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1# Copyright 2015 The Chromium Authors. All rights reserved.
2# Use of this source code is governed by a BSD-style license that can be
3# found in the LICENSE file.
4
5declare_args() {
6  # SDK path to use. When empty this will use the default SDK based on the
7  # value of use_ios_simulator.
8  ios_sdk_path = ""
9  ios_sdk_name = ""
10  ios_sdk_version = ""
11  ios_sdk_platform = ""
12  xcode_version = ""
13  xcode_build = ""
14  machine_os_build = ""
15
16  use_ios_simulator = target_cpu == "x86" || target_cpu == "x64"
17
18  # Version of iOS that we're targeting.
19  ios_deployment_target = "9.0"
20
21  # The iOS Code signing identity to use
22  # TODO(GYP), TODO(sdfresne): Consider having a separate
23  # ios_enable_code_signing_flag=<bool> flag to make the invocation clearer.
24  ios_enable_code_signing = true
25  ios_code_signing_identity = ""
26}
27
28if (ios_sdk_path == "") {
29  # Compute default target.
30  if (use_ios_simulator) {
31    ios_sdk_name = "iphonesimulator"
32    ios_sdk_platform = "iPhoneSimulator"
33  } else {
34    ios_sdk_name = "iphoneos"
35    ios_sdk_platform = "iPhoneOS"
36  }
37  _ios_sdk_result =
38      exec_script("//build/config/mac/sdk_info.py", [ ios_sdk_name ], "scope")
39  ios_sdk_path = _ios_sdk_result.sdk_path
40  ios_sdk_version = _ios_sdk_result.sdk_version
41  ios_sdk_build = _ios_sdk_result.sdk_build
42  xcode_version = _ios_sdk_result.xcode_version
43  xcode_build = _ios_sdk_result.xcode_build
44  machine_os_build = _ios_sdk_result.machine_os_build
45  if (use_ios_simulator) {
46    # This is weird, but Xcode sets DTPlatformBuild to an empty field for
47    # simulator builds.
48    ios_platform_build = ""
49  } else {
50    ios_platform_build = ios_sdk_build
51  }
52}
53
54if (use_ios_simulator) {
55  # Always disable code signing on the simulator
56  ios_enable_code_signing = false
57  ios_code_signing_identity = ""
58}
59
60if (ios_enable_code_signing) {
61  # If an identity is not provided, look for one on the host
62  if (ios_code_signing_identity == "") {
63    _ios_identities = exec_script("find_signing_identity.py", [], "list lines")
64    ios_code_signing_identity = _ios_identities[0]
65  }
66
67  if (ios_code_signing_identity == "") {
68    print("Tried to prepare a device build without specifying a code signing")
69    print("identity and could not detect one automatically either.")
70    print("TIP: Simulator builds don't require code signing...")
71    assert(false)
72  }
73}
74