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1 // Copyright 2016 the V8 project authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #include <limits.h>
6 #include <stddef.h>
7 #include <stdint.h>
8 
9 #include "include/v8.h"
10 #include "src/objects.h"
11 #include "src/parsing/parser.h"
12 #include "src/parsing/preparser.h"
13 #include "test/fuzzer/fuzzer-support.h"
14 
LLVMFuzzerTestOneInput(const uint8_t * data,size_t size)15 extern "C" int LLVMFuzzerTestOneInput(const uint8_t* data, size_t size) {
16   v8_fuzzer::FuzzerSupport* support = v8_fuzzer::FuzzerSupport::Get();
17   v8::Isolate* isolate = support->GetIsolate();
18 
19   v8::Isolate::Scope isolate_scope(isolate);
20   v8::HandleScope handle_scope(isolate);
21   v8::Context::Scope context_scope(support->GetContext());
22   v8::TryCatch try_catch(isolate);
23 
24   v8::internal::Isolate* i_isolate =
25       reinterpret_cast<v8::internal::Isolate*>(isolate);
26   v8::internal::Factory* factory = i_isolate->factory();
27 
28   if (size > INT_MAX) return 0;
29   v8::internal::MaybeHandle<v8::internal::String> source =
30       factory->NewStringFromOneByte(
31           v8::internal::Vector<const uint8_t>(data, static_cast<int>(size)));
32   if (source.is_null()) return 0;
33 
34   v8::internal::Handle<v8::internal::Script> script =
35       factory->NewScript(source.ToHandleChecked());
36   v8::internal::Zone zone(i_isolate->allocator());
37   v8::internal::ParseInfo info(&zone, script);
38   info.set_global();
39   v8::internal::Parser parser(&info);
40   parser.Parse(&info);
41   isolate->RequestGarbageCollectionForTesting(
42       v8::Isolate::kFullGarbageCollection);
43   return 0;
44 }
45