1 /*
2 * Copyright 2012 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7
8 #include "GrConvolutionEffect.h"
9 #include "glsl/GrGLSLFragmentProcessor.h"
10 #include "glsl/GrGLSLFragmentShaderBuilder.h"
11 #include "glsl/GrGLSLProgramDataManager.h"
12 #include "glsl/GrGLSLUniformHandler.h"
13
14 // For brevity
15 typedef GrGLSLProgramDataManager::UniformHandle UniformHandle;
16
17 class GrGLConvolutionEffect : public GrGLSLFragmentProcessor {
18 public:
19 void emitCode(EmitArgs&) override;
20
21 static inline void GenKey(const GrProcessor&, const GrGLSLCaps&, GrProcessorKeyBuilder*);
22
23 protected:
24 void onSetData(const GrGLSLProgramDataManager& pdman, const GrProcessor&) override;
25
26 private:
27 UniformHandle fKernelUni;
28 UniformHandle fImageIncrementUni;
29 UniformHandle fBoundsUni;
30
31 typedef GrGLSLFragmentProcessor INHERITED;
32 };
33
emitCode(EmitArgs & args)34 void GrGLConvolutionEffect::emitCode(EmitArgs& args) {
35 const GrConvolutionEffect& ce = args.fFp.cast<GrConvolutionEffect>();
36
37 GrGLSLUniformHandler* uniformHandler = args.fUniformHandler;
38 fImageIncrementUni = uniformHandler->addUniform(kFragment_GrShaderFlag,
39 kVec2f_GrSLType, kDefault_GrSLPrecision,
40 "ImageIncrement");
41 if (ce.useBounds()) {
42 fBoundsUni = uniformHandler->addUniform(kFragment_GrShaderFlag,
43 kVec2f_GrSLType, kDefault_GrSLPrecision,
44 "Bounds");
45 }
46
47 int width = Gr1DKernelEffect::WidthFromRadius(ce.radius());
48
49 fKernelUni = uniformHandler->addUniformArray(kFragment_GrShaderFlag,
50 kFloat_GrSLType, kDefault_GrSLPrecision,
51 "Kernel", width);
52
53 GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder;
54 SkString coords2D = fragBuilder->ensureFSCoords2D(args.fCoords, 0);
55
56 fragBuilder->codeAppendf("%s = vec4(0, 0, 0, 0);", args.fOutputColor);
57
58 const GrGLSLShaderVar& kernel = uniformHandler->getUniformVariable(fKernelUni);
59 const char* imgInc = uniformHandler->getUniformCStr(fImageIncrementUni);
60
61 fragBuilder->codeAppendf("vec2 coord = %s - %d.0 * %s;", coords2D.c_str(), ce.radius(), imgInc);
62
63 // Manually unroll loop because some drivers don't; yields 20-30% speedup.
64 for (int i = 0; i < width; i++) {
65 SkString index;
66 SkString kernelIndex;
67 index.appendS32(i);
68 kernel.appendArrayAccess(index.c_str(), &kernelIndex);
69
70 if (ce.useBounds()) {
71 // We used to compute a bool indicating whether we're in bounds or not, cast it to a
72 // float, and then mul weight*texture_sample by the float. However, the Adreno 430 seems
73 // to have a bug that caused corruption.
74 const char* bounds = uniformHandler->getUniformCStr(fBoundsUni);
75 const char* component = ce.direction() == Gr1DKernelEffect::kY_Direction ? "y" : "x";
76 fragBuilder->codeAppendf("if (coord.%s >= %s.x && coord.%s <= %s.y) {",
77 component, bounds, component, bounds);
78 }
79 fragBuilder->codeAppendf("\t\t%s += ", args.fOutputColor);
80 fragBuilder->appendTextureLookup(args.fSamplers[0], "coord");
81 fragBuilder->codeAppendf(" * %s;\n", kernelIndex.c_str());
82 if (ce.useBounds()) {
83 fragBuilder->codeAppend("}");
84 }
85 fragBuilder->codeAppendf("\t\tcoord += %s;\n", imgInc);
86 }
87
88 SkString modulate;
89 GrGLSLMulVarBy4f(&modulate, args.fOutputColor, args.fInputColor);
90 fragBuilder->codeAppend(modulate.c_str());
91 }
92
onSetData(const GrGLSLProgramDataManager & pdman,const GrProcessor & processor)93 void GrGLConvolutionEffect::onSetData(const GrGLSLProgramDataManager& pdman,
94 const GrProcessor& processor) {
95 const GrConvolutionEffect& conv = processor.cast<GrConvolutionEffect>();
96 GrTexture& texture = *conv.texture(0);
97
98 float imageIncrement[2] = { 0 };
99 float ySign = texture.origin() != kTopLeft_GrSurfaceOrigin ? 1.0f : -1.0f;
100 switch (conv.direction()) {
101 case Gr1DKernelEffect::kX_Direction:
102 imageIncrement[0] = 1.0f / texture.width();
103 break;
104 case Gr1DKernelEffect::kY_Direction:
105 imageIncrement[1] = ySign / texture.height();
106 break;
107 default:
108 SkFAIL("Unknown filter direction.");
109 }
110 pdman.set2fv(fImageIncrementUni, 1, imageIncrement);
111 if (conv.useBounds()) {
112 const float* bounds = conv.bounds();
113 if (Gr1DKernelEffect::kY_Direction == conv.direction() &&
114 texture.origin() != kTopLeft_GrSurfaceOrigin) {
115 pdman.set2f(fBoundsUni, 1.0f - bounds[1], 1.0f - bounds[0]);
116 } else {
117 pdman.set2f(fBoundsUni, bounds[0], bounds[1]);
118 }
119 }
120 int width = Gr1DKernelEffect::WidthFromRadius(conv.radius());
121
122 pdman.set1fv(fKernelUni, width, conv.kernel());
123 }
124
GenKey(const GrProcessor & processor,const GrGLSLCaps &,GrProcessorKeyBuilder * b)125 void GrGLConvolutionEffect::GenKey(const GrProcessor& processor, const GrGLSLCaps&,
126 GrProcessorKeyBuilder* b) {
127 const GrConvolutionEffect& conv = processor.cast<GrConvolutionEffect>();
128 uint32_t key = conv.radius();
129 key <<= 2;
130 if (conv.useBounds()) {
131 key |= 0x2;
132 key |= GrConvolutionEffect::kY_Direction == conv.direction() ? 0x1 : 0x0;
133 }
134 b->add32(key);
135 }
136
137 ///////////////////////////////////////////////////////////////////////////////
138
GrConvolutionEffect(GrTexture * texture,Direction direction,int radius,const float * kernel,bool useBounds,float bounds[2])139 GrConvolutionEffect::GrConvolutionEffect(GrTexture* texture,
140 Direction direction,
141 int radius,
142 const float* kernel,
143 bool useBounds,
144 float bounds[2])
145 : INHERITED(texture, direction, radius), fUseBounds(useBounds) {
146 this->initClassID<GrConvolutionEffect>();
147 SkASSERT(radius <= kMaxKernelRadius);
148 SkASSERT(kernel);
149 int width = this->width();
150 for (int i = 0; i < width; i++) {
151 fKernel[i] = kernel[i];
152 }
153 memcpy(fBounds, bounds, sizeof(fBounds));
154 }
155
GrConvolutionEffect(GrTexture * texture,Direction direction,int radius,float gaussianSigma,bool useBounds,float bounds[2])156 GrConvolutionEffect::GrConvolutionEffect(GrTexture* texture,
157 Direction direction,
158 int radius,
159 float gaussianSigma,
160 bool useBounds,
161 float bounds[2])
162 : INHERITED(texture, direction, radius), fUseBounds(useBounds) {
163 this->initClassID<GrConvolutionEffect>();
164 SkASSERT(radius <= kMaxKernelRadius);
165 int width = this->width();
166
167 float sum = 0.0f;
168 float denom = 1.0f / (2.0f * gaussianSigma * gaussianSigma);
169 for (int i = 0; i < width; ++i) {
170 float x = static_cast<float>(i - this->radius());
171 // Note that the constant term (1/(sqrt(2*pi*sigma^2)) of the Gaussian
172 // is dropped here, since we renormalize the kernel below.
173 fKernel[i] = sk_float_exp(- x * x * denom);
174 sum += fKernel[i];
175 }
176 // Normalize the kernel
177 float scale = 1.0f / sum;
178 for (int i = 0; i < width; ++i) {
179 fKernel[i] *= scale;
180 }
181 memcpy(fBounds, bounds, sizeof(fBounds));
182 }
183
~GrConvolutionEffect()184 GrConvolutionEffect::~GrConvolutionEffect() {
185 }
186
onGetGLSLProcessorKey(const GrGLSLCaps & caps,GrProcessorKeyBuilder * b) const187 void GrConvolutionEffect::onGetGLSLProcessorKey(const GrGLSLCaps& caps,
188 GrProcessorKeyBuilder* b) const {
189 GrGLConvolutionEffect::GenKey(*this, caps, b);
190 }
191
onCreateGLSLInstance() const192 GrGLSLFragmentProcessor* GrConvolutionEffect::onCreateGLSLInstance() const {
193 return new GrGLConvolutionEffect;
194 }
195
onIsEqual(const GrFragmentProcessor & sBase) const196 bool GrConvolutionEffect::onIsEqual(const GrFragmentProcessor& sBase) const {
197 const GrConvolutionEffect& s = sBase.cast<GrConvolutionEffect>();
198 return (this->radius() == s.radius() &&
199 this->direction() == s.direction() &&
200 this->useBounds() == s.useBounds() &&
201 0 == memcmp(fBounds, s.fBounds, sizeof(fBounds)) &&
202 0 == memcmp(fKernel, s.fKernel, this->width() * sizeof(float)));
203 }
204
205 ///////////////////////////////////////////////////////////////////////////////
206
207 GR_DEFINE_FRAGMENT_PROCESSOR_TEST(GrConvolutionEffect);
208
TestCreate(GrProcessorTestData * d)209 const GrFragmentProcessor* GrConvolutionEffect::TestCreate(GrProcessorTestData* d) {
210 int texIdx = d->fRandom->nextBool() ? GrProcessorUnitTest::kSkiaPMTextureIdx :
211 GrProcessorUnitTest::kAlphaTextureIdx;
212 Direction dir = d->fRandom->nextBool() ? kX_Direction : kY_Direction;
213 int radius = d->fRandom->nextRangeU(1, kMaxKernelRadius);
214 float kernel[kMaxKernelWidth];
215 for (size_t i = 0; i < SK_ARRAY_COUNT(kernel); ++i) {
216 kernel[i] = d->fRandom->nextSScalar1();
217 }
218 float bounds[2];
219 for (size_t i = 0; i < SK_ARRAY_COUNT(bounds); ++i) {
220 bounds[i] = d->fRandom->nextF();
221 }
222
223 bool useBounds = d->fRandom->nextBool();
224 return GrConvolutionEffect::Create(d->fTextures[texIdx],
225 dir,
226 radius,
227 kernel,
228 useBounds,
229 bounds);
230 }
231