• Home
  • Line#
  • Scopes#
  • Navigate#
  • Raw
  • Download
1page.title=Playlab Increases Juice Cubes Conversions by 25% with Store Listing Experiments
2page.metaDescription=Playlab uses store listing experiments to refresh their Juice Cubes icon.
3page.tags="developerstory", "apps", "googleplay"
4page.image=images/cards/distribute/stories/playlab.jpg
5page.timestamp=1468901832
6
7@jd:body
8
9<div class="figure">
10  <img src="{@docRoot}images/distribute/stories/playlab-icon.png" />
11</div>
12
13<h3>
14  Background
15</h3>
16
17<p>
18  <a class="external-link" href=
19  "https://play.google.com/store/apps/dev?id=9190927840679184784&e=-EnableAppDetailsPageRedesign">
20  Playlab</a> is a game developer and publisher based in Hong Kong, with
21  production studios in Bangkok and Manila. Playlab apps include
22  <a class="external-link" href=
23  "https://play.google.com/store/apps/details?id=ppl.unity.JuiceCubesBeta">
24  Juice Cubes</a>, <a class="external-link" href=
25  "https://play.google.com/store/apps/details?id=ppl.unity.junglecubes">
26  Jungle Cubes</a>, and <a class="external-link" href=
27  "https://play.google.com/store/apps/details?id=ppl.cocos2dx.ranchrun&hl=en">
28  Ranch Run</a>.
29
30  Released in 2013, <a class="external-link" href=
31  "https://play.google.com/store/apps/details?id=ppl.unity.JuiceCubesBeta">
32  Juice Cubes</a> is a strategy puzzle game with over 25 million downloads
33  worldwide and over 100,000 five-star reviews on Google Play. The game has
34  gained success in Southeast Asian markets such as Indonesia and Thailand,
35  and in Western markets such as the US, Australia, the UK, and Canada.
36</p>
37
38<h3>
39  What they did
40</h3>
41
42<p>
43  As part of Juice Cubes’ content update in April 2016, Playlab decided to
44  refresh its Play Store icon and test whether different icons could increase
45  their conversion rate.
46</p>
47
48<p>
49  Playlab used the <em>Store Listing Experiments</em> feature on the Google
50  Play Developer Console to test three variations of their new game icon.
51</p>
52
53<h3>
54  Results
55</h3>
56
57<p>
58  Within three days of running the store listing experiment, Playlab saw
59  positive results which led them to make an informed decision to change the
60  current icon to the best-performing version. Variant C outperformed the
61  initial control icon and the two other variants, with a <strong>25% increase
62  in installs</strong>. One month after applying the best-performing icon,
63  Juice Cubes continued to see a 25% increase in the number of conversions
64  from store visitors who made organic installs.
65</p>
66
67<img src="{@docRoot}images/distribute/stories/playlab-screenshot.png">
68
69<p>
70  <em>"Google Play Store Listing Experiments offer a fast, easy, and free way
71  to do A/B testing on an icon. The data provided after each test helped us
72  to make a decision really quickly. The best part is the team no longer needs
73  so many resources to decide which icon to use because we can let the
74  users decide."</em> said Jakob Lykkegaard, CEO and co-founder of Playlab.
75</p>
76
77<h3>
78  Get started
79</h3>
80
81<p>
82  Learn how to use <a class="external-link" href=
83  "https://support.google.com/googleplay/android-developer/answer/6227309">
84  A/B testing</a> and find out more about how to run
85  <a href="{@docRoot}distribute/users/experiments.html">
86  store listing experiments</a> on Google Play.
87</p>