVEX_DISTANCE_MARGIN.
25 ///This collision margin used by Gjk and some other algorithms, see also btCollisionMargin.h
26 ///Note that when creating small shapes (derived from btConvexInternalShape),
27 ///you need to make sure to set a smaller collision margin, using the 'setMargin' API
28 ///There is a automatic mechanism 'setSafeMargin' used by btBoxShape and btCylinderShape
ATTRIBUTE_ALIGNED16(class)29 ATTRIBUTE_ALIGNED16(class) btConvexInternalShape : public btConvexShape
30 {
31 
32 	protected:
33 
34 	//local scaling. collisionMargin is not scaled !
35 	btVector3	m_localScaling;
36 
37 	btVector3	m_implicitShapeDimensions;
38 
39 	btScalar	m_collisionMargin;
40 
41 	btScalar	m_padding;
42 
43 	btConvexInternalShape();
44 
45 public:
46 
47 	BT_DECLARE_ALIGNED_ALLOCATOR();
48 
49 	virtual ~btConvexInternalShape()
50 	{
51 
52 	}
53 
54 	virtual btVector3	localGetSupportingVertex(const btVector3& vec)const;
55 
56 	const btVector3& getImplicitShapeDimensions() const
57 	{
58 		return m_implicitShapeDimensions;
59 	}
60 
61 	///warning: use setImplicitShapeDimensions with care
62 	///changing a collision shape while the body is in the world is not recommended,
63 	///it is best to remove the body from the world, then make the change, and re-add it
64 	///alternatively flush the contact points, see documentation for 'cleanProxyFromPairs'
65 	void	setImplicitShapeDimensions(const btVector3& dimensions)
66 	{
67 		m_implicitShapeDimensions = dimensions;
68 	}
69 
70 	void	setSafeMargin(btScalar minDimension, btScalar defaultMarginMultiplier = 0.1f)
71 	{
72 		btScalar safeMargin = defaultMarginMultiplier*minDimension;
73 		if (safeMargin < getMargin())
74 		{
75 			setMargin(safeMargin);
76 		}
77 	}
78 	void	setSafeMargin(const btVector3& halfExtents, btScalar defaultMarginMultiplier = 0.1f)
79 	{
80 		//see http://code.google.com/p/bullet/issues/detail?id=349
81 		//this margin check could could be added to other collision shapes too,
82 		//or add some assert/warning somewhere
83 		btScalar minDimension=halfExtents[halfExtents.minAxis()];
84 		setSafeMargin(minDimension, defaultMarginMultiplier);
85 	}
86 
87 	///getAabb's default implementation is brute force, expected derived classes to implement a fast dedicated version
88 	void getAabb(const btTransform& t,btVector3& aabbMin,btVector3& aabbMax) const
89 	{
90 		getAabbSlow(t,aabbMin,aabbMax);
91 	}
92 
93 
94 
95 	virtual void getAabbSlow(const btTransform& t,btVector3& aabbMin,btVector3& aabbMax) const;
96 
97 
98 	virtual void	setLocalScaling(const btVector3& scaling);
99 	virtual const btVector3& getLocalScaling() const
100 	{
101 		return m_localScaling;
102 	}
103 
104 	const btVector3& getLocalScalingNV() const
105 	{
106 		return m_localScaling;
107 	}
108 
109 	virtual void	setMargin(btScalar margin)
110 	{
111 		m_collisionMargin = margin;
112 	}
113 	virtual btScalar	getMargin() const
114 	{
115 		return m_collisionMargin;
116 	}
117 
118 	btScalar	getMarginNV() const
119 	{
120 		return m_collisionMargin;
121 	}
122 
123 	virtual int		getNumPreferredPenetrationDirections() const
124 	{
125 		return 0;
126 	}
127 
128 	virtual void	getPreferredPenetrationDirection(int index, btVector3& penetrationVector) const
129 	{
130 		(void)penetrationVector;
131 		(void)index;
132 		btAssert(0);
133 	}
134 
135 	virtual	int	calculateSerializeBufferSize() const;
136 
137 	///fills the dataBuffer and returns the struct name (and 0 on failure)
138 	virtual	const char*	serialize(void* dataBuffer, btSerializer* serializer) const;
139 
140 
141 };
142 
143 ///do not change those serialization structures, it requires an updated sBulletDNAstr/sBulletDNAstr64
144 struct	btConvexInternalShapeData
145 {
146 	btCollisionShapeData	m_collisionShapeData;
147 
148 	btVector3FloatData	m_localScaling;
149 
150 	btVector3FloatData	m_implicitShapeDimensions;
151 
152 	float			m_collisionMargin;
153 
154 	int	m_padding;
155 
156 };
157 
158 
159 
calculateSerializeBufferSize()160 SIMD_FORCE_INLINE	int	btConvexInternalShape::calculateSerializeBufferSize() const
161 {
162 	return sizeof(btConvexInternalShapeData);
163 }
164 
165 ///fills the dataBuffer and returns the struct name (and 0 on failure)
serialize(void * dataBuffer,btSerializer * serializer)166 SIMD_FORCE_INLINE	const char*	btConvexInternalShape::serialize(void* dataBuffer, btSerializer* serializer) const
167 {
168 	btConvexInternalShapeData* shapeData = (btConvexInternalShapeData*) dataBuffer;
169 	btCollisionShape::serialize(&shapeData->m_collisionShapeData, serializer);
170 
171 	m_implicitShapeDimensions.serializeFloat(shapeData->m_implicitShapeDimensions);
172 	m_localScaling.serializeFloat(shapeData->m_localScaling);
173 	shapeData->m_collisionMargin = float(m_collisionMargin);
174 
175 	return "btConvexInternalShapeData";
176 }
177 
178 
179 
180 
181 ///btConvexInternalAabbCachingShape adds local aabb caching for convex shapes, to avoid expensive bounding box calculations
182 class btConvexInternalAabbCachingShape : public btConvexInternalShape
183 {
184 	btVector3	m_localAabbMin;
185 	btVector3	m_localAabbMax;
186 	bool		m_isLocalAabbValid;
187 
188 protected:
189 
190 	btConvexInternalAabbCachingShape();
191 
setCachedLocalAabb(const btVector3 & aabbMin,const btVector3 & aabbMax)192 	void setCachedLocalAabb (const btVector3& aabbMin, const btVector3& aabbMax)
193 	{
194 		m_isLocalAabbValid = true;
195 		m_localAabbMin = aabbMin;
196 		m_localAabbMax = aabbMax;
197 	}
198 
getCachedLocalAabb(btVector3 & aabbMin,btVector3 & aabbMax)199 	inline void getCachedLocalAabb (btVector3& aabbMin, btVector3& aabbMax) const
200 	{
201 		btAssert(m_isLocalAabbValid);
202 		aabbMin = m_localAabbMin;
203 		aabbMax = m_localAabbMax;
204 	}
205 
getNonvirtualAabb(const btTransform & trans,btVector3 & aabbMin,btVector3 & aabbMax,btScalar margin)206 	inline void getNonvirtualAabb(const btTransform& trans,btVector3& aabbMin,btVector3& aabbMax, btScalar margin) const
207 	{
208 
209 		//lazy evaluation of local aabb
210 		btAssert(m_isLocalAabbValid);
211 		btTransformAabb(m_localAabbMin,m_localAabbMax,margin,trans,aabbMin,aabbMax);
212 	}
213 
214 public:
215 
216 	virtual void	setLocalScaling(const btVector3& scaling);
217 
218 	virtual void getAabb(const btTransform& t,btVector3& aabbMin,btVector3& aabbMax) const;
219 
220 	void	recalcLocalAabb();
221 
222 };
223 
224 #endif //BT_CONVEX_INTERNAL_SHAPE_H
225