1 /* 2 * Mesa 3-D graphics library 3 * Version: 6.1 4 * 5 * Copyright (C) 1999-2004 Brian Paul All Rights Reserved. 6 * 7 * Permission is hereby granted, free of charge, to any person obtaining a 8 * copy of this software and associated documentation files (the "Software"), 9 * to deal in the Software without restriction, including without limitation 10 * the rights to use, copy, modify, merge, publish, distribute, sublicense, 11 * and/or sell copies of the Software, and to permit persons to whom the 12 * Software is furnished to do so, subject to the following conditions: 13 * 14 * The above copyright notice and this permission notice shall be included 15 * in all copies or substantial portions of the Software. 16 * 17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 20 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN 21 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN 22 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. 23 */ 24 25 /** 26 * \file debug.h 27 * Debugging functions. 28 * 29 * \if subset 30 * (No-op) 31 * 32 * \endif 33 */ 34 35 36 #ifndef _DEBUG_H 37 #define _DEBUG_H 38 39 #include "glheader.h" 40 #include "mfeatures.h" 41 42 struct gl_context; 43 struct gl_texture_image; 44 45 #if _HAVE_FULL_GL 46 47 extern void _mesa_print_tri_caps( const char *name, GLuint flags ); 48 extern void _mesa_print_enable_flags( const char *msg, GLuint flags ); 49 extern void _mesa_print_state( const char *msg, GLuint state ); 50 extern void _mesa_print_info( void ); 51 extern void _mesa_init_debug( struct gl_context *ctx ); 52 53 #else 54 55 /** No-op */ 56 #define _mesa_print_state( m, s ) ((void)0) 57 58 /** No-op */ 59 #define _mesa_print_info() ((void)0) 60 61 /** No-op */ 62 #define _mesa_init_debug( c ) ((void)0) 63 64 #endif 65 66 extern void 67 _mesa_write_renderbuffer_image(const struct gl_renderbuffer *rb); 68 69 extern void 70 _mesa_dump_texture(GLuint texture, GLuint writeImages); 71 72 extern void 73 _mesa_dump_textures(GLuint writeImages); 74 75 extern void 76 _mesa_dump_renderbuffers(GLboolean writeImages); 77 78 extern void 79 _mesa_dump_color_buffer(const char *filename); 80 81 extern void 82 _mesa_dump_depth_buffer(const char *filename); 83 84 extern void 85 _mesa_dump_stencil_buffer(const char *filename); 86 87 extern void 88 _mesa_dump_image(const char *filename, const void *image, GLuint w, GLuint h, 89 GLenum format, GLenum type); 90 91 extern void 92 _mesa_print_texture(struct gl_context *ctx, struct gl_texture_image *img); 93 94 #endif 95