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1 /*
2 * Copyright 2016 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7 
8 #include "GrVkSampler.h"
9 
10 #include "GrTextureAccess.h"
11 #include "GrVkGpu.h"
12 
tile_to_vk_sampler_address(SkShader::TileMode tm)13 static inline VkSamplerAddressMode tile_to_vk_sampler_address(SkShader::TileMode tm) {
14     static const VkSamplerAddressMode gWrapModes[] = {
15         VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE,
16         VK_SAMPLER_ADDRESS_MODE_REPEAT,
17         VK_SAMPLER_ADDRESS_MODE_MIRRORED_REPEAT
18     };
19     GR_STATIC_ASSERT(SkShader::kTileModeCount == SK_ARRAY_COUNT(gWrapModes));
20     GR_STATIC_ASSERT(0 == SkShader::kClamp_TileMode);
21     GR_STATIC_ASSERT(1 == SkShader::kRepeat_TileMode);
22     GR_STATIC_ASSERT(2 == SkShader::kMirror_TileMode);
23     return gWrapModes[tm];
24 }
25 
Create(const GrVkGpu * gpu,const GrTextureAccess & textureAccess)26 GrVkSampler* GrVkSampler::Create(const GrVkGpu* gpu, const GrTextureAccess& textureAccess) {
27 
28     static VkFilter vkMinFilterModes[] = {
29         VK_FILTER_NEAREST,
30         VK_FILTER_LINEAR,
31         VK_FILTER_LINEAR
32     };
33     static VkFilter vkMagFilterModes[] = {
34         VK_FILTER_NEAREST,
35         VK_FILTER_LINEAR,
36         VK_FILTER_LINEAR
37     };
38 
39     const GrTextureParams& params = textureAccess.getParams();
40 
41     VkSamplerCreateInfo createInfo;
42     memset(&createInfo, 0, sizeof(VkSamplerCreateInfo));
43     createInfo.sType = VK_STRUCTURE_TYPE_SAMPLER_CREATE_INFO;
44     createInfo.pNext = 0;
45     createInfo.flags = 0;
46     createInfo.magFilter = vkMagFilterModes[params.filterMode()];
47     createInfo.minFilter = vkMinFilterModes[params.filterMode()];
48     createInfo.mipmapMode = VK_SAMPLER_MIPMAP_MODE_NEAREST;
49     createInfo.addressModeU = tile_to_vk_sampler_address(params.getTileModeX());
50     createInfo.addressModeV = tile_to_vk_sampler_address(params.getTileModeY());
51     createInfo.addressModeW = VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE; // Shouldn't matter
52     createInfo.mipLodBias = 0.0f;
53     createInfo.anisotropyEnable = VK_FALSE;
54     createInfo.maxAnisotropy = 1.0f;
55     createInfo.compareEnable = VK_FALSE;
56     createInfo.compareOp = VK_COMPARE_OP_NEVER;
57     createInfo.minLod = 0.0f;
58     createInfo.maxLod = 0.0f;
59     createInfo.borderColor = VK_BORDER_COLOR_FLOAT_TRANSPARENT_BLACK;
60     createInfo.unnormalizedCoordinates = VK_FALSE;
61 
62     VkSampler sampler;
63     GR_VK_CALL_ERRCHECK(gpu->vkInterface(), CreateSampler(gpu->device(),
64                                                           &createInfo,
65                                                           nullptr,
66                                                           &sampler));
67 
68     return new GrVkSampler(sampler);
69 }
70 
freeGPUData(const GrVkGpu * gpu) const71 void GrVkSampler::freeGPUData(const GrVkGpu* gpu) const {
72     SkASSERT(fSampler);
73     GR_VK_CALL(gpu->vkInterface(), DestroySampler(gpu->device(), fSampler, nullptr));
74 }