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1 /*
2  * Copyright (C) 2015 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 #ifndef ADB_IO_H
18 #define ADB_IO_H
19 
20 #include <sys/types.h>
21 
22 #include <string>
23 
24 // Sends the protocol "OKAY" message.
25 bool SendOkay(int fd);
26 
27 // Sends the protocol "FAIL" message, with the given failure reason.
28 bool SendFail(int fd, const std::string& reason);
29 
30 // Writes a protocol-format string; a four hex digit length followed by the string data.
31 bool SendProtocolString(int fd, const std::string& s);
32 
33 // Reads a protocol-format string; a four hex digit length followed by the string data.
34 bool ReadProtocolString(int fd, std::string* s, std::string* error);
35 
36 // Reads exactly len bytes from fd into buf.
37 //
38 // Returns false if there is an error or if EOF was reached before len bytes
39 // were read. If EOF was found, errno will be set to 0.
40 //
41 // If this function fails, the contents of buf are undefined.
42 bool ReadFdExactly(int fd, void* buf, size_t len);
43 
44 // Given a client socket, wait for orderly/graceful shutdown. Call this:
45 //
46 // * Before closing a client socket.
47 // * Only when no more data is expected to come in.
48 // * Only when the server is not waiting for data from the client (because then
49 //   the client and server will deadlock waiting for each other).
50 // * Only when the server is expected to close its socket right now.
51 // * Don't call shutdown(SHUT_WR) before calling this because that will shutdown
52 //   the client socket early, defeating the purpose of calling this.
53 //
54 // Waiting for orderly/graceful shutdown of the server socket will cause the
55 // server socket to close before the client socket. That prevents the client
56 // socket from staying in TIME_WAIT which eventually causes subsequent
57 // connect()s from the client to fail with WSAEADDRINUSE on Windows.
58 // Returns true if it is sure that orderly/graceful shutdown has occurred with
59 // no additional data read from the server.
60 bool ReadOrderlyShutdown(int fd);
61 
62 // Writes exactly len bytes from buf to fd.
63 //
64 // Returns false if there is an error or if the fd was closed before the write
65 // completed. If the other end of the fd (such as in a socket, pipe, or fifo),
66 // is closed, errno will be set to 0.
67 bool WriteFdExactly(int fd, const void* buf, size_t len);
68 
69 // Same as above, but for strings.
70 bool WriteFdExactly(int fd, const char* s);
71 bool WriteFdExactly(int fd, const std::string& s);
72 
73 // Same as above, but formats the string to send.
74 bool WriteFdFmt(int fd, const char* fmt, ...) __attribute__((__format__(__printf__, 2, 3)));
75 
76 #endif /* ADB_IO_H */
77