1<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> 2<html xmlns="http://www.w3.org/1999/xhtml"> 3<head> 4<meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1" /> 5<link href="style.css" rel="stylesheet" type="text/css" /> 6<title>LLDB Python Reference</title> 7</head> 8 9<body> 10 <div class="www_title"> 11 LLDB Python Reference 12 </div> 13 14<div id="container"> 15 <div id="content"> 16 <!--#include virtual="sidebar.incl"--> 17 <div id="middle"> 18 <div class="post"> 19 <h1 class ="postheader">Introduction</h1> 20 <div class="postcontent"> 21 22 <p>The entire LLDB API is available as Python functions through a script bridging interface. 23 This means the LLDB API's can be used directly from python either interactively or to build python apps that 24 provide debugger features. </p> 25 <p>Additionally, Python can be used as a programmatic interface within the 26 lldb command interpreter (we refer to this for brevity as the embedded interpreter). Of course, 27 in this context it has full access to the LLDB API - with some additional conveniences we will 28 call out in the FAQ.</p> 29 30 </div> 31 <div class="postfooter"></div> 32 <div class="post"> 33 <h1 class ="postheader">Documentation</h1> 34 <div class="postcontent"> 35 36 <p>The LLDB API is contained in a python module named <b>lldb</b> documented <a href="python_reference/index.html">here</a>. The documentation is also accessible in an interactive debugger session with the following command:</p> 37<code><pre><tt>(lldb) <b>script help(lldb)</b> 38 Help on package lldb: 39 40 NAME 41 lldb - The lldb module contains the public APIs for Python binding. 42 43 FILE 44 /System/Library/PrivateFrameworks/LLDB.framework/Versions/A/Resources/Python/lldb/__init__.py 45 46 DESCRIPTION 47... 48</tt></pre></code> 49 <p>You can also get help using a module class name. The full API that is exposed for that class will be displayed in a man page style window. Below we want to get help on the lldb.SBFrame class:</p> 50<code><pre><tt>(lldb) <b>script help(lldb.SBFrame)</b> 51 Help on class SBFrame in module lldb: 52 53 class SBFrame(__builtin__.object) 54 | Represents one of the stack frames associated with a thread. 55 | SBThread contains SBFrame(s). For example (from test/lldbutil.py), 56 | 57 | def print_stacktrace(thread, string_buffer = False): 58 | '''Prints a simple stack trace of this thread.''' 59 | 60... 61</tt></pre></code> 62 <p>Or you can get help using any python object, here we use the <b>lldb.process</b> object which is a global variable in the <b>lldb</b> module which represents the currently selected process:</p> 63<code><pre><tt>(lldb) <b>script help(lldb.process)</b> 64 Help on SBProcess in module lldb object: 65 66 class SBProcess(__builtin__.object) 67 | Represents the process associated with the target program. 68 | 69 | SBProcess supports thread iteration. For example (from test/lldbutil.py), 70 | 71 | # ================================================== 72 | # Utility functions related to Threads and Processes 73 | # ================================================== 74 | 75... 76</tt></pre></code> 77 78 </div> 79 <div class="postfooter"></div> 80 81 <div class="post"> 82 <h1 class ="postheader">Embedded Python Interpreter</h1> 83 <div class="postcontent"> 84 85 <p>The embedded python interpreter can be accessed in a variety of ways from within LLDB. The 86 easiest way is to use the lldb command <b>script</b> with no arguments at the lldb command prompt:</p> 87<code><pre><tt>(lldb) <strong>script</strong> 88Python Interactive Interpreter. To exit, type 'quit()', 'exit()' or Ctrl-D. 89>>> 2+3 905 91>>> hex(12345) 92'0x3039' 93>>> 94</tt></pre></code> 95 96 <p>This drops you into the embedded python interpreter. When running under the <b>script</b> command, 97 lldb sets some convenience variables that give you quick access to the currently selected entities that characterize 98 the program and debugger state. In each case, if there is no currently selected entity of the appropriate 99 type, the variable's <b>IsValid</b> method will return false. These variables are:</p> 100 101 <table class="stats" width="620" cellspacing="0"> 102 <tr> 103 <td class="hed" width="20%">Variable</td> 104 <td class="hed" width="10%">Type</td> 105 <td class="hed" width="70%">Description</td> 106 </tr> 107 108 <tr> 109 <td class="content"> 110 <b>lldb.debugger</b> 111 </td> 112 <td class="content"> 113 <b>lldb.SBDebugger</b> 114 </td> 115 <td class="content"> 116 Contains the debugger object whose <b>script</b> command was invoked. 117 The <b>lldb.SBDebugger</b> object owns the command interpreter 118 and all the targets in your debug session. There will always be a 119 Debugger in the embedded interpreter. 120 </td> 121 </tr> 122 <tr> 123 <td class="content"> 124 <b>lldb.target</b> 125 </td> 126 <td class="content"> 127 <b>lldb.SBTarget</b> 128 </td> 129 <td class="content"> 130 Contains the currently selected target - for instance the one made with the 131 <b>file</b> or selected by the <b>target select <target-index></b> command. 132 The <b>lldb.SBTarget</b> manages one running process, and all the executable 133 and debug files for the process. 134 </td> 135 </tr> 136 <tr> 137 <td class="content"> 138 <b>lldb.process</b> 139 </td> 140 <td class="content"> 141 <b>lldb.SBProcess</b> 142 </td> 143 <td class="content"> 144 Contains the process of the currently selected target. 145 The <b>lldb.SBProcess</b> object manages the threads and allows access to 146 memory for the process. 147 </td> 148 </tr> 149 <tr> 150 <td class="content"> 151 <b>lldb.thread</b> 152 </td> 153 <td class="content"> 154 <b>lldb.SBThread</b> 155 </td> 156 <td class="content"> 157 Contains the currently selected thread. 158 The <b>lldb.SBThread</b> object manages the stack frames in that thread. 159 A thread is always selected in the command interpreter when a target stops. 160 The <b>thread select <thread-index></b> command can be used to change the 161 currently selected thread. So as long as you have a stopped process, there will be 162 some selected thread. 163 </td> 164 </tr> 165 <tr> 166 <td class="content"> 167 <b>lldb.frame</b> 168 </td> 169 <td class="content"> 170 <b>lldb.SBFrame</b> 171 </td> 172 <td class="content"> 173 Contains the currently selected stack frame. 174 The <b>lldb.SBFrame</b> object manage the stack locals and the register set for 175 that stack. 176 A stack frame is always selected in the command interpreter when a target stops. 177 The <b>frame select <frame-index></b> command can be used to change the 178 currently selected frame. So as long as you have a stopped process, there will 179 be some selected frame. 180 </td> 181 </tr> 182 </table> 183 184 <p>While extremely convenient, these variables have a couple caveats that you should be aware of. 185 First of all, they hold the values 186 of the selected objects on entry to the embedded interpreter. They do not update as you use the LLDB 187 API's to change, for example, the currently selected stack frame or thread. 188 <p>Moreover, they are only defined and meaningful while in the interactive Python interpreter. 189 There is no guarantee on their value in any other situation, hence you should not use them when defining 190 Python formatters, breakpoint scripts and commands (or any other Python extension point that LLDB provides). 191 As a rationale for such behavior, consider that lldb can 192 run in a multithreaded environment, and another thread might call the "script" command, changing the value out 193 from under you.</p> 194 195 <p>To get started with these objects and LLDB scripting, please note that almost 196 all of the <b>lldb</b> Python objects are able to briefly describe themselves when you pass them 197 to the Python <b>print</b> function: 198<code><pre><tt>(lldb) <b>script</b> 199Python Interactive Interpreter. To exit, type 'quit()', 'exit()' or Ctrl-D. 200>>> <strong>print lldb.debugger</strong> 201Debugger (instance: "debugger_1", id: 1) 202>>> <strong>print lldb.target</strong> 203a.out 204>>> <strong>print lldb.process</strong> 205SBProcess: pid = 59289, state = stopped, threads = 1, executable = a.out 206>>> <strong>print lldb.thread</strong> 207SBThread: tid = 0x1f03 208>>> <strong>print lldb.frame</strong> 209frame #0: 0x0000000100000bb6 a.out main + 54 at main.c:16 210</tt></pre></code> 211 212 </div> 213 <div class="postfooter"></div> 214 215 </div> 216 <div class="post"> 217 <h1 class ="postheader">Running a Python script when a breakpoint gets hit</h1> 218 <div class="postcontent"> 219 220 <p>One very powerful use of the lldb Python API is to have a python script run when a breakpoint gets hit. Adding python 221 scripts to breakpoints provides a way to create complex breakpoint 222 conditions and also allows for smart logging and data gathering.</p> 223 <p>When your process hits a breakpoint to which you have attached some python code, the code is executed as the 224 body of a function which takes three arguments:</p> 225 <p> 226<code><pre><tt>def breakpoint_function_wrapper(<b>frame</b>, <b>bp_loc</b>, <b>dict</b>): 227 <font color=green># Your code goes here</font> 228</tt></pre></code> 229 <p><table class="stats" width="620" cellspacing="0"> 230 <tr> 231 <td class="hed" width="10%">Argument</td> 232 <td class="hed" width="10%">Type</td> 233 <td class="hed" width="80%">Description</td> 234 </tr> 235 236 <tr> 237 <td class="content"> 238 <b>frame</b> 239 </td> 240 <td class="content"> 241 <b>lldb.SBFrame</b> 242 </td> 243 <td class="content"> 244 The current stack frame where the breakpoint got hit. 245 The object will always be valid. 246 This <b>frame</b> argument might <i>not</i> match the currently selected stack frame found in the <b>lldb</b> module global variable <b>lldb.frame</b>. 247 </td> 248 </tr> 249 <tr> 250 <td class="content"> 251 <b>bp_loc</b> 252 </td> 253 <td class="content"> 254 <b>lldb.SBBreakpointLocation</b> 255 </td> 256 <td class="content"> 257 The breakpoint location that just got hit. Breakpoints are represented by <b>lldb.SBBreakpoint</b> 258 objects. These breakpoint objects can have one or more locations. These locations 259 are represented by <b>lldb.SBBreakpointLocation</b> objects. 260 </td> 261 </tr> 262 <tr> 263 <td class="content"> 264 <b>dict</b> 265 </td> 266 <td class="content"> 267 <b>dict</b> 268 </td> 269 <td class="content"> 270 The python session dictionary as a standard python dictionary object. 271 </td> 272 </tr> 273 </table> 274 <p>Optionally, a Python breakpoint command can return a value. Returning False tells LLDB that you do not want to stop at the breakpoint. 275 Any other return value (including None or leaving out the return statement altogether) is akin to telling LLDB to actually stop at the breakpoint. 276 This can be useful in situations where a breakpoint only needs to stop the process when certain conditions are met, and you do not want to inspect the 277 program state manually at every stop and then continue. 278 <p>An example will show how simple it is to write some python code and attach it to a breakpoint. 279 The following example will allow you to track the order in which the functions in a given shared library 280 are first executed during one run of your program. This is a simple method to gather an order file which 281 can be used to optimize function placement within a binary for execution locality.</p> 282 <p>We do this by setting a regular expression breakpoint 283 that will match every function in the shared library. The regular expression '.' will match 284 any string that has at least one character in it, so we will use that. 285 This will result in one <b>lldb.SBBreakpoint</b> object 286 that contains an <b>lldb.SBBreakpointLocation</b> object for each function. As the breakpoint gets 287 hit, we use a counter to track the order in which the function at this particular breakpoint location got hit. 288 Since our code is passed the location that was hit, we can get the name of the function from the location, 289 disable the location so we won't count this function again; then log some info and continue the process.</p> 290 <p>Note we also have to initialize our counter, which we do with the simple one-line version of the <b>script</b> 291 command. 292 <p>Here is the code: 293 294<code><pre><tt>(lldb) <strong>breakpoint set --func-regex=. --shlib=libfoo.dylib</strong> 295Breakpoint created: 1: regex = '.', module = libfoo.dylib, locations = 223 296(lldb) <strong>script counter = 0</strong> 297(lldb) <strong>breakpoint command add --script-type python 1</strong> 298Enter your Python command(s). Type 'DONE' to end. 299> <font color=green># Increment our counter. Since we are in a function, this must be a global python variable</font> 300> <strong>global counter</strong> 301> <strong>counter += 1</strong> 302> <font color=green># Get the name of the function</font> 303> <strong>name = frame.GetFunctionName()</strong> 304> <font color=green># Print the order and the function name</font> 305> <strong>print '[%i] %s' % (counter, name)</strong> 306> <font color=green># Disable the current breakpoint location so it doesn't get hit again</font> 307> <strong>bp_loc.SetEnabled(False)</strong> 308> <font color=green># No need to stop here</font> 309> <strong>return False</strong> 310> <strong>DONE</strong> 311</tt></pre></code> 312 <p>The <b>breakpoint command add</b> command above attaches a python script to breakpoint 1. 313 To remove the breakpoint command: 314 <p><code>(lldb) <strong>breakpoint command delete 1</strong></code> 315 </div> 316 </div> 317 <div class="post"> 318 <h1 class ="postheader">Create a new LLDB command using a python function</h1> 319 <div class="postcontent"> 320 321 <p>Python functions can be used to create new LLDB command interpreter commands, which will work 322 like all the natively defined lldb commands. This provides a very flexible and easy way to extend LLDB to meet your 323 debugging requirements. </p> 324 <p>To write a python function that implements a new LDB command define the function to take four arguments as follows:</p> 325 326 <code><pre><tt>def command_function(<b>debugger</b>, <b>command</b>, <b>result</b>, <b>internal_dict</b>): 327 <font color=green># Your code goes here</font> 328 </tt></pre></code> 329 330 Optionally, you can also provide a Python docstring, and LLDB will use it when providing help for your command, as in: 331 <code><pre><tt>def command_function(<b>debugger</b>, <b>command</b>, <b>result</b>, <b>internal_dict</b>): 332 <font color=green>"""This command takes a lot of options and does many fancy things"""</font> 333 <font color=green># Your code goes here</font> 334 </tt></pre></code> 335 336 <p><table class="stats" width="620" cellspacing="0"> 337 <tr> 338 <td class="hed" width="10%">Argument</td> 339 <td class="hed" width="10%">Type</td> 340 <td class="hed" width="80%">Description</td> 341 </tr> 342 343 <tr> 344 <td class="content"> 345 <b>debugger</b> 346 </td> 347 <td class="content"> 348 <b>lldb.SBDebugger</b> 349 </td> 350 <td class="content"> 351 The current debugger object. 352 </td> 353 </tr> 354 <tr> 355 <td class="content"> 356 <b>command</b> 357 </td> 358 <td class="content"> 359 <b>python string</b> 360 </td> 361 <td class="content"> 362 A python string containing all arguments for your command. If you need to chop up the arguments 363 try using the <b>shlex</b> module's <code>shlex.split(command)</code> to properly extract the 364 arguments. 365 </td> 366 </tr> 367 <tr> 368 <td class="content"> 369 <b>result</b> 370 </td> 371 <td class="content"> 372 <b>lldb.SBCommandReturnObject</b> 373 </td> 374 <td class="content"> 375 A return object which encapsulates success/failure information for the command and output text 376 that needs to be printed as a result of the command. The plain Python "print" command also works but 377 text won't go in the result by default (it is useful as a temporary logging facility). 378 </td> 379 </tr> 380 <tr> 381 <td class="content"> 382 <b>internal_dict</b> 383 </td> 384 <td class="content"> 385 <b>python dict object</b> 386 </td> 387 <td class="content"> 388 The dictionary for the current embedded script session which contains all variables 389 and functions. 390 </td> 391 </tr> 392 </table> 393 <p>As a convenience, you can treat the result object as a Python file object, and say 394 <code><pre><tt>print >>result, "my command does lots of cool stuff"</tt></pre></code> 395 SBCommandReturnObject and SBStream 396 both support this file-like behavior by providing write() and flush() calls at the Python layer.</p> 397 <p>One other handy convenience when defining lldb command-line commands is the command 398 <b>command script import</b> which will import a module specified by file path - so you 399 don't have to change your PYTHONPATH for temporary scripts. It also has another convenience 400 that if your new script module has a function of the form:</p> 401 402<code><pre><tt>def __lldb_init_module(<b>debugger</b>, <b>internal_dict</b>): 403 <font color=green># Command Initialization code goes here</font> 404</tt></pre></code> 405 406 <p>where <b>debugger</b> and <b>internal_dict</b> are as above, that function will get run when the module is loaded 407 allowing you to add whatever commands you want into the current debugger. Note that 408 this function will only be run when using the LLDB comand <b>command script import</b>, 409 it will not get run if anyone imports your module from another module. 410 If you want to always run code when your module is loaded from LLDB 411 <u>or</u> when loaded via an <b>import</b> statement in python code 412 you can test the <b>lldb.debugger</b> object, since you imported the 413 <lldb> module at the top of the python <b>ls.py</b> module. This test 414 must be in code that isn't contained inside of any function or class, 415 just like the standard test for <b>__main__</b> like all python modules 416 usally do. Sample code would look like: 417 418<code><pre><tt>if __name__ == '__main__': 419 <font color=green># Create a new debugger instance in your module if your module 420 # can be run from the command line. When we run a script from 421 # the command line, we won't have any debugger object in 422 # lldb.debugger, so we can just create it if it will be needed</font> 423 lldb.debugger = lldb.SBDebugger.Create() 424elif lldb.debugger: 425 <font color=green># Module is being run inside the LLDB interpreter</font> 426 lldb.debugger.HandleCommand('command script add -f ls.ls ls') 427 print 'The "ls" python command has been installed and is ready for use.' 428</tt></pre></code> 429 <p>Now we can create a module called <b>ls.py</b> in the file <b>~/ls.py</b> that will implement a function that 430 can be used by LLDB's python command code:</p> 431 432<code><pre><tt><font color=green>#!/usr/bin/python</font> 433 434import lldb 435import commands 436import optparse 437import shlex 438 439def ls(debugger, command, result, internal_dict): 440 print >>result, (commands.getoutput('/bin/ls %s' % command)) 441 442<font color=green># And the initialization code to add your commands </font> 443def __lldb_init_module(debugger, internal_dict): 444 debugger.HandleCommand('command script add -f ls.ls ls') 445 print 'The "ls" python command has been installed and is ready for use.' 446</tt></pre></code> 447 <p>Now we can load the module into LLDB and use it</p> 448<code><pre><tt>% lldb 449(lldb) <strong>command script import ~/ls.py</strong> 450The "ls" python command has been installed and is ready for use. 451(lldb) <strong>ls -l /tmp/</strong> 452total 365848 453-rw-r--r--@ 1 someuser wheel 6148 Jan 19 17:27 .DS_Store 454-rw------- 1 someuser wheel 7331 Jan 19 15:37 crash.log 455</tt></pre></code> 456 <p>A more interesting template has been created in the source repository that can help you to create 457 lldb command quickly:</p> 458 <a href="http://llvm.org/svn/llvm-project/lldb/trunk/examples/python/cmdtemplate.py">cmdtemplate.py</a> 459 <p> 460 A commonly required facility is being able to create a command that does some token substitution, and then runs a different debugger command 461 (usually, it po'es the result of an expression evaluated on its argument). For instance, given the following program: 462 <code><pre><tt> 463#import <Foundation/Foundation.h> 464NSString* 465ModifyString(NSString* src) 466{ 467 return [src stringByAppendingString:@"foobar"]; 468} 469 470int main() 471{ 472 NSString* aString = @"Hello world"; 473 NSString* anotherString = @"Let's be friends"; 474 return 1; 475} 476 </tt></pre></code> 477 you may want a pofoo X command, that equates po [ModifyString(X) capitalizedString]. 478 The following debugger interaction shows how to achieve that goal: 479 <code><pre><tt> 480(lldb) <b>script</b> 481Python Interactive Interpreter. To exit, type 'quit()', 'exit()' or Ctrl-D. 482>>> <b>def pofoo_funct(debugger, command, result, internal_dict):</b> 483... <b>cmd = "po [ModifyString(" + command + ") capitalizedString]"</b> 484... <b>lldb.debugger.HandleCommand(cmd)</b> 485... 486>>> ^D 487(lldb) <b>command script add pofoo -f pofoo_funct</b> 488(lldb) <b>pofoo aString</b> 489$1 = 0x000000010010aa00 Hello Worldfoobar 490(lldb) <b>pofoo anotherString</b> 491$2 = 0x000000010010aba0 Let's Be Friendsfoobar</tt></pre></code> 492 </div> 493 <div class="post"> 494 <h1 class ="postheader">Using the lldb.py module in python</h1> 495 <div class="postcontent"> 496 497 <p>LLDB has all of its core code build into a shared library which gets 498 used by the <b>lldb</b> command line application. On Mac OS X this 499 shared library is a framework: <b>LLDB.framework</b> and on other 500 unix variants the program is a shared library: <b>lldb.so</b>. LLDB also 501 provides an lldb.py module that contains the bindings from LLDB into Python. 502 To use the 503 <b>LLDB.framework</b> to create your own stand-alone python programs, you will 504 need to tell python where to look in order to find this module. This 505 is done by setting the <b>PYTHONPATH</b> environment variable, adding 506 a path to the directory that contains the <b>lldb.py</b> python module. On 507 Mac OS X, this is contained inside the LLDB.framework, so you would do: 508 509 <p>For csh and tcsh:</p> 510 <p><code>% <b>setenv PYTHONPATH /Developer/Library/PrivateFrameworks/LLDB.framework/Resources/Python</b></code></p> 511 <p>For sh and bash: 512 <p><code>% <b>export PYTHONPATH=/Developer/Library/PrivateFrameworks/LLDB.framework/Resources/Python</b></code></p> 513 514 <p> Alternately, you can append the LLDB Python directory to the <b>sys.path</b> list directly in 515 your Python code before importing the lldb module.</p> 516 517 <p> 518 Now your python scripts are ready to import the lldb module. Below is a 519 python script that will launch a program from the current working directory 520 called "a.out", set a breakpoint at "main", and then run and hit the breakpoint, 521 and print the process, thread and frame objects if the process stopped: 522 523 </p> 524<code><pre><tt><font color=green>#!/usr/bin/python</font> 525 526import lldb 527import os 528 529def disassemble_instructions(insts): 530 for i in insts: 531 print i 532 533<font color=green># Set the path to the executable to debug</font> 534exe = "./a.out" 535 536<font color=green># Create a new debugger instance</font> 537debugger = lldb.SBDebugger.Create() 538 539<font color=green># When we step or continue, don't return from the function until the process 540# stops. Otherwise we would have to handle the process events ourselves which, while doable is 541#a little tricky. We do this by setting the async mode to false.</font> 542debugger.SetAsync (False) 543 544<font color=green># Create a target from a file and arch</font> 545print "Creating a target for '%s'" % exe 546 547target = debugger.CreateTargetWithFileAndArch (exe, lldb.LLDB_ARCH_DEFAULT) 548 549if target: 550 <font color=green># If the target is valid set a breakpoint at main</font> 551 main_bp = target.BreakpointCreateByName ("main", target.GetExecutable().GetFilename()); 552 553 print main_bp 554 555 <font color=green># Launch the process. Since we specified synchronous mode, we won't return 556 # from this function until we hit the breakpoint at main</font> 557 process = target.LaunchSimple (None, None, os.getcwd()) 558 559 <font color=green># Make sure the launch went ok</font> 560 if process: 561 <font color=green># Print some simple process info</font> 562 state = process.GetState () 563 print process 564 if state == lldb.eStateStopped: 565 <font color=green># Get the first thread</font> 566 thread = process.GetThreadAtIndex (0) 567 if thread: 568 <font color=green># Print some simple thread info</font> 569 print thread 570 <font color=green># Get the first frame</font> 571 frame = thread.GetFrameAtIndex (0) 572 if frame: 573 <font color=green># Print some simple frame info</font> 574 print frame 575 function = frame.GetFunction() 576 <font color=green># See if we have debug info (a function)</font> 577 if function: 578 <font color=green># We do have a function, print some info for the function</font> 579 print function 580 <font color=green># Now get all instructions for this function and print them</font> 581 insts = function.GetInstructions(target) 582 disassemble_instructions (insts) 583 else: 584 <font color=green># See if we have a symbol in the symbol table for where we stopped</font> 585 symbol = frame.GetSymbol(); 586 if symbol: 587 <font color=green># We do have a symbol, print some info for the symbol</font> 588 print symbol 589</tt></pre></code> 590 </div> 591 <div class="postfooter"></div> 592 593 </div> 594 </div> 595</div> 596</body> 597</html> 598