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1 /*
2  * Copyright (C) 2010 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 /**
18  * @addtogroup NativeActivity Native Activity
19  * @{
20  */
21 
22 /**
23  * @file native_window.h
24  */
25 
26 #ifndef ANDROID_NATIVE_WINDOW_H
27 #define ANDROID_NATIVE_WINDOW_H
28 
29 #include <android/rect.h>
30 
31 #ifdef __cplusplus
32 extern "C" {
33 #endif
34 
35 /**
36  * Pixel formats that a window can use.
37  */
38 enum {
39     /** Red: 8 bits, Green: 8 bits, Blue: 8 bits, Alpha: 8 bits. **/
40     WINDOW_FORMAT_RGBA_8888          = 1,
41     /** Red: 8 bits, Green: 8 bits, Blue: 8 bits, Unused: 8 bits. **/
42     WINDOW_FORMAT_RGBX_8888          = 2,
43     /** Red: 5 bits, Green: 6 bits, Blue: 5 bits. **/
44     WINDOW_FORMAT_RGB_565            = 4,
45 };
46 
47 struct ANativeWindow;
48 /**
49  * {@link ANativeWindow} is opaque type that provides access to a native window.
50  *
51  * A pointer can be obtained using ANativeWindow_fromSurface().
52  */
53 typedef struct ANativeWindow ANativeWindow;
54 
55 /**
56  * {@link ANativeWindow} is a struct that represents a windows buffer.
57  *
58  * A pointer can be obtained using ANativeWindow_lock().
59  */
60 typedef struct ANativeWindow_Buffer {
61     // The number of pixels that are show horizontally.
62     int32_t width;
63 
64     // The number of pixels that are shown vertically.
65     int32_t height;
66 
67     // The number of *pixels* that a line in the buffer takes in
68     // memory.  This may be >= width.
69     int32_t stride;
70 
71     // The format of the buffer.  One of WINDOW_FORMAT_*
72     int32_t format;
73 
74     // The actual bits.
75     void* bits;
76 
77     // Do not touch.
78     uint32_t reserved[6];
79 } ANativeWindow_Buffer;
80 
81 /**
82  * Acquire a reference on the given ANativeWindow object.  This prevents the object
83  * from being deleted until the reference is removed.
84  */
85 void ANativeWindow_acquire(ANativeWindow* window);
86 
87 /**
88  * Remove a reference that was previously acquired with ANativeWindow_acquire().
89  */
90 void ANativeWindow_release(ANativeWindow* window);
91 
92 /**
93  * Return the current width in pixels of the window surface.  Returns a
94  * negative value on error.
95  */
96 int32_t ANativeWindow_getWidth(ANativeWindow* window);
97 
98 /**
99  * Return the current height in pixels of the window surface.  Returns a
100  * negative value on error.
101  */
102 int32_t ANativeWindow_getHeight(ANativeWindow* window);
103 
104 /**
105  * Return the current pixel format of the window surface.  Returns a
106  * negative value on error.
107  */
108 int32_t ANativeWindow_getFormat(ANativeWindow* window);
109 
110 /**
111  * Change the format and size of the window buffers.
112  *
113  * The width and height control the number of pixels in the buffers, not the
114  * dimensions of the window on screen.  If these are different than the
115  * window's physical size, then it buffer will be scaled to match that size
116  * when compositing it to the screen.
117  *
118  * For all of these parameters, if 0 is supplied then the window's base
119  * value will come back in force.
120  *
121  * width and height must be either both zero or both non-zero.
122  *
123  */
124 int32_t ANativeWindow_setBuffersGeometry(ANativeWindow* window,
125         int32_t width, int32_t height, int32_t format);
126 
127 /**
128  * Lock the window's next drawing surface for writing.
129  * inOutDirtyBounds is used as an in/out parameter, upon entering the
130  * function, it contains the dirty region, that is, the region the caller
131  * intends to redraw. When the function returns, inOutDirtyBounds is updated
132  * with the actual area the caller needs to redraw -- this region is often
133  * extended by ANativeWindow_lock.
134  */
135 int32_t ANativeWindow_lock(ANativeWindow* window, ANativeWindow_Buffer* outBuffer,
136         ARect* inOutDirtyBounds);
137 
138 /**
139  * Unlock the window's drawing surface after previously locking it,
140  * posting the new buffer to the display.
141  */
142 int32_t ANativeWindow_unlockAndPost(ANativeWindow* window);
143 
144 #ifdef __cplusplus
145 };
146 #endif
147 
148 #endif // ANDROID_NATIVE_WINDOW_H
149 
150 /** @} */
151