1 /*
2 ** Copyright 2007, The Android Open Source Project
3 **
4 ** Licensed under the Apache License, Version 2.0 (the "License");
5 ** you may not use this file except in compliance with the License.
6 ** You may obtain a copy of the License at
7 **
8 ** http://www.apache.org/licenses/LICENSE-2.0
9 **
10 ** Unless required by applicable law or agreed to in writing, software
11 ** distributed under the License is distributed on an "AS IS" BASIS,
12 ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 ** See the License for the specific language governing permissions and
14 ** limitations under the License.
15 */
16
17 #define __STDC_LIMIT_MACROS 1
18 #define ATRACE_TAG ATRACE_TAG_GRAPHICS
19
20 #include <string.h>
21
22 #include "../egl_impl.h"
23
24 #include "egl_cache.h"
25 #include "egl_display.h"
26 #include "egl_object.h"
27 #include "egl_tls.h"
28 #include "Loader.h"
29 #include <cutils/properties.h>
30 #include <utils/Trace.h>
31
32 // ----------------------------------------------------------------------------
33 namespace android {
34 // ----------------------------------------------------------------------------
35
36 static char const * const sVendorString = "Android";
37 static char const * const sVersionString = "1.4 Android META-EGL";
38 static char const * const sClientApiString = "OpenGL_ES";
39
40 extern char const * const gBuiltinExtensionString;
41 extern char const * const gExtensionString;
42
43 extern void setGLHooksThreadSpecific(gl_hooks_t const *value);
44
45 // ----------------------------------------------------------------------------
46
findExtension(const char * exts,const char * name,size_t nameLen)47 static bool findExtension(const char* exts, const char* name, size_t nameLen) {
48 if (exts) {
49 for (const char* match = strstr(exts, name); match; match = strstr(match + nameLen, name)) {
50 if (match[nameLen] == '\0' || match[nameLen] == ' ') {
51 return true;
52 }
53 }
54 }
55 return false;
56 }
57
58 egl_display_t egl_display_t::sDisplay[NUM_DISPLAYS];
59
egl_display_t()60 egl_display_t::egl_display_t() :
61 magic('_dpy'), finishOnSwap(false), traceGpuCompletion(false), refs(0), eglIsInitialized(false) {
62 }
63
~egl_display_t()64 egl_display_t::~egl_display_t() {
65 magic = 0;
66 egl_cache_t::get()->terminate();
67 }
68
get(EGLDisplay dpy)69 egl_display_t* egl_display_t::get(EGLDisplay dpy) {
70 uintptr_t index = uintptr_t(dpy)-1U;
71 if (index >= NUM_DISPLAYS || !sDisplay[index].isValid()) {
72 return nullptr;
73 }
74 return &sDisplay[index];
75 }
76
addObject(egl_object_t * object)77 void egl_display_t::addObject(egl_object_t* object) {
78 Mutex::Autolock _l(lock);
79 objects.add(object);
80 }
81
removeObject(egl_object_t * object)82 void egl_display_t::removeObject(egl_object_t* object) {
83 Mutex::Autolock _l(lock);
84 objects.remove(object);
85 }
86
getObject(egl_object_t * object) const87 bool egl_display_t::getObject(egl_object_t* object) const {
88 Mutex::Autolock _l(lock);
89 if (objects.indexOf(object) >= 0) {
90 if (object->getDisplay() == this) {
91 object->incRef();
92 return true;
93 }
94 }
95 return false;
96 }
97
getFromNativeDisplay(EGLNativeDisplayType disp)98 EGLDisplay egl_display_t::getFromNativeDisplay(EGLNativeDisplayType disp) {
99 if (uintptr_t(disp) >= NUM_DISPLAYS)
100 return NULL;
101
102 return sDisplay[uintptr_t(disp)].getDisplay(disp);
103 }
104
getDisplay(EGLNativeDisplayType display)105 EGLDisplay egl_display_t::getDisplay(EGLNativeDisplayType display) {
106
107 Mutex::Autolock _l(lock);
108 ATRACE_CALL();
109
110 // get our driver loader
111 Loader& loader(Loader::getInstance());
112
113 egl_connection_t* const cnx = &gEGLImpl;
114 if (cnx->dso && disp.dpy == EGL_NO_DISPLAY) {
115 EGLDisplay dpy = cnx->egl.eglGetDisplay(display);
116 disp.dpy = dpy;
117 if (dpy == EGL_NO_DISPLAY) {
118 loader.close(cnx->dso);
119 cnx->dso = NULL;
120 }
121 }
122
123 return EGLDisplay(uintptr_t(display) + 1U);
124 }
125
initialize(EGLint * major,EGLint * minor)126 EGLBoolean egl_display_t::initialize(EGLint *major, EGLint *minor) {
127
128 {
129 Mutex::Autolock _rf(refLock);
130
131 refs++;
132 if (refs > 1) {
133 if (major != NULL)
134 *major = VERSION_MAJOR;
135 if (minor != NULL)
136 *minor = VERSION_MINOR;
137 while(!eglIsInitialized) refCond.wait(refLock);
138 return EGL_TRUE;
139 }
140
141 while(eglIsInitialized) refCond.wait(refLock);
142 }
143
144 {
145 Mutex::Autolock _l(lock);
146
147 setGLHooksThreadSpecific(&gHooksNoContext);
148
149 // initialize each EGL and
150 // build our own extension string first, based on the extension we know
151 // and the extension supported by our client implementation
152
153 egl_connection_t* const cnx = &gEGLImpl;
154 cnx->major = -1;
155 cnx->minor = -1;
156 if (cnx->dso) {
157 EGLDisplay idpy = disp.dpy;
158 if (cnx->egl.eglInitialize(idpy, &cnx->major, &cnx->minor)) {
159 //ALOGD("initialized dpy=%p, ver=%d.%d, cnx=%p",
160 // idpy, cnx->major, cnx->minor, cnx);
161
162 // display is now initialized
163 disp.state = egl_display_t::INITIALIZED;
164
165 // get the query-strings for this display for each implementation
166 disp.queryString.vendor = cnx->egl.eglQueryString(idpy,
167 EGL_VENDOR);
168 disp.queryString.version = cnx->egl.eglQueryString(idpy,
169 EGL_VERSION);
170 disp.queryString.extensions = cnx->egl.eglQueryString(idpy,
171 EGL_EXTENSIONS);
172 disp.queryString.clientApi = cnx->egl.eglQueryString(idpy,
173 EGL_CLIENT_APIS);
174
175 } else {
176 ALOGW("eglInitialize(%p) failed (%s)", idpy,
177 egl_tls_t::egl_strerror(cnx->egl.eglGetError()));
178 }
179 }
180
181 // the query strings are per-display
182 mVendorString.setTo(sVendorString);
183 mVersionString.setTo(sVersionString);
184 mClientApiString.setTo(sClientApiString);
185
186 mExtensionString.setTo(gBuiltinExtensionString);
187 char const* start = gExtensionString;
188 do {
189 // length of the extension name
190 size_t len = strcspn(start, " ");
191 if (len) {
192 // NOTE: we could avoid the copy if we had strnstr.
193 const String8 ext(start, len);
194 if (findExtension(disp.queryString.extensions, ext.string(),
195 len)) {
196 mExtensionString.append(ext + " ");
197 }
198 // advance to the next extension name, skipping the space.
199 start += len;
200 start += (*start == ' ') ? 1 : 0;
201 }
202 } while (*start != '\0');
203
204 egl_cache_t::get()->initialize(this);
205
206 char value[PROPERTY_VALUE_MAX];
207 property_get("debug.egl.finish", value, "0");
208 if (atoi(value)) {
209 finishOnSwap = true;
210 }
211
212 property_get("debug.egl.traceGpuCompletion", value, "0");
213 if (atoi(value)) {
214 traceGpuCompletion = true;
215 }
216
217 if (major != NULL)
218 *major = VERSION_MAJOR;
219 if (minor != NULL)
220 *minor = VERSION_MINOR;
221
222 mHibernation.setDisplayValid(true);
223 }
224
225 {
226 Mutex::Autolock _rf(refLock);
227 eglIsInitialized = true;
228 refCond.broadcast();
229 }
230
231 return EGL_TRUE;
232 }
233
terminate()234 EGLBoolean egl_display_t::terminate() {
235
236 {
237 Mutex::Autolock _rl(refLock);
238 if (refs == 0) {
239 /*
240 * From the EGL spec (3.2):
241 * "Termination of a display that has already been terminated,
242 * (...), is allowed, but the only effect of such a call is
243 * to return EGL_TRUE (...)
244 */
245 return EGL_TRUE;
246 }
247
248 // this is specific to Android, display termination is ref-counted.
249 refs--;
250 if (refs > 0) {
251 return EGL_TRUE;
252 }
253 }
254
255 EGLBoolean res = EGL_FALSE;
256
257 {
258 Mutex::Autolock _l(lock);
259
260 egl_connection_t* const cnx = &gEGLImpl;
261 if (cnx->dso && disp.state == egl_display_t::INITIALIZED) {
262 if (cnx->egl.eglTerminate(disp.dpy) == EGL_FALSE) {
263 ALOGW("eglTerminate(%p) failed (%s)", disp.dpy,
264 egl_tls_t::egl_strerror(cnx->egl.eglGetError()));
265 }
266 // REVISIT: it's unclear what to do if eglTerminate() fails
267 disp.state = egl_display_t::TERMINATED;
268 res = EGL_TRUE;
269 }
270
271 mHibernation.setDisplayValid(false);
272
273 // Reset the extension string since it will be regenerated if we get
274 // reinitialized.
275 mExtensionString.setTo("");
276
277 // Mark all objects remaining in the list as terminated, unless
278 // there are no reference to them, it which case, we're free to
279 // delete them.
280 size_t count = objects.size();
281 ALOGW_IF(count, "eglTerminate() called w/ %zu objects remaining", count);
282 for (size_t i=0 ; i<count ; i++) {
283 egl_object_t* o = objects.itemAt(i);
284 o->destroy();
285 }
286
287 // this marks all object handles are "terminated"
288 objects.clear();
289 }
290
291 {
292 Mutex::Autolock _rl(refLock);
293 eglIsInitialized = false;
294 refCond.broadcast();
295 }
296
297 return res;
298 }
299
loseCurrent(egl_context_t * cur_c)300 void egl_display_t::loseCurrent(egl_context_t * cur_c)
301 {
302 if (cur_c) {
303 egl_display_t* display = cur_c->getDisplay();
304 if (display) {
305 display->loseCurrentImpl(cur_c);
306 }
307 }
308 }
309
loseCurrentImpl(egl_context_t * cur_c)310 void egl_display_t::loseCurrentImpl(egl_context_t * cur_c)
311 {
312 // by construction, these are either 0 or valid (possibly terminated)
313 // it should be impossible for these to be invalid
314 ContextRef _cur_c(cur_c);
315 SurfaceRef _cur_r(cur_c ? get_surface(cur_c->read) : NULL);
316 SurfaceRef _cur_d(cur_c ? get_surface(cur_c->draw) : NULL);
317
318 { // scope for the lock
319 Mutex::Autolock _l(lock);
320 cur_c->onLooseCurrent();
321
322 }
323
324 // This cannot be called with the lock held because it might end-up
325 // calling back into EGL (in particular when a surface is destroyed
326 // it calls ANativeWindow::disconnect
327 _cur_c.release();
328 _cur_r.release();
329 _cur_d.release();
330 }
331
makeCurrent(egl_context_t * c,egl_context_t * cur_c,EGLSurface draw,EGLSurface read,EGLContext,EGLSurface impl_draw,EGLSurface impl_read,EGLContext impl_ctx)332 EGLBoolean egl_display_t::makeCurrent(egl_context_t* c, egl_context_t* cur_c,
333 EGLSurface draw, EGLSurface read, EGLContext /*ctx*/,
334 EGLSurface impl_draw, EGLSurface impl_read, EGLContext impl_ctx)
335 {
336 EGLBoolean result;
337
338 // by construction, these are either 0 or valid (possibly terminated)
339 // it should be impossible for these to be invalid
340 ContextRef _cur_c(cur_c);
341 SurfaceRef _cur_r(cur_c ? get_surface(cur_c->read) : NULL);
342 SurfaceRef _cur_d(cur_c ? get_surface(cur_c->draw) : NULL);
343
344 { // scope for the lock
345 Mutex::Autolock _l(lock);
346 if (c) {
347 result = c->cnx->egl.eglMakeCurrent(
348 disp.dpy, impl_draw, impl_read, impl_ctx);
349 if (result == EGL_TRUE) {
350 c->onMakeCurrent(draw, read);
351 if (!cur_c) {
352 mHibernation.incWakeCount(HibernationMachine::STRONG);
353 }
354 }
355 } else {
356 result = cur_c->cnx->egl.eglMakeCurrent(
357 disp.dpy, impl_draw, impl_read, impl_ctx);
358 if (result == EGL_TRUE) {
359 cur_c->onLooseCurrent();
360 mHibernation.decWakeCount(HibernationMachine::STRONG);
361 }
362 }
363 }
364
365 if (result == EGL_TRUE) {
366 // This cannot be called with the lock held because it might end-up
367 // calling back into EGL (in particular when a surface is destroyed
368 // it calls ANativeWindow::disconnect
369 _cur_c.release();
370 _cur_r.release();
371 _cur_d.release();
372 }
373
374 return result;
375 }
376
haveExtension(const char * name,size_t nameLen) const377 bool egl_display_t::haveExtension(const char* name, size_t nameLen) const {
378 if (!nameLen) {
379 nameLen = strlen(name);
380 }
381 return findExtension(mExtensionString.string(), name, nameLen);
382 }
383
384 // ----------------------------------------------------------------------------
385
incWakeCount(WakeRefStrength strength)386 bool egl_display_t::HibernationMachine::incWakeCount(WakeRefStrength strength) {
387 Mutex::Autolock _l(mLock);
388 ALOGE_IF(mWakeCount < 0 || mWakeCount == INT32_MAX,
389 "Invalid WakeCount (%d) on enter\n", mWakeCount);
390
391 mWakeCount++;
392 if (strength == STRONG)
393 mAttemptHibernation = false;
394
395 if (CC_UNLIKELY(mHibernating)) {
396 ALOGV("Awakening\n");
397 egl_connection_t* const cnx = &gEGLImpl;
398
399 // These conditions should be guaranteed before entering hibernation;
400 // we don't want to get into a state where we can't wake up.
401 ALOGD_IF(!mDpyValid || !cnx->egl.eglAwakenProcessIMG,
402 "Invalid hibernation state, unable to awaken\n");
403
404 if (!cnx->egl.eglAwakenProcessIMG()) {
405 ALOGE("Failed to awaken EGL implementation\n");
406 return false;
407 }
408 mHibernating = false;
409 }
410 return true;
411 }
412
decWakeCount(WakeRefStrength strength)413 void egl_display_t::HibernationMachine::decWakeCount(WakeRefStrength strength) {
414 Mutex::Autolock _l(mLock);
415 ALOGE_IF(mWakeCount <= 0, "Invalid WakeCount (%d) on leave\n", mWakeCount);
416
417 mWakeCount--;
418 if (strength == STRONG)
419 mAttemptHibernation = true;
420
421 if (mWakeCount == 0 && CC_UNLIKELY(mAttemptHibernation)) {
422 egl_connection_t* const cnx = &gEGLImpl;
423 mAttemptHibernation = false;
424 if (mAllowHibernation && mDpyValid &&
425 cnx->egl.eglHibernateProcessIMG &&
426 cnx->egl.eglAwakenProcessIMG) {
427 ALOGV("Hibernating\n");
428 if (!cnx->egl.eglHibernateProcessIMG()) {
429 ALOGE("Failed to hibernate EGL implementation\n");
430 return;
431 }
432 mHibernating = true;
433 }
434 }
435 }
436
setDisplayValid(bool valid)437 void egl_display_t::HibernationMachine::setDisplayValid(bool valid) {
438 Mutex::Autolock _l(mLock);
439 mDpyValid = valid;
440 }
441
442 // ----------------------------------------------------------------------------
443 }; // namespace android
444 // ----------------------------------------------------------------------------
445