• Home
  • Line#
  • Scopes#
  • Navigate#
  • Raw
  • Download
1 /*
2  Copyright (c) 2009 Apple Inc.
3 
4  Permission is hereby granted, free of charge, to any person
5  obtaining a copy of this software and associated documentation files
6  (the "Software"), to deal in the Software without restriction,
7  including without limitation the rights to use, copy, modify, merge,
8  publish, distribute, sublicense, and/or sell copies of the Software,
9  and to permit persons to whom the Software is furnished to do so,
10  subject to the following conditions:
11 
12  The above copyright notice and this permission notice shall be
13  included in all copies or substantial portions of the Software.
14 
15  THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
16  EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
17  MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
18  NONINFRINGEMENT.  IN NO EVENT SHALL THE ABOVE LISTED COPYRIGHT
19  HOLDER(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
20  WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
21  OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
22  DEALINGS IN THE SOFTWARE.
23 
24  Except as contained in this notice, the name(s) of the above
25  copyright holders shall not be used in advertising or otherwise to
26  promote the sale, use or other dealings in this Software without
27  prior written authorization.
28 */
29 #include <assert.h>
30 #include "glxclient.h"
31 #include "apple_glx.h"
32 #include "appledri.h"
33 #include "apple_glx_drawable.h"
34 
35 static bool surface_make_current(struct apple_glx_context *ac,
36                                  struct apple_glx_drawable *d);
37 
38 static void surface_destroy(Display * dpy, struct apple_glx_drawable *d);
39 
40 
41 static struct apple_glx_drawable_callbacks callbacks = {
42    .type = APPLE_GLX_DRAWABLE_SURFACE,
43    .make_current = surface_make_current,
44    .destroy = surface_destroy
45 };
46 
47 static void
update_viewport_and_scissor(Display * dpy,GLXDrawable drawable)48 update_viewport_and_scissor(Display * dpy, GLXDrawable drawable)
49 {
50    Window root;
51    int x, y;
52    unsigned int width = 0, height = 0, bd, depth;
53 
54    XGetGeometry(dpy, drawable, &root, &x, &y, &width, &height, &bd, &depth);
55 
56    apple_glapi_oglfw_viewport_scissor(0, 0, width, height);
57 }
58 
59 static bool
surface_make_current(struct apple_glx_context * ac,struct apple_glx_drawable * d)60 surface_make_current(struct apple_glx_context *ac,
61                      struct apple_glx_drawable *d)
62 {
63    struct apple_glx_surface *s = &d->types.surface;
64    xp_error error;
65 
66    assert(APPLE_GLX_DRAWABLE_SURFACE == d->type);
67 
68    apple_glx_diagnostic("%s: ac->context_obj %p s->surface_id %u\n",
69                         __func__, (void *) ac->context_obj, s->surface_id);
70 
71    error = xp_attach_gl_context(ac->context_obj, s->surface_id);
72 
73    if (error) {
74       fprintf(stderr, "error: xp_attach_gl_context returned: %d\n", error);
75       return true;
76    }
77 
78 
79    if (!ac->made_current) {
80       /*
81        * The first time a new context is made current the glViewport
82        * and glScissor should be updated.
83        */
84       update_viewport_and_scissor(ac->drawable->display,
85                                   ac->drawable->drawable);
86       ac->made_current = true;
87    }
88 
89    apple_glx_diagnostic("%s: drawable 0x%lx\n", __func__, d->drawable);
90 
91    return false;
92 }
93 
94 static void
surface_destroy(Display * dpy,struct apple_glx_drawable * d)95 surface_destroy(Display * dpy, struct apple_glx_drawable *d)
96 {
97    struct apple_glx_surface *s = &d->types.surface;
98 
99    apple_glx_diagnostic("%s: s->surface_id %u\n", __func__, s->surface_id);
100 
101    xp_error error = xp_destroy_surface(s->surface_id);
102 
103    if (error) {
104       fprintf(stderr, "xp_destroy_surface error: %d\n", (int) error);
105    }
106 
107    /*
108     * Check if this surface destroy came from the surface being destroyed
109     * on the server.  If s->pending_destroy is true, then it did, and
110     * we don't want to try to destroy the surface on the server.
111     */
112    if (!s->pending_destroy) {
113       /*
114        * Warning: this causes other routines to be called (potentially)
115        * from surface_notify_handler.  It's probably best to not have
116        * any locks at this point locked.
117        */
118       XAppleDRIDestroySurface(d->display, DefaultScreen(d->display),
119                               d->drawable);
120 
121       apple_glx_diagnostic
122          ("%s: destroyed a surface for drawable 0x%lx uid %u\n", __func__,
123           d->drawable, s->uid);
124    }
125 }
126 
127 /* Return true if an error occured. */
128 static bool
create_surface(Display * dpy,int screen,struct apple_glx_drawable * d)129 create_surface(Display * dpy, int screen, struct apple_glx_drawable *d)
130 {
131    struct apple_glx_surface *s = &d->types.surface;
132    unsigned int key[2];
133    xp_client_id id;
134 
135    id = apple_glx_get_client_id();
136    if (0 == id)
137       return true;
138 
139    assert(None != d->drawable);
140 
141    s->pending_destroy = false;
142 
143    if (XAppleDRICreateSurface(dpy, screen, d->drawable, id, key, &s->uid)) {
144       xp_error error;
145 
146       error = xp_import_surface(key, &s->surface_id);
147 
148       if (error) {
149          fprintf(stderr, "error: xp_import_surface returned: %d\n", error);
150          return true;
151       }
152 
153       apple_glx_diagnostic("%s: created a surface for drawable 0x%lx"
154                            " with uid %u\n", __func__, d->drawable, s->uid);
155       return false;             /*success */
156    }
157 
158    return true;                 /* unable to create a surface. */
159 }
160 
161 /* Return true if an error occured. */
162 /* This returns a referenced object via resultptr. */
163 bool
apple_glx_surface_create(Display * dpy,int screen,GLXDrawable drawable,struct apple_glx_drawable ** resultptr)164 apple_glx_surface_create(Display * dpy, int screen,
165                          GLXDrawable drawable,
166                          struct apple_glx_drawable ** resultptr)
167 {
168    struct apple_glx_drawable *d;
169 
170    if (apple_glx_drawable_create(dpy, screen, drawable, &d, &callbacks))
171       return true;
172 
173    /* apple_glx_drawable_create creates a locked and referenced object. */
174 
175    if (create_surface(dpy, screen, d)) {
176       d->unlock(d);
177       d->destroy(d);
178       return true;
179    }
180 
181    *resultptr = d;
182 
183    d->unlock(d);
184 
185    return false;
186 }
187 
188 /*
189  * All surfaces are reference counted, and surfaces are only created
190  * when the window is made current.  When all contexts no longer reference
191  * a surface drawable the apple_glx_drawable gets destroyed, and thus
192  * its surface is destroyed.
193  *
194  * However we can make the destruction occur a bit sooner by setting
195  * pending_destroy, which is then checked for in glViewport by
196  * apple_glx_context_update.
197  */
198 void
apple_glx_surface_destroy(unsigned int uid)199 apple_glx_surface_destroy(unsigned int uid)
200 {
201    struct apple_glx_drawable *d;
202 
203    d = apple_glx_drawable_find_by_uid(uid, APPLE_GLX_DRAWABLE_REFERENCE
204                                       | APPLE_GLX_DRAWABLE_LOCK);
205 
206    if (d) {
207       d->types.surface.pending_destroy = true;
208       d->release(d);
209 
210       /*
211        * We release 2 references to the surface.  One was acquired by
212        * the find, and the other was leftover from a context, or
213        * the surface being displayed, so the destroy() will decrease it
214        * once more.
215        *
216        * If the surface is in a context, it will take one d->destroy(d);
217        * to actually destroy it when the pending_destroy is processed
218        * by a glViewport callback (see apple_glx_context_update()).
219        */
220       if (!d->destroy(d)) {
221           /* apple_glx_drawable_find_by_uid returns a locked drawable */
222           d->unlock(d);
223       }
224    }
225 }
226