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1# Copyright (C) 2010 The Android Open Source Project
2#
3# Licensed under the Apache License, Version 2.0 (the "License");
4# you may not use this file except in compliance with the License.
5# You may obtain a copy of the License at
6#
7#      http://www.apache.org/licenses/LICENSE-2.0
8#
9# Unless required by applicable law or agreed to in writing, software
10# distributed under the License is distributed on an "AS IS" BASIS,
11# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12# See the License for the specific language governing permissions and
13# limitations under the License.
14
15LOCAL_PATH := $(call my-dir)
16include $(CLEAR_VARS)
17
18LOCAL_CLANG := true
19LOCAL_CPPFLAGS := -std=c++1y -Weverything -Werror
20# LOCAL_SANITIZE := integer
21
22# The static constructors and destructors in this library have not been noted to
23# introduce significant overheads
24LOCAL_CPPFLAGS += -Wno-exit-time-destructors
25LOCAL_CPPFLAGS += -Wno-global-constructors
26
27# We only care about compiling as C++14
28LOCAL_CPPFLAGS += -Wno-c++98-compat-pedantic
29
30# We use four-character constants for the GraphicBuffer header, and don't care
31# that they're non-portable as long as they're consistent within one execution
32LOCAL_CPPFLAGS += -Wno-four-char-constants
33
34# Don't warn about struct padding
35LOCAL_CPPFLAGS += -Wno-padded
36
37LOCAL_SRC_FILES := \
38	Fence.cpp \
39	FrameStats.cpp \
40	Gralloc1.cpp \
41	Gralloc1On0Adapter.cpp \
42	GraphicBuffer.cpp \
43	GraphicBufferAllocator.cpp \
44	GraphicBufferMapper.cpp \
45	HdrCapabilities.cpp \
46	PixelFormat.cpp \
47	Rect.cpp \
48	Region.cpp \
49	UiConfig.cpp
50
51LOCAL_SHARED_LIBRARIES := \
52	libbinder \
53	libcutils \
54	libhardware \
55	libsync \
56	libutils \
57	liblog
58
59ifneq ($(BOARD_FRAMEBUFFER_FORCE_FORMAT),)
60LOCAL_CFLAGS += -DFRAMEBUFFER_FORCE_FORMAT=$(BOARD_FRAMEBUFFER_FORCE_FORMAT)
61endif
62
63LOCAL_MODULE := libui
64
65include $(BUILD_SHARED_LIBRARY)
66
67
68# Include subdirectory makefiles
69# ============================================================
70
71# If we're building with ONE_SHOT_MAKEFILE (mm, mmm), then what the framework
72# team really wants is to build the stuff defined by this makefile.
73ifeq (,$(ONE_SHOT_MAKEFILE))
74include $(call first-makefiles-under,$(LOCAL_PATH))
75endif
76