• Home
  • Line#
  • Scopes#
  • Navigate#
  • Raw
  • Download
1 #ifndef __gl2ext_h_
2 #define __gl2ext_h_ 1
3 
4 #include <GLES2/gl2.h>
5 
6 #ifdef __cplusplus
7 extern "C" {
8 #endif
9 
10 /*
11 ** Copyright (c) 2013-2015 The Khronos Group Inc.
12 **
13 ** Permission is hereby granted, free of charge, to any person obtaining a
14 ** copy of this software and/or associated documentation files (the
15 ** "Materials"), to deal in the Materials without restriction, including
16 ** without limitation the rights to use, copy, modify, merge, publish,
17 ** distribute, sublicense, and/or sell copies of the Materials, and to
18 ** permit persons to whom the Materials are furnished to do so, subject to
19 ** the following conditions:
20 **
21 ** The above copyright notice and this permission notice shall be included
22 ** in all copies or substantial portions of the Materials.
23 **
24 ** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
25 ** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
26 ** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
27 ** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
28 ** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
29 ** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
30 ** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
31 */
32 /*
33 ** This header is generated from the Khronos OpenGL / OpenGL ES XML
34 ** API Registry. The current version of the Registry, generator scripts
35 ** used to make the header, and the header can be found at
36 **   http://www.opengl.org/registry/
37 **
38 ** Khronos $Revision: 32120 $ on $Date: 2015-10-15 04:27:13 -0700 (Thu, 15 Oct 2015) $
39 */
40 
41 #ifndef GL_APIENTRYP
42 #define GL_APIENTRYP GL_APIENTRY*
43 #endif
44 
45 /* Generated on date 20151015 */
46 
47 /* Generated C header for:
48  * API: gles2
49  * Profile: common
50  * Versions considered: 2\.[0-9]
51  * Versions emitted: _nomatch_^
52  * Default extensions included: gles2
53  * Additional extensions included: _nomatch_^
54  * Extensions removed: _nomatch_^
55  */
56 
57 #ifndef GL_KHR_blend_equation_advanced
58 #define GL_KHR_blend_equation_advanced 1
59 #define GL_MULTIPLY_KHR                   0x9294
60 #define GL_SCREEN_KHR                     0x9295
61 #define GL_OVERLAY_KHR                    0x9296
62 #define GL_DARKEN_KHR                     0x9297
63 #define GL_LIGHTEN_KHR                    0x9298
64 #define GL_COLORDODGE_KHR                 0x9299
65 #define GL_COLORBURN_KHR                  0x929A
66 #define GL_HARDLIGHT_KHR                  0x929B
67 #define GL_SOFTLIGHT_KHR                  0x929C
68 #define GL_DIFFERENCE_KHR                 0x929E
69 #define GL_EXCLUSION_KHR                  0x92A0
70 #define GL_HSL_HUE_KHR                    0x92AD
71 #define GL_HSL_SATURATION_KHR             0x92AE
72 #define GL_HSL_COLOR_KHR                  0x92AF
73 #define GL_HSL_LUMINOSITY_KHR             0x92B0
74 typedef void (GL_APIENTRYP PFNGLBLENDBARRIERKHRPROC) (void);
75 #ifdef GL_GLEXT_PROTOTYPES
76 GL_APICALL void GL_APIENTRY glBlendBarrierKHR (void);
77 #endif
78 #endif /* GL_KHR_blend_equation_advanced */
79 
80 #ifndef GL_KHR_blend_equation_advanced_coherent
81 #define GL_KHR_blend_equation_advanced_coherent 1
82 #define GL_BLEND_ADVANCED_COHERENT_KHR    0x9285
83 #endif /* GL_KHR_blend_equation_advanced_coherent */
84 
85 #ifndef GL_KHR_context_flush_control
86 #define GL_KHR_context_flush_control 1
87 #define GL_CONTEXT_RELEASE_BEHAVIOR_KHR   0x82FB
88 #define GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH_KHR 0x82FC
89 #endif /* GL_KHR_context_flush_control */
90 
91 #ifndef GL_KHR_debug
92 #define GL_KHR_debug 1
93 typedef void (GL_APIENTRY  *GLDEBUGPROCKHR)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const void *userParam);
94 #define GL_SAMPLER                        0x82E6
95 #define GL_DEBUG_OUTPUT_SYNCHRONOUS_KHR   0x8242
96 #define GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_KHR 0x8243
97 #define GL_DEBUG_CALLBACK_FUNCTION_KHR    0x8244
98 #define GL_DEBUG_CALLBACK_USER_PARAM_KHR  0x8245
99 #define GL_DEBUG_SOURCE_API_KHR           0x8246
100 #define GL_DEBUG_SOURCE_WINDOW_SYSTEM_KHR 0x8247
101 #define GL_DEBUG_SOURCE_SHADER_COMPILER_KHR 0x8248
102 #define GL_DEBUG_SOURCE_THIRD_PARTY_KHR   0x8249
103 #define GL_DEBUG_SOURCE_APPLICATION_KHR   0x824A
104 #define GL_DEBUG_SOURCE_OTHER_KHR         0x824B
105 #define GL_DEBUG_TYPE_ERROR_KHR           0x824C
106 #define GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_KHR 0x824D
107 #define GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_KHR 0x824E
108 #define GL_DEBUG_TYPE_PORTABILITY_KHR     0x824F
109 #define GL_DEBUG_TYPE_PERFORMANCE_KHR     0x8250
110 #define GL_DEBUG_TYPE_OTHER_KHR           0x8251
111 #define GL_DEBUG_TYPE_MARKER_KHR          0x8268
112 #define GL_DEBUG_TYPE_PUSH_GROUP_KHR      0x8269
113 #define GL_DEBUG_TYPE_POP_GROUP_KHR       0x826A
114 #define GL_DEBUG_SEVERITY_NOTIFICATION_KHR 0x826B
115 #define GL_MAX_DEBUG_GROUP_STACK_DEPTH_KHR 0x826C
116 #define GL_DEBUG_GROUP_STACK_DEPTH_KHR    0x826D
117 #define GL_BUFFER_KHR                     0x82E0
118 #define GL_SHADER_KHR                     0x82E1
119 #define GL_PROGRAM_KHR                    0x82E2
120 #define GL_VERTEX_ARRAY_KHR               0x8074
121 #define GL_QUERY_KHR                      0x82E3
122 #define GL_PROGRAM_PIPELINE_KHR           0x82E4
123 #define GL_SAMPLER_KHR                    0x82E6
124 #define GL_MAX_LABEL_LENGTH_KHR           0x82E8
125 #define GL_MAX_DEBUG_MESSAGE_LENGTH_KHR   0x9143
126 #define GL_MAX_DEBUG_LOGGED_MESSAGES_KHR  0x9144
127 #define GL_DEBUG_LOGGED_MESSAGES_KHR      0x9145
128 #define GL_DEBUG_SEVERITY_HIGH_KHR        0x9146
129 #define GL_DEBUG_SEVERITY_MEDIUM_KHR      0x9147
130 #define GL_DEBUG_SEVERITY_LOW_KHR         0x9148
131 #define GL_DEBUG_OUTPUT_KHR               0x92E0
132 #define GL_CONTEXT_FLAG_DEBUG_BIT_KHR     0x00000002
133 #define GL_STACK_OVERFLOW_KHR             0x0503
134 #define GL_STACK_UNDERFLOW_KHR            0x0504
135 typedef void (GL_APIENTRYP PFNGLDEBUGMESSAGECONTROLKHRPROC) (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled);
136 typedef void (GL_APIENTRYP PFNGLDEBUGMESSAGEINSERTKHRPROC) (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf);
137 typedef void (GL_APIENTRYP PFNGLDEBUGMESSAGECALLBACKKHRPROC) (GLDEBUGPROCKHR callback, const void *userParam);
138 typedef GLuint (GL_APIENTRYP PFNGLGETDEBUGMESSAGELOGKHRPROC) (GLuint count, GLsizei bufSize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog);
139 typedef void (GL_APIENTRYP PFNGLPUSHDEBUGGROUPKHRPROC) (GLenum source, GLuint id, GLsizei length, const GLchar *message);
140 typedef void (GL_APIENTRYP PFNGLPOPDEBUGGROUPKHRPROC) (void);
141 typedef void (GL_APIENTRYP PFNGLOBJECTLABELKHRPROC) (GLenum identifier, GLuint name, GLsizei length, const GLchar *label);
142 typedef void (GL_APIENTRYP PFNGLGETOBJECTLABELKHRPROC) (GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *length, GLchar *label);
143 typedef void (GL_APIENTRYP PFNGLOBJECTPTRLABELKHRPROC) (const void *ptr, GLsizei length, const GLchar *label);
144 typedef void (GL_APIENTRYP PFNGLGETOBJECTPTRLABELKHRPROC) (const void *ptr, GLsizei bufSize, GLsizei *length, GLchar *label);
145 typedef void (GL_APIENTRYP PFNGLGETPOINTERVKHRPROC) (GLenum pname, void **params);
146 #ifdef GL_GLEXT_PROTOTYPES
147 GL_APICALL void GL_APIENTRY glDebugMessageControlKHR (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled);
148 GL_APICALL void GL_APIENTRY glDebugMessageInsertKHR (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf);
149 GL_APICALL void GL_APIENTRY glDebugMessageCallbackKHR (GLDEBUGPROCKHR callback, const void *userParam);
150 GL_APICALL GLuint GL_APIENTRY glGetDebugMessageLogKHR (GLuint count, GLsizei bufSize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog);
151 GL_APICALL void GL_APIENTRY glPushDebugGroupKHR (GLenum source, GLuint id, GLsizei length, const GLchar *message);
152 GL_APICALL void GL_APIENTRY glPopDebugGroupKHR (void);
153 GL_APICALL void GL_APIENTRY glObjectLabelKHR (GLenum identifier, GLuint name, GLsizei length, const GLchar *label);
154 GL_APICALL void GL_APIENTRY glGetObjectLabelKHR (GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *length, GLchar *label);
155 GL_APICALL void GL_APIENTRY glObjectPtrLabelKHR (const void *ptr, GLsizei length, const GLchar *label);
156 GL_APICALL void GL_APIENTRY glGetObjectPtrLabelKHR (const void *ptr, GLsizei bufSize, GLsizei *length, GLchar *label);
157 GL_APICALL void GL_APIENTRY glGetPointervKHR (GLenum pname, void **params);
158 #endif
159 #endif /* GL_KHR_debug */
160 
161 #ifndef GL_KHR_no_error
162 #define GL_KHR_no_error 1
163 #define GL_CONTEXT_FLAG_NO_ERROR_BIT_KHR  0x00000008
164 #endif /* GL_KHR_no_error */
165 
166 #ifndef GL_KHR_robust_buffer_access_behavior
167 #define GL_KHR_robust_buffer_access_behavior 1
168 #endif /* GL_KHR_robust_buffer_access_behavior */
169 
170 #ifndef GL_KHR_robustness
171 #define GL_KHR_robustness 1
172 #define GL_CONTEXT_ROBUST_ACCESS_KHR      0x90F3
173 #define GL_LOSE_CONTEXT_ON_RESET_KHR      0x8252
174 #define GL_GUILTY_CONTEXT_RESET_KHR       0x8253
175 #define GL_INNOCENT_CONTEXT_RESET_KHR     0x8254
176 #define GL_UNKNOWN_CONTEXT_RESET_KHR      0x8255
177 #define GL_RESET_NOTIFICATION_STRATEGY_KHR 0x8256
178 #define GL_NO_RESET_NOTIFICATION_KHR      0x8261
179 #define GL_CONTEXT_LOST_KHR               0x0507
180 typedef GLenum (GL_APIENTRYP PFNGLGETGRAPHICSRESETSTATUSKHRPROC) (void);
181 typedef void (GL_APIENTRYP PFNGLREADNPIXELSKHRPROC) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data);
182 typedef void (GL_APIENTRYP PFNGLGETNUNIFORMFVKHRPROC) (GLuint program, GLint location, GLsizei bufSize, GLfloat *params);
183 typedef void (GL_APIENTRYP PFNGLGETNUNIFORMIVKHRPROC) (GLuint program, GLint location, GLsizei bufSize, GLint *params);
184 typedef void (GL_APIENTRYP PFNGLGETNUNIFORMUIVKHRPROC) (GLuint program, GLint location, GLsizei bufSize, GLuint *params);
185 #ifdef GL_GLEXT_PROTOTYPES
186 GL_APICALL GLenum GL_APIENTRY glGetGraphicsResetStatusKHR (void);
187 GL_APICALL void GL_APIENTRY glReadnPixelsKHR (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data);
188 GL_APICALL void GL_APIENTRY glGetnUniformfvKHR (GLuint program, GLint location, GLsizei bufSize, GLfloat *params);
189 GL_APICALL void GL_APIENTRY glGetnUniformivKHR (GLuint program, GLint location, GLsizei bufSize, GLint *params);
190 GL_APICALL void GL_APIENTRY glGetnUniformuivKHR (GLuint program, GLint location, GLsizei bufSize, GLuint *params);
191 #endif
192 #endif /* GL_KHR_robustness */
193 
194 #ifndef GL_KHR_texture_compression_astc_hdr
195 #define GL_KHR_texture_compression_astc_hdr 1
196 #define GL_COMPRESSED_RGBA_ASTC_4x4_KHR   0x93B0
197 #define GL_COMPRESSED_RGBA_ASTC_5x4_KHR   0x93B1
198 #define GL_COMPRESSED_RGBA_ASTC_5x5_KHR   0x93B2
199 #define GL_COMPRESSED_RGBA_ASTC_6x5_KHR   0x93B3
200 #define GL_COMPRESSED_RGBA_ASTC_6x6_KHR   0x93B4
201 #define GL_COMPRESSED_RGBA_ASTC_8x5_KHR   0x93B5
202 #define GL_COMPRESSED_RGBA_ASTC_8x6_KHR   0x93B6
203 #define GL_COMPRESSED_RGBA_ASTC_8x8_KHR   0x93B7
204 #define GL_COMPRESSED_RGBA_ASTC_10x5_KHR  0x93B8
205 #define GL_COMPRESSED_RGBA_ASTC_10x6_KHR  0x93B9
206 #define GL_COMPRESSED_RGBA_ASTC_10x8_KHR  0x93BA
207 #define GL_COMPRESSED_RGBA_ASTC_10x10_KHR 0x93BB
208 #define GL_COMPRESSED_RGBA_ASTC_12x10_KHR 0x93BC
209 #define GL_COMPRESSED_RGBA_ASTC_12x12_KHR 0x93BD
210 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR 0x93D0
211 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR 0x93D1
212 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR 0x93D2
213 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR 0x93D3
214 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR 0x93D4
215 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR 0x93D5
216 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR 0x93D6
217 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR 0x93D7
218 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR 0x93D8
219 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR 0x93D9
220 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR 0x93DA
221 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR 0x93DB
222 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR 0x93DC
223 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR 0x93DD
224 #endif /* GL_KHR_texture_compression_astc_hdr */
225 
226 #ifndef GL_KHR_texture_compression_astc_ldr
227 #define GL_KHR_texture_compression_astc_ldr 1
228 #endif /* GL_KHR_texture_compression_astc_ldr */
229 
230 #ifndef GL_KHR_texture_compression_astc_sliced_3d
231 #define GL_KHR_texture_compression_astc_sliced_3d 1
232 #endif /* GL_KHR_texture_compression_astc_sliced_3d */
233 
234 #ifndef GL_OES_EGL_image
235 #define GL_OES_EGL_image 1
236 typedef void *GLeglImageOES;
237 typedef void (GL_APIENTRYP PFNGLEGLIMAGETARGETTEXTURE2DOESPROC) (GLenum target, GLeglImageOES image);
238 typedef void (GL_APIENTRYP PFNGLEGLIMAGETARGETRENDERBUFFERSTORAGEOESPROC) (GLenum target, GLeglImageOES image);
239 #ifdef GL_GLEXT_PROTOTYPES
240 GL_APICALL void GL_APIENTRY glEGLImageTargetTexture2DOES (GLenum target, GLeglImageOES image);
241 GL_APICALL void GL_APIENTRY glEGLImageTargetRenderbufferStorageOES (GLenum target, GLeglImageOES image);
242 #endif
243 #endif /* GL_OES_EGL_image */
244 
245 #ifndef GL_OES_EGL_image_external
246 #define GL_OES_EGL_image_external 1
247 #define GL_TEXTURE_EXTERNAL_OES           0x8D65
248 #define GL_TEXTURE_BINDING_EXTERNAL_OES   0x8D67
249 #define GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES 0x8D68
250 #define GL_SAMPLER_EXTERNAL_OES           0x8D66
251 #endif /* GL_OES_EGL_image_external */
252 
253 #ifndef GL_OES_EGL_image_external_essl3
254 #define GL_OES_EGL_image_external_essl3 1
255 #endif /* GL_OES_EGL_image_external_essl3 */
256 
257 #ifndef GL_OES_compressed_ETC1_RGB8_sub_texture
258 #define GL_OES_compressed_ETC1_RGB8_sub_texture 1
259 #endif /* GL_OES_compressed_ETC1_RGB8_sub_texture */
260 
261 #ifndef GL_OES_compressed_ETC1_RGB8_texture
262 #define GL_OES_compressed_ETC1_RGB8_texture 1
263 #define GL_ETC1_RGB8_OES                  0x8D64
264 #endif /* GL_OES_compressed_ETC1_RGB8_texture */
265 
266 #ifndef GL_OES_compressed_paletted_texture
267 #define GL_OES_compressed_paletted_texture 1
268 #define GL_PALETTE4_RGB8_OES              0x8B90
269 #define GL_PALETTE4_RGBA8_OES             0x8B91
270 #define GL_PALETTE4_R5_G6_B5_OES          0x8B92
271 #define GL_PALETTE4_RGBA4_OES             0x8B93
272 #define GL_PALETTE4_RGB5_A1_OES           0x8B94
273 #define GL_PALETTE8_RGB8_OES              0x8B95
274 #define GL_PALETTE8_RGBA8_OES             0x8B96
275 #define GL_PALETTE8_R5_G6_B5_OES          0x8B97
276 #define GL_PALETTE8_RGBA4_OES             0x8B98
277 #define GL_PALETTE8_RGB5_A1_OES           0x8B99
278 #endif /* GL_OES_compressed_paletted_texture */
279 
280 #ifndef GL_OES_copy_image
281 #define GL_OES_copy_image 1
282 typedef void (GL_APIENTRYP PFNGLCOPYIMAGESUBDATAOESPROC) (GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth);
283 #ifdef GL_GLEXT_PROTOTYPES
284 GL_APICALL void GL_APIENTRY glCopyImageSubDataOES (GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth);
285 #endif
286 #endif /* GL_OES_copy_image */
287 
288 #ifndef GL_OES_depth24
289 #define GL_OES_depth24 1
290 #define GL_DEPTH_COMPONENT24_OES          0x81A6
291 #endif /* GL_OES_depth24 */
292 
293 #ifndef GL_OES_depth32
294 #define GL_OES_depth32 1
295 #define GL_DEPTH_COMPONENT32_OES          0x81A7
296 #endif /* GL_OES_depth32 */
297 
298 #ifndef GL_OES_depth_texture
299 #define GL_OES_depth_texture 1
300 #endif /* GL_OES_depth_texture */
301 
302 #ifndef GL_OES_draw_buffers_indexed
303 #define GL_OES_draw_buffers_indexed 1
304 #define GL_MIN                            0x8007
305 #define GL_MAX                            0x8008
306 typedef void (GL_APIENTRYP PFNGLENABLEIOESPROC) (GLenum target, GLuint index);
307 typedef void (GL_APIENTRYP PFNGLDISABLEIOESPROC) (GLenum target, GLuint index);
308 typedef void (GL_APIENTRYP PFNGLBLENDEQUATIONIOESPROC) (GLuint buf, GLenum mode);
309 typedef void (GL_APIENTRYP PFNGLBLENDEQUATIONSEPARATEIOESPROC) (GLuint buf, GLenum modeRGB, GLenum modeAlpha);
310 typedef void (GL_APIENTRYP PFNGLBLENDFUNCIOESPROC) (GLuint buf, GLenum src, GLenum dst);
311 typedef void (GL_APIENTRYP PFNGLBLENDFUNCSEPARATEIOESPROC) (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);
312 typedef void (GL_APIENTRYP PFNGLCOLORMASKIOESPROC) (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a);
313 typedef GLboolean (GL_APIENTRYP PFNGLISENABLEDIOESPROC) (GLenum target, GLuint index);
314 #ifdef GL_GLEXT_PROTOTYPES
315 GL_APICALL void GL_APIENTRY glEnableiOES (GLenum target, GLuint index);
316 GL_APICALL void GL_APIENTRY glDisableiOES (GLenum target, GLuint index);
317 GL_APICALL void GL_APIENTRY glBlendEquationiOES (GLuint buf, GLenum mode);
318 GL_APICALL void GL_APIENTRY glBlendEquationSeparateiOES (GLuint buf, GLenum modeRGB, GLenum modeAlpha);
319 GL_APICALL void GL_APIENTRY glBlendFunciOES (GLuint buf, GLenum src, GLenum dst);
320 GL_APICALL void GL_APIENTRY glBlendFuncSeparateiOES (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);
321 GL_APICALL void GL_APIENTRY glColorMaskiOES (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a);
322 GL_APICALL GLboolean GL_APIENTRY glIsEnablediOES (GLenum target, GLuint index);
323 #endif
324 #endif /* GL_OES_draw_buffers_indexed */
325 
326 #ifndef GL_OES_draw_elements_base_vertex
327 #define GL_OES_draw_elements_base_vertex 1
328 typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSBASEVERTEXOESPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLint basevertex);
329 typedef void (GL_APIENTRYP PFNGLDRAWRANGEELEMENTSBASEVERTEXOESPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices, GLint basevertex);
330 typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXOESPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex);
331 typedef void (GL_APIENTRYP PFNGLMULTIDRAWELEMENTSBASEVERTEXOESPROC) (GLenum mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei primcount, const GLint *basevertex);
332 #ifdef GL_GLEXT_PROTOTYPES
333 GL_APICALL void GL_APIENTRY glDrawElementsBaseVertexOES (GLenum mode, GLsizei count, GLenum type, const void *indices, GLint basevertex);
334 GL_APICALL void GL_APIENTRY glDrawRangeElementsBaseVertexOES (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices, GLint basevertex);
335 GL_APICALL void GL_APIENTRY glDrawElementsInstancedBaseVertexOES (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex);
336 GL_APICALL void GL_APIENTRY glMultiDrawElementsBaseVertexOES (GLenum mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei primcount, const GLint *basevertex);
337 #endif
338 #endif /* GL_OES_draw_elements_base_vertex */
339 
340 #ifndef GL_OES_element_index_uint
341 #define GL_OES_element_index_uint 1
342 #endif /* GL_OES_element_index_uint */
343 
344 #ifndef GL_OES_fbo_render_mipmap
345 #define GL_OES_fbo_render_mipmap 1
346 #endif /* GL_OES_fbo_render_mipmap */
347 
348 #ifndef GL_OES_fragment_precision_high
349 #define GL_OES_fragment_precision_high 1
350 #endif /* GL_OES_fragment_precision_high */
351 
352 #ifndef GL_OES_geometry_point_size
353 #define GL_OES_geometry_point_size 1
354 #endif /* GL_OES_geometry_point_size */
355 
356 #ifndef GL_OES_geometry_shader
357 #define GL_OES_geometry_shader 1
358 #define GL_GEOMETRY_SHADER_OES            0x8DD9
359 #define GL_GEOMETRY_SHADER_BIT_OES        0x00000004
360 #define GL_GEOMETRY_LINKED_VERTICES_OUT_OES 0x8916
361 #define GL_GEOMETRY_LINKED_INPUT_TYPE_OES 0x8917
362 #define GL_GEOMETRY_LINKED_OUTPUT_TYPE_OES 0x8918
363 #define GL_GEOMETRY_SHADER_INVOCATIONS_OES 0x887F
364 #define GL_LAYER_PROVOKING_VERTEX_OES     0x825E
365 #define GL_LINES_ADJACENCY_OES            0x000A
366 #define GL_LINE_STRIP_ADJACENCY_OES       0x000B
367 #define GL_TRIANGLES_ADJACENCY_OES        0x000C
368 #define GL_TRIANGLE_STRIP_ADJACENCY_OES   0x000D
369 #define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_OES 0x8DDF
370 #define GL_MAX_GEOMETRY_UNIFORM_BLOCKS_OES 0x8A2C
371 #define GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS_OES 0x8A32
372 #define GL_MAX_GEOMETRY_INPUT_COMPONENTS_OES 0x9123
373 #define GL_MAX_GEOMETRY_OUTPUT_COMPONENTS_OES 0x9124
374 #define GL_MAX_GEOMETRY_OUTPUT_VERTICES_OES 0x8DE0
375 #define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_OES 0x8DE1
376 #define GL_MAX_GEOMETRY_SHADER_INVOCATIONS_OES 0x8E5A
377 #define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_OES 0x8C29
378 #define GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS_OES 0x92CF
379 #define GL_MAX_GEOMETRY_ATOMIC_COUNTERS_OES 0x92D5
380 #define GL_MAX_GEOMETRY_IMAGE_UNIFORMS_OES 0x90CD
381 #define GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS_OES 0x90D7
382 #define GL_FIRST_VERTEX_CONVENTION_OES    0x8E4D
383 #define GL_LAST_VERTEX_CONVENTION_OES     0x8E4E
384 #define GL_UNDEFINED_VERTEX_OES           0x8260
385 #define GL_PRIMITIVES_GENERATED_OES       0x8C87
386 #define GL_FRAMEBUFFER_DEFAULT_LAYERS_OES 0x9312
387 #define GL_MAX_FRAMEBUFFER_LAYERS_OES     0x9317
388 #define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_OES 0x8DA8
389 #define GL_FRAMEBUFFER_ATTACHMENT_LAYERED_OES 0x8DA7
390 #define GL_REFERENCED_BY_GEOMETRY_SHADER_OES 0x9309
391 typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTUREOESPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level);
392 #ifdef GL_GLEXT_PROTOTYPES
393 GL_APICALL void GL_APIENTRY glFramebufferTextureOES (GLenum target, GLenum attachment, GLuint texture, GLint level);
394 #endif
395 #endif /* GL_OES_geometry_shader */
396 
397 #ifndef GL_OES_get_program_binary
398 #define GL_OES_get_program_binary 1
399 #define GL_PROGRAM_BINARY_LENGTH_OES      0x8741
400 #define GL_NUM_PROGRAM_BINARY_FORMATS_OES 0x87FE
401 #define GL_PROGRAM_BINARY_FORMATS_OES     0x87FF
402 typedef void (GL_APIENTRYP PFNGLGETPROGRAMBINARYOESPROC) (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, void *binary);
403 typedef void (GL_APIENTRYP PFNGLPROGRAMBINARYOESPROC) (GLuint program, GLenum binaryFormat, const void *binary, GLint length);
404 #ifdef GL_GLEXT_PROTOTYPES
405 GL_APICALL void GL_APIENTRY glGetProgramBinaryOES (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, void *binary);
406 GL_APICALL void GL_APIENTRY glProgramBinaryOES (GLuint program, GLenum binaryFormat, const void *binary, GLint length);
407 #endif
408 #endif /* GL_OES_get_program_binary */
409 
410 #ifndef GL_OES_gpu_shader5
411 #define GL_OES_gpu_shader5 1
412 #endif /* GL_OES_gpu_shader5 */
413 
414 #ifndef GL_OES_mapbuffer
415 #define GL_OES_mapbuffer 1
416 #define GL_WRITE_ONLY_OES                 0x88B9
417 #define GL_BUFFER_ACCESS_OES              0x88BB
418 #define GL_BUFFER_MAPPED_OES              0x88BC
419 #define GL_BUFFER_MAP_POINTER_OES         0x88BD
420 typedef void *(GL_APIENTRYP PFNGLMAPBUFFEROESPROC) (GLenum target, GLenum access);
421 typedef GLboolean (GL_APIENTRYP PFNGLUNMAPBUFFEROESPROC) (GLenum target);
422 typedef void (GL_APIENTRYP PFNGLGETBUFFERPOINTERVOESPROC) (GLenum target, GLenum pname, void **params);
423 #ifdef GL_GLEXT_PROTOTYPES
424 GL_APICALL void *GL_APIENTRY glMapBufferOES (GLenum target, GLenum access);
425 GL_APICALL GLboolean GL_APIENTRY glUnmapBufferOES (GLenum target);
426 GL_APICALL void GL_APIENTRY glGetBufferPointervOES (GLenum target, GLenum pname, void **params);
427 #endif
428 #endif /* GL_OES_mapbuffer */
429 
430 #ifndef GL_OES_packed_depth_stencil
431 #define GL_OES_packed_depth_stencil 1
432 #define GL_DEPTH_STENCIL_OES              0x84F9
433 #define GL_UNSIGNED_INT_24_8_OES          0x84FA
434 #define GL_DEPTH24_STENCIL8_OES           0x88F0
435 #endif /* GL_OES_packed_depth_stencil */
436 
437 #ifndef GL_OES_primitive_bounding_box
438 #define GL_OES_primitive_bounding_box 1
439 #define GL_PRIMITIVE_BOUNDING_BOX_OES     0x92BE
440 typedef void (GL_APIENTRYP PFNGLPRIMITIVEBOUNDINGBOXOESPROC) (GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW);
441 #ifdef GL_GLEXT_PROTOTYPES
442 GL_APICALL void GL_APIENTRY glPrimitiveBoundingBoxOES (GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW);
443 #endif
444 #endif /* GL_OES_primitive_bounding_box */
445 
446 #ifndef GL_OES_required_internalformat
447 #define GL_OES_required_internalformat 1
448 #define GL_ALPHA8_OES                     0x803C
449 #define GL_DEPTH_COMPONENT16_OES          0x81A5
450 #define GL_LUMINANCE4_ALPHA4_OES          0x8043
451 #define GL_LUMINANCE8_ALPHA8_OES          0x8045
452 #define GL_LUMINANCE8_OES                 0x8040
453 #define GL_RGBA4_OES                      0x8056
454 #define GL_RGB5_A1_OES                    0x8057
455 #define GL_RGB565_OES                     0x8D62
456 #define GL_RGB8_OES                       0x8051
457 #define GL_RGBA8_OES                      0x8058
458 #define GL_RGB10_EXT                      0x8052
459 #define GL_RGB10_A2_EXT                   0x8059
460 #endif /* GL_OES_required_internalformat */
461 
462 #ifndef GL_OES_rgb8_rgba8
463 #define GL_OES_rgb8_rgba8 1
464 #endif /* GL_OES_rgb8_rgba8 */
465 
466 #ifndef GL_OES_sample_shading
467 #define GL_OES_sample_shading 1
468 #define GL_SAMPLE_SHADING_OES             0x8C36
469 #define GL_MIN_SAMPLE_SHADING_VALUE_OES   0x8C37
470 typedef void (GL_APIENTRYP PFNGLMINSAMPLESHADINGOESPROC) (GLfloat value);
471 #ifdef GL_GLEXT_PROTOTYPES
472 GL_APICALL void GL_APIENTRY glMinSampleShadingOES (GLfloat value);
473 #endif
474 #endif /* GL_OES_sample_shading */
475 
476 #ifndef GL_OES_sample_variables
477 #define GL_OES_sample_variables 1
478 #endif /* GL_OES_sample_variables */
479 
480 #ifndef GL_OES_shader_image_atomic
481 #define GL_OES_shader_image_atomic 1
482 #endif /* GL_OES_shader_image_atomic */
483 
484 #ifndef GL_OES_shader_io_blocks
485 #define GL_OES_shader_io_blocks 1
486 #endif /* GL_OES_shader_io_blocks */
487 
488 #ifndef GL_OES_shader_multisample_interpolation
489 #define GL_OES_shader_multisample_interpolation 1
490 #define GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_OES 0x8E5B
491 #define GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_OES 0x8E5C
492 #define GL_FRAGMENT_INTERPOLATION_OFFSET_BITS_OES 0x8E5D
493 #endif /* GL_OES_shader_multisample_interpolation */
494 
495 #ifndef GL_OES_standard_derivatives
496 #define GL_OES_standard_derivatives 1
497 #define GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES 0x8B8B
498 #endif /* GL_OES_standard_derivatives */
499 
500 #ifndef GL_OES_stencil1
501 #define GL_OES_stencil1 1
502 #define GL_STENCIL_INDEX1_OES             0x8D46
503 #endif /* GL_OES_stencil1 */
504 
505 #ifndef GL_OES_stencil4
506 #define GL_OES_stencil4 1
507 #define GL_STENCIL_INDEX4_OES             0x8D47
508 #endif /* GL_OES_stencil4 */
509 
510 #ifndef GL_OES_surfaceless_context
511 #define GL_OES_surfaceless_context 1
512 #define GL_FRAMEBUFFER_UNDEFINED_OES      0x8219
513 #endif /* GL_OES_surfaceless_context */
514 
515 #ifndef GL_OES_tessellation_point_size
516 #define GL_OES_tessellation_point_size 1
517 #endif /* GL_OES_tessellation_point_size */
518 
519 #ifndef GL_OES_tessellation_shader
520 #define GL_OES_tessellation_shader 1
521 #define GL_PATCHES_OES                    0x000E
522 #define GL_PATCH_VERTICES_OES             0x8E72
523 #define GL_TESS_CONTROL_OUTPUT_VERTICES_OES 0x8E75
524 #define GL_TESS_GEN_MODE_OES              0x8E76
525 #define GL_TESS_GEN_SPACING_OES           0x8E77
526 #define GL_TESS_GEN_VERTEX_ORDER_OES      0x8E78
527 #define GL_TESS_GEN_POINT_MODE_OES        0x8E79
528 #define GL_ISOLINES_OES                   0x8E7A
529 #define GL_QUADS_OES                      0x0007
530 #define GL_FRACTIONAL_ODD_OES             0x8E7B
531 #define GL_FRACTIONAL_EVEN_OES            0x8E7C
532 #define GL_MAX_PATCH_VERTICES_OES         0x8E7D
533 #define GL_MAX_TESS_GEN_LEVEL_OES         0x8E7E
534 #define GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS_OES 0x8E7F
535 #define GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS_OES 0x8E80
536 #define GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS_OES 0x8E81
537 #define GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS_OES 0x8E82
538 #define GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS_OES 0x8E83
539 #define GL_MAX_TESS_PATCH_COMPONENTS_OES  0x8E84
540 #define GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS_OES 0x8E85
541 #define GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS_OES 0x8E86
542 #define GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS_OES 0x8E89
543 #define GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS_OES 0x8E8A
544 #define GL_MAX_TESS_CONTROL_INPUT_COMPONENTS_OES 0x886C
545 #define GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS_OES 0x886D
546 #define GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS_OES 0x8E1E
547 #define GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS_OES 0x8E1F
548 #define GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS_OES 0x92CD
549 #define GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS_OES 0x92CE
550 #define GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS_OES 0x92D3
551 #define GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS_OES 0x92D4
552 #define GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS_OES 0x90CB
553 #define GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS_OES 0x90CC
554 #define GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS_OES 0x90D8
555 #define GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS_OES 0x90D9
556 #define GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED_OES 0x8221
557 #define GL_IS_PER_PATCH_OES               0x92E7
558 #define GL_REFERENCED_BY_TESS_CONTROL_SHADER_OES 0x9307
559 #define GL_REFERENCED_BY_TESS_EVALUATION_SHADER_OES 0x9308
560 #define GL_TESS_CONTROL_SHADER_OES        0x8E88
561 #define GL_TESS_EVALUATION_SHADER_OES     0x8E87
562 #define GL_TESS_CONTROL_SHADER_BIT_OES    0x00000008
563 #define GL_TESS_EVALUATION_SHADER_BIT_OES 0x00000010
564 typedef void (GL_APIENTRYP PFNGLPATCHPARAMETERIOESPROC) (GLenum pname, GLint value);
565 #ifdef GL_GLEXT_PROTOTYPES
566 GL_APICALL void GL_APIENTRY glPatchParameteriOES (GLenum pname, GLint value);
567 #endif
568 #endif /* GL_OES_tessellation_shader */
569 
570 #ifndef GL_OES_texture_3D
571 #define GL_OES_texture_3D 1
572 #define GL_TEXTURE_WRAP_R_OES             0x8072
573 #define GL_TEXTURE_3D_OES                 0x806F
574 #define GL_TEXTURE_BINDING_3D_OES         0x806A
575 #define GL_MAX_3D_TEXTURE_SIZE_OES        0x8073
576 #define GL_SAMPLER_3D_OES                 0x8B5F
577 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_OES 0x8CD4
578 typedef void (GL_APIENTRYP PFNGLTEXIMAGE3DOESPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels);
579 typedef void (GL_APIENTRYP PFNGLTEXSUBIMAGE3DOESPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels);
580 typedef void (GL_APIENTRYP PFNGLCOPYTEXSUBIMAGE3DOESPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
581 typedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXIMAGE3DOESPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data);
582 typedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DOESPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data);
583 typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE3DOESPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
584 #ifdef GL_GLEXT_PROTOTYPES
585 GL_APICALL void GL_APIENTRY glTexImage3DOES (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels);
586 GL_APICALL void GL_APIENTRY glTexSubImage3DOES (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels);
587 GL_APICALL void GL_APIENTRY glCopyTexSubImage3DOES (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
588 GL_APICALL void GL_APIENTRY glCompressedTexImage3DOES (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data);
589 GL_APICALL void GL_APIENTRY glCompressedTexSubImage3DOES (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data);
590 GL_APICALL void GL_APIENTRY glFramebufferTexture3DOES (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
591 #endif
592 #endif /* GL_OES_texture_3D */
593 
594 #ifndef GL_OES_texture_border_clamp
595 #define GL_OES_texture_border_clamp 1
596 #define GL_TEXTURE_BORDER_COLOR_OES       0x1004
597 #define GL_CLAMP_TO_BORDER_OES            0x812D
598 typedef void (GL_APIENTRYP PFNGLTEXPARAMETERIIVOESPROC) (GLenum target, GLenum pname, const GLint *params);
599 typedef void (GL_APIENTRYP PFNGLTEXPARAMETERIUIVOESPROC) (GLenum target, GLenum pname, const GLuint *params);
600 typedef void (GL_APIENTRYP PFNGLGETTEXPARAMETERIIVOESPROC) (GLenum target, GLenum pname, GLint *params);
601 typedef void (GL_APIENTRYP PFNGLGETTEXPARAMETERIUIVOESPROC) (GLenum target, GLenum pname, GLuint *params);
602 typedef void (GL_APIENTRYP PFNGLSAMPLERPARAMETERIIVOESPROC) (GLuint sampler, GLenum pname, const GLint *param);
603 typedef void (GL_APIENTRYP PFNGLSAMPLERPARAMETERIUIVOESPROC) (GLuint sampler, GLenum pname, const GLuint *param);
604 typedef void (GL_APIENTRYP PFNGLGETSAMPLERPARAMETERIIVOESPROC) (GLuint sampler, GLenum pname, GLint *params);
605 typedef void (GL_APIENTRYP PFNGLGETSAMPLERPARAMETERIUIVOESPROC) (GLuint sampler, GLenum pname, GLuint *params);
606 #ifdef GL_GLEXT_PROTOTYPES
607 GL_APICALL void GL_APIENTRY glTexParameterIivOES (GLenum target, GLenum pname, const GLint *params);
608 GL_APICALL void GL_APIENTRY glTexParameterIuivOES (GLenum target, GLenum pname, const GLuint *params);
609 GL_APICALL void GL_APIENTRY glGetTexParameterIivOES (GLenum target, GLenum pname, GLint *params);
610 GL_APICALL void GL_APIENTRY glGetTexParameterIuivOES (GLenum target, GLenum pname, GLuint *params);
611 GL_APICALL void GL_APIENTRY glSamplerParameterIivOES (GLuint sampler, GLenum pname, const GLint *param);
612 GL_APICALL void GL_APIENTRY glSamplerParameterIuivOES (GLuint sampler, GLenum pname, const GLuint *param);
613 GL_APICALL void GL_APIENTRY glGetSamplerParameterIivOES (GLuint sampler, GLenum pname, GLint *params);
614 GL_APICALL void GL_APIENTRY glGetSamplerParameterIuivOES (GLuint sampler, GLenum pname, GLuint *params);
615 #endif
616 #endif /* GL_OES_texture_border_clamp */
617 
618 #ifndef GL_OES_texture_buffer
619 #define GL_OES_texture_buffer 1
620 #define GL_TEXTURE_BUFFER_OES             0x8C2A
621 #define GL_TEXTURE_BUFFER_BINDING_OES     0x8C2A
622 #define GL_MAX_TEXTURE_BUFFER_SIZE_OES    0x8C2B
623 #define GL_TEXTURE_BINDING_BUFFER_OES     0x8C2C
624 #define GL_TEXTURE_BUFFER_DATA_STORE_BINDING_OES 0x8C2D
625 #define GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT_OES 0x919F
626 #define GL_SAMPLER_BUFFER_OES             0x8DC2
627 #define GL_INT_SAMPLER_BUFFER_OES         0x8DD0
628 #define GL_UNSIGNED_INT_SAMPLER_BUFFER_OES 0x8DD8
629 #define GL_IMAGE_BUFFER_OES               0x9051
630 #define GL_INT_IMAGE_BUFFER_OES           0x905C
631 #define GL_UNSIGNED_INT_IMAGE_BUFFER_OES  0x9067
632 #define GL_TEXTURE_BUFFER_OFFSET_OES      0x919D
633 #define GL_TEXTURE_BUFFER_SIZE_OES        0x919E
634 typedef void (GL_APIENTRYP PFNGLTEXBUFFEROESPROC) (GLenum target, GLenum internalformat, GLuint buffer);
635 typedef void (GL_APIENTRYP PFNGLTEXBUFFERRANGEOESPROC) (GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size);
636 #ifdef GL_GLEXT_PROTOTYPES
637 GL_APICALL void GL_APIENTRY glTexBufferOES (GLenum target, GLenum internalformat, GLuint buffer);
638 GL_APICALL void GL_APIENTRY glTexBufferRangeOES (GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size);
639 #endif
640 #endif /* GL_OES_texture_buffer */
641 
642 #ifndef GL_OES_texture_compression_astc
643 #define GL_OES_texture_compression_astc 1
644 #define GL_COMPRESSED_RGBA_ASTC_3x3x3_OES 0x93C0
645 #define GL_COMPRESSED_RGBA_ASTC_4x3x3_OES 0x93C1
646 #define GL_COMPRESSED_RGBA_ASTC_4x4x3_OES 0x93C2
647 #define GL_COMPRESSED_RGBA_ASTC_4x4x4_OES 0x93C3
648 #define GL_COMPRESSED_RGBA_ASTC_5x4x4_OES 0x93C4
649 #define GL_COMPRESSED_RGBA_ASTC_5x5x4_OES 0x93C5
650 #define GL_COMPRESSED_RGBA_ASTC_5x5x5_OES 0x93C6
651 #define GL_COMPRESSED_RGBA_ASTC_6x5x5_OES 0x93C7
652 #define GL_COMPRESSED_RGBA_ASTC_6x6x5_OES 0x93C8
653 #define GL_COMPRESSED_RGBA_ASTC_6x6x6_OES 0x93C9
654 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_3x3x3_OES 0x93E0
655 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x3x3_OES 0x93E1
656 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x3_OES 0x93E2
657 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x4_OES 0x93E3
658 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4x4_OES 0x93E4
659 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x4_OES 0x93E5
660 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x5_OES 0x93E6
661 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5x5_OES 0x93E7
662 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x5_OES 0x93E8
663 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x6_OES 0x93E9
664 #endif /* GL_OES_texture_compression_astc */
665 
666 #ifndef GL_OES_texture_cube_map_array
667 #define GL_OES_texture_cube_map_array 1
668 #define GL_TEXTURE_CUBE_MAP_ARRAY_OES     0x9009
669 #define GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_OES 0x900A
670 #define GL_SAMPLER_CUBE_MAP_ARRAY_OES     0x900C
671 #define GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_OES 0x900D
672 #define GL_INT_SAMPLER_CUBE_MAP_ARRAY_OES 0x900E
673 #define GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_OES 0x900F
674 #define GL_IMAGE_CUBE_MAP_ARRAY_OES       0x9054
675 #define GL_INT_IMAGE_CUBE_MAP_ARRAY_OES   0x905F
676 #define GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_OES 0x906A
677 #endif /* GL_OES_texture_cube_map_array */
678 
679 #ifndef GL_OES_texture_float
680 #define GL_OES_texture_float 1
681 #endif /* GL_OES_texture_float */
682 
683 #ifndef GL_OES_texture_float_linear
684 #define GL_OES_texture_float_linear 1
685 #endif /* GL_OES_texture_float_linear */
686 
687 #ifndef GL_OES_texture_half_float
688 #define GL_OES_texture_half_float 1
689 #define GL_HALF_FLOAT_OES                 0x8D61
690 #endif /* GL_OES_texture_half_float */
691 
692 #ifndef GL_OES_texture_half_float_linear
693 #define GL_OES_texture_half_float_linear 1
694 #endif /* GL_OES_texture_half_float_linear */
695 
696 #ifndef GL_OES_texture_npot
697 #define GL_OES_texture_npot 1
698 #endif /* GL_OES_texture_npot */
699 
700 #ifndef GL_OES_texture_stencil8
701 #define GL_OES_texture_stencil8 1
702 #define GL_STENCIL_INDEX_OES              0x1901
703 #define GL_STENCIL_INDEX8_OES             0x8D48
704 #endif /* GL_OES_texture_stencil8 */
705 
706 #ifndef GL_OES_texture_storage_multisample_2d_array
707 #define GL_OES_texture_storage_multisample_2d_array 1
708 #define GL_TEXTURE_2D_MULTISAMPLE_ARRAY_OES 0x9102
709 #define GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY_OES 0x9105
710 #define GL_SAMPLER_2D_MULTISAMPLE_ARRAY_OES 0x910B
711 #define GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY_OES 0x910C
712 #define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY_OES 0x910D
713 typedef void (GL_APIENTRYP PFNGLTEXSTORAGE3DMULTISAMPLEOESPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations);
714 #ifdef GL_GLEXT_PROTOTYPES
715 GL_APICALL void GL_APIENTRY glTexStorage3DMultisampleOES (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations);
716 #endif
717 #endif /* GL_OES_texture_storage_multisample_2d_array */
718 
719 #ifndef GL_OES_texture_view
720 #define GL_OES_texture_view 1
721 #define GL_TEXTURE_VIEW_MIN_LEVEL_OES     0x82DB
722 #define GL_TEXTURE_VIEW_NUM_LEVELS_OES    0x82DC
723 #define GL_TEXTURE_VIEW_MIN_LAYER_OES     0x82DD
724 #define GL_TEXTURE_VIEW_NUM_LAYERS_OES    0x82DE
725 #define GL_TEXTURE_IMMUTABLE_LEVELS       0x82DF
726 typedef void (GL_APIENTRYP PFNGLTEXTUREVIEWOESPROC) (GLuint texture, GLenum target, GLuint origtexture, GLenum internalformat, GLuint minlevel, GLuint numlevels, GLuint minlayer, GLuint numlayers);
727 #ifdef GL_GLEXT_PROTOTYPES
728 GL_APICALL void GL_APIENTRY glTextureViewOES (GLuint texture, GLenum target, GLuint origtexture, GLenum internalformat, GLuint minlevel, GLuint numlevels, GLuint minlayer, GLuint numlayers);
729 #endif
730 #endif /* GL_OES_texture_view */
731 
732 #ifndef GL_OES_vertex_array_object
733 #define GL_OES_vertex_array_object 1
734 #define GL_VERTEX_ARRAY_BINDING_OES       0x85B5
735 typedef void (GL_APIENTRYP PFNGLBINDVERTEXARRAYOESPROC) (GLuint array);
736 typedef void (GL_APIENTRYP PFNGLDELETEVERTEXARRAYSOESPROC) (GLsizei n, const GLuint *arrays);
737 typedef void (GL_APIENTRYP PFNGLGENVERTEXARRAYSOESPROC) (GLsizei n, GLuint *arrays);
738 typedef GLboolean (GL_APIENTRYP PFNGLISVERTEXARRAYOESPROC) (GLuint array);
739 #ifdef GL_GLEXT_PROTOTYPES
740 GL_APICALL void GL_APIENTRY glBindVertexArrayOES (GLuint array);
741 GL_APICALL void GL_APIENTRY glDeleteVertexArraysOES (GLsizei n, const GLuint *arrays);
742 GL_APICALL void GL_APIENTRY glGenVertexArraysOES (GLsizei n, GLuint *arrays);
743 GL_APICALL GLboolean GL_APIENTRY glIsVertexArrayOES (GLuint array);
744 #endif
745 #endif /* GL_OES_vertex_array_object */
746 
747 #ifndef GL_OES_vertex_half_float
748 #define GL_OES_vertex_half_float 1
749 #endif /* GL_OES_vertex_half_float */
750 
751 #ifndef GL_OES_vertex_type_10_10_10_2
752 #define GL_OES_vertex_type_10_10_10_2 1
753 #define GL_UNSIGNED_INT_10_10_10_2_OES    0x8DF6
754 #define GL_INT_10_10_10_2_OES             0x8DF7
755 #endif /* GL_OES_vertex_type_10_10_10_2 */
756 
757 #ifndef GL_AMD_compressed_3DC_texture
758 #define GL_AMD_compressed_3DC_texture 1
759 #define GL_3DC_X_AMD                      0x87F9
760 #define GL_3DC_XY_AMD                     0x87FA
761 #endif /* GL_AMD_compressed_3DC_texture */
762 
763 #ifndef GL_AMD_compressed_ATC_texture
764 #define GL_AMD_compressed_ATC_texture 1
765 #define GL_ATC_RGB_AMD                    0x8C92
766 #define GL_ATC_RGBA_EXPLICIT_ALPHA_AMD    0x8C93
767 #define GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD 0x87EE
768 #endif /* GL_AMD_compressed_ATC_texture */
769 
770 #ifndef GL_AMD_performance_monitor
771 #define GL_AMD_performance_monitor 1
772 #define GL_COUNTER_TYPE_AMD               0x8BC0
773 #define GL_COUNTER_RANGE_AMD              0x8BC1
774 #define GL_UNSIGNED_INT64_AMD             0x8BC2
775 #define GL_PERCENTAGE_AMD                 0x8BC3
776 #define GL_PERFMON_RESULT_AVAILABLE_AMD   0x8BC4
777 #define GL_PERFMON_RESULT_SIZE_AMD        0x8BC5
778 #define GL_PERFMON_RESULT_AMD             0x8BC6
779 typedef void (GL_APIENTRYP PFNGLGETPERFMONITORGROUPSAMDPROC) (GLint *numGroups, GLsizei groupsSize, GLuint *groups);
780 typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERSAMDPROC) (GLuint group, GLint *numCounters, GLint *maxActiveCounters, GLsizei counterSize, GLuint *counters);
781 typedef void (GL_APIENTRYP PFNGLGETPERFMONITORGROUPSTRINGAMDPROC) (GLuint group, GLsizei bufSize, GLsizei *length, GLchar *groupString);
782 typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERSTRINGAMDPROC) (GLuint group, GLuint counter, GLsizei bufSize, GLsizei *length, GLchar *counterString);
783 typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERINFOAMDPROC) (GLuint group, GLuint counter, GLenum pname, void *data);
784 typedef void (GL_APIENTRYP PFNGLGENPERFMONITORSAMDPROC) (GLsizei n, GLuint *monitors);
785 typedef void (GL_APIENTRYP PFNGLDELETEPERFMONITORSAMDPROC) (GLsizei n, GLuint *monitors);
786 typedef void (GL_APIENTRYP PFNGLSELECTPERFMONITORCOUNTERSAMDPROC) (GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint *counterList);
787 typedef void (GL_APIENTRYP PFNGLBEGINPERFMONITORAMDPROC) (GLuint monitor);
788 typedef void (GL_APIENTRYP PFNGLENDPERFMONITORAMDPROC) (GLuint monitor);
789 typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERDATAAMDPROC) (GLuint monitor, GLenum pname, GLsizei dataSize, GLuint *data, GLint *bytesWritten);
790 #ifdef GL_GLEXT_PROTOTYPES
791 GL_APICALL void GL_APIENTRY glGetPerfMonitorGroupsAMD (GLint *numGroups, GLsizei groupsSize, GLuint *groups);
792 GL_APICALL void GL_APIENTRY glGetPerfMonitorCountersAMD (GLuint group, GLint *numCounters, GLint *maxActiveCounters, GLsizei counterSize, GLuint *counters);
793 GL_APICALL void GL_APIENTRY glGetPerfMonitorGroupStringAMD (GLuint group, GLsizei bufSize, GLsizei *length, GLchar *groupString);
794 GL_APICALL void GL_APIENTRY glGetPerfMonitorCounterStringAMD (GLuint group, GLuint counter, GLsizei bufSize, GLsizei *length, GLchar *counterString);
795 GL_APICALL void GL_APIENTRY glGetPerfMonitorCounterInfoAMD (GLuint group, GLuint counter, GLenum pname, void *data);
796 GL_APICALL void GL_APIENTRY glGenPerfMonitorsAMD (GLsizei n, GLuint *monitors);
797 GL_APICALL void GL_APIENTRY glDeletePerfMonitorsAMD (GLsizei n, GLuint *monitors);
798 GL_APICALL void GL_APIENTRY glSelectPerfMonitorCountersAMD (GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint *counterList);
799 GL_APICALL void GL_APIENTRY glBeginPerfMonitorAMD (GLuint monitor);
800 GL_APICALL void GL_APIENTRY glEndPerfMonitorAMD (GLuint monitor);
801 GL_APICALL void GL_APIENTRY glGetPerfMonitorCounterDataAMD (GLuint monitor, GLenum pname, GLsizei dataSize, GLuint *data, GLint *bytesWritten);
802 #endif
803 #endif /* GL_AMD_performance_monitor */
804 
805 #ifndef GL_AMD_program_binary_Z400
806 #define GL_AMD_program_binary_Z400 1
807 #define GL_Z400_BINARY_AMD                0x8740
808 #endif /* GL_AMD_program_binary_Z400 */
809 
810 #ifndef GL_ANDROID_extension_pack_es31a
811 #define GL_ANDROID_extension_pack_es31a 1
812 #endif /* GL_ANDROID_extension_pack_es31a */
813 
814 #ifndef GL_ANGLE_depth_texture
815 #define GL_ANGLE_depth_texture 1
816 #endif /* GL_ANGLE_depth_texture */
817 
818 #ifndef GL_ANGLE_framebuffer_blit
819 #define GL_ANGLE_framebuffer_blit 1
820 #define GL_READ_FRAMEBUFFER_ANGLE         0x8CA8
821 #define GL_DRAW_FRAMEBUFFER_ANGLE         0x8CA9
822 #define GL_DRAW_FRAMEBUFFER_BINDING_ANGLE 0x8CA6
823 #define GL_READ_FRAMEBUFFER_BINDING_ANGLE 0x8CAA
824 typedef void (GL_APIENTRYP PFNGLBLITFRAMEBUFFERANGLEPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
825 #ifdef GL_GLEXT_PROTOTYPES
826 GL_APICALL void GL_APIENTRY glBlitFramebufferANGLE (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
827 #endif
828 #endif /* GL_ANGLE_framebuffer_blit */
829 
830 #ifndef GL_ANGLE_framebuffer_multisample
831 #define GL_ANGLE_framebuffer_multisample 1
832 #define GL_RENDERBUFFER_SAMPLES_ANGLE     0x8CAB
833 #define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_ANGLE 0x8D56
834 #define GL_MAX_SAMPLES_ANGLE              0x8D57
835 typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEANGLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
836 #ifdef GL_GLEXT_PROTOTYPES
837 GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleANGLE (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
838 #endif
839 #endif /* GL_ANGLE_framebuffer_multisample */
840 
841 #ifndef GL_ANGLE_instanced_arrays
842 #define GL_ANGLE_instanced_arrays 1
843 #define GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ANGLE 0x88FE
844 typedef void (GL_APIENTRYP PFNGLDRAWARRAYSINSTANCEDANGLEPROC) (GLenum mode, GLint first, GLsizei count, GLsizei primcount);
845 typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSINSTANCEDANGLEPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount);
846 typedef void (GL_APIENTRYP PFNGLVERTEXATTRIBDIVISORANGLEPROC) (GLuint index, GLuint divisor);
847 #ifdef GL_GLEXT_PROTOTYPES
848 GL_APICALL void GL_APIENTRY glDrawArraysInstancedANGLE (GLenum mode, GLint first, GLsizei count, GLsizei primcount);
849 GL_APICALL void GL_APIENTRY glDrawElementsInstancedANGLE (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount);
850 GL_APICALL void GL_APIENTRY glVertexAttribDivisorANGLE (GLuint index, GLuint divisor);
851 #endif
852 #endif /* GL_ANGLE_instanced_arrays */
853 
854 #ifndef GL_ANGLE_pack_reverse_row_order
855 #define GL_ANGLE_pack_reverse_row_order 1
856 #define GL_PACK_REVERSE_ROW_ORDER_ANGLE   0x93A4
857 #endif /* GL_ANGLE_pack_reverse_row_order */
858 
859 #ifndef GL_ANGLE_program_binary
860 #define GL_ANGLE_program_binary 1
861 #define GL_PROGRAM_BINARY_ANGLE           0x93A6
862 #endif /* GL_ANGLE_program_binary */
863 
864 #ifndef GL_ANGLE_texture_compression_dxt3
865 #define GL_ANGLE_texture_compression_dxt3 1
866 #define GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE 0x83F2
867 #endif /* GL_ANGLE_texture_compression_dxt3 */
868 
869 #ifndef GL_ANGLE_texture_compression_dxt5
870 #define GL_ANGLE_texture_compression_dxt5 1
871 #define GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE 0x83F3
872 #endif /* GL_ANGLE_texture_compression_dxt5 */
873 
874 #ifndef GL_ANGLE_texture_usage
875 #define GL_ANGLE_texture_usage 1
876 #define GL_TEXTURE_USAGE_ANGLE            0x93A2
877 #define GL_FRAMEBUFFER_ATTACHMENT_ANGLE   0x93A3
878 #endif /* GL_ANGLE_texture_usage */
879 
880 #ifndef GL_ANGLE_translated_shader_source
881 #define GL_ANGLE_translated_shader_source 1
882 #define GL_TRANSLATED_SHADER_SOURCE_LENGTH_ANGLE 0x93A0
883 typedef void (GL_APIENTRYP PFNGLGETTRANSLATEDSHADERSOURCEANGLEPROC) (GLuint shader, GLsizei bufsize, GLsizei *length, GLchar *source);
884 #ifdef GL_GLEXT_PROTOTYPES
885 GL_APICALL void GL_APIENTRY glGetTranslatedShaderSourceANGLE (GLuint shader, GLsizei bufsize, GLsizei *length, GLchar *source);
886 #endif
887 #endif /* GL_ANGLE_translated_shader_source */
888 
889 #ifndef GL_APPLE_clip_distance
890 #define GL_APPLE_clip_distance 1
891 #define GL_MAX_CLIP_DISTANCES_APPLE       0x0D32
892 #define GL_CLIP_DISTANCE0_APPLE           0x3000
893 #define GL_CLIP_DISTANCE1_APPLE           0x3001
894 #define GL_CLIP_DISTANCE2_APPLE           0x3002
895 #define GL_CLIP_DISTANCE3_APPLE           0x3003
896 #define GL_CLIP_DISTANCE4_APPLE           0x3004
897 #define GL_CLIP_DISTANCE5_APPLE           0x3005
898 #define GL_CLIP_DISTANCE6_APPLE           0x3006
899 #define GL_CLIP_DISTANCE7_APPLE           0x3007
900 #endif /* GL_APPLE_clip_distance */
901 
902 #ifndef GL_APPLE_color_buffer_packed_float
903 #define GL_APPLE_color_buffer_packed_float 1
904 #endif /* GL_APPLE_color_buffer_packed_float */
905 
906 #ifndef GL_APPLE_copy_texture_levels
907 #define GL_APPLE_copy_texture_levels 1
908 typedef void (GL_APIENTRYP PFNGLCOPYTEXTURELEVELSAPPLEPROC) (GLuint destinationTexture, GLuint sourceTexture, GLint sourceBaseLevel, GLsizei sourceLevelCount);
909 #ifdef GL_GLEXT_PROTOTYPES
910 GL_APICALL void GL_APIENTRY glCopyTextureLevelsAPPLE (GLuint destinationTexture, GLuint sourceTexture, GLint sourceBaseLevel, GLsizei sourceLevelCount);
911 #endif
912 #endif /* GL_APPLE_copy_texture_levels */
913 
914 #ifndef GL_APPLE_framebuffer_multisample
915 #define GL_APPLE_framebuffer_multisample 1
916 #define GL_RENDERBUFFER_SAMPLES_APPLE     0x8CAB
917 #define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_APPLE 0x8D56
918 #define GL_MAX_SAMPLES_APPLE              0x8D57
919 #define GL_READ_FRAMEBUFFER_APPLE         0x8CA8
920 #define GL_DRAW_FRAMEBUFFER_APPLE         0x8CA9
921 #define GL_DRAW_FRAMEBUFFER_BINDING_APPLE 0x8CA6
922 #define GL_READ_FRAMEBUFFER_BINDING_APPLE 0x8CAA
923 typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEAPPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
924 typedef void (GL_APIENTRYP PFNGLRESOLVEMULTISAMPLEFRAMEBUFFERAPPLEPROC) (void);
925 #ifdef GL_GLEXT_PROTOTYPES
926 GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleAPPLE (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
927 GL_APICALL void GL_APIENTRY glResolveMultisampleFramebufferAPPLE (void);
928 #endif
929 #endif /* GL_APPLE_framebuffer_multisample */
930 
931 #ifndef GL_APPLE_rgb_422
932 #define GL_APPLE_rgb_422 1
933 #define GL_RGB_422_APPLE                  0x8A1F
934 #define GL_UNSIGNED_SHORT_8_8_APPLE       0x85BA
935 #define GL_UNSIGNED_SHORT_8_8_REV_APPLE   0x85BB
936 #define GL_RGB_RAW_422_APPLE              0x8A51
937 #endif /* GL_APPLE_rgb_422 */
938 
939 #ifndef GL_APPLE_sync
940 #define GL_APPLE_sync 1
941 #define GL_SYNC_OBJECT_APPLE              0x8A53
942 #define GL_MAX_SERVER_WAIT_TIMEOUT_APPLE  0x9111
943 #define GL_OBJECT_TYPE_APPLE              0x9112
944 #define GL_SYNC_CONDITION_APPLE           0x9113
945 #define GL_SYNC_STATUS_APPLE              0x9114
946 #define GL_SYNC_FLAGS_APPLE               0x9115
947 #define GL_SYNC_FENCE_APPLE               0x9116
948 #define GL_SYNC_GPU_COMMANDS_COMPLETE_APPLE 0x9117
949 #define GL_UNSIGNALED_APPLE               0x9118
950 #define GL_SIGNALED_APPLE                 0x9119
951 #define GL_ALREADY_SIGNALED_APPLE         0x911A
952 #define GL_TIMEOUT_EXPIRED_APPLE          0x911B
953 #define GL_CONDITION_SATISFIED_APPLE      0x911C
954 #define GL_WAIT_FAILED_APPLE              0x911D
955 #define GL_SYNC_FLUSH_COMMANDS_BIT_APPLE  0x00000001
956 #define GL_TIMEOUT_IGNORED_APPLE          0xFFFFFFFFFFFFFFFFull
957 typedef GLsync (GL_APIENTRYP PFNGLFENCESYNCAPPLEPROC) (GLenum condition, GLbitfield flags);
958 typedef GLboolean (GL_APIENTRYP PFNGLISSYNCAPPLEPROC) (GLsync sync);
959 typedef void (GL_APIENTRYP PFNGLDELETESYNCAPPLEPROC) (GLsync sync);
960 typedef GLenum (GL_APIENTRYP PFNGLCLIENTWAITSYNCAPPLEPROC) (GLsync sync, GLbitfield flags, GLuint64 timeout);
961 typedef void (GL_APIENTRYP PFNGLWAITSYNCAPPLEPROC) (GLsync sync, GLbitfield flags, GLuint64 timeout);
962 typedef void (GL_APIENTRYP PFNGLGETINTEGER64VAPPLEPROC) (GLenum pname, GLint64 *params);
963 typedef void (GL_APIENTRYP PFNGLGETSYNCIVAPPLEPROC) (GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values);
964 #ifdef GL_GLEXT_PROTOTYPES
965 GL_APICALL GLsync GL_APIENTRY glFenceSyncAPPLE (GLenum condition, GLbitfield flags);
966 GL_APICALL GLboolean GL_APIENTRY glIsSyncAPPLE (GLsync sync);
967 GL_APICALL void GL_APIENTRY glDeleteSyncAPPLE (GLsync sync);
968 GL_APICALL GLenum GL_APIENTRY glClientWaitSyncAPPLE (GLsync sync, GLbitfield flags, GLuint64 timeout);
969 GL_APICALL void GL_APIENTRY glWaitSyncAPPLE (GLsync sync, GLbitfield flags, GLuint64 timeout);
970 GL_APICALL void GL_APIENTRY glGetInteger64vAPPLE (GLenum pname, GLint64 *params);
971 GL_APICALL void GL_APIENTRY glGetSyncivAPPLE (GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values);
972 #endif
973 #endif /* GL_APPLE_sync */
974 
975 #ifndef GL_APPLE_texture_format_BGRA8888
976 #define GL_APPLE_texture_format_BGRA8888 1
977 #define GL_BGRA_EXT                       0x80E1
978 #define GL_BGRA8_EXT                      0x93A1
979 #endif /* GL_APPLE_texture_format_BGRA8888 */
980 
981 #ifndef GL_APPLE_texture_max_level
982 #define GL_APPLE_texture_max_level 1
983 #define GL_TEXTURE_MAX_LEVEL_APPLE        0x813D
984 #endif /* GL_APPLE_texture_max_level */
985 
986 #ifndef GL_APPLE_texture_packed_float
987 #define GL_APPLE_texture_packed_float 1
988 #define GL_UNSIGNED_INT_10F_11F_11F_REV_APPLE 0x8C3B
989 #define GL_UNSIGNED_INT_5_9_9_9_REV_APPLE 0x8C3E
990 #define GL_R11F_G11F_B10F_APPLE           0x8C3A
991 #define GL_RGB9_E5_APPLE                  0x8C3D
992 #endif /* GL_APPLE_texture_packed_float */
993 
994 #ifndef GL_ARM_mali_program_binary
995 #define GL_ARM_mali_program_binary 1
996 #define GL_MALI_PROGRAM_BINARY_ARM        0x8F61
997 #endif /* GL_ARM_mali_program_binary */
998 
999 #ifndef GL_ARM_mali_shader_binary
1000 #define GL_ARM_mali_shader_binary 1
1001 #define GL_MALI_SHADER_BINARY_ARM         0x8F60
1002 #endif /* GL_ARM_mali_shader_binary */
1003 
1004 #ifndef GL_ARM_rgba8
1005 #define GL_ARM_rgba8 1
1006 #endif /* GL_ARM_rgba8 */
1007 
1008 #ifndef GL_ARM_shader_framebuffer_fetch
1009 #define GL_ARM_shader_framebuffer_fetch 1
1010 #define GL_FETCH_PER_SAMPLE_ARM           0x8F65
1011 #define GL_FRAGMENT_SHADER_FRAMEBUFFER_FETCH_MRT_ARM 0x8F66
1012 #endif /* GL_ARM_shader_framebuffer_fetch */
1013 
1014 #ifndef GL_ARM_shader_framebuffer_fetch_depth_stencil
1015 #define GL_ARM_shader_framebuffer_fetch_depth_stencil 1
1016 #endif /* GL_ARM_shader_framebuffer_fetch_depth_stencil */
1017 
1018 #ifndef GL_DMP_program_binary
1019 #define GL_DMP_program_binary 1
1020 #define GL_SMAPHS30_PROGRAM_BINARY_DMP    0x9251
1021 #define GL_SMAPHS_PROGRAM_BINARY_DMP      0x9252
1022 #define GL_DMP_PROGRAM_BINARY_DMP         0x9253
1023 #endif /* GL_DMP_program_binary */
1024 
1025 #ifndef GL_DMP_shader_binary
1026 #define GL_DMP_shader_binary 1
1027 #define GL_SHADER_BINARY_DMP              0x9250
1028 #endif /* GL_DMP_shader_binary */
1029 
1030 #ifndef GL_EXT_YUV_target
1031 #define GL_EXT_YUV_target 1
1032 #define GL_SAMPLER_EXTERNAL_2D_Y2Y_EXT    0x8BE7
1033 #endif /* GL_EXT_YUV_target */
1034 
1035 #ifndef GL_EXT_base_instance
1036 #define GL_EXT_base_instance 1
1037 typedef void (GL_APIENTRYP PFNGLDRAWARRAYSINSTANCEDBASEINSTANCEEXTPROC) (GLenum mode, GLint first, GLsizei count, GLsizei instancecount, GLuint baseinstance);
1038 typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSINSTANCEDBASEINSTANCEEXTPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLuint baseinstance);
1039 typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEEXTPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex, GLuint baseinstance);
1040 #ifdef GL_GLEXT_PROTOTYPES
1041 GL_APICALL void GL_APIENTRY glDrawArraysInstancedBaseInstanceEXT (GLenum mode, GLint first, GLsizei count, GLsizei instancecount, GLuint baseinstance);
1042 GL_APICALL void GL_APIENTRY glDrawElementsInstancedBaseInstanceEXT (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLuint baseinstance);
1043 GL_APICALL void GL_APIENTRY glDrawElementsInstancedBaseVertexBaseInstanceEXT (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex, GLuint baseinstance);
1044 #endif
1045 #endif /* GL_EXT_base_instance */
1046 
1047 #ifndef GL_EXT_blend_func_extended
1048 #define GL_EXT_blend_func_extended 1
1049 #define GL_SRC1_COLOR_EXT                 0x88F9
1050 #define GL_SRC1_ALPHA_EXT                 0x8589
1051 #define GL_ONE_MINUS_SRC1_COLOR_EXT       0x88FA
1052 #define GL_ONE_MINUS_SRC1_ALPHA_EXT       0x88FB
1053 #define GL_SRC_ALPHA_SATURATE_EXT         0x0308
1054 #define GL_LOCATION_INDEX_EXT             0x930F
1055 #define GL_MAX_DUAL_SOURCE_DRAW_BUFFERS_EXT 0x88FC
1056 typedef void (GL_APIENTRYP PFNGLBINDFRAGDATALOCATIONINDEXEDEXTPROC) (GLuint program, GLuint colorNumber, GLuint index, const GLchar *name);
1057 typedef void (GL_APIENTRYP PFNGLBINDFRAGDATALOCATIONEXTPROC) (GLuint program, GLuint color, const GLchar *name);
1058 typedef GLint (GL_APIENTRYP PFNGLGETPROGRAMRESOURCELOCATIONINDEXEXTPROC) (GLuint program, GLenum programInterface, const GLchar *name);
1059 typedef GLint (GL_APIENTRYP PFNGLGETFRAGDATAINDEXEXTPROC) (GLuint program, const GLchar *name);
1060 #ifdef GL_GLEXT_PROTOTYPES
1061 GL_APICALL void GL_APIENTRY glBindFragDataLocationIndexedEXT (GLuint program, GLuint colorNumber, GLuint index, const GLchar *name);
1062 GL_APICALL void GL_APIENTRY glBindFragDataLocationEXT (GLuint program, GLuint color, const GLchar *name);
1063 GL_APICALL GLint GL_APIENTRY glGetProgramResourceLocationIndexEXT (GLuint program, GLenum programInterface, const GLchar *name);
1064 GL_APICALL GLint GL_APIENTRY glGetFragDataIndexEXT (GLuint program, const GLchar *name);
1065 #endif
1066 #endif /* GL_EXT_blend_func_extended */
1067 
1068 #ifndef GL_EXT_blend_minmax
1069 #define GL_EXT_blend_minmax 1
1070 #define GL_MIN_EXT                        0x8007
1071 #define GL_MAX_EXT                        0x8008
1072 #endif /* GL_EXT_blend_minmax */
1073 
1074 #ifndef GL_EXT_buffer_storage
1075 #define GL_EXT_buffer_storage 1
1076 #define GL_MAP_READ_BIT                   0x0001
1077 #define GL_MAP_WRITE_BIT                  0x0002
1078 #define GL_MAP_PERSISTENT_BIT_EXT         0x0040
1079 #define GL_MAP_COHERENT_BIT_EXT           0x0080
1080 #define GL_DYNAMIC_STORAGE_BIT_EXT        0x0100
1081 #define GL_CLIENT_STORAGE_BIT_EXT         0x0200
1082 #define GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT_EXT 0x00004000
1083 #define GL_BUFFER_IMMUTABLE_STORAGE_EXT   0x821F
1084 #define GL_BUFFER_STORAGE_FLAGS_EXT       0x8220
1085 typedef void (GL_APIENTRYP PFNGLBUFFERSTORAGEEXTPROC) (GLenum target, GLsizeiptr size, const void *data, GLbitfield flags);
1086 #ifdef GL_GLEXT_PROTOTYPES
1087 GL_APICALL void GL_APIENTRY glBufferStorageEXT (GLenum target, GLsizeiptr size, const void *data, GLbitfield flags);
1088 #endif
1089 #endif /* GL_EXT_buffer_storage */
1090 
1091 #ifndef GL_EXT_color_buffer_float
1092 #define GL_EXT_color_buffer_float 1
1093 #endif /* GL_EXT_color_buffer_float */
1094 
1095 #ifndef GL_EXT_color_buffer_half_float
1096 #define GL_EXT_color_buffer_half_float 1
1097 #define GL_RGBA16F_EXT                    0x881A
1098 #define GL_RGB16F_EXT                     0x881B
1099 #define GL_RG16F_EXT                      0x822F
1100 #define GL_R16F_EXT                       0x822D
1101 #define GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE_EXT 0x8211
1102 #define GL_UNSIGNED_NORMALIZED_EXT        0x8C17
1103 #endif /* GL_EXT_color_buffer_half_float */
1104 
1105 #ifndef GL_EXT_copy_image
1106 #define GL_EXT_copy_image 1
1107 typedef void (GL_APIENTRYP PFNGLCOPYIMAGESUBDATAEXTPROC) (GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth);
1108 #ifdef GL_GLEXT_PROTOTYPES
1109 GL_APICALL void GL_APIENTRY glCopyImageSubDataEXT (GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth);
1110 #endif
1111 #endif /* GL_EXT_copy_image */
1112 
1113 #ifndef GL_EXT_debug_label
1114 #define GL_EXT_debug_label 1
1115 #define GL_PROGRAM_PIPELINE_OBJECT_EXT    0x8A4F
1116 #define GL_PROGRAM_OBJECT_EXT             0x8B40
1117 #define GL_SHADER_OBJECT_EXT              0x8B48
1118 #define GL_BUFFER_OBJECT_EXT              0x9151
1119 #define GL_QUERY_OBJECT_EXT               0x9153
1120 #define GL_VERTEX_ARRAY_OBJECT_EXT        0x9154
1121 #define GL_TRANSFORM_FEEDBACK             0x8E22
1122 typedef void (GL_APIENTRYP PFNGLLABELOBJECTEXTPROC) (GLenum type, GLuint object, GLsizei length, const GLchar *label);
1123 typedef void (GL_APIENTRYP PFNGLGETOBJECTLABELEXTPROC) (GLenum type, GLuint object, GLsizei bufSize, GLsizei *length, GLchar *label);
1124 #ifdef GL_GLEXT_PROTOTYPES
1125 GL_APICALL void GL_APIENTRY glLabelObjectEXT (GLenum type, GLuint object, GLsizei length, const GLchar *label);
1126 GL_APICALL void GL_APIENTRY glGetObjectLabelEXT (GLenum type, GLuint object, GLsizei bufSize, GLsizei *length, GLchar *label);
1127 #endif
1128 #endif /* GL_EXT_debug_label */
1129 
1130 #ifndef GL_EXT_debug_marker
1131 #define GL_EXT_debug_marker 1
1132 typedef void (GL_APIENTRYP PFNGLINSERTEVENTMARKEREXTPROC) (GLsizei length, const GLchar *marker);
1133 typedef void (GL_APIENTRYP PFNGLPUSHGROUPMARKEREXTPROC) (GLsizei length, const GLchar *marker);
1134 typedef void (GL_APIENTRYP PFNGLPOPGROUPMARKEREXTPROC) (void);
1135 #ifdef GL_GLEXT_PROTOTYPES
1136 GL_APICALL void GL_APIENTRY glInsertEventMarkerEXT (GLsizei length, const GLchar *marker);
1137 GL_APICALL void GL_APIENTRY glPushGroupMarkerEXT (GLsizei length, const GLchar *marker);
1138 GL_APICALL void GL_APIENTRY glPopGroupMarkerEXT (void);
1139 #endif
1140 #endif /* GL_EXT_debug_marker */
1141 
1142 #ifndef GL_EXT_discard_framebuffer
1143 #define GL_EXT_discard_framebuffer 1
1144 #define GL_COLOR_EXT                      0x1800
1145 #define GL_DEPTH_EXT                      0x1801
1146 #define GL_STENCIL_EXT                    0x1802
1147 typedef void (GL_APIENTRYP PFNGLDISCARDFRAMEBUFFEREXTPROC) (GLenum target, GLsizei numAttachments, const GLenum *attachments);
1148 #ifdef GL_GLEXT_PROTOTYPES
1149 GL_APICALL void GL_APIENTRY glDiscardFramebufferEXT (GLenum target, GLsizei numAttachments, const GLenum *attachments);
1150 #endif
1151 #endif /* GL_EXT_discard_framebuffer */
1152 
1153 #ifndef GL_EXT_disjoint_timer_query
1154 #define GL_EXT_disjoint_timer_query 1
1155 #define GL_QUERY_COUNTER_BITS_EXT         0x8864
1156 #define GL_CURRENT_QUERY_EXT              0x8865
1157 #define GL_QUERY_RESULT_EXT               0x8866
1158 #define GL_QUERY_RESULT_AVAILABLE_EXT     0x8867
1159 #define GL_TIME_ELAPSED_EXT               0x88BF
1160 #define GL_TIMESTAMP_EXT                  0x8E28
1161 #define GL_GPU_DISJOINT_EXT               0x8FBB
1162 typedef void (GL_APIENTRYP PFNGLGENQUERIESEXTPROC) (GLsizei n, GLuint *ids);
1163 typedef void (GL_APIENTRYP PFNGLDELETEQUERIESEXTPROC) (GLsizei n, const GLuint *ids);
1164 typedef GLboolean (GL_APIENTRYP PFNGLISQUERYEXTPROC) (GLuint id);
1165 typedef void (GL_APIENTRYP PFNGLBEGINQUERYEXTPROC) (GLenum target, GLuint id);
1166 typedef void (GL_APIENTRYP PFNGLENDQUERYEXTPROC) (GLenum target);
1167 typedef void (GL_APIENTRYP PFNGLQUERYCOUNTEREXTPROC) (GLuint id, GLenum target);
1168 typedef void (GL_APIENTRYP PFNGLGETQUERYIVEXTPROC) (GLenum target, GLenum pname, GLint *params);
1169 typedef void (GL_APIENTRYP PFNGLGETQUERYOBJECTIVEXTPROC) (GLuint id, GLenum pname, GLint *params);
1170 typedef void (GL_APIENTRYP PFNGLGETQUERYOBJECTUIVEXTPROC) (GLuint id, GLenum pname, GLuint *params);
1171 typedef void (GL_APIENTRYP PFNGLGETQUERYOBJECTI64VEXTPROC) (GLuint id, GLenum pname, GLint64 *params);
1172 typedef void (GL_APIENTRYP PFNGLGETQUERYOBJECTUI64VEXTPROC) (GLuint id, GLenum pname, GLuint64 *params);
1173 #ifdef GL_GLEXT_PROTOTYPES
1174 GL_APICALL void GL_APIENTRY glGenQueriesEXT (GLsizei n, GLuint *ids);
1175 GL_APICALL void GL_APIENTRY glDeleteQueriesEXT (GLsizei n, const GLuint *ids);
1176 GL_APICALL GLboolean GL_APIENTRY glIsQueryEXT (GLuint id);
1177 GL_APICALL void GL_APIENTRY glBeginQueryEXT (GLenum target, GLuint id);
1178 GL_APICALL void GL_APIENTRY glEndQueryEXT (GLenum target);
1179 GL_APICALL void GL_APIENTRY glQueryCounterEXT (GLuint id, GLenum target);
1180 GL_APICALL void GL_APIENTRY glGetQueryivEXT (GLenum target, GLenum pname, GLint *params);
1181 GL_APICALL void GL_APIENTRY glGetQueryObjectivEXT (GLuint id, GLenum pname, GLint *params);
1182 GL_APICALL void GL_APIENTRY glGetQueryObjectuivEXT (GLuint id, GLenum pname, GLuint *params);
1183 GL_APICALL void GL_APIENTRY glGetQueryObjecti64vEXT (GLuint id, GLenum pname, GLint64 *params);
1184 GL_APICALL void GL_APIENTRY glGetQueryObjectui64vEXT (GLuint id, GLenum pname, GLuint64 *params);
1185 #endif
1186 #endif /* GL_EXT_disjoint_timer_query */
1187 
1188 #ifndef GL_EXT_draw_buffers
1189 #define GL_EXT_draw_buffers 1
1190 #define GL_MAX_COLOR_ATTACHMENTS_EXT      0x8CDF
1191 #define GL_MAX_DRAW_BUFFERS_EXT           0x8824
1192 #define GL_DRAW_BUFFER0_EXT               0x8825
1193 #define GL_DRAW_BUFFER1_EXT               0x8826
1194 #define GL_DRAW_BUFFER2_EXT               0x8827
1195 #define GL_DRAW_BUFFER3_EXT               0x8828
1196 #define GL_DRAW_BUFFER4_EXT               0x8829
1197 #define GL_DRAW_BUFFER5_EXT               0x882A
1198 #define GL_DRAW_BUFFER6_EXT               0x882B
1199 #define GL_DRAW_BUFFER7_EXT               0x882C
1200 #define GL_DRAW_BUFFER8_EXT               0x882D
1201 #define GL_DRAW_BUFFER9_EXT               0x882E
1202 #define GL_DRAW_BUFFER10_EXT              0x882F
1203 #define GL_DRAW_BUFFER11_EXT              0x8830
1204 #define GL_DRAW_BUFFER12_EXT              0x8831
1205 #define GL_DRAW_BUFFER13_EXT              0x8832
1206 #define GL_DRAW_BUFFER14_EXT              0x8833
1207 #define GL_DRAW_BUFFER15_EXT              0x8834
1208 #define GL_COLOR_ATTACHMENT0_EXT          0x8CE0
1209 #define GL_COLOR_ATTACHMENT1_EXT          0x8CE1
1210 #define GL_COLOR_ATTACHMENT2_EXT          0x8CE2
1211 #define GL_COLOR_ATTACHMENT3_EXT          0x8CE3
1212 #define GL_COLOR_ATTACHMENT4_EXT          0x8CE4
1213 #define GL_COLOR_ATTACHMENT5_EXT          0x8CE5
1214 #define GL_COLOR_ATTACHMENT6_EXT          0x8CE6
1215 #define GL_COLOR_ATTACHMENT7_EXT          0x8CE7
1216 #define GL_COLOR_ATTACHMENT8_EXT          0x8CE8
1217 #define GL_COLOR_ATTACHMENT9_EXT          0x8CE9
1218 #define GL_COLOR_ATTACHMENT10_EXT         0x8CEA
1219 #define GL_COLOR_ATTACHMENT11_EXT         0x8CEB
1220 #define GL_COLOR_ATTACHMENT12_EXT         0x8CEC
1221 #define GL_COLOR_ATTACHMENT13_EXT         0x8CED
1222 #define GL_COLOR_ATTACHMENT14_EXT         0x8CEE
1223 #define GL_COLOR_ATTACHMENT15_EXT         0x8CEF
1224 typedef void (GL_APIENTRYP PFNGLDRAWBUFFERSEXTPROC) (GLsizei n, const GLenum *bufs);
1225 #ifdef GL_GLEXT_PROTOTYPES
1226 GL_APICALL void GL_APIENTRY glDrawBuffersEXT (GLsizei n, const GLenum *bufs);
1227 #endif
1228 #endif /* GL_EXT_draw_buffers */
1229 
1230 #ifndef GL_EXT_draw_buffers_indexed
1231 #define GL_EXT_draw_buffers_indexed 1
1232 typedef void (GL_APIENTRYP PFNGLENABLEIEXTPROC) (GLenum target, GLuint index);
1233 typedef void (GL_APIENTRYP PFNGLDISABLEIEXTPROC) (GLenum target, GLuint index);
1234 typedef void (GL_APIENTRYP PFNGLBLENDEQUATIONIEXTPROC) (GLuint buf, GLenum mode);
1235 typedef void (GL_APIENTRYP PFNGLBLENDEQUATIONSEPARATEIEXTPROC) (GLuint buf, GLenum modeRGB, GLenum modeAlpha);
1236 typedef void (GL_APIENTRYP PFNGLBLENDFUNCIEXTPROC) (GLuint buf, GLenum src, GLenum dst);
1237 typedef void (GL_APIENTRYP PFNGLBLENDFUNCSEPARATEIEXTPROC) (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);
1238 typedef void (GL_APIENTRYP PFNGLCOLORMASKIEXTPROC) (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a);
1239 typedef GLboolean (GL_APIENTRYP PFNGLISENABLEDIEXTPROC) (GLenum target, GLuint index);
1240 #ifdef GL_GLEXT_PROTOTYPES
1241 GL_APICALL void GL_APIENTRY glEnableiEXT (GLenum target, GLuint index);
1242 GL_APICALL void GL_APIENTRY glDisableiEXT (GLenum target, GLuint index);
1243 GL_APICALL void GL_APIENTRY glBlendEquationiEXT (GLuint buf, GLenum mode);
1244 GL_APICALL void GL_APIENTRY glBlendEquationSeparateiEXT (GLuint buf, GLenum modeRGB, GLenum modeAlpha);
1245 GL_APICALL void GL_APIENTRY glBlendFunciEXT (GLuint buf, GLenum src, GLenum dst);
1246 GL_APICALL void GL_APIENTRY glBlendFuncSeparateiEXT (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);
1247 GL_APICALL void GL_APIENTRY glColorMaskiEXT (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a);
1248 GL_APICALL GLboolean GL_APIENTRY glIsEnablediEXT (GLenum target, GLuint index);
1249 #endif
1250 #endif /* GL_EXT_draw_buffers_indexed */
1251 
1252 #ifndef GL_EXT_draw_elements_base_vertex
1253 #define GL_EXT_draw_elements_base_vertex 1
1254 typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSBASEVERTEXEXTPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLint basevertex);
1255 typedef void (GL_APIENTRYP PFNGLDRAWRANGEELEMENTSBASEVERTEXEXTPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices, GLint basevertex);
1256 typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXEXTPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex);
1257 typedef void (GL_APIENTRYP PFNGLMULTIDRAWELEMENTSBASEVERTEXEXTPROC) (GLenum mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei primcount, const GLint *basevertex);
1258 #ifdef GL_GLEXT_PROTOTYPES
1259 GL_APICALL void GL_APIENTRY glDrawElementsBaseVertexEXT (GLenum mode, GLsizei count, GLenum type, const void *indices, GLint basevertex);
1260 GL_APICALL void GL_APIENTRY glDrawRangeElementsBaseVertexEXT (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices, GLint basevertex);
1261 GL_APICALL void GL_APIENTRY glDrawElementsInstancedBaseVertexEXT (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex);
1262 GL_APICALL void GL_APIENTRY glMultiDrawElementsBaseVertexEXT (GLenum mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei primcount, const GLint *basevertex);
1263 #endif
1264 #endif /* GL_EXT_draw_elements_base_vertex */
1265 
1266 #ifndef GL_EXT_draw_instanced
1267 #define GL_EXT_draw_instanced 1
1268 typedef void (GL_APIENTRYP PFNGLDRAWARRAYSINSTANCEDEXTPROC) (GLenum mode, GLint start, GLsizei count, GLsizei primcount);
1269 typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSINSTANCEDEXTPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount);
1270 #ifdef GL_GLEXT_PROTOTYPES
1271 GL_APICALL void GL_APIENTRY glDrawArraysInstancedEXT (GLenum mode, GLint start, GLsizei count, GLsizei primcount);
1272 GL_APICALL void GL_APIENTRY glDrawElementsInstancedEXT (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount);
1273 #endif
1274 #endif /* GL_EXT_draw_instanced */
1275 
1276 #ifndef GL_EXT_float_blend
1277 #define GL_EXT_float_blend 1
1278 #endif /* GL_EXT_float_blend */
1279 
1280 #ifndef GL_EXT_geometry_point_size
1281 #define GL_EXT_geometry_point_size 1
1282 #endif /* GL_EXT_geometry_point_size */
1283 
1284 #ifndef GL_EXT_geometry_shader
1285 #define GL_EXT_geometry_shader 1
1286 #define GL_GEOMETRY_SHADER_EXT            0x8DD9
1287 #define GL_GEOMETRY_SHADER_BIT_EXT        0x00000004
1288 #define GL_GEOMETRY_LINKED_VERTICES_OUT_EXT 0x8916
1289 #define GL_GEOMETRY_LINKED_INPUT_TYPE_EXT 0x8917
1290 #define GL_GEOMETRY_LINKED_OUTPUT_TYPE_EXT 0x8918
1291 #define GL_GEOMETRY_SHADER_INVOCATIONS_EXT 0x887F
1292 #define GL_LAYER_PROVOKING_VERTEX_EXT     0x825E
1293 #define GL_LINES_ADJACENCY_EXT            0x000A
1294 #define GL_LINE_STRIP_ADJACENCY_EXT       0x000B
1295 #define GL_TRIANGLES_ADJACENCY_EXT        0x000C
1296 #define GL_TRIANGLE_STRIP_ADJACENCY_EXT   0x000D
1297 #define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT 0x8DDF
1298 #define GL_MAX_GEOMETRY_UNIFORM_BLOCKS_EXT 0x8A2C
1299 #define GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS_EXT 0x8A32
1300 #define GL_MAX_GEOMETRY_INPUT_COMPONENTS_EXT 0x9123
1301 #define GL_MAX_GEOMETRY_OUTPUT_COMPONENTS_EXT 0x9124
1302 #define GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT 0x8DE0
1303 #define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT 0x8DE1
1304 #define GL_MAX_GEOMETRY_SHADER_INVOCATIONS_EXT 0x8E5A
1305 #define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT 0x8C29
1306 #define GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS_EXT 0x92CF
1307 #define GL_MAX_GEOMETRY_ATOMIC_COUNTERS_EXT 0x92D5
1308 #define GL_MAX_GEOMETRY_IMAGE_UNIFORMS_EXT 0x90CD
1309 #define GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS_EXT 0x90D7
1310 #define GL_FIRST_VERTEX_CONVENTION_EXT    0x8E4D
1311 #define GL_LAST_VERTEX_CONVENTION_EXT     0x8E4E
1312 #define GL_UNDEFINED_VERTEX_EXT           0x8260
1313 #define GL_PRIMITIVES_GENERATED_EXT       0x8C87
1314 #define GL_FRAMEBUFFER_DEFAULT_LAYERS_EXT 0x9312
1315 #define GL_MAX_FRAMEBUFFER_LAYERS_EXT     0x9317
1316 #define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT 0x8DA8
1317 #define GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT 0x8DA7
1318 #define GL_REFERENCED_BY_GEOMETRY_SHADER_EXT 0x9309
1319 typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTUREEXTPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level);
1320 #ifdef GL_GLEXT_PROTOTYPES
1321 GL_APICALL void GL_APIENTRY glFramebufferTextureEXT (GLenum target, GLenum attachment, GLuint texture, GLint level);
1322 #endif
1323 #endif /* GL_EXT_geometry_shader */
1324 
1325 #ifndef GL_EXT_gpu_shader5
1326 #define GL_EXT_gpu_shader5 1
1327 #endif /* GL_EXT_gpu_shader5 */
1328 
1329 #ifndef GL_EXT_instanced_arrays
1330 #define GL_EXT_instanced_arrays 1
1331 #define GL_VERTEX_ATTRIB_ARRAY_DIVISOR_EXT 0x88FE
1332 typedef void (GL_APIENTRYP PFNGLVERTEXATTRIBDIVISOREXTPROC) (GLuint index, GLuint divisor);
1333 #ifdef GL_GLEXT_PROTOTYPES
1334 GL_APICALL void GL_APIENTRY glVertexAttribDivisorEXT (GLuint index, GLuint divisor);
1335 #endif
1336 #endif /* GL_EXT_instanced_arrays */
1337 
1338 #ifndef GL_EXT_map_buffer_range
1339 #define GL_EXT_map_buffer_range 1
1340 #define GL_MAP_READ_BIT_EXT               0x0001
1341 #define GL_MAP_WRITE_BIT_EXT              0x0002
1342 #define GL_MAP_INVALIDATE_RANGE_BIT_EXT   0x0004
1343 #define GL_MAP_INVALIDATE_BUFFER_BIT_EXT  0x0008
1344 #define GL_MAP_FLUSH_EXPLICIT_BIT_EXT     0x0010
1345 #define GL_MAP_UNSYNCHRONIZED_BIT_EXT     0x0020
1346 typedef void *(GL_APIENTRYP PFNGLMAPBUFFERRANGEEXTPROC) (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access);
1347 typedef void (GL_APIENTRYP PFNGLFLUSHMAPPEDBUFFERRANGEEXTPROC) (GLenum target, GLintptr offset, GLsizeiptr length);
1348 #ifdef GL_GLEXT_PROTOTYPES
1349 GL_APICALL void *GL_APIENTRY glMapBufferRangeEXT (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access);
1350 GL_APICALL void GL_APIENTRY glFlushMappedBufferRangeEXT (GLenum target, GLintptr offset, GLsizeiptr length);
1351 #endif
1352 #endif /* GL_EXT_map_buffer_range */
1353 
1354 #ifndef GL_EXT_multi_draw_arrays
1355 #define GL_EXT_multi_draw_arrays 1
1356 typedef void (GL_APIENTRYP PFNGLMULTIDRAWARRAYSEXTPROC) (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount);
1357 typedef void (GL_APIENTRYP PFNGLMULTIDRAWELEMENTSEXTPROC) (GLenum mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei primcount);
1358 #ifdef GL_GLEXT_PROTOTYPES
1359 GL_APICALL void GL_APIENTRY glMultiDrawArraysEXT (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount);
1360 GL_APICALL void GL_APIENTRY glMultiDrawElementsEXT (GLenum mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei primcount);
1361 #endif
1362 #endif /* GL_EXT_multi_draw_arrays */
1363 
1364 #ifndef GL_EXT_multi_draw_indirect
1365 #define GL_EXT_multi_draw_indirect 1
1366 typedef void (GL_APIENTRYP PFNGLMULTIDRAWARRAYSINDIRECTEXTPROC) (GLenum mode, const void *indirect, GLsizei drawcount, GLsizei stride);
1367 typedef void (GL_APIENTRYP PFNGLMULTIDRAWELEMENTSINDIRECTEXTPROC) (GLenum mode, GLenum type, const void *indirect, GLsizei drawcount, GLsizei stride);
1368 #ifdef GL_GLEXT_PROTOTYPES
1369 GL_APICALL void GL_APIENTRY glMultiDrawArraysIndirectEXT (GLenum mode, const void *indirect, GLsizei drawcount, GLsizei stride);
1370 GL_APICALL void GL_APIENTRY glMultiDrawElementsIndirectEXT (GLenum mode, GLenum type, const void *indirect, GLsizei drawcount, GLsizei stride);
1371 #endif
1372 #endif /* GL_EXT_multi_draw_indirect */
1373 
1374 #ifndef GL_EXT_multisampled_compatibility
1375 #define GL_EXT_multisampled_compatibility 1
1376 #define GL_MULTISAMPLE_EXT                0x809D
1377 #define GL_SAMPLE_ALPHA_TO_ONE_EXT        0x809F
1378 #endif /* GL_EXT_multisampled_compatibility */
1379 
1380 #ifndef GL_EXT_multisampled_render_to_texture
1381 #define GL_EXT_multisampled_render_to_texture 1
1382 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SAMPLES_EXT 0x8D6C
1383 #define GL_RENDERBUFFER_SAMPLES_EXT       0x8CAB
1384 #define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT 0x8D56
1385 #define GL_MAX_SAMPLES_EXT                0x8D57
1386 typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
1387 typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DMULTISAMPLEEXTPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples);
1388 #ifdef GL_GLEXT_PROTOTYPES
1389 GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleEXT (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
1390 GL_APICALL void GL_APIENTRY glFramebufferTexture2DMultisampleEXT (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples);
1391 #endif
1392 #endif /* GL_EXT_multisampled_render_to_texture */
1393 
1394 #ifndef GL_EXT_multiview_draw_buffers
1395 #define GL_EXT_multiview_draw_buffers 1
1396 #define GL_COLOR_ATTACHMENT_EXT           0x90F0
1397 #define GL_MULTIVIEW_EXT                  0x90F1
1398 #define GL_DRAW_BUFFER_EXT                0x0C01
1399 #define GL_READ_BUFFER_EXT                0x0C02
1400 #define GL_MAX_MULTIVIEW_BUFFERS_EXT      0x90F2
1401 typedef void (GL_APIENTRYP PFNGLREADBUFFERINDEXEDEXTPROC) (GLenum src, GLint index);
1402 typedef void (GL_APIENTRYP PFNGLDRAWBUFFERSINDEXEDEXTPROC) (GLint n, const GLenum *location, const GLint *indices);
1403 typedef void (GL_APIENTRYP PFNGLGETINTEGERI_VEXTPROC) (GLenum target, GLuint index, GLint *data);
1404 #ifdef GL_GLEXT_PROTOTYPES
1405 GL_APICALL void GL_APIENTRY glReadBufferIndexedEXT (GLenum src, GLint index);
1406 GL_APICALL void GL_APIENTRY glDrawBuffersIndexedEXT (GLint n, const GLenum *location, const GLint *indices);
1407 GL_APICALL void GL_APIENTRY glGetIntegeri_vEXT (GLenum target, GLuint index, GLint *data);
1408 #endif
1409 #endif /* GL_EXT_multiview_draw_buffers */
1410 
1411 #ifndef GL_EXT_occlusion_query_boolean
1412 #define GL_EXT_occlusion_query_boolean 1
1413 #define GL_ANY_SAMPLES_PASSED_EXT         0x8C2F
1414 #define GL_ANY_SAMPLES_PASSED_CONSERVATIVE_EXT 0x8D6A
1415 #endif /* GL_EXT_occlusion_query_boolean */
1416 
1417 #ifndef GL_EXT_post_depth_coverage
1418 #define GL_EXT_post_depth_coverage 1
1419 #endif /* GL_EXT_post_depth_coverage */
1420 
1421 #ifndef GL_EXT_primitive_bounding_box
1422 #define GL_EXT_primitive_bounding_box 1
1423 #define GL_PRIMITIVE_BOUNDING_BOX_EXT     0x92BE
1424 typedef void (GL_APIENTRYP PFNGLPRIMITIVEBOUNDINGBOXEXTPROC) (GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW);
1425 #ifdef GL_GLEXT_PROTOTYPES
1426 GL_APICALL void GL_APIENTRY glPrimitiveBoundingBoxEXT (GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW);
1427 #endif
1428 #endif /* GL_EXT_primitive_bounding_box */
1429 
1430 #ifndef GL_EXT_pvrtc_sRGB
1431 #define GL_EXT_pvrtc_sRGB 1
1432 #define GL_COMPRESSED_SRGB_PVRTC_2BPPV1_EXT 0x8A54
1433 #define GL_COMPRESSED_SRGB_PVRTC_4BPPV1_EXT 0x8A55
1434 #define GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV1_EXT 0x8A56
1435 #define GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV1_EXT 0x8A57
1436 #define GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV2_IMG 0x93F0
1437 #define GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV2_IMG 0x93F1
1438 #endif /* GL_EXT_pvrtc_sRGB */
1439 
1440 #ifndef GL_EXT_raster_multisample
1441 #define GL_EXT_raster_multisample 1
1442 #define GL_RASTER_MULTISAMPLE_EXT         0x9327
1443 #define GL_RASTER_SAMPLES_EXT             0x9328
1444 #define GL_MAX_RASTER_SAMPLES_EXT         0x9329
1445 #define GL_RASTER_FIXED_SAMPLE_LOCATIONS_EXT 0x932A
1446 #define GL_MULTISAMPLE_RASTERIZATION_ALLOWED_EXT 0x932B
1447 #define GL_EFFECTIVE_RASTER_SAMPLES_EXT   0x932C
1448 typedef void (GL_APIENTRYP PFNGLRASTERSAMPLESEXTPROC) (GLuint samples, GLboolean fixedsamplelocations);
1449 #ifdef GL_GLEXT_PROTOTYPES
1450 GL_APICALL void GL_APIENTRY glRasterSamplesEXT (GLuint samples, GLboolean fixedsamplelocations);
1451 #endif
1452 #endif /* GL_EXT_raster_multisample */
1453 
1454 #ifndef GL_EXT_read_format_bgra
1455 #define GL_EXT_read_format_bgra 1
1456 #define GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT 0x8365
1457 #define GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT 0x8366
1458 #endif /* GL_EXT_read_format_bgra */
1459 
1460 #ifndef GL_EXT_render_snorm
1461 #define GL_EXT_render_snorm 1
1462 #define GL_R8_SNORM                       0x8F94
1463 #define GL_RG8_SNORM                      0x8F95
1464 #define GL_RGBA8_SNORM                    0x8F97
1465 #define GL_R16_SNORM_EXT                  0x8F98
1466 #define GL_RG16_SNORM_EXT                 0x8F99
1467 #define GL_RGBA16_SNORM_EXT               0x8F9B
1468 #endif /* GL_EXT_render_snorm */
1469 
1470 #ifndef GL_EXT_robustness
1471 #define GL_EXT_robustness 1
1472 #define GL_GUILTY_CONTEXT_RESET_EXT       0x8253
1473 #define GL_INNOCENT_CONTEXT_RESET_EXT     0x8254
1474 #define GL_UNKNOWN_CONTEXT_RESET_EXT      0x8255
1475 #define GL_CONTEXT_ROBUST_ACCESS_EXT      0x90F3
1476 #define GL_RESET_NOTIFICATION_STRATEGY_EXT 0x8256
1477 #define GL_LOSE_CONTEXT_ON_RESET_EXT      0x8252
1478 #define GL_NO_RESET_NOTIFICATION_EXT      0x8261
1479 typedef GLenum (GL_APIENTRYP PFNGLGETGRAPHICSRESETSTATUSEXTPROC) (void);
1480 typedef void (GL_APIENTRYP PFNGLREADNPIXELSEXTPROC) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data);
1481 typedef void (GL_APIENTRYP PFNGLGETNUNIFORMFVEXTPROC) (GLuint program, GLint location, GLsizei bufSize, GLfloat *params);
1482 typedef void (GL_APIENTRYP PFNGLGETNUNIFORMIVEXTPROC) (GLuint program, GLint location, GLsizei bufSize, GLint *params);
1483 #ifdef GL_GLEXT_PROTOTYPES
1484 GL_APICALL GLenum GL_APIENTRY glGetGraphicsResetStatusEXT (void);
1485 GL_APICALL void GL_APIENTRY glReadnPixelsEXT (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data);
1486 GL_APICALL void GL_APIENTRY glGetnUniformfvEXT (GLuint program, GLint location, GLsizei bufSize, GLfloat *params);
1487 GL_APICALL void GL_APIENTRY glGetnUniformivEXT (GLuint program, GLint location, GLsizei bufSize, GLint *params);
1488 #endif
1489 #endif /* GL_EXT_robustness */
1490 
1491 #ifndef GL_EXT_sRGB
1492 #define GL_EXT_sRGB 1
1493 #define GL_SRGB_EXT                       0x8C40
1494 #define GL_SRGB_ALPHA_EXT                 0x8C42
1495 #define GL_SRGB8_ALPHA8_EXT               0x8C43
1496 #define GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING_EXT 0x8210
1497 #endif /* GL_EXT_sRGB */
1498 
1499 #ifndef GL_EXT_sRGB_write_control
1500 #define GL_EXT_sRGB_write_control 1
1501 #define GL_FRAMEBUFFER_SRGB_EXT           0x8DB9
1502 #endif /* GL_EXT_sRGB_write_control */
1503 
1504 #ifndef GL_EXT_separate_shader_objects
1505 #define GL_EXT_separate_shader_objects 1
1506 #define GL_ACTIVE_PROGRAM_EXT             0x8259
1507 #define GL_VERTEX_SHADER_BIT_EXT          0x00000001
1508 #define GL_FRAGMENT_SHADER_BIT_EXT        0x00000002
1509 #define GL_ALL_SHADER_BITS_EXT            0xFFFFFFFF
1510 #define GL_PROGRAM_SEPARABLE_EXT          0x8258
1511 #define GL_PROGRAM_PIPELINE_BINDING_EXT   0x825A
1512 typedef void (GL_APIENTRYP PFNGLACTIVESHADERPROGRAMEXTPROC) (GLuint pipeline, GLuint program);
1513 typedef void (GL_APIENTRYP PFNGLBINDPROGRAMPIPELINEEXTPROC) (GLuint pipeline);
1514 typedef GLuint (GL_APIENTRYP PFNGLCREATESHADERPROGRAMVEXTPROC) (GLenum type, GLsizei count, const GLchar **strings);
1515 typedef void (GL_APIENTRYP PFNGLDELETEPROGRAMPIPELINESEXTPROC) (GLsizei n, const GLuint *pipelines);
1516 typedef void (GL_APIENTRYP PFNGLGENPROGRAMPIPELINESEXTPROC) (GLsizei n, GLuint *pipelines);
1517 typedef void (GL_APIENTRYP PFNGLGETPROGRAMPIPELINEINFOLOGEXTPROC) (GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
1518 typedef void (GL_APIENTRYP PFNGLGETPROGRAMPIPELINEIVEXTPROC) (GLuint pipeline, GLenum pname, GLint *params);
1519 typedef GLboolean (GL_APIENTRYP PFNGLISPROGRAMPIPELINEEXTPROC) (GLuint pipeline);
1520 typedef void (GL_APIENTRYP PFNGLPROGRAMPARAMETERIEXTPROC) (GLuint program, GLenum pname, GLint value);
1521 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1FEXTPROC) (GLuint program, GLint location, GLfloat v0);
1522 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value);
1523 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1IEXTPROC) (GLuint program, GLint location, GLint v0);
1524 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value);
1525 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2FEXTPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1);
1526 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value);
1527 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2IEXTPROC) (GLuint program, GLint location, GLint v0, GLint v1);
1528 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value);
1529 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3FEXTPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
1530 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value);
1531 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3IEXTPROC) (GLuint program, GLint location, GLint v0, GLint v1, GLint v2);
1532 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value);
1533 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4FEXTPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
1534 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value);
1535 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4IEXTPROC) (GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
1536 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value);
1537 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1538 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1539 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1540 typedef void (GL_APIENTRYP PFNGLUSEPROGRAMSTAGESEXTPROC) (GLuint pipeline, GLbitfield stages, GLuint program);
1541 typedef void (GL_APIENTRYP PFNGLVALIDATEPROGRAMPIPELINEEXTPROC) (GLuint pipeline);
1542 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1UIEXTPROC) (GLuint program, GLint location, GLuint v0);
1543 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2UIEXTPROC) (GLuint program, GLint location, GLuint v0, GLuint v1);
1544 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3UIEXTPROC) (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2);
1545 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4UIEXTPROC) (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
1546 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value);
1547 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value);
1548 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value);
1549 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value);
1550 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X3FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1551 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X2FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1552 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X4FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1553 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X2FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1554 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X4FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1555 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X3FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1556 #ifdef GL_GLEXT_PROTOTYPES
1557 GL_APICALL void GL_APIENTRY glActiveShaderProgramEXT (GLuint pipeline, GLuint program);
1558 GL_APICALL void GL_APIENTRY glBindProgramPipelineEXT (GLuint pipeline);
1559 GL_APICALL GLuint GL_APIENTRY glCreateShaderProgramvEXT (GLenum type, GLsizei count, const GLchar **strings);
1560 GL_APICALL void GL_APIENTRY glDeleteProgramPipelinesEXT (GLsizei n, const GLuint *pipelines);
1561 GL_APICALL void GL_APIENTRY glGenProgramPipelinesEXT (GLsizei n, GLuint *pipelines);
1562 GL_APICALL void GL_APIENTRY glGetProgramPipelineInfoLogEXT (GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
1563 GL_APICALL void GL_APIENTRY glGetProgramPipelineivEXT (GLuint pipeline, GLenum pname, GLint *params);
1564 GL_APICALL GLboolean GL_APIENTRY glIsProgramPipelineEXT (GLuint pipeline);
1565 GL_APICALL void GL_APIENTRY glProgramParameteriEXT (GLuint program, GLenum pname, GLint value);
1566 GL_APICALL void GL_APIENTRY glProgramUniform1fEXT (GLuint program, GLint location, GLfloat v0);
1567 GL_APICALL void GL_APIENTRY glProgramUniform1fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value);
1568 GL_APICALL void GL_APIENTRY glProgramUniform1iEXT (GLuint program, GLint location, GLint v0);
1569 GL_APICALL void GL_APIENTRY glProgramUniform1ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value);
1570 GL_APICALL void GL_APIENTRY glProgramUniform2fEXT (GLuint program, GLint location, GLfloat v0, GLfloat v1);
1571 GL_APICALL void GL_APIENTRY glProgramUniform2fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value);
1572 GL_APICALL void GL_APIENTRY glProgramUniform2iEXT (GLuint program, GLint location, GLint v0, GLint v1);
1573 GL_APICALL void GL_APIENTRY glProgramUniform2ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value);
1574 GL_APICALL void GL_APIENTRY glProgramUniform3fEXT (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
1575 GL_APICALL void GL_APIENTRY glProgramUniform3fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value);
1576 GL_APICALL void GL_APIENTRY glProgramUniform3iEXT (GLuint program, GLint location, GLint v0, GLint v1, GLint v2);
1577 GL_APICALL void GL_APIENTRY glProgramUniform3ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value);
1578 GL_APICALL void GL_APIENTRY glProgramUniform4fEXT (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
1579 GL_APICALL void GL_APIENTRY glProgramUniform4fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value);
1580 GL_APICALL void GL_APIENTRY glProgramUniform4iEXT (GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
1581 GL_APICALL void GL_APIENTRY glProgramUniform4ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value);
1582 GL_APICALL void GL_APIENTRY glProgramUniformMatrix2fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1583 GL_APICALL void GL_APIENTRY glProgramUniformMatrix3fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1584 GL_APICALL void GL_APIENTRY glProgramUniformMatrix4fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1585 GL_APICALL void GL_APIENTRY glUseProgramStagesEXT (GLuint pipeline, GLbitfield stages, GLuint program);
1586 GL_APICALL void GL_APIENTRY glValidateProgramPipelineEXT (GLuint pipeline);
1587 GL_APICALL void GL_APIENTRY glProgramUniform1uiEXT (GLuint program, GLint location, GLuint v0);
1588 GL_APICALL void GL_APIENTRY glProgramUniform2uiEXT (GLuint program, GLint location, GLuint v0, GLuint v1);
1589 GL_APICALL void GL_APIENTRY glProgramUniform3uiEXT (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2);
1590 GL_APICALL void GL_APIENTRY glProgramUniform4uiEXT (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
1591 GL_APICALL void GL_APIENTRY glProgramUniform1uivEXT (GLuint program, GLint location, GLsizei count, const GLuint *value);
1592 GL_APICALL void GL_APIENTRY glProgramUniform2uivEXT (GLuint program, GLint location, GLsizei count, const GLuint *value);
1593 GL_APICALL void GL_APIENTRY glProgramUniform3uivEXT (GLuint program, GLint location, GLsizei count, const GLuint *value);
1594 GL_APICALL void GL_APIENTRY glProgramUniform4uivEXT (GLuint program, GLint location, GLsizei count, const GLuint *value);
1595 GL_APICALL void GL_APIENTRY glProgramUniformMatrix2x3fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1596 GL_APICALL void GL_APIENTRY glProgramUniformMatrix3x2fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1597 GL_APICALL void GL_APIENTRY glProgramUniformMatrix2x4fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1598 GL_APICALL void GL_APIENTRY glProgramUniformMatrix4x2fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1599 GL_APICALL void GL_APIENTRY glProgramUniformMatrix3x4fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1600 GL_APICALL void GL_APIENTRY glProgramUniformMatrix4x3fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1601 #endif
1602 #endif /* GL_EXT_separate_shader_objects */
1603 
1604 #ifndef GL_EXT_shader_framebuffer_fetch
1605 #define GL_EXT_shader_framebuffer_fetch 1
1606 #define GL_FRAGMENT_SHADER_DISCARDS_SAMPLES_EXT 0x8A52
1607 #endif /* GL_EXT_shader_framebuffer_fetch */
1608 
1609 #ifndef GL_EXT_shader_implicit_conversions
1610 #define GL_EXT_shader_implicit_conversions 1
1611 #endif /* GL_EXT_shader_implicit_conversions */
1612 
1613 #ifndef GL_EXT_shader_integer_mix
1614 #define GL_EXT_shader_integer_mix 1
1615 #endif /* GL_EXT_shader_integer_mix */
1616 
1617 #ifndef GL_EXT_shader_io_blocks
1618 #define GL_EXT_shader_io_blocks 1
1619 #endif /* GL_EXT_shader_io_blocks */
1620 
1621 #ifndef GL_EXT_shader_pixel_local_storage
1622 #define GL_EXT_shader_pixel_local_storage 1
1623 #define GL_MAX_SHADER_PIXEL_LOCAL_STORAGE_FAST_SIZE_EXT 0x8F63
1624 #define GL_MAX_SHADER_PIXEL_LOCAL_STORAGE_SIZE_EXT 0x8F67
1625 #define GL_SHADER_PIXEL_LOCAL_STORAGE_EXT 0x8F64
1626 #endif /* GL_EXT_shader_pixel_local_storage */
1627 
1628 #ifndef GL_EXT_shader_texture_lod
1629 #define GL_EXT_shader_texture_lod 1
1630 #endif /* GL_EXT_shader_texture_lod */
1631 
1632 #ifndef GL_EXT_shadow_samplers
1633 #define GL_EXT_shadow_samplers 1
1634 #define GL_TEXTURE_COMPARE_MODE_EXT       0x884C
1635 #define GL_TEXTURE_COMPARE_FUNC_EXT       0x884D
1636 #define GL_COMPARE_REF_TO_TEXTURE_EXT     0x884E
1637 #define GL_SAMPLER_2D_SHADOW_EXT          0x8B62
1638 #endif /* GL_EXT_shadow_samplers */
1639 
1640 #ifndef GL_EXT_sparse_texture
1641 #define GL_EXT_sparse_texture 1
1642 #define GL_TEXTURE_SPARSE_EXT             0x91A6
1643 #define GL_VIRTUAL_PAGE_SIZE_INDEX_EXT    0x91A7
1644 #define GL_NUM_SPARSE_LEVELS_EXT          0x91AA
1645 #define GL_NUM_VIRTUAL_PAGE_SIZES_EXT     0x91A8
1646 #define GL_VIRTUAL_PAGE_SIZE_X_EXT        0x9195
1647 #define GL_VIRTUAL_PAGE_SIZE_Y_EXT        0x9196
1648 #define GL_VIRTUAL_PAGE_SIZE_Z_EXT        0x9197
1649 #define GL_TEXTURE_2D_ARRAY               0x8C1A
1650 #define GL_TEXTURE_3D                     0x806F
1651 #define GL_MAX_SPARSE_TEXTURE_SIZE_EXT    0x9198
1652 #define GL_MAX_SPARSE_3D_TEXTURE_SIZE_EXT 0x9199
1653 #define GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_EXT 0x919A
1654 #define GL_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_EXT 0x91A9
1655 typedef void (GL_APIENTRYP PFNGLTEXPAGECOMMITMENTEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLboolean commit);
1656 #ifdef GL_GLEXT_PROTOTYPES
1657 GL_APICALL void GL_APIENTRY glTexPageCommitmentEXT (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLboolean commit);
1658 #endif
1659 #endif /* GL_EXT_sparse_texture */
1660 
1661 #ifndef GL_EXT_tessellation_point_size
1662 #define GL_EXT_tessellation_point_size 1
1663 #endif /* GL_EXT_tessellation_point_size */
1664 
1665 #ifndef GL_EXT_tessellation_shader
1666 #define GL_EXT_tessellation_shader 1
1667 #define GL_PATCHES_EXT                    0x000E
1668 #define GL_PATCH_VERTICES_EXT             0x8E72
1669 #define GL_TESS_CONTROL_OUTPUT_VERTICES_EXT 0x8E75
1670 #define GL_TESS_GEN_MODE_EXT              0x8E76
1671 #define GL_TESS_GEN_SPACING_EXT           0x8E77
1672 #define GL_TESS_GEN_VERTEX_ORDER_EXT      0x8E78
1673 #define GL_TESS_GEN_POINT_MODE_EXT        0x8E79
1674 #define GL_ISOLINES_EXT                   0x8E7A
1675 #define GL_QUADS_EXT                      0x0007
1676 #define GL_FRACTIONAL_ODD_EXT             0x8E7B
1677 #define GL_FRACTIONAL_EVEN_EXT            0x8E7C
1678 #define GL_MAX_PATCH_VERTICES_EXT         0x8E7D
1679 #define GL_MAX_TESS_GEN_LEVEL_EXT         0x8E7E
1680 #define GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS_EXT 0x8E7F
1681 #define GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS_EXT 0x8E80
1682 #define GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS_EXT 0x8E81
1683 #define GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS_EXT 0x8E82
1684 #define GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS_EXT 0x8E83
1685 #define GL_MAX_TESS_PATCH_COMPONENTS_EXT  0x8E84
1686 #define GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS_EXT 0x8E85
1687 #define GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS_EXT 0x8E86
1688 #define GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS_EXT 0x8E89
1689 #define GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS_EXT 0x8E8A
1690 #define GL_MAX_TESS_CONTROL_INPUT_COMPONENTS_EXT 0x886C
1691 #define GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS_EXT 0x886D
1692 #define GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS_EXT 0x8E1E
1693 #define GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS_EXT 0x8E1F
1694 #define GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS_EXT 0x92CD
1695 #define GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS_EXT 0x92CE
1696 #define GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS_EXT 0x92D3
1697 #define GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS_EXT 0x92D4
1698 #define GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS_EXT 0x90CB
1699 #define GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS_EXT 0x90CC
1700 #define GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS_EXT 0x90D8
1701 #define GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS_EXT 0x90D9
1702 #define GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED 0x8221
1703 #define GL_IS_PER_PATCH_EXT               0x92E7
1704 #define GL_REFERENCED_BY_TESS_CONTROL_SHADER_EXT 0x9307
1705 #define GL_REFERENCED_BY_TESS_EVALUATION_SHADER_EXT 0x9308
1706 #define GL_TESS_CONTROL_SHADER_EXT        0x8E88
1707 #define GL_TESS_EVALUATION_SHADER_EXT     0x8E87
1708 #define GL_TESS_CONTROL_SHADER_BIT_EXT    0x00000008
1709 #define GL_TESS_EVALUATION_SHADER_BIT_EXT 0x00000010
1710 typedef void (GL_APIENTRYP PFNGLPATCHPARAMETERIEXTPROC) (GLenum pname, GLint value);
1711 #ifdef GL_GLEXT_PROTOTYPES
1712 GL_APICALL void GL_APIENTRY glPatchParameteriEXT (GLenum pname, GLint value);
1713 #endif
1714 #endif /* GL_EXT_tessellation_shader */
1715 
1716 #ifndef GL_EXT_texture_border_clamp
1717 #define GL_EXT_texture_border_clamp 1
1718 #define GL_TEXTURE_BORDER_COLOR_EXT       0x1004
1719 #define GL_CLAMP_TO_BORDER_EXT            0x812D
1720 typedef void (GL_APIENTRYP PFNGLTEXPARAMETERIIVEXTPROC) (GLenum target, GLenum pname, const GLint *params);
1721 typedef void (GL_APIENTRYP PFNGLTEXPARAMETERIUIVEXTPROC) (GLenum target, GLenum pname, const GLuint *params);
1722 typedef void (GL_APIENTRYP PFNGLGETTEXPARAMETERIIVEXTPROC) (GLenum target, GLenum pname, GLint *params);
1723 typedef void (GL_APIENTRYP PFNGLGETTEXPARAMETERIUIVEXTPROC) (GLenum target, GLenum pname, GLuint *params);
1724 typedef void (GL_APIENTRYP PFNGLSAMPLERPARAMETERIIVEXTPROC) (GLuint sampler, GLenum pname, const GLint *param);
1725 typedef void (GL_APIENTRYP PFNGLSAMPLERPARAMETERIUIVEXTPROC) (GLuint sampler, GLenum pname, const GLuint *param);
1726 typedef void (GL_APIENTRYP PFNGLGETSAMPLERPARAMETERIIVEXTPROC) (GLuint sampler, GLenum pname, GLint *params);
1727 typedef void (GL_APIENTRYP PFNGLGETSAMPLERPARAMETERIUIVEXTPROC) (GLuint sampler, GLenum pname, GLuint *params);
1728 #ifdef GL_GLEXT_PROTOTYPES
1729 GL_APICALL void GL_APIENTRY glTexParameterIivEXT (GLenum target, GLenum pname, const GLint *params);
1730 GL_APICALL void GL_APIENTRY glTexParameterIuivEXT (GLenum target, GLenum pname, const GLuint *params);
1731 GL_APICALL void GL_APIENTRY glGetTexParameterIivEXT (GLenum target, GLenum pname, GLint *params);
1732 GL_APICALL void GL_APIENTRY glGetTexParameterIuivEXT (GLenum target, GLenum pname, GLuint *params);
1733 GL_APICALL void GL_APIENTRY glSamplerParameterIivEXT (GLuint sampler, GLenum pname, const GLint *param);
1734 GL_APICALL void GL_APIENTRY glSamplerParameterIuivEXT (GLuint sampler, GLenum pname, const GLuint *param);
1735 GL_APICALL void GL_APIENTRY glGetSamplerParameterIivEXT (GLuint sampler, GLenum pname, GLint *params);
1736 GL_APICALL void GL_APIENTRY glGetSamplerParameterIuivEXT (GLuint sampler, GLenum pname, GLuint *params);
1737 #endif
1738 #endif /* GL_EXT_texture_border_clamp */
1739 
1740 #ifndef GL_EXT_texture_buffer
1741 #define GL_EXT_texture_buffer 1
1742 #define GL_TEXTURE_BUFFER_EXT             0x8C2A
1743 #define GL_TEXTURE_BUFFER_BINDING_EXT     0x8C2A
1744 #define GL_MAX_TEXTURE_BUFFER_SIZE_EXT    0x8C2B
1745 #define GL_TEXTURE_BINDING_BUFFER_EXT     0x8C2C
1746 #define GL_TEXTURE_BUFFER_DATA_STORE_BINDING_EXT 0x8C2D
1747 #define GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT_EXT 0x919F
1748 #define GL_SAMPLER_BUFFER_EXT             0x8DC2
1749 #define GL_INT_SAMPLER_BUFFER_EXT         0x8DD0
1750 #define GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT 0x8DD8
1751 #define GL_IMAGE_BUFFER_EXT               0x9051
1752 #define GL_INT_IMAGE_BUFFER_EXT           0x905C
1753 #define GL_UNSIGNED_INT_IMAGE_BUFFER_EXT  0x9067
1754 #define GL_TEXTURE_BUFFER_OFFSET_EXT      0x919D
1755 #define GL_TEXTURE_BUFFER_SIZE_EXT        0x919E
1756 typedef void (GL_APIENTRYP PFNGLTEXBUFFEREXTPROC) (GLenum target, GLenum internalformat, GLuint buffer);
1757 typedef void (GL_APIENTRYP PFNGLTEXBUFFERRANGEEXTPROC) (GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size);
1758 #ifdef GL_GLEXT_PROTOTYPES
1759 GL_APICALL void GL_APIENTRY glTexBufferEXT (GLenum target, GLenum internalformat, GLuint buffer);
1760 GL_APICALL void GL_APIENTRY glTexBufferRangeEXT (GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size);
1761 #endif
1762 #endif /* GL_EXT_texture_buffer */
1763 
1764 #ifndef GL_EXT_texture_compression_dxt1
1765 #define GL_EXT_texture_compression_dxt1 1
1766 #define GL_COMPRESSED_RGB_S3TC_DXT1_EXT   0x83F0
1767 #define GL_COMPRESSED_RGBA_S3TC_DXT1_EXT  0x83F1
1768 #endif /* GL_EXT_texture_compression_dxt1 */
1769 
1770 #ifndef GL_EXT_texture_compression_s3tc
1771 #define GL_EXT_texture_compression_s3tc 1
1772 #define GL_COMPRESSED_RGBA_S3TC_DXT3_EXT  0x83F2
1773 #define GL_COMPRESSED_RGBA_S3TC_DXT5_EXT  0x83F3
1774 #endif /* GL_EXT_texture_compression_s3tc */
1775 
1776 #ifndef GL_EXT_texture_cube_map_array
1777 #define GL_EXT_texture_cube_map_array 1
1778 #define GL_TEXTURE_CUBE_MAP_ARRAY_EXT     0x9009
1779 #define GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_EXT 0x900A
1780 #define GL_SAMPLER_CUBE_MAP_ARRAY_EXT     0x900C
1781 #define GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_EXT 0x900D
1782 #define GL_INT_SAMPLER_CUBE_MAP_ARRAY_EXT 0x900E
1783 #define GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_EXT 0x900F
1784 #define GL_IMAGE_CUBE_MAP_ARRAY_EXT       0x9054
1785 #define GL_INT_IMAGE_CUBE_MAP_ARRAY_EXT   0x905F
1786 #define GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_EXT 0x906A
1787 #endif /* GL_EXT_texture_cube_map_array */
1788 
1789 #ifndef GL_EXT_texture_filter_anisotropic
1790 #define GL_EXT_texture_filter_anisotropic 1
1791 #define GL_TEXTURE_MAX_ANISOTROPY_EXT     0x84FE
1792 #define GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT 0x84FF
1793 #endif /* GL_EXT_texture_filter_anisotropic */
1794 
1795 #ifndef GL_EXT_texture_filter_minmax
1796 #define GL_EXT_texture_filter_minmax 1
1797 #endif /* GL_EXT_texture_filter_minmax */
1798 
1799 #ifndef GL_EXT_texture_format_BGRA8888
1800 #define GL_EXT_texture_format_BGRA8888 1
1801 #endif /* GL_EXT_texture_format_BGRA8888 */
1802 
1803 #ifndef GL_EXT_texture_norm16
1804 #define GL_EXT_texture_norm16 1
1805 #define GL_R16_EXT                        0x822A
1806 #define GL_RG16_EXT                       0x822C
1807 #define GL_RGBA16_EXT                     0x805B
1808 #define GL_RGB16_EXT                      0x8054
1809 #define GL_RGB16_SNORM_EXT                0x8F9A
1810 #endif /* GL_EXT_texture_norm16 */
1811 
1812 #ifndef GL_EXT_texture_rg
1813 #define GL_EXT_texture_rg 1
1814 #define GL_RED_EXT                        0x1903
1815 #define GL_RG_EXT                         0x8227
1816 #define GL_R8_EXT                         0x8229
1817 #define GL_RG8_EXT                        0x822B
1818 #endif /* GL_EXT_texture_rg */
1819 
1820 #ifndef GL_EXT_texture_sRGB_R8
1821 #define GL_EXT_texture_sRGB_R8 1
1822 #define GL_SR8_EXT                        0x8FBD
1823 #endif /* GL_EXT_texture_sRGB_R8 */
1824 
1825 #ifndef GL_EXT_texture_sRGB_RG8
1826 #define GL_EXT_texture_sRGB_RG8 1
1827 #define GL_SRG8_EXT                       0x8FBE
1828 #endif /* GL_EXT_texture_sRGB_RG8 */
1829 
1830 #ifndef GL_EXT_texture_sRGB_decode
1831 #define GL_EXT_texture_sRGB_decode 1
1832 #define GL_TEXTURE_SRGB_DECODE_EXT        0x8A48
1833 #define GL_DECODE_EXT                     0x8A49
1834 #define GL_SKIP_DECODE_EXT                0x8A4A
1835 #endif /* GL_EXT_texture_sRGB_decode */
1836 
1837 #ifndef GL_EXT_texture_storage
1838 #define GL_EXT_texture_storage 1
1839 #define GL_TEXTURE_IMMUTABLE_FORMAT_EXT   0x912F
1840 #define GL_ALPHA8_EXT                     0x803C
1841 #define GL_LUMINANCE8_EXT                 0x8040
1842 #define GL_LUMINANCE8_ALPHA8_EXT          0x8045
1843 #define GL_RGBA32F_EXT                    0x8814
1844 #define GL_RGB32F_EXT                     0x8815
1845 #define GL_ALPHA32F_EXT                   0x8816
1846 #define GL_LUMINANCE32F_EXT               0x8818
1847 #define GL_LUMINANCE_ALPHA32F_EXT         0x8819
1848 #define GL_ALPHA16F_EXT                   0x881C
1849 #define GL_LUMINANCE16F_EXT               0x881E
1850 #define GL_LUMINANCE_ALPHA16F_EXT         0x881F
1851 #define GL_R32F_EXT                       0x822E
1852 #define GL_RG32F_EXT                      0x8230
1853 typedef void (GL_APIENTRYP PFNGLTEXSTORAGE1DEXTPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
1854 typedef void (GL_APIENTRYP PFNGLTEXSTORAGE2DEXTPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
1855 typedef void (GL_APIENTRYP PFNGLTEXSTORAGE3DEXTPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
1856 typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGE1DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
1857 typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGE2DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
1858 typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGE3DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
1859 #ifdef GL_GLEXT_PROTOTYPES
1860 GL_APICALL void GL_APIENTRY glTexStorage1DEXT (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
1861 GL_APICALL void GL_APIENTRY glTexStorage2DEXT (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
1862 GL_APICALL void GL_APIENTRY glTexStorage3DEXT (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
1863 GL_APICALL void GL_APIENTRY glTextureStorage1DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
1864 GL_APICALL void GL_APIENTRY glTextureStorage2DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
1865 GL_APICALL void GL_APIENTRY glTextureStorage3DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
1866 #endif
1867 #endif /* GL_EXT_texture_storage */
1868 
1869 #ifndef GL_EXT_texture_type_2_10_10_10_REV
1870 #define GL_EXT_texture_type_2_10_10_10_REV 1
1871 #define GL_UNSIGNED_INT_2_10_10_10_REV_EXT 0x8368
1872 #endif /* GL_EXT_texture_type_2_10_10_10_REV */
1873 
1874 #ifndef GL_EXT_texture_view
1875 #define GL_EXT_texture_view 1
1876 #define GL_TEXTURE_VIEW_MIN_LEVEL_EXT     0x82DB
1877 #define GL_TEXTURE_VIEW_NUM_LEVELS_EXT    0x82DC
1878 #define GL_TEXTURE_VIEW_MIN_LAYER_EXT     0x82DD
1879 #define GL_TEXTURE_VIEW_NUM_LAYERS_EXT    0x82DE
1880 typedef void (GL_APIENTRYP PFNGLTEXTUREVIEWEXTPROC) (GLuint texture, GLenum target, GLuint origtexture, GLenum internalformat, GLuint minlevel, GLuint numlevels, GLuint minlayer, GLuint numlayers);
1881 #ifdef GL_GLEXT_PROTOTYPES
1882 GL_APICALL void GL_APIENTRY glTextureViewEXT (GLuint texture, GLenum target, GLuint origtexture, GLenum internalformat, GLuint minlevel, GLuint numlevels, GLuint minlayer, GLuint numlayers);
1883 #endif
1884 #endif /* GL_EXT_texture_view */
1885 
1886 #ifndef GL_EXT_unpack_subimage
1887 #define GL_EXT_unpack_subimage 1
1888 #define GL_UNPACK_ROW_LENGTH_EXT          0x0CF2
1889 #define GL_UNPACK_SKIP_ROWS_EXT           0x0CF3
1890 #define GL_UNPACK_SKIP_PIXELS_EXT         0x0CF4
1891 #endif /* GL_EXT_unpack_subimage */
1892 
1893 #ifndef GL_FJ_shader_binary_GCCSO
1894 #define GL_FJ_shader_binary_GCCSO 1
1895 #define GL_GCCSO_SHADER_BINARY_FJ         0x9260
1896 #endif /* GL_FJ_shader_binary_GCCSO */
1897 
1898 #ifndef GL_IMG_multisampled_render_to_texture
1899 #define GL_IMG_multisampled_render_to_texture 1
1900 #define GL_RENDERBUFFER_SAMPLES_IMG       0x9133
1901 #define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_IMG 0x9134
1902 #define GL_MAX_SAMPLES_IMG                0x9135
1903 #define GL_TEXTURE_SAMPLES_IMG            0x9136
1904 typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEIMGPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
1905 typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DMULTISAMPLEIMGPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples);
1906 #ifdef GL_GLEXT_PROTOTYPES
1907 GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleIMG (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
1908 GL_APICALL void GL_APIENTRY glFramebufferTexture2DMultisampleIMG (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples);
1909 #endif
1910 #endif /* GL_IMG_multisampled_render_to_texture */
1911 
1912 #ifndef GL_IMG_program_binary
1913 #define GL_IMG_program_binary 1
1914 #define GL_SGX_PROGRAM_BINARY_IMG         0x9130
1915 #endif /* GL_IMG_program_binary */
1916 
1917 #ifndef GL_IMG_read_format
1918 #define GL_IMG_read_format 1
1919 #define GL_BGRA_IMG                       0x80E1
1920 #define GL_UNSIGNED_SHORT_4_4_4_4_REV_IMG 0x8365
1921 #endif /* GL_IMG_read_format */
1922 
1923 #ifndef GL_IMG_shader_binary
1924 #define GL_IMG_shader_binary 1
1925 #define GL_SGX_BINARY_IMG                 0x8C0A
1926 #endif /* GL_IMG_shader_binary */
1927 
1928 #ifndef GL_IMG_texture_compression_pvrtc
1929 #define GL_IMG_texture_compression_pvrtc 1
1930 #define GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG 0x8C00
1931 #define GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG 0x8C01
1932 #define GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG 0x8C02
1933 #define GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG 0x8C03
1934 #endif /* GL_IMG_texture_compression_pvrtc */
1935 
1936 #ifndef GL_IMG_texture_compression_pvrtc2
1937 #define GL_IMG_texture_compression_pvrtc2 1
1938 #define GL_COMPRESSED_RGBA_PVRTC_2BPPV2_IMG 0x9137
1939 #define GL_COMPRESSED_RGBA_PVRTC_4BPPV2_IMG 0x9138
1940 #endif /* GL_IMG_texture_compression_pvrtc2 */
1941 
1942 #ifndef GL_IMG_texture_filter_cubic
1943 #define GL_IMG_texture_filter_cubic 1
1944 #define GL_CUBIC_IMG                      0x9139
1945 #define GL_CUBIC_MIPMAP_NEAREST_IMG       0x913A
1946 #define GL_CUBIC_MIPMAP_LINEAR_IMG        0x913B
1947 #endif /* GL_IMG_texture_filter_cubic */
1948 
1949 #ifndef GL_INTEL_framebuffer_CMAA
1950 #define GL_INTEL_framebuffer_CMAA 1
1951 typedef void (GL_APIENTRYP PFNGLAPPLYFRAMEBUFFERATTACHMENTCMAAINTELPROC) (void);
1952 #ifdef GL_GLEXT_PROTOTYPES
1953 GL_APICALL void GL_APIENTRY glApplyFramebufferAttachmentCMAAINTEL (void);
1954 #endif
1955 #endif /* GL_INTEL_framebuffer_CMAA */
1956 
1957 #ifndef GL_INTEL_performance_query
1958 #define GL_INTEL_performance_query 1
1959 #define GL_PERFQUERY_SINGLE_CONTEXT_INTEL 0x00000000
1960 #define GL_PERFQUERY_GLOBAL_CONTEXT_INTEL 0x00000001
1961 #define GL_PERFQUERY_WAIT_INTEL           0x83FB
1962 #define GL_PERFQUERY_FLUSH_INTEL          0x83FA
1963 #define GL_PERFQUERY_DONOT_FLUSH_INTEL    0x83F9
1964 #define GL_PERFQUERY_COUNTER_EVENT_INTEL  0x94F0
1965 #define GL_PERFQUERY_COUNTER_DURATION_NORM_INTEL 0x94F1
1966 #define GL_PERFQUERY_COUNTER_DURATION_RAW_INTEL 0x94F2
1967 #define GL_PERFQUERY_COUNTER_THROUGHPUT_INTEL 0x94F3
1968 #define GL_PERFQUERY_COUNTER_RAW_INTEL    0x94F4
1969 #define GL_PERFQUERY_COUNTER_TIMESTAMP_INTEL 0x94F5
1970 #define GL_PERFQUERY_COUNTER_DATA_UINT32_INTEL 0x94F8
1971 #define GL_PERFQUERY_COUNTER_DATA_UINT64_INTEL 0x94F9
1972 #define GL_PERFQUERY_COUNTER_DATA_FLOAT_INTEL 0x94FA
1973 #define GL_PERFQUERY_COUNTER_DATA_DOUBLE_INTEL 0x94FB
1974 #define GL_PERFQUERY_COUNTER_DATA_BOOL32_INTEL 0x94FC
1975 #define GL_PERFQUERY_QUERY_NAME_LENGTH_MAX_INTEL 0x94FD
1976 #define GL_PERFQUERY_COUNTER_NAME_LENGTH_MAX_INTEL 0x94FE
1977 #define GL_PERFQUERY_COUNTER_DESC_LENGTH_MAX_INTEL 0x94FF
1978 #define GL_PERFQUERY_GPA_EXTENDED_COUNTERS_INTEL 0x9500
1979 typedef void (GL_APIENTRYP PFNGLBEGINPERFQUERYINTELPROC) (GLuint queryHandle);
1980 typedef void (GL_APIENTRYP PFNGLCREATEPERFQUERYINTELPROC) (GLuint queryId, GLuint *queryHandle);
1981 typedef void (GL_APIENTRYP PFNGLDELETEPERFQUERYINTELPROC) (GLuint queryHandle);
1982 typedef void (GL_APIENTRYP PFNGLENDPERFQUERYINTELPROC) (GLuint queryHandle);
1983 typedef void (GL_APIENTRYP PFNGLGETFIRSTPERFQUERYIDINTELPROC) (GLuint *queryId);
1984 typedef void (GL_APIENTRYP PFNGLGETNEXTPERFQUERYIDINTELPROC) (GLuint queryId, GLuint *nextQueryId);
1985 typedef void (GL_APIENTRYP PFNGLGETPERFCOUNTERINFOINTELPROC) (GLuint queryId, GLuint counterId, GLuint counterNameLength, GLchar *counterName, GLuint counterDescLength, GLchar *counterDesc, GLuint *counterOffset, GLuint *counterDataSize, GLuint *counterTypeEnum, GLuint *counterDataTypeEnum, GLuint64 *rawCounterMaxValue);
1986 typedef void (GL_APIENTRYP PFNGLGETPERFQUERYDATAINTELPROC) (GLuint queryHandle, GLuint flags, GLsizei dataSize, GLvoid *data, GLuint *bytesWritten);
1987 typedef void (GL_APIENTRYP PFNGLGETPERFQUERYIDBYNAMEINTELPROC) (GLchar *queryName, GLuint *queryId);
1988 typedef void (GL_APIENTRYP PFNGLGETPERFQUERYINFOINTELPROC) (GLuint queryId, GLuint queryNameLength, GLchar *queryName, GLuint *dataSize, GLuint *noCounters, GLuint *noInstances, GLuint *capsMask);
1989 #ifdef GL_GLEXT_PROTOTYPES
1990 GL_APICALL void GL_APIENTRY glBeginPerfQueryINTEL (GLuint queryHandle);
1991 GL_APICALL void GL_APIENTRY glCreatePerfQueryINTEL (GLuint queryId, GLuint *queryHandle);
1992 GL_APICALL void GL_APIENTRY glDeletePerfQueryINTEL (GLuint queryHandle);
1993 GL_APICALL void GL_APIENTRY glEndPerfQueryINTEL (GLuint queryHandle);
1994 GL_APICALL void GL_APIENTRY glGetFirstPerfQueryIdINTEL (GLuint *queryId);
1995 GL_APICALL void GL_APIENTRY glGetNextPerfQueryIdINTEL (GLuint queryId, GLuint *nextQueryId);
1996 GL_APICALL void GL_APIENTRY glGetPerfCounterInfoINTEL (GLuint queryId, GLuint counterId, GLuint counterNameLength, GLchar *counterName, GLuint counterDescLength, GLchar *counterDesc, GLuint *counterOffset, GLuint *counterDataSize, GLuint *counterTypeEnum, GLuint *counterDataTypeEnum, GLuint64 *rawCounterMaxValue);
1997 GL_APICALL void GL_APIENTRY glGetPerfQueryDataINTEL (GLuint queryHandle, GLuint flags, GLsizei dataSize, GLvoid *data, GLuint *bytesWritten);
1998 GL_APICALL void GL_APIENTRY glGetPerfQueryIdByNameINTEL (GLchar *queryName, GLuint *queryId);
1999 GL_APICALL void GL_APIENTRY glGetPerfQueryInfoINTEL (GLuint queryId, GLuint queryNameLength, GLchar *queryName, GLuint *dataSize, GLuint *noCounters, GLuint *noInstances, GLuint *capsMask);
2000 #endif
2001 #endif /* GL_INTEL_performance_query */
2002 
2003 #ifndef GL_NV_bindless_texture
2004 #define GL_NV_bindless_texture 1
2005 typedef GLuint64 (GL_APIENTRYP PFNGLGETTEXTUREHANDLENVPROC) (GLuint texture);
2006 typedef GLuint64 (GL_APIENTRYP PFNGLGETTEXTURESAMPLERHANDLENVPROC) (GLuint texture, GLuint sampler);
2007 typedef void (GL_APIENTRYP PFNGLMAKETEXTUREHANDLERESIDENTNVPROC) (GLuint64 handle);
2008 typedef void (GL_APIENTRYP PFNGLMAKETEXTUREHANDLENONRESIDENTNVPROC) (GLuint64 handle);
2009 typedef GLuint64 (GL_APIENTRYP PFNGLGETIMAGEHANDLENVPROC) (GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum format);
2010 typedef void (GL_APIENTRYP PFNGLMAKEIMAGEHANDLERESIDENTNVPROC) (GLuint64 handle, GLenum access);
2011 typedef void (GL_APIENTRYP PFNGLMAKEIMAGEHANDLENONRESIDENTNVPROC) (GLuint64 handle);
2012 typedef void (GL_APIENTRYP PFNGLUNIFORMHANDLEUI64NVPROC) (GLint location, GLuint64 value);
2013 typedef void (GL_APIENTRYP PFNGLUNIFORMHANDLEUI64VNVPROC) (GLint location, GLsizei count, const GLuint64 *value);
2014 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMHANDLEUI64NVPROC) (GLuint program, GLint location, GLuint64 value);
2015 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMHANDLEUI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64 *values);
2016 typedef GLboolean (GL_APIENTRYP PFNGLISTEXTUREHANDLERESIDENTNVPROC) (GLuint64 handle);
2017 typedef GLboolean (GL_APIENTRYP PFNGLISIMAGEHANDLERESIDENTNVPROC) (GLuint64 handle);
2018 #ifdef GL_GLEXT_PROTOTYPES
2019 GL_APICALL GLuint64 GL_APIENTRY glGetTextureHandleNV (GLuint texture);
2020 GL_APICALL GLuint64 GL_APIENTRY glGetTextureSamplerHandleNV (GLuint texture, GLuint sampler);
2021 GL_APICALL void GL_APIENTRY glMakeTextureHandleResidentNV (GLuint64 handle);
2022 GL_APICALL void GL_APIENTRY glMakeTextureHandleNonResidentNV (GLuint64 handle);
2023 GL_APICALL GLuint64 GL_APIENTRY glGetImageHandleNV (GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum format);
2024 GL_APICALL void GL_APIENTRY glMakeImageHandleResidentNV (GLuint64 handle, GLenum access);
2025 GL_APICALL void GL_APIENTRY glMakeImageHandleNonResidentNV (GLuint64 handle);
2026 GL_APICALL void GL_APIENTRY glUniformHandleui64NV (GLint location, GLuint64 value);
2027 GL_APICALL void GL_APIENTRY glUniformHandleui64vNV (GLint location, GLsizei count, const GLuint64 *value);
2028 GL_APICALL void GL_APIENTRY glProgramUniformHandleui64NV (GLuint program, GLint location, GLuint64 value);
2029 GL_APICALL void GL_APIENTRY glProgramUniformHandleui64vNV (GLuint program, GLint location, GLsizei count, const GLuint64 *values);
2030 GL_APICALL GLboolean GL_APIENTRY glIsTextureHandleResidentNV (GLuint64 handle);
2031 GL_APICALL GLboolean GL_APIENTRY glIsImageHandleResidentNV (GLuint64 handle);
2032 #endif
2033 #endif /* GL_NV_bindless_texture */
2034 
2035 #ifndef GL_NV_blend_equation_advanced
2036 #define GL_NV_blend_equation_advanced 1
2037 #define GL_BLEND_OVERLAP_NV               0x9281
2038 #define GL_BLEND_PREMULTIPLIED_SRC_NV     0x9280
2039 #define GL_BLUE_NV                        0x1905
2040 #define GL_COLORBURN_NV                   0x929A
2041 #define GL_COLORDODGE_NV                  0x9299
2042 #define GL_CONJOINT_NV                    0x9284
2043 #define GL_CONTRAST_NV                    0x92A1
2044 #define GL_DARKEN_NV                      0x9297
2045 #define GL_DIFFERENCE_NV                  0x929E
2046 #define GL_DISJOINT_NV                    0x9283
2047 #define GL_DST_ATOP_NV                    0x928F
2048 #define GL_DST_IN_NV                      0x928B
2049 #define GL_DST_NV                         0x9287
2050 #define GL_DST_OUT_NV                     0x928D
2051 #define GL_DST_OVER_NV                    0x9289
2052 #define GL_EXCLUSION_NV                   0x92A0
2053 #define GL_GREEN_NV                       0x1904
2054 #define GL_HARDLIGHT_NV                   0x929B
2055 #define GL_HARDMIX_NV                     0x92A9
2056 #define GL_HSL_COLOR_NV                   0x92AF
2057 #define GL_HSL_HUE_NV                     0x92AD
2058 #define GL_HSL_LUMINOSITY_NV              0x92B0
2059 #define GL_HSL_SATURATION_NV              0x92AE
2060 #define GL_INVERT_OVG_NV                  0x92B4
2061 #define GL_INVERT_RGB_NV                  0x92A3
2062 #define GL_LIGHTEN_NV                     0x9298
2063 #define GL_LINEARBURN_NV                  0x92A5
2064 #define GL_LINEARDODGE_NV                 0x92A4
2065 #define GL_LINEARLIGHT_NV                 0x92A7
2066 #define GL_MINUS_CLAMPED_NV               0x92B3
2067 #define GL_MINUS_NV                       0x929F
2068 #define GL_MULTIPLY_NV                    0x9294
2069 #define GL_OVERLAY_NV                     0x9296
2070 #define GL_PINLIGHT_NV                    0x92A8
2071 #define GL_PLUS_CLAMPED_ALPHA_NV          0x92B2
2072 #define GL_PLUS_CLAMPED_NV                0x92B1
2073 #define GL_PLUS_DARKER_NV                 0x9292
2074 #define GL_PLUS_NV                        0x9291
2075 #define GL_RED_NV                         0x1903
2076 #define GL_SCREEN_NV                      0x9295
2077 #define GL_SOFTLIGHT_NV                   0x929C
2078 #define GL_SRC_ATOP_NV                    0x928E
2079 #define GL_SRC_IN_NV                      0x928A
2080 #define GL_SRC_NV                         0x9286
2081 #define GL_SRC_OUT_NV                     0x928C
2082 #define GL_SRC_OVER_NV                    0x9288
2083 #define GL_UNCORRELATED_NV                0x9282
2084 #define GL_VIVIDLIGHT_NV                  0x92A6
2085 #define GL_XOR_NV                         0x1506
2086 typedef void (GL_APIENTRYP PFNGLBLENDPARAMETERINVPROC) (GLenum pname, GLint value);
2087 typedef void (GL_APIENTRYP PFNGLBLENDBARRIERNVPROC) (void);
2088 #ifdef GL_GLEXT_PROTOTYPES
2089 GL_APICALL void GL_APIENTRY glBlendParameteriNV (GLenum pname, GLint value);
2090 GL_APICALL void GL_APIENTRY glBlendBarrierNV (void);
2091 #endif
2092 #endif /* GL_NV_blend_equation_advanced */
2093 
2094 #ifndef GL_NV_blend_equation_advanced_coherent
2095 #define GL_NV_blend_equation_advanced_coherent 1
2096 #define GL_BLEND_ADVANCED_COHERENT_NV     0x9285
2097 #endif /* GL_NV_blend_equation_advanced_coherent */
2098 
2099 #ifndef GL_NV_conditional_render
2100 #define GL_NV_conditional_render 1
2101 #define GL_QUERY_WAIT_NV                  0x8E13
2102 #define GL_QUERY_NO_WAIT_NV               0x8E14
2103 #define GL_QUERY_BY_REGION_WAIT_NV        0x8E15
2104 #define GL_QUERY_BY_REGION_NO_WAIT_NV     0x8E16
2105 typedef void (GL_APIENTRYP PFNGLBEGINCONDITIONALRENDERNVPROC) (GLuint id, GLenum mode);
2106 typedef void (GL_APIENTRYP PFNGLENDCONDITIONALRENDERNVPROC) (void);
2107 #ifdef GL_GLEXT_PROTOTYPES
2108 GL_APICALL void GL_APIENTRY glBeginConditionalRenderNV (GLuint id, GLenum mode);
2109 GL_APICALL void GL_APIENTRY glEndConditionalRenderNV (void);
2110 #endif
2111 #endif /* GL_NV_conditional_render */
2112 
2113 #ifndef GL_NV_conservative_raster
2114 #define GL_NV_conservative_raster 1
2115 #define GL_CONSERVATIVE_RASTERIZATION_NV  0x9346
2116 #define GL_SUBPIXEL_PRECISION_BIAS_X_BITS_NV 0x9347
2117 #define GL_SUBPIXEL_PRECISION_BIAS_Y_BITS_NV 0x9348
2118 #define GL_MAX_SUBPIXEL_PRECISION_BIAS_BITS_NV 0x9349
2119 typedef void (GL_APIENTRYP PFNGLSUBPIXELPRECISIONBIASNVPROC) (GLuint xbits, GLuint ybits);
2120 #ifdef GL_GLEXT_PROTOTYPES
2121 GL_APICALL void GL_APIENTRY glSubpixelPrecisionBiasNV (GLuint xbits, GLuint ybits);
2122 #endif
2123 #endif /* GL_NV_conservative_raster */
2124 
2125 #ifndef GL_NV_copy_buffer
2126 #define GL_NV_copy_buffer 1
2127 #define GL_COPY_READ_BUFFER_NV            0x8F36
2128 #define GL_COPY_WRITE_BUFFER_NV           0x8F37
2129 typedef void (GL_APIENTRYP PFNGLCOPYBUFFERSUBDATANVPROC) (GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size);
2130 #ifdef GL_GLEXT_PROTOTYPES
2131 GL_APICALL void GL_APIENTRY glCopyBufferSubDataNV (GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size);
2132 #endif
2133 #endif /* GL_NV_copy_buffer */
2134 
2135 #ifndef GL_NV_coverage_sample
2136 #define GL_NV_coverage_sample 1
2137 #define GL_COVERAGE_COMPONENT_NV          0x8ED0
2138 #define GL_COVERAGE_COMPONENT4_NV         0x8ED1
2139 #define GL_COVERAGE_ATTACHMENT_NV         0x8ED2
2140 #define GL_COVERAGE_BUFFERS_NV            0x8ED3
2141 #define GL_COVERAGE_SAMPLES_NV            0x8ED4
2142 #define GL_COVERAGE_ALL_FRAGMENTS_NV      0x8ED5
2143 #define GL_COVERAGE_EDGE_FRAGMENTS_NV     0x8ED6
2144 #define GL_COVERAGE_AUTOMATIC_NV          0x8ED7
2145 #define GL_COVERAGE_BUFFER_BIT_NV         0x00008000
2146 typedef void (GL_APIENTRYP PFNGLCOVERAGEMASKNVPROC) (GLboolean mask);
2147 typedef void (GL_APIENTRYP PFNGLCOVERAGEOPERATIONNVPROC) (GLenum operation);
2148 #ifdef GL_GLEXT_PROTOTYPES
2149 GL_APICALL void GL_APIENTRY glCoverageMaskNV (GLboolean mask);
2150 GL_APICALL void GL_APIENTRY glCoverageOperationNV (GLenum operation);
2151 #endif
2152 #endif /* GL_NV_coverage_sample */
2153 
2154 #ifndef GL_NV_depth_nonlinear
2155 #define GL_NV_depth_nonlinear 1
2156 #define GL_DEPTH_COMPONENT16_NONLINEAR_NV 0x8E2C
2157 #endif /* GL_NV_depth_nonlinear */
2158 
2159 #ifndef GL_NV_draw_buffers
2160 #define GL_NV_draw_buffers 1
2161 #define GL_MAX_DRAW_BUFFERS_NV            0x8824
2162 #define GL_DRAW_BUFFER0_NV                0x8825
2163 #define GL_DRAW_BUFFER1_NV                0x8826
2164 #define GL_DRAW_BUFFER2_NV                0x8827
2165 #define GL_DRAW_BUFFER3_NV                0x8828
2166 #define GL_DRAW_BUFFER4_NV                0x8829
2167 #define GL_DRAW_BUFFER5_NV                0x882A
2168 #define GL_DRAW_BUFFER6_NV                0x882B
2169 #define GL_DRAW_BUFFER7_NV                0x882C
2170 #define GL_DRAW_BUFFER8_NV                0x882D
2171 #define GL_DRAW_BUFFER9_NV                0x882E
2172 #define GL_DRAW_BUFFER10_NV               0x882F
2173 #define GL_DRAW_BUFFER11_NV               0x8830
2174 #define GL_DRAW_BUFFER12_NV               0x8831
2175 #define GL_DRAW_BUFFER13_NV               0x8832
2176 #define GL_DRAW_BUFFER14_NV               0x8833
2177 #define GL_DRAW_BUFFER15_NV               0x8834
2178 #define GL_COLOR_ATTACHMENT0_NV           0x8CE0
2179 #define GL_COLOR_ATTACHMENT1_NV           0x8CE1
2180 #define GL_COLOR_ATTACHMENT2_NV           0x8CE2
2181 #define GL_COLOR_ATTACHMENT3_NV           0x8CE3
2182 #define GL_COLOR_ATTACHMENT4_NV           0x8CE4
2183 #define GL_COLOR_ATTACHMENT5_NV           0x8CE5
2184 #define GL_COLOR_ATTACHMENT6_NV           0x8CE6
2185 #define GL_COLOR_ATTACHMENT7_NV           0x8CE7
2186 #define GL_COLOR_ATTACHMENT8_NV           0x8CE8
2187 #define GL_COLOR_ATTACHMENT9_NV           0x8CE9
2188 #define GL_COLOR_ATTACHMENT10_NV          0x8CEA
2189 #define GL_COLOR_ATTACHMENT11_NV          0x8CEB
2190 #define GL_COLOR_ATTACHMENT12_NV          0x8CEC
2191 #define GL_COLOR_ATTACHMENT13_NV          0x8CED
2192 #define GL_COLOR_ATTACHMENT14_NV          0x8CEE
2193 #define GL_COLOR_ATTACHMENT15_NV          0x8CEF
2194 typedef void (GL_APIENTRYP PFNGLDRAWBUFFERSNVPROC) (GLsizei n, const GLenum *bufs);
2195 #ifdef GL_GLEXT_PROTOTYPES
2196 GL_APICALL void GL_APIENTRY glDrawBuffersNV (GLsizei n, const GLenum *bufs);
2197 #endif
2198 #endif /* GL_NV_draw_buffers */
2199 
2200 #ifndef GL_NV_draw_instanced
2201 #define GL_NV_draw_instanced 1
2202 typedef void (GL_APIENTRYP PFNGLDRAWARRAYSINSTANCEDNVPROC) (GLenum mode, GLint first, GLsizei count, GLsizei primcount);
2203 typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSINSTANCEDNVPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount);
2204 #ifdef GL_GLEXT_PROTOTYPES
2205 GL_APICALL void GL_APIENTRY glDrawArraysInstancedNV (GLenum mode, GLint first, GLsizei count, GLsizei primcount);
2206 GL_APICALL void GL_APIENTRY glDrawElementsInstancedNV (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount);
2207 #endif
2208 #endif /* GL_NV_draw_instanced */
2209 
2210 #ifndef GL_NV_explicit_attrib_location
2211 #define GL_NV_explicit_attrib_location 1
2212 #endif /* GL_NV_explicit_attrib_location */
2213 
2214 #ifndef GL_NV_fbo_color_attachments
2215 #define GL_NV_fbo_color_attachments 1
2216 #define GL_MAX_COLOR_ATTACHMENTS_NV       0x8CDF
2217 #endif /* GL_NV_fbo_color_attachments */
2218 
2219 #ifndef GL_NV_fence
2220 #define GL_NV_fence 1
2221 #define GL_ALL_COMPLETED_NV               0x84F2
2222 #define GL_FENCE_STATUS_NV                0x84F3
2223 #define GL_FENCE_CONDITION_NV             0x84F4
2224 typedef void (GL_APIENTRYP PFNGLDELETEFENCESNVPROC) (GLsizei n, const GLuint *fences);
2225 typedef void (GL_APIENTRYP PFNGLGENFENCESNVPROC) (GLsizei n, GLuint *fences);
2226 typedef GLboolean (GL_APIENTRYP PFNGLISFENCENVPROC) (GLuint fence);
2227 typedef GLboolean (GL_APIENTRYP PFNGLTESTFENCENVPROC) (GLuint fence);
2228 typedef void (GL_APIENTRYP PFNGLGETFENCEIVNVPROC) (GLuint fence, GLenum pname, GLint *params);
2229 typedef void (GL_APIENTRYP PFNGLFINISHFENCENVPROC) (GLuint fence);
2230 typedef void (GL_APIENTRYP PFNGLSETFENCENVPROC) (GLuint fence, GLenum condition);
2231 #ifdef GL_GLEXT_PROTOTYPES
2232 GL_APICALL void GL_APIENTRY glDeleteFencesNV (GLsizei n, const GLuint *fences);
2233 GL_APICALL void GL_APIENTRY glGenFencesNV (GLsizei n, GLuint *fences);
2234 GL_APICALL GLboolean GL_APIENTRY glIsFenceNV (GLuint fence);
2235 GL_APICALL GLboolean GL_APIENTRY glTestFenceNV (GLuint fence);
2236 GL_APICALL void GL_APIENTRY glGetFenceivNV (GLuint fence, GLenum pname, GLint *params);
2237 GL_APICALL void GL_APIENTRY glFinishFenceNV (GLuint fence);
2238 GL_APICALL void GL_APIENTRY glSetFenceNV (GLuint fence, GLenum condition);
2239 #endif
2240 #endif /* GL_NV_fence */
2241 
2242 #ifndef GL_NV_fill_rectangle
2243 #define GL_NV_fill_rectangle 1
2244 #define GL_FILL_RECTANGLE_NV              0x933C
2245 #endif /* GL_NV_fill_rectangle */
2246 
2247 #ifndef GL_NV_fragment_coverage_to_color
2248 #define GL_NV_fragment_coverage_to_color 1
2249 #define GL_FRAGMENT_COVERAGE_TO_COLOR_NV  0x92DD
2250 #define GL_FRAGMENT_COVERAGE_COLOR_NV     0x92DE
2251 typedef void (GL_APIENTRYP PFNGLFRAGMENTCOVERAGECOLORNVPROC) (GLuint color);
2252 #ifdef GL_GLEXT_PROTOTYPES
2253 GL_APICALL void GL_APIENTRY glFragmentCoverageColorNV (GLuint color);
2254 #endif
2255 #endif /* GL_NV_fragment_coverage_to_color */
2256 
2257 #ifndef GL_NV_fragment_shader_interlock
2258 #define GL_NV_fragment_shader_interlock 1
2259 #endif /* GL_NV_fragment_shader_interlock */
2260 
2261 #ifndef GL_NV_framebuffer_blit
2262 #define GL_NV_framebuffer_blit 1
2263 #define GL_READ_FRAMEBUFFER_NV            0x8CA8
2264 #define GL_DRAW_FRAMEBUFFER_NV            0x8CA9
2265 #define GL_DRAW_FRAMEBUFFER_BINDING_NV    0x8CA6
2266 #define GL_READ_FRAMEBUFFER_BINDING_NV    0x8CAA
2267 typedef void (GL_APIENTRYP PFNGLBLITFRAMEBUFFERNVPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
2268 #ifdef GL_GLEXT_PROTOTYPES
2269 GL_APICALL void GL_APIENTRY glBlitFramebufferNV (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
2270 #endif
2271 #endif /* GL_NV_framebuffer_blit */
2272 
2273 #ifndef GL_NV_framebuffer_mixed_samples
2274 #define GL_NV_framebuffer_mixed_samples 1
2275 #define GL_COVERAGE_MODULATION_TABLE_NV   0x9331
2276 #define GL_COLOR_SAMPLES_NV               0x8E20
2277 #define GL_DEPTH_SAMPLES_NV               0x932D
2278 #define GL_STENCIL_SAMPLES_NV             0x932E
2279 #define GL_MIXED_DEPTH_SAMPLES_SUPPORTED_NV 0x932F
2280 #define GL_MIXED_STENCIL_SAMPLES_SUPPORTED_NV 0x9330
2281 #define GL_COVERAGE_MODULATION_NV         0x9332
2282 #define GL_COVERAGE_MODULATION_TABLE_SIZE_NV 0x9333
2283 typedef void (GL_APIENTRYP PFNGLCOVERAGEMODULATIONTABLENVPROC) (GLsizei n, const GLfloat *v);
2284 typedef void (GL_APIENTRYP PFNGLGETCOVERAGEMODULATIONTABLENVPROC) (GLsizei bufsize, GLfloat *v);
2285 typedef void (GL_APIENTRYP PFNGLCOVERAGEMODULATIONNVPROC) (GLenum components);
2286 #ifdef GL_GLEXT_PROTOTYPES
2287 GL_APICALL void GL_APIENTRY glCoverageModulationTableNV (GLsizei n, const GLfloat *v);
2288 GL_APICALL void GL_APIENTRY glGetCoverageModulationTableNV (GLsizei bufsize, GLfloat *v);
2289 GL_APICALL void GL_APIENTRY glCoverageModulationNV (GLenum components);
2290 #endif
2291 #endif /* GL_NV_framebuffer_mixed_samples */
2292 
2293 #ifndef GL_NV_framebuffer_multisample
2294 #define GL_NV_framebuffer_multisample 1
2295 #define GL_RENDERBUFFER_SAMPLES_NV        0x8CAB
2296 #define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_NV 0x8D56
2297 #define GL_MAX_SAMPLES_NV                 0x8D57
2298 typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLENVPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
2299 #ifdef GL_GLEXT_PROTOTYPES
2300 GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleNV (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
2301 #endif
2302 #endif /* GL_NV_framebuffer_multisample */
2303 
2304 #ifndef GL_NV_generate_mipmap_sRGB
2305 #define GL_NV_generate_mipmap_sRGB 1
2306 #endif /* GL_NV_generate_mipmap_sRGB */
2307 
2308 #ifndef GL_NV_geometry_shader_passthrough
2309 #define GL_NV_geometry_shader_passthrough 1
2310 #endif /* GL_NV_geometry_shader_passthrough */
2311 
2312 #ifndef GL_NV_image_formats
2313 #define GL_NV_image_formats 1
2314 #endif /* GL_NV_image_formats */
2315 
2316 #ifndef GL_NV_instanced_arrays
2317 #define GL_NV_instanced_arrays 1
2318 #define GL_VERTEX_ATTRIB_ARRAY_DIVISOR_NV 0x88FE
2319 typedef void (GL_APIENTRYP PFNGLVERTEXATTRIBDIVISORNVPROC) (GLuint index, GLuint divisor);
2320 #ifdef GL_GLEXT_PROTOTYPES
2321 GL_APICALL void GL_APIENTRY glVertexAttribDivisorNV (GLuint index, GLuint divisor);
2322 #endif
2323 #endif /* GL_NV_instanced_arrays */
2324 
2325 #ifndef GL_NV_internalformat_sample_query
2326 #define GL_NV_internalformat_sample_query 1
2327 #define GL_TEXTURE_2D_MULTISAMPLE         0x9100
2328 #define GL_TEXTURE_2D_MULTISAMPLE_ARRAY   0x9102
2329 #define GL_MULTISAMPLES_NV                0x9371
2330 #define GL_SUPERSAMPLE_SCALE_X_NV         0x9372
2331 #define GL_SUPERSAMPLE_SCALE_Y_NV         0x9373
2332 #define GL_CONFORMANT_NV                  0x9374
2333 typedef void (GL_APIENTRYP PFNGLGETINTERNALFORMATSAMPLEIVNVPROC) (GLenum target, GLenum internalformat, GLsizei samples, GLenum pname, GLsizei bufSize, GLint *params);
2334 #ifdef GL_GLEXT_PROTOTYPES
2335 GL_APICALL void GL_APIENTRY glGetInternalformatSampleivNV (GLenum target, GLenum internalformat, GLsizei samples, GLenum pname, GLsizei bufSize, GLint *params);
2336 #endif
2337 #endif /* GL_NV_internalformat_sample_query */
2338 
2339 #ifndef GL_NV_non_square_matrices
2340 #define GL_NV_non_square_matrices 1
2341 #define GL_FLOAT_MAT2x3_NV                0x8B65
2342 #define GL_FLOAT_MAT2x4_NV                0x8B66
2343 #define GL_FLOAT_MAT3x2_NV                0x8B67
2344 #define GL_FLOAT_MAT3x4_NV                0x8B68
2345 #define GL_FLOAT_MAT4x2_NV                0x8B69
2346 #define GL_FLOAT_MAT4x3_NV                0x8B6A
2347 typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX2X3FVNVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
2348 typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX3X2FVNVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
2349 typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX2X4FVNVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
2350 typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX4X2FVNVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
2351 typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX3X4FVNVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
2352 typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX4X3FVNVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
2353 #ifdef GL_GLEXT_PROTOTYPES
2354 GL_APICALL void GL_APIENTRY glUniformMatrix2x3fvNV (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
2355 GL_APICALL void GL_APIENTRY glUniformMatrix3x2fvNV (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
2356 GL_APICALL void GL_APIENTRY glUniformMatrix2x4fvNV (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
2357 GL_APICALL void GL_APIENTRY glUniformMatrix4x2fvNV (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
2358 GL_APICALL void GL_APIENTRY glUniformMatrix3x4fvNV (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
2359 GL_APICALL void GL_APIENTRY glUniformMatrix4x3fvNV (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
2360 #endif
2361 #endif /* GL_NV_non_square_matrices */
2362 
2363 #ifndef GL_NV_path_rendering
2364 #define GL_NV_path_rendering 1
2365 #define GL_PATH_FORMAT_SVG_NV             0x9070
2366 #define GL_PATH_FORMAT_PS_NV              0x9071
2367 #define GL_STANDARD_FONT_NAME_NV          0x9072
2368 #define GL_SYSTEM_FONT_NAME_NV            0x9073
2369 #define GL_FILE_NAME_NV                   0x9074
2370 #define GL_PATH_STROKE_WIDTH_NV           0x9075
2371 #define GL_PATH_END_CAPS_NV               0x9076
2372 #define GL_PATH_INITIAL_END_CAP_NV        0x9077
2373 #define GL_PATH_TERMINAL_END_CAP_NV       0x9078
2374 #define GL_PATH_JOIN_STYLE_NV             0x9079
2375 #define GL_PATH_MITER_LIMIT_NV            0x907A
2376 #define GL_PATH_DASH_CAPS_NV              0x907B
2377 #define GL_PATH_INITIAL_DASH_CAP_NV       0x907C
2378 #define GL_PATH_TERMINAL_DASH_CAP_NV      0x907D
2379 #define GL_PATH_DASH_OFFSET_NV            0x907E
2380 #define GL_PATH_CLIENT_LENGTH_NV          0x907F
2381 #define GL_PATH_FILL_MODE_NV              0x9080
2382 #define GL_PATH_FILL_MASK_NV              0x9081
2383 #define GL_PATH_FILL_COVER_MODE_NV        0x9082
2384 #define GL_PATH_STROKE_COVER_MODE_NV      0x9083
2385 #define GL_PATH_STROKE_MASK_NV            0x9084
2386 #define GL_COUNT_UP_NV                    0x9088
2387 #define GL_COUNT_DOWN_NV                  0x9089
2388 #define GL_PATH_OBJECT_BOUNDING_BOX_NV    0x908A
2389 #define GL_CONVEX_HULL_NV                 0x908B
2390 #define GL_BOUNDING_BOX_NV                0x908D
2391 #define GL_TRANSLATE_X_NV                 0x908E
2392 #define GL_TRANSLATE_Y_NV                 0x908F
2393 #define GL_TRANSLATE_2D_NV                0x9090
2394 #define GL_TRANSLATE_3D_NV                0x9091
2395 #define GL_AFFINE_2D_NV                   0x9092
2396 #define GL_AFFINE_3D_NV                   0x9094
2397 #define GL_TRANSPOSE_AFFINE_2D_NV         0x9096
2398 #define GL_TRANSPOSE_AFFINE_3D_NV         0x9098
2399 #define GL_UTF8_NV                        0x909A
2400 #define GL_UTF16_NV                       0x909B
2401 #define GL_BOUNDING_BOX_OF_BOUNDING_BOXES_NV 0x909C
2402 #define GL_PATH_COMMAND_COUNT_NV          0x909D
2403 #define GL_PATH_COORD_COUNT_NV            0x909E
2404 #define GL_PATH_DASH_ARRAY_COUNT_NV       0x909F
2405 #define GL_PATH_COMPUTED_LENGTH_NV        0x90A0
2406 #define GL_PATH_FILL_BOUNDING_BOX_NV      0x90A1
2407 #define GL_PATH_STROKE_BOUNDING_BOX_NV    0x90A2
2408 #define GL_SQUARE_NV                      0x90A3
2409 #define GL_ROUND_NV                       0x90A4
2410 #define GL_TRIANGULAR_NV                  0x90A5
2411 #define GL_BEVEL_NV                       0x90A6
2412 #define GL_MITER_REVERT_NV                0x90A7
2413 #define GL_MITER_TRUNCATE_NV              0x90A8
2414 #define GL_SKIP_MISSING_GLYPH_NV          0x90A9
2415 #define GL_USE_MISSING_GLYPH_NV           0x90AA
2416 #define GL_PATH_ERROR_POSITION_NV         0x90AB
2417 #define GL_ACCUM_ADJACENT_PAIRS_NV        0x90AD
2418 #define GL_ADJACENT_PAIRS_NV              0x90AE
2419 #define GL_FIRST_TO_REST_NV               0x90AF
2420 #define GL_PATH_GEN_MODE_NV               0x90B0
2421 #define GL_PATH_GEN_COEFF_NV              0x90B1
2422 #define GL_PATH_GEN_COMPONENTS_NV         0x90B3
2423 #define GL_PATH_STENCIL_FUNC_NV           0x90B7
2424 #define GL_PATH_STENCIL_REF_NV            0x90B8
2425 #define GL_PATH_STENCIL_VALUE_MASK_NV     0x90B9
2426 #define GL_PATH_STENCIL_DEPTH_OFFSET_FACTOR_NV 0x90BD
2427 #define GL_PATH_STENCIL_DEPTH_OFFSET_UNITS_NV 0x90BE
2428 #define GL_PATH_COVER_DEPTH_FUNC_NV       0x90BF
2429 #define GL_PATH_DASH_OFFSET_RESET_NV      0x90B4
2430 #define GL_MOVE_TO_RESETS_NV              0x90B5
2431 #define GL_MOVE_TO_CONTINUES_NV           0x90B6
2432 #define GL_CLOSE_PATH_NV                  0x00
2433 #define GL_MOVE_TO_NV                     0x02
2434 #define GL_RELATIVE_MOVE_TO_NV            0x03
2435 #define GL_LINE_TO_NV                     0x04
2436 #define GL_RELATIVE_LINE_TO_NV            0x05
2437 #define GL_HORIZONTAL_LINE_TO_NV          0x06
2438 #define GL_RELATIVE_HORIZONTAL_LINE_TO_NV 0x07
2439 #define GL_VERTICAL_LINE_TO_NV            0x08
2440 #define GL_RELATIVE_VERTICAL_LINE_TO_NV   0x09
2441 #define GL_QUADRATIC_CURVE_TO_NV          0x0A
2442 #define GL_RELATIVE_QUADRATIC_CURVE_TO_NV 0x0B
2443 #define GL_CUBIC_CURVE_TO_NV              0x0C
2444 #define GL_RELATIVE_CUBIC_CURVE_TO_NV     0x0D
2445 #define GL_SMOOTH_QUADRATIC_CURVE_TO_NV   0x0E
2446 #define GL_RELATIVE_SMOOTH_QUADRATIC_CURVE_TO_NV 0x0F
2447 #define GL_SMOOTH_CUBIC_CURVE_TO_NV       0x10
2448 #define GL_RELATIVE_SMOOTH_CUBIC_CURVE_TO_NV 0x11
2449 #define GL_SMALL_CCW_ARC_TO_NV            0x12
2450 #define GL_RELATIVE_SMALL_CCW_ARC_TO_NV   0x13
2451 #define GL_SMALL_CW_ARC_TO_NV             0x14
2452 #define GL_RELATIVE_SMALL_CW_ARC_TO_NV    0x15
2453 #define GL_LARGE_CCW_ARC_TO_NV            0x16
2454 #define GL_RELATIVE_LARGE_CCW_ARC_TO_NV   0x17
2455 #define GL_LARGE_CW_ARC_TO_NV             0x18
2456 #define GL_RELATIVE_LARGE_CW_ARC_TO_NV    0x19
2457 #define GL_RESTART_PATH_NV                0xF0
2458 #define GL_DUP_FIRST_CUBIC_CURVE_TO_NV    0xF2
2459 #define GL_DUP_LAST_CUBIC_CURVE_TO_NV     0xF4
2460 #define GL_RECT_NV                        0xF6
2461 #define GL_CIRCULAR_CCW_ARC_TO_NV         0xF8
2462 #define GL_CIRCULAR_CW_ARC_TO_NV          0xFA
2463 #define GL_CIRCULAR_TANGENT_ARC_TO_NV     0xFC
2464 #define GL_ARC_TO_NV                      0xFE
2465 #define GL_RELATIVE_ARC_TO_NV             0xFF
2466 #define GL_BOLD_BIT_NV                    0x01
2467 #define GL_ITALIC_BIT_NV                  0x02
2468 #define GL_GLYPH_WIDTH_BIT_NV             0x01
2469 #define GL_GLYPH_HEIGHT_BIT_NV            0x02
2470 #define GL_GLYPH_HORIZONTAL_BEARING_X_BIT_NV 0x04
2471 #define GL_GLYPH_HORIZONTAL_BEARING_Y_BIT_NV 0x08
2472 #define GL_GLYPH_HORIZONTAL_BEARING_ADVANCE_BIT_NV 0x10
2473 #define GL_GLYPH_VERTICAL_BEARING_X_BIT_NV 0x20
2474 #define GL_GLYPH_VERTICAL_BEARING_Y_BIT_NV 0x40
2475 #define GL_GLYPH_VERTICAL_BEARING_ADVANCE_BIT_NV 0x80
2476 #define GL_GLYPH_HAS_KERNING_BIT_NV       0x100
2477 #define GL_FONT_X_MIN_BOUNDS_BIT_NV       0x00010000
2478 #define GL_FONT_Y_MIN_BOUNDS_BIT_NV       0x00020000
2479 #define GL_FONT_X_MAX_BOUNDS_BIT_NV       0x00040000
2480 #define GL_FONT_Y_MAX_BOUNDS_BIT_NV       0x00080000
2481 #define GL_FONT_UNITS_PER_EM_BIT_NV       0x00100000
2482 #define GL_FONT_ASCENDER_BIT_NV           0x00200000
2483 #define GL_FONT_DESCENDER_BIT_NV          0x00400000
2484 #define GL_FONT_HEIGHT_BIT_NV             0x00800000
2485 #define GL_FONT_MAX_ADVANCE_WIDTH_BIT_NV  0x01000000
2486 #define GL_FONT_MAX_ADVANCE_HEIGHT_BIT_NV 0x02000000
2487 #define GL_FONT_UNDERLINE_POSITION_BIT_NV 0x04000000
2488 #define GL_FONT_UNDERLINE_THICKNESS_BIT_NV 0x08000000
2489 #define GL_FONT_HAS_KERNING_BIT_NV        0x10000000
2490 #define GL_ROUNDED_RECT_NV                0xE8
2491 #define GL_RELATIVE_ROUNDED_RECT_NV       0xE9
2492 #define GL_ROUNDED_RECT2_NV               0xEA
2493 #define GL_RELATIVE_ROUNDED_RECT2_NV      0xEB
2494 #define GL_ROUNDED_RECT4_NV               0xEC
2495 #define GL_RELATIVE_ROUNDED_RECT4_NV      0xED
2496 #define GL_ROUNDED_RECT8_NV               0xEE
2497 #define GL_RELATIVE_ROUNDED_RECT8_NV      0xEF
2498 #define GL_RELATIVE_RECT_NV               0xF7
2499 #define GL_FONT_GLYPHS_AVAILABLE_NV       0x9368
2500 #define GL_FONT_TARGET_UNAVAILABLE_NV     0x9369
2501 #define GL_FONT_UNAVAILABLE_NV            0x936A
2502 #define GL_FONT_UNINTELLIGIBLE_NV         0x936B
2503 #define GL_CONIC_CURVE_TO_NV              0x1A
2504 #define GL_RELATIVE_CONIC_CURVE_TO_NV     0x1B
2505 #define GL_FONT_NUM_GLYPH_INDICES_BIT_NV  0x20000000
2506 #define GL_STANDARD_FONT_FORMAT_NV        0x936C
2507 #define GL_PATH_PROJECTION_NV             0x1701
2508 #define GL_PATH_MODELVIEW_NV              0x1700
2509 #define GL_PATH_MODELVIEW_STACK_DEPTH_NV  0x0BA3
2510 #define GL_PATH_MODELVIEW_MATRIX_NV       0x0BA6
2511 #define GL_PATH_MAX_MODELVIEW_STACK_DEPTH_NV 0x0D36
2512 #define GL_PATH_TRANSPOSE_MODELVIEW_MATRIX_NV 0x84E3
2513 #define GL_PATH_PROJECTION_STACK_DEPTH_NV 0x0BA4
2514 #define GL_PATH_PROJECTION_MATRIX_NV      0x0BA7
2515 #define GL_PATH_MAX_PROJECTION_STACK_DEPTH_NV 0x0D38
2516 #define GL_PATH_TRANSPOSE_PROJECTION_MATRIX_NV 0x84E4
2517 #define GL_FRAGMENT_INPUT_NV              0x936D
2518 typedef GLuint (GL_APIENTRYP PFNGLGENPATHSNVPROC) (GLsizei range);
2519 typedef void (GL_APIENTRYP PFNGLDELETEPATHSNVPROC) (GLuint path, GLsizei range);
2520 typedef GLboolean (GL_APIENTRYP PFNGLISPATHNVPROC) (GLuint path);
2521 typedef void (GL_APIENTRYP PFNGLPATHCOMMANDSNVPROC) (GLuint path, GLsizei numCommands, const GLubyte *commands, GLsizei numCoords, GLenum coordType, const void *coords);
2522 typedef void (GL_APIENTRYP PFNGLPATHCOORDSNVPROC) (GLuint path, GLsizei numCoords, GLenum coordType, const void *coords);
2523 typedef void (GL_APIENTRYP PFNGLPATHSUBCOMMANDSNVPROC) (GLuint path, GLsizei commandStart, GLsizei commandsToDelete, GLsizei numCommands, const GLubyte *commands, GLsizei numCoords, GLenum coordType, const void *coords);
2524 typedef void (GL_APIENTRYP PFNGLPATHSUBCOORDSNVPROC) (GLuint path, GLsizei coordStart, GLsizei numCoords, GLenum coordType, const void *coords);
2525 typedef void (GL_APIENTRYP PFNGLPATHSTRINGNVPROC) (GLuint path, GLenum format, GLsizei length, const void *pathString);
2526 typedef void (GL_APIENTRYP PFNGLPATHGLYPHSNVPROC) (GLuint firstPathName, GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLsizei numGlyphs, GLenum type, const void *charcodes, GLenum handleMissingGlyphs, GLuint pathParameterTemplate, GLfloat emScale);
2527 typedef void (GL_APIENTRYP PFNGLPATHGLYPHRANGENVPROC) (GLuint firstPathName, GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLuint firstGlyph, GLsizei numGlyphs, GLenum handleMissingGlyphs, GLuint pathParameterTemplate, GLfloat emScale);
2528 typedef void (GL_APIENTRYP PFNGLWEIGHTPATHSNVPROC) (GLuint resultPath, GLsizei numPaths, const GLuint *paths, const GLfloat *weights);
2529 typedef void (GL_APIENTRYP PFNGLCOPYPATHNVPROC) (GLuint resultPath, GLuint srcPath);
2530 typedef void (GL_APIENTRYP PFNGLINTERPOLATEPATHSNVPROC) (GLuint resultPath, GLuint pathA, GLuint pathB, GLfloat weight);
2531 typedef void (GL_APIENTRYP PFNGLTRANSFORMPATHNVPROC) (GLuint resultPath, GLuint srcPath, GLenum transformType, const GLfloat *transformValues);
2532 typedef void (GL_APIENTRYP PFNGLPATHPARAMETERIVNVPROC) (GLuint path, GLenum pname, const GLint *value);
2533 typedef void (GL_APIENTRYP PFNGLPATHPARAMETERINVPROC) (GLuint path, GLenum pname, GLint value);
2534 typedef void (GL_APIENTRYP PFNGLPATHPARAMETERFVNVPROC) (GLuint path, GLenum pname, const GLfloat *value);
2535 typedef void (GL_APIENTRYP PFNGLPATHPARAMETERFNVPROC) (GLuint path, GLenum pname, GLfloat value);
2536 typedef void (GL_APIENTRYP PFNGLPATHDASHARRAYNVPROC) (GLuint path, GLsizei dashCount, const GLfloat *dashArray);
2537 typedef void (GL_APIENTRYP PFNGLPATHSTENCILFUNCNVPROC) (GLenum func, GLint ref, GLuint mask);
2538 typedef void (GL_APIENTRYP PFNGLPATHSTENCILDEPTHOFFSETNVPROC) (GLfloat factor, GLfloat units);
2539 typedef void (GL_APIENTRYP PFNGLSTENCILFILLPATHNVPROC) (GLuint path, GLenum fillMode, GLuint mask);
2540 typedef void (GL_APIENTRYP PFNGLSTENCILSTROKEPATHNVPROC) (GLuint path, GLint reference, GLuint mask);
2541 typedef void (GL_APIENTRYP PFNGLSTENCILFILLPATHINSTANCEDNVPROC) (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum fillMode, GLuint mask, GLenum transformType, const GLfloat *transformValues);
2542 typedef void (GL_APIENTRYP PFNGLSTENCILSTROKEPATHINSTANCEDNVPROC) (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLint reference, GLuint mask, GLenum transformType, const GLfloat *transformValues);
2543 typedef void (GL_APIENTRYP PFNGLPATHCOVERDEPTHFUNCNVPROC) (GLenum func);
2544 typedef void (GL_APIENTRYP PFNGLCOVERFILLPATHNVPROC) (GLuint path, GLenum coverMode);
2545 typedef void (GL_APIENTRYP PFNGLCOVERSTROKEPATHNVPROC) (GLuint path, GLenum coverMode);
2546 typedef void (GL_APIENTRYP PFNGLCOVERFILLPATHINSTANCEDNVPROC) (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum coverMode, GLenum transformType, const GLfloat *transformValues);
2547 typedef void (GL_APIENTRYP PFNGLCOVERSTROKEPATHINSTANCEDNVPROC) (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum coverMode, GLenum transformType, const GLfloat *transformValues);
2548 typedef void (GL_APIENTRYP PFNGLGETPATHPARAMETERIVNVPROC) (GLuint path, GLenum pname, GLint *value);
2549 typedef void (GL_APIENTRYP PFNGLGETPATHPARAMETERFVNVPROC) (GLuint path, GLenum pname, GLfloat *value);
2550 typedef void (GL_APIENTRYP PFNGLGETPATHCOMMANDSNVPROC) (GLuint path, GLubyte *commands);
2551 typedef void (GL_APIENTRYP PFNGLGETPATHCOORDSNVPROC) (GLuint path, GLfloat *coords);
2552 typedef void (GL_APIENTRYP PFNGLGETPATHDASHARRAYNVPROC) (GLuint path, GLfloat *dashArray);
2553 typedef void (GL_APIENTRYP PFNGLGETPATHMETRICSNVPROC) (GLbitfield metricQueryMask, GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLsizei stride, GLfloat *metrics);
2554 typedef void (GL_APIENTRYP PFNGLGETPATHMETRICRANGENVPROC) (GLbitfield metricQueryMask, GLuint firstPathName, GLsizei numPaths, GLsizei stride, GLfloat *metrics);
2555 typedef void (GL_APIENTRYP PFNGLGETPATHSPACINGNVPROC) (GLenum pathListMode, GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLfloat advanceScale, GLfloat kerningScale, GLenum transformType, GLfloat *returnedSpacing);
2556 typedef GLboolean (GL_APIENTRYP PFNGLISPOINTINFILLPATHNVPROC) (GLuint path, GLuint mask, GLfloat x, GLfloat y);
2557 typedef GLboolean (GL_APIENTRYP PFNGLISPOINTINSTROKEPATHNVPROC) (GLuint path, GLfloat x, GLfloat y);
2558 typedef GLfloat (GL_APIENTRYP PFNGLGETPATHLENGTHNVPROC) (GLuint path, GLsizei startSegment, GLsizei numSegments);
2559 typedef GLboolean (GL_APIENTRYP PFNGLPOINTALONGPATHNVPROC) (GLuint path, GLsizei startSegment, GLsizei numSegments, GLfloat distance, GLfloat *x, GLfloat *y, GLfloat *tangentX, GLfloat *tangentY);
2560 typedef void (GL_APIENTRYP PFNGLMATRIXLOAD3X2FNVPROC) (GLenum matrixMode, const GLfloat *m);
2561 typedef void (GL_APIENTRYP PFNGLMATRIXLOAD3X3FNVPROC) (GLenum matrixMode, const GLfloat *m);
2562 typedef void (GL_APIENTRYP PFNGLMATRIXLOADTRANSPOSE3X3FNVPROC) (GLenum matrixMode, const GLfloat *m);
2563 typedef void (GL_APIENTRYP PFNGLMATRIXMULT3X2FNVPROC) (GLenum matrixMode, const GLfloat *m);
2564 typedef void (GL_APIENTRYP PFNGLMATRIXMULT3X3FNVPROC) (GLenum matrixMode, const GLfloat *m);
2565 typedef void (GL_APIENTRYP PFNGLMATRIXMULTTRANSPOSE3X3FNVPROC) (GLenum matrixMode, const GLfloat *m);
2566 typedef void (GL_APIENTRYP PFNGLSTENCILTHENCOVERFILLPATHNVPROC) (GLuint path, GLenum fillMode, GLuint mask, GLenum coverMode);
2567 typedef void (GL_APIENTRYP PFNGLSTENCILTHENCOVERSTROKEPATHNVPROC) (GLuint path, GLint reference, GLuint mask, GLenum coverMode);
2568 typedef void (GL_APIENTRYP PFNGLSTENCILTHENCOVERFILLPATHINSTANCEDNVPROC) (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum fillMode, GLuint mask, GLenum coverMode, GLenum transformType, const GLfloat *transformValues);
2569 typedef void (GL_APIENTRYP PFNGLSTENCILTHENCOVERSTROKEPATHINSTANCEDNVPROC) (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLint reference, GLuint mask, GLenum coverMode, GLenum transformType, const GLfloat *transformValues);
2570 typedef GLenum (GL_APIENTRYP PFNGLPATHGLYPHINDEXRANGENVPROC) (GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLuint pathParameterTemplate, GLfloat emScale, GLuint baseAndCount[2]);
2571 typedef GLenum (GL_APIENTRYP PFNGLPATHGLYPHINDEXARRAYNVPROC) (GLuint firstPathName, GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLuint firstGlyphIndex, GLsizei numGlyphs, GLuint pathParameterTemplate, GLfloat emScale);
2572 typedef GLenum (GL_APIENTRYP PFNGLPATHMEMORYGLYPHINDEXARRAYNVPROC) (GLuint firstPathName, GLenum fontTarget, GLsizeiptr fontSize, const void *fontData, GLsizei faceIndex, GLuint firstGlyphIndex, GLsizei numGlyphs, GLuint pathParameterTemplate, GLfloat emScale);
2573 typedef void (GL_APIENTRYP PFNGLPROGRAMPATHFRAGMENTINPUTGENNVPROC) (GLuint program, GLint location, GLenum genMode, GLint components, const GLfloat *coeffs);
2574 typedef void (GL_APIENTRYP PFNGLGETPROGRAMRESOURCEFVNVPROC) (GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum *props, GLsizei bufSize, GLsizei *length, GLfloat *params);
2575 #ifdef GL_GLEXT_PROTOTYPES
2576 GL_APICALL GLuint GL_APIENTRY glGenPathsNV (GLsizei range);
2577 GL_APICALL void GL_APIENTRY glDeletePathsNV (GLuint path, GLsizei range);
2578 GL_APICALL GLboolean GL_APIENTRY glIsPathNV (GLuint path);
2579 GL_APICALL void GL_APIENTRY glPathCommandsNV (GLuint path, GLsizei numCommands, const GLubyte *commands, GLsizei numCoords, GLenum coordType, const void *coords);
2580 GL_APICALL void GL_APIENTRY glPathCoordsNV (GLuint path, GLsizei numCoords, GLenum coordType, const void *coords);
2581 GL_APICALL void GL_APIENTRY glPathSubCommandsNV (GLuint path, GLsizei commandStart, GLsizei commandsToDelete, GLsizei numCommands, const GLubyte *commands, GLsizei numCoords, GLenum coordType, const void *coords);
2582 GL_APICALL void GL_APIENTRY glPathSubCoordsNV (GLuint path, GLsizei coordStart, GLsizei numCoords, GLenum coordType, const void *coords);
2583 GL_APICALL void GL_APIENTRY glPathStringNV (GLuint path, GLenum format, GLsizei length, const void *pathString);
2584 GL_APICALL void GL_APIENTRY glPathGlyphsNV (GLuint firstPathName, GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLsizei numGlyphs, GLenum type, const void *charcodes, GLenum handleMissingGlyphs, GLuint pathParameterTemplate, GLfloat emScale);
2585 GL_APICALL void GL_APIENTRY glPathGlyphRangeNV (GLuint firstPathName, GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLuint firstGlyph, GLsizei numGlyphs, GLenum handleMissingGlyphs, GLuint pathParameterTemplate, GLfloat emScale);
2586 GL_APICALL void GL_APIENTRY glWeightPathsNV (GLuint resultPath, GLsizei numPaths, const GLuint *paths, const GLfloat *weights);
2587 GL_APICALL void GL_APIENTRY glCopyPathNV (GLuint resultPath, GLuint srcPath);
2588 GL_APICALL void GL_APIENTRY glInterpolatePathsNV (GLuint resultPath, GLuint pathA, GLuint pathB, GLfloat weight);
2589 GL_APICALL void GL_APIENTRY glTransformPathNV (GLuint resultPath, GLuint srcPath, GLenum transformType, const GLfloat *transformValues);
2590 GL_APICALL void GL_APIENTRY glPathParameterivNV (GLuint path, GLenum pname, const GLint *value);
2591 GL_APICALL void GL_APIENTRY glPathParameteriNV (GLuint path, GLenum pname, GLint value);
2592 GL_APICALL void GL_APIENTRY glPathParameterfvNV (GLuint path, GLenum pname, const GLfloat *value);
2593 GL_APICALL void GL_APIENTRY glPathParameterfNV (GLuint path, GLenum pname, GLfloat value);
2594 GL_APICALL void GL_APIENTRY glPathDashArrayNV (GLuint path, GLsizei dashCount, const GLfloat *dashArray);
2595 GL_APICALL void GL_APIENTRY glPathStencilFuncNV (GLenum func, GLint ref, GLuint mask);
2596 GL_APICALL void GL_APIENTRY glPathStencilDepthOffsetNV (GLfloat factor, GLfloat units);
2597 GL_APICALL void GL_APIENTRY glStencilFillPathNV (GLuint path, GLenum fillMode, GLuint mask);
2598 GL_APICALL void GL_APIENTRY glStencilStrokePathNV (GLuint path, GLint reference, GLuint mask);
2599 GL_APICALL void GL_APIENTRY glStencilFillPathInstancedNV (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum fillMode, GLuint mask, GLenum transformType, const GLfloat *transformValues);
2600 GL_APICALL void GL_APIENTRY glStencilStrokePathInstancedNV (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLint reference, GLuint mask, GLenum transformType, const GLfloat *transformValues);
2601 GL_APICALL void GL_APIENTRY glPathCoverDepthFuncNV (GLenum func);
2602 GL_APICALL void GL_APIENTRY glCoverFillPathNV (GLuint path, GLenum coverMode);
2603 GL_APICALL void GL_APIENTRY glCoverStrokePathNV (GLuint path, GLenum coverMode);
2604 GL_APICALL void GL_APIENTRY glCoverFillPathInstancedNV (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum coverMode, GLenum transformType, const GLfloat *transformValues);
2605 GL_APICALL void GL_APIENTRY glCoverStrokePathInstancedNV (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum coverMode, GLenum transformType, const GLfloat *transformValues);
2606 GL_APICALL void GL_APIENTRY glGetPathParameterivNV (GLuint path, GLenum pname, GLint *value);
2607 GL_APICALL void GL_APIENTRY glGetPathParameterfvNV (GLuint path, GLenum pname, GLfloat *value);
2608 GL_APICALL void GL_APIENTRY glGetPathCommandsNV (GLuint path, GLubyte *commands);
2609 GL_APICALL void GL_APIENTRY glGetPathCoordsNV (GLuint path, GLfloat *coords);
2610 GL_APICALL void GL_APIENTRY glGetPathDashArrayNV (GLuint path, GLfloat *dashArray);
2611 GL_APICALL void GL_APIENTRY glGetPathMetricsNV (GLbitfield metricQueryMask, GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLsizei stride, GLfloat *metrics);
2612 GL_APICALL void GL_APIENTRY glGetPathMetricRangeNV (GLbitfield metricQueryMask, GLuint firstPathName, GLsizei numPaths, GLsizei stride, GLfloat *metrics);
2613 GL_APICALL void GL_APIENTRY glGetPathSpacingNV (GLenum pathListMode, GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLfloat advanceScale, GLfloat kerningScale, GLenum transformType, GLfloat *returnedSpacing);
2614 GL_APICALL GLboolean GL_APIENTRY glIsPointInFillPathNV (GLuint path, GLuint mask, GLfloat x, GLfloat y);
2615 GL_APICALL GLboolean GL_APIENTRY glIsPointInStrokePathNV (GLuint path, GLfloat x, GLfloat y);
2616 GL_APICALL GLfloat GL_APIENTRY glGetPathLengthNV (GLuint path, GLsizei startSegment, GLsizei numSegments);
2617 GL_APICALL GLboolean GL_APIENTRY glPointAlongPathNV (GLuint path, GLsizei startSegment, GLsizei numSegments, GLfloat distance, GLfloat *x, GLfloat *y, GLfloat *tangentX, GLfloat *tangentY);
2618 GL_APICALL void GL_APIENTRY glMatrixLoad3x2fNV (GLenum matrixMode, const GLfloat *m);
2619 GL_APICALL void GL_APIENTRY glMatrixLoad3x3fNV (GLenum matrixMode, const GLfloat *m);
2620 GL_APICALL void GL_APIENTRY glMatrixLoadTranspose3x3fNV (GLenum matrixMode, const GLfloat *m);
2621 GL_APICALL void GL_APIENTRY glMatrixMult3x2fNV (GLenum matrixMode, const GLfloat *m);
2622 GL_APICALL void GL_APIENTRY glMatrixMult3x3fNV (GLenum matrixMode, const GLfloat *m);
2623 GL_APICALL void GL_APIENTRY glMatrixMultTranspose3x3fNV (GLenum matrixMode, const GLfloat *m);
2624 GL_APICALL void GL_APIENTRY glStencilThenCoverFillPathNV (GLuint path, GLenum fillMode, GLuint mask, GLenum coverMode);
2625 GL_APICALL void GL_APIENTRY glStencilThenCoverStrokePathNV (GLuint path, GLint reference, GLuint mask, GLenum coverMode);
2626 GL_APICALL void GL_APIENTRY glStencilThenCoverFillPathInstancedNV (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum fillMode, GLuint mask, GLenum coverMode, GLenum transformType, const GLfloat *transformValues);
2627 GL_APICALL void GL_APIENTRY glStencilThenCoverStrokePathInstancedNV (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLint reference, GLuint mask, GLenum coverMode, GLenum transformType, const GLfloat *transformValues);
2628 GL_APICALL GLenum GL_APIENTRY glPathGlyphIndexRangeNV (GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLuint pathParameterTemplate, GLfloat emScale, GLuint baseAndCount[2]);
2629 GL_APICALL GLenum GL_APIENTRY glPathGlyphIndexArrayNV (GLuint firstPathName, GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLuint firstGlyphIndex, GLsizei numGlyphs, GLuint pathParameterTemplate, GLfloat emScale);
2630 GL_APICALL GLenum GL_APIENTRY glPathMemoryGlyphIndexArrayNV (GLuint firstPathName, GLenum fontTarget, GLsizeiptr fontSize, const void *fontData, GLsizei faceIndex, GLuint firstGlyphIndex, GLsizei numGlyphs, GLuint pathParameterTemplate, GLfloat emScale);
2631 GL_APICALL void GL_APIENTRY glProgramPathFragmentInputGenNV (GLuint program, GLint location, GLenum genMode, GLint components, const GLfloat *coeffs);
2632 GL_APICALL void GL_APIENTRY glGetProgramResourcefvNV (GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum *props, GLsizei bufSize, GLsizei *length, GLfloat *params);
2633 #endif
2634 #endif /* GL_NV_path_rendering */
2635 
2636 #ifndef GL_NV_path_rendering_shared_edge
2637 #define GL_NV_path_rendering_shared_edge 1
2638 #define GL_SHARED_EDGE_NV                 0xC0
2639 #endif /* GL_NV_path_rendering_shared_edge */
2640 
2641 #ifndef GL_NV_polygon_mode
2642 #define GL_NV_polygon_mode 1
2643 #define GL_POLYGON_MODE_NV                0x0B40
2644 #define GL_POLYGON_OFFSET_POINT_NV        0x2A01
2645 #define GL_POLYGON_OFFSET_LINE_NV         0x2A02
2646 #define GL_POINT_NV                       0x1B00
2647 #define GL_LINE_NV                        0x1B01
2648 #define GL_FILL_NV                        0x1B02
2649 typedef void (GL_APIENTRYP PFNGLPOLYGONMODENVPROC) (GLenum face, GLenum mode);
2650 #ifdef GL_GLEXT_PROTOTYPES
2651 GL_APICALL void GL_APIENTRY glPolygonModeNV (GLenum face, GLenum mode);
2652 #endif
2653 #endif /* GL_NV_polygon_mode */
2654 
2655 #ifndef GL_NV_read_buffer
2656 #define GL_NV_read_buffer 1
2657 #define GL_READ_BUFFER_NV                 0x0C02
2658 typedef void (GL_APIENTRYP PFNGLREADBUFFERNVPROC) (GLenum mode);
2659 #ifdef GL_GLEXT_PROTOTYPES
2660 GL_APICALL void GL_APIENTRY glReadBufferNV (GLenum mode);
2661 #endif
2662 #endif /* GL_NV_read_buffer */
2663 
2664 #ifndef GL_NV_read_buffer_front
2665 #define GL_NV_read_buffer_front 1
2666 #endif /* GL_NV_read_buffer_front */
2667 
2668 #ifndef GL_NV_read_depth
2669 #define GL_NV_read_depth 1
2670 #endif /* GL_NV_read_depth */
2671 
2672 #ifndef GL_NV_read_depth_stencil
2673 #define GL_NV_read_depth_stencil 1
2674 #endif /* GL_NV_read_depth_stencil */
2675 
2676 #ifndef GL_NV_read_stencil
2677 #define GL_NV_read_stencil 1
2678 #endif /* GL_NV_read_stencil */
2679 
2680 #ifndef GL_NV_sRGB_formats
2681 #define GL_NV_sRGB_formats 1
2682 #define GL_SLUMINANCE_NV                  0x8C46
2683 #define GL_SLUMINANCE_ALPHA_NV            0x8C44
2684 #define GL_SRGB8_NV                       0x8C41
2685 #define GL_SLUMINANCE8_NV                 0x8C47
2686 #define GL_SLUMINANCE8_ALPHA8_NV          0x8C45
2687 #define GL_COMPRESSED_SRGB_S3TC_DXT1_NV   0x8C4C
2688 #define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_NV 0x8C4D
2689 #define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_NV 0x8C4E
2690 #define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_NV 0x8C4F
2691 #define GL_ETC1_SRGB8_NV                  0x88EE
2692 #endif /* GL_NV_sRGB_formats */
2693 
2694 #ifndef GL_NV_sample_locations
2695 #define GL_NV_sample_locations 1
2696 #define GL_SAMPLE_LOCATION_SUBPIXEL_BITS_NV 0x933D
2697 #define GL_SAMPLE_LOCATION_PIXEL_GRID_WIDTH_NV 0x933E
2698 #define GL_SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_NV 0x933F
2699 #define GL_PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_NV 0x9340
2700 #define GL_SAMPLE_LOCATION_NV             0x8E50
2701 #define GL_PROGRAMMABLE_SAMPLE_LOCATION_NV 0x9341
2702 #define GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_NV 0x9342
2703 #define GL_FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_NV 0x9343
2704 typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERSAMPLELOCATIONSFVNVPROC) (GLenum target, GLuint start, GLsizei count, const GLfloat *v);
2705 typedef void (GL_APIENTRYP PFNGLNAMEDFRAMEBUFFERSAMPLELOCATIONSFVNVPROC) (GLuint framebuffer, GLuint start, GLsizei count, const GLfloat *v);
2706 typedef void (GL_APIENTRYP PFNGLRESOLVEDEPTHVALUESNVPROC) (void);
2707 #ifdef GL_GLEXT_PROTOTYPES
2708 GL_APICALL void GL_APIENTRY glFramebufferSampleLocationsfvNV (GLenum target, GLuint start, GLsizei count, const GLfloat *v);
2709 GL_APICALL void GL_APIENTRY glNamedFramebufferSampleLocationsfvNV (GLuint framebuffer, GLuint start, GLsizei count, const GLfloat *v);
2710 GL_APICALL void GL_APIENTRY glResolveDepthValuesNV (void);
2711 #endif
2712 #endif /* GL_NV_sample_locations */
2713 
2714 #ifndef GL_NV_sample_mask_override_coverage
2715 #define GL_NV_sample_mask_override_coverage 1
2716 #endif /* GL_NV_sample_mask_override_coverage */
2717 
2718 #ifndef GL_NV_shader_noperspective_interpolation
2719 #define GL_NV_shader_noperspective_interpolation 1
2720 #endif /* GL_NV_shader_noperspective_interpolation */
2721 
2722 #ifndef GL_NV_shadow_samplers_array
2723 #define GL_NV_shadow_samplers_array 1
2724 #define GL_SAMPLER_2D_ARRAY_SHADOW_NV     0x8DC4
2725 #endif /* GL_NV_shadow_samplers_array */
2726 
2727 #ifndef GL_NV_shadow_samplers_cube
2728 #define GL_NV_shadow_samplers_cube 1
2729 #define GL_SAMPLER_CUBE_SHADOW_NV         0x8DC5
2730 #endif /* GL_NV_shadow_samplers_cube */
2731 
2732 #ifndef GL_NV_texture_border_clamp
2733 #define GL_NV_texture_border_clamp 1
2734 #define GL_TEXTURE_BORDER_COLOR_NV        0x1004
2735 #define GL_CLAMP_TO_BORDER_NV             0x812D
2736 #endif /* GL_NV_texture_border_clamp */
2737 
2738 #ifndef GL_NV_texture_compression_s3tc_update
2739 #define GL_NV_texture_compression_s3tc_update 1
2740 #endif /* GL_NV_texture_compression_s3tc_update */
2741 
2742 #ifndef GL_NV_texture_npot_2D_mipmap
2743 #define GL_NV_texture_npot_2D_mipmap 1
2744 #endif /* GL_NV_texture_npot_2D_mipmap */
2745 
2746 #ifndef GL_NV_viewport_array
2747 #define GL_NV_viewport_array 1
2748 #define GL_MAX_VIEWPORTS_NV               0x825B
2749 #define GL_VIEWPORT_SUBPIXEL_BITS_NV      0x825C
2750 #define GL_VIEWPORT_BOUNDS_RANGE_NV       0x825D
2751 #define GL_VIEWPORT_INDEX_PROVOKING_VERTEX_NV 0x825F
2752 typedef void (GL_APIENTRYP PFNGLVIEWPORTARRAYVNVPROC) (GLuint first, GLsizei count, const GLfloat *v);
2753 typedef void (GL_APIENTRYP PFNGLVIEWPORTINDEXEDFNVPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat w, GLfloat h);
2754 typedef void (GL_APIENTRYP PFNGLVIEWPORTINDEXEDFVNVPROC) (GLuint index, const GLfloat *v);
2755 typedef void (GL_APIENTRYP PFNGLSCISSORARRAYVNVPROC) (GLuint first, GLsizei count, const GLint *v);
2756 typedef void (GL_APIENTRYP PFNGLSCISSORINDEXEDNVPROC) (GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height);
2757 typedef void (GL_APIENTRYP PFNGLSCISSORINDEXEDVNVPROC) (GLuint index, const GLint *v);
2758 typedef void (GL_APIENTRYP PFNGLDEPTHRANGEARRAYFVNVPROC) (GLuint first, GLsizei count, const GLfloat *v);
2759 typedef void (GL_APIENTRYP PFNGLDEPTHRANGEINDEXEDFNVPROC) (GLuint index, GLfloat n, GLfloat f);
2760 typedef void (GL_APIENTRYP PFNGLGETFLOATI_VNVPROC) (GLenum target, GLuint index, GLfloat *data);
2761 typedef void (GL_APIENTRYP PFNGLENABLEINVPROC) (GLenum target, GLuint index);
2762 typedef void (GL_APIENTRYP PFNGLDISABLEINVPROC) (GLenum target, GLuint index);
2763 typedef GLboolean (GL_APIENTRYP PFNGLISENABLEDINVPROC) (GLenum target, GLuint index);
2764 #ifdef GL_GLEXT_PROTOTYPES
2765 GL_APICALL void GL_APIENTRY glViewportArrayvNV (GLuint first, GLsizei count, const GLfloat *v);
2766 GL_APICALL void GL_APIENTRY glViewportIndexedfNV (GLuint index, GLfloat x, GLfloat y, GLfloat w, GLfloat h);
2767 GL_APICALL void GL_APIENTRY glViewportIndexedfvNV (GLuint index, const GLfloat *v);
2768 GL_APICALL void GL_APIENTRY glScissorArrayvNV (GLuint first, GLsizei count, const GLint *v);
2769 GL_APICALL void GL_APIENTRY glScissorIndexedNV (GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height);
2770 GL_APICALL void GL_APIENTRY glScissorIndexedvNV (GLuint index, const GLint *v);
2771 GL_APICALL void GL_APIENTRY glDepthRangeArrayfvNV (GLuint first, GLsizei count, const GLfloat *v);
2772 GL_APICALL void GL_APIENTRY glDepthRangeIndexedfNV (GLuint index, GLfloat n, GLfloat f);
2773 GL_APICALL void GL_APIENTRY glGetFloati_vNV (GLenum target, GLuint index, GLfloat *data);
2774 GL_APICALL void GL_APIENTRY glEnableiNV (GLenum target, GLuint index);
2775 GL_APICALL void GL_APIENTRY glDisableiNV (GLenum target, GLuint index);
2776 GL_APICALL GLboolean GL_APIENTRY glIsEnablediNV (GLenum target, GLuint index);
2777 #endif
2778 #endif /* GL_NV_viewport_array */
2779 
2780 #ifndef GL_NV_viewport_array2
2781 #define GL_NV_viewport_array2 1
2782 #endif /* GL_NV_viewport_array2 */
2783 
2784 #ifndef GL_OVR_multiview
2785 #define GL_OVR_multiview 1
2786 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_NUM_VIEWS_OVR 0x9630
2787 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_BASE_VIEW_INDEX_OVR 0x9632
2788 #define GL_MAX_VIEWS_OVR                  0x9631
2789 typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTUREMULTIVIEWOVRPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint baseViewIndex, GLsizei numViews);
2790 #ifdef GL_GLEXT_PROTOTYPES
2791 GL_APICALL void GL_APIENTRY glFramebufferTextureMultiviewOVR (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint baseViewIndex, GLsizei numViews);
2792 #endif
2793 #endif /* GL_OVR_multiview */
2794 
2795 #ifndef GL_OVR_multiview2
2796 #define GL_OVR_multiview2 1
2797 #endif /* GL_OVR_multiview2 */
2798 
2799 #ifndef GL_OVR_multiview_multisampled_render_to_texture
2800 #define GL_OVR_multiview_multisampled_render_to_texture 1
2801 typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTUREMULTISAMPLEMULTIVIEWOVRPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLsizei samples, GLint baseViewIndex, GLsizei numViews);
2802 #ifdef GL_GLEXT_PROTOTYPES
2803 GL_APICALL void GL_APIENTRY glFramebufferTextureMultisampleMultiviewOVR (GLenum target, GLenum attachment, GLuint texture, GLint level, GLsizei samples, GLint baseViewIndex, GLsizei numViews);
2804 #endif
2805 #endif /* GL_OVR_multiview_multisampled_render_to_texture */
2806 
2807 #ifndef GL_QCOM_alpha_test
2808 #define GL_QCOM_alpha_test 1
2809 #define GL_ALPHA_TEST_QCOM                0x0BC0
2810 #define GL_ALPHA_TEST_FUNC_QCOM           0x0BC1
2811 #define GL_ALPHA_TEST_REF_QCOM            0x0BC2
2812 typedef void (GL_APIENTRYP PFNGLALPHAFUNCQCOMPROC) (GLenum func, GLclampf ref);
2813 #ifdef GL_GLEXT_PROTOTYPES
2814 GL_APICALL void GL_APIENTRY glAlphaFuncQCOM (GLenum func, GLclampf ref);
2815 #endif
2816 #endif /* GL_QCOM_alpha_test */
2817 
2818 #ifndef GL_QCOM_binning_control
2819 #define GL_QCOM_binning_control 1
2820 #define GL_BINNING_CONTROL_HINT_QCOM      0x8FB0
2821 #define GL_CPU_OPTIMIZED_QCOM             0x8FB1
2822 #define GL_GPU_OPTIMIZED_QCOM             0x8FB2
2823 #define GL_RENDER_DIRECT_TO_FRAMEBUFFER_QCOM 0x8FB3
2824 #endif /* GL_QCOM_binning_control */
2825 
2826 #ifndef GL_QCOM_driver_control
2827 #define GL_QCOM_driver_control 1
2828 typedef void (GL_APIENTRYP PFNGLGETDRIVERCONTROLSQCOMPROC) (GLint *num, GLsizei size, GLuint *driverControls);
2829 typedef void (GL_APIENTRYP PFNGLGETDRIVERCONTROLSTRINGQCOMPROC) (GLuint driverControl, GLsizei bufSize, GLsizei *length, GLchar *driverControlString);
2830 typedef void (GL_APIENTRYP PFNGLENABLEDRIVERCONTROLQCOMPROC) (GLuint driverControl);
2831 typedef void (GL_APIENTRYP PFNGLDISABLEDRIVERCONTROLQCOMPROC) (GLuint driverControl);
2832 #ifdef GL_GLEXT_PROTOTYPES
2833 GL_APICALL void GL_APIENTRY glGetDriverControlsQCOM (GLint *num, GLsizei size, GLuint *driverControls);
2834 GL_APICALL void GL_APIENTRY glGetDriverControlStringQCOM (GLuint driverControl, GLsizei bufSize, GLsizei *length, GLchar *driverControlString);
2835 GL_APICALL void GL_APIENTRY glEnableDriverControlQCOM (GLuint driverControl);
2836 GL_APICALL void GL_APIENTRY glDisableDriverControlQCOM (GLuint driverControl);
2837 #endif
2838 #endif /* GL_QCOM_driver_control */
2839 
2840 #ifndef GL_QCOM_extended_get
2841 #define GL_QCOM_extended_get 1
2842 #define GL_TEXTURE_WIDTH_QCOM             0x8BD2
2843 #define GL_TEXTURE_HEIGHT_QCOM            0x8BD3
2844 #define GL_TEXTURE_DEPTH_QCOM             0x8BD4
2845 #define GL_TEXTURE_INTERNAL_FORMAT_QCOM   0x8BD5
2846 #define GL_TEXTURE_FORMAT_QCOM            0x8BD6
2847 #define GL_TEXTURE_TYPE_QCOM              0x8BD7
2848 #define GL_TEXTURE_IMAGE_VALID_QCOM       0x8BD8
2849 #define GL_TEXTURE_NUM_LEVELS_QCOM        0x8BD9
2850 #define GL_TEXTURE_TARGET_QCOM            0x8BDA
2851 #define GL_TEXTURE_OBJECT_VALID_QCOM      0x8BDB
2852 #define GL_STATE_RESTORE                  0x8BDC
2853 typedef void (GL_APIENTRYP PFNGLEXTGETTEXTURESQCOMPROC) (GLuint *textures, GLint maxTextures, GLint *numTextures);
2854 typedef void (GL_APIENTRYP PFNGLEXTGETBUFFERSQCOMPROC) (GLuint *buffers, GLint maxBuffers, GLint *numBuffers);
2855 typedef void (GL_APIENTRYP PFNGLEXTGETRENDERBUFFERSQCOMPROC) (GLuint *renderbuffers, GLint maxRenderbuffers, GLint *numRenderbuffers);
2856 typedef void (GL_APIENTRYP PFNGLEXTGETFRAMEBUFFERSQCOMPROC) (GLuint *framebuffers, GLint maxFramebuffers, GLint *numFramebuffers);
2857 typedef void (GL_APIENTRYP PFNGLEXTGETTEXLEVELPARAMETERIVQCOMPROC) (GLuint texture, GLenum face, GLint level, GLenum pname, GLint *params);
2858 typedef void (GL_APIENTRYP PFNGLEXTTEXOBJECTSTATEOVERRIDEIQCOMPROC) (GLenum target, GLenum pname, GLint param);
2859 typedef void (GL_APIENTRYP PFNGLEXTGETTEXSUBIMAGEQCOMPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, void *texels);
2860 typedef void (GL_APIENTRYP PFNGLEXTGETBUFFERPOINTERVQCOMPROC) (GLenum target, void **params);
2861 #ifdef GL_GLEXT_PROTOTYPES
2862 GL_APICALL void GL_APIENTRY glExtGetTexturesQCOM (GLuint *textures, GLint maxTextures, GLint *numTextures);
2863 GL_APICALL void GL_APIENTRY glExtGetBuffersQCOM (GLuint *buffers, GLint maxBuffers, GLint *numBuffers);
2864 GL_APICALL void GL_APIENTRY glExtGetRenderbuffersQCOM (GLuint *renderbuffers, GLint maxRenderbuffers, GLint *numRenderbuffers);
2865 GL_APICALL void GL_APIENTRY glExtGetFramebuffersQCOM (GLuint *framebuffers, GLint maxFramebuffers, GLint *numFramebuffers);
2866 GL_APICALL void GL_APIENTRY glExtGetTexLevelParameterivQCOM (GLuint texture, GLenum face, GLint level, GLenum pname, GLint *params);
2867 GL_APICALL void GL_APIENTRY glExtTexObjectStateOverrideiQCOM (GLenum target, GLenum pname, GLint param);
2868 GL_APICALL void GL_APIENTRY glExtGetTexSubImageQCOM (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, void *texels);
2869 GL_APICALL void GL_APIENTRY glExtGetBufferPointervQCOM (GLenum target, void **params);
2870 #endif
2871 #endif /* GL_QCOM_extended_get */
2872 
2873 #ifndef GL_QCOM_extended_get2
2874 #define GL_QCOM_extended_get2 1
2875 typedef void (GL_APIENTRYP PFNGLEXTGETSHADERSQCOMPROC) (GLuint *shaders, GLint maxShaders, GLint *numShaders);
2876 typedef void (GL_APIENTRYP PFNGLEXTGETPROGRAMSQCOMPROC) (GLuint *programs, GLint maxPrograms, GLint *numPrograms);
2877 typedef GLboolean (GL_APIENTRYP PFNGLEXTISPROGRAMBINARYQCOMPROC) (GLuint program);
2878 typedef void (GL_APIENTRYP PFNGLEXTGETPROGRAMBINARYSOURCEQCOMPROC) (GLuint program, GLenum shadertype, GLchar *source, GLint *length);
2879 #ifdef GL_GLEXT_PROTOTYPES
2880 GL_APICALL void GL_APIENTRY glExtGetShadersQCOM (GLuint *shaders, GLint maxShaders, GLint *numShaders);
2881 GL_APICALL void GL_APIENTRY glExtGetProgramsQCOM (GLuint *programs, GLint maxPrograms, GLint *numPrograms);
2882 GL_APICALL GLboolean GL_APIENTRY glExtIsProgramBinaryQCOM (GLuint program);
2883 GL_APICALL void GL_APIENTRY glExtGetProgramBinarySourceQCOM (GLuint program, GLenum shadertype, GLchar *source, GLint *length);
2884 #endif
2885 #endif /* GL_QCOM_extended_get2 */
2886 
2887 #ifndef GL_QCOM_perfmon_global_mode
2888 #define GL_QCOM_perfmon_global_mode 1
2889 #define GL_PERFMON_GLOBAL_MODE_QCOM       0x8FA0
2890 #endif /* GL_QCOM_perfmon_global_mode */
2891 
2892 #ifndef GL_QCOM_tiled_rendering
2893 #define GL_QCOM_tiled_rendering 1
2894 #define GL_COLOR_BUFFER_BIT0_QCOM         0x00000001
2895 #define GL_COLOR_BUFFER_BIT1_QCOM         0x00000002
2896 #define GL_COLOR_BUFFER_BIT2_QCOM         0x00000004
2897 #define GL_COLOR_BUFFER_BIT3_QCOM         0x00000008
2898 #define GL_COLOR_BUFFER_BIT4_QCOM         0x00000010
2899 #define GL_COLOR_BUFFER_BIT5_QCOM         0x00000020
2900 #define GL_COLOR_BUFFER_BIT6_QCOM         0x00000040
2901 #define GL_COLOR_BUFFER_BIT7_QCOM         0x00000080
2902 #define GL_DEPTH_BUFFER_BIT0_QCOM         0x00000100
2903 #define GL_DEPTH_BUFFER_BIT1_QCOM         0x00000200
2904 #define GL_DEPTH_BUFFER_BIT2_QCOM         0x00000400
2905 #define GL_DEPTH_BUFFER_BIT3_QCOM         0x00000800
2906 #define GL_DEPTH_BUFFER_BIT4_QCOM         0x00001000
2907 #define GL_DEPTH_BUFFER_BIT5_QCOM         0x00002000
2908 #define GL_DEPTH_BUFFER_BIT6_QCOM         0x00004000
2909 #define GL_DEPTH_BUFFER_BIT7_QCOM         0x00008000
2910 #define GL_STENCIL_BUFFER_BIT0_QCOM       0x00010000
2911 #define GL_STENCIL_BUFFER_BIT1_QCOM       0x00020000
2912 #define GL_STENCIL_BUFFER_BIT2_QCOM       0x00040000
2913 #define GL_STENCIL_BUFFER_BIT3_QCOM       0x00080000
2914 #define GL_STENCIL_BUFFER_BIT4_QCOM       0x00100000
2915 #define GL_STENCIL_BUFFER_BIT5_QCOM       0x00200000
2916 #define GL_STENCIL_BUFFER_BIT6_QCOM       0x00400000
2917 #define GL_STENCIL_BUFFER_BIT7_QCOM       0x00800000
2918 #define GL_MULTISAMPLE_BUFFER_BIT0_QCOM   0x01000000
2919 #define GL_MULTISAMPLE_BUFFER_BIT1_QCOM   0x02000000
2920 #define GL_MULTISAMPLE_BUFFER_BIT2_QCOM   0x04000000
2921 #define GL_MULTISAMPLE_BUFFER_BIT3_QCOM   0x08000000
2922 #define GL_MULTISAMPLE_BUFFER_BIT4_QCOM   0x10000000
2923 #define GL_MULTISAMPLE_BUFFER_BIT5_QCOM   0x20000000
2924 #define GL_MULTISAMPLE_BUFFER_BIT6_QCOM   0x40000000
2925 #define GL_MULTISAMPLE_BUFFER_BIT7_QCOM   0x80000000
2926 typedef void (GL_APIENTRYP PFNGLSTARTTILINGQCOMPROC) (GLuint x, GLuint y, GLuint width, GLuint height, GLbitfield preserveMask);
2927 typedef void (GL_APIENTRYP PFNGLENDTILINGQCOMPROC) (GLbitfield preserveMask);
2928 #ifdef GL_GLEXT_PROTOTYPES
2929 GL_APICALL void GL_APIENTRY glStartTilingQCOM (GLuint x, GLuint y, GLuint width, GLuint height, GLbitfield preserveMask);
2930 GL_APICALL void GL_APIENTRY glEndTilingQCOM (GLbitfield preserveMask);
2931 #endif
2932 #endif /* GL_QCOM_tiled_rendering */
2933 
2934 #ifndef GL_QCOM_writeonly_rendering
2935 #define GL_QCOM_writeonly_rendering 1
2936 #define GL_WRITEONLY_RENDERING_QCOM       0x8823
2937 #endif /* GL_QCOM_writeonly_rendering */
2938 
2939 #ifndef GL_VIV_shader_binary
2940 #define GL_VIV_shader_binary 1
2941 #define GL_SHADER_BINARY_VIV              0x8FC4
2942 #endif /* GL_VIV_shader_binary */
2943 
2944 #ifdef __cplusplus
2945 }
2946 #endif
2947 
2948 #endif
2949