1 /*
2 **
3 ** Copyright 2006, The Android Open Source Project
4 **
5 ** Licensed under the Apache License, Version 2.0 (the "License");
6 ** you may not use this file except in compliance with the License.
7 ** You may obtain a copy of the License at
8 **
9 ** http://www.apache.org/licenses/LICENSE-2.0
10 **
11 ** Unless required by applicable law or agreed to in writing, software
12 ** distributed under the License is distributed on an "AS IS" BASIS,
13 ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14 ** See the License for the specific language governing permissions and
15 ** limitations under the License.
16 */
17
18 #include "utils/NinePatch.h"
19
20 #include "SkBitmap.h"
21 #include "SkCanvas.h"
22 #include "SkColorPriv.h"
23 #include "SkNinePatch.h"
24 #include "SkPaint.h"
25 #include "SkUnPreMultiply.h"
26
27 #include <utils/Log.h>
28
29 namespace android {
30
31 static const bool kUseTrace = true;
32 static bool gTrace = false;
33
getColor(const SkBitmap & bitmap,int x,int y,SkColor * c)34 static bool getColor(const SkBitmap& bitmap, int x, int y, SkColor* c) {
35 switch (bitmap.colorType()) {
36 case kN32_SkColorType:
37 *c = SkUnPreMultiply::PMColorToColor(*bitmap.getAddr32(x, y));
38 break;
39 case kRGB_565_SkColorType:
40 *c = SkPixel16ToPixel32(*bitmap.getAddr16(x, y));
41 break;
42 case kARGB_4444_SkColorType:
43 *c = SkUnPreMultiply::PMColorToColor(
44 SkPixel4444ToPixel32(*bitmap.getAddr16(x, y)));
45 break;
46 case kIndex_8_SkColorType: {
47 SkColorTable* ctable = bitmap.getColorTable();
48 *c = SkUnPreMultiply::PMColorToColor(
49 (*ctable)[*bitmap.getAddr8(x, y)]);
50 break;
51 }
52 default:
53 return false;
54 }
55 return true;
56 }
57
modAlpha(SkColor c,int alpha)58 static SkColor modAlpha(SkColor c, int alpha) {
59 int scale = alpha + (alpha >> 7);
60 int a = SkColorGetA(c) * scale >> 8;
61 return SkColorSetA(c, a);
62 }
63
drawStretchyPatch(SkCanvas * canvas,SkIRect & src,const SkRect & dst,const SkBitmap & bitmap,const SkPaint & paint,SkColor initColor,uint32_t colorHint,bool hasXfer)64 static void drawStretchyPatch(SkCanvas* canvas, SkIRect& src, const SkRect& dst,
65 const SkBitmap& bitmap, const SkPaint& paint,
66 SkColor initColor, uint32_t colorHint,
67 bool hasXfer) {
68 if (colorHint != android::Res_png_9patch::NO_COLOR) {
69 ((SkPaint*)&paint)->setColor(modAlpha(colorHint, paint.getAlpha()));
70 canvas->drawRect(dst, paint);
71 ((SkPaint*)&paint)->setColor(initColor);
72 } else if (src.width() == 1 && src.height() == 1) {
73 SkColor c;
74 if (!getColor(bitmap, src.fLeft, src.fTop, &c)) {
75 goto SLOW_CASE;
76 }
77 if (0 != c || hasXfer) {
78 SkColor prev = paint.getColor();
79 ((SkPaint*)&paint)->setColor(c);
80 canvas->drawRect(dst, paint);
81 ((SkPaint*)&paint)->setColor(prev);
82 }
83 } else {
84 SLOW_CASE:
85 canvas->drawBitmapRect(bitmap, SkRect::Make(src), dst, &paint);
86 }
87 }
88
calculateStretch(SkScalar boundsLimit,SkScalar startingPoint,int srcSpace,int numStrechyPixelsRemaining,int numFixedPixelsRemaining)89 SkScalar calculateStretch(SkScalar boundsLimit, SkScalar startingPoint,
90 int srcSpace, int numStrechyPixelsRemaining,
91 int numFixedPixelsRemaining) {
92 SkScalar spaceRemaining = boundsLimit - startingPoint;
93 SkScalar stretchySpaceRemaining =
94 spaceRemaining - SkIntToScalar(numFixedPixelsRemaining);
95 return srcSpace * stretchySpaceRemaining / numStrechyPixelsRemaining;
96 }
97
Draw(SkCanvas * canvas,const SkRect & bounds,const SkBitmap & bitmap,const Res_png_9patch & chunk,const SkPaint * paint,SkRegion ** outRegion)98 void NinePatch::Draw(SkCanvas* canvas, const SkRect& bounds,
99 const SkBitmap& bitmap, const Res_png_9patch& chunk,
100 const SkPaint* paint, SkRegion** outRegion) {
101 if (canvas && canvas->quickReject(bounds)) {
102 return;
103 }
104
105 SkPaint defaultPaint;
106 if (NULL == paint) {
107 // matches default dither in NinePatchDrawable.java.
108 defaultPaint.setDither(true);
109 paint = &defaultPaint;
110 }
111
112 const int32_t* xDivs = chunk.getXDivs();
113 const int32_t* yDivs = chunk.getYDivs();
114 // if our SkCanvas were back by GL we should enable this and draw this as
115 // a mesh, which will be faster in most cases.
116 if ((false)) {
117 SkNinePatch::DrawMesh(canvas, bounds, bitmap,
118 xDivs, chunk.numXDivs,
119 yDivs, chunk.numYDivs,
120 paint);
121 return;
122 }
123
124 if (kUseTrace) {
125 gTrace = true;
126 }
127
128 SkASSERT(canvas || outRegion);
129
130 if (kUseTrace) {
131 if (canvas) {
132 const SkMatrix& m = canvas->getTotalMatrix();
133 ALOGV("ninepatch [%g %g %g] [%g %g %g]\n",
134 SkScalarToFloat(m[0]), SkScalarToFloat(m[1]), SkScalarToFloat(m[2]),
135 SkScalarToFloat(m[3]), SkScalarToFloat(m[4]), SkScalarToFloat(m[5]));
136 }
137
138 ALOGV("======== ninepatch bounds [%g %g]\n", SkScalarToFloat(bounds.width()),
139 SkScalarToFloat(bounds.height()));
140 ALOGV("======== ninepatch paint bm [%d,%d]\n", bitmap.width(), bitmap.height());
141 ALOGV("======== ninepatch xDivs [%d,%d]\n", xDivs[0], xDivs[1]);
142 ALOGV("======== ninepatch yDivs [%d,%d]\n", yDivs[0], yDivs[1]);
143 }
144
145 if (bounds.isEmpty() ||
146 bitmap.width() == 0 || bitmap.height() == 0 ||
147 (paint && paint->getXfermode() == NULL && paint->getAlpha() == 0))
148 {
149 if (kUseTrace) {
150 ALOGV("======== abort ninepatch draw\n");
151 }
152 return;
153 }
154
155 // should try a quick-reject test before calling lockPixels
156
157 SkAutoLockPixels alp(bitmap);
158 // after the lock, it is valid to check getPixels()
159 if (bitmap.getPixels() == NULL)
160 return;
161
162 const bool hasXfer = paint->getXfermode() != NULL;
163 SkRect dst;
164 SkIRect src;
165
166 const int32_t x0 = xDivs[0];
167 const int32_t y0 = yDivs[0];
168 const SkColor initColor = ((SkPaint*)paint)->getColor();
169 const uint8_t numXDivs = chunk.numXDivs;
170 const uint8_t numYDivs = chunk.numYDivs;
171 int i;
172 int j;
173 int colorIndex = 0;
174 uint32_t color;
175 bool xIsStretchable;
176 const bool initialXIsStretchable = (x0 == 0);
177 bool yIsStretchable = (y0 == 0);
178 const int bitmapWidth = bitmap.width();
179 const int bitmapHeight = bitmap.height();
180
181 // Number of bytes needed for dstRights array.
182 // Need to cast numXDivs to a larger type to avoid overflow.
183 const size_t dstBytes = ((size_t) numXDivs + 1) * sizeof(SkScalar);
184 SkScalar* dstRights = (SkScalar*) alloca(dstBytes);
185 bool dstRightsHaveBeenCached = false;
186
187 int numStretchyXPixelsRemaining = 0;
188 for (i = 0; i < numXDivs; i += 2) {
189 numStretchyXPixelsRemaining += xDivs[i + 1] - xDivs[i];
190 }
191 int numFixedXPixelsRemaining = bitmapWidth - numStretchyXPixelsRemaining;
192 int numStretchyYPixelsRemaining = 0;
193 for (i = 0; i < numYDivs; i += 2) {
194 numStretchyYPixelsRemaining += yDivs[i + 1] - yDivs[i];
195 }
196 int numFixedYPixelsRemaining = bitmapHeight - numStretchyYPixelsRemaining;
197
198 if (kUseTrace) {
199 ALOGV("NinePatch [%d %d] bounds [%g %g %g %g] divs [%d %d]\n",
200 bitmap.width(), bitmap.height(),
201 SkScalarToFloat(bounds.fLeft), SkScalarToFloat(bounds.fTop),
202 SkScalarToFloat(bounds.width()), SkScalarToFloat(bounds.height()),
203 numXDivs, numYDivs);
204 }
205
206 src.fTop = 0;
207 dst.fTop = bounds.fTop;
208 // The first row always starts with the top being at y=0 and the bottom
209 // being either yDivs[1] (if yDivs[0]=0) or yDivs[0]. In the former case
210 // the first row is stretchable along the Y axis, otherwise it is fixed.
211 // The last row always ends with the bottom being bitmap.height and the top
212 // being either yDivs[numYDivs-2] (if yDivs[numYDivs-1]=bitmap.height) or
213 // yDivs[numYDivs-1]. In the former case the last row is stretchable along
214 // the Y axis, otherwise it is fixed.
215 //
216 // The first and last columns are similarly treated with respect to the X
217 // axis.
218 //
219 // The above is to help explain some of the special casing that goes on the
220 // code below.
221
222 // The initial yDiv and whether the first row is considered stretchable or
223 // not depends on whether yDiv[0] was zero or not.
224 for (j = yIsStretchable ? 1 : 0;
225 j <= numYDivs && src.fTop < bitmapHeight;
226 j++, yIsStretchable = !yIsStretchable) {
227 src.fLeft = 0;
228 dst.fLeft = bounds.fLeft;
229 if (j == numYDivs) {
230 src.fBottom = bitmapHeight;
231 dst.fBottom = bounds.fBottom;
232 } else {
233 src.fBottom = yDivs[j];
234 const int srcYSize = src.fBottom - src.fTop;
235 if (yIsStretchable) {
236 dst.fBottom = dst.fTop + calculateStretch(bounds.fBottom, dst.fTop,
237 srcYSize,
238 numStretchyYPixelsRemaining,
239 numFixedYPixelsRemaining);
240 numStretchyYPixelsRemaining -= srcYSize;
241 } else {
242 dst.fBottom = dst.fTop + SkIntToScalar(srcYSize);
243 numFixedYPixelsRemaining -= srcYSize;
244 }
245 }
246
247 xIsStretchable = initialXIsStretchable;
248 // The initial xDiv and whether the first column is considered
249 // stretchable or not depends on whether xDiv[0] was zero or not.
250 const uint32_t* colors = chunk.getColors();
251 for (i = xIsStretchable ? 1 : 0;
252 i <= numXDivs && src.fLeft < bitmapWidth;
253 i++, xIsStretchable = !xIsStretchable) {
254 color = colors[colorIndex++];
255 if (i == numXDivs) {
256 src.fRight = bitmapWidth;
257 dst.fRight = bounds.fRight;
258 } else {
259 src.fRight = xDivs[i];
260 if (dstRightsHaveBeenCached) {
261 dst.fRight = dstRights[i];
262 } else {
263 const int srcXSize = src.fRight - src.fLeft;
264 if (xIsStretchable) {
265 dst.fRight = dst.fLeft + calculateStretch(bounds.fRight, dst.fLeft,
266 srcXSize,
267 numStretchyXPixelsRemaining,
268 numFixedXPixelsRemaining);
269 numStretchyXPixelsRemaining -= srcXSize;
270 } else {
271 dst.fRight = dst.fLeft + SkIntToScalar(srcXSize);
272 numFixedXPixelsRemaining -= srcXSize;
273 }
274 dstRights[i] = dst.fRight;
275 }
276 }
277 // If this horizontal patch is too small to be displayed, leave
278 // the destination left edge where it is and go on to the next patch
279 // in the source.
280 if (src.fLeft >= src.fRight) {
281 src.fLeft = src.fRight;
282 continue;
283 }
284 // Make sure that we actually have room to draw any bits
285 if (dst.fRight <= dst.fLeft || dst.fBottom <= dst.fTop) {
286 goto nextDiv;
287 }
288 // If this patch is transparent, skip and don't draw.
289 if (color == android::Res_png_9patch::TRANSPARENT_COLOR && !hasXfer) {
290 if (outRegion) {
291 if (*outRegion == NULL) {
292 *outRegion = new SkRegion();
293 }
294 SkIRect idst;
295 dst.round(&idst);
296 //ALOGI("Adding trans rect: (%d,%d)-(%d,%d)\n",
297 // idst.fLeft, idst.fTop, idst.fRight, idst.fBottom);
298 (*outRegion)->op(idst, SkRegion::kUnion_Op);
299 }
300 goto nextDiv;
301 }
302 if (canvas) {
303 if (kUseTrace) {
304 ALOGV("-- src [%d %d %d %d] dst [%g %g %g %g]\n",
305 src.fLeft, src.fTop, src.width(), src.height(),
306 SkScalarToFloat(dst.fLeft), SkScalarToFloat(dst.fTop),
307 SkScalarToFloat(dst.width()), SkScalarToFloat(dst.height()));
308 if (2 == src.width() && SkIntToScalar(5) == dst.width()) {
309 ALOGV("--- skip patch\n");
310 }
311 }
312 drawStretchyPatch(canvas, src, dst, bitmap, *paint, initColor,
313 color, hasXfer);
314 }
315
316 nextDiv:
317 src.fLeft = src.fRight;
318 dst.fLeft = dst.fRight;
319 }
320 src.fTop = src.fBottom;
321 dst.fTop = dst.fBottom;
322 dstRightsHaveBeenCached = true;
323 }
324 }
325
326 } // namespace android
327