1 // Generated Code - DO NOT EDIT !!
2 // generated by 'emugen'
3
4
5 #include <string.h>
6 #include "gl_opcodes.h"
7
8 #include "gl_enc.h"
9
10
11 #include <stdio.h>
12
13 namespace {
14
enc_unsupported()15 void enc_unsupported()
16 {
17 ALOGE("Function is unsupported\n");
18 }
19
glAlphaFunc_enc(void * self,GLenum func,GLclampf ref)20 void glAlphaFunc_enc(void *self , GLenum func, GLclampf ref)
21 {
22
23 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
24 IOStream *stream = ctx->m_stream;
25 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
26 bool useChecksum = checksumCalculator->getVersion() > 0;
27
28 unsigned char *ptr;
29 unsigned char *buf;
30 const size_t sizeWithoutChecksum = 8 + 4 + 4;
31 const size_t checksumSize = checksumCalculator->checksumByteSize();
32 const size_t totalSize = sizeWithoutChecksum + checksumSize;
33 buf = stream->alloc(totalSize);
34 ptr = buf;
35 int tmp = OP_glAlphaFunc;memcpy(ptr, &tmp, 4); ptr += 4;
36 memcpy(ptr, &totalSize, 4); ptr += 4;
37
38 memcpy(ptr, &func, 4); ptr += 4;
39 memcpy(ptr, &ref, 4); ptr += 4;
40
41 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
42 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
43
44 }
45
glClearColor_enc(void * self,GLclampf red,GLclampf green,GLclampf blue,GLclampf alpha)46 void glClearColor_enc(void *self , GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha)
47 {
48
49 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
50 IOStream *stream = ctx->m_stream;
51 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
52 bool useChecksum = checksumCalculator->getVersion() > 0;
53
54 unsigned char *ptr;
55 unsigned char *buf;
56 const size_t sizeWithoutChecksum = 8 + 4 + 4 + 4 + 4;
57 const size_t checksumSize = checksumCalculator->checksumByteSize();
58 const size_t totalSize = sizeWithoutChecksum + checksumSize;
59 buf = stream->alloc(totalSize);
60 ptr = buf;
61 int tmp = OP_glClearColor;memcpy(ptr, &tmp, 4); ptr += 4;
62 memcpy(ptr, &totalSize, 4); ptr += 4;
63
64 memcpy(ptr, &red, 4); ptr += 4;
65 memcpy(ptr, &green, 4); ptr += 4;
66 memcpy(ptr, &blue, 4); ptr += 4;
67 memcpy(ptr, &alpha, 4); ptr += 4;
68
69 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
70 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
71
72 }
73
glClearDepthf_enc(void * self,GLclampf depth)74 void glClearDepthf_enc(void *self , GLclampf depth)
75 {
76
77 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
78 IOStream *stream = ctx->m_stream;
79 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
80 bool useChecksum = checksumCalculator->getVersion() > 0;
81
82 unsigned char *ptr;
83 unsigned char *buf;
84 const size_t sizeWithoutChecksum = 8 + 4;
85 const size_t checksumSize = checksumCalculator->checksumByteSize();
86 const size_t totalSize = sizeWithoutChecksum + checksumSize;
87 buf = stream->alloc(totalSize);
88 ptr = buf;
89 int tmp = OP_glClearDepthf;memcpy(ptr, &tmp, 4); ptr += 4;
90 memcpy(ptr, &totalSize, 4); ptr += 4;
91
92 memcpy(ptr, &depth, 4); ptr += 4;
93
94 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
95 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
96
97 }
98
glClipPlanef_enc(void * self,GLenum plane,const GLfloat * equation)99 void glClipPlanef_enc(void *self , GLenum plane, const GLfloat* equation)
100 {
101
102 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
103 IOStream *stream = ctx->m_stream;
104 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
105 bool useChecksum = checksumCalculator->getVersion() > 0;
106
107 const unsigned int __size_equation = (4 * sizeof(float));
108 unsigned char *ptr;
109 unsigned char *buf;
110 const size_t sizeWithoutChecksum = 8 + 4 + __size_equation + 1*4;
111 const size_t checksumSize = checksumCalculator->checksumByteSize();
112 const size_t totalSize = sizeWithoutChecksum + checksumSize;
113 buf = stream->alloc(totalSize);
114 ptr = buf;
115 int tmp = OP_glClipPlanef;memcpy(ptr, &tmp, 4); ptr += 4;
116 memcpy(ptr, &totalSize, 4); ptr += 4;
117
118 memcpy(ptr, &plane, 4); ptr += 4;
119 *(unsigned int *)(ptr) = __size_equation; ptr += 4;
120 memcpy(ptr, equation, __size_equation);ptr += __size_equation;
121
122 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
123 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
124
125 }
126
glColor4f_enc(void * self,GLfloat red,GLfloat green,GLfloat blue,GLfloat alpha)127 void glColor4f_enc(void *self , GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha)
128 {
129
130 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
131 IOStream *stream = ctx->m_stream;
132 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
133 bool useChecksum = checksumCalculator->getVersion() > 0;
134
135 unsigned char *ptr;
136 unsigned char *buf;
137 const size_t sizeWithoutChecksum = 8 + 4 + 4 + 4 + 4;
138 const size_t checksumSize = checksumCalculator->checksumByteSize();
139 const size_t totalSize = sizeWithoutChecksum + checksumSize;
140 buf = stream->alloc(totalSize);
141 ptr = buf;
142 int tmp = OP_glColor4f;memcpy(ptr, &tmp, 4); ptr += 4;
143 memcpy(ptr, &totalSize, 4); ptr += 4;
144
145 memcpy(ptr, &red, 4); ptr += 4;
146 memcpy(ptr, &green, 4); ptr += 4;
147 memcpy(ptr, &blue, 4); ptr += 4;
148 memcpy(ptr, &alpha, 4); ptr += 4;
149
150 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
151 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
152
153 }
154
glDepthRangef_enc(void * self,GLclampf zNear,GLclampf zFar)155 void glDepthRangef_enc(void *self , GLclampf zNear, GLclampf zFar)
156 {
157
158 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
159 IOStream *stream = ctx->m_stream;
160 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
161 bool useChecksum = checksumCalculator->getVersion() > 0;
162
163 unsigned char *ptr;
164 unsigned char *buf;
165 const size_t sizeWithoutChecksum = 8 + 4 + 4;
166 const size_t checksumSize = checksumCalculator->checksumByteSize();
167 const size_t totalSize = sizeWithoutChecksum + checksumSize;
168 buf = stream->alloc(totalSize);
169 ptr = buf;
170 int tmp = OP_glDepthRangef;memcpy(ptr, &tmp, 4); ptr += 4;
171 memcpy(ptr, &totalSize, 4); ptr += 4;
172
173 memcpy(ptr, &zNear, 4); ptr += 4;
174 memcpy(ptr, &zFar, 4); ptr += 4;
175
176 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
177 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
178
179 }
180
glFogf_enc(void * self,GLenum pname,GLfloat param)181 void glFogf_enc(void *self , GLenum pname, GLfloat param)
182 {
183
184 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
185 IOStream *stream = ctx->m_stream;
186 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
187 bool useChecksum = checksumCalculator->getVersion() > 0;
188
189 unsigned char *ptr;
190 unsigned char *buf;
191 const size_t sizeWithoutChecksum = 8 + 4 + 4;
192 const size_t checksumSize = checksumCalculator->checksumByteSize();
193 const size_t totalSize = sizeWithoutChecksum + checksumSize;
194 buf = stream->alloc(totalSize);
195 ptr = buf;
196 int tmp = OP_glFogf;memcpy(ptr, &tmp, 4); ptr += 4;
197 memcpy(ptr, &totalSize, 4); ptr += 4;
198
199 memcpy(ptr, &pname, 4); ptr += 4;
200 memcpy(ptr, ¶m, 4); ptr += 4;
201
202 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
203 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
204
205 }
206
glFogfv_enc(void * self,GLenum pname,const GLfloat * params)207 void glFogfv_enc(void *self , GLenum pname, const GLfloat* params)
208 {
209
210 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
211 IOStream *stream = ctx->m_stream;
212 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
213 bool useChecksum = checksumCalculator->getVersion() > 0;
214
215 const unsigned int __size_params = (glUtilsParamSize(pname) * sizeof(GLfloat));
216 unsigned char *ptr;
217 unsigned char *buf;
218 const size_t sizeWithoutChecksum = 8 + 4 + __size_params + 1*4;
219 const size_t checksumSize = checksumCalculator->checksumByteSize();
220 const size_t totalSize = sizeWithoutChecksum + checksumSize;
221 buf = stream->alloc(totalSize);
222 ptr = buf;
223 int tmp = OP_glFogfv;memcpy(ptr, &tmp, 4); ptr += 4;
224 memcpy(ptr, &totalSize, 4); ptr += 4;
225
226 memcpy(ptr, &pname, 4); ptr += 4;
227 *(unsigned int *)(ptr) = __size_params; ptr += 4;
228 memcpy(ptr, params, __size_params);ptr += __size_params;
229
230 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
231 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
232
233 }
234
glFrustumf_enc(void * self,GLfloat left,GLfloat right,GLfloat bottom,GLfloat top,GLfloat zNear,GLfloat zFar)235 void glFrustumf_enc(void *self , GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar)
236 {
237
238 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
239 IOStream *stream = ctx->m_stream;
240 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
241 bool useChecksum = checksumCalculator->getVersion() > 0;
242
243 unsigned char *ptr;
244 unsigned char *buf;
245 const size_t sizeWithoutChecksum = 8 + 4 + 4 + 4 + 4 + 4 + 4;
246 const size_t checksumSize = checksumCalculator->checksumByteSize();
247 const size_t totalSize = sizeWithoutChecksum + checksumSize;
248 buf = stream->alloc(totalSize);
249 ptr = buf;
250 int tmp = OP_glFrustumf;memcpy(ptr, &tmp, 4); ptr += 4;
251 memcpy(ptr, &totalSize, 4); ptr += 4;
252
253 memcpy(ptr, &left, 4); ptr += 4;
254 memcpy(ptr, &right, 4); ptr += 4;
255 memcpy(ptr, &bottom, 4); ptr += 4;
256 memcpy(ptr, &top, 4); ptr += 4;
257 memcpy(ptr, &zNear, 4); ptr += 4;
258 memcpy(ptr, &zFar, 4); ptr += 4;
259
260 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
261 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
262
263 }
264
glGetClipPlanef_enc(void * self,GLenum pname,GLfloat * eqn)265 void glGetClipPlanef_enc(void *self , GLenum pname, GLfloat* eqn)
266 {
267
268 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
269 IOStream *stream = ctx->m_stream;
270 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
271 bool useChecksum = checksumCalculator->getVersion() > 0;
272
273 const unsigned int __size_eqn = (4 * sizeof(GLfloat));
274 unsigned char *ptr;
275 unsigned char *buf;
276 const size_t sizeWithoutChecksum = 8 + 4 + 0 + 1*4;
277 const size_t checksumSize = checksumCalculator->checksumByteSize();
278 const size_t totalSize = sizeWithoutChecksum + checksumSize;
279 buf = stream->alloc(totalSize);
280 ptr = buf;
281 int tmp = OP_glGetClipPlanef;memcpy(ptr, &tmp, 4); ptr += 4;
282 memcpy(ptr, &totalSize, 4); ptr += 4;
283
284 memcpy(ptr, &pname, 4); ptr += 4;
285 *(unsigned int *)(ptr) = __size_eqn; ptr += 4;
286
287 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
288 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
289
290 stream->readback(eqn, __size_eqn);
291 if (useChecksum) checksumCalculator->addBuffer(eqn, __size_eqn);
292 if (useChecksum) {
293 unsigned char *checksumBufPtr = NULL;
294 unsigned char checksumBuf[ChecksumCalculator::kMaxChecksumSize];
295 if (checksumSize > 0) checksumBufPtr = &checksumBuf[0];
296 stream->readback(checksumBufPtr, checksumSize);
297 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) {
298 ALOGE("glGetClipPlanef: GL communication error, please report this issue to b.android.com.\n");
299 abort();
300 }
301 }
302 }
303
glGetFloatv_enc(void * self,GLenum pname,GLfloat * params)304 void glGetFloatv_enc(void *self , GLenum pname, GLfloat* params)
305 {
306
307 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
308 IOStream *stream = ctx->m_stream;
309 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
310 bool useChecksum = checksumCalculator->getVersion() > 0;
311
312 const unsigned int __size_params = (glUtilsParamSize(pname) * sizeof(GLfloat));
313 unsigned char *ptr;
314 unsigned char *buf;
315 const size_t sizeWithoutChecksum = 8 + 4 + 0 + 1*4;
316 const size_t checksumSize = checksumCalculator->checksumByteSize();
317 const size_t totalSize = sizeWithoutChecksum + checksumSize;
318 buf = stream->alloc(totalSize);
319 ptr = buf;
320 int tmp = OP_glGetFloatv;memcpy(ptr, &tmp, 4); ptr += 4;
321 memcpy(ptr, &totalSize, 4); ptr += 4;
322
323 memcpy(ptr, &pname, 4); ptr += 4;
324 *(unsigned int *)(ptr) = __size_params; ptr += 4;
325
326 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
327 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
328
329 stream->readback(params, __size_params);
330 if (useChecksum) checksumCalculator->addBuffer(params, __size_params);
331 if (useChecksum) {
332 unsigned char *checksumBufPtr = NULL;
333 unsigned char checksumBuf[ChecksumCalculator::kMaxChecksumSize];
334 if (checksumSize > 0) checksumBufPtr = &checksumBuf[0];
335 stream->readback(checksumBufPtr, checksumSize);
336 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) {
337 ALOGE("glGetFloatv: GL communication error, please report this issue to b.android.com.\n");
338 abort();
339 }
340 }
341 }
342
glGetLightfv_enc(void * self,GLenum light,GLenum pname,GLfloat * params)343 void glGetLightfv_enc(void *self , GLenum light, GLenum pname, GLfloat* params)
344 {
345
346 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
347 IOStream *stream = ctx->m_stream;
348 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
349 bool useChecksum = checksumCalculator->getVersion() > 0;
350
351 const unsigned int __size_params = (glUtilsParamSize(pname) * sizeof(GLfloat));
352 unsigned char *ptr;
353 unsigned char *buf;
354 const size_t sizeWithoutChecksum = 8 + 4 + 4 + 0 + 1*4;
355 const size_t checksumSize = checksumCalculator->checksumByteSize();
356 const size_t totalSize = sizeWithoutChecksum + checksumSize;
357 buf = stream->alloc(totalSize);
358 ptr = buf;
359 int tmp = OP_glGetLightfv;memcpy(ptr, &tmp, 4); ptr += 4;
360 memcpy(ptr, &totalSize, 4); ptr += 4;
361
362 memcpy(ptr, &light, 4); ptr += 4;
363 memcpy(ptr, &pname, 4); ptr += 4;
364 *(unsigned int *)(ptr) = __size_params; ptr += 4;
365
366 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
367 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
368
369 stream->readback(params, __size_params);
370 if (useChecksum) checksumCalculator->addBuffer(params, __size_params);
371 if (useChecksum) {
372 unsigned char *checksumBufPtr = NULL;
373 unsigned char checksumBuf[ChecksumCalculator::kMaxChecksumSize];
374 if (checksumSize > 0) checksumBufPtr = &checksumBuf[0];
375 stream->readback(checksumBufPtr, checksumSize);
376 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) {
377 ALOGE("glGetLightfv: GL communication error, please report this issue to b.android.com.\n");
378 abort();
379 }
380 }
381 }
382
glGetMaterialfv_enc(void * self,GLenum face,GLenum pname,GLfloat * params)383 void glGetMaterialfv_enc(void *self , GLenum face, GLenum pname, GLfloat* params)
384 {
385
386 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
387 IOStream *stream = ctx->m_stream;
388 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
389 bool useChecksum = checksumCalculator->getVersion() > 0;
390
391 const unsigned int __size_params = (glUtilsParamSize(pname) * sizeof(GLfloat));
392 unsigned char *ptr;
393 unsigned char *buf;
394 const size_t sizeWithoutChecksum = 8 + 4 + 4 + 0 + 1*4;
395 const size_t checksumSize = checksumCalculator->checksumByteSize();
396 const size_t totalSize = sizeWithoutChecksum + checksumSize;
397 buf = stream->alloc(totalSize);
398 ptr = buf;
399 int tmp = OP_glGetMaterialfv;memcpy(ptr, &tmp, 4); ptr += 4;
400 memcpy(ptr, &totalSize, 4); ptr += 4;
401
402 memcpy(ptr, &face, 4); ptr += 4;
403 memcpy(ptr, &pname, 4); ptr += 4;
404 *(unsigned int *)(ptr) = __size_params; ptr += 4;
405
406 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
407 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
408
409 stream->readback(params, __size_params);
410 if (useChecksum) checksumCalculator->addBuffer(params, __size_params);
411 if (useChecksum) {
412 unsigned char *checksumBufPtr = NULL;
413 unsigned char checksumBuf[ChecksumCalculator::kMaxChecksumSize];
414 if (checksumSize > 0) checksumBufPtr = &checksumBuf[0];
415 stream->readback(checksumBufPtr, checksumSize);
416 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) {
417 ALOGE("glGetMaterialfv: GL communication error, please report this issue to b.android.com.\n");
418 abort();
419 }
420 }
421 }
422
glGetTexEnvfv_enc(void * self,GLenum env,GLenum pname,GLfloat * params)423 void glGetTexEnvfv_enc(void *self , GLenum env, GLenum pname, GLfloat* params)
424 {
425
426 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
427 IOStream *stream = ctx->m_stream;
428 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
429 bool useChecksum = checksumCalculator->getVersion() > 0;
430
431 const unsigned int __size_params = (glUtilsParamSize(pname) * sizeof(GLfloat));
432 unsigned char *ptr;
433 unsigned char *buf;
434 const size_t sizeWithoutChecksum = 8 + 4 + 4 + 0 + 1*4;
435 const size_t checksumSize = checksumCalculator->checksumByteSize();
436 const size_t totalSize = sizeWithoutChecksum + checksumSize;
437 buf = stream->alloc(totalSize);
438 ptr = buf;
439 int tmp = OP_glGetTexEnvfv;memcpy(ptr, &tmp, 4); ptr += 4;
440 memcpy(ptr, &totalSize, 4); ptr += 4;
441
442 memcpy(ptr, &env, 4); ptr += 4;
443 memcpy(ptr, &pname, 4); ptr += 4;
444 *(unsigned int *)(ptr) = __size_params; ptr += 4;
445
446 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
447 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
448
449 stream->readback(params, __size_params);
450 if (useChecksum) checksumCalculator->addBuffer(params, __size_params);
451 if (useChecksum) {
452 unsigned char *checksumBufPtr = NULL;
453 unsigned char checksumBuf[ChecksumCalculator::kMaxChecksumSize];
454 if (checksumSize > 0) checksumBufPtr = &checksumBuf[0];
455 stream->readback(checksumBufPtr, checksumSize);
456 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) {
457 ALOGE("glGetTexEnvfv: GL communication error, please report this issue to b.android.com.\n");
458 abort();
459 }
460 }
461 }
462
glGetTexParameterfv_enc(void * self,GLenum target,GLenum pname,GLfloat * params)463 void glGetTexParameterfv_enc(void *self , GLenum target, GLenum pname, GLfloat* params)
464 {
465
466 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
467 IOStream *stream = ctx->m_stream;
468 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
469 bool useChecksum = checksumCalculator->getVersion() > 0;
470
471 const unsigned int __size_params = (glUtilsParamSize(pname) * sizeof(GLfloat));
472 unsigned char *ptr;
473 unsigned char *buf;
474 const size_t sizeWithoutChecksum = 8 + 4 + 4 + 0 + 1*4;
475 const size_t checksumSize = checksumCalculator->checksumByteSize();
476 const size_t totalSize = sizeWithoutChecksum + checksumSize;
477 buf = stream->alloc(totalSize);
478 ptr = buf;
479 int tmp = OP_glGetTexParameterfv;memcpy(ptr, &tmp, 4); ptr += 4;
480 memcpy(ptr, &totalSize, 4); ptr += 4;
481
482 memcpy(ptr, &target, 4); ptr += 4;
483 memcpy(ptr, &pname, 4); ptr += 4;
484 *(unsigned int *)(ptr) = __size_params; ptr += 4;
485
486 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
487 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
488
489 stream->readback(params, __size_params);
490 if (useChecksum) checksumCalculator->addBuffer(params, __size_params);
491 if (useChecksum) {
492 unsigned char *checksumBufPtr = NULL;
493 unsigned char checksumBuf[ChecksumCalculator::kMaxChecksumSize];
494 if (checksumSize > 0) checksumBufPtr = &checksumBuf[0];
495 stream->readback(checksumBufPtr, checksumSize);
496 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) {
497 ALOGE("glGetTexParameterfv: GL communication error, please report this issue to b.android.com.\n");
498 abort();
499 }
500 }
501 }
502
glLightModelf_enc(void * self,GLenum pname,GLfloat param)503 void glLightModelf_enc(void *self , GLenum pname, GLfloat param)
504 {
505
506 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
507 IOStream *stream = ctx->m_stream;
508 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
509 bool useChecksum = checksumCalculator->getVersion() > 0;
510
511 unsigned char *ptr;
512 unsigned char *buf;
513 const size_t sizeWithoutChecksum = 8 + 4 + 4;
514 const size_t checksumSize = checksumCalculator->checksumByteSize();
515 const size_t totalSize = sizeWithoutChecksum + checksumSize;
516 buf = stream->alloc(totalSize);
517 ptr = buf;
518 int tmp = OP_glLightModelf;memcpy(ptr, &tmp, 4); ptr += 4;
519 memcpy(ptr, &totalSize, 4); ptr += 4;
520
521 memcpy(ptr, &pname, 4); ptr += 4;
522 memcpy(ptr, ¶m, 4); ptr += 4;
523
524 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
525 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
526
527 }
528
glLightModelfv_enc(void * self,GLenum pname,const GLfloat * params)529 void glLightModelfv_enc(void *self , GLenum pname, const GLfloat* params)
530 {
531
532 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
533 IOStream *stream = ctx->m_stream;
534 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
535 bool useChecksum = checksumCalculator->getVersion() > 0;
536
537 const unsigned int __size_params = (glUtilsParamSize(pname) * sizeof(GLfloat));
538 unsigned char *ptr;
539 unsigned char *buf;
540 const size_t sizeWithoutChecksum = 8 + 4 + __size_params + 1*4;
541 const size_t checksumSize = checksumCalculator->checksumByteSize();
542 const size_t totalSize = sizeWithoutChecksum + checksumSize;
543 buf = stream->alloc(totalSize);
544 ptr = buf;
545 int tmp = OP_glLightModelfv;memcpy(ptr, &tmp, 4); ptr += 4;
546 memcpy(ptr, &totalSize, 4); ptr += 4;
547
548 memcpy(ptr, &pname, 4); ptr += 4;
549 *(unsigned int *)(ptr) = __size_params; ptr += 4;
550 memcpy(ptr, params, __size_params);ptr += __size_params;
551
552 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
553 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
554
555 }
556
glLightf_enc(void * self,GLenum light,GLenum pname,GLfloat param)557 void glLightf_enc(void *self , GLenum light, GLenum pname, GLfloat param)
558 {
559
560 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
561 IOStream *stream = ctx->m_stream;
562 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
563 bool useChecksum = checksumCalculator->getVersion() > 0;
564
565 unsigned char *ptr;
566 unsigned char *buf;
567 const size_t sizeWithoutChecksum = 8 + 4 + 4 + 4;
568 const size_t checksumSize = checksumCalculator->checksumByteSize();
569 const size_t totalSize = sizeWithoutChecksum + checksumSize;
570 buf = stream->alloc(totalSize);
571 ptr = buf;
572 int tmp = OP_glLightf;memcpy(ptr, &tmp, 4); ptr += 4;
573 memcpy(ptr, &totalSize, 4); ptr += 4;
574
575 memcpy(ptr, &light, 4); ptr += 4;
576 memcpy(ptr, &pname, 4); ptr += 4;
577 memcpy(ptr, ¶m, 4); ptr += 4;
578
579 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
580 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
581
582 }
583
glLightfv_enc(void * self,GLenum light,GLenum pname,const GLfloat * params)584 void glLightfv_enc(void *self , GLenum light, GLenum pname, const GLfloat* params)
585 {
586
587 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
588 IOStream *stream = ctx->m_stream;
589 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
590 bool useChecksum = checksumCalculator->getVersion() > 0;
591
592 const unsigned int __size_params = (glUtilsParamSize(pname) * sizeof(GLfloat));
593 unsigned char *ptr;
594 unsigned char *buf;
595 const size_t sizeWithoutChecksum = 8 + 4 + 4 + __size_params + 1*4;
596 const size_t checksumSize = checksumCalculator->checksumByteSize();
597 const size_t totalSize = sizeWithoutChecksum + checksumSize;
598 buf = stream->alloc(totalSize);
599 ptr = buf;
600 int tmp = OP_glLightfv;memcpy(ptr, &tmp, 4); ptr += 4;
601 memcpy(ptr, &totalSize, 4); ptr += 4;
602
603 memcpy(ptr, &light, 4); ptr += 4;
604 memcpy(ptr, &pname, 4); ptr += 4;
605 *(unsigned int *)(ptr) = __size_params; ptr += 4;
606 memcpy(ptr, params, __size_params);ptr += __size_params;
607
608 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
609 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
610
611 }
612
glLineWidth_enc(void * self,GLfloat width)613 void glLineWidth_enc(void *self , GLfloat width)
614 {
615
616 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
617 IOStream *stream = ctx->m_stream;
618 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
619 bool useChecksum = checksumCalculator->getVersion() > 0;
620
621 unsigned char *ptr;
622 unsigned char *buf;
623 const size_t sizeWithoutChecksum = 8 + 4;
624 const size_t checksumSize = checksumCalculator->checksumByteSize();
625 const size_t totalSize = sizeWithoutChecksum + checksumSize;
626 buf = stream->alloc(totalSize);
627 ptr = buf;
628 int tmp = OP_glLineWidth;memcpy(ptr, &tmp, 4); ptr += 4;
629 memcpy(ptr, &totalSize, 4); ptr += 4;
630
631 memcpy(ptr, &width, 4); ptr += 4;
632
633 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
634 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
635
636 }
637
glLoadMatrixf_enc(void * self,const GLfloat * m)638 void glLoadMatrixf_enc(void *self , const GLfloat* m)
639 {
640
641 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
642 IOStream *stream = ctx->m_stream;
643 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
644 bool useChecksum = checksumCalculator->getVersion() > 0;
645
646 const unsigned int __size_m = (16 * sizeof(GLfloat));
647 unsigned char *ptr;
648 unsigned char *buf;
649 const size_t sizeWithoutChecksum = 8 + __size_m + 1*4;
650 const size_t checksumSize = checksumCalculator->checksumByteSize();
651 const size_t totalSize = sizeWithoutChecksum + checksumSize;
652 buf = stream->alloc(totalSize);
653 ptr = buf;
654 int tmp = OP_glLoadMatrixf;memcpy(ptr, &tmp, 4); ptr += 4;
655 memcpy(ptr, &totalSize, 4); ptr += 4;
656
657 *(unsigned int *)(ptr) = __size_m; ptr += 4;
658 memcpy(ptr, m, __size_m);ptr += __size_m;
659
660 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
661 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
662
663 }
664
glMaterialf_enc(void * self,GLenum face,GLenum pname,GLfloat param)665 void glMaterialf_enc(void *self , GLenum face, GLenum pname, GLfloat param)
666 {
667
668 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
669 IOStream *stream = ctx->m_stream;
670 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
671 bool useChecksum = checksumCalculator->getVersion() > 0;
672
673 unsigned char *ptr;
674 unsigned char *buf;
675 const size_t sizeWithoutChecksum = 8 + 4 + 4 + 4;
676 const size_t checksumSize = checksumCalculator->checksumByteSize();
677 const size_t totalSize = sizeWithoutChecksum + checksumSize;
678 buf = stream->alloc(totalSize);
679 ptr = buf;
680 int tmp = OP_glMaterialf;memcpy(ptr, &tmp, 4); ptr += 4;
681 memcpy(ptr, &totalSize, 4); ptr += 4;
682
683 memcpy(ptr, &face, 4); ptr += 4;
684 memcpy(ptr, &pname, 4); ptr += 4;
685 memcpy(ptr, ¶m, 4); ptr += 4;
686
687 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
688 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
689
690 }
691
glMaterialfv_enc(void * self,GLenum face,GLenum pname,const GLfloat * params)692 void glMaterialfv_enc(void *self , GLenum face, GLenum pname, const GLfloat* params)
693 {
694
695 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
696 IOStream *stream = ctx->m_stream;
697 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
698 bool useChecksum = checksumCalculator->getVersion() > 0;
699
700 const unsigned int __size_params = (glUtilsParamSize(pname) * sizeof(GLfloat));
701 unsigned char *ptr;
702 unsigned char *buf;
703 const size_t sizeWithoutChecksum = 8 + 4 + 4 + __size_params + 1*4;
704 const size_t checksumSize = checksumCalculator->checksumByteSize();
705 const size_t totalSize = sizeWithoutChecksum + checksumSize;
706 buf = stream->alloc(totalSize);
707 ptr = buf;
708 int tmp = OP_glMaterialfv;memcpy(ptr, &tmp, 4); ptr += 4;
709 memcpy(ptr, &totalSize, 4); ptr += 4;
710
711 memcpy(ptr, &face, 4); ptr += 4;
712 memcpy(ptr, &pname, 4); ptr += 4;
713 *(unsigned int *)(ptr) = __size_params; ptr += 4;
714 memcpy(ptr, params, __size_params);ptr += __size_params;
715
716 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
717 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
718
719 }
720
glMultMatrixf_enc(void * self,const GLfloat * m)721 void glMultMatrixf_enc(void *self , const GLfloat* m)
722 {
723
724 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
725 IOStream *stream = ctx->m_stream;
726 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
727 bool useChecksum = checksumCalculator->getVersion() > 0;
728
729 const unsigned int __size_m = (16 * sizeof(GLfloat));
730 unsigned char *ptr;
731 unsigned char *buf;
732 const size_t sizeWithoutChecksum = 8 + __size_m + 1*4;
733 const size_t checksumSize = checksumCalculator->checksumByteSize();
734 const size_t totalSize = sizeWithoutChecksum + checksumSize;
735 buf = stream->alloc(totalSize);
736 ptr = buf;
737 int tmp = OP_glMultMatrixf;memcpy(ptr, &tmp, 4); ptr += 4;
738 memcpy(ptr, &totalSize, 4); ptr += 4;
739
740 *(unsigned int *)(ptr) = __size_m; ptr += 4;
741 memcpy(ptr, m, __size_m);ptr += __size_m;
742
743 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
744 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
745
746 }
747
glMultiTexCoord4f_enc(void * self,GLenum target,GLfloat s,GLfloat t,GLfloat r,GLfloat q)748 void glMultiTexCoord4f_enc(void *self , GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q)
749 {
750
751 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
752 IOStream *stream = ctx->m_stream;
753 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
754 bool useChecksum = checksumCalculator->getVersion() > 0;
755
756 unsigned char *ptr;
757 unsigned char *buf;
758 const size_t sizeWithoutChecksum = 8 + 4 + 4 + 4 + 4 + 4;
759 const size_t checksumSize = checksumCalculator->checksumByteSize();
760 const size_t totalSize = sizeWithoutChecksum + checksumSize;
761 buf = stream->alloc(totalSize);
762 ptr = buf;
763 int tmp = OP_glMultiTexCoord4f;memcpy(ptr, &tmp, 4); ptr += 4;
764 memcpy(ptr, &totalSize, 4); ptr += 4;
765
766 memcpy(ptr, &target, 4); ptr += 4;
767 memcpy(ptr, &s, 4); ptr += 4;
768 memcpy(ptr, &t, 4); ptr += 4;
769 memcpy(ptr, &r, 4); ptr += 4;
770 memcpy(ptr, &q, 4); ptr += 4;
771
772 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
773 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
774
775 }
776
glNormal3f_enc(void * self,GLfloat nx,GLfloat ny,GLfloat nz)777 void glNormal3f_enc(void *self , GLfloat nx, GLfloat ny, GLfloat nz)
778 {
779
780 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
781 IOStream *stream = ctx->m_stream;
782 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
783 bool useChecksum = checksumCalculator->getVersion() > 0;
784
785 unsigned char *ptr;
786 unsigned char *buf;
787 const size_t sizeWithoutChecksum = 8 + 4 + 4 + 4;
788 const size_t checksumSize = checksumCalculator->checksumByteSize();
789 const size_t totalSize = sizeWithoutChecksum + checksumSize;
790 buf = stream->alloc(totalSize);
791 ptr = buf;
792 int tmp = OP_glNormal3f;memcpy(ptr, &tmp, 4); ptr += 4;
793 memcpy(ptr, &totalSize, 4); ptr += 4;
794
795 memcpy(ptr, &nx, 4); ptr += 4;
796 memcpy(ptr, &ny, 4); ptr += 4;
797 memcpy(ptr, &nz, 4); ptr += 4;
798
799 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
800 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
801
802 }
803
glOrthof_enc(void * self,GLfloat left,GLfloat right,GLfloat bottom,GLfloat top,GLfloat zNear,GLfloat zFar)804 void glOrthof_enc(void *self , GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar)
805 {
806
807 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
808 IOStream *stream = ctx->m_stream;
809 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
810 bool useChecksum = checksumCalculator->getVersion() > 0;
811
812 unsigned char *ptr;
813 unsigned char *buf;
814 const size_t sizeWithoutChecksum = 8 + 4 + 4 + 4 + 4 + 4 + 4;
815 const size_t checksumSize = checksumCalculator->checksumByteSize();
816 const size_t totalSize = sizeWithoutChecksum + checksumSize;
817 buf = stream->alloc(totalSize);
818 ptr = buf;
819 int tmp = OP_glOrthof;memcpy(ptr, &tmp, 4); ptr += 4;
820 memcpy(ptr, &totalSize, 4); ptr += 4;
821
822 memcpy(ptr, &left, 4); ptr += 4;
823 memcpy(ptr, &right, 4); ptr += 4;
824 memcpy(ptr, &bottom, 4); ptr += 4;
825 memcpy(ptr, &top, 4); ptr += 4;
826 memcpy(ptr, &zNear, 4); ptr += 4;
827 memcpy(ptr, &zFar, 4); ptr += 4;
828
829 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
830 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
831
832 }
833
glPointParameterf_enc(void * self,GLenum pname,GLfloat param)834 void glPointParameterf_enc(void *self , GLenum pname, GLfloat param)
835 {
836
837 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
838 IOStream *stream = ctx->m_stream;
839 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
840 bool useChecksum = checksumCalculator->getVersion() > 0;
841
842 unsigned char *ptr;
843 unsigned char *buf;
844 const size_t sizeWithoutChecksum = 8 + 4 + 4;
845 const size_t checksumSize = checksumCalculator->checksumByteSize();
846 const size_t totalSize = sizeWithoutChecksum + checksumSize;
847 buf = stream->alloc(totalSize);
848 ptr = buf;
849 int tmp = OP_glPointParameterf;memcpy(ptr, &tmp, 4); ptr += 4;
850 memcpy(ptr, &totalSize, 4); ptr += 4;
851
852 memcpy(ptr, &pname, 4); ptr += 4;
853 memcpy(ptr, ¶m, 4); ptr += 4;
854
855 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
856 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
857
858 }
859
glPointParameterfv_enc(void * self,GLenum pname,const GLfloat * params)860 void glPointParameterfv_enc(void *self , GLenum pname, const GLfloat* params)
861 {
862
863 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
864 IOStream *stream = ctx->m_stream;
865 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
866 bool useChecksum = checksumCalculator->getVersion() > 0;
867
868 const unsigned int __size_params = (glUtilsParamSize(pname) * sizeof(GLfloat));
869 unsigned char *ptr;
870 unsigned char *buf;
871 const size_t sizeWithoutChecksum = 8 + 4 + __size_params + 1*4;
872 const size_t checksumSize = checksumCalculator->checksumByteSize();
873 const size_t totalSize = sizeWithoutChecksum + checksumSize;
874 buf = stream->alloc(totalSize);
875 ptr = buf;
876 int tmp = OP_glPointParameterfv;memcpy(ptr, &tmp, 4); ptr += 4;
877 memcpy(ptr, &totalSize, 4); ptr += 4;
878
879 memcpy(ptr, &pname, 4); ptr += 4;
880 *(unsigned int *)(ptr) = __size_params; ptr += 4;
881 memcpy(ptr, params, __size_params);ptr += __size_params;
882
883 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
884 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
885
886 }
887
glPointSize_enc(void * self,GLfloat size)888 void glPointSize_enc(void *self , GLfloat size)
889 {
890
891 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
892 IOStream *stream = ctx->m_stream;
893 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
894 bool useChecksum = checksumCalculator->getVersion() > 0;
895
896 unsigned char *ptr;
897 unsigned char *buf;
898 const size_t sizeWithoutChecksum = 8 + 4;
899 const size_t checksumSize = checksumCalculator->checksumByteSize();
900 const size_t totalSize = sizeWithoutChecksum + checksumSize;
901 buf = stream->alloc(totalSize);
902 ptr = buf;
903 int tmp = OP_glPointSize;memcpy(ptr, &tmp, 4); ptr += 4;
904 memcpy(ptr, &totalSize, 4); ptr += 4;
905
906 memcpy(ptr, &size, 4); ptr += 4;
907
908 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
909 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
910
911 }
912
glPolygonOffset_enc(void * self,GLfloat factor,GLfloat units)913 void glPolygonOffset_enc(void *self , GLfloat factor, GLfloat units)
914 {
915
916 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
917 IOStream *stream = ctx->m_stream;
918 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
919 bool useChecksum = checksumCalculator->getVersion() > 0;
920
921 unsigned char *ptr;
922 unsigned char *buf;
923 const size_t sizeWithoutChecksum = 8 + 4 + 4;
924 const size_t checksumSize = checksumCalculator->checksumByteSize();
925 const size_t totalSize = sizeWithoutChecksum + checksumSize;
926 buf = stream->alloc(totalSize);
927 ptr = buf;
928 int tmp = OP_glPolygonOffset;memcpy(ptr, &tmp, 4); ptr += 4;
929 memcpy(ptr, &totalSize, 4); ptr += 4;
930
931 memcpy(ptr, &factor, 4); ptr += 4;
932 memcpy(ptr, &units, 4); ptr += 4;
933
934 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
935 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
936
937 }
938
glRotatef_enc(void * self,GLfloat angle,GLfloat x,GLfloat y,GLfloat z)939 void glRotatef_enc(void *self , GLfloat angle, GLfloat x, GLfloat y, GLfloat z)
940 {
941
942 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
943 IOStream *stream = ctx->m_stream;
944 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
945 bool useChecksum = checksumCalculator->getVersion() > 0;
946
947 unsigned char *ptr;
948 unsigned char *buf;
949 const size_t sizeWithoutChecksum = 8 + 4 + 4 + 4 + 4;
950 const size_t checksumSize = checksumCalculator->checksumByteSize();
951 const size_t totalSize = sizeWithoutChecksum + checksumSize;
952 buf = stream->alloc(totalSize);
953 ptr = buf;
954 int tmp = OP_glRotatef;memcpy(ptr, &tmp, 4); ptr += 4;
955 memcpy(ptr, &totalSize, 4); ptr += 4;
956
957 memcpy(ptr, &angle, 4); ptr += 4;
958 memcpy(ptr, &x, 4); ptr += 4;
959 memcpy(ptr, &y, 4); ptr += 4;
960 memcpy(ptr, &z, 4); ptr += 4;
961
962 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
963 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
964
965 }
966
glScalef_enc(void * self,GLfloat x,GLfloat y,GLfloat z)967 void glScalef_enc(void *self , GLfloat x, GLfloat y, GLfloat z)
968 {
969
970 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
971 IOStream *stream = ctx->m_stream;
972 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
973 bool useChecksum = checksumCalculator->getVersion() > 0;
974
975 unsigned char *ptr;
976 unsigned char *buf;
977 const size_t sizeWithoutChecksum = 8 + 4 + 4 + 4;
978 const size_t checksumSize = checksumCalculator->checksumByteSize();
979 const size_t totalSize = sizeWithoutChecksum + checksumSize;
980 buf = stream->alloc(totalSize);
981 ptr = buf;
982 int tmp = OP_glScalef;memcpy(ptr, &tmp, 4); ptr += 4;
983 memcpy(ptr, &totalSize, 4); ptr += 4;
984
985 memcpy(ptr, &x, 4); ptr += 4;
986 memcpy(ptr, &y, 4); ptr += 4;
987 memcpy(ptr, &z, 4); ptr += 4;
988
989 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
990 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
991
992 }
993
glTexEnvf_enc(void * self,GLenum target,GLenum pname,GLfloat param)994 void glTexEnvf_enc(void *self , GLenum target, GLenum pname, GLfloat param)
995 {
996
997 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
998 IOStream *stream = ctx->m_stream;
999 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
1000 bool useChecksum = checksumCalculator->getVersion() > 0;
1001
1002 unsigned char *ptr;
1003 unsigned char *buf;
1004 const size_t sizeWithoutChecksum = 8 + 4 + 4 + 4;
1005 const size_t checksumSize = checksumCalculator->checksumByteSize();
1006 const size_t totalSize = sizeWithoutChecksum + checksumSize;
1007 buf = stream->alloc(totalSize);
1008 ptr = buf;
1009 int tmp = OP_glTexEnvf;memcpy(ptr, &tmp, 4); ptr += 4;
1010 memcpy(ptr, &totalSize, 4); ptr += 4;
1011
1012 memcpy(ptr, &target, 4); ptr += 4;
1013 memcpy(ptr, &pname, 4); ptr += 4;
1014 memcpy(ptr, ¶m, 4); ptr += 4;
1015
1016 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
1017 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
1018
1019 }
1020
glTexEnvfv_enc(void * self,GLenum target,GLenum pname,const GLfloat * params)1021 void glTexEnvfv_enc(void *self , GLenum target, GLenum pname, const GLfloat* params)
1022 {
1023
1024 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
1025 IOStream *stream = ctx->m_stream;
1026 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
1027 bool useChecksum = checksumCalculator->getVersion() > 0;
1028
1029 const unsigned int __size_params = (glUtilsParamSize(pname) * sizeof(GLfloat));
1030 unsigned char *ptr;
1031 unsigned char *buf;
1032 const size_t sizeWithoutChecksum = 8 + 4 + 4 + __size_params + 1*4;
1033 const size_t checksumSize = checksumCalculator->checksumByteSize();
1034 const size_t totalSize = sizeWithoutChecksum + checksumSize;
1035 buf = stream->alloc(totalSize);
1036 ptr = buf;
1037 int tmp = OP_glTexEnvfv;memcpy(ptr, &tmp, 4); ptr += 4;
1038 memcpy(ptr, &totalSize, 4); ptr += 4;
1039
1040 memcpy(ptr, &target, 4); ptr += 4;
1041 memcpy(ptr, &pname, 4); ptr += 4;
1042 *(unsigned int *)(ptr) = __size_params; ptr += 4;
1043 memcpy(ptr, params, __size_params);ptr += __size_params;
1044
1045 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
1046 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
1047
1048 }
1049
glTexParameterf_enc(void * self,GLenum target,GLenum pname,GLfloat param)1050 void glTexParameterf_enc(void *self , GLenum target, GLenum pname, GLfloat param)
1051 {
1052
1053 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
1054 IOStream *stream = ctx->m_stream;
1055 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
1056 bool useChecksum = checksumCalculator->getVersion() > 0;
1057
1058 unsigned char *ptr;
1059 unsigned char *buf;
1060 const size_t sizeWithoutChecksum = 8 + 4 + 4 + 4;
1061 const size_t checksumSize = checksumCalculator->checksumByteSize();
1062 const size_t totalSize = sizeWithoutChecksum + checksumSize;
1063 buf = stream->alloc(totalSize);
1064 ptr = buf;
1065 int tmp = OP_glTexParameterf;memcpy(ptr, &tmp, 4); ptr += 4;
1066 memcpy(ptr, &totalSize, 4); ptr += 4;
1067
1068 memcpy(ptr, &target, 4); ptr += 4;
1069 memcpy(ptr, &pname, 4); ptr += 4;
1070 memcpy(ptr, ¶m, 4); ptr += 4;
1071
1072 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
1073 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
1074
1075 }
1076
glTexParameterfv_enc(void * self,GLenum target,GLenum pname,const GLfloat * params)1077 void glTexParameterfv_enc(void *self , GLenum target, GLenum pname, const GLfloat* params)
1078 {
1079
1080 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
1081 IOStream *stream = ctx->m_stream;
1082 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
1083 bool useChecksum = checksumCalculator->getVersion() > 0;
1084
1085 const unsigned int __size_params = (glUtilsParamSize(pname) * sizeof(GLfloat));
1086 unsigned char *ptr;
1087 unsigned char *buf;
1088 const size_t sizeWithoutChecksum = 8 + 4 + 4 + __size_params + 1*4;
1089 const size_t checksumSize = checksumCalculator->checksumByteSize();
1090 const size_t totalSize = sizeWithoutChecksum + checksumSize;
1091 buf = stream->alloc(totalSize);
1092 ptr = buf;
1093 int tmp = OP_glTexParameterfv;memcpy(ptr, &tmp, 4); ptr += 4;
1094 memcpy(ptr, &totalSize, 4); ptr += 4;
1095
1096 memcpy(ptr, &target, 4); ptr += 4;
1097 memcpy(ptr, &pname, 4); ptr += 4;
1098 *(unsigned int *)(ptr) = __size_params; ptr += 4;
1099 memcpy(ptr, params, __size_params);ptr += __size_params;
1100
1101 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
1102 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
1103
1104 }
1105
glTranslatef_enc(void * self,GLfloat x,GLfloat y,GLfloat z)1106 void glTranslatef_enc(void *self , GLfloat x, GLfloat y, GLfloat z)
1107 {
1108
1109 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
1110 IOStream *stream = ctx->m_stream;
1111 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
1112 bool useChecksum = checksumCalculator->getVersion() > 0;
1113
1114 unsigned char *ptr;
1115 unsigned char *buf;
1116 const size_t sizeWithoutChecksum = 8 + 4 + 4 + 4;
1117 const size_t checksumSize = checksumCalculator->checksumByteSize();
1118 const size_t totalSize = sizeWithoutChecksum + checksumSize;
1119 buf = stream->alloc(totalSize);
1120 ptr = buf;
1121 int tmp = OP_glTranslatef;memcpy(ptr, &tmp, 4); ptr += 4;
1122 memcpy(ptr, &totalSize, 4); ptr += 4;
1123
1124 memcpy(ptr, &x, 4); ptr += 4;
1125 memcpy(ptr, &y, 4); ptr += 4;
1126 memcpy(ptr, &z, 4); ptr += 4;
1127
1128 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
1129 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
1130
1131 }
1132
glActiveTexture_enc(void * self,GLenum texture)1133 void glActiveTexture_enc(void *self , GLenum texture)
1134 {
1135
1136 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
1137 IOStream *stream = ctx->m_stream;
1138 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
1139 bool useChecksum = checksumCalculator->getVersion() > 0;
1140
1141 unsigned char *ptr;
1142 unsigned char *buf;
1143 const size_t sizeWithoutChecksum = 8 + 4;
1144 const size_t checksumSize = checksumCalculator->checksumByteSize();
1145 const size_t totalSize = sizeWithoutChecksum + checksumSize;
1146 buf = stream->alloc(totalSize);
1147 ptr = buf;
1148 int tmp = OP_glActiveTexture;memcpy(ptr, &tmp, 4); ptr += 4;
1149 memcpy(ptr, &totalSize, 4); ptr += 4;
1150
1151 memcpy(ptr, &texture, 4); ptr += 4;
1152
1153 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
1154 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
1155
1156 }
1157
glAlphaFuncx_enc(void * self,GLenum func,GLclampx ref)1158 void glAlphaFuncx_enc(void *self , GLenum func, GLclampx ref)
1159 {
1160
1161 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
1162 IOStream *stream = ctx->m_stream;
1163 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
1164 bool useChecksum = checksumCalculator->getVersion() > 0;
1165
1166 unsigned char *ptr;
1167 unsigned char *buf;
1168 const size_t sizeWithoutChecksum = 8 + 4 + 4;
1169 const size_t checksumSize = checksumCalculator->checksumByteSize();
1170 const size_t totalSize = sizeWithoutChecksum + checksumSize;
1171 buf = stream->alloc(totalSize);
1172 ptr = buf;
1173 int tmp = OP_glAlphaFuncx;memcpy(ptr, &tmp, 4); ptr += 4;
1174 memcpy(ptr, &totalSize, 4); ptr += 4;
1175
1176 memcpy(ptr, &func, 4); ptr += 4;
1177 memcpy(ptr, &ref, 4); ptr += 4;
1178
1179 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
1180 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
1181
1182 }
1183
glBindBuffer_enc(void * self,GLenum target,GLuint buffer)1184 void glBindBuffer_enc(void *self , GLenum target, GLuint buffer)
1185 {
1186
1187 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
1188 IOStream *stream = ctx->m_stream;
1189 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
1190 bool useChecksum = checksumCalculator->getVersion() > 0;
1191
1192 unsigned char *ptr;
1193 unsigned char *buf;
1194 const size_t sizeWithoutChecksum = 8 + 4 + 4;
1195 const size_t checksumSize = checksumCalculator->checksumByteSize();
1196 const size_t totalSize = sizeWithoutChecksum + checksumSize;
1197 buf = stream->alloc(totalSize);
1198 ptr = buf;
1199 int tmp = OP_glBindBuffer;memcpy(ptr, &tmp, 4); ptr += 4;
1200 memcpy(ptr, &totalSize, 4); ptr += 4;
1201
1202 memcpy(ptr, &target, 4); ptr += 4;
1203 memcpy(ptr, &buffer, 4); ptr += 4;
1204
1205 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
1206 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
1207
1208 }
1209
glBindTexture_enc(void * self,GLenum target,GLuint texture)1210 void glBindTexture_enc(void *self , GLenum target, GLuint texture)
1211 {
1212
1213 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
1214 IOStream *stream = ctx->m_stream;
1215 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
1216 bool useChecksum = checksumCalculator->getVersion() > 0;
1217
1218 unsigned char *ptr;
1219 unsigned char *buf;
1220 const size_t sizeWithoutChecksum = 8 + 4 + 4;
1221 const size_t checksumSize = checksumCalculator->checksumByteSize();
1222 const size_t totalSize = sizeWithoutChecksum + checksumSize;
1223 buf = stream->alloc(totalSize);
1224 ptr = buf;
1225 int tmp = OP_glBindTexture;memcpy(ptr, &tmp, 4); ptr += 4;
1226 memcpy(ptr, &totalSize, 4); ptr += 4;
1227
1228 memcpy(ptr, &target, 4); ptr += 4;
1229 memcpy(ptr, &texture, 4); ptr += 4;
1230
1231 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
1232 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
1233
1234 }
1235
glBlendFunc_enc(void * self,GLenum sfactor,GLenum dfactor)1236 void glBlendFunc_enc(void *self , GLenum sfactor, GLenum dfactor)
1237 {
1238
1239 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
1240 IOStream *stream = ctx->m_stream;
1241 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
1242 bool useChecksum = checksumCalculator->getVersion() > 0;
1243
1244 unsigned char *ptr;
1245 unsigned char *buf;
1246 const size_t sizeWithoutChecksum = 8 + 4 + 4;
1247 const size_t checksumSize = checksumCalculator->checksumByteSize();
1248 const size_t totalSize = sizeWithoutChecksum + checksumSize;
1249 buf = stream->alloc(totalSize);
1250 ptr = buf;
1251 int tmp = OP_glBlendFunc;memcpy(ptr, &tmp, 4); ptr += 4;
1252 memcpy(ptr, &totalSize, 4); ptr += 4;
1253
1254 memcpy(ptr, &sfactor, 4); ptr += 4;
1255 memcpy(ptr, &dfactor, 4); ptr += 4;
1256
1257 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
1258 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
1259
1260 }
1261
glBufferData_enc(void * self,GLenum target,GLsizeiptr size,const GLvoid * data,GLenum usage)1262 void glBufferData_enc(void *self , GLenum target, GLsizeiptr size, const GLvoid* data, GLenum usage)
1263 {
1264
1265 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
1266 IOStream *stream = ctx->m_stream;
1267 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
1268 bool useChecksum = checksumCalculator->getVersion() > 0;
1269
1270 const unsigned int __size_data = ((data != NULL) ? size : 0);
1271 unsigned char *ptr;
1272 unsigned char *buf;
1273 const size_t sizeWithoutChecksum = 8 + 4 + 4 + __size_data + 4 + 1*4;
1274 const size_t checksumSize = checksumCalculator->checksumByteSize();
1275 const size_t totalSize = sizeWithoutChecksum + checksumSize;
1276 buf = stream->alloc(totalSize);
1277 ptr = buf;
1278 int tmp = OP_glBufferData;memcpy(ptr, &tmp, 4); ptr += 4;
1279 memcpy(ptr, &totalSize, 4); ptr += 4;
1280
1281 memcpy(ptr, &target, 4); ptr += 4;
1282 memcpy(ptr, &size, 4); ptr += 4;
1283 *(unsigned int *)(ptr) = __size_data; ptr += 4;
1284 if (data != NULL) memcpy(ptr, data, __size_data);ptr += __size_data;
1285 memcpy(ptr, &usage, 4); ptr += 4;
1286
1287 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
1288 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
1289
1290 }
1291
glBufferSubData_enc(void * self,GLenum target,GLintptr offset,GLsizeiptr size,const GLvoid * data)1292 void glBufferSubData_enc(void *self , GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid* data)
1293 {
1294
1295 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
1296 IOStream *stream = ctx->m_stream;
1297 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
1298 bool useChecksum = checksumCalculator->getVersion() > 0;
1299
1300 const unsigned int __size_data = ((data != NULL) ? size : 0);
1301 unsigned char *ptr;
1302 unsigned char *buf;
1303 const size_t sizeWithoutChecksum = 8 + 4 + 4 + 4 + __size_data + 1*4;
1304 const size_t checksumSize = checksumCalculator->checksumByteSize();
1305 const size_t totalSize = sizeWithoutChecksum + checksumSize;
1306 buf = stream->alloc(totalSize);
1307 ptr = buf;
1308 int tmp = OP_glBufferSubData;memcpy(ptr, &tmp, 4); ptr += 4;
1309 memcpy(ptr, &totalSize, 4); ptr += 4;
1310
1311 memcpy(ptr, &target, 4); ptr += 4;
1312 memcpy(ptr, &offset, 4); ptr += 4;
1313 memcpy(ptr, &size, 4); ptr += 4;
1314 *(unsigned int *)(ptr) = __size_data; ptr += 4;
1315 if (data != NULL) memcpy(ptr, data, __size_data);ptr += __size_data;
1316
1317 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
1318 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
1319
1320 }
1321
glClear_enc(void * self,GLbitfield mask)1322 void glClear_enc(void *self , GLbitfield mask)
1323 {
1324
1325 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
1326 IOStream *stream = ctx->m_stream;
1327 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
1328 bool useChecksum = checksumCalculator->getVersion() > 0;
1329
1330 unsigned char *ptr;
1331 unsigned char *buf;
1332 const size_t sizeWithoutChecksum = 8 + 4;
1333 const size_t checksumSize = checksumCalculator->checksumByteSize();
1334 const size_t totalSize = sizeWithoutChecksum + checksumSize;
1335 buf = stream->alloc(totalSize);
1336 ptr = buf;
1337 int tmp = OP_glClear;memcpy(ptr, &tmp, 4); ptr += 4;
1338 memcpy(ptr, &totalSize, 4); ptr += 4;
1339
1340 memcpy(ptr, &mask, 4); ptr += 4;
1341
1342 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
1343 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
1344
1345 }
1346
glClearColorx_enc(void * self,GLclampx red,GLclampx green,GLclampx blue,GLclampx alpha)1347 void glClearColorx_enc(void *self , GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha)
1348 {
1349
1350 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
1351 IOStream *stream = ctx->m_stream;
1352 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
1353 bool useChecksum = checksumCalculator->getVersion() > 0;
1354
1355 unsigned char *ptr;
1356 unsigned char *buf;
1357 const size_t sizeWithoutChecksum = 8 + 4 + 4 + 4 + 4;
1358 const size_t checksumSize = checksumCalculator->checksumByteSize();
1359 const size_t totalSize = sizeWithoutChecksum + checksumSize;
1360 buf = stream->alloc(totalSize);
1361 ptr = buf;
1362 int tmp = OP_glClearColorx;memcpy(ptr, &tmp, 4); ptr += 4;
1363 memcpy(ptr, &totalSize, 4); ptr += 4;
1364
1365 memcpy(ptr, &red, 4); ptr += 4;
1366 memcpy(ptr, &green, 4); ptr += 4;
1367 memcpy(ptr, &blue, 4); ptr += 4;
1368 memcpy(ptr, &alpha, 4); ptr += 4;
1369
1370 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
1371 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
1372
1373 }
1374
glClearDepthx_enc(void * self,GLclampx depth)1375 void glClearDepthx_enc(void *self , GLclampx depth)
1376 {
1377
1378 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
1379 IOStream *stream = ctx->m_stream;
1380 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
1381 bool useChecksum = checksumCalculator->getVersion() > 0;
1382
1383 unsigned char *ptr;
1384 unsigned char *buf;
1385 const size_t sizeWithoutChecksum = 8 + 4;
1386 const size_t checksumSize = checksumCalculator->checksumByteSize();
1387 const size_t totalSize = sizeWithoutChecksum + checksumSize;
1388 buf = stream->alloc(totalSize);
1389 ptr = buf;
1390 int tmp = OP_glClearDepthx;memcpy(ptr, &tmp, 4); ptr += 4;
1391 memcpy(ptr, &totalSize, 4); ptr += 4;
1392
1393 memcpy(ptr, &depth, 4); ptr += 4;
1394
1395 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
1396 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
1397
1398 }
1399
glClearStencil_enc(void * self,GLint s)1400 void glClearStencil_enc(void *self , GLint s)
1401 {
1402
1403 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
1404 IOStream *stream = ctx->m_stream;
1405 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
1406 bool useChecksum = checksumCalculator->getVersion() > 0;
1407
1408 unsigned char *ptr;
1409 unsigned char *buf;
1410 const size_t sizeWithoutChecksum = 8 + 4;
1411 const size_t checksumSize = checksumCalculator->checksumByteSize();
1412 const size_t totalSize = sizeWithoutChecksum + checksumSize;
1413 buf = stream->alloc(totalSize);
1414 ptr = buf;
1415 int tmp = OP_glClearStencil;memcpy(ptr, &tmp, 4); ptr += 4;
1416 memcpy(ptr, &totalSize, 4); ptr += 4;
1417
1418 memcpy(ptr, &s, 4); ptr += 4;
1419
1420 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
1421 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
1422
1423 }
1424
glClientActiveTexture_enc(void * self,GLenum texture)1425 void glClientActiveTexture_enc(void *self , GLenum texture)
1426 {
1427
1428 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
1429 IOStream *stream = ctx->m_stream;
1430 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
1431 bool useChecksum = checksumCalculator->getVersion() > 0;
1432
1433 unsigned char *ptr;
1434 unsigned char *buf;
1435 const size_t sizeWithoutChecksum = 8 + 4;
1436 const size_t checksumSize = checksumCalculator->checksumByteSize();
1437 const size_t totalSize = sizeWithoutChecksum + checksumSize;
1438 buf = stream->alloc(totalSize);
1439 ptr = buf;
1440 int tmp = OP_glClientActiveTexture;memcpy(ptr, &tmp, 4); ptr += 4;
1441 memcpy(ptr, &totalSize, 4); ptr += 4;
1442
1443 memcpy(ptr, &texture, 4); ptr += 4;
1444
1445 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
1446 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
1447
1448 }
1449
glColor4ub_enc(void * self,GLubyte red,GLubyte green,GLubyte blue,GLubyte alpha)1450 void glColor4ub_enc(void *self , GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha)
1451 {
1452
1453 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
1454 IOStream *stream = ctx->m_stream;
1455 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
1456 bool useChecksum = checksumCalculator->getVersion() > 0;
1457
1458 unsigned char *ptr;
1459 unsigned char *buf;
1460 const size_t sizeWithoutChecksum = 8 + 1 + 1 + 1 + 1;
1461 const size_t checksumSize = checksumCalculator->checksumByteSize();
1462 const size_t totalSize = sizeWithoutChecksum + checksumSize;
1463 buf = stream->alloc(totalSize);
1464 ptr = buf;
1465 int tmp = OP_glColor4ub;memcpy(ptr, &tmp, 4); ptr += 4;
1466 memcpy(ptr, &totalSize, 4); ptr += 4;
1467
1468 memcpy(ptr, &red, 1); ptr += 1;
1469 memcpy(ptr, &green, 1); ptr += 1;
1470 memcpy(ptr, &blue, 1); ptr += 1;
1471 memcpy(ptr, &alpha, 1); ptr += 1;
1472
1473 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
1474 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
1475
1476 }
1477
glColor4x_enc(void * self,GLfixed red,GLfixed green,GLfixed blue,GLfixed alpha)1478 void glColor4x_enc(void *self , GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha)
1479 {
1480
1481 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
1482 IOStream *stream = ctx->m_stream;
1483 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
1484 bool useChecksum = checksumCalculator->getVersion() > 0;
1485
1486 unsigned char *ptr;
1487 unsigned char *buf;
1488 const size_t sizeWithoutChecksum = 8 + 4 + 4 + 4 + 4;
1489 const size_t checksumSize = checksumCalculator->checksumByteSize();
1490 const size_t totalSize = sizeWithoutChecksum + checksumSize;
1491 buf = stream->alloc(totalSize);
1492 ptr = buf;
1493 int tmp = OP_glColor4x;memcpy(ptr, &tmp, 4); ptr += 4;
1494 memcpy(ptr, &totalSize, 4); ptr += 4;
1495
1496 memcpy(ptr, &red, 4); ptr += 4;
1497 memcpy(ptr, &green, 4); ptr += 4;
1498 memcpy(ptr, &blue, 4); ptr += 4;
1499 memcpy(ptr, &alpha, 4); ptr += 4;
1500
1501 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
1502 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
1503
1504 }
1505
glColorMask_enc(void * self,GLboolean red,GLboolean green,GLboolean blue,GLboolean alpha)1506 void glColorMask_enc(void *self , GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha)
1507 {
1508
1509 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
1510 IOStream *stream = ctx->m_stream;
1511 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
1512 bool useChecksum = checksumCalculator->getVersion() > 0;
1513
1514 unsigned char *ptr;
1515 unsigned char *buf;
1516 const size_t sizeWithoutChecksum = 8 + 1 + 1 + 1 + 1;
1517 const size_t checksumSize = checksumCalculator->checksumByteSize();
1518 const size_t totalSize = sizeWithoutChecksum + checksumSize;
1519 buf = stream->alloc(totalSize);
1520 ptr = buf;
1521 int tmp = OP_glColorMask;memcpy(ptr, &tmp, 4); ptr += 4;
1522 memcpy(ptr, &totalSize, 4); ptr += 4;
1523
1524 memcpy(ptr, &red, 1); ptr += 1;
1525 memcpy(ptr, &green, 1); ptr += 1;
1526 memcpy(ptr, &blue, 1); ptr += 1;
1527 memcpy(ptr, &alpha, 1); ptr += 1;
1528
1529 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
1530 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
1531
1532 }
1533
glCompressedTexImage2D_enc(void * self,GLenum target,GLint level,GLenum internalformat,GLsizei width,GLsizei height,GLint border,GLsizei imageSize,const GLvoid * data)1534 void glCompressedTexImage2D_enc(void *self , GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid* data)
1535 {
1536
1537 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
1538 IOStream *stream = ctx->m_stream;
1539 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
1540 bool useChecksum = checksumCalculator->getVersion() > 0;
1541
1542 const unsigned int __size_data = ((data != NULL) ? imageSize : 0);
1543 unsigned char *ptr;
1544 unsigned char *buf;
1545 const size_t sizeWithoutChecksum = 8 + 4 + 4 + 4 + 4 + 4 + 4 + 4 + __size_data + 1*4;
1546 const size_t checksumSize = checksumCalculator->checksumByteSize();
1547 const size_t totalSize = sizeWithoutChecksum + checksumSize;
1548 buf = stream->alloc(totalSize);
1549 ptr = buf;
1550 int tmp = OP_glCompressedTexImage2D;memcpy(ptr, &tmp, 4); ptr += 4;
1551 memcpy(ptr, &totalSize, 4); ptr += 4;
1552
1553 memcpy(ptr, &target, 4); ptr += 4;
1554 memcpy(ptr, &level, 4); ptr += 4;
1555 memcpy(ptr, &internalformat, 4); ptr += 4;
1556 memcpy(ptr, &width, 4); ptr += 4;
1557 memcpy(ptr, &height, 4); ptr += 4;
1558 memcpy(ptr, &border, 4); ptr += 4;
1559 memcpy(ptr, &imageSize, 4); ptr += 4;
1560 *(unsigned int *)(ptr) = __size_data; ptr += 4;
1561 if (data != NULL) memcpy(ptr, data, __size_data);ptr += __size_data;
1562
1563 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
1564 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
1565
1566 }
1567
glCompressedTexSubImage2D_enc(void * self,GLenum target,GLint level,GLint xoffset,GLint yoffset,GLsizei width,GLsizei height,GLenum format,GLsizei imageSize,const GLvoid * data)1568 void glCompressedTexSubImage2D_enc(void *self , GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid* data)
1569 {
1570
1571 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
1572 IOStream *stream = ctx->m_stream;
1573 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
1574 bool useChecksum = checksumCalculator->getVersion() > 0;
1575
1576 const unsigned int __size_data = ((data != NULL) ? imageSize : 0);
1577 unsigned char *ptr;
1578 unsigned char *buf;
1579 const size_t sizeWithoutChecksum = 8 + 4 + 4 + 4 + 4 + 4 + 4 + 4 + 4 + __size_data + 1*4;
1580 const size_t checksumSize = checksumCalculator->checksumByteSize();
1581 const size_t totalSize = sizeWithoutChecksum + checksumSize;
1582 buf = stream->alloc(totalSize);
1583 ptr = buf;
1584 int tmp = OP_glCompressedTexSubImage2D;memcpy(ptr, &tmp, 4); ptr += 4;
1585 memcpy(ptr, &totalSize, 4); ptr += 4;
1586
1587 memcpy(ptr, &target, 4); ptr += 4;
1588 memcpy(ptr, &level, 4); ptr += 4;
1589 memcpy(ptr, &xoffset, 4); ptr += 4;
1590 memcpy(ptr, &yoffset, 4); ptr += 4;
1591 memcpy(ptr, &width, 4); ptr += 4;
1592 memcpy(ptr, &height, 4); ptr += 4;
1593 memcpy(ptr, &format, 4); ptr += 4;
1594 memcpy(ptr, &imageSize, 4); ptr += 4;
1595 *(unsigned int *)(ptr) = __size_data; ptr += 4;
1596 if (data != NULL) memcpy(ptr, data, __size_data);ptr += __size_data;
1597
1598 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
1599 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
1600
1601 }
1602
glCopyTexImage2D_enc(void * self,GLenum target,GLint level,GLenum internalformat,GLint x,GLint y,GLsizei width,GLsizei height,GLint border)1603 void glCopyTexImage2D_enc(void *self , GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border)
1604 {
1605
1606 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
1607 IOStream *stream = ctx->m_stream;
1608 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
1609 bool useChecksum = checksumCalculator->getVersion() > 0;
1610
1611 unsigned char *ptr;
1612 unsigned char *buf;
1613 const size_t sizeWithoutChecksum = 8 + 4 + 4 + 4 + 4 + 4 + 4 + 4 + 4;
1614 const size_t checksumSize = checksumCalculator->checksumByteSize();
1615 const size_t totalSize = sizeWithoutChecksum + checksumSize;
1616 buf = stream->alloc(totalSize);
1617 ptr = buf;
1618 int tmp = OP_glCopyTexImage2D;memcpy(ptr, &tmp, 4); ptr += 4;
1619 memcpy(ptr, &totalSize, 4); ptr += 4;
1620
1621 memcpy(ptr, &target, 4); ptr += 4;
1622 memcpy(ptr, &level, 4); ptr += 4;
1623 memcpy(ptr, &internalformat, 4); ptr += 4;
1624 memcpy(ptr, &x, 4); ptr += 4;
1625 memcpy(ptr, &y, 4); ptr += 4;
1626 memcpy(ptr, &width, 4); ptr += 4;
1627 memcpy(ptr, &height, 4); ptr += 4;
1628 memcpy(ptr, &border, 4); ptr += 4;
1629
1630 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
1631 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
1632
1633 }
1634
glCopyTexSubImage2D_enc(void * self,GLenum target,GLint level,GLint xoffset,GLint yoffset,GLint x,GLint y,GLsizei width,GLsizei height)1635 void glCopyTexSubImage2D_enc(void *self , GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height)
1636 {
1637
1638 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
1639 IOStream *stream = ctx->m_stream;
1640 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
1641 bool useChecksum = checksumCalculator->getVersion() > 0;
1642
1643 unsigned char *ptr;
1644 unsigned char *buf;
1645 const size_t sizeWithoutChecksum = 8 + 4 + 4 + 4 + 4 + 4 + 4 + 4 + 4;
1646 const size_t checksumSize = checksumCalculator->checksumByteSize();
1647 const size_t totalSize = sizeWithoutChecksum + checksumSize;
1648 buf = stream->alloc(totalSize);
1649 ptr = buf;
1650 int tmp = OP_glCopyTexSubImage2D;memcpy(ptr, &tmp, 4); ptr += 4;
1651 memcpy(ptr, &totalSize, 4); ptr += 4;
1652
1653 memcpy(ptr, &target, 4); ptr += 4;
1654 memcpy(ptr, &level, 4); ptr += 4;
1655 memcpy(ptr, &xoffset, 4); ptr += 4;
1656 memcpy(ptr, &yoffset, 4); ptr += 4;
1657 memcpy(ptr, &x, 4); ptr += 4;
1658 memcpy(ptr, &y, 4); ptr += 4;
1659 memcpy(ptr, &width, 4); ptr += 4;
1660 memcpy(ptr, &height, 4); ptr += 4;
1661
1662 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
1663 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
1664
1665 }
1666
glCullFace_enc(void * self,GLenum mode)1667 void glCullFace_enc(void *self , GLenum mode)
1668 {
1669
1670 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
1671 IOStream *stream = ctx->m_stream;
1672 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
1673 bool useChecksum = checksumCalculator->getVersion() > 0;
1674
1675 unsigned char *ptr;
1676 unsigned char *buf;
1677 const size_t sizeWithoutChecksum = 8 + 4;
1678 const size_t checksumSize = checksumCalculator->checksumByteSize();
1679 const size_t totalSize = sizeWithoutChecksum + checksumSize;
1680 buf = stream->alloc(totalSize);
1681 ptr = buf;
1682 int tmp = OP_glCullFace;memcpy(ptr, &tmp, 4); ptr += 4;
1683 memcpy(ptr, &totalSize, 4); ptr += 4;
1684
1685 memcpy(ptr, &mode, 4); ptr += 4;
1686
1687 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
1688 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
1689
1690 }
1691
glDeleteBuffers_enc(void * self,GLsizei n,const GLuint * buffers)1692 void glDeleteBuffers_enc(void *self , GLsizei n, const GLuint* buffers)
1693 {
1694
1695 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
1696 IOStream *stream = ctx->m_stream;
1697 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
1698 bool useChecksum = checksumCalculator->getVersion() > 0;
1699
1700 const unsigned int __size_buffers = (n * sizeof(GLuint));
1701 unsigned char *ptr;
1702 unsigned char *buf;
1703 const size_t sizeWithoutChecksum = 8 + 4 + __size_buffers + 1*4;
1704 const size_t checksumSize = checksumCalculator->checksumByteSize();
1705 const size_t totalSize = sizeWithoutChecksum + checksumSize;
1706 buf = stream->alloc(totalSize);
1707 ptr = buf;
1708 int tmp = OP_glDeleteBuffers;memcpy(ptr, &tmp, 4); ptr += 4;
1709 memcpy(ptr, &totalSize, 4); ptr += 4;
1710
1711 memcpy(ptr, &n, 4); ptr += 4;
1712 *(unsigned int *)(ptr) = __size_buffers; ptr += 4;
1713 memcpy(ptr, buffers, __size_buffers);ptr += __size_buffers;
1714
1715 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
1716 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
1717
1718 }
1719
glDeleteTextures_enc(void * self,GLsizei n,const GLuint * textures)1720 void glDeleteTextures_enc(void *self , GLsizei n, const GLuint* textures)
1721 {
1722
1723 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
1724 IOStream *stream = ctx->m_stream;
1725 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
1726 bool useChecksum = checksumCalculator->getVersion() > 0;
1727
1728 const unsigned int __size_textures = (n * sizeof(GLuint));
1729 unsigned char *ptr;
1730 unsigned char *buf;
1731 const size_t sizeWithoutChecksum = 8 + 4 + __size_textures + 1*4;
1732 const size_t checksumSize = checksumCalculator->checksumByteSize();
1733 const size_t totalSize = sizeWithoutChecksum + checksumSize;
1734 buf = stream->alloc(totalSize);
1735 ptr = buf;
1736 int tmp = OP_glDeleteTextures;memcpy(ptr, &tmp, 4); ptr += 4;
1737 memcpy(ptr, &totalSize, 4); ptr += 4;
1738
1739 memcpy(ptr, &n, 4); ptr += 4;
1740 *(unsigned int *)(ptr) = __size_textures; ptr += 4;
1741 memcpy(ptr, textures, __size_textures);ptr += __size_textures;
1742
1743 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
1744 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
1745
1746 }
1747
glDepthFunc_enc(void * self,GLenum func)1748 void glDepthFunc_enc(void *self , GLenum func)
1749 {
1750
1751 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
1752 IOStream *stream = ctx->m_stream;
1753 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
1754 bool useChecksum = checksumCalculator->getVersion() > 0;
1755
1756 unsigned char *ptr;
1757 unsigned char *buf;
1758 const size_t sizeWithoutChecksum = 8 + 4;
1759 const size_t checksumSize = checksumCalculator->checksumByteSize();
1760 const size_t totalSize = sizeWithoutChecksum + checksumSize;
1761 buf = stream->alloc(totalSize);
1762 ptr = buf;
1763 int tmp = OP_glDepthFunc;memcpy(ptr, &tmp, 4); ptr += 4;
1764 memcpy(ptr, &totalSize, 4); ptr += 4;
1765
1766 memcpy(ptr, &func, 4); ptr += 4;
1767
1768 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
1769 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
1770
1771 }
1772
glDepthMask_enc(void * self,GLboolean flag)1773 void glDepthMask_enc(void *self , GLboolean flag)
1774 {
1775
1776 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
1777 IOStream *stream = ctx->m_stream;
1778 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
1779 bool useChecksum = checksumCalculator->getVersion() > 0;
1780
1781 unsigned char *ptr;
1782 unsigned char *buf;
1783 const size_t sizeWithoutChecksum = 8 + 1;
1784 const size_t checksumSize = checksumCalculator->checksumByteSize();
1785 const size_t totalSize = sizeWithoutChecksum + checksumSize;
1786 buf = stream->alloc(totalSize);
1787 ptr = buf;
1788 int tmp = OP_glDepthMask;memcpy(ptr, &tmp, 4); ptr += 4;
1789 memcpy(ptr, &totalSize, 4); ptr += 4;
1790
1791 memcpy(ptr, &flag, 1); ptr += 1;
1792
1793 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
1794 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
1795
1796 }
1797
glDepthRangex_enc(void * self,GLclampx zNear,GLclampx zFar)1798 void glDepthRangex_enc(void *self , GLclampx zNear, GLclampx zFar)
1799 {
1800
1801 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
1802 IOStream *stream = ctx->m_stream;
1803 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
1804 bool useChecksum = checksumCalculator->getVersion() > 0;
1805
1806 unsigned char *ptr;
1807 unsigned char *buf;
1808 const size_t sizeWithoutChecksum = 8 + 4 + 4;
1809 const size_t checksumSize = checksumCalculator->checksumByteSize();
1810 const size_t totalSize = sizeWithoutChecksum + checksumSize;
1811 buf = stream->alloc(totalSize);
1812 ptr = buf;
1813 int tmp = OP_glDepthRangex;memcpy(ptr, &tmp, 4); ptr += 4;
1814 memcpy(ptr, &totalSize, 4); ptr += 4;
1815
1816 memcpy(ptr, &zNear, 4); ptr += 4;
1817 memcpy(ptr, &zFar, 4); ptr += 4;
1818
1819 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
1820 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
1821
1822 }
1823
glDisable_enc(void * self,GLenum cap)1824 void glDisable_enc(void *self , GLenum cap)
1825 {
1826
1827 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
1828 IOStream *stream = ctx->m_stream;
1829 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
1830 bool useChecksum = checksumCalculator->getVersion() > 0;
1831
1832 unsigned char *ptr;
1833 unsigned char *buf;
1834 const size_t sizeWithoutChecksum = 8 + 4;
1835 const size_t checksumSize = checksumCalculator->checksumByteSize();
1836 const size_t totalSize = sizeWithoutChecksum + checksumSize;
1837 buf = stream->alloc(totalSize);
1838 ptr = buf;
1839 int tmp = OP_glDisable;memcpy(ptr, &tmp, 4); ptr += 4;
1840 memcpy(ptr, &totalSize, 4); ptr += 4;
1841
1842 memcpy(ptr, &cap, 4); ptr += 4;
1843
1844 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
1845 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
1846
1847 }
1848
glDisableClientState_enc(void * self,GLenum array)1849 void glDisableClientState_enc(void *self , GLenum array)
1850 {
1851
1852 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
1853 IOStream *stream = ctx->m_stream;
1854 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
1855 bool useChecksum = checksumCalculator->getVersion() > 0;
1856
1857 unsigned char *ptr;
1858 unsigned char *buf;
1859 const size_t sizeWithoutChecksum = 8 + 4;
1860 const size_t checksumSize = checksumCalculator->checksumByteSize();
1861 const size_t totalSize = sizeWithoutChecksum + checksumSize;
1862 buf = stream->alloc(totalSize);
1863 ptr = buf;
1864 int tmp = OP_glDisableClientState;memcpy(ptr, &tmp, 4); ptr += 4;
1865 memcpy(ptr, &totalSize, 4); ptr += 4;
1866
1867 memcpy(ptr, &array, 4); ptr += 4;
1868
1869 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
1870 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
1871
1872 }
1873
glDrawArrays_enc(void * self,GLenum mode,GLint first,GLsizei count)1874 void glDrawArrays_enc(void *self , GLenum mode, GLint first, GLsizei count)
1875 {
1876
1877 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
1878 IOStream *stream = ctx->m_stream;
1879 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
1880 bool useChecksum = checksumCalculator->getVersion() > 0;
1881
1882 unsigned char *ptr;
1883 unsigned char *buf;
1884 const size_t sizeWithoutChecksum = 8 + 4 + 4 + 4;
1885 const size_t checksumSize = checksumCalculator->checksumByteSize();
1886 const size_t totalSize = sizeWithoutChecksum + checksumSize;
1887 buf = stream->alloc(totalSize);
1888 ptr = buf;
1889 int tmp = OP_glDrawArrays;memcpy(ptr, &tmp, 4); ptr += 4;
1890 memcpy(ptr, &totalSize, 4); ptr += 4;
1891
1892 memcpy(ptr, &mode, 4); ptr += 4;
1893 memcpy(ptr, &first, 4); ptr += 4;
1894 memcpy(ptr, &count, 4); ptr += 4;
1895
1896 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
1897 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
1898
1899 }
1900
glEnable_enc(void * self,GLenum cap)1901 void glEnable_enc(void *self , GLenum cap)
1902 {
1903
1904 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
1905 IOStream *stream = ctx->m_stream;
1906 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
1907 bool useChecksum = checksumCalculator->getVersion() > 0;
1908
1909 unsigned char *ptr;
1910 unsigned char *buf;
1911 const size_t sizeWithoutChecksum = 8 + 4;
1912 const size_t checksumSize = checksumCalculator->checksumByteSize();
1913 const size_t totalSize = sizeWithoutChecksum + checksumSize;
1914 buf = stream->alloc(totalSize);
1915 ptr = buf;
1916 int tmp = OP_glEnable;memcpy(ptr, &tmp, 4); ptr += 4;
1917 memcpy(ptr, &totalSize, 4); ptr += 4;
1918
1919 memcpy(ptr, &cap, 4); ptr += 4;
1920
1921 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
1922 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
1923
1924 }
1925
glEnableClientState_enc(void * self,GLenum array)1926 void glEnableClientState_enc(void *self , GLenum array)
1927 {
1928
1929 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
1930 IOStream *stream = ctx->m_stream;
1931 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
1932 bool useChecksum = checksumCalculator->getVersion() > 0;
1933
1934 unsigned char *ptr;
1935 unsigned char *buf;
1936 const size_t sizeWithoutChecksum = 8 + 4;
1937 const size_t checksumSize = checksumCalculator->checksumByteSize();
1938 const size_t totalSize = sizeWithoutChecksum + checksumSize;
1939 buf = stream->alloc(totalSize);
1940 ptr = buf;
1941 int tmp = OP_glEnableClientState;memcpy(ptr, &tmp, 4); ptr += 4;
1942 memcpy(ptr, &totalSize, 4); ptr += 4;
1943
1944 memcpy(ptr, &array, 4); ptr += 4;
1945
1946 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
1947 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
1948
1949 }
1950
glFinish_enc(void * self)1951 void glFinish_enc(void *self )
1952 {
1953
1954 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
1955 IOStream *stream = ctx->m_stream;
1956 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
1957 bool useChecksum = checksumCalculator->getVersion() > 0;
1958
1959 unsigned char *ptr;
1960 unsigned char *buf;
1961 const size_t sizeWithoutChecksum = 8;
1962 const size_t checksumSize = checksumCalculator->checksumByteSize();
1963 const size_t totalSize = sizeWithoutChecksum + checksumSize;
1964 buf = stream->alloc(totalSize);
1965 ptr = buf;
1966 int tmp = OP_glFinish;memcpy(ptr, &tmp, 4); ptr += 4;
1967 memcpy(ptr, &totalSize, 4); ptr += 4;
1968
1969
1970 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
1971 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
1972
1973 }
1974
glFlush_enc(void * self)1975 void glFlush_enc(void *self )
1976 {
1977
1978 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
1979 IOStream *stream = ctx->m_stream;
1980 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
1981 bool useChecksum = checksumCalculator->getVersion() > 0;
1982
1983 unsigned char *ptr;
1984 unsigned char *buf;
1985 const size_t sizeWithoutChecksum = 8;
1986 const size_t checksumSize = checksumCalculator->checksumByteSize();
1987 const size_t totalSize = sizeWithoutChecksum + checksumSize;
1988 buf = stream->alloc(totalSize);
1989 ptr = buf;
1990 int tmp = OP_glFlush;memcpy(ptr, &tmp, 4); ptr += 4;
1991 memcpy(ptr, &totalSize, 4); ptr += 4;
1992
1993
1994 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
1995 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
1996
1997 }
1998
glFogx_enc(void * self,GLenum pname,GLfixed param)1999 void glFogx_enc(void *self , GLenum pname, GLfixed param)
2000 {
2001
2002 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
2003 IOStream *stream = ctx->m_stream;
2004 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
2005 bool useChecksum = checksumCalculator->getVersion() > 0;
2006
2007 unsigned char *ptr;
2008 unsigned char *buf;
2009 const size_t sizeWithoutChecksum = 8 + 4 + 4;
2010 const size_t checksumSize = checksumCalculator->checksumByteSize();
2011 const size_t totalSize = sizeWithoutChecksum + checksumSize;
2012 buf = stream->alloc(totalSize);
2013 ptr = buf;
2014 int tmp = OP_glFogx;memcpy(ptr, &tmp, 4); ptr += 4;
2015 memcpy(ptr, &totalSize, 4); ptr += 4;
2016
2017 memcpy(ptr, &pname, 4); ptr += 4;
2018 memcpy(ptr, ¶m, 4); ptr += 4;
2019
2020 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
2021 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
2022
2023 }
2024
glFogxv_enc(void * self,GLenum pname,const GLfixed * params)2025 void glFogxv_enc(void *self , GLenum pname, const GLfixed* params)
2026 {
2027
2028 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
2029 IOStream *stream = ctx->m_stream;
2030 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
2031 bool useChecksum = checksumCalculator->getVersion() > 0;
2032
2033 const unsigned int __size_params = (glUtilsParamSize(pname) * sizeof(GLfixed));
2034 unsigned char *ptr;
2035 unsigned char *buf;
2036 const size_t sizeWithoutChecksum = 8 + 4 + __size_params + 1*4;
2037 const size_t checksumSize = checksumCalculator->checksumByteSize();
2038 const size_t totalSize = sizeWithoutChecksum + checksumSize;
2039 buf = stream->alloc(totalSize);
2040 ptr = buf;
2041 int tmp = OP_glFogxv;memcpy(ptr, &tmp, 4); ptr += 4;
2042 memcpy(ptr, &totalSize, 4); ptr += 4;
2043
2044 memcpy(ptr, &pname, 4); ptr += 4;
2045 *(unsigned int *)(ptr) = __size_params; ptr += 4;
2046 memcpy(ptr, params, __size_params);ptr += __size_params;
2047
2048 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
2049 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
2050
2051 }
2052
glFrontFace_enc(void * self,GLenum mode)2053 void glFrontFace_enc(void *self , GLenum mode)
2054 {
2055
2056 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
2057 IOStream *stream = ctx->m_stream;
2058 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
2059 bool useChecksum = checksumCalculator->getVersion() > 0;
2060
2061 unsigned char *ptr;
2062 unsigned char *buf;
2063 const size_t sizeWithoutChecksum = 8 + 4;
2064 const size_t checksumSize = checksumCalculator->checksumByteSize();
2065 const size_t totalSize = sizeWithoutChecksum + checksumSize;
2066 buf = stream->alloc(totalSize);
2067 ptr = buf;
2068 int tmp = OP_glFrontFace;memcpy(ptr, &tmp, 4); ptr += 4;
2069 memcpy(ptr, &totalSize, 4); ptr += 4;
2070
2071 memcpy(ptr, &mode, 4); ptr += 4;
2072
2073 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
2074 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
2075
2076 }
2077
glFrustumx_enc(void * self,GLfixed left,GLfixed right,GLfixed bottom,GLfixed top,GLfixed zNear,GLfixed zFar)2078 void glFrustumx_enc(void *self , GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar)
2079 {
2080
2081 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
2082 IOStream *stream = ctx->m_stream;
2083 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
2084 bool useChecksum = checksumCalculator->getVersion() > 0;
2085
2086 unsigned char *ptr;
2087 unsigned char *buf;
2088 const size_t sizeWithoutChecksum = 8 + 4 + 4 + 4 + 4 + 4 + 4;
2089 const size_t checksumSize = checksumCalculator->checksumByteSize();
2090 const size_t totalSize = sizeWithoutChecksum + checksumSize;
2091 buf = stream->alloc(totalSize);
2092 ptr = buf;
2093 int tmp = OP_glFrustumx;memcpy(ptr, &tmp, 4); ptr += 4;
2094 memcpy(ptr, &totalSize, 4); ptr += 4;
2095
2096 memcpy(ptr, &left, 4); ptr += 4;
2097 memcpy(ptr, &right, 4); ptr += 4;
2098 memcpy(ptr, &bottom, 4); ptr += 4;
2099 memcpy(ptr, &top, 4); ptr += 4;
2100 memcpy(ptr, &zNear, 4); ptr += 4;
2101 memcpy(ptr, &zFar, 4); ptr += 4;
2102
2103 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
2104 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
2105
2106 }
2107
glGetBooleanv_enc(void * self,GLenum pname,GLboolean * params)2108 void glGetBooleanv_enc(void *self , GLenum pname, GLboolean* params)
2109 {
2110
2111 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
2112 IOStream *stream = ctx->m_stream;
2113 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
2114 bool useChecksum = checksumCalculator->getVersion() > 0;
2115
2116 const unsigned int __size_params = (glUtilsParamSize(pname) * sizeof(GLboolean));
2117 unsigned char *ptr;
2118 unsigned char *buf;
2119 const size_t sizeWithoutChecksum = 8 + 4 + 0 + 1*4;
2120 const size_t checksumSize = checksumCalculator->checksumByteSize();
2121 const size_t totalSize = sizeWithoutChecksum + checksumSize;
2122 buf = stream->alloc(totalSize);
2123 ptr = buf;
2124 int tmp = OP_glGetBooleanv;memcpy(ptr, &tmp, 4); ptr += 4;
2125 memcpy(ptr, &totalSize, 4); ptr += 4;
2126
2127 memcpy(ptr, &pname, 4); ptr += 4;
2128 *(unsigned int *)(ptr) = __size_params; ptr += 4;
2129
2130 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
2131 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
2132
2133 stream->readback(params, __size_params);
2134 if (useChecksum) checksumCalculator->addBuffer(params, __size_params);
2135 if (useChecksum) {
2136 unsigned char *checksumBufPtr = NULL;
2137 unsigned char checksumBuf[ChecksumCalculator::kMaxChecksumSize];
2138 if (checksumSize > 0) checksumBufPtr = &checksumBuf[0];
2139 stream->readback(checksumBufPtr, checksumSize);
2140 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) {
2141 ALOGE("glGetBooleanv: GL communication error, please report this issue to b.android.com.\n");
2142 abort();
2143 }
2144 }
2145 }
2146
glGetBufferParameteriv_enc(void * self,GLenum target,GLenum pname,GLint * params)2147 void glGetBufferParameteriv_enc(void *self , GLenum target, GLenum pname, GLint* params)
2148 {
2149
2150 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
2151 IOStream *stream = ctx->m_stream;
2152 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
2153 bool useChecksum = checksumCalculator->getVersion() > 0;
2154
2155 const unsigned int __size_params = (sizeof(GLint));
2156 unsigned char *ptr;
2157 unsigned char *buf;
2158 const size_t sizeWithoutChecksum = 8 + 4 + 4 + 0 + 1*4;
2159 const size_t checksumSize = checksumCalculator->checksumByteSize();
2160 const size_t totalSize = sizeWithoutChecksum + checksumSize;
2161 buf = stream->alloc(totalSize);
2162 ptr = buf;
2163 int tmp = OP_glGetBufferParameteriv;memcpy(ptr, &tmp, 4); ptr += 4;
2164 memcpy(ptr, &totalSize, 4); ptr += 4;
2165
2166 memcpy(ptr, &target, 4); ptr += 4;
2167 memcpy(ptr, &pname, 4); ptr += 4;
2168 *(unsigned int *)(ptr) = __size_params; ptr += 4;
2169
2170 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
2171 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
2172
2173 stream->readback(params, __size_params);
2174 if (useChecksum) checksumCalculator->addBuffer(params, __size_params);
2175 if (useChecksum) {
2176 unsigned char *checksumBufPtr = NULL;
2177 unsigned char checksumBuf[ChecksumCalculator::kMaxChecksumSize];
2178 if (checksumSize > 0) checksumBufPtr = &checksumBuf[0];
2179 stream->readback(checksumBufPtr, checksumSize);
2180 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) {
2181 ALOGE("glGetBufferParameteriv: GL communication error, please report this issue to b.android.com.\n");
2182 abort();
2183 }
2184 }
2185 }
2186
glClipPlanex_enc(void * self,GLenum pname,const GLfixed * eqn)2187 void glClipPlanex_enc(void *self , GLenum pname, const GLfixed* eqn)
2188 {
2189
2190 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
2191 IOStream *stream = ctx->m_stream;
2192 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
2193 bool useChecksum = checksumCalculator->getVersion() > 0;
2194
2195 const unsigned int __size_eqn = (4 * sizeof(GLfixed));
2196 unsigned char *ptr;
2197 unsigned char *buf;
2198 const size_t sizeWithoutChecksum = 8 + 4 + __size_eqn + 1*4;
2199 const size_t checksumSize = checksumCalculator->checksumByteSize();
2200 const size_t totalSize = sizeWithoutChecksum + checksumSize;
2201 buf = stream->alloc(totalSize);
2202 ptr = buf;
2203 int tmp = OP_glClipPlanex;memcpy(ptr, &tmp, 4); ptr += 4;
2204 memcpy(ptr, &totalSize, 4); ptr += 4;
2205
2206 memcpy(ptr, &pname, 4); ptr += 4;
2207 *(unsigned int *)(ptr) = __size_eqn; ptr += 4;
2208 memcpy(ptr, eqn, __size_eqn);ptr += __size_eqn;
2209
2210 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
2211 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
2212
2213 }
2214
glGenBuffers_enc(void * self,GLsizei n,GLuint * buffers)2215 void glGenBuffers_enc(void *self , GLsizei n, GLuint* buffers)
2216 {
2217
2218 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
2219 IOStream *stream = ctx->m_stream;
2220 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
2221 bool useChecksum = checksumCalculator->getVersion() > 0;
2222
2223 const unsigned int __size_buffers = (n * sizeof(GLuint));
2224 unsigned char *ptr;
2225 unsigned char *buf;
2226 const size_t sizeWithoutChecksum = 8 + 4 + 0 + 1*4;
2227 const size_t checksumSize = checksumCalculator->checksumByteSize();
2228 const size_t totalSize = sizeWithoutChecksum + checksumSize;
2229 buf = stream->alloc(totalSize);
2230 ptr = buf;
2231 int tmp = OP_glGenBuffers;memcpy(ptr, &tmp, 4); ptr += 4;
2232 memcpy(ptr, &totalSize, 4); ptr += 4;
2233
2234 memcpy(ptr, &n, 4); ptr += 4;
2235 *(unsigned int *)(ptr) = __size_buffers; ptr += 4;
2236
2237 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
2238 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
2239
2240 stream->readback(buffers, __size_buffers);
2241 if (useChecksum) checksumCalculator->addBuffer(buffers, __size_buffers);
2242 if (useChecksum) {
2243 unsigned char *checksumBufPtr = NULL;
2244 unsigned char checksumBuf[ChecksumCalculator::kMaxChecksumSize];
2245 if (checksumSize > 0) checksumBufPtr = &checksumBuf[0];
2246 stream->readback(checksumBufPtr, checksumSize);
2247 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) {
2248 ALOGE("glGenBuffers: GL communication error, please report this issue to b.android.com.\n");
2249 abort();
2250 }
2251 }
2252 }
2253
glGenTextures_enc(void * self,GLsizei n,GLuint * textures)2254 void glGenTextures_enc(void *self , GLsizei n, GLuint* textures)
2255 {
2256
2257 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
2258 IOStream *stream = ctx->m_stream;
2259 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
2260 bool useChecksum = checksumCalculator->getVersion() > 0;
2261
2262 const unsigned int __size_textures = (n * sizeof(GLuint));
2263 unsigned char *ptr;
2264 unsigned char *buf;
2265 const size_t sizeWithoutChecksum = 8 + 4 + 0 + 1*4;
2266 const size_t checksumSize = checksumCalculator->checksumByteSize();
2267 const size_t totalSize = sizeWithoutChecksum + checksumSize;
2268 buf = stream->alloc(totalSize);
2269 ptr = buf;
2270 int tmp = OP_glGenTextures;memcpy(ptr, &tmp, 4); ptr += 4;
2271 memcpy(ptr, &totalSize, 4); ptr += 4;
2272
2273 memcpy(ptr, &n, 4); ptr += 4;
2274 *(unsigned int *)(ptr) = __size_textures; ptr += 4;
2275
2276 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
2277 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
2278
2279 stream->readback(textures, __size_textures);
2280 if (useChecksum) checksumCalculator->addBuffer(textures, __size_textures);
2281 if (useChecksum) {
2282 unsigned char *checksumBufPtr = NULL;
2283 unsigned char checksumBuf[ChecksumCalculator::kMaxChecksumSize];
2284 if (checksumSize > 0) checksumBufPtr = &checksumBuf[0];
2285 stream->readback(checksumBufPtr, checksumSize);
2286 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) {
2287 ALOGE("glGenTextures: GL communication error, please report this issue to b.android.com.\n");
2288 abort();
2289 }
2290 }
2291 }
2292
glGetError_enc(void * self)2293 GLenum glGetError_enc(void *self )
2294 {
2295
2296 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
2297 IOStream *stream = ctx->m_stream;
2298 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
2299 bool useChecksum = checksumCalculator->getVersion() > 0;
2300
2301 unsigned char *ptr;
2302 unsigned char *buf;
2303 const size_t sizeWithoutChecksum = 8;
2304 const size_t checksumSize = checksumCalculator->checksumByteSize();
2305 const size_t totalSize = sizeWithoutChecksum + checksumSize;
2306 buf = stream->alloc(totalSize);
2307 ptr = buf;
2308 int tmp = OP_glGetError;memcpy(ptr, &tmp, 4); ptr += 4;
2309 memcpy(ptr, &totalSize, 4); ptr += 4;
2310
2311
2312 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
2313 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
2314
2315
2316 GLenum retval;
2317 stream->readback(&retval, 4);
2318 if (useChecksum) checksumCalculator->addBuffer(&retval, 4);
2319 if (useChecksum) {
2320 unsigned char *checksumBufPtr = NULL;
2321 unsigned char checksumBuf[ChecksumCalculator::kMaxChecksumSize];
2322 if (checksumSize > 0) checksumBufPtr = &checksumBuf[0];
2323 stream->readback(checksumBufPtr, checksumSize);
2324 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) {
2325 ALOGE("glGetError: GL communication error, please report this issue to b.android.com.\n");
2326 abort();
2327 }
2328 }
2329 return retval;
2330 }
2331
glGetFixedv_enc(void * self,GLenum pname,GLfixed * params)2332 void glGetFixedv_enc(void *self , GLenum pname, GLfixed* params)
2333 {
2334
2335 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
2336 IOStream *stream = ctx->m_stream;
2337 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
2338 bool useChecksum = checksumCalculator->getVersion() > 0;
2339
2340 const unsigned int __size_params = (glUtilsParamSize(pname) * sizeof(GLfixed));
2341 unsigned char *ptr;
2342 unsigned char *buf;
2343 const size_t sizeWithoutChecksum = 8 + 4 + 0 + 1*4;
2344 const size_t checksumSize = checksumCalculator->checksumByteSize();
2345 const size_t totalSize = sizeWithoutChecksum + checksumSize;
2346 buf = stream->alloc(totalSize);
2347 ptr = buf;
2348 int tmp = OP_glGetFixedv;memcpy(ptr, &tmp, 4); ptr += 4;
2349 memcpy(ptr, &totalSize, 4); ptr += 4;
2350
2351 memcpy(ptr, &pname, 4); ptr += 4;
2352 *(unsigned int *)(ptr) = __size_params; ptr += 4;
2353
2354 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
2355 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
2356
2357 stream->readback(params, __size_params);
2358 if (useChecksum) checksumCalculator->addBuffer(params, __size_params);
2359 if (useChecksum) {
2360 unsigned char *checksumBufPtr = NULL;
2361 unsigned char checksumBuf[ChecksumCalculator::kMaxChecksumSize];
2362 if (checksumSize > 0) checksumBufPtr = &checksumBuf[0];
2363 stream->readback(checksumBufPtr, checksumSize);
2364 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) {
2365 ALOGE("glGetFixedv: GL communication error, please report this issue to b.android.com.\n");
2366 abort();
2367 }
2368 }
2369 }
2370
glGetIntegerv_enc(void * self,GLenum pname,GLint * params)2371 void glGetIntegerv_enc(void *self , GLenum pname, GLint* params)
2372 {
2373
2374 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
2375 IOStream *stream = ctx->m_stream;
2376 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
2377 bool useChecksum = checksumCalculator->getVersion() > 0;
2378
2379 const unsigned int __size_params = (glUtilsParamSize(pname) * sizeof(GLint));
2380 unsigned char *ptr;
2381 unsigned char *buf;
2382 const size_t sizeWithoutChecksum = 8 + 4 + 0 + 1*4;
2383 const size_t checksumSize = checksumCalculator->checksumByteSize();
2384 const size_t totalSize = sizeWithoutChecksum + checksumSize;
2385 buf = stream->alloc(totalSize);
2386 ptr = buf;
2387 int tmp = OP_glGetIntegerv;memcpy(ptr, &tmp, 4); ptr += 4;
2388 memcpy(ptr, &totalSize, 4); ptr += 4;
2389
2390 memcpy(ptr, &pname, 4); ptr += 4;
2391 *(unsigned int *)(ptr) = __size_params; ptr += 4;
2392
2393 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
2394 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
2395
2396 stream->readback(params, __size_params);
2397 if (useChecksum) checksumCalculator->addBuffer(params, __size_params);
2398 if (useChecksum) {
2399 unsigned char *checksumBufPtr = NULL;
2400 unsigned char checksumBuf[ChecksumCalculator::kMaxChecksumSize];
2401 if (checksumSize > 0) checksumBufPtr = &checksumBuf[0];
2402 stream->readback(checksumBufPtr, checksumSize);
2403 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) {
2404 ALOGE("glGetIntegerv: GL communication error, please report this issue to b.android.com.\n");
2405 abort();
2406 }
2407 }
2408 }
2409
glGetLightxv_enc(void * self,GLenum light,GLenum pname,GLfixed * params)2410 void glGetLightxv_enc(void *self , GLenum light, GLenum pname, GLfixed* params)
2411 {
2412
2413 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
2414 IOStream *stream = ctx->m_stream;
2415 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
2416 bool useChecksum = checksumCalculator->getVersion() > 0;
2417
2418 const unsigned int __size_params = (glUtilsParamSize(pname) * sizeof(GLfixed));
2419 unsigned char *ptr;
2420 unsigned char *buf;
2421 const size_t sizeWithoutChecksum = 8 + 4 + 4 + 0 + 1*4;
2422 const size_t checksumSize = checksumCalculator->checksumByteSize();
2423 const size_t totalSize = sizeWithoutChecksum + checksumSize;
2424 buf = stream->alloc(totalSize);
2425 ptr = buf;
2426 int tmp = OP_glGetLightxv;memcpy(ptr, &tmp, 4); ptr += 4;
2427 memcpy(ptr, &totalSize, 4); ptr += 4;
2428
2429 memcpy(ptr, &light, 4); ptr += 4;
2430 memcpy(ptr, &pname, 4); ptr += 4;
2431 *(unsigned int *)(ptr) = __size_params; ptr += 4;
2432
2433 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
2434 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
2435
2436 stream->readback(params, __size_params);
2437 if (useChecksum) checksumCalculator->addBuffer(params, __size_params);
2438 if (useChecksum) {
2439 unsigned char *checksumBufPtr = NULL;
2440 unsigned char checksumBuf[ChecksumCalculator::kMaxChecksumSize];
2441 if (checksumSize > 0) checksumBufPtr = &checksumBuf[0];
2442 stream->readback(checksumBufPtr, checksumSize);
2443 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) {
2444 ALOGE("glGetLightxv: GL communication error, please report this issue to b.android.com.\n");
2445 abort();
2446 }
2447 }
2448 }
2449
glGetMaterialxv_enc(void * self,GLenum face,GLenum pname,GLfixed * params)2450 void glGetMaterialxv_enc(void *self , GLenum face, GLenum pname, GLfixed* params)
2451 {
2452
2453 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
2454 IOStream *stream = ctx->m_stream;
2455 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
2456 bool useChecksum = checksumCalculator->getVersion() > 0;
2457
2458 const unsigned int __size_params = (glUtilsParamSize(pname) * sizeof(GLfixed));
2459 unsigned char *ptr;
2460 unsigned char *buf;
2461 const size_t sizeWithoutChecksum = 8 + 4 + 4 + 0 + 1*4;
2462 const size_t checksumSize = checksumCalculator->checksumByteSize();
2463 const size_t totalSize = sizeWithoutChecksum + checksumSize;
2464 buf = stream->alloc(totalSize);
2465 ptr = buf;
2466 int tmp = OP_glGetMaterialxv;memcpy(ptr, &tmp, 4); ptr += 4;
2467 memcpy(ptr, &totalSize, 4); ptr += 4;
2468
2469 memcpy(ptr, &face, 4); ptr += 4;
2470 memcpy(ptr, &pname, 4); ptr += 4;
2471 *(unsigned int *)(ptr) = __size_params; ptr += 4;
2472
2473 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
2474 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
2475
2476 stream->readback(params, __size_params);
2477 if (useChecksum) checksumCalculator->addBuffer(params, __size_params);
2478 if (useChecksum) {
2479 unsigned char *checksumBufPtr = NULL;
2480 unsigned char checksumBuf[ChecksumCalculator::kMaxChecksumSize];
2481 if (checksumSize > 0) checksumBufPtr = &checksumBuf[0];
2482 stream->readback(checksumBufPtr, checksumSize);
2483 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) {
2484 ALOGE("glGetMaterialxv: GL communication error, please report this issue to b.android.com.\n");
2485 abort();
2486 }
2487 }
2488 }
2489
glGetTexEnviv_enc(void * self,GLenum env,GLenum pname,GLint * params)2490 void glGetTexEnviv_enc(void *self , GLenum env, GLenum pname, GLint* params)
2491 {
2492
2493 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
2494 IOStream *stream = ctx->m_stream;
2495 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
2496 bool useChecksum = checksumCalculator->getVersion() > 0;
2497
2498 const unsigned int __size_params = (glUtilsParamSize(pname) * sizeof(GLint));
2499 unsigned char *ptr;
2500 unsigned char *buf;
2501 const size_t sizeWithoutChecksum = 8 + 4 + 4 + 0 + 1*4;
2502 const size_t checksumSize = checksumCalculator->checksumByteSize();
2503 const size_t totalSize = sizeWithoutChecksum + checksumSize;
2504 buf = stream->alloc(totalSize);
2505 ptr = buf;
2506 int tmp = OP_glGetTexEnviv;memcpy(ptr, &tmp, 4); ptr += 4;
2507 memcpy(ptr, &totalSize, 4); ptr += 4;
2508
2509 memcpy(ptr, &env, 4); ptr += 4;
2510 memcpy(ptr, &pname, 4); ptr += 4;
2511 *(unsigned int *)(ptr) = __size_params; ptr += 4;
2512
2513 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
2514 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
2515
2516 stream->readback(params, __size_params);
2517 if (useChecksum) checksumCalculator->addBuffer(params, __size_params);
2518 if (useChecksum) {
2519 unsigned char *checksumBufPtr = NULL;
2520 unsigned char checksumBuf[ChecksumCalculator::kMaxChecksumSize];
2521 if (checksumSize > 0) checksumBufPtr = &checksumBuf[0];
2522 stream->readback(checksumBufPtr, checksumSize);
2523 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) {
2524 ALOGE("glGetTexEnviv: GL communication error, please report this issue to b.android.com.\n");
2525 abort();
2526 }
2527 }
2528 }
2529
glGetTexEnvxv_enc(void * self,GLenum env,GLenum pname,GLfixed * params)2530 void glGetTexEnvxv_enc(void *self , GLenum env, GLenum pname, GLfixed* params)
2531 {
2532
2533 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
2534 IOStream *stream = ctx->m_stream;
2535 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
2536 bool useChecksum = checksumCalculator->getVersion() > 0;
2537
2538 const unsigned int __size_params = (glUtilsParamSize(pname) * sizeof(GLfixed));
2539 unsigned char *ptr;
2540 unsigned char *buf;
2541 const size_t sizeWithoutChecksum = 8 + 4 + 4 + 0 + 1*4;
2542 const size_t checksumSize = checksumCalculator->checksumByteSize();
2543 const size_t totalSize = sizeWithoutChecksum + checksumSize;
2544 buf = stream->alloc(totalSize);
2545 ptr = buf;
2546 int tmp = OP_glGetTexEnvxv;memcpy(ptr, &tmp, 4); ptr += 4;
2547 memcpy(ptr, &totalSize, 4); ptr += 4;
2548
2549 memcpy(ptr, &env, 4); ptr += 4;
2550 memcpy(ptr, &pname, 4); ptr += 4;
2551 *(unsigned int *)(ptr) = __size_params; ptr += 4;
2552
2553 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
2554 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
2555
2556 stream->readback(params, __size_params);
2557 if (useChecksum) checksumCalculator->addBuffer(params, __size_params);
2558 if (useChecksum) {
2559 unsigned char *checksumBufPtr = NULL;
2560 unsigned char checksumBuf[ChecksumCalculator::kMaxChecksumSize];
2561 if (checksumSize > 0) checksumBufPtr = &checksumBuf[0];
2562 stream->readback(checksumBufPtr, checksumSize);
2563 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) {
2564 ALOGE("glGetTexEnvxv: GL communication error, please report this issue to b.android.com.\n");
2565 abort();
2566 }
2567 }
2568 }
2569
glGetTexParameteriv_enc(void * self,GLenum target,GLenum pname,GLint * params)2570 void glGetTexParameteriv_enc(void *self , GLenum target, GLenum pname, GLint* params)
2571 {
2572
2573 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
2574 IOStream *stream = ctx->m_stream;
2575 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
2576 bool useChecksum = checksumCalculator->getVersion() > 0;
2577
2578 const unsigned int __size_params = (sizeof(GLint));
2579 unsigned char *ptr;
2580 unsigned char *buf;
2581 const size_t sizeWithoutChecksum = 8 + 4 + 4 + 0 + 1*4;
2582 const size_t checksumSize = checksumCalculator->checksumByteSize();
2583 const size_t totalSize = sizeWithoutChecksum + checksumSize;
2584 buf = stream->alloc(totalSize);
2585 ptr = buf;
2586 int tmp = OP_glGetTexParameteriv;memcpy(ptr, &tmp, 4); ptr += 4;
2587 memcpy(ptr, &totalSize, 4); ptr += 4;
2588
2589 memcpy(ptr, &target, 4); ptr += 4;
2590 memcpy(ptr, &pname, 4); ptr += 4;
2591 *(unsigned int *)(ptr) = __size_params; ptr += 4;
2592
2593 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
2594 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
2595
2596 stream->readback(params, __size_params);
2597 if (useChecksum) checksumCalculator->addBuffer(params, __size_params);
2598 if (useChecksum) {
2599 unsigned char *checksumBufPtr = NULL;
2600 unsigned char checksumBuf[ChecksumCalculator::kMaxChecksumSize];
2601 if (checksumSize > 0) checksumBufPtr = &checksumBuf[0];
2602 stream->readback(checksumBufPtr, checksumSize);
2603 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) {
2604 ALOGE("glGetTexParameteriv: GL communication error, please report this issue to b.android.com.\n");
2605 abort();
2606 }
2607 }
2608 }
2609
glGetTexParameterxv_enc(void * self,GLenum target,GLenum pname,GLfixed * params)2610 void glGetTexParameterxv_enc(void *self , GLenum target, GLenum pname, GLfixed* params)
2611 {
2612
2613 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
2614 IOStream *stream = ctx->m_stream;
2615 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
2616 bool useChecksum = checksumCalculator->getVersion() > 0;
2617
2618 const unsigned int __size_params = (sizeof(GLfixed));
2619 unsigned char *ptr;
2620 unsigned char *buf;
2621 const size_t sizeWithoutChecksum = 8 + 4 + 4 + 0 + 1*4;
2622 const size_t checksumSize = checksumCalculator->checksumByteSize();
2623 const size_t totalSize = sizeWithoutChecksum + checksumSize;
2624 buf = stream->alloc(totalSize);
2625 ptr = buf;
2626 int tmp = OP_glGetTexParameterxv;memcpy(ptr, &tmp, 4); ptr += 4;
2627 memcpy(ptr, &totalSize, 4); ptr += 4;
2628
2629 memcpy(ptr, &target, 4); ptr += 4;
2630 memcpy(ptr, &pname, 4); ptr += 4;
2631 *(unsigned int *)(ptr) = __size_params; ptr += 4;
2632
2633 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
2634 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
2635
2636 stream->readback(params, __size_params);
2637 if (useChecksum) checksumCalculator->addBuffer(params, __size_params);
2638 if (useChecksum) {
2639 unsigned char *checksumBufPtr = NULL;
2640 unsigned char checksumBuf[ChecksumCalculator::kMaxChecksumSize];
2641 if (checksumSize > 0) checksumBufPtr = &checksumBuf[0];
2642 stream->readback(checksumBufPtr, checksumSize);
2643 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) {
2644 ALOGE("glGetTexParameterxv: GL communication error, please report this issue to b.android.com.\n");
2645 abort();
2646 }
2647 }
2648 }
2649
glHint_enc(void * self,GLenum target,GLenum mode)2650 void glHint_enc(void *self , GLenum target, GLenum mode)
2651 {
2652
2653 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
2654 IOStream *stream = ctx->m_stream;
2655 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
2656 bool useChecksum = checksumCalculator->getVersion() > 0;
2657
2658 unsigned char *ptr;
2659 unsigned char *buf;
2660 const size_t sizeWithoutChecksum = 8 + 4 + 4;
2661 const size_t checksumSize = checksumCalculator->checksumByteSize();
2662 const size_t totalSize = sizeWithoutChecksum + checksumSize;
2663 buf = stream->alloc(totalSize);
2664 ptr = buf;
2665 int tmp = OP_glHint;memcpy(ptr, &tmp, 4); ptr += 4;
2666 memcpy(ptr, &totalSize, 4); ptr += 4;
2667
2668 memcpy(ptr, &target, 4); ptr += 4;
2669 memcpy(ptr, &mode, 4); ptr += 4;
2670
2671 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
2672 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
2673
2674 }
2675
glIsBuffer_enc(void * self,GLuint buffer)2676 GLboolean glIsBuffer_enc(void *self , GLuint buffer)
2677 {
2678
2679 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
2680 IOStream *stream = ctx->m_stream;
2681 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
2682 bool useChecksum = checksumCalculator->getVersion() > 0;
2683
2684 unsigned char *ptr;
2685 unsigned char *buf;
2686 const size_t sizeWithoutChecksum = 8 + 4;
2687 const size_t checksumSize = checksumCalculator->checksumByteSize();
2688 const size_t totalSize = sizeWithoutChecksum + checksumSize;
2689 buf = stream->alloc(totalSize);
2690 ptr = buf;
2691 int tmp = OP_glIsBuffer;memcpy(ptr, &tmp, 4); ptr += 4;
2692 memcpy(ptr, &totalSize, 4); ptr += 4;
2693
2694 memcpy(ptr, &buffer, 4); ptr += 4;
2695
2696 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
2697 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
2698
2699
2700 GLboolean retval;
2701 stream->readback(&retval, 1);
2702 if (useChecksum) checksumCalculator->addBuffer(&retval, 1);
2703 if (useChecksum) {
2704 unsigned char *checksumBufPtr = NULL;
2705 unsigned char checksumBuf[ChecksumCalculator::kMaxChecksumSize];
2706 if (checksumSize > 0) checksumBufPtr = &checksumBuf[0];
2707 stream->readback(checksumBufPtr, checksumSize);
2708 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) {
2709 ALOGE("glIsBuffer: GL communication error, please report this issue to b.android.com.\n");
2710 abort();
2711 }
2712 }
2713 return retval;
2714 }
2715
glIsEnabled_enc(void * self,GLenum cap)2716 GLboolean glIsEnabled_enc(void *self , GLenum cap)
2717 {
2718
2719 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
2720 IOStream *stream = ctx->m_stream;
2721 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
2722 bool useChecksum = checksumCalculator->getVersion() > 0;
2723
2724 unsigned char *ptr;
2725 unsigned char *buf;
2726 const size_t sizeWithoutChecksum = 8 + 4;
2727 const size_t checksumSize = checksumCalculator->checksumByteSize();
2728 const size_t totalSize = sizeWithoutChecksum + checksumSize;
2729 buf = stream->alloc(totalSize);
2730 ptr = buf;
2731 int tmp = OP_glIsEnabled;memcpy(ptr, &tmp, 4); ptr += 4;
2732 memcpy(ptr, &totalSize, 4); ptr += 4;
2733
2734 memcpy(ptr, &cap, 4); ptr += 4;
2735
2736 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
2737 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
2738
2739
2740 GLboolean retval;
2741 stream->readback(&retval, 1);
2742 if (useChecksum) checksumCalculator->addBuffer(&retval, 1);
2743 if (useChecksum) {
2744 unsigned char *checksumBufPtr = NULL;
2745 unsigned char checksumBuf[ChecksumCalculator::kMaxChecksumSize];
2746 if (checksumSize > 0) checksumBufPtr = &checksumBuf[0];
2747 stream->readback(checksumBufPtr, checksumSize);
2748 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) {
2749 ALOGE("glIsEnabled: GL communication error, please report this issue to b.android.com.\n");
2750 abort();
2751 }
2752 }
2753 return retval;
2754 }
2755
glIsTexture_enc(void * self,GLuint texture)2756 GLboolean glIsTexture_enc(void *self , GLuint texture)
2757 {
2758
2759 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
2760 IOStream *stream = ctx->m_stream;
2761 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
2762 bool useChecksum = checksumCalculator->getVersion() > 0;
2763
2764 unsigned char *ptr;
2765 unsigned char *buf;
2766 const size_t sizeWithoutChecksum = 8 + 4;
2767 const size_t checksumSize = checksumCalculator->checksumByteSize();
2768 const size_t totalSize = sizeWithoutChecksum + checksumSize;
2769 buf = stream->alloc(totalSize);
2770 ptr = buf;
2771 int tmp = OP_glIsTexture;memcpy(ptr, &tmp, 4); ptr += 4;
2772 memcpy(ptr, &totalSize, 4); ptr += 4;
2773
2774 memcpy(ptr, &texture, 4); ptr += 4;
2775
2776 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
2777 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
2778
2779
2780 GLboolean retval;
2781 stream->readback(&retval, 1);
2782 if (useChecksum) checksumCalculator->addBuffer(&retval, 1);
2783 if (useChecksum) {
2784 unsigned char *checksumBufPtr = NULL;
2785 unsigned char checksumBuf[ChecksumCalculator::kMaxChecksumSize];
2786 if (checksumSize > 0) checksumBufPtr = &checksumBuf[0];
2787 stream->readback(checksumBufPtr, checksumSize);
2788 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) {
2789 ALOGE("glIsTexture: GL communication error, please report this issue to b.android.com.\n");
2790 abort();
2791 }
2792 }
2793 return retval;
2794 }
2795
glLightModelx_enc(void * self,GLenum pname,GLfixed param)2796 void glLightModelx_enc(void *self , GLenum pname, GLfixed param)
2797 {
2798
2799 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
2800 IOStream *stream = ctx->m_stream;
2801 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
2802 bool useChecksum = checksumCalculator->getVersion() > 0;
2803
2804 unsigned char *ptr;
2805 unsigned char *buf;
2806 const size_t sizeWithoutChecksum = 8 + 4 + 4;
2807 const size_t checksumSize = checksumCalculator->checksumByteSize();
2808 const size_t totalSize = sizeWithoutChecksum + checksumSize;
2809 buf = stream->alloc(totalSize);
2810 ptr = buf;
2811 int tmp = OP_glLightModelx;memcpy(ptr, &tmp, 4); ptr += 4;
2812 memcpy(ptr, &totalSize, 4); ptr += 4;
2813
2814 memcpy(ptr, &pname, 4); ptr += 4;
2815 memcpy(ptr, ¶m, 4); ptr += 4;
2816
2817 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
2818 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
2819
2820 }
2821
glLightModelxv_enc(void * self,GLenum pname,const GLfixed * params)2822 void glLightModelxv_enc(void *self , GLenum pname, const GLfixed* params)
2823 {
2824
2825 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
2826 IOStream *stream = ctx->m_stream;
2827 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
2828 bool useChecksum = checksumCalculator->getVersion() > 0;
2829
2830 const unsigned int __size_params = (glUtilsParamSize(pname) * sizeof(GLfixed));
2831 unsigned char *ptr;
2832 unsigned char *buf;
2833 const size_t sizeWithoutChecksum = 8 + 4 + __size_params + 1*4;
2834 const size_t checksumSize = checksumCalculator->checksumByteSize();
2835 const size_t totalSize = sizeWithoutChecksum + checksumSize;
2836 buf = stream->alloc(totalSize);
2837 ptr = buf;
2838 int tmp = OP_glLightModelxv;memcpy(ptr, &tmp, 4); ptr += 4;
2839 memcpy(ptr, &totalSize, 4); ptr += 4;
2840
2841 memcpy(ptr, &pname, 4); ptr += 4;
2842 *(unsigned int *)(ptr) = __size_params; ptr += 4;
2843 memcpy(ptr, params, __size_params);ptr += __size_params;
2844
2845 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
2846 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
2847
2848 }
2849
glLightx_enc(void * self,GLenum light,GLenum pname,GLfixed param)2850 void glLightx_enc(void *self , GLenum light, GLenum pname, GLfixed param)
2851 {
2852
2853 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
2854 IOStream *stream = ctx->m_stream;
2855 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
2856 bool useChecksum = checksumCalculator->getVersion() > 0;
2857
2858 unsigned char *ptr;
2859 unsigned char *buf;
2860 const size_t sizeWithoutChecksum = 8 + 4 + 4 + 4;
2861 const size_t checksumSize = checksumCalculator->checksumByteSize();
2862 const size_t totalSize = sizeWithoutChecksum + checksumSize;
2863 buf = stream->alloc(totalSize);
2864 ptr = buf;
2865 int tmp = OP_glLightx;memcpy(ptr, &tmp, 4); ptr += 4;
2866 memcpy(ptr, &totalSize, 4); ptr += 4;
2867
2868 memcpy(ptr, &light, 4); ptr += 4;
2869 memcpy(ptr, &pname, 4); ptr += 4;
2870 memcpy(ptr, ¶m, 4); ptr += 4;
2871
2872 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
2873 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
2874
2875 }
2876
glLightxv_enc(void * self,GLenum light,GLenum pname,const GLfixed * params)2877 void glLightxv_enc(void *self , GLenum light, GLenum pname, const GLfixed* params)
2878 {
2879
2880 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
2881 IOStream *stream = ctx->m_stream;
2882 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
2883 bool useChecksum = checksumCalculator->getVersion() > 0;
2884
2885 const unsigned int __size_params = (glUtilsParamSize(pname) * sizeof(GLfixed));
2886 unsigned char *ptr;
2887 unsigned char *buf;
2888 const size_t sizeWithoutChecksum = 8 + 4 + 4 + __size_params + 1*4;
2889 const size_t checksumSize = checksumCalculator->checksumByteSize();
2890 const size_t totalSize = sizeWithoutChecksum + checksumSize;
2891 buf = stream->alloc(totalSize);
2892 ptr = buf;
2893 int tmp = OP_glLightxv;memcpy(ptr, &tmp, 4); ptr += 4;
2894 memcpy(ptr, &totalSize, 4); ptr += 4;
2895
2896 memcpy(ptr, &light, 4); ptr += 4;
2897 memcpy(ptr, &pname, 4); ptr += 4;
2898 *(unsigned int *)(ptr) = __size_params; ptr += 4;
2899 memcpy(ptr, params, __size_params);ptr += __size_params;
2900
2901 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
2902 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
2903
2904 }
2905
glLineWidthx_enc(void * self,GLfixed width)2906 void glLineWidthx_enc(void *self , GLfixed width)
2907 {
2908
2909 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
2910 IOStream *stream = ctx->m_stream;
2911 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
2912 bool useChecksum = checksumCalculator->getVersion() > 0;
2913
2914 unsigned char *ptr;
2915 unsigned char *buf;
2916 const size_t sizeWithoutChecksum = 8 + 4;
2917 const size_t checksumSize = checksumCalculator->checksumByteSize();
2918 const size_t totalSize = sizeWithoutChecksum + checksumSize;
2919 buf = stream->alloc(totalSize);
2920 ptr = buf;
2921 int tmp = OP_glLineWidthx;memcpy(ptr, &tmp, 4); ptr += 4;
2922 memcpy(ptr, &totalSize, 4); ptr += 4;
2923
2924 memcpy(ptr, &width, 4); ptr += 4;
2925
2926 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
2927 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
2928
2929 }
2930
glLoadIdentity_enc(void * self)2931 void glLoadIdentity_enc(void *self )
2932 {
2933
2934 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
2935 IOStream *stream = ctx->m_stream;
2936 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
2937 bool useChecksum = checksumCalculator->getVersion() > 0;
2938
2939 unsigned char *ptr;
2940 unsigned char *buf;
2941 const size_t sizeWithoutChecksum = 8;
2942 const size_t checksumSize = checksumCalculator->checksumByteSize();
2943 const size_t totalSize = sizeWithoutChecksum + checksumSize;
2944 buf = stream->alloc(totalSize);
2945 ptr = buf;
2946 int tmp = OP_glLoadIdentity;memcpy(ptr, &tmp, 4); ptr += 4;
2947 memcpy(ptr, &totalSize, 4); ptr += 4;
2948
2949
2950 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
2951 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
2952
2953 }
2954
glLoadMatrixx_enc(void * self,const GLfixed * m)2955 void glLoadMatrixx_enc(void *self , const GLfixed* m)
2956 {
2957
2958 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
2959 IOStream *stream = ctx->m_stream;
2960 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
2961 bool useChecksum = checksumCalculator->getVersion() > 0;
2962
2963 const unsigned int __size_m = (16 * sizeof(GLfixed));
2964 unsigned char *ptr;
2965 unsigned char *buf;
2966 const size_t sizeWithoutChecksum = 8 + __size_m + 1*4;
2967 const size_t checksumSize = checksumCalculator->checksumByteSize();
2968 const size_t totalSize = sizeWithoutChecksum + checksumSize;
2969 buf = stream->alloc(totalSize);
2970 ptr = buf;
2971 int tmp = OP_glLoadMatrixx;memcpy(ptr, &tmp, 4); ptr += 4;
2972 memcpy(ptr, &totalSize, 4); ptr += 4;
2973
2974 *(unsigned int *)(ptr) = __size_m; ptr += 4;
2975 memcpy(ptr, m, __size_m);ptr += __size_m;
2976
2977 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
2978 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
2979
2980 }
2981
glLogicOp_enc(void * self,GLenum opcode)2982 void glLogicOp_enc(void *self , GLenum opcode)
2983 {
2984
2985 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
2986 IOStream *stream = ctx->m_stream;
2987 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
2988 bool useChecksum = checksumCalculator->getVersion() > 0;
2989
2990 unsigned char *ptr;
2991 unsigned char *buf;
2992 const size_t sizeWithoutChecksum = 8 + 4;
2993 const size_t checksumSize = checksumCalculator->checksumByteSize();
2994 const size_t totalSize = sizeWithoutChecksum + checksumSize;
2995 buf = stream->alloc(totalSize);
2996 ptr = buf;
2997 int tmp = OP_glLogicOp;memcpy(ptr, &tmp, 4); ptr += 4;
2998 memcpy(ptr, &totalSize, 4); ptr += 4;
2999
3000 memcpy(ptr, &opcode, 4); ptr += 4;
3001
3002 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
3003 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
3004
3005 }
3006
glMaterialx_enc(void * self,GLenum face,GLenum pname,GLfixed param)3007 void glMaterialx_enc(void *self , GLenum face, GLenum pname, GLfixed param)
3008 {
3009
3010 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
3011 IOStream *stream = ctx->m_stream;
3012 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
3013 bool useChecksum = checksumCalculator->getVersion() > 0;
3014
3015 unsigned char *ptr;
3016 unsigned char *buf;
3017 const size_t sizeWithoutChecksum = 8 + 4 + 4 + 4;
3018 const size_t checksumSize = checksumCalculator->checksumByteSize();
3019 const size_t totalSize = sizeWithoutChecksum + checksumSize;
3020 buf = stream->alloc(totalSize);
3021 ptr = buf;
3022 int tmp = OP_glMaterialx;memcpy(ptr, &tmp, 4); ptr += 4;
3023 memcpy(ptr, &totalSize, 4); ptr += 4;
3024
3025 memcpy(ptr, &face, 4); ptr += 4;
3026 memcpy(ptr, &pname, 4); ptr += 4;
3027 memcpy(ptr, ¶m, 4); ptr += 4;
3028
3029 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
3030 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
3031
3032 }
3033
glMaterialxv_enc(void * self,GLenum face,GLenum pname,const GLfixed * params)3034 void glMaterialxv_enc(void *self , GLenum face, GLenum pname, const GLfixed* params)
3035 {
3036
3037 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
3038 IOStream *stream = ctx->m_stream;
3039 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
3040 bool useChecksum = checksumCalculator->getVersion() > 0;
3041
3042 const unsigned int __size_params = (glUtilsParamSize(pname) * sizeof(GLfixed));
3043 unsigned char *ptr;
3044 unsigned char *buf;
3045 const size_t sizeWithoutChecksum = 8 + 4 + 4 + __size_params + 1*4;
3046 const size_t checksumSize = checksumCalculator->checksumByteSize();
3047 const size_t totalSize = sizeWithoutChecksum + checksumSize;
3048 buf = stream->alloc(totalSize);
3049 ptr = buf;
3050 int tmp = OP_glMaterialxv;memcpy(ptr, &tmp, 4); ptr += 4;
3051 memcpy(ptr, &totalSize, 4); ptr += 4;
3052
3053 memcpy(ptr, &face, 4); ptr += 4;
3054 memcpy(ptr, &pname, 4); ptr += 4;
3055 *(unsigned int *)(ptr) = __size_params; ptr += 4;
3056 memcpy(ptr, params, __size_params);ptr += __size_params;
3057
3058 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
3059 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
3060
3061 }
3062
glMatrixMode_enc(void * self,GLenum mode)3063 void glMatrixMode_enc(void *self , GLenum mode)
3064 {
3065
3066 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
3067 IOStream *stream = ctx->m_stream;
3068 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
3069 bool useChecksum = checksumCalculator->getVersion() > 0;
3070
3071 unsigned char *ptr;
3072 unsigned char *buf;
3073 const size_t sizeWithoutChecksum = 8 + 4;
3074 const size_t checksumSize = checksumCalculator->checksumByteSize();
3075 const size_t totalSize = sizeWithoutChecksum + checksumSize;
3076 buf = stream->alloc(totalSize);
3077 ptr = buf;
3078 int tmp = OP_glMatrixMode;memcpy(ptr, &tmp, 4); ptr += 4;
3079 memcpy(ptr, &totalSize, 4); ptr += 4;
3080
3081 memcpy(ptr, &mode, 4); ptr += 4;
3082
3083 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
3084 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
3085
3086 }
3087
glMultMatrixx_enc(void * self,const GLfixed * m)3088 void glMultMatrixx_enc(void *self , const GLfixed* m)
3089 {
3090
3091 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
3092 IOStream *stream = ctx->m_stream;
3093 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
3094 bool useChecksum = checksumCalculator->getVersion() > 0;
3095
3096 const unsigned int __size_m = (16 * sizeof(GLfixed));
3097 unsigned char *ptr;
3098 unsigned char *buf;
3099 const size_t sizeWithoutChecksum = 8 + __size_m + 1*4;
3100 const size_t checksumSize = checksumCalculator->checksumByteSize();
3101 const size_t totalSize = sizeWithoutChecksum + checksumSize;
3102 buf = stream->alloc(totalSize);
3103 ptr = buf;
3104 int tmp = OP_glMultMatrixx;memcpy(ptr, &tmp, 4); ptr += 4;
3105 memcpy(ptr, &totalSize, 4); ptr += 4;
3106
3107 *(unsigned int *)(ptr) = __size_m; ptr += 4;
3108 memcpy(ptr, m, __size_m);ptr += __size_m;
3109
3110 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
3111 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
3112
3113 }
3114
glMultiTexCoord4x_enc(void * self,GLenum target,GLfixed s,GLfixed t,GLfixed r,GLfixed q)3115 void glMultiTexCoord4x_enc(void *self , GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q)
3116 {
3117
3118 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
3119 IOStream *stream = ctx->m_stream;
3120 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
3121 bool useChecksum = checksumCalculator->getVersion() > 0;
3122
3123 unsigned char *ptr;
3124 unsigned char *buf;
3125 const size_t sizeWithoutChecksum = 8 + 4 + 4 + 4 + 4 + 4;
3126 const size_t checksumSize = checksumCalculator->checksumByteSize();
3127 const size_t totalSize = sizeWithoutChecksum + checksumSize;
3128 buf = stream->alloc(totalSize);
3129 ptr = buf;
3130 int tmp = OP_glMultiTexCoord4x;memcpy(ptr, &tmp, 4); ptr += 4;
3131 memcpy(ptr, &totalSize, 4); ptr += 4;
3132
3133 memcpy(ptr, &target, 4); ptr += 4;
3134 memcpy(ptr, &s, 4); ptr += 4;
3135 memcpy(ptr, &t, 4); ptr += 4;
3136 memcpy(ptr, &r, 4); ptr += 4;
3137 memcpy(ptr, &q, 4); ptr += 4;
3138
3139 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
3140 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
3141
3142 }
3143
glNormal3x_enc(void * self,GLfixed nx,GLfixed ny,GLfixed nz)3144 void glNormal3x_enc(void *self , GLfixed nx, GLfixed ny, GLfixed nz)
3145 {
3146
3147 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
3148 IOStream *stream = ctx->m_stream;
3149 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
3150 bool useChecksum = checksumCalculator->getVersion() > 0;
3151
3152 unsigned char *ptr;
3153 unsigned char *buf;
3154 const size_t sizeWithoutChecksum = 8 + 4 + 4 + 4;
3155 const size_t checksumSize = checksumCalculator->checksumByteSize();
3156 const size_t totalSize = sizeWithoutChecksum + checksumSize;
3157 buf = stream->alloc(totalSize);
3158 ptr = buf;
3159 int tmp = OP_glNormal3x;memcpy(ptr, &tmp, 4); ptr += 4;
3160 memcpy(ptr, &totalSize, 4); ptr += 4;
3161
3162 memcpy(ptr, &nx, 4); ptr += 4;
3163 memcpy(ptr, &ny, 4); ptr += 4;
3164 memcpy(ptr, &nz, 4); ptr += 4;
3165
3166 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
3167 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
3168
3169 }
3170
glOrthox_enc(void * self,GLfixed left,GLfixed right,GLfixed bottom,GLfixed top,GLfixed zNear,GLfixed zFar)3171 void glOrthox_enc(void *self , GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar)
3172 {
3173
3174 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
3175 IOStream *stream = ctx->m_stream;
3176 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
3177 bool useChecksum = checksumCalculator->getVersion() > 0;
3178
3179 unsigned char *ptr;
3180 unsigned char *buf;
3181 const size_t sizeWithoutChecksum = 8 + 4 + 4 + 4 + 4 + 4 + 4;
3182 const size_t checksumSize = checksumCalculator->checksumByteSize();
3183 const size_t totalSize = sizeWithoutChecksum + checksumSize;
3184 buf = stream->alloc(totalSize);
3185 ptr = buf;
3186 int tmp = OP_glOrthox;memcpy(ptr, &tmp, 4); ptr += 4;
3187 memcpy(ptr, &totalSize, 4); ptr += 4;
3188
3189 memcpy(ptr, &left, 4); ptr += 4;
3190 memcpy(ptr, &right, 4); ptr += 4;
3191 memcpy(ptr, &bottom, 4); ptr += 4;
3192 memcpy(ptr, &top, 4); ptr += 4;
3193 memcpy(ptr, &zNear, 4); ptr += 4;
3194 memcpy(ptr, &zFar, 4); ptr += 4;
3195
3196 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
3197 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
3198
3199 }
3200
glPixelStorei_enc(void * self,GLenum pname,GLint param)3201 void glPixelStorei_enc(void *self , GLenum pname, GLint param)
3202 {
3203
3204 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
3205 IOStream *stream = ctx->m_stream;
3206 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
3207 bool useChecksum = checksumCalculator->getVersion() > 0;
3208
3209 unsigned char *ptr;
3210 unsigned char *buf;
3211 const size_t sizeWithoutChecksum = 8 + 4 + 4;
3212 const size_t checksumSize = checksumCalculator->checksumByteSize();
3213 const size_t totalSize = sizeWithoutChecksum + checksumSize;
3214 buf = stream->alloc(totalSize);
3215 ptr = buf;
3216 int tmp = OP_glPixelStorei;memcpy(ptr, &tmp, 4); ptr += 4;
3217 memcpy(ptr, &totalSize, 4); ptr += 4;
3218
3219 memcpy(ptr, &pname, 4); ptr += 4;
3220 memcpy(ptr, ¶m, 4); ptr += 4;
3221
3222 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
3223 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
3224
3225 }
3226
glPointParameterx_enc(void * self,GLenum pname,GLfixed param)3227 void glPointParameterx_enc(void *self , GLenum pname, GLfixed param)
3228 {
3229
3230 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
3231 IOStream *stream = ctx->m_stream;
3232 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
3233 bool useChecksum = checksumCalculator->getVersion() > 0;
3234
3235 unsigned char *ptr;
3236 unsigned char *buf;
3237 const size_t sizeWithoutChecksum = 8 + 4 + 4;
3238 const size_t checksumSize = checksumCalculator->checksumByteSize();
3239 const size_t totalSize = sizeWithoutChecksum + checksumSize;
3240 buf = stream->alloc(totalSize);
3241 ptr = buf;
3242 int tmp = OP_glPointParameterx;memcpy(ptr, &tmp, 4); ptr += 4;
3243 memcpy(ptr, &totalSize, 4); ptr += 4;
3244
3245 memcpy(ptr, &pname, 4); ptr += 4;
3246 memcpy(ptr, ¶m, 4); ptr += 4;
3247
3248 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
3249 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
3250
3251 }
3252
glPointParameterxv_enc(void * self,GLenum pname,const GLfixed * params)3253 void glPointParameterxv_enc(void *self , GLenum pname, const GLfixed* params)
3254 {
3255
3256 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
3257 IOStream *stream = ctx->m_stream;
3258 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
3259 bool useChecksum = checksumCalculator->getVersion() > 0;
3260
3261 const unsigned int __size_params = (glUtilsParamSize(pname) * sizeof(GLfixed));
3262 unsigned char *ptr;
3263 unsigned char *buf;
3264 const size_t sizeWithoutChecksum = 8 + 4 + __size_params + 1*4;
3265 const size_t checksumSize = checksumCalculator->checksumByteSize();
3266 const size_t totalSize = sizeWithoutChecksum + checksumSize;
3267 buf = stream->alloc(totalSize);
3268 ptr = buf;
3269 int tmp = OP_glPointParameterxv;memcpy(ptr, &tmp, 4); ptr += 4;
3270 memcpy(ptr, &totalSize, 4); ptr += 4;
3271
3272 memcpy(ptr, &pname, 4); ptr += 4;
3273 *(unsigned int *)(ptr) = __size_params; ptr += 4;
3274 memcpy(ptr, params, __size_params);ptr += __size_params;
3275
3276 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
3277 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
3278
3279 }
3280
glPointSizex_enc(void * self,GLfixed size)3281 void glPointSizex_enc(void *self , GLfixed size)
3282 {
3283
3284 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
3285 IOStream *stream = ctx->m_stream;
3286 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
3287 bool useChecksum = checksumCalculator->getVersion() > 0;
3288
3289 unsigned char *ptr;
3290 unsigned char *buf;
3291 const size_t sizeWithoutChecksum = 8 + 4;
3292 const size_t checksumSize = checksumCalculator->checksumByteSize();
3293 const size_t totalSize = sizeWithoutChecksum + checksumSize;
3294 buf = stream->alloc(totalSize);
3295 ptr = buf;
3296 int tmp = OP_glPointSizex;memcpy(ptr, &tmp, 4); ptr += 4;
3297 memcpy(ptr, &totalSize, 4); ptr += 4;
3298
3299 memcpy(ptr, &size, 4); ptr += 4;
3300
3301 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
3302 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
3303
3304 }
3305
glPolygonOffsetx_enc(void * self,GLfixed factor,GLfixed units)3306 void glPolygonOffsetx_enc(void *self , GLfixed factor, GLfixed units)
3307 {
3308
3309 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
3310 IOStream *stream = ctx->m_stream;
3311 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
3312 bool useChecksum = checksumCalculator->getVersion() > 0;
3313
3314 unsigned char *ptr;
3315 unsigned char *buf;
3316 const size_t sizeWithoutChecksum = 8 + 4 + 4;
3317 const size_t checksumSize = checksumCalculator->checksumByteSize();
3318 const size_t totalSize = sizeWithoutChecksum + checksumSize;
3319 buf = stream->alloc(totalSize);
3320 ptr = buf;
3321 int tmp = OP_glPolygonOffsetx;memcpy(ptr, &tmp, 4); ptr += 4;
3322 memcpy(ptr, &totalSize, 4); ptr += 4;
3323
3324 memcpy(ptr, &factor, 4); ptr += 4;
3325 memcpy(ptr, &units, 4); ptr += 4;
3326
3327 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
3328 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
3329
3330 }
3331
glPopMatrix_enc(void * self)3332 void glPopMatrix_enc(void *self )
3333 {
3334
3335 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
3336 IOStream *stream = ctx->m_stream;
3337 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
3338 bool useChecksum = checksumCalculator->getVersion() > 0;
3339
3340 unsigned char *ptr;
3341 unsigned char *buf;
3342 const size_t sizeWithoutChecksum = 8;
3343 const size_t checksumSize = checksumCalculator->checksumByteSize();
3344 const size_t totalSize = sizeWithoutChecksum + checksumSize;
3345 buf = stream->alloc(totalSize);
3346 ptr = buf;
3347 int tmp = OP_glPopMatrix;memcpy(ptr, &tmp, 4); ptr += 4;
3348 memcpy(ptr, &totalSize, 4); ptr += 4;
3349
3350
3351 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
3352 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
3353
3354 }
3355
glPushMatrix_enc(void * self)3356 void glPushMatrix_enc(void *self )
3357 {
3358
3359 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
3360 IOStream *stream = ctx->m_stream;
3361 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
3362 bool useChecksum = checksumCalculator->getVersion() > 0;
3363
3364 unsigned char *ptr;
3365 unsigned char *buf;
3366 const size_t sizeWithoutChecksum = 8;
3367 const size_t checksumSize = checksumCalculator->checksumByteSize();
3368 const size_t totalSize = sizeWithoutChecksum + checksumSize;
3369 buf = stream->alloc(totalSize);
3370 ptr = buf;
3371 int tmp = OP_glPushMatrix;memcpy(ptr, &tmp, 4); ptr += 4;
3372 memcpy(ptr, &totalSize, 4); ptr += 4;
3373
3374
3375 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
3376 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
3377
3378 }
3379
glReadPixels_enc(void * self,GLint x,GLint y,GLsizei width,GLsizei height,GLenum format,GLenum type,GLvoid * pixels)3380 void glReadPixels_enc(void *self , GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid* pixels)
3381 {
3382
3383 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
3384 IOStream *stream = ctx->m_stream;
3385 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
3386 bool useChecksum = checksumCalculator->getVersion() > 0;
3387
3388 const unsigned int __size_pixels = glesv1_enc::pixelDataSize(self, width, height, format, type, 1);
3389 unsigned char *ptr;
3390 unsigned char *buf;
3391 const size_t sizeWithoutChecksum = 8 + 4 + 4 + 4 + 4 + 4 + 4 + 0 + 1*4;
3392 const size_t checksumSize = checksumCalculator->checksumByteSize();
3393 const size_t totalSize = sizeWithoutChecksum + checksumSize;
3394 buf = stream->alloc(totalSize);
3395 ptr = buf;
3396 int tmp = OP_glReadPixels;memcpy(ptr, &tmp, 4); ptr += 4;
3397 memcpy(ptr, &totalSize, 4); ptr += 4;
3398
3399 memcpy(ptr, &x, 4); ptr += 4;
3400 memcpy(ptr, &y, 4); ptr += 4;
3401 memcpy(ptr, &width, 4); ptr += 4;
3402 memcpy(ptr, &height, 4); ptr += 4;
3403 memcpy(ptr, &format, 4); ptr += 4;
3404 memcpy(ptr, &type, 4); ptr += 4;
3405 *(unsigned int *)(ptr) = __size_pixels; ptr += 4;
3406
3407 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
3408 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
3409
3410 stream->readback(pixels, __size_pixels);
3411 if (useChecksum) checksumCalculator->addBuffer(pixels, __size_pixels);
3412 if (useChecksum) {
3413 unsigned char *checksumBufPtr = NULL;
3414 unsigned char checksumBuf[ChecksumCalculator::kMaxChecksumSize];
3415 if (checksumSize > 0) checksumBufPtr = &checksumBuf[0];
3416 stream->readback(checksumBufPtr, checksumSize);
3417 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) {
3418 ALOGE("glReadPixels: GL communication error, please report this issue to b.android.com.\n");
3419 abort();
3420 }
3421 }
3422 }
3423
glRotatex_enc(void * self,GLfixed angle,GLfixed x,GLfixed y,GLfixed z)3424 void glRotatex_enc(void *self , GLfixed angle, GLfixed x, GLfixed y, GLfixed z)
3425 {
3426
3427 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
3428 IOStream *stream = ctx->m_stream;
3429 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
3430 bool useChecksum = checksumCalculator->getVersion() > 0;
3431
3432 unsigned char *ptr;
3433 unsigned char *buf;
3434 const size_t sizeWithoutChecksum = 8 + 4 + 4 + 4 + 4;
3435 const size_t checksumSize = checksumCalculator->checksumByteSize();
3436 const size_t totalSize = sizeWithoutChecksum + checksumSize;
3437 buf = stream->alloc(totalSize);
3438 ptr = buf;
3439 int tmp = OP_glRotatex;memcpy(ptr, &tmp, 4); ptr += 4;
3440 memcpy(ptr, &totalSize, 4); ptr += 4;
3441
3442 memcpy(ptr, &angle, 4); ptr += 4;
3443 memcpy(ptr, &x, 4); ptr += 4;
3444 memcpy(ptr, &y, 4); ptr += 4;
3445 memcpy(ptr, &z, 4); ptr += 4;
3446
3447 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
3448 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
3449
3450 }
3451
glSampleCoverage_enc(void * self,GLclampf value,GLboolean invert)3452 void glSampleCoverage_enc(void *self , GLclampf value, GLboolean invert)
3453 {
3454
3455 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
3456 IOStream *stream = ctx->m_stream;
3457 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
3458 bool useChecksum = checksumCalculator->getVersion() > 0;
3459
3460 unsigned char *ptr;
3461 unsigned char *buf;
3462 const size_t sizeWithoutChecksum = 8 + 4 + 1;
3463 const size_t checksumSize = checksumCalculator->checksumByteSize();
3464 const size_t totalSize = sizeWithoutChecksum + checksumSize;
3465 buf = stream->alloc(totalSize);
3466 ptr = buf;
3467 int tmp = OP_glSampleCoverage;memcpy(ptr, &tmp, 4); ptr += 4;
3468 memcpy(ptr, &totalSize, 4); ptr += 4;
3469
3470 memcpy(ptr, &value, 4); ptr += 4;
3471 memcpy(ptr, &invert, 1); ptr += 1;
3472
3473 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
3474 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
3475
3476 }
3477
glSampleCoveragex_enc(void * self,GLclampx value,GLboolean invert)3478 void glSampleCoveragex_enc(void *self , GLclampx value, GLboolean invert)
3479 {
3480
3481 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
3482 IOStream *stream = ctx->m_stream;
3483 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
3484 bool useChecksum = checksumCalculator->getVersion() > 0;
3485
3486 unsigned char *ptr;
3487 unsigned char *buf;
3488 const size_t sizeWithoutChecksum = 8 + 4 + 1;
3489 const size_t checksumSize = checksumCalculator->checksumByteSize();
3490 const size_t totalSize = sizeWithoutChecksum + checksumSize;
3491 buf = stream->alloc(totalSize);
3492 ptr = buf;
3493 int tmp = OP_glSampleCoveragex;memcpy(ptr, &tmp, 4); ptr += 4;
3494 memcpy(ptr, &totalSize, 4); ptr += 4;
3495
3496 memcpy(ptr, &value, 4); ptr += 4;
3497 memcpy(ptr, &invert, 1); ptr += 1;
3498
3499 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
3500 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
3501
3502 }
3503
glScalex_enc(void * self,GLfixed x,GLfixed y,GLfixed z)3504 void glScalex_enc(void *self , GLfixed x, GLfixed y, GLfixed z)
3505 {
3506
3507 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
3508 IOStream *stream = ctx->m_stream;
3509 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
3510 bool useChecksum = checksumCalculator->getVersion() > 0;
3511
3512 unsigned char *ptr;
3513 unsigned char *buf;
3514 const size_t sizeWithoutChecksum = 8 + 4 + 4 + 4;
3515 const size_t checksumSize = checksumCalculator->checksumByteSize();
3516 const size_t totalSize = sizeWithoutChecksum + checksumSize;
3517 buf = stream->alloc(totalSize);
3518 ptr = buf;
3519 int tmp = OP_glScalex;memcpy(ptr, &tmp, 4); ptr += 4;
3520 memcpy(ptr, &totalSize, 4); ptr += 4;
3521
3522 memcpy(ptr, &x, 4); ptr += 4;
3523 memcpy(ptr, &y, 4); ptr += 4;
3524 memcpy(ptr, &z, 4); ptr += 4;
3525
3526 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
3527 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
3528
3529 }
3530
glScissor_enc(void * self,GLint x,GLint y,GLsizei width,GLsizei height)3531 void glScissor_enc(void *self , GLint x, GLint y, GLsizei width, GLsizei height)
3532 {
3533
3534 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
3535 IOStream *stream = ctx->m_stream;
3536 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
3537 bool useChecksum = checksumCalculator->getVersion() > 0;
3538
3539 unsigned char *ptr;
3540 unsigned char *buf;
3541 const size_t sizeWithoutChecksum = 8 + 4 + 4 + 4 + 4;
3542 const size_t checksumSize = checksumCalculator->checksumByteSize();
3543 const size_t totalSize = sizeWithoutChecksum + checksumSize;
3544 buf = stream->alloc(totalSize);
3545 ptr = buf;
3546 int tmp = OP_glScissor;memcpy(ptr, &tmp, 4); ptr += 4;
3547 memcpy(ptr, &totalSize, 4); ptr += 4;
3548
3549 memcpy(ptr, &x, 4); ptr += 4;
3550 memcpy(ptr, &y, 4); ptr += 4;
3551 memcpy(ptr, &width, 4); ptr += 4;
3552 memcpy(ptr, &height, 4); ptr += 4;
3553
3554 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
3555 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
3556
3557 }
3558
glShadeModel_enc(void * self,GLenum mode)3559 void glShadeModel_enc(void *self , GLenum mode)
3560 {
3561
3562 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
3563 IOStream *stream = ctx->m_stream;
3564 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
3565 bool useChecksum = checksumCalculator->getVersion() > 0;
3566
3567 unsigned char *ptr;
3568 unsigned char *buf;
3569 const size_t sizeWithoutChecksum = 8 + 4;
3570 const size_t checksumSize = checksumCalculator->checksumByteSize();
3571 const size_t totalSize = sizeWithoutChecksum + checksumSize;
3572 buf = stream->alloc(totalSize);
3573 ptr = buf;
3574 int tmp = OP_glShadeModel;memcpy(ptr, &tmp, 4); ptr += 4;
3575 memcpy(ptr, &totalSize, 4); ptr += 4;
3576
3577 memcpy(ptr, &mode, 4); ptr += 4;
3578
3579 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
3580 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
3581
3582 }
3583
glStencilFunc_enc(void * self,GLenum func,GLint ref,GLuint mask)3584 void glStencilFunc_enc(void *self , GLenum func, GLint ref, GLuint mask)
3585 {
3586
3587 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
3588 IOStream *stream = ctx->m_stream;
3589 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
3590 bool useChecksum = checksumCalculator->getVersion() > 0;
3591
3592 unsigned char *ptr;
3593 unsigned char *buf;
3594 const size_t sizeWithoutChecksum = 8 + 4 + 4 + 4;
3595 const size_t checksumSize = checksumCalculator->checksumByteSize();
3596 const size_t totalSize = sizeWithoutChecksum + checksumSize;
3597 buf = stream->alloc(totalSize);
3598 ptr = buf;
3599 int tmp = OP_glStencilFunc;memcpy(ptr, &tmp, 4); ptr += 4;
3600 memcpy(ptr, &totalSize, 4); ptr += 4;
3601
3602 memcpy(ptr, &func, 4); ptr += 4;
3603 memcpy(ptr, &ref, 4); ptr += 4;
3604 memcpy(ptr, &mask, 4); ptr += 4;
3605
3606 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
3607 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
3608
3609 }
3610
glStencilMask_enc(void * self,GLuint mask)3611 void glStencilMask_enc(void *self , GLuint mask)
3612 {
3613
3614 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
3615 IOStream *stream = ctx->m_stream;
3616 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
3617 bool useChecksum = checksumCalculator->getVersion() > 0;
3618
3619 unsigned char *ptr;
3620 unsigned char *buf;
3621 const size_t sizeWithoutChecksum = 8 + 4;
3622 const size_t checksumSize = checksumCalculator->checksumByteSize();
3623 const size_t totalSize = sizeWithoutChecksum + checksumSize;
3624 buf = stream->alloc(totalSize);
3625 ptr = buf;
3626 int tmp = OP_glStencilMask;memcpy(ptr, &tmp, 4); ptr += 4;
3627 memcpy(ptr, &totalSize, 4); ptr += 4;
3628
3629 memcpy(ptr, &mask, 4); ptr += 4;
3630
3631 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
3632 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
3633
3634 }
3635
glStencilOp_enc(void * self,GLenum fail,GLenum zfail,GLenum zpass)3636 void glStencilOp_enc(void *self , GLenum fail, GLenum zfail, GLenum zpass)
3637 {
3638
3639 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
3640 IOStream *stream = ctx->m_stream;
3641 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
3642 bool useChecksum = checksumCalculator->getVersion() > 0;
3643
3644 unsigned char *ptr;
3645 unsigned char *buf;
3646 const size_t sizeWithoutChecksum = 8 + 4 + 4 + 4;
3647 const size_t checksumSize = checksumCalculator->checksumByteSize();
3648 const size_t totalSize = sizeWithoutChecksum + checksumSize;
3649 buf = stream->alloc(totalSize);
3650 ptr = buf;
3651 int tmp = OP_glStencilOp;memcpy(ptr, &tmp, 4); ptr += 4;
3652 memcpy(ptr, &totalSize, 4); ptr += 4;
3653
3654 memcpy(ptr, &fail, 4); ptr += 4;
3655 memcpy(ptr, &zfail, 4); ptr += 4;
3656 memcpy(ptr, &zpass, 4); ptr += 4;
3657
3658 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
3659 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
3660
3661 }
3662
glTexEnvi_enc(void * self,GLenum target,GLenum pname,GLint param)3663 void glTexEnvi_enc(void *self , GLenum target, GLenum pname, GLint param)
3664 {
3665
3666 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
3667 IOStream *stream = ctx->m_stream;
3668 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
3669 bool useChecksum = checksumCalculator->getVersion() > 0;
3670
3671 unsigned char *ptr;
3672 unsigned char *buf;
3673 const size_t sizeWithoutChecksum = 8 + 4 + 4 + 4;
3674 const size_t checksumSize = checksumCalculator->checksumByteSize();
3675 const size_t totalSize = sizeWithoutChecksum + checksumSize;
3676 buf = stream->alloc(totalSize);
3677 ptr = buf;
3678 int tmp = OP_glTexEnvi;memcpy(ptr, &tmp, 4); ptr += 4;
3679 memcpy(ptr, &totalSize, 4); ptr += 4;
3680
3681 memcpy(ptr, &target, 4); ptr += 4;
3682 memcpy(ptr, &pname, 4); ptr += 4;
3683 memcpy(ptr, ¶m, 4); ptr += 4;
3684
3685 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
3686 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
3687
3688 }
3689
glTexEnvx_enc(void * self,GLenum target,GLenum pname,GLfixed param)3690 void glTexEnvx_enc(void *self , GLenum target, GLenum pname, GLfixed param)
3691 {
3692
3693 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
3694 IOStream *stream = ctx->m_stream;
3695 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
3696 bool useChecksum = checksumCalculator->getVersion() > 0;
3697
3698 unsigned char *ptr;
3699 unsigned char *buf;
3700 const size_t sizeWithoutChecksum = 8 + 4 + 4 + 4;
3701 const size_t checksumSize = checksumCalculator->checksumByteSize();
3702 const size_t totalSize = sizeWithoutChecksum + checksumSize;
3703 buf = stream->alloc(totalSize);
3704 ptr = buf;
3705 int tmp = OP_glTexEnvx;memcpy(ptr, &tmp, 4); ptr += 4;
3706 memcpy(ptr, &totalSize, 4); ptr += 4;
3707
3708 memcpy(ptr, &target, 4); ptr += 4;
3709 memcpy(ptr, &pname, 4); ptr += 4;
3710 memcpy(ptr, ¶m, 4); ptr += 4;
3711
3712 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
3713 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
3714
3715 }
3716
glTexEnviv_enc(void * self,GLenum target,GLenum pname,const GLint * params)3717 void glTexEnviv_enc(void *self , GLenum target, GLenum pname, const GLint* params)
3718 {
3719
3720 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
3721 IOStream *stream = ctx->m_stream;
3722 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
3723 bool useChecksum = checksumCalculator->getVersion() > 0;
3724
3725 const unsigned int __size_params = (glUtilsParamSize(pname) * sizeof(GLint));
3726 unsigned char *ptr;
3727 unsigned char *buf;
3728 const size_t sizeWithoutChecksum = 8 + 4 + 4 + __size_params + 1*4;
3729 const size_t checksumSize = checksumCalculator->checksumByteSize();
3730 const size_t totalSize = sizeWithoutChecksum + checksumSize;
3731 buf = stream->alloc(totalSize);
3732 ptr = buf;
3733 int tmp = OP_glTexEnviv;memcpy(ptr, &tmp, 4); ptr += 4;
3734 memcpy(ptr, &totalSize, 4); ptr += 4;
3735
3736 memcpy(ptr, &target, 4); ptr += 4;
3737 memcpy(ptr, &pname, 4); ptr += 4;
3738 *(unsigned int *)(ptr) = __size_params; ptr += 4;
3739 memcpy(ptr, params, __size_params);ptr += __size_params;
3740
3741 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
3742 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
3743
3744 }
3745
glTexEnvxv_enc(void * self,GLenum target,GLenum pname,const GLfixed * params)3746 void glTexEnvxv_enc(void *self , GLenum target, GLenum pname, const GLfixed* params)
3747 {
3748
3749 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
3750 IOStream *stream = ctx->m_stream;
3751 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
3752 bool useChecksum = checksumCalculator->getVersion() > 0;
3753
3754 const unsigned int __size_params = (glUtilsParamSize(pname) * sizeof(GLfixed));
3755 unsigned char *ptr;
3756 unsigned char *buf;
3757 const size_t sizeWithoutChecksum = 8 + 4 + 4 + __size_params + 1*4;
3758 const size_t checksumSize = checksumCalculator->checksumByteSize();
3759 const size_t totalSize = sizeWithoutChecksum + checksumSize;
3760 buf = stream->alloc(totalSize);
3761 ptr = buf;
3762 int tmp = OP_glTexEnvxv;memcpy(ptr, &tmp, 4); ptr += 4;
3763 memcpy(ptr, &totalSize, 4); ptr += 4;
3764
3765 memcpy(ptr, &target, 4); ptr += 4;
3766 memcpy(ptr, &pname, 4); ptr += 4;
3767 *(unsigned int *)(ptr) = __size_params; ptr += 4;
3768 memcpy(ptr, params, __size_params);ptr += __size_params;
3769
3770 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
3771 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
3772
3773 }
3774
glTexImage2D_enc(void * self,GLenum target,GLint level,GLint internalformat,GLsizei width,GLsizei height,GLint border,GLenum format,GLenum type,const GLvoid * pixels)3775 void glTexImage2D_enc(void *self , GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid* pixels)
3776 {
3777
3778 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
3779 IOStream *stream = ctx->m_stream;
3780 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
3781 bool useChecksum = checksumCalculator->getVersion() > 0;
3782
3783 const unsigned int __size_pixels = ((pixels != NULL) ? glesv1_enc::pixelDataSize(self, width, height, format, type, 0) : 0);
3784 unsigned char *ptr;
3785 unsigned char *buf;
3786 const size_t sizeWithoutChecksum = 8 + 4 + 4 + 4 + 4 + 4 + 4 + 4 + 4 + __size_pixels + 1*4;
3787 const size_t checksumSize = checksumCalculator->checksumByteSize();
3788 const size_t totalSize = sizeWithoutChecksum + checksumSize;
3789 buf = stream->alloc(8 + 4 + 4 + 4 + 4 + 4 + 4 + 4 + 4);
3790 ptr = buf;
3791 int tmp = OP_glTexImage2D;memcpy(ptr, &tmp, 4); ptr += 4;
3792 memcpy(ptr, &totalSize, 4); ptr += 4;
3793
3794 memcpy(ptr, &target, 4); ptr += 4;
3795 memcpy(ptr, &level, 4); ptr += 4;
3796 memcpy(ptr, &internalformat, 4); ptr += 4;
3797 memcpy(ptr, &width, 4); ptr += 4;
3798 memcpy(ptr, &height, 4); ptr += 4;
3799 memcpy(ptr, &border, 4); ptr += 4;
3800 memcpy(ptr, &format, 4); ptr += 4;
3801 memcpy(ptr, &type, 4); ptr += 4;
3802
3803 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
3804 stream->flush();
3805 stream->writeFully(&__size_pixels,4);
3806 if (useChecksum) checksumCalculator->addBuffer(&__size_pixels,4);
3807 if (pixels != NULL) {
3808 stream->writeFully(pixels, __size_pixels);
3809 if (useChecksum) checksumCalculator->addBuffer(pixels, __size_pixels);
3810 }
3811 buf = stream->alloc(checksumSize);
3812 if (useChecksum) checksumCalculator->writeChecksum(buf, checksumSize);
3813
3814 }
3815
glTexParameteri_enc(void * self,GLenum target,GLenum pname,GLint param)3816 void glTexParameteri_enc(void *self , GLenum target, GLenum pname, GLint param)
3817 {
3818
3819 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
3820 IOStream *stream = ctx->m_stream;
3821 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
3822 bool useChecksum = checksumCalculator->getVersion() > 0;
3823
3824 unsigned char *ptr;
3825 unsigned char *buf;
3826 const size_t sizeWithoutChecksum = 8 + 4 + 4 + 4;
3827 const size_t checksumSize = checksumCalculator->checksumByteSize();
3828 const size_t totalSize = sizeWithoutChecksum + checksumSize;
3829 buf = stream->alloc(totalSize);
3830 ptr = buf;
3831 int tmp = OP_glTexParameteri;memcpy(ptr, &tmp, 4); ptr += 4;
3832 memcpy(ptr, &totalSize, 4); ptr += 4;
3833
3834 memcpy(ptr, &target, 4); ptr += 4;
3835 memcpy(ptr, &pname, 4); ptr += 4;
3836 memcpy(ptr, ¶m, 4); ptr += 4;
3837
3838 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
3839 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
3840
3841 }
3842
glTexParameterx_enc(void * self,GLenum target,GLenum pname,GLfixed param)3843 void glTexParameterx_enc(void *self , GLenum target, GLenum pname, GLfixed param)
3844 {
3845
3846 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
3847 IOStream *stream = ctx->m_stream;
3848 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
3849 bool useChecksum = checksumCalculator->getVersion() > 0;
3850
3851 unsigned char *ptr;
3852 unsigned char *buf;
3853 const size_t sizeWithoutChecksum = 8 + 4 + 4 + 4;
3854 const size_t checksumSize = checksumCalculator->checksumByteSize();
3855 const size_t totalSize = sizeWithoutChecksum + checksumSize;
3856 buf = stream->alloc(totalSize);
3857 ptr = buf;
3858 int tmp = OP_glTexParameterx;memcpy(ptr, &tmp, 4); ptr += 4;
3859 memcpy(ptr, &totalSize, 4); ptr += 4;
3860
3861 memcpy(ptr, &target, 4); ptr += 4;
3862 memcpy(ptr, &pname, 4); ptr += 4;
3863 memcpy(ptr, ¶m, 4); ptr += 4;
3864
3865 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
3866 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
3867
3868 }
3869
glTexParameteriv_enc(void * self,GLenum target,GLenum pname,const GLint * params)3870 void glTexParameteriv_enc(void *self , GLenum target, GLenum pname, const GLint* params)
3871 {
3872
3873 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
3874 IOStream *stream = ctx->m_stream;
3875 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
3876 bool useChecksum = checksumCalculator->getVersion() > 0;
3877
3878 const unsigned int __size_params = (glUtilsParamSize(pname) * sizeof(GLint));
3879 unsigned char *ptr;
3880 unsigned char *buf;
3881 const size_t sizeWithoutChecksum = 8 + 4 + 4 + __size_params + 1*4;
3882 const size_t checksumSize = checksumCalculator->checksumByteSize();
3883 const size_t totalSize = sizeWithoutChecksum + checksumSize;
3884 buf = stream->alloc(totalSize);
3885 ptr = buf;
3886 int tmp = OP_glTexParameteriv;memcpy(ptr, &tmp, 4); ptr += 4;
3887 memcpy(ptr, &totalSize, 4); ptr += 4;
3888
3889 memcpy(ptr, &target, 4); ptr += 4;
3890 memcpy(ptr, &pname, 4); ptr += 4;
3891 *(unsigned int *)(ptr) = __size_params; ptr += 4;
3892 memcpy(ptr, params, __size_params);ptr += __size_params;
3893
3894 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
3895 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
3896
3897 }
3898
glTexParameterxv_enc(void * self,GLenum target,GLenum pname,const GLfixed * params)3899 void glTexParameterxv_enc(void *self , GLenum target, GLenum pname, const GLfixed* params)
3900 {
3901
3902 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
3903 IOStream *stream = ctx->m_stream;
3904 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
3905 bool useChecksum = checksumCalculator->getVersion() > 0;
3906
3907 const unsigned int __size_params = (glUtilsParamSize(pname) * sizeof(GLfixed));
3908 unsigned char *ptr;
3909 unsigned char *buf;
3910 const size_t sizeWithoutChecksum = 8 + 4 + 4 + __size_params + 1*4;
3911 const size_t checksumSize = checksumCalculator->checksumByteSize();
3912 const size_t totalSize = sizeWithoutChecksum + checksumSize;
3913 buf = stream->alloc(totalSize);
3914 ptr = buf;
3915 int tmp = OP_glTexParameterxv;memcpy(ptr, &tmp, 4); ptr += 4;
3916 memcpy(ptr, &totalSize, 4); ptr += 4;
3917
3918 memcpy(ptr, &target, 4); ptr += 4;
3919 memcpy(ptr, &pname, 4); ptr += 4;
3920 *(unsigned int *)(ptr) = __size_params; ptr += 4;
3921 memcpy(ptr, params, __size_params);ptr += __size_params;
3922
3923 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
3924 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
3925
3926 }
3927
glTexSubImage2D_enc(void * self,GLenum target,GLint level,GLint xoffset,GLint yoffset,GLsizei width,GLsizei height,GLenum format,GLenum type,const GLvoid * pixels)3928 void glTexSubImage2D_enc(void *self , GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid* pixels)
3929 {
3930
3931 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
3932 IOStream *stream = ctx->m_stream;
3933 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
3934 bool useChecksum = checksumCalculator->getVersion() > 0;
3935
3936 const unsigned int __size_pixels = ((pixels != NULL) ? glesv1_enc::pixelDataSize(self, width, height, format, type, 0) : 0);
3937 unsigned char *ptr;
3938 unsigned char *buf;
3939 const size_t sizeWithoutChecksum = 8 + 4 + 4 + 4 + 4 + 4 + 4 + 4 + 4 + __size_pixels + 1*4;
3940 const size_t checksumSize = checksumCalculator->checksumByteSize();
3941 const size_t totalSize = sizeWithoutChecksum + checksumSize;
3942 buf = stream->alloc(8 + 4 + 4 + 4 + 4 + 4 + 4 + 4 + 4);
3943 ptr = buf;
3944 int tmp = OP_glTexSubImage2D;memcpy(ptr, &tmp, 4); ptr += 4;
3945 memcpy(ptr, &totalSize, 4); ptr += 4;
3946
3947 memcpy(ptr, &target, 4); ptr += 4;
3948 memcpy(ptr, &level, 4); ptr += 4;
3949 memcpy(ptr, &xoffset, 4); ptr += 4;
3950 memcpy(ptr, &yoffset, 4); ptr += 4;
3951 memcpy(ptr, &width, 4); ptr += 4;
3952 memcpy(ptr, &height, 4); ptr += 4;
3953 memcpy(ptr, &format, 4); ptr += 4;
3954 memcpy(ptr, &type, 4); ptr += 4;
3955
3956 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
3957 stream->flush();
3958 stream->writeFully(&__size_pixels,4);
3959 if (useChecksum) checksumCalculator->addBuffer(&__size_pixels,4);
3960 if (pixels != NULL) {
3961 stream->writeFully(pixels, __size_pixels);
3962 if (useChecksum) checksumCalculator->addBuffer(pixels, __size_pixels);
3963 }
3964 buf = stream->alloc(checksumSize);
3965 if (useChecksum) checksumCalculator->writeChecksum(buf, checksumSize);
3966
3967 }
3968
glTranslatex_enc(void * self,GLfixed x,GLfixed y,GLfixed z)3969 void glTranslatex_enc(void *self , GLfixed x, GLfixed y, GLfixed z)
3970 {
3971
3972 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
3973 IOStream *stream = ctx->m_stream;
3974 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
3975 bool useChecksum = checksumCalculator->getVersion() > 0;
3976
3977 unsigned char *ptr;
3978 unsigned char *buf;
3979 const size_t sizeWithoutChecksum = 8 + 4 + 4 + 4;
3980 const size_t checksumSize = checksumCalculator->checksumByteSize();
3981 const size_t totalSize = sizeWithoutChecksum + checksumSize;
3982 buf = stream->alloc(totalSize);
3983 ptr = buf;
3984 int tmp = OP_glTranslatex;memcpy(ptr, &tmp, 4); ptr += 4;
3985 memcpy(ptr, &totalSize, 4); ptr += 4;
3986
3987 memcpy(ptr, &x, 4); ptr += 4;
3988 memcpy(ptr, &y, 4); ptr += 4;
3989 memcpy(ptr, &z, 4); ptr += 4;
3990
3991 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
3992 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
3993
3994 }
3995
glViewport_enc(void * self,GLint x,GLint y,GLsizei width,GLsizei height)3996 void glViewport_enc(void *self , GLint x, GLint y, GLsizei width, GLsizei height)
3997 {
3998
3999 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
4000 IOStream *stream = ctx->m_stream;
4001 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
4002 bool useChecksum = checksumCalculator->getVersion() > 0;
4003
4004 unsigned char *ptr;
4005 unsigned char *buf;
4006 const size_t sizeWithoutChecksum = 8 + 4 + 4 + 4 + 4;
4007 const size_t checksumSize = checksumCalculator->checksumByteSize();
4008 const size_t totalSize = sizeWithoutChecksum + checksumSize;
4009 buf = stream->alloc(totalSize);
4010 ptr = buf;
4011 int tmp = OP_glViewport;memcpy(ptr, &tmp, 4); ptr += 4;
4012 memcpy(ptr, &totalSize, 4); ptr += 4;
4013
4014 memcpy(ptr, &x, 4); ptr += 4;
4015 memcpy(ptr, &y, 4); ptr += 4;
4016 memcpy(ptr, &width, 4); ptr += 4;
4017 memcpy(ptr, &height, 4); ptr += 4;
4018
4019 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
4020 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
4021
4022 }
4023
glVertexPointerOffset_enc(void * self,GLint size,GLenum type,GLsizei stride,GLuint offset)4024 void glVertexPointerOffset_enc(void *self , GLint size, GLenum type, GLsizei stride, GLuint offset)
4025 {
4026
4027 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
4028 IOStream *stream = ctx->m_stream;
4029 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
4030 bool useChecksum = checksumCalculator->getVersion() > 0;
4031
4032 unsigned char *ptr;
4033 unsigned char *buf;
4034 const size_t sizeWithoutChecksum = 8 + 4 + 4 + 4 + 4;
4035 const size_t checksumSize = checksumCalculator->checksumByteSize();
4036 const size_t totalSize = sizeWithoutChecksum + checksumSize;
4037 buf = stream->alloc(totalSize);
4038 ptr = buf;
4039 int tmp = OP_glVertexPointerOffset;memcpy(ptr, &tmp, 4); ptr += 4;
4040 memcpy(ptr, &totalSize, 4); ptr += 4;
4041
4042 memcpy(ptr, &size, 4); ptr += 4;
4043 memcpy(ptr, &type, 4); ptr += 4;
4044 memcpy(ptr, &stride, 4); ptr += 4;
4045 memcpy(ptr, &offset, 4); ptr += 4;
4046
4047 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
4048 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
4049
4050 }
4051
glColorPointerOffset_enc(void * self,GLint size,GLenum type,GLsizei stride,GLuint offset)4052 void glColorPointerOffset_enc(void *self , GLint size, GLenum type, GLsizei stride, GLuint offset)
4053 {
4054
4055 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
4056 IOStream *stream = ctx->m_stream;
4057 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
4058 bool useChecksum = checksumCalculator->getVersion() > 0;
4059
4060 unsigned char *ptr;
4061 unsigned char *buf;
4062 const size_t sizeWithoutChecksum = 8 + 4 + 4 + 4 + 4;
4063 const size_t checksumSize = checksumCalculator->checksumByteSize();
4064 const size_t totalSize = sizeWithoutChecksum + checksumSize;
4065 buf = stream->alloc(totalSize);
4066 ptr = buf;
4067 int tmp = OP_glColorPointerOffset;memcpy(ptr, &tmp, 4); ptr += 4;
4068 memcpy(ptr, &totalSize, 4); ptr += 4;
4069
4070 memcpy(ptr, &size, 4); ptr += 4;
4071 memcpy(ptr, &type, 4); ptr += 4;
4072 memcpy(ptr, &stride, 4); ptr += 4;
4073 memcpy(ptr, &offset, 4); ptr += 4;
4074
4075 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
4076 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
4077
4078 }
4079
glNormalPointerOffset_enc(void * self,GLenum type,GLsizei stride,GLuint offset)4080 void glNormalPointerOffset_enc(void *self , GLenum type, GLsizei stride, GLuint offset)
4081 {
4082
4083 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
4084 IOStream *stream = ctx->m_stream;
4085 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
4086 bool useChecksum = checksumCalculator->getVersion() > 0;
4087
4088 unsigned char *ptr;
4089 unsigned char *buf;
4090 const size_t sizeWithoutChecksum = 8 + 4 + 4 + 4;
4091 const size_t checksumSize = checksumCalculator->checksumByteSize();
4092 const size_t totalSize = sizeWithoutChecksum + checksumSize;
4093 buf = stream->alloc(totalSize);
4094 ptr = buf;
4095 int tmp = OP_glNormalPointerOffset;memcpy(ptr, &tmp, 4); ptr += 4;
4096 memcpy(ptr, &totalSize, 4); ptr += 4;
4097
4098 memcpy(ptr, &type, 4); ptr += 4;
4099 memcpy(ptr, &stride, 4); ptr += 4;
4100 memcpy(ptr, &offset, 4); ptr += 4;
4101
4102 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
4103 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
4104
4105 }
4106
glPointSizePointerOffset_enc(void * self,GLenum type,GLsizei stride,GLuint offset)4107 void glPointSizePointerOffset_enc(void *self , GLenum type, GLsizei stride, GLuint offset)
4108 {
4109
4110 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
4111 IOStream *stream = ctx->m_stream;
4112 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
4113 bool useChecksum = checksumCalculator->getVersion() > 0;
4114
4115 unsigned char *ptr;
4116 unsigned char *buf;
4117 const size_t sizeWithoutChecksum = 8 + 4 + 4 + 4;
4118 const size_t checksumSize = checksumCalculator->checksumByteSize();
4119 const size_t totalSize = sizeWithoutChecksum + checksumSize;
4120 buf = stream->alloc(totalSize);
4121 ptr = buf;
4122 int tmp = OP_glPointSizePointerOffset;memcpy(ptr, &tmp, 4); ptr += 4;
4123 memcpy(ptr, &totalSize, 4); ptr += 4;
4124
4125 memcpy(ptr, &type, 4); ptr += 4;
4126 memcpy(ptr, &stride, 4); ptr += 4;
4127 memcpy(ptr, &offset, 4); ptr += 4;
4128
4129 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
4130 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
4131
4132 }
4133
glTexCoordPointerOffset_enc(void * self,GLint size,GLenum type,GLsizei stride,GLuint offset)4134 void glTexCoordPointerOffset_enc(void *self , GLint size, GLenum type, GLsizei stride, GLuint offset)
4135 {
4136
4137 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
4138 IOStream *stream = ctx->m_stream;
4139 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
4140 bool useChecksum = checksumCalculator->getVersion() > 0;
4141
4142 unsigned char *ptr;
4143 unsigned char *buf;
4144 const size_t sizeWithoutChecksum = 8 + 4 + 4 + 4 + 4;
4145 const size_t checksumSize = checksumCalculator->checksumByteSize();
4146 const size_t totalSize = sizeWithoutChecksum + checksumSize;
4147 buf = stream->alloc(totalSize);
4148 ptr = buf;
4149 int tmp = OP_glTexCoordPointerOffset;memcpy(ptr, &tmp, 4); ptr += 4;
4150 memcpy(ptr, &totalSize, 4); ptr += 4;
4151
4152 memcpy(ptr, &size, 4); ptr += 4;
4153 memcpy(ptr, &type, 4); ptr += 4;
4154 memcpy(ptr, &stride, 4); ptr += 4;
4155 memcpy(ptr, &offset, 4); ptr += 4;
4156
4157 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
4158 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
4159
4160 }
4161
glWeightPointerOffset_enc(void * self,GLint size,GLenum type,GLsizei stride,GLuint offset)4162 void glWeightPointerOffset_enc(void *self , GLint size, GLenum type, GLsizei stride, GLuint offset)
4163 {
4164
4165 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
4166 IOStream *stream = ctx->m_stream;
4167 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
4168 bool useChecksum = checksumCalculator->getVersion() > 0;
4169
4170 unsigned char *ptr;
4171 unsigned char *buf;
4172 const size_t sizeWithoutChecksum = 8 + 4 + 4 + 4 + 4;
4173 const size_t checksumSize = checksumCalculator->checksumByteSize();
4174 const size_t totalSize = sizeWithoutChecksum + checksumSize;
4175 buf = stream->alloc(totalSize);
4176 ptr = buf;
4177 int tmp = OP_glWeightPointerOffset;memcpy(ptr, &tmp, 4); ptr += 4;
4178 memcpy(ptr, &totalSize, 4); ptr += 4;
4179
4180 memcpy(ptr, &size, 4); ptr += 4;
4181 memcpy(ptr, &type, 4); ptr += 4;
4182 memcpy(ptr, &stride, 4); ptr += 4;
4183 memcpy(ptr, &offset, 4); ptr += 4;
4184
4185 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
4186 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
4187
4188 }
4189
glMatrixIndexPointerOffset_enc(void * self,GLint size,GLenum type,GLsizei stride,GLuint offset)4190 void glMatrixIndexPointerOffset_enc(void *self , GLint size, GLenum type, GLsizei stride, GLuint offset)
4191 {
4192
4193 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
4194 IOStream *stream = ctx->m_stream;
4195 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
4196 bool useChecksum = checksumCalculator->getVersion() > 0;
4197
4198 unsigned char *ptr;
4199 unsigned char *buf;
4200 const size_t sizeWithoutChecksum = 8 + 4 + 4 + 4 + 4;
4201 const size_t checksumSize = checksumCalculator->checksumByteSize();
4202 const size_t totalSize = sizeWithoutChecksum + checksumSize;
4203 buf = stream->alloc(totalSize);
4204 ptr = buf;
4205 int tmp = OP_glMatrixIndexPointerOffset;memcpy(ptr, &tmp, 4); ptr += 4;
4206 memcpy(ptr, &totalSize, 4); ptr += 4;
4207
4208 memcpy(ptr, &size, 4); ptr += 4;
4209 memcpy(ptr, &type, 4); ptr += 4;
4210 memcpy(ptr, &stride, 4); ptr += 4;
4211 memcpy(ptr, &offset, 4); ptr += 4;
4212
4213 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
4214 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
4215
4216 }
4217
glVertexPointerData_enc(void * self,GLint size,GLenum type,GLsizei stride,void * data,GLuint datalen)4218 void glVertexPointerData_enc(void *self , GLint size, GLenum type, GLsizei stride, void* data, GLuint datalen)
4219 {
4220
4221 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
4222 IOStream *stream = ctx->m_stream;
4223 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
4224 bool useChecksum = checksumCalculator->getVersion() > 0;
4225
4226 const unsigned int __size_data = datalen;
4227 unsigned char *ptr;
4228 unsigned char *buf;
4229 const size_t sizeWithoutChecksum = 8 + 4 + 4 + 4 + __size_data + 4 + 1*4;
4230 const size_t checksumSize = checksumCalculator->checksumByteSize();
4231 const size_t totalSize = sizeWithoutChecksum + checksumSize;
4232 buf = stream->alloc(totalSize);
4233 ptr = buf;
4234 int tmp = OP_glVertexPointerData;memcpy(ptr, &tmp, 4); ptr += 4;
4235 memcpy(ptr, &totalSize, 4); ptr += 4;
4236
4237 memcpy(ptr, &size, 4); ptr += 4;
4238 memcpy(ptr, &type, 4); ptr += 4;
4239 memcpy(ptr, &stride, 4); ptr += 4;
4240 *(unsigned int *)(ptr) = __size_data; ptr += 4;
4241 glUtilsPackPointerData((unsigned char *)ptr, (unsigned char *)data, size, type, stride, datalen);ptr += __size_data;
4242 memcpy(ptr, &datalen, 4); ptr += 4;
4243
4244 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
4245 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
4246
4247 }
4248
glColorPointerData_enc(void * self,GLint size,GLenum type,GLsizei stride,void * data,GLuint datalen)4249 void glColorPointerData_enc(void *self , GLint size, GLenum type, GLsizei stride, void* data, GLuint datalen)
4250 {
4251
4252 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
4253 IOStream *stream = ctx->m_stream;
4254 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
4255 bool useChecksum = checksumCalculator->getVersion() > 0;
4256
4257 const unsigned int __size_data = datalen;
4258 unsigned char *ptr;
4259 unsigned char *buf;
4260 const size_t sizeWithoutChecksum = 8 + 4 + 4 + 4 + __size_data + 4 + 1*4;
4261 const size_t checksumSize = checksumCalculator->checksumByteSize();
4262 const size_t totalSize = sizeWithoutChecksum + checksumSize;
4263 buf = stream->alloc(totalSize);
4264 ptr = buf;
4265 int tmp = OP_glColorPointerData;memcpy(ptr, &tmp, 4); ptr += 4;
4266 memcpy(ptr, &totalSize, 4); ptr += 4;
4267
4268 memcpy(ptr, &size, 4); ptr += 4;
4269 memcpy(ptr, &type, 4); ptr += 4;
4270 memcpy(ptr, &stride, 4); ptr += 4;
4271 *(unsigned int *)(ptr) = __size_data; ptr += 4;
4272 glUtilsPackPointerData((unsigned char *)ptr, (unsigned char *)data, size, type, stride, datalen);ptr += __size_data;
4273 memcpy(ptr, &datalen, 4); ptr += 4;
4274
4275 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
4276 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
4277
4278 }
4279
glNormalPointerData_enc(void * self,GLenum type,GLsizei stride,void * data,GLuint datalen)4280 void glNormalPointerData_enc(void *self , GLenum type, GLsizei stride, void* data, GLuint datalen)
4281 {
4282
4283 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
4284 IOStream *stream = ctx->m_stream;
4285 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
4286 bool useChecksum = checksumCalculator->getVersion() > 0;
4287
4288 const unsigned int __size_data = datalen;
4289 unsigned char *ptr;
4290 unsigned char *buf;
4291 const size_t sizeWithoutChecksum = 8 + 4 + 4 + __size_data + 4 + 1*4;
4292 const size_t checksumSize = checksumCalculator->checksumByteSize();
4293 const size_t totalSize = sizeWithoutChecksum + checksumSize;
4294 buf = stream->alloc(totalSize);
4295 ptr = buf;
4296 int tmp = OP_glNormalPointerData;memcpy(ptr, &tmp, 4); ptr += 4;
4297 memcpy(ptr, &totalSize, 4); ptr += 4;
4298
4299 memcpy(ptr, &type, 4); ptr += 4;
4300 memcpy(ptr, &stride, 4); ptr += 4;
4301 *(unsigned int *)(ptr) = __size_data; ptr += 4;
4302 glUtilsPackPointerData((unsigned char *)ptr, (unsigned char *)data, 3, type, stride, datalen);ptr += __size_data;
4303 memcpy(ptr, &datalen, 4); ptr += 4;
4304
4305 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
4306 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
4307
4308 }
4309
glTexCoordPointerData_enc(void * self,GLint unit,GLint size,GLenum type,GLsizei stride,void * data,GLuint datalen)4310 void glTexCoordPointerData_enc(void *self , GLint unit, GLint size, GLenum type, GLsizei stride, void* data, GLuint datalen)
4311 {
4312
4313 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
4314 IOStream *stream = ctx->m_stream;
4315 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
4316 bool useChecksum = checksumCalculator->getVersion() > 0;
4317
4318 const unsigned int __size_data = datalen;
4319 unsigned char *ptr;
4320 unsigned char *buf;
4321 const size_t sizeWithoutChecksum = 8 + 4 + 4 + 4 + 4 + __size_data + 4 + 1*4;
4322 const size_t checksumSize = checksumCalculator->checksumByteSize();
4323 const size_t totalSize = sizeWithoutChecksum + checksumSize;
4324 buf = stream->alloc(totalSize);
4325 ptr = buf;
4326 int tmp = OP_glTexCoordPointerData;memcpy(ptr, &tmp, 4); ptr += 4;
4327 memcpy(ptr, &totalSize, 4); ptr += 4;
4328
4329 memcpy(ptr, &unit, 4); ptr += 4;
4330 memcpy(ptr, &size, 4); ptr += 4;
4331 memcpy(ptr, &type, 4); ptr += 4;
4332 memcpy(ptr, &stride, 4); ptr += 4;
4333 *(unsigned int *)(ptr) = __size_data; ptr += 4;
4334 glUtilsPackPointerData((unsigned char *)ptr, (unsigned char *)data, size, type, stride, datalen);ptr += __size_data;
4335 memcpy(ptr, &datalen, 4); ptr += 4;
4336
4337 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
4338 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
4339
4340 }
4341
glPointSizePointerData_enc(void * self,GLenum type,GLsizei stride,void * data,GLuint datalen)4342 void glPointSizePointerData_enc(void *self , GLenum type, GLsizei stride, void* data, GLuint datalen)
4343 {
4344
4345 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
4346 IOStream *stream = ctx->m_stream;
4347 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
4348 bool useChecksum = checksumCalculator->getVersion() > 0;
4349
4350 const unsigned int __size_data = datalen;
4351 unsigned char *ptr;
4352 unsigned char *buf;
4353 const size_t sizeWithoutChecksum = 8 + 4 + 4 + __size_data + 4 + 1*4;
4354 const size_t checksumSize = checksumCalculator->checksumByteSize();
4355 const size_t totalSize = sizeWithoutChecksum + checksumSize;
4356 buf = stream->alloc(totalSize);
4357 ptr = buf;
4358 int tmp = OP_glPointSizePointerData;memcpy(ptr, &tmp, 4); ptr += 4;
4359 memcpy(ptr, &totalSize, 4); ptr += 4;
4360
4361 memcpy(ptr, &type, 4); ptr += 4;
4362 memcpy(ptr, &stride, 4); ptr += 4;
4363 *(unsigned int *)(ptr) = __size_data; ptr += 4;
4364 glUtilsPackPointerData((unsigned char *)ptr, (unsigned char *)data, 1, type, stride, datalen);ptr += __size_data;
4365 memcpy(ptr, &datalen, 4); ptr += 4;
4366
4367 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
4368 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
4369
4370 }
4371
glWeightPointerData_enc(void * self,GLint size,GLenum type,GLsizei stride,void * data,GLuint datalen)4372 void glWeightPointerData_enc(void *self , GLint size, GLenum type, GLsizei stride, void* data, GLuint datalen)
4373 {
4374
4375 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
4376 IOStream *stream = ctx->m_stream;
4377 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
4378 bool useChecksum = checksumCalculator->getVersion() > 0;
4379
4380 const unsigned int __size_data = datalen;
4381 unsigned char *ptr;
4382 unsigned char *buf;
4383 const size_t sizeWithoutChecksum = 8 + 4 + 4 + 4 + __size_data + 4 + 1*4;
4384 const size_t checksumSize = checksumCalculator->checksumByteSize();
4385 const size_t totalSize = sizeWithoutChecksum + checksumSize;
4386 buf = stream->alloc(totalSize);
4387 ptr = buf;
4388 int tmp = OP_glWeightPointerData;memcpy(ptr, &tmp, 4); ptr += 4;
4389 memcpy(ptr, &totalSize, 4); ptr += 4;
4390
4391 memcpy(ptr, &size, 4); ptr += 4;
4392 memcpy(ptr, &type, 4); ptr += 4;
4393 memcpy(ptr, &stride, 4); ptr += 4;
4394 *(unsigned int *)(ptr) = __size_data; ptr += 4;
4395 glUtilsPackPointerData((unsigned char *)ptr, (unsigned char*)data, size, type, stride, datalen);ptr += __size_data;
4396 memcpy(ptr, &datalen, 4); ptr += 4;
4397
4398 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
4399 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
4400
4401 }
4402
glMatrixIndexPointerData_enc(void * self,GLint size,GLenum type,GLsizei stride,void * data,GLuint datalen)4403 void glMatrixIndexPointerData_enc(void *self , GLint size, GLenum type, GLsizei stride, void* data, GLuint datalen)
4404 {
4405
4406 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
4407 IOStream *stream = ctx->m_stream;
4408 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
4409 bool useChecksum = checksumCalculator->getVersion() > 0;
4410
4411 const unsigned int __size_data = datalen;
4412 unsigned char *ptr;
4413 unsigned char *buf;
4414 const size_t sizeWithoutChecksum = 8 + 4 + 4 + 4 + __size_data + 4 + 1*4;
4415 const size_t checksumSize = checksumCalculator->checksumByteSize();
4416 const size_t totalSize = sizeWithoutChecksum + checksumSize;
4417 buf = stream->alloc(totalSize);
4418 ptr = buf;
4419 int tmp = OP_glMatrixIndexPointerData;memcpy(ptr, &tmp, 4); ptr += 4;
4420 memcpy(ptr, &totalSize, 4); ptr += 4;
4421
4422 memcpy(ptr, &size, 4); ptr += 4;
4423 memcpy(ptr, &type, 4); ptr += 4;
4424 memcpy(ptr, &stride, 4); ptr += 4;
4425 *(unsigned int *)(ptr) = __size_data; ptr += 4;
4426 glUtilsPackPointerData((unsigned char *)ptr, (unsigned char*)data, size, type, stride, datalen);ptr += __size_data;
4427 memcpy(ptr, &datalen, 4); ptr += 4;
4428
4429 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
4430 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
4431
4432 }
4433
glDrawElementsOffset_enc(void * self,GLenum mode,GLsizei count,GLenum type,GLuint offset)4434 void glDrawElementsOffset_enc(void *self , GLenum mode, GLsizei count, GLenum type, GLuint offset)
4435 {
4436
4437 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
4438 IOStream *stream = ctx->m_stream;
4439 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
4440 bool useChecksum = checksumCalculator->getVersion() > 0;
4441
4442 unsigned char *ptr;
4443 unsigned char *buf;
4444 const size_t sizeWithoutChecksum = 8 + 4 + 4 + 4 + 4;
4445 const size_t checksumSize = checksumCalculator->checksumByteSize();
4446 const size_t totalSize = sizeWithoutChecksum + checksumSize;
4447 buf = stream->alloc(totalSize);
4448 ptr = buf;
4449 int tmp = OP_glDrawElementsOffset;memcpy(ptr, &tmp, 4); ptr += 4;
4450 memcpy(ptr, &totalSize, 4); ptr += 4;
4451
4452 memcpy(ptr, &mode, 4); ptr += 4;
4453 memcpy(ptr, &count, 4); ptr += 4;
4454 memcpy(ptr, &type, 4); ptr += 4;
4455 memcpy(ptr, &offset, 4); ptr += 4;
4456
4457 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
4458 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
4459
4460 }
4461
glDrawElementsData_enc(void * self,GLenum mode,GLsizei count,GLenum type,void * data,GLuint datalen)4462 void glDrawElementsData_enc(void *self , GLenum mode, GLsizei count, GLenum type, void* data, GLuint datalen)
4463 {
4464
4465 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
4466 IOStream *stream = ctx->m_stream;
4467 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
4468 bool useChecksum = checksumCalculator->getVersion() > 0;
4469
4470 const unsigned int __size_data = datalen;
4471 unsigned char *ptr;
4472 unsigned char *buf;
4473 const size_t sizeWithoutChecksum = 8 + 4 + 4 + 4 + __size_data + 4 + 1*4;
4474 const size_t checksumSize = checksumCalculator->checksumByteSize();
4475 const size_t totalSize = sizeWithoutChecksum + checksumSize;
4476 buf = stream->alloc(totalSize);
4477 ptr = buf;
4478 int tmp = OP_glDrawElementsData;memcpy(ptr, &tmp, 4); ptr += 4;
4479 memcpy(ptr, &totalSize, 4); ptr += 4;
4480
4481 memcpy(ptr, &mode, 4); ptr += 4;
4482 memcpy(ptr, &count, 4); ptr += 4;
4483 memcpy(ptr, &type, 4); ptr += 4;
4484 *(unsigned int *)(ptr) = __size_data; ptr += 4;
4485 memcpy(ptr, data, __size_data);ptr += __size_data;
4486 memcpy(ptr, &datalen, 4); ptr += 4;
4487
4488 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
4489 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
4490
4491 }
4492
glGetCompressedTextureFormats_enc(void * self,int count,GLint * formats)4493 void glGetCompressedTextureFormats_enc(void *self , int count, GLint* formats)
4494 {
4495
4496 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
4497 IOStream *stream = ctx->m_stream;
4498 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
4499 bool useChecksum = checksumCalculator->getVersion() > 0;
4500
4501 const unsigned int __size_formats = (count * sizeof(GLint));
4502 unsigned char *ptr;
4503 unsigned char *buf;
4504 const size_t sizeWithoutChecksum = 8 + 4 + 0 + 1*4;
4505 const size_t checksumSize = checksumCalculator->checksumByteSize();
4506 const size_t totalSize = sizeWithoutChecksum + checksumSize;
4507 buf = stream->alloc(totalSize);
4508 ptr = buf;
4509 int tmp = OP_glGetCompressedTextureFormats;memcpy(ptr, &tmp, 4); ptr += 4;
4510 memcpy(ptr, &totalSize, 4); ptr += 4;
4511
4512 memcpy(ptr, &count, 4); ptr += 4;
4513 *(unsigned int *)(ptr) = __size_formats; ptr += 4;
4514
4515 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
4516 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
4517
4518 stream->readback(formats, __size_formats);
4519 if (useChecksum) checksumCalculator->addBuffer(formats, __size_formats);
4520 if (useChecksum) {
4521 unsigned char *checksumBufPtr = NULL;
4522 unsigned char checksumBuf[ChecksumCalculator::kMaxChecksumSize];
4523 if (checksumSize > 0) checksumBufPtr = &checksumBuf[0];
4524 stream->readback(checksumBufPtr, checksumSize);
4525 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) {
4526 ALOGE("glGetCompressedTextureFormats: GL communication error, please report this issue to b.android.com.\n");
4527 abort();
4528 }
4529 }
4530 }
4531
glFinishRoundTrip_enc(void * self)4532 int glFinishRoundTrip_enc(void *self )
4533 {
4534
4535 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
4536 IOStream *stream = ctx->m_stream;
4537 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
4538 bool useChecksum = checksumCalculator->getVersion() > 0;
4539
4540 unsigned char *ptr;
4541 unsigned char *buf;
4542 const size_t sizeWithoutChecksum = 8;
4543 const size_t checksumSize = checksumCalculator->checksumByteSize();
4544 const size_t totalSize = sizeWithoutChecksum + checksumSize;
4545 buf = stream->alloc(totalSize);
4546 ptr = buf;
4547 int tmp = OP_glFinishRoundTrip;memcpy(ptr, &tmp, 4); ptr += 4;
4548 memcpy(ptr, &totalSize, 4); ptr += 4;
4549
4550
4551 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
4552 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
4553
4554
4555 int retval;
4556 stream->readback(&retval, 4);
4557 if (useChecksum) checksumCalculator->addBuffer(&retval, 4);
4558 if (useChecksum) {
4559 unsigned char *checksumBufPtr = NULL;
4560 unsigned char checksumBuf[ChecksumCalculator::kMaxChecksumSize];
4561 if (checksumSize > 0) checksumBufPtr = &checksumBuf[0];
4562 stream->readback(checksumBufPtr, checksumSize);
4563 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) {
4564 ALOGE("glFinishRoundTrip: GL communication error, please report this issue to b.android.com.\n");
4565 abort();
4566 }
4567 }
4568 return retval;
4569 }
4570
glBlendEquationSeparateOES_enc(void * self,GLenum modeRGB,GLenum modeAlpha)4571 void glBlendEquationSeparateOES_enc(void *self , GLenum modeRGB, GLenum modeAlpha)
4572 {
4573
4574 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
4575 IOStream *stream = ctx->m_stream;
4576 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
4577 bool useChecksum = checksumCalculator->getVersion() > 0;
4578
4579 unsigned char *ptr;
4580 unsigned char *buf;
4581 const size_t sizeWithoutChecksum = 8 + 4 + 4;
4582 const size_t checksumSize = checksumCalculator->checksumByteSize();
4583 const size_t totalSize = sizeWithoutChecksum + checksumSize;
4584 buf = stream->alloc(totalSize);
4585 ptr = buf;
4586 int tmp = OP_glBlendEquationSeparateOES;memcpy(ptr, &tmp, 4); ptr += 4;
4587 memcpy(ptr, &totalSize, 4); ptr += 4;
4588
4589 memcpy(ptr, &modeRGB, 4); ptr += 4;
4590 memcpy(ptr, &modeAlpha, 4); ptr += 4;
4591
4592 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
4593 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
4594
4595 }
4596
glBlendFuncSeparateOES_enc(void * self,GLenum srcRGB,GLenum dstRGB,GLenum srcAlpha,GLenum dstAlpha)4597 void glBlendFuncSeparateOES_enc(void *self , GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha)
4598 {
4599
4600 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
4601 IOStream *stream = ctx->m_stream;
4602 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
4603 bool useChecksum = checksumCalculator->getVersion() > 0;
4604
4605 unsigned char *ptr;
4606 unsigned char *buf;
4607 const size_t sizeWithoutChecksum = 8 + 4 + 4 + 4 + 4;
4608 const size_t checksumSize = checksumCalculator->checksumByteSize();
4609 const size_t totalSize = sizeWithoutChecksum + checksumSize;
4610 buf = stream->alloc(totalSize);
4611 ptr = buf;
4612 int tmp = OP_glBlendFuncSeparateOES;memcpy(ptr, &tmp, 4); ptr += 4;
4613 memcpy(ptr, &totalSize, 4); ptr += 4;
4614
4615 memcpy(ptr, &srcRGB, 4); ptr += 4;
4616 memcpy(ptr, &dstRGB, 4); ptr += 4;
4617 memcpy(ptr, &srcAlpha, 4); ptr += 4;
4618 memcpy(ptr, &dstAlpha, 4); ptr += 4;
4619
4620 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
4621 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
4622
4623 }
4624
glBlendEquationOES_enc(void * self,GLenum mode)4625 void glBlendEquationOES_enc(void *self , GLenum mode)
4626 {
4627
4628 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
4629 IOStream *stream = ctx->m_stream;
4630 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
4631 bool useChecksum = checksumCalculator->getVersion() > 0;
4632
4633 unsigned char *ptr;
4634 unsigned char *buf;
4635 const size_t sizeWithoutChecksum = 8 + 4;
4636 const size_t checksumSize = checksumCalculator->checksumByteSize();
4637 const size_t totalSize = sizeWithoutChecksum + checksumSize;
4638 buf = stream->alloc(totalSize);
4639 ptr = buf;
4640 int tmp = OP_glBlendEquationOES;memcpy(ptr, &tmp, 4); ptr += 4;
4641 memcpy(ptr, &totalSize, 4); ptr += 4;
4642
4643 memcpy(ptr, &mode, 4); ptr += 4;
4644
4645 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
4646 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
4647
4648 }
4649
glDrawTexsOES_enc(void * self,GLshort x,GLshort y,GLshort z,GLshort width,GLshort height)4650 void glDrawTexsOES_enc(void *self , GLshort x, GLshort y, GLshort z, GLshort width, GLshort height)
4651 {
4652
4653 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
4654 IOStream *stream = ctx->m_stream;
4655 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
4656 bool useChecksum = checksumCalculator->getVersion() > 0;
4657
4658 unsigned char *ptr;
4659 unsigned char *buf;
4660 const size_t sizeWithoutChecksum = 8 + 2 + 2 + 2 + 2 + 2;
4661 const size_t checksumSize = checksumCalculator->checksumByteSize();
4662 const size_t totalSize = sizeWithoutChecksum + checksumSize;
4663 buf = stream->alloc(totalSize);
4664 ptr = buf;
4665 int tmp = OP_glDrawTexsOES;memcpy(ptr, &tmp, 4); ptr += 4;
4666 memcpy(ptr, &totalSize, 4); ptr += 4;
4667
4668 memcpy(ptr, &x, 2); ptr += 2;
4669 memcpy(ptr, &y, 2); ptr += 2;
4670 memcpy(ptr, &z, 2); ptr += 2;
4671 memcpy(ptr, &width, 2); ptr += 2;
4672 memcpy(ptr, &height, 2); ptr += 2;
4673
4674 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
4675 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
4676
4677 }
4678
glDrawTexiOES_enc(void * self,GLint x,GLint y,GLint z,GLint width,GLint height)4679 void glDrawTexiOES_enc(void *self , GLint x, GLint y, GLint z, GLint width, GLint height)
4680 {
4681
4682 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
4683 IOStream *stream = ctx->m_stream;
4684 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
4685 bool useChecksum = checksumCalculator->getVersion() > 0;
4686
4687 unsigned char *ptr;
4688 unsigned char *buf;
4689 const size_t sizeWithoutChecksum = 8 + 4 + 4 + 4 + 4 + 4;
4690 const size_t checksumSize = checksumCalculator->checksumByteSize();
4691 const size_t totalSize = sizeWithoutChecksum + checksumSize;
4692 buf = stream->alloc(totalSize);
4693 ptr = buf;
4694 int tmp = OP_glDrawTexiOES;memcpy(ptr, &tmp, 4); ptr += 4;
4695 memcpy(ptr, &totalSize, 4); ptr += 4;
4696
4697 memcpy(ptr, &x, 4); ptr += 4;
4698 memcpy(ptr, &y, 4); ptr += 4;
4699 memcpy(ptr, &z, 4); ptr += 4;
4700 memcpy(ptr, &width, 4); ptr += 4;
4701 memcpy(ptr, &height, 4); ptr += 4;
4702
4703 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
4704 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
4705
4706 }
4707
glDrawTexxOES_enc(void * self,GLfixed x,GLfixed y,GLfixed z,GLfixed width,GLfixed height)4708 void glDrawTexxOES_enc(void *self , GLfixed x, GLfixed y, GLfixed z, GLfixed width, GLfixed height)
4709 {
4710
4711 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
4712 IOStream *stream = ctx->m_stream;
4713 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
4714 bool useChecksum = checksumCalculator->getVersion() > 0;
4715
4716 unsigned char *ptr;
4717 unsigned char *buf;
4718 const size_t sizeWithoutChecksum = 8 + 4 + 4 + 4 + 4 + 4;
4719 const size_t checksumSize = checksumCalculator->checksumByteSize();
4720 const size_t totalSize = sizeWithoutChecksum + checksumSize;
4721 buf = stream->alloc(totalSize);
4722 ptr = buf;
4723 int tmp = OP_glDrawTexxOES;memcpy(ptr, &tmp, 4); ptr += 4;
4724 memcpy(ptr, &totalSize, 4); ptr += 4;
4725
4726 memcpy(ptr, &x, 4); ptr += 4;
4727 memcpy(ptr, &y, 4); ptr += 4;
4728 memcpy(ptr, &z, 4); ptr += 4;
4729 memcpy(ptr, &width, 4); ptr += 4;
4730 memcpy(ptr, &height, 4); ptr += 4;
4731
4732 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
4733 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
4734
4735 }
4736
glDrawTexsvOES_enc(void * self,const GLshort * coords)4737 void glDrawTexsvOES_enc(void *self , const GLshort* coords)
4738 {
4739
4740 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
4741 IOStream *stream = ctx->m_stream;
4742 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
4743 bool useChecksum = checksumCalculator->getVersion() > 0;
4744
4745 const unsigned int __size_coords = (5 * sizeof(GLshort));
4746 unsigned char *ptr;
4747 unsigned char *buf;
4748 const size_t sizeWithoutChecksum = 8 + __size_coords + 1*4;
4749 const size_t checksumSize = checksumCalculator->checksumByteSize();
4750 const size_t totalSize = sizeWithoutChecksum + checksumSize;
4751 buf = stream->alloc(totalSize);
4752 ptr = buf;
4753 int tmp = OP_glDrawTexsvOES;memcpy(ptr, &tmp, 4); ptr += 4;
4754 memcpy(ptr, &totalSize, 4); ptr += 4;
4755
4756 *(unsigned int *)(ptr) = __size_coords; ptr += 4;
4757 memcpy(ptr, coords, __size_coords);ptr += __size_coords;
4758
4759 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
4760 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
4761
4762 }
4763
glDrawTexivOES_enc(void * self,const GLint * coords)4764 void glDrawTexivOES_enc(void *self , const GLint* coords)
4765 {
4766
4767 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
4768 IOStream *stream = ctx->m_stream;
4769 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
4770 bool useChecksum = checksumCalculator->getVersion() > 0;
4771
4772 const unsigned int __size_coords = (5 * sizeof(GLint));
4773 unsigned char *ptr;
4774 unsigned char *buf;
4775 const size_t sizeWithoutChecksum = 8 + __size_coords + 1*4;
4776 const size_t checksumSize = checksumCalculator->checksumByteSize();
4777 const size_t totalSize = sizeWithoutChecksum + checksumSize;
4778 buf = stream->alloc(totalSize);
4779 ptr = buf;
4780 int tmp = OP_glDrawTexivOES;memcpy(ptr, &tmp, 4); ptr += 4;
4781 memcpy(ptr, &totalSize, 4); ptr += 4;
4782
4783 *(unsigned int *)(ptr) = __size_coords; ptr += 4;
4784 memcpy(ptr, coords, __size_coords);ptr += __size_coords;
4785
4786 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
4787 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
4788
4789 }
4790
glDrawTexxvOES_enc(void * self,const GLfixed * coords)4791 void glDrawTexxvOES_enc(void *self , const GLfixed* coords)
4792 {
4793
4794 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
4795 IOStream *stream = ctx->m_stream;
4796 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
4797 bool useChecksum = checksumCalculator->getVersion() > 0;
4798
4799 const unsigned int __size_coords = (5 * sizeof(GLfixed));
4800 unsigned char *ptr;
4801 unsigned char *buf;
4802 const size_t sizeWithoutChecksum = 8 + __size_coords + 1*4;
4803 const size_t checksumSize = checksumCalculator->checksumByteSize();
4804 const size_t totalSize = sizeWithoutChecksum + checksumSize;
4805 buf = stream->alloc(totalSize);
4806 ptr = buf;
4807 int tmp = OP_glDrawTexxvOES;memcpy(ptr, &tmp, 4); ptr += 4;
4808 memcpy(ptr, &totalSize, 4); ptr += 4;
4809
4810 *(unsigned int *)(ptr) = __size_coords; ptr += 4;
4811 memcpy(ptr, coords, __size_coords);ptr += __size_coords;
4812
4813 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
4814 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
4815
4816 }
4817
glDrawTexfOES_enc(void * self,GLfloat x,GLfloat y,GLfloat z,GLfloat width,GLfloat height)4818 void glDrawTexfOES_enc(void *self , GLfloat x, GLfloat y, GLfloat z, GLfloat width, GLfloat height)
4819 {
4820
4821 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
4822 IOStream *stream = ctx->m_stream;
4823 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
4824 bool useChecksum = checksumCalculator->getVersion() > 0;
4825
4826 unsigned char *ptr;
4827 unsigned char *buf;
4828 const size_t sizeWithoutChecksum = 8 + 4 + 4 + 4 + 4 + 4;
4829 const size_t checksumSize = checksumCalculator->checksumByteSize();
4830 const size_t totalSize = sizeWithoutChecksum + checksumSize;
4831 buf = stream->alloc(totalSize);
4832 ptr = buf;
4833 int tmp = OP_glDrawTexfOES;memcpy(ptr, &tmp, 4); ptr += 4;
4834 memcpy(ptr, &totalSize, 4); ptr += 4;
4835
4836 memcpy(ptr, &x, 4); ptr += 4;
4837 memcpy(ptr, &y, 4); ptr += 4;
4838 memcpy(ptr, &z, 4); ptr += 4;
4839 memcpy(ptr, &width, 4); ptr += 4;
4840 memcpy(ptr, &height, 4); ptr += 4;
4841
4842 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
4843 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
4844
4845 }
4846
glDrawTexfvOES_enc(void * self,const GLfloat * coords)4847 void glDrawTexfvOES_enc(void *self , const GLfloat* coords)
4848 {
4849
4850 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
4851 IOStream *stream = ctx->m_stream;
4852 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
4853 bool useChecksum = checksumCalculator->getVersion() > 0;
4854
4855 const unsigned int __size_coords = (5 * sizeof(GLfloat));
4856 unsigned char *ptr;
4857 unsigned char *buf;
4858 const size_t sizeWithoutChecksum = 8 + __size_coords + 1*4;
4859 const size_t checksumSize = checksumCalculator->checksumByteSize();
4860 const size_t totalSize = sizeWithoutChecksum + checksumSize;
4861 buf = stream->alloc(totalSize);
4862 ptr = buf;
4863 int tmp = OP_glDrawTexfvOES;memcpy(ptr, &tmp, 4); ptr += 4;
4864 memcpy(ptr, &totalSize, 4); ptr += 4;
4865
4866 *(unsigned int *)(ptr) = __size_coords; ptr += 4;
4867 memcpy(ptr, coords, __size_coords);ptr += __size_coords;
4868
4869 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
4870 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
4871
4872 }
4873
glEGLImageTargetTexture2DOES_enc(void * self,GLenum target,GLeglImageOES image)4874 void glEGLImageTargetTexture2DOES_enc(void *self , GLenum target, GLeglImageOES image)
4875 {
4876
4877 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
4878 IOStream *stream = ctx->m_stream;
4879 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
4880 bool useChecksum = checksumCalculator->getVersion() > 0;
4881
4882 unsigned char *ptr;
4883 unsigned char *buf;
4884 const size_t sizeWithoutChecksum = 8 + 4 + 4;
4885 const size_t checksumSize = checksumCalculator->checksumByteSize();
4886 const size_t totalSize = sizeWithoutChecksum + checksumSize;
4887 buf = stream->alloc(totalSize);
4888 ptr = buf;
4889 int tmp = OP_glEGLImageTargetTexture2DOES;memcpy(ptr, &tmp, 4); ptr += 4;
4890 memcpy(ptr, &totalSize, 4); ptr += 4;
4891
4892 memcpy(ptr, &target, 4); ptr += 4;
4893 memcpy(ptr, &image, 4); ptr += 4;
4894
4895 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
4896 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
4897
4898 }
4899
glEGLImageTargetRenderbufferStorageOES_enc(void * self,GLenum target,GLeglImageOES image)4900 void glEGLImageTargetRenderbufferStorageOES_enc(void *self , GLenum target, GLeglImageOES image)
4901 {
4902
4903 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
4904 IOStream *stream = ctx->m_stream;
4905 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
4906 bool useChecksum = checksumCalculator->getVersion() > 0;
4907
4908 unsigned char *ptr;
4909 unsigned char *buf;
4910 const size_t sizeWithoutChecksum = 8 + 4 + 4;
4911 const size_t checksumSize = checksumCalculator->checksumByteSize();
4912 const size_t totalSize = sizeWithoutChecksum + checksumSize;
4913 buf = stream->alloc(totalSize);
4914 ptr = buf;
4915 int tmp = OP_glEGLImageTargetRenderbufferStorageOES;memcpy(ptr, &tmp, 4); ptr += 4;
4916 memcpy(ptr, &totalSize, 4); ptr += 4;
4917
4918 memcpy(ptr, &target, 4); ptr += 4;
4919 memcpy(ptr, &image, 4); ptr += 4;
4920
4921 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
4922 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
4923
4924 }
4925
glAlphaFuncxOES_enc(void * self,GLenum func,GLclampx ref)4926 void glAlphaFuncxOES_enc(void *self , GLenum func, GLclampx ref)
4927 {
4928
4929 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
4930 IOStream *stream = ctx->m_stream;
4931 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
4932 bool useChecksum = checksumCalculator->getVersion() > 0;
4933
4934 unsigned char *ptr;
4935 unsigned char *buf;
4936 const size_t sizeWithoutChecksum = 8 + 4 + 4;
4937 const size_t checksumSize = checksumCalculator->checksumByteSize();
4938 const size_t totalSize = sizeWithoutChecksum + checksumSize;
4939 buf = stream->alloc(totalSize);
4940 ptr = buf;
4941 int tmp = OP_glAlphaFuncxOES;memcpy(ptr, &tmp, 4); ptr += 4;
4942 memcpy(ptr, &totalSize, 4); ptr += 4;
4943
4944 memcpy(ptr, &func, 4); ptr += 4;
4945 memcpy(ptr, &ref, 4); ptr += 4;
4946
4947 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
4948 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
4949
4950 }
4951
glClearColorxOES_enc(void * self,GLclampx red,GLclampx green,GLclampx blue,GLclampx alpha)4952 void glClearColorxOES_enc(void *self , GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha)
4953 {
4954
4955 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
4956 IOStream *stream = ctx->m_stream;
4957 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
4958 bool useChecksum = checksumCalculator->getVersion() > 0;
4959
4960 unsigned char *ptr;
4961 unsigned char *buf;
4962 const size_t sizeWithoutChecksum = 8 + 4 + 4 + 4 + 4;
4963 const size_t checksumSize = checksumCalculator->checksumByteSize();
4964 const size_t totalSize = sizeWithoutChecksum + checksumSize;
4965 buf = stream->alloc(totalSize);
4966 ptr = buf;
4967 int tmp = OP_glClearColorxOES;memcpy(ptr, &tmp, 4); ptr += 4;
4968 memcpy(ptr, &totalSize, 4); ptr += 4;
4969
4970 memcpy(ptr, &red, 4); ptr += 4;
4971 memcpy(ptr, &green, 4); ptr += 4;
4972 memcpy(ptr, &blue, 4); ptr += 4;
4973 memcpy(ptr, &alpha, 4); ptr += 4;
4974
4975 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
4976 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
4977
4978 }
4979
glClearDepthxOES_enc(void * self,GLclampx depth)4980 void glClearDepthxOES_enc(void *self , GLclampx depth)
4981 {
4982
4983 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
4984 IOStream *stream = ctx->m_stream;
4985 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
4986 bool useChecksum = checksumCalculator->getVersion() > 0;
4987
4988 unsigned char *ptr;
4989 unsigned char *buf;
4990 const size_t sizeWithoutChecksum = 8 + 4;
4991 const size_t checksumSize = checksumCalculator->checksumByteSize();
4992 const size_t totalSize = sizeWithoutChecksum + checksumSize;
4993 buf = stream->alloc(totalSize);
4994 ptr = buf;
4995 int tmp = OP_glClearDepthxOES;memcpy(ptr, &tmp, 4); ptr += 4;
4996 memcpy(ptr, &totalSize, 4); ptr += 4;
4997
4998 memcpy(ptr, &depth, 4); ptr += 4;
4999
5000 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
5001 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
5002
5003 }
5004
glClipPlanexOES_enc(void * self,GLenum plane,const GLfixed * equation)5005 void glClipPlanexOES_enc(void *self , GLenum plane, const GLfixed* equation)
5006 {
5007
5008 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
5009 IOStream *stream = ctx->m_stream;
5010 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
5011 bool useChecksum = checksumCalculator->getVersion() > 0;
5012
5013 const unsigned int __size_equation = (4 * sizeof(GLfixed));
5014 unsigned char *ptr;
5015 unsigned char *buf;
5016 const size_t sizeWithoutChecksum = 8 + 4 + __size_equation + 1*4;
5017 const size_t checksumSize = checksumCalculator->checksumByteSize();
5018 const size_t totalSize = sizeWithoutChecksum + checksumSize;
5019 buf = stream->alloc(totalSize);
5020 ptr = buf;
5021 int tmp = OP_glClipPlanexOES;memcpy(ptr, &tmp, 4); ptr += 4;
5022 memcpy(ptr, &totalSize, 4); ptr += 4;
5023
5024 memcpy(ptr, &plane, 4); ptr += 4;
5025 *(unsigned int *)(ptr) = __size_equation; ptr += 4;
5026 memcpy(ptr, equation, __size_equation);ptr += __size_equation;
5027
5028 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
5029 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
5030
5031 }
5032
glClipPlanexIMG_enc(void * self,GLenum plane,const GLfixed * equation)5033 void glClipPlanexIMG_enc(void *self , GLenum plane, const GLfixed* equation)
5034 {
5035
5036 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
5037 IOStream *stream = ctx->m_stream;
5038 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
5039 bool useChecksum = checksumCalculator->getVersion() > 0;
5040
5041 const unsigned int __size_equation = (4 * sizeof(GLfixed));
5042 unsigned char *ptr;
5043 unsigned char *buf;
5044 const size_t sizeWithoutChecksum = 8 + 4 + __size_equation + 1*4;
5045 const size_t checksumSize = checksumCalculator->checksumByteSize();
5046 const size_t totalSize = sizeWithoutChecksum + checksumSize;
5047 buf = stream->alloc(totalSize);
5048 ptr = buf;
5049 int tmp = OP_glClipPlanexIMG;memcpy(ptr, &tmp, 4); ptr += 4;
5050 memcpy(ptr, &totalSize, 4); ptr += 4;
5051
5052 memcpy(ptr, &plane, 4); ptr += 4;
5053 *(unsigned int *)(ptr) = __size_equation; ptr += 4;
5054 memcpy(ptr, equation, __size_equation);ptr += __size_equation;
5055
5056 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
5057 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
5058
5059 }
5060
glColor4xOES_enc(void * self,GLfixed red,GLfixed green,GLfixed blue,GLfixed alpha)5061 void glColor4xOES_enc(void *self , GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha)
5062 {
5063
5064 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
5065 IOStream *stream = ctx->m_stream;
5066 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
5067 bool useChecksum = checksumCalculator->getVersion() > 0;
5068
5069 unsigned char *ptr;
5070 unsigned char *buf;
5071 const size_t sizeWithoutChecksum = 8 + 4 + 4 + 4 + 4;
5072 const size_t checksumSize = checksumCalculator->checksumByteSize();
5073 const size_t totalSize = sizeWithoutChecksum + checksumSize;
5074 buf = stream->alloc(totalSize);
5075 ptr = buf;
5076 int tmp = OP_glColor4xOES;memcpy(ptr, &tmp, 4); ptr += 4;
5077 memcpy(ptr, &totalSize, 4); ptr += 4;
5078
5079 memcpy(ptr, &red, 4); ptr += 4;
5080 memcpy(ptr, &green, 4); ptr += 4;
5081 memcpy(ptr, &blue, 4); ptr += 4;
5082 memcpy(ptr, &alpha, 4); ptr += 4;
5083
5084 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
5085 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
5086
5087 }
5088
glDepthRangexOES_enc(void * self,GLclampx zNear,GLclampx zFar)5089 void glDepthRangexOES_enc(void *self , GLclampx zNear, GLclampx zFar)
5090 {
5091
5092 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
5093 IOStream *stream = ctx->m_stream;
5094 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
5095 bool useChecksum = checksumCalculator->getVersion() > 0;
5096
5097 unsigned char *ptr;
5098 unsigned char *buf;
5099 const size_t sizeWithoutChecksum = 8 + 4 + 4;
5100 const size_t checksumSize = checksumCalculator->checksumByteSize();
5101 const size_t totalSize = sizeWithoutChecksum + checksumSize;
5102 buf = stream->alloc(totalSize);
5103 ptr = buf;
5104 int tmp = OP_glDepthRangexOES;memcpy(ptr, &tmp, 4); ptr += 4;
5105 memcpy(ptr, &totalSize, 4); ptr += 4;
5106
5107 memcpy(ptr, &zNear, 4); ptr += 4;
5108 memcpy(ptr, &zFar, 4); ptr += 4;
5109
5110 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
5111 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
5112
5113 }
5114
glFogxOES_enc(void * self,GLenum pname,GLfixed param)5115 void glFogxOES_enc(void *self , GLenum pname, GLfixed param)
5116 {
5117
5118 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
5119 IOStream *stream = ctx->m_stream;
5120 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
5121 bool useChecksum = checksumCalculator->getVersion() > 0;
5122
5123 unsigned char *ptr;
5124 unsigned char *buf;
5125 const size_t sizeWithoutChecksum = 8 + 4 + 4;
5126 const size_t checksumSize = checksumCalculator->checksumByteSize();
5127 const size_t totalSize = sizeWithoutChecksum + checksumSize;
5128 buf = stream->alloc(totalSize);
5129 ptr = buf;
5130 int tmp = OP_glFogxOES;memcpy(ptr, &tmp, 4); ptr += 4;
5131 memcpy(ptr, &totalSize, 4); ptr += 4;
5132
5133 memcpy(ptr, &pname, 4); ptr += 4;
5134 memcpy(ptr, ¶m, 4); ptr += 4;
5135
5136 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
5137 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
5138
5139 }
5140
glFogxvOES_enc(void * self,GLenum pname,const GLfixed * params)5141 void glFogxvOES_enc(void *self , GLenum pname, const GLfixed* params)
5142 {
5143
5144 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
5145 IOStream *stream = ctx->m_stream;
5146 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
5147 bool useChecksum = checksumCalculator->getVersion() > 0;
5148
5149 const unsigned int __size_params = (glUtilsParamSize(pname) * sizeof(GLfixed));
5150 unsigned char *ptr;
5151 unsigned char *buf;
5152 const size_t sizeWithoutChecksum = 8 + 4 + __size_params + 1*4;
5153 const size_t checksumSize = checksumCalculator->checksumByteSize();
5154 const size_t totalSize = sizeWithoutChecksum + checksumSize;
5155 buf = stream->alloc(totalSize);
5156 ptr = buf;
5157 int tmp = OP_glFogxvOES;memcpy(ptr, &tmp, 4); ptr += 4;
5158 memcpy(ptr, &totalSize, 4); ptr += 4;
5159
5160 memcpy(ptr, &pname, 4); ptr += 4;
5161 *(unsigned int *)(ptr) = __size_params; ptr += 4;
5162 memcpy(ptr, params, __size_params);ptr += __size_params;
5163
5164 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
5165 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
5166
5167 }
5168
glFrustumxOES_enc(void * self,GLfixed left,GLfixed right,GLfixed bottom,GLfixed top,GLfixed zNear,GLfixed zFar)5169 void glFrustumxOES_enc(void *self , GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar)
5170 {
5171
5172 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
5173 IOStream *stream = ctx->m_stream;
5174 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
5175 bool useChecksum = checksumCalculator->getVersion() > 0;
5176
5177 unsigned char *ptr;
5178 unsigned char *buf;
5179 const size_t sizeWithoutChecksum = 8 + 4 + 4 + 4 + 4 + 4 + 4;
5180 const size_t checksumSize = checksumCalculator->checksumByteSize();
5181 const size_t totalSize = sizeWithoutChecksum + checksumSize;
5182 buf = stream->alloc(totalSize);
5183 ptr = buf;
5184 int tmp = OP_glFrustumxOES;memcpy(ptr, &tmp, 4); ptr += 4;
5185 memcpy(ptr, &totalSize, 4); ptr += 4;
5186
5187 memcpy(ptr, &left, 4); ptr += 4;
5188 memcpy(ptr, &right, 4); ptr += 4;
5189 memcpy(ptr, &bottom, 4); ptr += 4;
5190 memcpy(ptr, &top, 4); ptr += 4;
5191 memcpy(ptr, &zNear, 4); ptr += 4;
5192 memcpy(ptr, &zFar, 4); ptr += 4;
5193
5194 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
5195 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
5196
5197 }
5198
glGetClipPlanexOES_enc(void * self,GLenum pname,GLfixed * eqn)5199 void glGetClipPlanexOES_enc(void *self , GLenum pname, GLfixed* eqn)
5200 {
5201
5202 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
5203 IOStream *stream = ctx->m_stream;
5204 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
5205 bool useChecksum = checksumCalculator->getVersion() > 0;
5206
5207 const unsigned int __size_eqn = (4 * sizeof(GLfixed));
5208 unsigned char *ptr;
5209 unsigned char *buf;
5210 const size_t sizeWithoutChecksum = 8 + 4 + 0 + 1*4;
5211 const size_t checksumSize = checksumCalculator->checksumByteSize();
5212 const size_t totalSize = sizeWithoutChecksum + checksumSize;
5213 buf = stream->alloc(totalSize);
5214 ptr = buf;
5215 int tmp = OP_glGetClipPlanexOES;memcpy(ptr, &tmp, 4); ptr += 4;
5216 memcpy(ptr, &totalSize, 4); ptr += 4;
5217
5218 memcpy(ptr, &pname, 4); ptr += 4;
5219 *(unsigned int *)(ptr) = __size_eqn; ptr += 4;
5220
5221 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
5222 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
5223
5224 stream->readback(eqn, __size_eqn);
5225 if (useChecksum) checksumCalculator->addBuffer(eqn, __size_eqn);
5226 if (useChecksum) {
5227 unsigned char *checksumBufPtr = NULL;
5228 unsigned char checksumBuf[ChecksumCalculator::kMaxChecksumSize];
5229 if (checksumSize > 0) checksumBufPtr = &checksumBuf[0];
5230 stream->readback(checksumBufPtr, checksumSize);
5231 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) {
5232 ALOGE("glGetClipPlanexOES: GL communication error, please report this issue to b.android.com.\n");
5233 abort();
5234 }
5235 }
5236 }
5237
glGetClipPlanex_enc(void * self,GLenum pname,GLfixed * eqn)5238 void glGetClipPlanex_enc(void *self , GLenum pname, GLfixed* eqn)
5239 {
5240
5241 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
5242 IOStream *stream = ctx->m_stream;
5243 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
5244 bool useChecksum = checksumCalculator->getVersion() > 0;
5245
5246 const unsigned int __size_eqn = (4 * sizeof(GLfixed));
5247 unsigned char *ptr;
5248 unsigned char *buf;
5249 const size_t sizeWithoutChecksum = 8 + 4 + 0 + 1*4;
5250 const size_t checksumSize = checksumCalculator->checksumByteSize();
5251 const size_t totalSize = sizeWithoutChecksum + checksumSize;
5252 buf = stream->alloc(totalSize);
5253 ptr = buf;
5254 int tmp = OP_glGetClipPlanex;memcpy(ptr, &tmp, 4); ptr += 4;
5255 memcpy(ptr, &totalSize, 4); ptr += 4;
5256
5257 memcpy(ptr, &pname, 4); ptr += 4;
5258 *(unsigned int *)(ptr) = __size_eqn; ptr += 4;
5259
5260 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
5261 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
5262
5263 stream->readback(eqn, __size_eqn);
5264 if (useChecksum) checksumCalculator->addBuffer(eqn, __size_eqn);
5265 if (useChecksum) {
5266 unsigned char *checksumBufPtr = NULL;
5267 unsigned char checksumBuf[ChecksumCalculator::kMaxChecksumSize];
5268 if (checksumSize > 0) checksumBufPtr = &checksumBuf[0];
5269 stream->readback(checksumBufPtr, checksumSize);
5270 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) {
5271 ALOGE("glGetClipPlanex: GL communication error, please report this issue to b.android.com.\n");
5272 abort();
5273 }
5274 }
5275 }
5276
glGetFixedvOES_enc(void * self,GLenum pname,GLfixed * params)5277 void glGetFixedvOES_enc(void *self , GLenum pname, GLfixed* params)
5278 {
5279
5280 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
5281 IOStream *stream = ctx->m_stream;
5282 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
5283 bool useChecksum = checksumCalculator->getVersion() > 0;
5284
5285 const unsigned int __size_params = (glUtilsParamSize(pname) * sizeof(GLfixed));
5286 unsigned char *ptr;
5287 unsigned char *buf;
5288 const size_t sizeWithoutChecksum = 8 + 4 + 0 + 1*4;
5289 const size_t checksumSize = checksumCalculator->checksumByteSize();
5290 const size_t totalSize = sizeWithoutChecksum + checksumSize;
5291 buf = stream->alloc(totalSize);
5292 ptr = buf;
5293 int tmp = OP_glGetFixedvOES;memcpy(ptr, &tmp, 4); ptr += 4;
5294 memcpy(ptr, &totalSize, 4); ptr += 4;
5295
5296 memcpy(ptr, &pname, 4); ptr += 4;
5297 *(unsigned int *)(ptr) = __size_params; ptr += 4;
5298
5299 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
5300 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
5301
5302 stream->readback(params, __size_params);
5303 if (useChecksum) checksumCalculator->addBuffer(params, __size_params);
5304 if (useChecksum) {
5305 unsigned char *checksumBufPtr = NULL;
5306 unsigned char checksumBuf[ChecksumCalculator::kMaxChecksumSize];
5307 if (checksumSize > 0) checksumBufPtr = &checksumBuf[0];
5308 stream->readback(checksumBufPtr, checksumSize);
5309 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) {
5310 ALOGE("glGetFixedvOES: GL communication error, please report this issue to b.android.com.\n");
5311 abort();
5312 }
5313 }
5314 }
5315
glGetLightxvOES_enc(void * self,GLenum light,GLenum pname,GLfixed * params)5316 void glGetLightxvOES_enc(void *self , GLenum light, GLenum pname, GLfixed* params)
5317 {
5318
5319 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
5320 IOStream *stream = ctx->m_stream;
5321 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
5322 bool useChecksum = checksumCalculator->getVersion() > 0;
5323
5324 const unsigned int __size_params = (glUtilsParamSize(pname) * sizeof(GLfixed));
5325 unsigned char *ptr;
5326 unsigned char *buf;
5327 const size_t sizeWithoutChecksum = 8 + 4 + 4 + 0 + 1*4;
5328 const size_t checksumSize = checksumCalculator->checksumByteSize();
5329 const size_t totalSize = sizeWithoutChecksum + checksumSize;
5330 buf = stream->alloc(totalSize);
5331 ptr = buf;
5332 int tmp = OP_glGetLightxvOES;memcpy(ptr, &tmp, 4); ptr += 4;
5333 memcpy(ptr, &totalSize, 4); ptr += 4;
5334
5335 memcpy(ptr, &light, 4); ptr += 4;
5336 memcpy(ptr, &pname, 4); ptr += 4;
5337 *(unsigned int *)(ptr) = __size_params; ptr += 4;
5338
5339 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
5340 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
5341
5342 stream->readback(params, __size_params);
5343 if (useChecksum) checksumCalculator->addBuffer(params, __size_params);
5344 if (useChecksum) {
5345 unsigned char *checksumBufPtr = NULL;
5346 unsigned char checksumBuf[ChecksumCalculator::kMaxChecksumSize];
5347 if (checksumSize > 0) checksumBufPtr = &checksumBuf[0];
5348 stream->readback(checksumBufPtr, checksumSize);
5349 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) {
5350 ALOGE("glGetLightxvOES: GL communication error, please report this issue to b.android.com.\n");
5351 abort();
5352 }
5353 }
5354 }
5355
glGetMaterialxvOES_enc(void * self,GLenum face,GLenum pname,GLfixed * params)5356 void glGetMaterialxvOES_enc(void *self , GLenum face, GLenum pname, GLfixed* params)
5357 {
5358
5359 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
5360 IOStream *stream = ctx->m_stream;
5361 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
5362 bool useChecksum = checksumCalculator->getVersion() > 0;
5363
5364 const unsigned int __size_params = (glUtilsParamSize(pname) * sizeof(GLfixed));
5365 unsigned char *ptr;
5366 unsigned char *buf;
5367 const size_t sizeWithoutChecksum = 8 + 4 + 4 + 0 + 1*4;
5368 const size_t checksumSize = checksumCalculator->checksumByteSize();
5369 const size_t totalSize = sizeWithoutChecksum + checksumSize;
5370 buf = stream->alloc(totalSize);
5371 ptr = buf;
5372 int tmp = OP_glGetMaterialxvOES;memcpy(ptr, &tmp, 4); ptr += 4;
5373 memcpy(ptr, &totalSize, 4); ptr += 4;
5374
5375 memcpy(ptr, &face, 4); ptr += 4;
5376 memcpy(ptr, &pname, 4); ptr += 4;
5377 *(unsigned int *)(ptr) = __size_params; ptr += 4;
5378
5379 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
5380 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
5381
5382 stream->readback(params, __size_params);
5383 if (useChecksum) checksumCalculator->addBuffer(params, __size_params);
5384 if (useChecksum) {
5385 unsigned char *checksumBufPtr = NULL;
5386 unsigned char checksumBuf[ChecksumCalculator::kMaxChecksumSize];
5387 if (checksumSize > 0) checksumBufPtr = &checksumBuf[0];
5388 stream->readback(checksumBufPtr, checksumSize);
5389 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) {
5390 ALOGE("glGetMaterialxvOES: GL communication error, please report this issue to b.android.com.\n");
5391 abort();
5392 }
5393 }
5394 }
5395
glGetTexEnvxvOES_enc(void * self,GLenum env,GLenum pname,GLfixed * params)5396 void glGetTexEnvxvOES_enc(void *self , GLenum env, GLenum pname, GLfixed* params)
5397 {
5398
5399 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
5400 IOStream *stream = ctx->m_stream;
5401 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
5402 bool useChecksum = checksumCalculator->getVersion() > 0;
5403
5404 const unsigned int __size_params = (glUtilsParamSize(pname) * sizeof(GLfixed));
5405 unsigned char *ptr;
5406 unsigned char *buf;
5407 const size_t sizeWithoutChecksum = 8 + 4 + 4 + 0 + 1*4;
5408 const size_t checksumSize = checksumCalculator->checksumByteSize();
5409 const size_t totalSize = sizeWithoutChecksum + checksumSize;
5410 buf = stream->alloc(totalSize);
5411 ptr = buf;
5412 int tmp = OP_glGetTexEnvxvOES;memcpy(ptr, &tmp, 4); ptr += 4;
5413 memcpy(ptr, &totalSize, 4); ptr += 4;
5414
5415 memcpy(ptr, &env, 4); ptr += 4;
5416 memcpy(ptr, &pname, 4); ptr += 4;
5417 *(unsigned int *)(ptr) = __size_params; ptr += 4;
5418
5419 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
5420 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
5421
5422 stream->readback(params, __size_params);
5423 if (useChecksum) checksumCalculator->addBuffer(params, __size_params);
5424 if (useChecksum) {
5425 unsigned char *checksumBufPtr = NULL;
5426 unsigned char checksumBuf[ChecksumCalculator::kMaxChecksumSize];
5427 if (checksumSize > 0) checksumBufPtr = &checksumBuf[0];
5428 stream->readback(checksumBufPtr, checksumSize);
5429 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) {
5430 ALOGE("glGetTexEnvxvOES: GL communication error, please report this issue to b.android.com.\n");
5431 abort();
5432 }
5433 }
5434 }
5435
glGetTexParameterxvOES_enc(void * self,GLenum target,GLenum pname,GLfixed * params)5436 void glGetTexParameterxvOES_enc(void *self , GLenum target, GLenum pname, GLfixed* params)
5437 {
5438
5439 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
5440 IOStream *stream = ctx->m_stream;
5441 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
5442 bool useChecksum = checksumCalculator->getVersion() > 0;
5443
5444 const unsigned int __size_params = (glUtilsParamSize(pname) * sizeof(GLfixed));
5445 unsigned char *ptr;
5446 unsigned char *buf;
5447 const size_t sizeWithoutChecksum = 8 + 4 + 4 + 0 + 1*4;
5448 const size_t checksumSize = checksumCalculator->checksumByteSize();
5449 const size_t totalSize = sizeWithoutChecksum + checksumSize;
5450 buf = stream->alloc(totalSize);
5451 ptr = buf;
5452 int tmp = OP_glGetTexParameterxvOES;memcpy(ptr, &tmp, 4); ptr += 4;
5453 memcpy(ptr, &totalSize, 4); ptr += 4;
5454
5455 memcpy(ptr, &target, 4); ptr += 4;
5456 memcpy(ptr, &pname, 4); ptr += 4;
5457 *(unsigned int *)(ptr) = __size_params; ptr += 4;
5458
5459 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
5460 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
5461
5462 stream->readback(params, __size_params);
5463 if (useChecksum) checksumCalculator->addBuffer(params, __size_params);
5464 if (useChecksum) {
5465 unsigned char *checksumBufPtr = NULL;
5466 unsigned char checksumBuf[ChecksumCalculator::kMaxChecksumSize];
5467 if (checksumSize > 0) checksumBufPtr = &checksumBuf[0];
5468 stream->readback(checksumBufPtr, checksumSize);
5469 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) {
5470 ALOGE("glGetTexParameterxvOES: GL communication error, please report this issue to b.android.com.\n");
5471 abort();
5472 }
5473 }
5474 }
5475
glLightModelxOES_enc(void * self,GLenum pname,GLfixed param)5476 void glLightModelxOES_enc(void *self , GLenum pname, GLfixed param)
5477 {
5478
5479 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
5480 IOStream *stream = ctx->m_stream;
5481 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
5482 bool useChecksum = checksumCalculator->getVersion() > 0;
5483
5484 unsigned char *ptr;
5485 unsigned char *buf;
5486 const size_t sizeWithoutChecksum = 8 + 4 + 4;
5487 const size_t checksumSize = checksumCalculator->checksumByteSize();
5488 const size_t totalSize = sizeWithoutChecksum + checksumSize;
5489 buf = stream->alloc(totalSize);
5490 ptr = buf;
5491 int tmp = OP_glLightModelxOES;memcpy(ptr, &tmp, 4); ptr += 4;
5492 memcpy(ptr, &totalSize, 4); ptr += 4;
5493
5494 memcpy(ptr, &pname, 4); ptr += 4;
5495 memcpy(ptr, ¶m, 4); ptr += 4;
5496
5497 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
5498 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
5499
5500 }
5501
glLightModelxvOES_enc(void * self,GLenum pname,const GLfixed * params)5502 void glLightModelxvOES_enc(void *self , GLenum pname, const GLfixed* params)
5503 {
5504
5505 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
5506 IOStream *stream = ctx->m_stream;
5507 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
5508 bool useChecksum = checksumCalculator->getVersion() > 0;
5509
5510 const unsigned int __size_params = (glUtilsParamSize(pname) * sizeof(GLfixed));
5511 unsigned char *ptr;
5512 unsigned char *buf;
5513 const size_t sizeWithoutChecksum = 8 + 4 + __size_params + 1*4;
5514 const size_t checksumSize = checksumCalculator->checksumByteSize();
5515 const size_t totalSize = sizeWithoutChecksum + checksumSize;
5516 buf = stream->alloc(totalSize);
5517 ptr = buf;
5518 int tmp = OP_glLightModelxvOES;memcpy(ptr, &tmp, 4); ptr += 4;
5519 memcpy(ptr, &totalSize, 4); ptr += 4;
5520
5521 memcpy(ptr, &pname, 4); ptr += 4;
5522 *(unsigned int *)(ptr) = __size_params; ptr += 4;
5523 memcpy(ptr, params, __size_params);ptr += __size_params;
5524
5525 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
5526 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
5527
5528 }
5529
glLightxOES_enc(void * self,GLenum light,GLenum pname,GLfixed param)5530 void glLightxOES_enc(void *self , GLenum light, GLenum pname, GLfixed param)
5531 {
5532
5533 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
5534 IOStream *stream = ctx->m_stream;
5535 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
5536 bool useChecksum = checksumCalculator->getVersion() > 0;
5537
5538 unsigned char *ptr;
5539 unsigned char *buf;
5540 const size_t sizeWithoutChecksum = 8 + 4 + 4 + 4;
5541 const size_t checksumSize = checksumCalculator->checksumByteSize();
5542 const size_t totalSize = sizeWithoutChecksum + checksumSize;
5543 buf = stream->alloc(totalSize);
5544 ptr = buf;
5545 int tmp = OP_glLightxOES;memcpy(ptr, &tmp, 4); ptr += 4;
5546 memcpy(ptr, &totalSize, 4); ptr += 4;
5547
5548 memcpy(ptr, &light, 4); ptr += 4;
5549 memcpy(ptr, &pname, 4); ptr += 4;
5550 memcpy(ptr, ¶m, 4); ptr += 4;
5551
5552 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
5553 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
5554
5555 }
5556
glLightxvOES_enc(void * self,GLenum light,GLenum pname,const GLfixed * params)5557 void glLightxvOES_enc(void *self , GLenum light, GLenum pname, const GLfixed* params)
5558 {
5559
5560 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
5561 IOStream *stream = ctx->m_stream;
5562 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
5563 bool useChecksum = checksumCalculator->getVersion() > 0;
5564
5565 const unsigned int __size_params = (glUtilsParamSize(pname) * sizeof(GLfixed));
5566 unsigned char *ptr;
5567 unsigned char *buf;
5568 const size_t sizeWithoutChecksum = 8 + 4 + 4 + __size_params + 1*4;
5569 const size_t checksumSize = checksumCalculator->checksumByteSize();
5570 const size_t totalSize = sizeWithoutChecksum + checksumSize;
5571 buf = stream->alloc(totalSize);
5572 ptr = buf;
5573 int tmp = OP_glLightxvOES;memcpy(ptr, &tmp, 4); ptr += 4;
5574 memcpy(ptr, &totalSize, 4); ptr += 4;
5575
5576 memcpy(ptr, &light, 4); ptr += 4;
5577 memcpy(ptr, &pname, 4); ptr += 4;
5578 *(unsigned int *)(ptr) = __size_params; ptr += 4;
5579 memcpy(ptr, params, __size_params);ptr += __size_params;
5580
5581 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
5582 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
5583
5584 }
5585
glLineWidthxOES_enc(void * self,GLfixed width)5586 void glLineWidthxOES_enc(void *self , GLfixed width)
5587 {
5588
5589 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
5590 IOStream *stream = ctx->m_stream;
5591 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
5592 bool useChecksum = checksumCalculator->getVersion() > 0;
5593
5594 unsigned char *ptr;
5595 unsigned char *buf;
5596 const size_t sizeWithoutChecksum = 8 + 4;
5597 const size_t checksumSize = checksumCalculator->checksumByteSize();
5598 const size_t totalSize = sizeWithoutChecksum + checksumSize;
5599 buf = stream->alloc(totalSize);
5600 ptr = buf;
5601 int tmp = OP_glLineWidthxOES;memcpy(ptr, &tmp, 4); ptr += 4;
5602 memcpy(ptr, &totalSize, 4); ptr += 4;
5603
5604 memcpy(ptr, &width, 4); ptr += 4;
5605
5606 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
5607 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
5608
5609 }
5610
glLoadMatrixxOES_enc(void * self,const GLfixed * m)5611 void glLoadMatrixxOES_enc(void *self , const GLfixed* m)
5612 {
5613
5614 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
5615 IOStream *stream = ctx->m_stream;
5616 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
5617 bool useChecksum = checksumCalculator->getVersion() > 0;
5618
5619 const unsigned int __size_m = (16 * sizeof(GLfixed));
5620 unsigned char *ptr;
5621 unsigned char *buf;
5622 const size_t sizeWithoutChecksum = 8 + __size_m + 1*4;
5623 const size_t checksumSize = checksumCalculator->checksumByteSize();
5624 const size_t totalSize = sizeWithoutChecksum + checksumSize;
5625 buf = stream->alloc(totalSize);
5626 ptr = buf;
5627 int tmp = OP_glLoadMatrixxOES;memcpy(ptr, &tmp, 4); ptr += 4;
5628 memcpy(ptr, &totalSize, 4); ptr += 4;
5629
5630 *(unsigned int *)(ptr) = __size_m; ptr += 4;
5631 memcpy(ptr, m, __size_m);ptr += __size_m;
5632
5633 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
5634 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
5635
5636 }
5637
glMaterialxOES_enc(void * self,GLenum face,GLenum pname,GLfixed param)5638 void glMaterialxOES_enc(void *self , GLenum face, GLenum pname, GLfixed param)
5639 {
5640
5641 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
5642 IOStream *stream = ctx->m_stream;
5643 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
5644 bool useChecksum = checksumCalculator->getVersion() > 0;
5645
5646 unsigned char *ptr;
5647 unsigned char *buf;
5648 const size_t sizeWithoutChecksum = 8 + 4 + 4 + 4;
5649 const size_t checksumSize = checksumCalculator->checksumByteSize();
5650 const size_t totalSize = sizeWithoutChecksum + checksumSize;
5651 buf = stream->alloc(totalSize);
5652 ptr = buf;
5653 int tmp = OP_glMaterialxOES;memcpy(ptr, &tmp, 4); ptr += 4;
5654 memcpy(ptr, &totalSize, 4); ptr += 4;
5655
5656 memcpy(ptr, &face, 4); ptr += 4;
5657 memcpy(ptr, &pname, 4); ptr += 4;
5658 memcpy(ptr, ¶m, 4); ptr += 4;
5659
5660 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
5661 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
5662
5663 }
5664
glMaterialxvOES_enc(void * self,GLenum face,GLenum pname,const GLfixed * params)5665 void glMaterialxvOES_enc(void *self , GLenum face, GLenum pname, const GLfixed* params)
5666 {
5667
5668 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
5669 IOStream *stream = ctx->m_stream;
5670 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
5671 bool useChecksum = checksumCalculator->getVersion() > 0;
5672
5673 const unsigned int __size_params = (glUtilsParamSize(pname) * sizeof(GLfixed));
5674 unsigned char *ptr;
5675 unsigned char *buf;
5676 const size_t sizeWithoutChecksum = 8 + 4 + 4 + __size_params + 1*4;
5677 const size_t checksumSize = checksumCalculator->checksumByteSize();
5678 const size_t totalSize = sizeWithoutChecksum + checksumSize;
5679 buf = stream->alloc(totalSize);
5680 ptr = buf;
5681 int tmp = OP_glMaterialxvOES;memcpy(ptr, &tmp, 4); ptr += 4;
5682 memcpy(ptr, &totalSize, 4); ptr += 4;
5683
5684 memcpy(ptr, &face, 4); ptr += 4;
5685 memcpy(ptr, &pname, 4); ptr += 4;
5686 *(unsigned int *)(ptr) = __size_params; ptr += 4;
5687 memcpy(ptr, params, __size_params);ptr += __size_params;
5688
5689 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
5690 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
5691
5692 }
5693
glMultMatrixxOES_enc(void * self,const GLfixed * m)5694 void glMultMatrixxOES_enc(void *self , const GLfixed* m)
5695 {
5696
5697 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
5698 IOStream *stream = ctx->m_stream;
5699 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
5700 bool useChecksum = checksumCalculator->getVersion() > 0;
5701
5702 const unsigned int __size_m = (16 * sizeof(GLfixed));
5703 unsigned char *ptr;
5704 unsigned char *buf;
5705 const size_t sizeWithoutChecksum = 8 + __size_m + 1*4;
5706 const size_t checksumSize = checksumCalculator->checksumByteSize();
5707 const size_t totalSize = sizeWithoutChecksum + checksumSize;
5708 buf = stream->alloc(totalSize);
5709 ptr = buf;
5710 int tmp = OP_glMultMatrixxOES;memcpy(ptr, &tmp, 4); ptr += 4;
5711 memcpy(ptr, &totalSize, 4); ptr += 4;
5712
5713 *(unsigned int *)(ptr) = __size_m; ptr += 4;
5714 memcpy(ptr, m, __size_m);ptr += __size_m;
5715
5716 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
5717 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
5718
5719 }
5720
glMultiTexCoord4xOES_enc(void * self,GLenum target,GLfixed s,GLfixed t,GLfixed r,GLfixed q)5721 void glMultiTexCoord4xOES_enc(void *self , GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q)
5722 {
5723
5724 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
5725 IOStream *stream = ctx->m_stream;
5726 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
5727 bool useChecksum = checksumCalculator->getVersion() > 0;
5728
5729 unsigned char *ptr;
5730 unsigned char *buf;
5731 const size_t sizeWithoutChecksum = 8 + 4 + 4 + 4 + 4 + 4;
5732 const size_t checksumSize = checksumCalculator->checksumByteSize();
5733 const size_t totalSize = sizeWithoutChecksum + checksumSize;
5734 buf = stream->alloc(totalSize);
5735 ptr = buf;
5736 int tmp = OP_glMultiTexCoord4xOES;memcpy(ptr, &tmp, 4); ptr += 4;
5737 memcpy(ptr, &totalSize, 4); ptr += 4;
5738
5739 memcpy(ptr, &target, 4); ptr += 4;
5740 memcpy(ptr, &s, 4); ptr += 4;
5741 memcpy(ptr, &t, 4); ptr += 4;
5742 memcpy(ptr, &r, 4); ptr += 4;
5743 memcpy(ptr, &q, 4); ptr += 4;
5744
5745 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
5746 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
5747
5748 }
5749
glNormal3xOES_enc(void * self,GLfixed nx,GLfixed ny,GLfixed nz)5750 void glNormal3xOES_enc(void *self , GLfixed nx, GLfixed ny, GLfixed nz)
5751 {
5752
5753 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
5754 IOStream *stream = ctx->m_stream;
5755 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
5756 bool useChecksum = checksumCalculator->getVersion() > 0;
5757
5758 unsigned char *ptr;
5759 unsigned char *buf;
5760 const size_t sizeWithoutChecksum = 8 + 4 + 4 + 4;
5761 const size_t checksumSize = checksumCalculator->checksumByteSize();
5762 const size_t totalSize = sizeWithoutChecksum + checksumSize;
5763 buf = stream->alloc(totalSize);
5764 ptr = buf;
5765 int tmp = OP_glNormal3xOES;memcpy(ptr, &tmp, 4); ptr += 4;
5766 memcpy(ptr, &totalSize, 4); ptr += 4;
5767
5768 memcpy(ptr, &nx, 4); ptr += 4;
5769 memcpy(ptr, &ny, 4); ptr += 4;
5770 memcpy(ptr, &nz, 4); ptr += 4;
5771
5772 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
5773 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
5774
5775 }
5776
glOrthoxOES_enc(void * self,GLfixed left,GLfixed right,GLfixed bottom,GLfixed top,GLfixed zNear,GLfixed zFar)5777 void glOrthoxOES_enc(void *self , GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar)
5778 {
5779
5780 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
5781 IOStream *stream = ctx->m_stream;
5782 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
5783 bool useChecksum = checksumCalculator->getVersion() > 0;
5784
5785 unsigned char *ptr;
5786 unsigned char *buf;
5787 const size_t sizeWithoutChecksum = 8 + 4 + 4 + 4 + 4 + 4 + 4;
5788 const size_t checksumSize = checksumCalculator->checksumByteSize();
5789 const size_t totalSize = sizeWithoutChecksum + checksumSize;
5790 buf = stream->alloc(totalSize);
5791 ptr = buf;
5792 int tmp = OP_glOrthoxOES;memcpy(ptr, &tmp, 4); ptr += 4;
5793 memcpy(ptr, &totalSize, 4); ptr += 4;
5794
5795 memcpy(ptr, &left, 4); ptr += 4;
5796 memcpy(ptr, &right, 4); ptr += 4;
5797 memcpy(ptr, &bottom, 4); ptr += 4;
5798 memcpy(ptr, &top, 4); ptr += 4;
5799 memcpy(ptr, &zNear, 4); ptr += 4;
5800 memcpy(ptr, &zFar, 4); ptr += 4;
5801
5802 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
5803 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
5804
5805 }
5806
glPointParameterxOES_enc(void * self,GLenum pname,GLfixed param)5807 void glPointParameterxOES_enc(void *self , GLenum pname, GLfixed param)
5808 {
5809
5810 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
5811 IOStream *stream = ctx->m_stream;
5812 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
5813 bool useChecksum = checksumCalculator->getVersion() > 0;
5814
5815 unsigned char *ptr;
5816 unsigned char *buf;
5817 const size_t sizeWithoutChecksum = 8 + 4 + 4;
5818 const size_t checksumSize = checksumCalculator->checksumByteSize();
5819 const size_t totalSize = sizeWithoutChecksum + checksumSize;
5820 buf = stream->alloc(totalSize);
5821 ptr = buf;
5822 int tmp = OP_glPointParameterxOES;memcpy(ptr, &tmp, 4); ptr += 4;
5823 memcpy(ptr, &totalSize, 4); ptr += 4;
5824
5825 memcpy(ptr, &pname, 4); ptr += 4;
5826 memcpy(ptr, ¶m, 4); ptr += 4;
5827
5828 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
5829 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
5830
5831 }
5832
glPointParameterxvOES_enc(void * self,GLenum pname,const GLfixed * params)5833 void glPointParameterxvOES_enc(void *self , GLenum pname, const GLfixed* params)
5834 {
5835
5836 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
5837 IOStream *stream = ctx->m_stream;
5838 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
5839 bool useChecksum = checksumCalculator->getVersion() > 0;
5840
5841 const unsigned int __size_params = (glUtilsParamSize(pname) * sizeof(GLfixed));
5842 unsigned char *ptr;
5843 unsigned char *buf;
5844 const size_t sizeWithoutChecksum = 8 + 4 + __size_params + 1*4;
5845 const size_t checksumSize = checksumCalculator->checksumByteSize();
5846 const size_t totalSize = sizeWithoutChecksum + checksumSize;
5847 buf = stream->alloc(totalSize);
5848 ptr = buf;
5849 int tmp = OP_glPointParameterxvOES;memcpy(ptr, &tmp, 4); ptr += 4;
5850 memcpy(ptr, &totalSize, 4); ptr += 4;
5851
5852 memcpy(ptr, &pname, 4); ptr += 4;
5853 *(unsigned int *)(ptr) = __size_params; ptr += 4;
5854 memcpy(ptr, params, __size_params);ptr += __size_params;
5855
5856 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
5857 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
5858
5859 }
5860
glPointSizexOES_enc(void * self,GLfixed size)5861 void glPointSizexOES_enc(void *self , GLfixed size)
5862 {
5863
5864 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
5865 IOStream *stream = ctx->m_stream;
5866 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
5867 bool useChecksum = checksumCalculator->getVersion() > 0;
5868
5869 unsigned char *ptr;
5870 unsigned char *buf;
5871 const size_t sizeWithoutChecksum = 8 + 4;
5872 const size_t checksumSize = checksumCalculator->checksumByteSize();
5873 const size_t totalSize = sizeWithoutChecksum + checksumSize;
5874 buf = stream->alloc(totalSize);
5875 ptr = buf;
5876 int tmp = OP_glPointSizexOES;memcpy(ptr, &tmp, 4); ptr += 4;
5877 memcpy(ptr, &totalSize, 4); ptr += 4;
5878
5879 memcpy(ptr, &size, 4); ptr += 4;
5880
5881 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
5882 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
5883
5884 }
5885
glPolygonOffsetxOES_enc(void * self,GLfixed factor,GLfixed units)5886 void glPolygonOffsetxOES_enc(void *self , GLfixed factor, GLfixed units)
5887 {
5888
5889 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
5890 IOStream *stream = ctx->m_stream;
5891 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
5892 bool useChecksum = checksumCalculator->getVersion() > 0;
5893
5894 unsigned char *ptr;
5895 unsigned char *buf;
5896 const size_t sizeWithoutChecksum = 8 + 4 + 4;
5897 const size_t checksumSize = checksumCalculator->checksumByteSize();
5898 const size_t totalSize = sizeWithoutChecksum + checksumSize;
5899 buf = stream->alloc(totalSize);
5900 ptr = buf;
5901 int tmp = OP_glPolygonOffsetxOES;memcpy(ptr, &tmp, 4); ptr += 4;
5902 memcpy(ptr, &totalSize, 4); ptr += 4;
5903
5904 memcpy(ptr, &factor, 4); ptr += 4;
5905 memcpy(ptr, &units, 4); ptr += 4;
5906
5907 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
5908 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
5909
5910 }
5911
glRotatexOES_enc(void * self,GLfixed angle,GLfixed x,GLfixed y,GLfixed z)5912 void glRotatexOES_enc(void *self , GLfixed angle, GLfixed x, GLfixed y, GLfixed z)
5913 {
5914
5915 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
5916 IOStream *stream = ctx->m_stream;
5917 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
5918 bool useChecksum = checksumCalculator->getVersion() > 0;
5919
5920 unsigned char *ptr;
5921 unsigned char *buf;
5922 const size_t sizeWithoutChecksum = 8 + 4 + 4 + 4 + 4;
5923 const size_t checksumSize = checksumCalculator->checksumByteSize();
5924 const size_t totalSize = sizeWithoutChecksum + checksumSize;
5925 buf = stream->alloc(totalSize);
5926 ptr = buf;
5927 int tmp = OP_glRotatexOES;memcpy(ptr, &tmp, 4); ptr += 4;
5928 memcpy(ptr, &totalSize, 4); ptr += 4;
5929
5930 memcpy(ptr, &angle, 4); ptr += 4;
5931 memcpy(ptr, &x, 4); ptr += 4;
5932 memcpy(ptr, &y, 4); ptr += 4;
5933 memcpy(ptr, &z, 4); ptr += 4;
5934
5935 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
5936 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
5937
5938 }
5939
glSampleCoveragexOES_enc(void * self,GLclampx value,GLboolean invert)5940 void glSampleCoveragexOES_enc(void *self , GLclampx value, GLboolean invert)
5941 {
5942
5943 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
5944 IOStream *stream = ctx->m_stream;
5945 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
5946 bool useChecksum = checksumCalculator->getVersion() > 0;
5947
5948 unsigned char *ptr;
5949 unsigned char *buf;
5950 const size_t sizeWithoutChecksum = 8 + 4 + 1;
5951 const size_t checksumSize = checksumCalculator->checksumByteSize();
5952 const size_t totalSize = sizeWithoutChecksum + checksumSize;
5953 buf = stream->alloc(totalSize);
5954 ptr = buf;
5955 int tmp = OP_glSampleCoveragexOES;memcpy(ptr, &tmp, 4); ptr += 4;
5956 memcpy(ptr, &totalSize, 4); ptr += 4;
5957
5958 memcpy(ptr, &value, 4); ptr += 4;
5959 memcpy(ptr, &invert, 1); ptr += 1;
5960
5961 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
5962 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
5963
5964 }
5965
glScalexOES_enc(void * self,GLfixed x,GLfixed y,GLfixed z)5966 void glScalexOES_enc(void *self , GLfixed x, GLfixed y, GLfixed z)
5967 {
5968
5969 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
5970 IOStream *stream = ctx->m_stream;
5971 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
5972 bool useChecksum = checksumCalculator->getVersion() > 0;
5973
5974 unsigned char *ptr;
5975 unsigned char *buf;
5976 const size_t sizeWithoutChecksum = 8 + 4 + 4 + 4;
5977 const size_t checksumSize = checksumCalculator->checksumByteSize();
5978 const size_t totalSize = sizeWithoutChecksum + checksumSize;
5979 buf = stream->alloc(totalSize);
5980 ptr = buf;
5981 int tmp = OP_glScalexOES;memcpy(ptr, &tmp, 4); ptr += 4;
5982 memcpy(ptr, &totalSize, 4); ptr += 4;
5983
5984 memcpy(ptr, &x, 4); ptr += 4;
5985 memcpy(ptr, &y, 4); ptr += 4;
5986 memcpy(ptr, &z, 4); ptr += 4;
5987
5988 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
5989 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
5990
5991 }
5992
glTexEnvxOES_enc(void * self,GLenum target,GLenum pname,GLfixed param)5993 void glTexEnvxOES_enc(void *self , GLenum target, GLenum pname, GLfixed param)
5994 {
5995
5996 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
5997 IOStream *stream = ctx->m_stream;
5998 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
5999 bool useChecksum = checksumCalculator->getVersion() > 0;
6000
6001 unsigned char *ptr;
6002 unsigned char *buf;
6003 const size_t sizeWithoutChecksum = 8 + 4 + 4 + 4;
6004 const size_t checksumSize = checksumCalculator->checksumByteSize();
6005 const size_t totalSize = sizeWithoutChecksum + checksumSize;
6006 buf = stream->alloc(totalSize);
6007 ptr = buf;
6008 int tmp = OP_glTexEnvxOES;memcpy(ptr, &tmp, 4); ptr += 4;
6009 memcpy(ptr, &totalSize, 4); ptr += 4;
6010
6011 memcpy(ptr, &target, 4); ptr += 4;
6012 memcpy(ptr, &pname, 4); ptr += 4;
6013 memcpy(ptr, ¶m, 4); ptr += 4;
6014
6015 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
6016 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
6017
6018 }
6019
glTexEnvxvOES_enc(void * self,GLenum target,GLenum pname,const GLfixed * params)6020 void glTexEnvxvOES_enc(void *self , GLenum target, GLenum pname, const GLfixed* params)
6021 {
6022
6023 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
6024 IOStream *stream = ctx->m_stream;
6025 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
6026 bool useChecksum = checksumCalculator->getVersion() > 0;
6027
6028 const unsigned int __size_params = (glUtilsParamSize(pname) * sizeof(GLfixed));
6029 unsigned char *ptr;
6030 unsigned char *buf;
6031 const size_t sizeWithoutChecksum = 8 + 4 + 4 + __size_params + 1*4;
6032 const size_t checksumSize = checksumCalculator->checksumByteSize();
6033 const size_t totalSize = sizeWithoutChecksum + checksumSize;
6034 buf = stream->alloc(totalSize);
6035 ptr = buf;
6036 int tmp = OP_glTexEnvxvOES;memcpy(ptr, &tmp, 4); ptr += 4;
6037 memcpy(ptr, &totalSize, 4); ptr += 4;
6038
6039 memcpy(ptr, &target, 4); ptr += 4;
6040 memcpy(ptr, &pname, 4); ptr += 4;
6041 *(unsigned int *)(ptr) = __size_params; ptr += 4;
6042 memcpy(ptr, params, __size_params);ptr += __size_params;
6043
6044 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
6045 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
6046
6047 }
6048
glTexParameterxOES_enc(void * self,GLenum target,GLenum pname,GLfixed param)6049 void glTexParameterxOES_enc(void *self , GLenum target, GLenum pname, GLfixed param)
6050 {
6051
6052 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
6053 IOStream *stream = ctx->m_stream;
6054 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
6055 bool useChecksum = checksumCalculator->getVersion() > 0;
6056
6057 unsigned char *ptr;
6058 unsigned char *buf;
6059 const size_t sizeWithoutChecksum = 8 + 4 + 4 + 4;
6060 const size_t checksumSize = checksumCalculator->checksumByteSize();
6061 const size_t totalSize = sizeWithoutChecksum + checksumSize;
6062 buf = stream->alloc(totalSize);
6063 ptr = buf;
6064 int tmp = OP_glTexParameterxOES;memcpy(ptr, &tmp, 4); ptr += 4;
6065 memcpy(ptr, &totalSize, 4); ptr += 4;
6066
6067 memcpy(ptr, &target, 4); ptr += 4;
6068 memcpy(ptr, &pname, 4); ptr += 4;
6069 memcpy(ptr, ¶m, 4); ptr += 4;
6070
6071 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
6072 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
6073
6074 }
6075
glTexParameterxvOES_enc(void * self,GLenum target,GLenum pname,const GLfixed * params)6076 void glTexParameterxvOES_enc(void *self , GLenum target, GLenum pname, const GLfixed* params)
6077 {
6078
6079 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
6080 IOStream *stream = ctx->m_stream;
6081 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
6082 bool useChecksum = checksumCalculator->getVersion() > 0;
6083
6084 const unsigned int __size_params = (glUtilsParamSize(pname) * sizeof(GLfixed));
6085 unsigned char *ptr;
6086 unsigned char *buf;
6087 const size_t sizeWithoutChecksum = 8 + 4 + 4 + __size_params + 1*4;
6088 const size_t checksumSize = checksumCalculator->checksumByteSize();
6089 const size_t totalSize = sizeWithoutChecksum + checksumSize;
6090 buf = stream->alloc(totalSize);
6091 ptr = buf;
6092 int tmp = OP_glTexParameterxvOES;memcpy(ptr, &tmp, 4); ptr += 4;
6093 memcpy(ptr, &totalSize, 4); ptr += 4;
6094
6095 memcpy(ptr, &target, 4); ptr += 4;
6096 memcpy(ptr, &pname, 4); ptr += 4;
6097 *(unsigned int *)(ptr) = __size_params; ptr += 4;
6098 memcpy(ptr, params, __size_params);ptr += __size_params;
6099
6100 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
6101 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
6102
6103 }
6104
glTranslatexOES_enc(void * self,GLfixed x,GLfixed y,GLfixed z)6105 void glTranslatexOES_enc(void *self , GLfixed x, GLfixed y, GLfixed z)
6106 {
6107
6108 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
6109 IOStream *stream = ctx->m_stream;
6110 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
6111 bool useChecksum = checksumCalculator->getVersion() > 0;
6112
6113 unsigned char *ptr;
6114 unsigned char *buf;
6115 const size_t sizeWithoutChecksum = 8 + 4 + 4 + 4;
6116 const size_t checksumSize = checksumCalculator->checksumByteSize();
6117 const size_t totalSize = sizeWithoutChecksum + checksumSize;
6118 buf = stream->alloc(totalSize);
6119 ptr = buf;
6120 int tmp = OP_glTranslatexOES;memcpy(ptr, &tmp, 4); ptr += 4;
6121 memcpy(ptr, &totalSize, 4); ptr += 4;
6122
6123 memcpy(ptr, &x, 4); ptr += 4;
6124 memcpy(ptr, &y, 4); ptr += 4;
6125 memcpy(ptr, &z, 4); ptr += 4;
6126
6127 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
6128 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
6129
6130 }
6131
glIsRenderbufferOES_enc(void * self,GLuint renderbuffer)6132 GLboolean glIsRenderbufferOES_enc(void *self , GLuint renderbuffer)
6133 {
6134
6135 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
6136 IOStream *stream = ctx->m_stream;
6137 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
6138 bool useChecksum = checksumCalculator->getVersion() > 0;
6139
6140 unsigned char *ptr;
6141 unsigned char *buf;
6142 const size_t sizeWithoutChecksum = 8 + 4;
6143 const size_t checksumSize = checksumCalculator->checksumByteSize();
6144 const size_t totalSize = sizeWithoutChecksum + checksumSize;
6145 buf = stream->alloc(totalSize);
6146 ptr = buf;
6147 int tmp = OP_glIsRenderbufferOES;memcpy(ptr, &tmp, 4); ptr += 4;
6148 memcpy(ptr, &totalSize, 4); ptr += 4;
6149
6150 memcpy(ptr, &renderbuffer, 4); ptr += 4;
6151
6152 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
6153 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
6154
6155
6156 GLboolean retval;
6157 stream->readback(&retval, 1);
6158 if (useChecksum) checksumCalculator->addBuffer(&retval, 1);
6159 if (useChecksum) {
6160 unsigned char *checksumBufPtr = NULL;
6161 unsigned char checksumBuf[ChecksumCalculator::kMaxChecksumSize];
6162 if (checksumSize > 0) checksumBufPtr = &checksumBuf[0];
6163 stream->readback(checksumBufPtr, checksumSize);
6164 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) {
6165 ALOGE("glIsRenderbufferOES: GL communication error, please report this issue to b.android.com.\n");
6166 abort();
6167 }
6168 }
6169 return retval;
6170 }
6171
glBindRenderbufferOES_enc(void * self,GLenum target,GLuint renderbuffer)6172 void glBindRenderbufferOES_enc(void *self , GLenum target, GLuint renderbuffer)
6173 {
6174
6175 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
6176 IOStream *stream = ctx->m_stream;
6177 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
6178 bool useChecksum = checksumCalculator->getVersion() > 0;
6179
6180 unsigned char *ptr;
6181 unsigned char *buf;
6182 const size_t sizeWithoutChecksum = 8 + 4 + 4;
6183 const size_t checksumSize = checksumCalculator->checksumByteSize();
6184 const size_t totalSize = sizeWithoutChecksum + checksumSize;
6185 buf = stream->alloc(totalSize);
6186 ptr = buf;
6187 int tmp = OP_glBindRenderbufferOES;memcpy(ptr, &tmp, 4); ptr += 4;
6188 memcpy(ptr, &totalSize, 4); ptr += 4;
6189
6190 memcpy(ptr, &target, 4); ptr += 4;
6191 memcpy(ptr, &renderbuffer, 4); ptr += 4;
6192
6193 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
6194 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
6195
6196 }
6197
glDeleteRenderbuffersOES_enc(void * self,GLsizei n,const GLuint * renderbuffers)6198 void glDeleteRenderbuffersOES_enc(void *self , GLsizei n, const GLuint* renderbuffers)
6199 {
6200
6201 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
6202 IOStream *stream = ctx->m_stream;
6203 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
6204 bool useChecksum = checksumCalculator->getVersion() > 0;
6205
6206 const unsigned int __size_renderbuffers = (n * sizeof(GLuint));
6207 unsigned char *ptr;
6208 unsigned char *buf;
6209 const size_t sizeWithoutChecksum = 8 + 4 + __size_renderbuffers + 1*4;
6210 const size_t checksumSize = checksumCalculator->checksumByteSize();
6211 const size_t totalSize = sizeWithoutChecksum + checksumSize;
6212 buf = stream->alloc(totalSize);
6213 ptr = buf;
6214 int tmp = OP_glDeleteRenderbuffersOES;memcpy(ptr, &tmp, 4); ptr += 4;
6215 memcpy(ptr, &totalSize, 4); ptr += 4;
6216
6217 memcpy(ptr, &n, 4); ptr += 4;
6218 *(unsigned int *)(ptr) = __size_renderbuffers; ptr += 4;
6219 memcpy(ptr, renderbuffers, __size_renderbuffers);ptr += __size_renderbuffers;
6220
6221 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
6222 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
6223
6224 }
6225
glGenRenderbuffersOES_enc(void * self,GLsizei n,GLuint * renderbuffers)6226 void glGenRenderbuffersOES_enc(void *self , GLsizei n, GLuint* renderbuffers)
6227 {
6228
6229 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
6230 IOStream *stream = ctx->m_stream;
6231 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
6232 bool useChecksum = checksumCalculator->getVersion() > 0;
6233
6234 const unsigned int __size_renderbuffers = (n * sizeof(GLuint));
6235 unsigned char *ptr;
6236 unsigned char *buf;
6237 const size_t sizeWithoutChecksum = 8 + 4 + 0 + 1*4;
6238 const size_t checksumSize = checksumCalculator->checksumByteSize();
6239 const size_t totalSize = sizeWithoutChecksum + checksumSize;
6240 buf = stream->alloc(totalSize);
6241 ptr = buf;
6242 int tmp = OP_glGenRenderbuffersOES;memcpy(ptr, &tmp, 4); ptr += 4;
6243 memcpy(ptr, &totalSize, 4); ptr += 4;
6244
6245 memcpy(ptr, &n, 4); ptr += 4;
6246 *(unsigned int *)(ptr) = __size_renderbuffers; ptr += 4;
6247
6248 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
6249 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
6250
6251 stream->readback(renderbuffers, __size_renderbuffers);
6252 if (useChecksum) checksumCalculator->addBuffer(renderbuffers, __size_renderbuffers);
6253 if (useChecksum) {
6254 unsigned char *checksumBufPtr = NULL;
6255 unsigned char checksumBuf[ChecksumCalculator::kMaxChecksumSize];
6256 if (checksumSize > 0) checksumBufPtr = &checksumBuf[0];
6257 stream->readback(checksumBufPtr, checksumSize);
6258 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) {
6259 ALOGE("glGenRenderbuffersOES: GL communication error, please report this issue to b.android.com.\n");
6260 abort();
6261 }
6262 }
6263 }
6264
glRenderbufferStorageOES_enc(void * self,GLenum target,GLenum internalformat,GLsizei width,GLsizei height)6265 void glRenderbufferStorageOES_enc(void *self , GLenum target, GLenum internalformat, GLsizei width, GLsizei height)
6266 {
6267
6268 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
6269 IOStream *stream = ctx->m_stream;
6270 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
6271 bool useChecksum = checksumCalculator->getVersion() > 0;
6272
6273 unsigned char *ptr;
6274 unsigned char *buf;
6275 const size_t sizeWithoutChecksum = 8 + 4 + 4 + 4 + 4;
6276 const size_t checksumSize = checksumCalculator->checksumByteSize();
6277 const size_t totalSize = sizeWithoutChecksum + checksumSize;
6278 buf = stream->alloc(totalSize);
6279 ptr = buf;
6280 int tmp = OP_glRenderbufferStorageOES;memcpy(ptr, &tmp, 4); ptr += 4;
6281 memcpy(ptr, &totalSize, 4); ptr += 4;
6282
6283 memcpy(ptr, &target, 4); ptr += 4;
6284 memcpy(ptr, &internalformat, 4); ptr += 4;
6285 memcpy(ptr, &width, 4); ptr += 4;
6286 memcpy(ptr, &height, 4); ptr += 4;
6287
6288 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
6289 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
6290
6291 }
6292
glGetRenderbufferParameterivOES_enc(void * self,GLenum target,GLenum pname,GLint * params)6293 void glGetRenderbufferParameterivOES_enc(void *self , GLenum target, GLenum pname, GLint* params)
6294 {
6295
6296 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
6297 IOStream *stream = ctx->m_stream;
6298 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
6299 bool useChecksum = checksumCalculator->getVersion() > 0;
6300
6301 const unsigned int __size_params = (glUtilsParamSize(pname) * sizeof(GLint));
6302 unsigned char *ptr;
6303 unsigned char *buf;
6304 const size_t sizeWithoutChecksum = 8 + 4 + 4 + 0 + 1*4;
6305 const size_t checksumSize = checksumCalculator->checksumByteSize();
6306 const size_t totalSize = sizeWithoutChecksum + checksumSize;
6307 buf = stream->alloc(totalSize);
6308 ptr = buf;
6309 int tmp = OP_glGetRenderbufferParameterivOES;memcpy(ptr, &tmp, 4); ptr += 4;
6310 memcpy(ptr, &totalSize, 4); ptr += 4;
6311
6312 memcpy(ptr, &target, 4); ptr += 4;
6313 memcpy(ptr, &pname, 4); ptr += 4;
6314 *(unsigned int *)(ptr) = __size_params; ptr += 4;
6315
6316 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
6317 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
6318
6319 stream->readback(params, __size_params);
6320 if (useChecksum) checksumCalculator->addBuffer(params, __size_params);
6321 if (useChecksum) {
6322 unsigned char *checksumBufPtr = NULL;
6323 unsigned char checksumBuf[ChecksumCalculator::kMaxChecksumSize];
6324 if (checksumSize > 0) checksumBufPtr = &checksumBuf[0];
6325 stream->readback(checksumBufPtr, checksumSize);
6326 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) {
6327 ALOGE("glGetRenderbufferParameterivOES: GL communication error, please report this issue to b.android.com.\n");
6328 abort();
6329 }
6330 }
6331 }
6332
glIsFramebufferOES_enc(void * self,GLuint framebuffer)6333 GLboolean glIsFramebufferOES_enc(void *self , GLuint framebuffer)
6334 {
6335
6336 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
6337 IOStream *stream = ctx->m_stream;
6338 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
6339 bool useChecksum = checksumCalculator->getVersion() > 0;
6340
6341 unsigned char *ptr;
6342 unsigned char *buf;
6343 const size_t sizeWithoutChecksum = 8 + 4;
6344 const size_t checksumSize = checksumCalculator->checksumByteSize();
6345 const size_t totalSize = sizeWithoutChecksum + checksumSize;
6346 buf = stream->alloc(totalSize);
6347 ptr = buf;
6348 int tmp = OP_glIsFramebufferOES;memcpy(ptr, &tmp, 4); ptr += 4;
6349 memcpy(ptr, &totalSize, 4); ptr += 4;
6350
6351 memcpy(ptr, &framebuffer, 4); ptr += 4;
6352
6353 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
6354 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
6355
6356
6357 GLboolean retval;
6358 stream->readback(&retval, 1);
6359 if (useChecksum) checksumCalculator->addBuffer(&retval, 1);
6360 if (useChecksum) {
6361 unsigned char *checksumBufPtr = NULL;
6362 unsigned char checksumBuf[ChecksumCalculator::kMaxChecksumSize];
6363 if (checksumSize > 0) checksumBufPtr = &checksumBuf[0];
6364 stream->readback(checksumBufPtr, checksumSize);
6365 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) {
6366 ALOGE("glIsFramebufferOES: GL communication error, please report this issue to b.android.com.\n");
6367 abort();
6368 }
6369 }
6370 return retval;
6371 }
6372
glBindFramebufferOES_enc(void * self,GLenum target,GLuint framebuffer)6373 void glBindFramebufferOES_enc(void *self , GLenum target, GLuint framebuffer)
6374 {
6375
6376 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
6377 IOStream *stream = ctx->m_stream;
6378 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
6379 bool useChecksum = checksumCalculator->getVersion() > 0;
6380
6381 unsigned char *ptr;
6382 unsigned char *buf;
6383 const size_t sizeWithoutChecksum = 8 + 4 + 4;
6384 const size_t checksumSize = checksumCalculator->checksumByteSize();
6385 const size_t totalSize = sizeWithoutChecksum + checksumSize;
6386 buf = stream->alloc(totalSize);
6387 ptr = buf;
6388 int tmp = OP_glBindFramebufferOES;memcpy(ptr, &tmp, 4); ptr += 4;
6389 memcpy(ptr, &totalSize, 4); ptr += 4;
6390
6391 memcpy(ptr, &target, 4); ptr += 4;
6392 memcpy(ptr, &framebuffer, 4); ptr += 4;
6393
6394 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
6395 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
6396
6397 }
6398
glDeleteFramebuffersOES_enc(void * self,GLsizei n,const GLuint * framebuffers)6399 void glDeleteFramebuffersOES_enc(void *self , GLsizei n, const GLuint* framebuffers)
6400 {
6401
6402 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
6403 IOStream *stream = ctx->m_stream;
6404 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
6405 bool useChecksum = checksumCalculator->getVersion() > 0;
6406
6407 const unsigned int __size_framebuffers = (n * sizeof(GLuint));
6408 unsigned char *ptr;
6409 unsigned char *buf;
6410 const size_t sizeWithoutChecksum = 8 + 4 + __size_framebuffers + 1*4;
6411 const size_t checksumSize = checksumCalculator->checksumByteSize();
6412 const size_t totalSize = sizeWithoutChecksum + checksumSize;
6413 buf = stream->alloc(totalSize);
6414 ptr = buf;
6415 int tmp = OP_glDeleteFramebuffersOES;memcpy(ptr, &tmp, 4); ptr += 4;
6416 memcpy(ptr, &totalSize, 4); ptr += 4;
6417
6418 memcpy(ptr, &n, 4); ptr += 4;
6419 *(unsigned int *)(ptr) = __size_framebuffers; ptr += 4;
6420 memcpy(ptr, framebuffers, __size_framebuffers);ptr += __size_framebuffers;
6421
6422 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
6423 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
6424
6425 }
6426
glGenFramebuffersOES_enc(void * self,GLsizei n,GLuint * framebuffers)6427 void glGenFramebuffersOES_enc(void *self , GLsizei n, GLuint* framebuffers)
6428 {
6429
6430 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
6431 IOStream *stream = ctx->m_stream;
6432 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
6433 bool useChecksum = checksumCalculator->getVersion() > 0;
6434
6435 const unsigned int __size_framebuffers = (n * sizeof(GLuint));
6436 unsigned char *ptr;
6437 unsigned char *buf;
6438 const size_t sizeWithoutChecksum = 8 + 4 + 0 + 1*4;
6439 const size_t checksumSize = checksumCalculator->checksumByteSize();
6440 const size_t totalSize = sizeWithoutChecksum + checksumSize;
6441 buf = stream->alloc(totalSize);
6442 ptr = buf;
6443 int tmp = OP_glGenFramebuffersOES;memcpy(ptr, &tmp, 4); ptr += 4;
6444 memcpy(ptr, &totalSize, 4); ptr += 4;
6445
6446 memcpy(ptr, &n, 4); ptr += 4;
6447 *(unsigned int *)(ptr) = __size_framebuffers; ptr += 4;
6448
6449 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
6450 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
6451
6452 stream->readback(framebuffers, __size_framebuffers);
6453 if (useChecksum) checksumCalculator->addBuffer(framebuffers, __size_framebuffers);
6454 if (useChecksum) {
6455 unsigned char *checksumBufPtr = NULL;
6456 unsigned char checksumBuf[ChecksumCalculator::kMaxChecksumSize];
6457 if (checksumSize > 0) checksumBufPtr = &checksumBuf[0];
6458 stream->readback(checksumBufPtr, checksumSize);
6459 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) {
6460 ALOGE("glGenFramebuffersOES: GL communication error, please report this issue to b.android.com.\n");
6461 abort();
6462 }
6463 }
6464 }
6465
glCheckFramebufferStatusOES_enc(void * self,GLenum target)6466 GLenum glCheckFramebufferStatusOES_enc(void *self , GLenum target)
6467 {
6468
6469 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
6470 IOStream *stream = ctx->m_stream;
6471 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
6472 bool useChecksum = checksumCalculator->getVersion() > 0;
6473
6474 unsigned char *ptr;
6475 unsigned char *buf;
6476 const size_t sizeWithoutChecksum = 8 + 4;
6477 const size_t checksumSize = checksumCalculator->checksumByteSize();
6478 const size_t totalSize = sizeWithoutChecksum + checksumSize;
6479 buf = stream->alloc(totalSize);
6480 ptr = buf;
6481 int tmp = OP_glCheckFramebufferStatusOES;memcpy(ptr, &tmp, 4); ptr += 4;
6482 memcpy(ptr, &totalSize, 4); ptr += 4;
6483
6484 memcpy(ptr, &target, 4); ptr += 4;
6485
6486 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
6487 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
6488
6489
6490 GLenum retval;
6491 stream->readback(&retval, 4);
6492 if (useChecksum) checksumCalculator->addBuffer(&retval, 4);
6493 if (useChecksum) {
6494 unsigned char *checksumBufPtr = NULL;
6495 unsigned char checksumBuf[ChecksumCalculator::kMaxChecksumSize];
6496 if (checksumSize > 0) checksumBufPtr = &checksumBuf[0];
6497 stream->readback(checksumBufPtr, checksumSize);
6498 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) {
6499 ALOGE("glCheckFramebufferStatusOES: GL communication error, please report this issue to b.android.com.\n");
6500 abort();
6501 }
6502 }
6503 return retval;
6504 }
6505
glFramebufferRenderbufferOES_enc(void * self,GLenum target,GLenum attachment,GLenum renderbuffertarget,GLuint renderbuffer)6506 void glFramebufferRenderbufferOES_enc(void *self , GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer)
6507 {
6508
6509 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
6510 IOStream *stream = ctx->m_stream;
6511 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
6512 bool useChecksum = checksumCalculator->getVersion() > 0;
6513
6514 unsigned char *ptr;
6515 unsigned char *buf;
6516 const size_t sizeWithoutChecksum = 8 + 4 + 4 + 4 + 4;
6517 const size_t checksumSize = checksumCalculator->checksumByteSize();
6518 const size_t totalSize = sizeWithoutChecksum + checksumSize;
6519 buf = stream->alloc(totalSize);
6520 ptr = buf;
6521 int tmp = OP_glFramebufferRenderbufferOES;memcpy(ptr, &tmp, 4); ptr += 4;
6522 memcpy(ptr, &totalSize, 4); ptr += 4;
6523
6524 memcpy(ptr, &target, 4); ptr += 4;
6525 memcpy(ptr, &attachment, 4); ptr += 4;
6526 memcpy(ptr, &renderbuffertarget, 4); ptr += 4;
6527 memcpy(ptr, &renderbuffer, 4); ptr += 4;
6528
6529 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
6530 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
6531
6532 }
6533
glFramebufferTexture2DOES_enc(void * self,GLenum target,GLenum attachment,GLenum textarget,GLuint texture,GLint level)6534 void glFramebufferTexture2DOES_enc(void *self , GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)
6535 {
6536
6537 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
6538 IOStream *stream = ctx->m_stream;
6539 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
6540 bool useChecksum = checksumCalculator->getVersion() > 0;
6541
6542 unsigned char *ptr;
6543 unsigned char *buf;
6544 const size_t sizeWithoutChecksum = 8 + 4 + 4 + 4 + 4 + 4;
6545 const size_t checksumSize = checksumCalculator->checksumByteSize();
6546 const size_t totalSize = sizeWithoutChecksum + checksumSize;
6547 buf = stream->alloc(totalSize);
6548 ptr = buf;
6549 int tmp = OP_glFramebufferTexture2DOES;memcpy(ptr, &tmp, 4); ptr += 4;
6550 memcpy(ptr, &totalSize, 4); ptr += 4;
6551
6552 memcpy(ptr, &target, 4); ptr += 4;
6553 memcpy(ptr, &attachment, 4); ptr += 4;
6554 memcpy(ptr, &textarget, 4); ptr += 4;
6555 memcpy(ptr, &texture, 4); ptr += 4;
6556 memcpy(ptr, &level, 4); ptr += 4;
6557
6558 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
6559 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
6560
6561 }
6562
glGetFramebufferAttachmentParameterivOES_enc(void * self,GLenum target,GLenum attachment,GLenum pname,GLint * params)6563 void glGetFramebufferAttachmentParameterivOES_enc(void *self , GLenum target, GLenum attachment, GLenum pname, GLint* params)
6564 {
6565
6566 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
6567 IOStream *stream = ctx->m_stream;
6568 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
6569 bool useChecksum = checksumCalculator->getVersion() > 0;
6570
6571 const unsigned int __size_params = (glUtilsParamSize(pname) * sizeof(GLint));
6572 unsigned char *ptr;
6573 unsigned char *buf;
6574 const size_t sizeWithoutChecksum = 8 + 4 + 4 + 4 + 0 + 1*4;
6575 const size_t checksumSize = checksumCalculator->checksumByteSize();
6576 const size_t totalSize = sizeWithoutChecksum + checksumSize;
6577 buf = stream->alloc(totalSize);
6578 ptr = buf;
6579 int tmp = OP_glGetFramebufferAttachmentParameterivOES;memcpy(ptr, &tmp, 4); ptr += 4;
6580 memcpy(ptr, &totalSize, 4); ptr += 4;
6581
6582 memcpy(ptr, &target, 4); ptr += 4;
6583 memcpy(ptr, &attachment, 4); ptr += 4;
6584 memcpy(ptr, &pname, 4); ptr += 4;
6585 *(unsigned int *)(ptr) = __size_params; ptr += 4;
6586
6587 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
6588 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
6589
6590 stream->readback(params, __size_params);
6591 if (useChecksum) checksumCalculator->addBuffer(params, __size_params);
6592 if (useChecksum) {
6593 unsigned char *checksumBufPtr = NULL;
6594 unsigned char checksumBuf[ChecksumCalculator::kMaxChecksumSize];
6595 if (checksumSize > 0) checksumBufPtr = &checksumBuf[0];
6596 stream->readback(checksumBufPtr, checksumSize);
6597 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) {
6598 ALOGE("glGetFramebufferAttachmentParameterivOES: GL communication error, please report this issue to b.android.com.\n");
6599 abort();
6600 }
6601 }
6602 }
6603
glGenerateMipmapOES_enc(void * self,GLenum target)6604 void glGenerateMipmapOES_enc(void *self , GLenum target)
6605 {
6606
6607 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
6608 IOStream *stream = ctx->m_stream;
6609 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
6610 bool useChecksum = checksumCalculator->getVersion() > 0;
6611
6612 unsigned char *ptr;
6613 unsigned char *buf;
6614 const size_t sizeWithoutChecksum = 8 + 4;
6615 const size_t checksumSize = checksumCalculator->checksumByteSize();
6616 const size_t totalSize = sizeWithoutChecksum + checksumSize;
6617 buf = stream->alloc(totalSize);
6618 ptr = buf;
6619 int tmp = OP_glGenerateMipmapOES;memcpy(ptr, &tmp, 4); ptr += 4;
6620 memcpy(ptr, &totalSize, 4); ptr += 4;
6621
6622 memcpy(ptr, &target, 4); ptr += 4;
6623
6624 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
6625 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
6626
6627 }
6628
glUnmapBufferOES_enc(void * self,GLenum target)6629 GLboolean glUnmapBufferOES_enc(void *self , GLenum target)
6630 {
6631
6632 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
6633 IOStream *stream = ctx->m_stream;
6634 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
6635 bool useChecksum = checksumCalculator->getVersion() > 0;
6636
6637 unsigned char *ptr;
6638 unsigned char *buf;
6639 const size_t sizeWithoutChecksum = 8 + 4;
6640 const size_t checksumSize = checksumCalculator->checksumByteSize();
6641 const size_t totalSize = sizeWithoutChecksum + checksumSize;
6642 buf = stream->alloc(totalSize);
6643 ptr = buf;
6644 int tmp = OP_glUnmapBufferOES;memcpy(ptr, &tmp, 4); ptr += 4;
6645 memcpy(ptr, &totalSize, 4); ptr += 4;
6646
6647 memcpy(ptr, &target, 4); ptr += 4;
6648
6649 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
6650 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
6651
6652
6653 GLboolean retval;
6654 stream->readback(&retval, 1);
6655 if (useChecksum) checksumCalculator->addBuffer(&retval, 1);
6656 if (useChecksum) {
6657 unsigned char *checksumBufPtr = NULL;
6658 unsigned char checksumBuf[ChecksumCalculator::kMaxChecksumSize];
6659 if (checksumSize > 0) checksumBufPtr = &checksumBuf[0];
6660 stream->readback(checksumBufPtr, checksumSize);
6661 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) {
6662 ALOGE("glUnmapBufferOES: GL communication error, please report this issue to b.android.com.\n");
6663 abort();
6664 }
6665 }
6666 return retval;
6667 }
6668
glCurrentPaletteMatrixOES_enc(void * self,GLuint matrixpaletteindex)6669 void glCurrentPaletteMatrixOES_enc(void *self , GLuint matrixpaletteindex)
6670 {
6671
6672 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
6673 IOStream *stream = ctx->m_stream;
6674 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
6675 bool useChecksum = checksumCalculator->getVersion() > 0;
6676
6677 unsigned char *ptr;
6678 unsigned char *buf;
6679 const size_t sizeWithoutChecksum = 8 + 4;
6680 const size_t checksumSize = checksumCalculator->checksumByteSize();
6681 const size_t totalSize = sizeWithoutChecksum + checksumSize;
6682 buf = stream->alloc(totalSize);
6683 ptr = buf;
6684 int tmp = OP_glCurrentPaletteMatrixOES;memcpy(ptr, &tmp, 4); ptr += 4;
6685 memcpy(ptr, &totalSize, 4); ptr += 4;
6686
6687 memcpy(ptr, &matrixpaletteindex, 4); ptr += 4;
6688
6689 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
6690 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
6691
6692 }
6693
glLoadPaletteFromModelViewMatrixOES_enc(void * self)6694 void glLoadPaletteFromModelViewMatrixOES_enc(void *self )
6695 {
6696
6697 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
6698 IOStream *stream = ctx->m_stream;
6699 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
6700 bool useChecksum = checksumCalculator->getVersion() > 0;
6701
6702 unsigned char *ptr;
6703 unsigned char *buf;
6704 const size_t sizeWithoutChecksum = 8;
6705 const size_t checksumSize = checksumCalculator->checksumByteSize();
6706 const size_t totalSize = sizeWithoutChecksum + checksumSize;
6707 buf = stream->alloc(totalSize);
6708 ptr = buf;
6709 int tmp = OP_glLoadPaletteFromModelViewMatrixOES;memcpy(ptr, &tmp, 4); ptr += 4;
6710 memcpy(ptr, &totalSize, 4); ptr += 4;
6711
6712
6713 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
6714 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
6715
6716 }
6717
glQueryMatrixxOES_enc(void * self,GLfixed * mantissa,GLint * exponent)6718 GLbitfield glQueryMatrixxOES_enc(void *self , GLfixed* mantissa, GLint* exponent)
6719 {
6720
6721 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
6722 IOStream *stream = ctx->m_stream;
6723 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
6724 bool useChecksum = checksumCalculator->getVersion() > 0;
6725
6726 const unsigned int __size_mantissa = (16 * sizeof(GLfixed));
6727 const unsigned int __size_exponent = (16 * sizeof(GLfixed));
6728 unsigned char *ptr;
6729 unsigned char *buf;
6730 const size_t sizeWithoutChecksum = 8 + 0 + 0 + 2*4;
6731 const size_t checksumSize = checksumCalculator->checksumByteSize();
6732 const size_t totalSize = sizeWithoutChecksum + checksumSize;
6733 buf = stream->alloc(totalSize);
6734 ptr = buf;
6735 int tmp = OP_glQueryMatrixxOES;memcpy(ptr, &tmp, 4); ptr += 4;
6736 memcpy(ptr, &totalSize, 4); ptr += 4;
6737
6738 *(unsigned int *)(ptr) = __size_mantissa; ptr += 4;
6739 *(unsigned int *)(ptr) = __size_exponent; ptr += 4;
6740
6741 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
6742 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
6743
6744 stream->readback(mantissa, __size_mantissa);
6745 if (useChecksum) checksumCalculator->addBuffer(mantissa, __size_mantissa);
6746 stream->readback(exponent, __size_exponent);
6747 if (useChecksum) checksumCalculator->addBuffer(exponent, __size_exponent);
6748
6749 GLbitfield retval;
6750 stream->readback(&retval, 4);
6751 if (useChecksum) checksumCalculator->addBuffer(&retval, 4);
6752 if (useChecksum) {
6753 unsigned char *checksumBufPtr = NULL;
6754 unsigned char checksumBuf[ChecksumCalculator::kMaxChecksumSize];
6755 if (checksumSize > 0) checksumBufPtr = &checksumBuf[0];
6756 stream->readback(checksumBufPtr, checksumSize);
6757 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) {
6758 ALOGE("glQueryMatrixxOES: GL communication error, please report this issue to b.android.com.\n");
6759 abort();
6760 }
6761 }
6762 return retval;
6763 }
6764
glDepthRangefOES_enc(void * self,GLclampf zNear,GLclampf zFar)6765 void glDepthRangefOES_enc(void *self , GLclampf zNear, GLclampf zFar)
6766 {
6767
6768 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
6769 IOStream *stream = ctx->m_stream;
6770 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
6771 bool useChecksum = checksumCalculator->getVersion() > 0;
6772
6773 unsigned char *ptr;
6774 unsigned char *buf;
6775 const size_t sizeWithoutChecksum = 8 + 4 + 4;
6776 const size_t checksumSize = checksumCalculator->checksumByteSize();
6777 const size_t totalSize = sizeWithoutChecksum + checksumSize;
6778 buf = stream->alloc(totalSize);
6779 ptr = buf;
6780 int tmp = OP_glDepthRangefOES;memcpy(ptr, &tmp, 4); ptr += 4;
6781 memcpy(ptr, &totalSize, 4); ptr += 4;
6782
6783 memcpy(ptr, &zNear, 4); ptr += 4;
6784 memcpy(ptr, &zFar, 4); ptr += 4;
6785
6786 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
6787 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
6788
6789 }
6790
glFrustumfOES_enc(void * self,GLfloat left,GLfloat right,GLfloat bottom,GLfloat top,GLfloat zNear,GLfloat zFar)6791 void glFrustumfOES_enc(void *self , GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar)
6792 {
6793
6794 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
6795 IOStream *stream = ctx->m_stream;
6796 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
6797 bool useChecksum = checksumCalculator->getVersion() > 0;
6798
6799 unsigned char *ptr;
6800 unsigned char *buf;
6801 const size_t sizeWithoutChecksum = 8 + 4 + 4 + 4 + 4 + 4 + 4;
6802 const size_t checksumSize = checksumCalculator->checksumByteSize();
6803 const size_t totalSize = sizeWithoutChecksum + checksumSize;
6804 buf = stream->alloc(totalSize);
6805 ptr = buf;
6806 int tmp = OP_glFrustumfOES;memcpy(ptr, &tmp, 4); ptr += 4;
6807 memcpy(ptr, &totalSize, 4); ptr += 4;
6808
6809 memcpy(ptr, &left, 4); ptr += 4;
6810 memcpy(ptr, &right, 4); ptr += 4;
6811 memcpy(ptr, &bottom, 4); ptr += 4;
6812 memcpy(ptr, &top, 4); ptr += 4;
6813 memcpy(ptr, &zNear, 4); ptr += 4;
6814 memcpy(ptr, &zFar, 4); ptr += 4;
6815
6816 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
6817 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
6818
6819 }
6820
glOrthofOES_enc(void * self,GLfloat left,GLfloat right,GLfloat bottom,GLfloat top,GLfloat zNear,GLfloat zFar)6821 void glOrthofOES_enc(void *self , GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar)
6822 {
6823
6824 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
6825 IOStream *stream = ctx->m_stream;
6826 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
6827 bool useChecksum = checksumCalculator->getVersion() > 0;
6828
6829 unsigned char *ptr;
6830 unsigned char *buf;
6831 const size_t sizeWithoutChecksum = 8 + 4 + 4 + 4 + 4 + 4 + 4;
6832 const size_t checksumSize = checksumCalculator->checksumByteSize();
6833 const size_t totalSize = sizeWithoutChecksum + checksumSize;
6834 buf = stream->alloc(totalSize);
6835 ptr = buf;
6836 int tmp = OP_glOrthofOES;memcpy(ptr, &tmp, 4); ptr += 4;
6837 memcpy(ptr, &totalSize, 4); ptr += 4;
6838
6839 memcpy(ptr, &left, 4); ptr += 4;
6840 memcpy(ptr, &right, 4); ptr += 4;
6841 memcpy(ptr, &bottom, 4); ptr += 4;
6842 memcpy(ptr, &top, 4); ptr += 4;
6843 memcpy(ptr, &zNear, 4); ptr += 4;
6844 memcpy(ptr, &zFar, 4); ptr += 4;
6845
6846 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
6847 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
6848
6849 }
6850
glClipPlanefOES_enc(void * self,GLenum plane,const GLfloat * equation)6851 void glClipPlanefOES_enc(void *self , GLenum plane, const GLfloat* equation)
6852 {
6853
6854 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
6855 IOStream *stream = ctx->m_stream;
6856 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
6857 bool useChecksum = checksumCalculator->getVersion() > 0;
6858
6859 const unsigned int __size_equation = (4 * sizeof(GLfloat));
6860 unsigned char *ptr;
6861 unsigned char *buf;
6862 const size_t sizeWithoutChecksum = 8 + 4 + __size_equation + 1*4;
6863 const size_t checksumSize = checksumCalculator->checksumByteSize();
6864 const size_t totalSize = sizeWithoutChecksum + checksumSize;
6865 buf = stream->alloc(totalSize);
6866 ptr = buf;
6867 int tmp = OP_glClipPlanefOES;memcpy(ptr, &tmp, 4); ptr += 4;
6868 memcpy(ptr, &totalSize, 4); ptr += 4;
6869
6870 memcpy(ptr, &plane, 4); ptr += 4;
6871 *(unsigned int *)(ptr) = __size_equation; ptr += 4;
6872 memcpy(ptr, equation, __size_equation);ptr += __size_equation;
6873
6874 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
6875 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
6876
6877 }
6878
glClipPlanefIMG_enc(void * self,GLenum plane,const GLfloat * equation)6879 void glClipPlanefIMG_enc(void *self , GLenum plane, const GLfloat* equation)
6880 {
6881
6882 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
6883 IOStream *stream = ctx->m_stream;
6884 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
6885 bool useChecksum = checksumCalculator->getVersion() > 0;
6886
6887 const unsigned int __size_equation = (4 * sizeof(GLfloat));
6888 unsigned char *ptr;
6889 unsigned char *buf;
6890 const size_t sizeWithoutChecksum = 8 + 4 + __size_equation + 1*4;
6891 const size_t checksumSize = checksumCalculator->checksumByteSize();
6892 const size_t totalSize = sizeWithoutChecksum + checksumSize;
6893 buf = stream->alloc(totalSize);
6894 ptr = buf;
6895 int tmp = OP_glClipPlanefIMG;memcpy(ptr, &tmp, 4); ptr += 4;
6896 memcpy(ptr, &totalSize, 4); ptr += 4;
6897
6898 memcpy(ptr, &plane, 4); ptr += 4;
6899 *(unsigned int *)(ptr) = __size_equation; ptr += 4;
6900 memcpy(ptr, equation, __size_equation);ptr += __size_equation;
6901
6902 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
6903 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
6904
6905 }
6906
glGetClipPlanefOES_enc(void * self,GLenum pname,GLfloat * eqn)6907 void glGetClipPlanefOES_enc(void *self , GLenum pname, GLfloat* eqn)
6908 {
6909
6910 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
6911 IOStream *stream = ctx->m_stream;
6912 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
6913 bool useChecksum = checksumCalculator->getVersion() > 0;
6914
6915 const unsigned int __size_eqn = (4 * sizeof(GLfloat));
6916 unsigned char *ptr;
6917 unsigned char *buf;
6918 const size_t sizeWithoutChecksum = 8 + 4 + 0 + 1*4;
6919 const size_t checksumSize = checksumCalculator->checksumByteSize();
6920 const size_t totalSize = sizeWithoutChecksum + checksumSize;
6921 buf = stream->alloc(totalSize);
6922 ptr = buf;
6923 int tmp = OP_glGetClipPlanefOES;memcpy(ptr, &tmp, 4); ptr += 4;
6924 memcpy(ptr, &totalSize, 4); ptr += 4;
6925
6926 memcpy(ptr, &pname, 4); ptr += 4;
6927 *(unsigned int *)(ptr) = __size_eqn; ptr += 4;
6928
6929 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
6930 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
6931
6932 stream->readback(eqn, __size_eqn);
6933 if (useChecksum) checksumCalculator->addBuffer(eqn, __size_eqn);
6934 if (useChecksum) {
6935 unsigned char *checksumBufPtr = NULL;
6936 unsigned char checksumBuf[ChecksumCalculator::kMaxChecksumSize];
6937 if (checksumSize > 0) checksumBufPtr = &checksumBuf[0];
6938 stream->readback(checksumBufPtr, checksumSize);
6939 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) {
6940 ALOGE("glGetClipPlanefOES: GL communication error, please report this issue to b.android.com.\n");
6941 abort();
6942 }
6943 }
6944 }
6945
glClearDepthfOES_enc(void * self,GLclampf depth)6946 void glClearDepthfOES_enc(void *self , GLclampf depth)
6947 {
6948
6949 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
6950 IOStream *stream = ctx->m_stream;
6951 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
6952 bool useChecksum = checksumCalculator->getVersion() > 0;
6953
6954 unsigned char *ptr;
6955 unsigned char *buf;
6956 const size_t sizeWithoutChecksum = 8 + 4;
6957 const size_t checksumSize = checksumCalculator->checksumByteSize();
6958 const size_t totalSize = sizeWithoutChecksum + checksumSize;
6959 buf = stream->alloc(totalSize);
6960 ptr = buf;
6961 int tmp = OP_glClearDepthfOES;memcpy(ptr, &tmp, 4); ptr += 4;
6962 memcpy(ptr, &totalSize, 4); ptr += 4;
6963
6964 memcpy(ptr, &depth, 4); ptr += 4;
6965
6966 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
6967 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
6968
6969 }
6970
glTexGenfOES_enc(void * self,GLenum coord,GLenum pname,GLfloat param)6971 void glTexGenfOES_enc(void *self , GLenum coord, GLenum pname, GLfloat param)
6972 {
6973
6974 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
6975 IOStream *stream = ctx->m_stream;
6976 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
6977 bool useChecksum = checksumCalculator->getVersion() > 0;
6978
6979 unsigned char *ptr;
6980 unsigned char *buf;
6981 const size_t sizeWithoutChecksum = 8 + 4 + 4 + 4;
6982 const size_t checksumSize = checksumCalculator->checksumByteSize();
6983 const size_t totalSize = sizeWithoutChecksum + checksumSize;
6984 buf = stream->alloc(totalSize);
6985 ptr = buf;
6986 int tmp = OP_glTexGenfOES;memcpy(ptr, &tmp, 4); ptr += 4;
6987 memcpy(ptr, &totalSize, 4); ptr += 4;
6988
6989 memcpy(ptr, &coord, 4); ptr += 4;
6990 memcpy(ptr, &pname, 4); ptr += 4;
6991 memcpy(ptr, ¶m, 4); ptr += 4;
6992
6993 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
6994 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
6995
6996 }
6997
glTexGenfvOES_enc(void * self,GLenum coord,GLenum pname,const GLfloat * params)6998 void glTexGenfvOES_enc(void *self , GLenum coord, GLenum pname, const GLfloat* params)
6999 {
7000
7001 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
7002 IOStream *stream = ctx->m_stream;
7003 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
7004 bool useChecksum = checksumCalculator->getVersion() > 0;
7005
7006 const unsigned int __size_params = (glUtilsParamSize(pname) * sizeof(GLfloat));
7007 unsigned char *ptr;
7008 unsigned char *buf;
7009 const size_t sizeWithoutChecksum = 8 + 4 + 4 + __size_params + 1*4;
7010 const size_t checksumSize = checksumCalculator->checksumByteSize();
7011 const size_t totalSize = sizeWithoutChecksum + checksumSize;
7012 buf = stream->alloc(totalSize);
7013 ptr = buf;
7014 int tmp = OP_glTexGenfvOES;memcpy(ptr, &tmp, 4); ptr += 4;
7015 memcpy(ptr, &totalSize, 4); ptr += 4;
7016
7017 memcpy(ptr, &coord, 4); ptr += 4;
7018 memcpy(ptr, &pname, 4); ptr += 4;
7019 *(unsigned int *)(ptr) = __size_params; ptr += 4;
7020 memcpy(ptr, params, __size_params);ptr += __size_params;
7021
7022 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
7023 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
7024
7025 }
7026
glTexGeniOES_enc(void * self,GLenum coord,GLenum pname,GLint param)7027 void glTexGeniOES_enc(void *self , GLenum coord, GLenum pname, GLint param)
7028 {
7029
7030 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
7031 IOStream *stream = ctx->m_stream;
7032 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
7033 bool useChecksum = checksumCalculator->getVersion() > 0;
7034
7035 unsigned char *ptr;
7036 unsigned char *buf;
7037 const size_t sizeWithoutChecksum = 8 + 4 + 4 + 4;
7038 const size_t checksumSize = checksumCalculator->checksumByteSize();
7039 const size_t totalSize = sizeWithoutChecksum + checksumSize;
7040 buf = stream->alloc(totalSize);
7041 ptr = buf;
7042 int tmp = OP_glTexGeniOES;memcpy(ptr, &tmp, 4); ptr += 4;
7043 memcpy(ptr, &totalSize, 4); ptr += 4;
7044
7045 memcpy(ptr, &coord, 4); ptr += 4;
7046 memcpy(ptr, &pname, 4); ptr += 4;
7047 memcpy(ptr, ¶m, 4); ptr += 4;
7048
7049 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
7050 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
7051
7052 }
7053
glTexGenivOES_enc(void * self,GLenum coord,GLenum pname,const GLint * params)7054 void glTexGenivOES_enc(void *self , GLenum coord, GLenum pname, const GLint* params)
7055 {
7056
7057 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
7058 IOStream *stream = ctx->m_stream;
7059 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
7060 bool useChecksum = checksumCalculator->getVersion() > 0;
7061
7062 const unsigned int __size_params = (glUtilsParamSize(pname) * sizeof(GLint));
7063 unsigned char *ptr;
7064 unsigned char *buf;
7065 const size_t sizeWithoutChecksum = 8 + 4 + 4 + __size_params + 1*4;
7066 const size_t checksumSize = checksumCalculator->checksumByteSize();
7067 const size_t totalSize = sizeWithoutChecksum + checksumSize;
7068 buf = stream->alloc(totalSize);
7069 ptr = buf;
7070 int tmp = OP_glTexGenivOES;memcpy(ptr, &tmp, 4); ptr += 4;
7071 memcpy(ptr, &totalSize, 4); ptr += 4;
7072
7073 memcpy(ptr, &coord, 4); ptr += 4;
7074 memcpy(ptr, &pname, 4); ptr += 4;
7075 *(unsigned int *)(ptr) = __size_params; ptr += 4;
7076 memcpy(ptr, params, __size_params);ptr += __size_params;
7077
7078 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
7079 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
7080
7081 }
7082
glTexGenxOES_enc(void * self,GLenum coord,GLenum pname,GLfixed param)7083 void glTexGenxOES_enc(void *self , GLenum coord, GLenum pname, GLfixed param)
7084 {
7085
7086 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
7087 IOStream *stream = ctx->m_stream;
7088 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
7089 bool useChecksum = checksumCalculator->getVersion() > 0;
7090
7091 unsigned char *ptr;
7092 unsigned char *buf;
7093 const size_t sizeWithoutChecksum = 8 + 4 + 4 + 4;
7094 const size_t checksumSize = checksumCalculator->checksumByteSize();
7095 const size_t totalSize = sizeWithoutChecksum + checksumSize;
7096 buf = stream->alloc(totalSize);
7097 ptr = buf;
7098 int tmp = OP_glTexGenxOES;memcpy(ptr, &tmp, 4); ptr += 4;
7099 memcpy(ptr, &totalSize, 4); ptr += 4;
7100
7101 memcpy(ptr, &coord, 4); ptr += 4;
7102 memcpy(ptr, &pname, 4); ptr += 4;
7103 memcpy(ptr, ¶m, 4); ptr += 4;
7104
7105 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
7106 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
7107
7108 }
7109
glTexGenxvOES_enc(void * self,GLenum coord,GLenum pname,const GLfixed * params)7110 void glTexGenxvOES_enc(void *self , GLenum coord, GLenum pname, const GLfixed* params)
7111 {
7112
7113 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
7114 IOStream *stream = ctx->m_stream;
7115 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
7116 bool useChecksum = checksumCalculator->getVersion() > 0;
7117
7118 const unsigned int __size_params = (glUtilsParamSize(pname) * sizeof(GLfixed));
7119 unsigned char *ptr;
7120 unsigned char *buf;
7121 const size_t sizeWithoutChecksum = 8 + 4 + 4 + __size_params + 1*4;
7122 const size_t checksumSize = checksumCalculator->checksumByteSize();
7123 const size_t totalSize = sizeWithoutChecksum + checksumSize;
7124 buf = stream->alloc(totalSize);
7125 ptr = buf;
7126 int tmp = OP_glTexGenxvOES;memcpy(ptr, &tmp, 4); ptr += 4;
7127 memcpy(ptr, &totalSize, 4); ptr += 4;
7128
7129 memcpy(ptr, &coord, 4); ptr += 4;
7130 memcpy(ptr, &pname, 4); ptr += 4;
7131 *(unsigned int *)(ptr) = __size_params; ptr += 4;
7132 memcpy(ptr, params, __size_params);ptr += __size_params;
7133
7134 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
7135 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
7136
7137 }
7138
glGetTexGenfvOES_enc(void * self,GLenum coord,GLenum pname,GLfloat * params)7139 void glGetTexGenfvOES_enc(void *self , GLenum coord, GLenum pname, GLfloat* params)
7140 {
7141
7142 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
7143 IOStream *stream = ctx->m_stream;
7144 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
7145 bool useChecksum = checksumCalculator->getVersion() > 0;
7146
7147 const unsigned int __size_params = (glUtilsParamSize(pname) * sizeof(GLfloat));
7148 unsigned char *ptr;
7149 unsigned char *buf;
7150 const size_t sizeWithoutChecksum = 8 + 4 + 4 + __size_params + 1*4;
7151 const size_t checksumSize = checksumCalculator->checksumByteSize();
7152 const size_t totalSize = sizeWithoutChecksum + checksumSize;
7153 buf = stream->alloc(totalSize);
7154 ptr = buf;
7155 int tmp = OP_glGetTexGenfvOES;memcpy(ptr, &tmp, 4); ptr += 4;
7156 memcpy(ptr, &totalSize, 4); ptr += 4;
7157
7158 memcpy(ptr, &coord, 4); ptr += 4;
7159 memcpy(ptr, &pname, 4); ptr += 4;
7160 *(unsigned int *)(ptr) = __size_params; ptr += 4;
7161 memcpy(ptr, params, __size_params);ptr += __size_params;
7162
7163 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
7164 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
7165
7166 }
7167
glGetTexGenivOES_enc(void * self,GLenum coord,GLenum pname,GLint * params)7168 void glGetTexGenivOES_enc(void *self , GLenum coord, GLenum pname, GLint* params)
7169 {
7170
7171 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
7172 IOStream *stream = ctx->m_stream;
7173 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
7174 bool useChecksum = checksumCalculator->getVersion() > 0;
7175
7176 const unsigned int __size_params = (glUtilsParamSize(pname) * sizeof(GLint));
7177 unsigned char *ptr;
7178 unsigned char *buf;
7179 const size_t sizeWithoutChecksum = 8 + 4 + 4 + __size_params + 1*4;
7180 const size_t checksumSize = checksumCalculator->checksumByteSize();
7181 const size_t totalSize = sizeWithoutChecksum + checksumSize;
7182 buf = stream->alloc(totalSize);
7183 ptr = buf;
7184 int tmp = OP_glGetTexGenivOES;memcpy(ptr, &tmp, 4); ptr += 4;
7185 memcpy(ptr, &totalSize, 4); ptr += 4;
7186
7187 memcpy(ptr, &coord, 4); ptr += 4;
7188 memcpy(ptr, &pname, 4); ptr += 4;
7189 *(unsigned int *)(ptr) = __size_params; ptr += 4;
7190 memcpy(ptr, params, __size_params);ptr += __size_params;
7191
7192 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
7193 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
7194
7195 }
7196
glGetTexGenxvOES_enc(void * self,GLenum coord,GLenum pname,GLfixed * params)7197 void glGetTexGenxvOES_enc(void *self , GLenum coord, GLenum pname, GLfixed* params)
7198 {
7199
7200 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
7201 IOStream *stream = ctx->m_stream;
7202 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
7203 bool useChecksum = checksumCalculator->getVersion() > 0;
7204
7205 const unsigned int __size_params = (glUtilsParamSize(pname) * sizeof(GLfixed));
7206 unsigned char *ptr;
7207 unsigned char *buf;
7208 const size_t sizeWithoutChecksum = 8 + 4 + 4 + __size_params + 1*4;
7209 const size_t checksumSize = checksumCalculator->checksumByteSize();
7210 const size_t totalSize = sizeWithoutChecksum + checksumSize;
7211 buf = stream->alloc(totalSize);
7212 ptr = buf;
7213 int tmp = OP_glGetTexGenxvOES;memcpy(ptr, &tmp, 4); ptr += 4;
7214 memcpy(ptr, &totalSize, 4); ptr += 4;
7215
7216 memcpy(ptr, &coord, 4); ptr += 4;
7217 memcpy(ptr, &pname, 4); ptr += 4;
7218 *(unsigned int *)(ptr) = __size_params; ptr += 4;
7219 memcpy(ptr, params, __size_params);ptr += __size_params;
7220
7221 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
7222 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
7223
7224 }
7225
glBindVertexArrayOES_enc(void * self,GLuint array)7226 void glBindVertexArrayOES_enc(void *self , GLuint array)
7227 {
7228
7229 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
7230 IOStream *stream = ctx->m_stream;
7231 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
7232 bool useChecksum = checksumCalculator->getVersion() > 0;
7233
7234 unsigned char *ptr;
7235 unsigned char *buf;
7236 const size_t sizeWithoutChecksum = 8 + 4;
7237 const size_t checksumSize = checksumCalculator->checksumByteSize();
7238 const size_t totalSize = sizeWithoutChecksum + checksumSize;
7239 buf = stream->alloc(totalSize);
7240 ptr = buf;
7241 int tmp = OP_glBindVertexArrayOES;memcpy(ptr, &tmp, 4); ptr += 4;
7242 memcpy(ptr, &totalSize, 4); ptr += 4;
7243
7244 memcpy(ptr, &array, 4); ptr += 4;
7245
7246 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
7247 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
7248
7249 }
7250
glDeleteVertexArraysOES_enc(void * self,GLsizei n,const GLuint * arrays)7251 void glDeleteVertexArraysOES_enc(void *self , GLsizei n, const GLuint* arrays)
7252 {
7253
7254 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
7255 IOStream *stream = ctx->m_stream;
7256 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
7257 bool useChecksum = checksumCalculator->getVersion() > 0;
7258
7259 const unsigned int __size_arrays = (n * sizeof(GLuint));
7260 unsigned char *ptr;
7261 unsigned char *buf;
7262 const size_t sizeWithoutChecksum = 8 + 4 + __size_arrays + 1*4;
7263 const size_t checksumSize = checksumCalculator->checksumByteSize();
7264 const size_t totalSize = sizeWithoutChecksum + checksumSize;
7265 buf = stream->alloc(totalSize);
7266 ptr = buf;
7267 int tmp = OP_glDeleteVertexArraysOES;memcpy(ptr, &tmp, 4); ptr += 4;
7268 memcpy(ptr, &totalSize, 4); ptr += 4;
7269
7270 memcpy(ptr, &n, 4); ptr += 4;
7271 *(unsigned int *)(ptr) = __size_arrays; ptr += 4;
7272 memcpy(ptr, arrays, __size_arrays);ptr += __size_arrays;
7273
7274 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
7275 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
7276
7277 }
7278
glGenVertexArraysOES_enc(void * self,GLsizei n,GLuint * arrays)7279 void glGenVertexArraysOES_enc(void *self , GLsizei n, GLuint* arrays)
7280 {
7281
7282 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
7283 IOStream *stream = ctx->m_stream;
7284 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
7285 bool useChecksum = checksumCalculator->getVersion() > 0;
7286
7287 const unsigned int __size_arrays = (n * sizeof(GLuint));
7288 unsigned char *ptr;
7289 unsigned char *buf;
7290 const size_t sizeWithoutChecksum = 8 + 4 + 0 + 1*4;
7291 const size_t checksumSize = checksumCalculator->checksumByteSize();
7292 const size_t totalSize = sizeWithoutChecksum + checksumSize;
7293 buf = stream->alloc(totalSize);
7294 ptr = buf;
7295 int tmp = OP_glGenVertexArraysOES;memcpy(ptr, &tmp, 4); ptr += 4;
7296 memcpy(ptr, &totalSize, 4); ptr += 4;
7297
7298 memcpy(ptr, &n, 4); ptr += 4;
7299 *(unsigned int *)(ptr) = __size_arrays; ptr += 4;
7300
7301 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
7302 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
7303
7304 stream->readback(arrays, __size_arrays);
7305 if (useChecksum) checksumCalculator->addBuffer(arrays, __size_arrays);
7306 if (useChecksum) {
7307 unsigned char *checksumBufPtr = NULL;
7308 unsigned char checksumBuf[ChecksumCalculator::kMaxChecksumSize];
7309 if (checksumSize > 0) checksumBufPtr = &checksumBuf[0];
7310 stream->readback(checksumBufPtr, checksumSize);
7311 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) {
7312 ALOGE("glGenVertexArraysOES: GL communication error, please report this issue to b.android.com.\n");
7313 abort();
7314 }
7315 }
7316 }
7317
glIsVertexArrayOES_enc(void * self,GLuint array)7318 GLboolean glIsVertexArrayOES_enc(void *self , GLuint array)
7319 {
7320
7321 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
7322 IOStream *stream = ctx->m_stream;
7323 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
7324 bool useChecksum = checksumCalculator->getVersion() > 0;
7325
7326 unsigned char *ptr;
7327 unsigned char *buf;
7328 const size_t sizeWithoutChecksum = 8 + 4;
7329 const size_t checksumSize = checksumCalculator->checksumByteSize();
7330 const size_t totalSize = sizeWithoutChecksum + checksumSize;
7331 buf = stream->alloc(totalSize);
7332 ptr = buf;
7333 int tmp = OP_glIsVertexArrayOES;memcpy(ptr, &tmp, 4); ptr += 4;
7334 memcpy(ptr, &totalSize, 4); ptr += 4;
7335
7336 memcpy(ptr, &array, 4); ptr += 4;
7337
7338 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
7339 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
7340
7341
7342 GLboolean retval;
7343 stream->readback(&retval, 1);
7344 if (useChecksum) checksumCalculator->addBuffer(&retval, 1);
7345 if (useChecksum) {
7346 unsigned char *checksumBufPtr = NULL;
7347 unsigned char checksumBuf[ChecksumCalculator::kMaxChecksumSize];
7348 if (checksumSize > 0) checksumBufPtr = &checksumBuf[0];
7349 stream->readback(checksumBufPtr, checksumSize);
7350 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) {
7351 ALOGE("glIsVertexArrayOES: GL communication error, please report this issue to b.android.com.\n");
7352 abort();
7353 }
7354 }
7355 return retval;
7356 }
7357
glDiscardFramebufferEXT_enc(void * self,GLenum target,GLsizei numAttachments,const GLenum * attachments)7358 void glDiscardFramebufferEXT_enc(void *self , GLenum target, GLsizei numAttachments, const GLenum* attachments)
7359 {
7360
7361 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
7362 IOStream *stream = ctx->m_stream;
7363 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
7364 bool useChecksum = checksumCalculator->getVersion() > 0;
7365
7366 const unsigned int __size_attachments = (numAttachments * sizeof(const GLenum));
7367 unsigned char *ptr;
7368 unsigned char *buf;
7369 const size_t sizeWithoutChecksum = 8 + 4 + 4 + __size_attachments + 1*4;
7370 const size_t checksumSize = checksumCalculator->checksumByteSize();
7371 const size_t totalSize = sizeWithoutChecksum + checksumSize;
7372 buf = stream->alloc(totalSize);
7373 ptr = buf;
7374 int tmp = OP_glDiscardFramebufferEXT;memcpy(ptr, &tmp, 4); ptr += 4;
7375 memcpy(ptr, &totalSize, 4); ptr += 4;
7376
7377 memcpy(ptr, &target, 4); ptr += 4;
7378 memcpy(ptr, &numAttachments, 4); ptr += 4;
7379 *(unsigned int *)(ptr) = __size_attachments; ptr += 4;
7380 memcpy(ptr, attachments, __size_attachments);ptr += __size_attachments;
7381
7382 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
7383 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
7384
7385 }
7386
glRenderbufferStorageMultisampleIMG_enc(void * self,GLenum target,GLsizei samples,GLenum internalformat,GLsizei width,GLsizei height)7387 void glRenderbufferStorageMultisampleIMG_enc(void *self , GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height)
7388 {
7389
7390 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
7391 IOStream *stream = ctx->m_stream;
7392 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
7393 bool useChecksum = checksumCalculator->getVersion() > 0;
7394
7395 unsigned char *ptr;
7396 unsigned char *buf;
7397 const size_t sizeWithoutChecksum = 8 + 4 + 4 + 4 + 4 + 4;
7398 const size_t checksumSize = checksumCalculator->checksumByteSize();
7399 const size_t totalSize = sizeWithoutChecksum + checksumSize;
7400 buf = stream->alloc(totalSize);
7401 ptr = buf;
7402 int tmp = OP_glRenderbufferStorageMultisampleIMG;memcpy(ptr, &tmp, 4); ptr += 4;
7403 memcpy(ptr, &totalSize, 4); ptr += 4;
7404
7405 memcpy(ptr, &target, 4); ptr += 4;
7406 memcpy(ptr, &samples, 4); ptr += 4;
7407 memcpy(ptr, &internalformat, 4); ptr += 4;
7408 memcpy(ptr, &width, 4); ptr += 4;
7409 memcpy(ptr, &height, 4); ptr += 4;
7410
7411 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
7412 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
7413
7414 }
7415
glFramebufferTexture2DMultisampleIMG_enc(void * self,GLenum target,GLenum attachment,GLenum textarget,GLuint texture,GLint level,GLsizei samples)7416 void glFramebufferTexture2DMultisampleIMG_enc(void *self , GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples)
7417 {
7418
7419 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
7420 IOStream *stream = ctx->m_stream;
7421 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
7422 bool useChecksum = checksumCalculator->getVersion() > 0;
7423
7424 unsigned char *ptr;
7425 unsigned char *buf;
7426 const size_t sizeWithoutChecksum = 8 + 4 + 4 + 4 + 4 + 4 + 4;
7427 const size_t checksumSize = checksumCalculator->checksumByteSize();
7428 const size_t totalSize = sizeWithoutChecksum + checksumSize;
7429 buf = stream->alloc(totalSize);
7430 ptr = buf;
7431 int tmp = OP_glFramebufferTexture2DMultisampleIMG;memcpy(ptr, &tmp, 4); ptr += 4;
7432 memcpy(ptr, &totalSize, 4); ptr += 4;
7433
7434 memcpy(ptr, &target, 4); ptr += 4;
7435 memcpy(ptr, &attachment, 4); ptr += 4;
7436 memcpy(ptr, &textarget, 4); ptr += 4;
7437 memcpy(ptr, &texture, 4); ptr += 4;
7438 memcpy(ptr, &level, 4); ptr += 4;
7439 memcpy(ptr, &samples, 4); ptr += 4;
7440
7441 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
7442 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
7443
7444 }
7445
glDeleteFencesNV_enc(void * self,GLsizei n,const GLuint * fences)7446 void glDeleteFencesNV_enc(void *self , GLsizei n, const GLuint* fences)
7447 {
7448
7449 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
7450 IOStream *stream = ctx->m_stream;
7451 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
7452 bool useChecksum = checksumCalculator->getVersion() > 0;
7453
7454 const unsigned int __size_fences = (n * sizeof(GLuint));
7455 unsigned char *ptr;
7456 unsigned char *buf;
7457 const size_t sizeWithoutChecksum = 8 + 4 + __size_fences + 1*4;
7458 const size_t checksumSize = checksumCalculator->checksumByteSize();
7459 const size_t totalSize = sizeWithoutChecksum + checksumSize;
7460 buf = stream->alloc(totalSize);
7461 ptr = buf;
7462 int tmp = OP_glDeleteFencesNV;memcpy(ptr, &tmp, 4); ptr += 4;
7463 memcpy(ptr, &totalSize, 4); ptr += 4;
7464
7465 memcpy(ptr, &n, 4); ptr += 4;
7466 *(unsigned int *)(ptr) = __size_fences; ptr += 4;
7467 memcpy(ptr, fences, __size_fences);ptr += __size_fences;
7468
7469 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
7470 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
7471
7472 }
7473
glGenFencesNV_enc(void * self,GLsizei n,GLuint * fences)7474 void glGenFencesNV_enc(void *self , GLsizei n, GLuint* fences)
7475 {
7476
7477 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
7478 IOStream *stream = ctx->m_stream;
7479 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
7480 bool useChecksum = checksumCalculator->getVersion() > 0;
7481
7482 const unsigned int __size_fences = (n * sizeof(GLuint));
7483 unsigned char *ptr;
7484 unsigned char *buf;
7485 const size_t sizeWithoutChecksum = 8 + 4 + __size_fences + 1*4;
7486 const size_t checksumSize = checksumCalculator->checksumByteSize();
7487 const size_t totalSize = sizeWithoutChecksum + checksumSize;
7488 buf = stream->alloc(totalSize);
7489 ptr = buf;
7490 int tmp = OP_glGenFencesNV;memcpy(ptr, &tmp, 4); ptr += 4;
7491 memcpy(ptr, &totalSize, 4); ptr += 4;
7492
7493 memcpy(ptr, &n, 4); ptr += 4;
7494 *(unsigned int *)(ptr) = __size_fences; ptr += 4;
7495 memcpy(ptr, fences, __size_fences);ptr += __size_fences;
7496
7497 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
7498 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
7499
7500 }
7501
glIsFenceNV_enc(void * self,GLuint fence)7502 GLboolean glIsFenceNV_enc(void *self , GLuint fence)
7503 {
7504
7505 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
7506 IOStream *stream = ctx->m_stream;
7507 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
7508 bool useChecksum = checksumCalculator->getVersion() > 0;
7509
7510 unsigned char *ptr;
7511 unsigned char *buf;
7512 const size_t sizeWithoutChecksum = 8 + 4;
7513 const size_t checksumSize = checksumCalculator->checksumByteSize();
7514 const size_t totalSize = sizeWithoutChecksum + checksumSize;
7515 buf = stream->alloc(totalSize);
7516 ptr = buf;
7517 int tmp = OP_glIsFenceNV;memcpy(ptr, &tmp, 4); ptr += 4;
7518 memcpy(ptr, &totalSize, 4); ptr += 4;
7519
7520 memcpy(ptr, &fence, 4); ptr += 4;
7521
7522 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
7523 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
7524
7525
7526 GLboolean retval;
7527 stream->readback(&retval, 1);
7528 if (useChecksum) checksumCalculator->addBuffer(&retval, 1);
7529 if (useChecksum) {
7530 unsigned char *checksumBufPtr = NULL;
7531 unsigned char checksumBuf[ChecksumCalculator::kMaxChecksumSize];
7532 if (checksumSize > 0) checksumBufPtr = &checksumBuf[0];
7533 stream->readback(checksumBufPtr, checksumSize);
7534 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) {
7535 ALOGE("glIsFenceNV: GL communication error, please report this issue to b.android.com.\n");
7536 abort();
7537 }
7538 }
7539 return retval;
7540 }
7541
glTestFenceNV_enc(void * self,GLuint fence)7542 GLboolean glTestFenceNV_enc(void *self , GLuint fence)
7543 {
7544
7545 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
7546 IOStream *stream = ctx->m_stream;
7547 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
7548 bool useChecksum = checksumCalculator->getVersion() > 0;
7549
7550 unsigned char *ptr;
7551 unsigned char *buf;
7552 const size_t sizeWithoutChecksum = 8 + 4;
7553 const size_t checksumSize = checksumCalculator->checksumByteSize();
7554 const size_t totalSize = sizeWithoutChecksum + checksumSize;
7555 buf = stream->alloc(totalSize);
7556 ptr = buf;
7557 int tmp = OP_glTestFenceNV;memcpy(ptr, &tmp, 4); ptr += 4;
7558 memcpy(ptr, &totalSize, 4); ptr += 4;
7559
7560 memcpy(ptr, &fence, 4); ptr += 4;
7561
7562 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
7563 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
7564
7565
7566 GLboolean retval;
7567 stream->readback(&retval, 1);
7568 if (useChecksum) checksumCalculator->addBuffer(&retval, 1);
7569 if (useChecksum) {
7570 unsigned char *checksumBufPtr = NULL;
7571 unsigned char checksumBuf[ChecksumCalculator::kMaxChecksumSize];
7572 if (checksumSize > 0) checksumBufPtr = &checksumBuf[0];
7573 stream->readback(checksumBufPtr, checksumSize);
7574 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) {
7575 ALOGE("glTestFenceNV: GL communication error, please report this issue to b.android.com.\n");
7576 abort();
7577 }
7578 }
7579 return retval;
7580 }
7581
glGetFenceivNV_enc(void * self,GLuint fence,GLenum pname,GLint * params)7582 void glGetFenceivNV_enc(void *self , GLuint fence, GLenum pname, GLint* params)
7583 {
7584
7585 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
7586 IOStream *stream = ctx->m_stream;
7587 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
7588 bool useChecksum = checksumCalculator->getVersion() > 0;
7589
7590 const unsigned int __size_params = (glUtilsParamSize(pname) * sizeof(GLint));
7591 unsigned char *ptr;
7592 unsigned char *buf;
7593 const size_t sizeWithoutChecksum = 8 + 4 + 4 + 0 + 1*4;
7594 const size_t checksumSize = checksumCalculator->checksumByteSize();
7595 const size_t totalSize = sizeWithoutChecksum + checksumSize;
7596 buf = stream->alloc(totalSize);
7597 ptr = buf;
7598 int tmp = OP_glGetFenceivNV;memcpy(ptr, &tmp, 4); ptr += 4;
7599 memcpy(ptr, &totalSize, 4); ptr += 4;
7600
7601 memcpy(ptr, &fence, 4); ptr += 4;
7602 memcpy(ptr, &pname, 4); ptr += 4;
7603 *(unsigned int *)(ptr) = __size_params; ptr += 4;
7604
7605 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
7606 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
7607
7608 stream->readback(params, __size_params);
7609 if (useChecksum) checksumCalculator->addBuffer(params, __size_params);
7610 if (useChecksum) {
7611 unsigned char *checksumBufPtr = NULL;
7612 unsigned char checksumBuf[ChecksumCalculator::kMaxChecksumSize];
7613 if (checksumSize > 0) checksumBufPtr = &checksumBuf[0];
7614 stream->readback(checksumBufPtr, checksumSize);
7615 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) {
7616 ALOGE("glGetFenceivNV: GL communication error, please report this issue to b.android.com.\n");
7617 abort();
7618 }
7619 }
7620 }
7621
glFinishFenceNV_enc(void * self,GLuint fence)7622 void glFinishFenceNV_enc(void *self , GLuint fence)
7623 {
7624
7625 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
7626 IOStream *stream = ctx->m_stream;
7627 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
7628 bool useChecksum = checksumCalculator->getVersion() > 0;
7629
7630 unsigned char *ptr;
7631 unsigned char *buf;
7632 const size_t sizeWithoutChecksum = 8 + 4;
7633 const size_t checksumSize = checksumCalculator->checksumByteSize();
7634 const size_t totalSize = sizeWithoutChecksum + checksumSize;
7635 buf = stream->alloc(totalSize);
7636 ptr = buf;
7637 int tmp = OP_glFinishFenceNV;memcpy(ptr, &tmp, 4); ptr += 4;
7638 memcpy(ptr, &totalSize, 4); ptr += 4;
7639
7640 memcpy(ptr, &fence, 4); ptr += 4;
7641
7642 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
7643 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
7644
7645 }
7646
glSetFenceNV_enc(void * self,GLuint fence,GLenum condition)7647 void glSetFenceNV_enc(void *self , GLuint fence, GLenum condition)
7648 {
7649
7650 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
7651 IOStream *stream = ctx->m_stream;
7652 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
7653 bool useChecksum = checksumCalculator->getVersion() > 0;
7654
7655 unsigned char *ptr;
7656 unsigned char *buf;
7657 const size_t sizeWithoutChecksum = 8 + 4 + 4;
7658 const size_t checksumSize = checksumCalculator->checksumByteSize();
7659 const size_t totalSize = sizeWithoutChecksum + checksumSize;
7660 buf = stream->alloc(totalSize);
7661 ptr = buf;
7662 int tmp = OP_glSetFenceNV;memcpy(ptr, &tmp, 4); ptr += 4;
7663 memcpy(ptr, &totalSize, 4); ptr += 4;
7664
7665 memcpy(ptr, &fence, 4); ptr += 4;
7666 memcpy(ptr, &condition, 4); ptr += 4;
7667
7668 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
7669 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
7670
7671 }
7672
glGetDriverControlsQCOM_enc(void * self,GLint * num,GLsizei size,GLuint * driverControls)7673 void glGetDriverControlsQCOM_enc(void *self , GLint* num, GLsizei size, GLuint* driverControls)
7674 {
7675
7676 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
7677 IOStream *stream = ctx->m_stream;
7678 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
7679 bool useChecksum = checksumCalculator->getVersion() > 0;
7680
7681 const unsigned int __size_num = (1 * sizeof(GLint));
7682 const unsigned int __size_driverControls = (size * sizeof(GLuint));
7683 unsigned char *ptr;
7684 unsigned char *buf;
7685 const size_t sizeWithoutChecksum = 8 + 0 + 4 + 0 + 2*4;
7686 const size_t checksumSize = checksumCalculator->checksumByteSize();
7687 const size_t totalSize = sizeWithoutChecksum + checksumSize;
7688 buf = stream->alloc(totalSize);
7689 ptr = buf;
7690 int tmp = OP_glGetDriverControlsQCOM;memcpy(ptr, &tmp, 4); ptr += 4;
7691 memcpy(ptr, &totalSize, 4); ptr += 4;
7692
7693 *(unsigned int *)(ptr) = __size_num; ptr += 4;
7694 memcpy(ptr, &size, 4); ptr += 4;
7695 *(unsigned int *)(ptr) = __size_driverControls; ptr += 4;
7696
7697 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
7698 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
7699
7700 stream->readback(num, __size_num);
7701 if (useChecksum) checksumCalculator->addBuffer(num, __size_num);
7702 stream->readback(driverControls, __size_driverControls);
7703 if (useChecksum) checksumCalculator->addBuffer(driverControls, __size_driverControls);
7704 if (useChecksum) {
7705 unsigned char *checksumBufPtr = NULL;
7706 unsigned char checksumBuf[ChecksumCalculator::kMaxChecksumSize];
7707 if (checksumSize > 0) checksumBufPtr = &checksumBuf[0];
7708 stream->readback(checksumBufPtr, checksumSize);
7709 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) {
7710 ALOGE("glGetDriverControlsQCOM: GL communication error, please report this issue to b.android.com.\n");
7711 abort();
7712 }
7713 }
7714 }
7715
glGetDriverControlStringQCOM_enc(void * self,GLuint driverControl,GLsizei bufSize,GLsizei * length,GLchar * driverControlString)7716 void glGetDriverControlStringQCOM_enc(void *self , GLuint driverControl, GLsizei bufSize, GLsizei* length, GLchar* driverControlString)
7717 {
7718
7719 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
7720 IOStream *stream = ctx->m_stream;
7721 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
7722 bool useChecksum = checksumCalculator->getVersion() > 0;
7723
7724 const unsigned int __size_length = (1 * sizeof(GLsizei));
7725 const unsigned int __size_driverControlString = (1 * sizeof(GLchar));
7726 unsigned char *ptr;
7727 unsigned char *buf;
7728 const size_t sizeWithoutChecksum = 8 + 4 + 4 + 0 + 0 + 2*4;
7729 const size_t checksumSize = checksumCalculator->checksumByteSize();
7730 const size_t totalSize = sizeWithoutChecksum + checksumSize;
7731 buf = stream->alloc(totalSize);
7732 ptr = buf;
7733 int tmp = OP_glGetDriverControlStringQCOM;memcpy(ptr, &tmp, 4); ptr += 4;
7734 memcpy(ptr, &totalSize, 4); ptr += 4;
7735
7736 memcpy(ptr, &driverControl, 4); ptr += 4;
7737 memcpy(ptr, &bufSize, 4); ptr += 4;
7738 *(unsigned int *)(ptr) = __size_length; ptr += 4;
7739 *(unsigned int *)(ptr) = __size_driverControlString; ptr += 4;
7740
7741 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
7742 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
7743
7744 stream->readback(length, __size_length);
7745 if (useChecksum) checksumCalculator->addBuffer(length, __size_length);
7746 stream->readback(driverControlString, __size_driverControlString);
7747 if (useChecksum) checksumCalculator->addBuffer(driverControlString, __size_driverControlString);
7748 if (useChecksum) {
7749 unsigned char *checksumBufPtr = NULL;
7750 unsigned char checksumBuf[ChecksumCalculator::kMaxChecksumSize];
7751 if (checksumSize > 0) checksumBufPtr = &checksumBuf[0];
7752 stream->readback(checksumBufPtr, checksumSize);
7753 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) {
7754 ALOGE("glGetDriverControlStringQCOM: GL communication error, please report this issue to b.android.com.\n");
7755 abort();
7756 }
7757 }
7758 }
7759
glEnableDriverControlQCOM_enc(void * self,GLuint driverControl)7760 void glEnableDriverControlQCOM_enc(void *self , GLuint driverControl)
7761 {
7762
7763 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
7764 IOStream *stream = ctx->m_stream;
7765 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
7766 bool useChecksum = checksumCalculator->getVersion() > 0;
7767
7768 unsigned char *ptr;
7769 unsigned char *buf;
7770 const size_t sizeWithoutChecksum = 8 + 4;
7771 const size_t checksumSize = checksumCalculator->checksumByteSize();
7772 const size_t totalSize = sizeWithoutChecksum + checksumSize;
7773 buf = stream->alloc(totalSize);
7774 ptr = buf;
7775 int tmp = OP_glEnableDriverControlQCOM;memcpy(ptr, &tmp, 4); ptr += 4;
7776 memcpy(ptr, &totalSize, 4); ptr += 4;
7777
7778 memcpy(ptr, &driverControl, 4); ptr += 4;
7779
7780 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
7781 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
7782
7783 }
7784
glDisableDriverControlQCOM_enc(void * self,GLuint driverControl)7785 void glDisableDriverControlQCOM_enc(void *self , GLuint driverControl)
7786 {
7787
7788 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
7789 IOStream *stream = ctx->m_stream;
7790 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
7791 bool useChecksum = checksumCalculator->getVersion() > 0;
7792
7793 unsigned char *ptr;
7794 unsigned char *buf;
7795 const size_t sizeWithoutChecksum = 8 + 4;
7796 const size_t checksumSize = checksumCalculator->checksumByteSize();
7797 const size_t totalSize = sizeWithoutChecksum + checksumSize;
7798 buf = stream->alloc(totalSize);
7799 ptr = buf;
7800 int tmp = OP_glDisableDriverControlQCOM;memcpy(ptr, &tmp, 4); ptr += 4;
7801 memcpy(ptr, &totalSize, 4); ptr += 4;
7802
7803 memcpy(ptr, &driverControl, 4); ptr += 4;
7804
7805 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
7806 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
7807
7808 }
7809
glExtGetTexturesQCOM_enc(void * self,GLuint * textures,GLint maxTextures,GLint * numTextures)7810 void glExtGetTexturesQCOM_enc(void *self , GLuint* textures, GLint maxTextures, GLint* numTextures)
7811 {
7812
7813 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
7814 IOStream *stream = ctx->m_stream;
7815 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
7816 bool useChecksum = checksumCalculator->getVersion() > 0;
7817
7818 const unsigned int __size_textures = (maxTextures * sizeof(GLuint));
7819 const unsigned int __size_numTextures = (1 * sizeof(GLint));
7820 unsigned char *ptr;
7821 unsigned char *buf;
7822 const size_t sizeWithoutChecksum = 8 + 0 + 4 + 0 + 2*4;
7823 const size_t checksumSize = checksumCalculator->checksumByteSize();
7824 const size_t totalSize = sizeWithoutChecksum + checksumSize;
7825 buf = stream->alloc(totalSize);
7826 ptr = buf;
7827 int tmp = OP_glExtGetTexturesQCOM;memcpy(ptr, &tmp, 4); ptr += 4;
7828 memcpy(ptr, &totalSize, 4); ptr += 4;
7829
7830 *(unsigned int *)(ptr) = __size_textures; ptr += 4;
7831 memcpy(ptr, &maxTextures, 4); ptr += 4;
7832 *(unsigned int *)(ptr) = __size_numTextures; ptr += 4;
7833
7834 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
7835 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
7836
7837 stream->readback(textures, __size_textures);
7838 if (useChecksum) checksumCalculator->addBuffer(textures, __size_textures);
7839 stream->readback(numTextures, __size_numTextures);
7840 if (useChecksum) checksumCalculator->addBuffer(numTextures, __size_numTextures);
7841 if (useChecksum) {
7842 unsigned char *checksumBufPtr = NULL;
7843 unsigned char checksumBuf[ChecksumCalculator::kMaxChecksumSize];
7844 if (checksumSize > 0) checksumBufPtr = &checksumBuf[0];
7845 stream->readback(checksumBufPtr, checksumSize);
7846 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) {
7847 ALOGE("glExtGetTexturesQCOM: GL communication error, please report this issue to b.android.com.\n");
7848 abort();
7849 }
7850 }
7851 }
7852
glExtGetBuffersQCOM_enc(void * self,GLuint * buffers,GLint maxBuffers,GLint * numBuffers)7853 void glExtGetBuffersQCOM_enc(void *self , GLuint* buffers, GLint maxBuffers, GLint* numBuffers)
7854 {
7855
7856 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
7857 IOStream *stream = ctx->m_stream;
7858 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
7859 bool useChecksum = checksumCalculator->getVersion() > 0;
7860
7861 const unsigned int __size_buffers = (maxBuffers * sizeof(GLuint));
7862 const unsigned int __size_numBuffers = (1 * sizeof(GLint));
7863 unsigned char *ptr;
7864 unsigned char *buf;
7865 const size_t sizeWithoutChecksum = 8 + 0 + 4 + 0 + 2*4;
7866 const size_t checksumSize = checksumCalculator->checksumByteSize();
7867 const size_t totalSize = sizeWithoutChecksum + checksumSize;
7868 buf = stream->alloc(totalSize);
7869 ptr = buf;
7870 int tmp = OP_glExtGetBuffersQCOM;memcpy(ptr, &tmp, 4); ptr += 4;
7871 memcpy(ptr, &totalSize, 4); ptr += 4;
7872
7873 *(unsigned int *)(ptr) = __size_buffers; ptr += 4;
7874 memcpy(ptr, &maxBuffers, 4); ptr += 4;
7875 *(unsigned int *)(ptr) = __size_numBuffers; ptr += 4;
7876
7877 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
7878 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
7879
7880 stream->readback(buffers, __size_buffers);
7881 if (useChecksum) checksumCalculator->addBuffer(buffers, __size_buffers);
7882 stream->readback(numBuffers, __size_numBuffers);
7883 if (useChecksum) checksumCalculator->addBuffer(numBuffers, __size_numBuffers);
7884 if (useChecksum) {
7885 unsigned char *checksumBufPtr = NULL;
7886 unsigned char checksumBuf[ChecksumCalculator::kMaxChecksumSize];
7887 if (checksumSize > 0) checksumBufPtr = &checksumBuf[0];
7888 stream->readback(checksumBufPtr, checksumSize);
7889 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) {
7890 ALOGE("glExtGetBuffersQCOM: GL communication error, please report this issue to b.android.com.\n");
7891 abort();
7892 }
7893 }
7894 }
7895
glExtGetRenderbuffersQCOM_enc(void * self,GLuint * renderbuffers,GLint maxRenderbuffers,GLint * numRenderbuffers)7896 void glExtGetRenderbuffersQCOM_enc(void *self , GLuint* renderbuffers, GLint maxRenderbuffers, GLint* numRenderbuffers)
7897 {
7898
7899 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
7900 IOStream *stream = ctx->m_stream;
7901 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
7902 bool useChecksum = checksumCalculator->getVersion() > 0;
7903
7904 const unsigned int __size_renderbuffers = (maxRenderbuffers * sizeof(GLuint));
7905 const unsigned int __size_numRenderbuffers = (1 * sizeof(GLint));
7906 unsigned char *ptr;
7907 unsigned char *buf;
7908 const size_t sizeWithoutChecksum = 8 + 0 + 4 + 0 + 2*4;
7909 const size_t checksumSize = checksumCalculator->checksumByteSize();
7910 const size_t totalSize = sizeWithoutChecksum + checksumSize;
7911 buf = stream->alloc(totalSize);
7912 ptr = buf;
7913 int tmp = OP_glExtGetRenderbuffersQCOM;memcpy(ptr, &tmp, 4); ptr += 4;
7914 memcpy(ptr, &totalSize, 4); ptr += 4;
7915
7916 *(unsigned int *)(ptr) = __size_renderbuffers; ptr += 4;
7917 memcpy(ptr, &maxRenderbuffers, 4); ptr += 4;
7918 *(unsigned int *)(ptr) = __size_numRenderbuffers; ptr += 4;
7919
7920 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
7921 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
7922
7923 stream->readback(renderbuffers, __size_renderbuffers);
7924 if (useChecksum) checksumCalculator->addBuffer(renderbuffers, __size_renderbuffers);
7925 stream->readback(numRenderbuffers, __size_numRenderbuffers);
7926 if (useChecksum) checksumCalculator->addBuffer(numRenderbuffers, __size_numRenderbuffers);
7927 if (useChecksum) {
7928 unsigned char *checksumBufPtr = NULL;
7929 unsigned char checksumBuf[ChecksumCalculator::kMaxChecksumSize];
7930 if (checksumSize > 0) checksumBufPtr = &checksumBuf[0];
7931 stream->readback(checksumBufPtr, checksumSize);
7932 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) {
7933 ALOGE("glExtGetRenderbuffersQCOM: GL communication error, please report this issue to b.android.com.\n");
7934 abort();
7935 }
7936 }
7937 }
7938
glExtGetFramebuffersQCOM_enc(void * self,GLuint * framebuffers,GLint maxFramebuffers,GLint * numFramebuffers)7939 void glExtGetFramebuffersQCOM_enc(void *self , GLuint* framebuffers, GLint maxFramebuffers, GLint* numFramebuffers)
7940 {
7941
7942 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
7943 IOStream *stream = ctx->m_stream;
7944 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
7945 bool useChecksum = checksumCalculator->getVersion() > 0;
7946
7947 const unsigned int __size_framebuffers = (maxFramebuffers * sizeof(GLuint));
7948 const unsigned int __size_numFramebuffers = (1 * sizeof(GLint));
7949 unsigned char *ptr;
7950 unsigned char *buf;
7951 const size_t sizeWithoutChecksum = 8 + 0 + 4 + 0 + 2*4;
7952 const size_t checksumSize = checksumCalculator->checksumByteSize();
7953 const size_t totalSize = sizeWithoutChecksum + checksumSize;
7954 buf = stream->alloc(totalSize);
7955 ptr = buf;
7956 int tmp = OP_glExtGetFramebuffersQCOM;memcpy(ptr, &tmp, 4); ptr += 4;
7957 memcpy(ptr, &totalSize, 4); ptr += 4;
7958
7959 *(unsigned int *)(ptr) = __size_framebuffers; ptr += 4;
7960 memcpy(ptr, &maxFramebuffers, 4); ptr += 4;
7961 *(unsigned int *)(ptr) = __size_numFramebuffers; ptr += 4;
7962
7963 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
7964 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
7965
7966 stream->readback(framebuffers, __size_framebuffers);
7967 if (useChecksum) checksumCalculator->addBuffer(framebuffers, __size_framebuffers);
7968 stream->readback(numFramebuffers, __size_numFramebuffers);
7969 if (useChecksum) checksumCalculator->addBuffer(numFramebuffers, __size_numFramebuffers);
7970 if (useChecksum) {
7971 unsigned char *checksumBufPtr = NULL;
7972 unsigned char checksumBuf[ChecksumCalculator::kMaxChecksumSize];
7973 if (checksumSize > 0) checksumBufPtr = &checksumBuf[0];
7974 stream->readback(checksumBufPtr, checksumSize);
7975 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) {
7976 ALOGE("glExtGetFramebuffersQCOM: GL communication error, please report this issue to b.android.com.\n");
7977 abort();
7978 }
7979 }
7980 }
7981
glExtGetTexLevelParameterivQCOM_enc(void * self,GLuint texture,GLenum face,GLint level,GLenum pname,GLint * params)7982 void glExtGetTexLevelParameterivQCOM_enc(void *self , GLuint texture, GLenum face, GLint level, GLenum pname, GLint* params)
7983 {
7984
7985 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
7986 IOStream *stream = ctx->m_stream;
7987 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
7988 bool useChecksum = checksumCalculator->getVersion() > 0;
7989
7990 const unsigned int __size_params = (glUtilsParamSize(pname) * sizeof(GLint));
7991 unsigned char *ptr;
7992 unsigned char *buf;
7993 const size_t sizeWithoutChecksum = 8 + 4 + 4 + 4 + 4 + 0 + 1*4;
7994 const size_t checksumSize = checksumCalculator->checksumByteSize();
7995 const size_t totalSize = sizeWithoutChecksum + checksumSize;
7996 buf = stream->alloc(totalSize);
7997 ptr = buf;
7998 int tmp = OP_glExtGetTexLevelParameterivQCOM;memcpy(ptr, &tmp, 4); ptr += 4;
7999 memcpy(ptr, &totalSize, 4); ptr += 4;
8000
8001 memcpy(ptr, &texture, 4); ptr += 4;
8002 memcpy(ptr, &face, 4); ptr += 4;
8003 memcpy(ptr, &level, 4); ptr += 4;
8004 memcpy(ptr, &pname, 4); ptr += 4;
8005 *(unsigned int *)(ptr) = __size_params; ptr += 4;
8006
8007 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
8008 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
8009
8010 stream->readback(params, __size_params);
8011 if (useChecksum) checksumCalculator->addBuffer(params, __size_params);
8012 if (useChecksum) {
8013 unsigned char *checksumBufPtr = NULL;
8014 unsigned char checksumBuf[ChecksumCalculator::kMaxChecksumSize];
8015 if (checksumSize > 0) checksumBufPtr = &checksumBuf[0];
8016 stream->readback(checksumBufPtr, checksumSize);
8017 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) {
8018 ALOGE("glExtGetTexLevelParameterivQCOM: GL communication error, please report this issue to b.android.com.\n");
8019 abort();
8020 }
8021 }
8022 }
8023
glExtTexObjectStateOverrideiQCOM_enc(void * self,GLenum target,GLenum pname,GLint param)8024 void glExtTexObjectStateOverrideiQCOM_enc(void *self , GLenum target, GLenum pname, GLint param)
8025 {
8026
8027 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
8028 IOStream *stream = ctx->m_stream;
8029 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
8030 bool useChecksum = checksumCalculator->getVersion() > 0;
8031
8032 unsigned char *ptr;
8033 unsigned char *buf;
8034 const size_t sizeWithoutChecksum = 8 + 4 + 4 + 4;
8035 const size_t checksumSize = checksumCalculator->checksumByteSize();
8036 const size_t totalSize = sizeWithoutChecksum + checksumSize;
8037 buf = stream->alloc(totalSize);
8038 ptr = buf;
8039 int tmp = OP_glExtTexObjectStateOverrideiQCOM;memcpy(ptr, &tmp, 4); ptr += 4;
8040 memcpy(ptr, &totalSize, 4); ptr += 4;
8041
8042 memcpy(ptr, &target, 4); ptr += 4;
8043 memcpy(ptr, &pname, 4); ptr += 4;
8044 memcpy(ptr, ¶m, 4); ptr += 4;
8045
8046 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
8047 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
8048
8049 }
8050
glExtGetTexSubImageQCOM_enc(void * self,GLenum target,GLint level,GLint xoffset,GLint yoffset,GLint zoffset,GLsizei width,GLsizei height,GLsizei depth,GLenum format,GLenum type,GLvoid * texels)8051 void glExtGetTexSubImageQCOM_enc(void *self , GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLvoid* texels)
8052 {
8053
8054 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
8055 IOStream *stream = ctx->m_stream;
8056 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
8057 bool useChecksum = checksumCalculator->getVersion() > 0;
8058
8059 const unsigned int __size_texels = (depth * glesv1_enc::pixelDataSize(self, width, height, format, type, 0));
8060 unsigned char *ptr;
8061 unsigned char *buf;
8062 const size_t sizeWithoutChecksum = 8 + 4 + 4 + 4 + 4 + 4 + 4 + 4 + 4 + 4 + 4 + 0 + 1*4;
8063 const size_t checksumSize = checksumCalculator->checksumByteSize();
8064 const size_t totalSize = sizeWithoutChecksum + checksumSize;
8065 buf = stream->alloc(totalSize);
8066 ptr = buf;
8067 int tmp = OP_glExtGetTexSubImageQCOM;memcpy(ptr, &tmp, 4); ptr += 4;
8068 memcpy(ptr, &totalSize, 4); ptr += 4;
8069
8070 memcpy(ptr, &target, 4); ptr += 4;
8071 memcpy(ptr, &level, 4); ptr += 4;
8072 memcpy(ptr, &xoffset, 4); ptr += 4;
8073 memcpy(ptr, &yoffset, 4); ptr += 4;
8074 memcpy(ptr, &zoffset, 4); ptr += 4;
8075 memcpy(ptr, &width, 4); ptr += 4;
8076 memcpy(ptr, &height, 4); ptr += 4;
8077 memcpy(ptr, &depth, 4); ptr += 4;
8078 memcpy(ptr, &format, 4); ptr += 4;
8079 memcpy(ptr, &type, 4); ptr += 4;
8080 *(unsigned int *)(ptr) = __size_texels; ptr += 4;
8081
8082 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
8083 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
8084
8085 stream->readback(texels, __size_texels);
8086 if (useChecksum) checksumCalculator->addBuffer(texels, __size_texels);
8087 if (useChecksum) {
8088 unsigned char *checksumBufPtr = NULL;
8089 unsigned char checksumBuf[ChecksumCalculator::kMaxChecksumSize];
8090 if (checksumSize > 0) checksumBufPtr = &checksumBuf[0];
8091 stream->readback(checksumBufPtr, checksumSize);
8092 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) {
8093 ALOGE("glExtGetTexSubImageQCOM: GL communication error, please report this issue to b.android.com.\n");
8094 abort();
8095 }
8096 }
8097 }
8098
glExtGetShadersQCOM_enc(void * self,GLuint * shaders,GLint maxShaders,GLint * numShaders)8099 void glExtGetShadersQCOM_enc(void *self , GLuint* shaders, GLint maxShaders, GLint* numShaders)
8100 {
8101
8102 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
8103 IOStream *stream = ctx->m_stream;
8104 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
8105 bool useChecksum = checksumCalculator->getVersion() > 0;
8106
8107 const unsigned int __size_shaders = (maxShaders * sizeof(GLuint));
8108 const unsigned int __size_numShaders = (1 * sizeof(GLint));
8109 unsigned char *ptr;
8110 unsigned char *buf;
8111 const size_t sizeWithoutChecksum = 8 + 0 + 4 + 0 + 2*4;
8112 const size_t checksumSize = checksumCalculator->checksumByteSize();
8113 const size_t totalSize = sizeWithoutChecksum + checksumSize;
8114 buf = stream->alloc(totalSize);
8115 ptr = buf;
8116 int tmp = OP_glExtGetShadersQCOM;memcpy(ptr, &tmp, 4); ptr += 4;
8117 memcpy(ptr, &totalSize, 4); ptr += 4;
8118
8119 *(unsigned int *)(ptr) = __size_shaders; ptr += 4;
8120 memcpy(ptr, &maxShaders, 4); ptr += 4;
8121 *(unsigned int *)(ptr) = __size_numShaders; ptr += 4;
8122
8123 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
8124 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
8125
8126 stream->readback(shaders, __size_shaders);
8127 if (useChecksum) checksumCalculator->addBuffer(shaders, __size_shaders);
8128 stream->readback(numShaders, __size_numShaders);
8129 if (useChecksum) checksumCalculator->addBuffer(numShaders, __size_numShaders);
8130 if (useChecksum) {
8131 unsigned char *checksumBufPtr = NULL;
8132 unsigned char checksumBuf[ChecksumCalculator::kMaxChecksumSize];
8133 if (checksumSize > 0) checksumBufPtr = &checksumBuf[0];
8134 stream->readback(checksumBufPtr, checksumSize);
8135 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) {
8136 ALOGE("glExtGetShadersQCOM: GL communication error, please report this issue to b.android.com.\n");
8137 abort();
8138 }
8139 }
8140 }
8141
glExtGetProgramsQCOM_enc(void * self,GLuint * programs,GLint maxPrograms,GLint * numPrograms)8142 void glExtGetProgramsQCOM_enc(void *self , GLuint* programs, GLint maxPrograms, GLint* numPrograms)
8143 {
8144
8145 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
8146 IOStream *stream = ctx->m_stream;
8147 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
8148 bool useChecksum = checksumCalculator->getVersion() > 0;
8149
8150 const unsigned int __size_programs = (maxPrograms * sizeof(GLuint));
8151 const unsigned int __size_numPrograms = (1 * sizeof(GLint));
8152 unsigned char *ptr;
8153 unsigned char *buf;
8154 const size_t sizeWithoutChecksum = 8 + 0 + 4 + 0 + 2*4;
8155 const size_t checksumSize = checksumCalculator->checksumByteSize();
8156 const size_t totalSize = sizeWithoutChecksum + checksumSize;
8157 buf = stream->alloc(totalSize);
8158 ptr = buf;
8159 int tmp = OP_glExtGetProgramsQCOM;memcpy(ptr, &tmp, 4); ptr += 4;
8160 memcpy(ptr, &totalSize, 4); ptr += 4;
8161
8162 *(unsigned int *)(ptr) = __size_programs; ptr += 4;
8163 memcpy(ptr, &maxPrograms, 4); ptr += 4;
8164 *(unsigned int *)(ptr) = __size_numPrograms; ptr += 4;
8165
8166 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
8167 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
8168
8169 stream->readback(programs, __size_programs);
8170 if (useChecksum) checksumCalculator->addBuffer(programs, __size_programs);
8171 stream->readback(numPrograms, __size_numPrograms);
8172 if (useChecksum) checksumCalculator->addBuffer(numPrograms, __size_numPrograms);
8173 if (useChecksum) {
8174 unsigned char *checksumBufPtr = NULL;
8175 unsigned char checksumBuf[ChecksumCalculator::kMaxChecksumSize];
8176 if (checksumSize > 0) checksumBufPtr = &checksumBuf[0];
8177 stream->readback(checksumBufPtr, checksumSize);
8178 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) {
8179 ALOGE("glExtGetProgramsQCOM: GL communication error, please report this issue to b.android.com.\n");
8180 abort();
8181 }
8182 }
8183 }
8184
glExtIsProgramBinaryQCOM_enc(void * self,GLuint program)8185 GLboolean glExtIsProgramBinaryQCOM_enc(void *self , GLuint program)
8186 {
8187
8188 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
8189 IOStream *stream = ctx->m_stream;
8190 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
8191 bool useChecksum = checksumCalculator->getVersion() > 0;
8192
8193 unsigned char *ptr;
8194 unsigned char *buf;
8195 const size_t sizeWithoutChecksum = 8 + 4;
8196 const size_t checksumSize = checksumCalculator->checksumByteSize();
8197 const size_t totalSize = sizeWithoutChecksum + checksumSize;
8198 buf = stream->alloc(totalSize);
8199 ptr = buf;
8200 int tmp = OP_glExtIsProgramBinaryQCOM;memcpy(ptr, &tmp, 4); ptr += 4;
8201 memcpy(ptr, &totalSize, 4); ptr += 4;
8202
8203 memcpy(ptr, &program, 4); ptr += 4;
8204
8205 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
8206 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
8207
8208
8209 GLboolean retval;
8210 stream->readback(&retval, 1);
8211 if (useChecksum) checksumCalculator->addBuffer(&retval, 1);
8212 if (useChecksum) {
8213 unsigned char *checksumBufPtr = NULL;
8214 unsigned char checksumBuf[ChecksumCalculator::kMaxChecksumSize];
8215 if (checksumSize > 0) checksumBufPtr = &checksumBuf[0];
8216 stream->readback(checksumBufPtr, checksumSize);
8217 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) {
8218 ALOGE("glExtIsProgramBinaryQCOM: GL communication error, please report this issue to b.android.com.\n");
8219 abort();
8220 }
8221 }
8222 return retval;
8223 }
8224
glStartTilingQCOM_enc(void * self,GLuint x,GLuint y,GLuint width,GLuint height,GLbitfield preserveMask)8225 void glStartTilingQCOM_enc(void *self , GLuint x, GLuint y, GLuint width, GLuint height, GLbitfield preserveMask)
8226 {
8227
8228 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
8229 IOStream *stream = ctx->m_stream;
8230 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
8231 bool useChecksum = checksumCalculator->getVersion() > 0;
8232
8233 unsigned char *ptr;
8234 unsigned char *buf;
8235 const size_t sizeWithoutChecksum = 8 + 4 + 4 + 4 + 4 + 4;
8236 const size_t checksumSize = checksumCalculator->checksumByteSize();
8237 const size_t totalSize = sizeWithoutChecksum + checksumSize;
8238 buf = stream->alloc(totalSize);
8239 ptr = buf;
8240 int tmp = OP_glStartTilingQCOM;memcpy(ptr, &tmp, 4); ptr += 4;
8241 memcpy(ptr, &totalSize, 4); ptr += 4;
8242
8243 memcpy(ptr, &x, 4); ptr += 4;
8244 memcpy(ptr, &y, 4); ptr += 4;
8245 memcpy(ptr, &width, 4); ptr += 4;
8246 memcpy(ptr, &height, 4); ptr += 4;
8247 memcpy(ptr, &preserveMask, 4); ptr += 4;
8248
8249 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
8250 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
8251
8252 }
8253
glEndTilingQCOM_enc(void * self,GLbitfield preserveMask)8254 void glEndTilingQCOM_enc(void *self , GLbitfield preserveMask)
8255 {
8256
8257 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
8258 IOStream *stream = ctx->m_stream;
8259 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
8260 bool useChecksum = checksumCalculator->getVersion() > 0;
8261
8262 unsigned char *ptr;
8263 unsigned char *buf;
8264 const size_t sizeWithoutChecksum = 8 + 4;
8265 const size_t checksumSize = checksumCalculator->checksumByteSize();
8266 const size_t totalSize = sizeWithoutChecksum + checksumSize;
8267 buf = stream->alloc(totalSize);
8268 ptr = buf;
8269 int tmp = OP_glEndTilingQCOM;memcpy(ptr, &tmp, 4); ptr += 4;
8270 memcpy(ptr, &totalSize, 4); ptr += 4;
8271
8272 memcpy(ptr, &preserveMask, 4); ptr += 4;
8273
8274 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
8275 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
8276
8277 }
8278
8279 } // namespace
8280
gl_encoder_context_t(IOStream * stream,ChecksumCalculator * checksumCalculator)8281 gl_encoder_context_t::gl_encoder_context_t(IOStream *stream, ChecksumCalculator *checksumCalculator)
8282 {
8283 m_stream = stream;
8284 m_checksumCalculator = checksumCalculator;
8285
8286 this->glAlphaFunc = &glAlphaFunc_enc;
8287 this->glClearColor = &glClearColor_enc;
8288 this->glClearDepthf = &glClearDepthf_enc;
8289 this->glClipPlanef = &glClipPlanef_enc;
8290 this->glColor4f = &glColor4f_enc;
8291 this->glDepthRangef = &glDepthRangef_enc;
8292 this->glFogf = &glFogf_enc;
8293 this->glFogfv = &glFogfv_enc;
8294 this->glFrustumf = &glFrustumf_enc;
8295 this->glGetClipPlanef = &glGetClipPlanef_enc;
8296 this->glGetFloatv = &glGetFloatv_enc;
8297 this->glGetLightfv = &glGetLightfv_enc;
8298 this->glGetMaterialfv = &glGetMaterialfv_enc;
8299 this->glGetTexEnvfv = &glGetTexEnvfv_enc;
8300 this->glGetTexParameterfv = &glGetTexParameterfv_enc;
8301 this->glLightModelf = &glLightModelf_enc;
8302 this->glLightModelfv = &glLightModelfv_enc;
8303 this->glLightf = &glLightf_enc;
8304 this->glLightfv = &glLightfv_enc;
8305 this->glLineWidth = &glLineWidth_enc;
8306 this->glLoadMatrixf = &glLoadMatrixf_enc;
8307 this->glMaterialf = &glMaterialf_enc;
8308 this->glMaterialfv = &glMaterialfv_enc;
8309 this->glMultMatrixf = &glMultMatrixf_enc;
8310 this->glMultiTexCoord4f = &glMultiTexCoord4f_enc;
8311 this->glNormal3f = &glNormal3f_enc;
8312 this->glOrthof = &glOrthof_enc;
8313 this->glPointParameterf = &glPointParameterf_enc;
8314 this->glPointParameterfv = &glPointParameterfv_enc;
8315 this->glPointSize = &glPointSize_enc;
8316 this->glPolygonOffset = &glPolygonOffset_enc;
8317 this->glRotatef = &glRotatef_enc;
8318 this->glScalef = &glScalef_enc;
8319 this->glTexEnvf = &glTexEnvf_enc;
8320 this->glTexEnvfv = &glTexEnvfv_enc;
8321 this->glTexParameterf = &glTexParameterf_enc;
8322 this->glTexParameterfv = &glTexParameterfv_enc;
8323 this->glTranslatef = &glTranslatef_enc;
8324 this->glActiveTexture = &glActiveTexture_enc;
8325 this->glAlphaFuncx = &glAlphaFuncx_enc;
8326 this->glBindBuffer = &glBindBuffer_enc;
8327 this->glBindTexture = &glBindTexture_enc;
8328 this->glBlendFunc = &glBlendFunc_enc;
8329 this->glBufferData = &glBufferData_enc;
8330 this->glBufferSubData = &glBufferSubData_enc;
8331 this->glClear = &glClear_enc;
8332 this->glClearColorx = &glClearColorx_enc;
8333 this->glClearDepthx = &glClearDepthx_enc;
8334 this->glClearStencil = &glClearStencil_enc;
8335 this->glClientActiveTexture = &glClientActiveTexture_enc;
8336 this->glColor4ub = &glColor4ub_enc;
8337 this->glColor4x = &glColor4x_enc;
8338 this->glColorMask = &glColorMask_enc;
8339 this->glColorPointer = (glColorPointer_client_proc_t) &enc_unsupported;
8340 this->glCompressedTexImage2D = &glCompressedTexImage2D_enc;
8341 this->glCompressedTexSubImage2D = &glCompressedTexSubImage2D_enc;
8342 this->glCopyTexImage2D = &glCopyTexImage2D_enc;
8343 this->glCopyTexSubImage2D = &glCopyTexSubImage2D_enc;
8344 this->glCullFace = &glCullFace_enc;
8345 this->glDeleteBuffers = &glDeleteBuffers_enc;
8346 this->glDeleteTextures = &glDeleteTextures_enc;
8347 this->glDepthFunc = &glDepthFunc_enc;
8348 this->glDepthMask = &glDepthMask_enc;
8349 this->glDepthRangex = &glDepthRangex_enc;
8350 this->glDisable = &glDisable_enc;
8351 this->glDisableClientState = &glDisableClientState_enc;
8352 this->glDrawArrays = &glDrawArrays_enc;
8353 this->glDrawElements = (glDrawElements_client_proc_t) &enc_unsupported;
8354 this->glEnable = &glEnable_enc;
8355 this->glEnableClientState = &glEnableClientState_enc;
8356 this->glFinish = &glFinish_enc;
8357 this->glFlush = &glFlush_enc;
8358 this->glFogx = &glFogx_enc;
8359 this->glFogxv = &glFogxv_enc;
8360 this->glFrontFace = &glFrontFace_enc;
8361 this->glFrustumx = &glFrustumx_enc;
8362 this->glGetBooleanv = &glGetBooleanv_enc;
8363 this->glGetBufferParameteriv = &glGetBufferParameteriv_enc;
8364 this->glClipPlanex = &glClipPlanex_enc;
8365 this->glGenBuffers = &glGenBuffers_enc;
8366 this->glGenTextures = &glGenTextures_enc;
8367 this->glGetError = &glGetError_enc;
8368 this->glGetFixedv = &glGetFixedv_enc;
8369 this->glGetIntegerv = &glGetIntegerv_enc;
8370 this->glGetLightxv = &glGetLightxv_enc;
8371 this->glGetMaterialxv = &glGetMaterialxv_enc;
8372 this->glGetPointerv = (glGetPointerv_client_proc_t) &enc_unsupported;
8373 this->glGetString = (glGetString_client_proc_t) &enc_unsupported;
8374 this->glGetTexEnviv = &glGetTexEnviv_enc;
8375 this->glGetTexEnvxv = &glGetTexEnvxv_enc;
8376 this->glGetTexParameteriv = &glGetTexParameteriv_enc;
8377 this->glGetTexParameterxv = &glGetTexParameterxv_enc;
8378 this->glHint = &glHint_enc;
8379 this->glIsBuffer = &glIsBuffer_enc;
8380 this->glIsEnabled = &glIsEnabled_enc;
8381 this->glIsTexture = &glIsTexture_enc;
8382 this->glLightModelx = &glLightModelx_enc;
8383 this->glLightModelxv = &glLightModelxv_enc;
8384 this->glLightx = &glLightx_enc;
8385 this->glLightxv = &glLightxv_enc;
8386 this->glLineWidthx = &glLineWidthx_enc;
8387 this->glLoadIdentity = &glLoadIdentity_enc;
8388 this->glLoadMatrixx = &glLoadMatrixx_enc;
8389 this->glLogicOp = &glLogicOp_enc;
8390 this->glMaterialx = &glMaterialx_enc;
8391 this->glMaterialxv = &glMaterialxv_enc;
8392 this->glMatrixMode = &glMatrixMode_enc;
8393 this->glMultMatrixx = &glMultMatrixx_enc;
8394 this->glMultiTexCoord4x = &glMultiTexCoord4x_enc;
8395 this->glNormal3x = &glNormal3x_enc;
8396 this->glNormalPointer = (glNormalPointer_client_proc_t) &enc_unsupported;
8397 this->glOrthox = &glOrthox_enc;
8398 this->glPixelStorei = &glPixelStorei_enc;
8399 this->glPointParameterx = &glPointParameterx_enc;
8400 this->glPointParameterxv = &glPointParameterxv_enc;
8401 this->glPointSizex = &glPointSizex_enc;
8402 this->glPolygonOffsetx = &glPolygonOffsetx_enc;
8403 this->glPopMatrix = &glPopMatrix_enc;
8404 this->glPushMatrix = &glPushMatrix_enc;
8405 this->glReadPixels = &glReadPixels_enc;
8406 this->glRotatex = &glRotatex_enc;
8407 this->glSampleCoverage = &glSampleCoverage_enc;
8408 this->glSampleCoveragex = &glSampleCoveragex_enc;
8409 this->glScalex = &glScalex_enc;
8410 this->glScissor = &glScissor_enc;
8411 this->glShadeModel = &glShadeModel_enc;
8412 this->glStencilFunc = &glStencilFunc_enc;
8413 this->glStencilMask = &glStencilMask_enc;
8414 this->glStencilOp = &glStencilOp_enc;
8415 this->glTexCoordPointer = (glTexCoordPointer_client_proc_t) &enc_unsupported;
8416 this->glTexEnvi = &glTexEnvi_enc;
8417 this->glTexEnvx = &glTexEnvx_enc;
8418 this->glTexEnviv = &glTexEnviv_enc;
8419 this->glTexEnvxv = &glTexEnvxv_enc;
8420 this->glTexImage2D = &glTexImage2D_enc;
8421 this->glTexParameteri = &glTexParameteri_enc;
8422 this->glTexParameterx = &glTexParameterx_enc;
8423 this->glTexParameteriv = &glTexParameteriv_enc;
8424 this->glTexParameterxv = &glTexParameterxv_enc;
8425 this->glTexSubImage2D = &glTexSubImage2D_enc;
8426 this->glTranslatex = &glTranslatex_enc;
8427 this->glVertexPointer = (glVertexPointer_client_proc_t) &enc_unsupported;
8428 this->glViewport = &glViewport_enc;
8429 this->glPointSizePointerOES = (glPointSizePointerOES_client_proc_t) &enc_unsupported;
8430 this->glVertexPointerOffset = &glVertexPointerOffset_enc;
8431 this->glColorPointerOffset = &glColorPointerOffset_enc;
8432 this->glNormalPointerOffset = &glNormalPointerOffset_enc;
8433 this->glPointSizePointerOffset = &glPointSizePointerOffset_enc;
8434 this->glTexCoordPointerOffset = &glTexCoordPointerOffset_enc;
8435 this->glWeightPointerOffset = &glWeightPointerOffset_enc;
8436 this->glMatrixIndexPointerOffset = &glMatrixIndexPointerOffset_enc;
8437 this->glVertexPointerData = &glVertexPointerData_enc;
8438 this->glColorPointerData = &glColorPointerData_enc;
8439 this->glNormalPointerData = &glNormalPointerData_enc;
8440 this->glTexCoordPointerData = &glTexCoordPointerData_enc;
8441 this->glPointSizePointerData = &glPointSizePointerData_enc;
8442 this->glWeightPointerData = &glWeightPointerData_enc;
8443 this->glMatrixIndexPointerData = &glMatrixIndexPointerData_enc;
8444 this->glDrawElementsOffset = &glDrawElementsOffset_enc;
8445 this->glDrawElementsData = &glDrawElementsData_enc;
8446 this->glGetCompressedTextureFormats = &glGetCompressedTextureFormats_enc;
8447 this->glFinishRoundTrip = &glFinishRoundTrip_enc;
8448 this->glBlendEquationSeparateOES = &glBlendEquationSeparateOES_enc;
8449 this->glBlendFuncSeparateOES = &glBlendFuncSeparateOES_enc;
8450 this->glBlendEquationOES = &glBlendEquationOES_enc;
8451 this->glDrawTexsOES = &glDrawTexsOES_enc;
8452 this->glDrawTexiOES = &glDrawTexiOES_enc;
8453 this->glDrawTexxOES = &glDrawTexxOES_enc;
8454 this->glDrawTexsvOES = &glDrawTexsvOES_enc;
8455 this->glDrawTexivOES = &glDrawTexivOES_enc;
8456 this->glDrawTexxvOES = &glDrawTexxvOES_enc;
8457 this->glDrawTexfOES = &glDrawTexfOES_enc;
8458 this->glDrawTexfvOES = &glDrawTexfvOES_enc;
8459 this->glEGLImageTargetTexture2DOES = &glEGLImageTargetTexture2DOES_enc;
8460 this->glEGLImageTargetRenderbufferStorageOES = &glEGLImageTargetRenderbufferStorageOES_enc;
8461 this->glAlphaFuncxOES = &glAlphaFuncxOES_enc;
8462 this->glClearColorxOES = &glClearColorxOES_enc;
8463 this->glClearDepthxOES = &glClearDepthxOES_enc;
8464 this->glClipPlanexOES = &glClipPlanexOES_enc;
8465 this->glClipPlanexIMG = &glClipPlanexIMG_enc;
8466 this->glColor4xOES = &glColor4xOES_enc;
8467 this->glDepthRangexOES = &glDepthRangexOES_enc;
8468 this->glFogxOES = &glFogxOES_enc;
8469 this->glFogxvOES = &glFogxvOES_enc;
8470 this->glFrustumxOES = &glFrustumxOES_enc;
8471 this->glGetClipPlanexOES = &glGetClipPlanexOES_enc;
8472 this->glGetClipPlanex = &glGetClipPlanex_enc;
8473 this->glGetFixedvOES = &glGetFixedvOES_enc;
8474 this->glGetLightxvOES = &glGetLightxvOES_enc;
8475 this->glGetMaterialxvOES = &glGetMaterialxvOES_enc;
8476 this->glGetTexEnvxvOES = &glGetTexEnvxvOES_enc;
8477 this->glGetTexParameterxvOES = &glGetTexParameterxvOES_enc;
8478 this->glLightModelxOES = &glLightModelxOES_enc;
8479 this->glLightModelxvOES = &glLightModelxvOES_enc;
8480 this->glLightxOES = &glLightxOES_enc;
8481 this->glLightxvOES = &glLightxvOES_enc;
8482 this->glLineWidthxOES = &glLineWidthxOES_enc;
8483 this->glLoadMatrixxOES = &glLoadMatrixxOES_enc;
8484 this->glMaterialxOES = &glMaterialxOES_enc;
8485 this->glMaterialxvOES = &glMaterialxvOES_enc;
8486 this->glMultMatrixxOES = &glMultMatrixxOES_enc;
8487 this->glMultiTexCoord4xOES = &glMultiTexCoord4xOES_enc;
8488 this->glNormal3xOES = &glNormal3xOES_enc;
8489 this->glOrthoxOES = &glOrthoxOES_enc;
8490 this->glPointParameterxOES = &glPointParameterxOES_enc;
8491 this->glPointParameterxvOES = &glPointParameterxvOES_enc;
8492 this->glPointSizexOES = &glPointSizexOES_enc;
8493 this->glPolygonOffsetxOES = &glPolygonOffsetxOES_enc;
8494 this->glRotatexOES = &glRotatexOES_enc;
8495 this->glSampleCoveragexOES = &glSampleCoveragexOES_enc;
8496 this->glScalexOES = &glScalexOES_enc;
8497 this->glTexEnvxOES = &glTexEnvxOES_enc;
8498 this->glTexEnvxvOES = &glTexEnvxvOES_enc;
8499 this->glTexParameterxOES = &glTexParameterxOES_enc;
8500 this->glTexParameterxvOES = &glTexParameterxvOES_enc;
8501 this->glTranslatexOES = &glTranslatexOES_enc;
8502 this->glIsRenderbufferOES = &glIsRenderbufferOES_enc;
8503 this->glBindRenderbufferOES = &glBindRenderbufferOES_enc;
8504 this->glDeleteRenderbuffersOES = &glDeleteRenderbuffersOES_enc;
8505 this->glGenRenderbuffersOES = &glGenRenderbuffersOES_enc;
8506 this->glRenderbufferStorageOES = &glRenderbufferStorageOES_enc;
8507 this->glGetRenderbufferParameterivOES = &glGetRenderbufferParameterivOES_enc;
8508 this->glIsFramebufferOES = &glIsFramebufferOES_enc;
8509 this->glBindFramebufferOES = &glBindFramebufferOES_enc;
8510 this->glDeleteFramebuffersOES = &glDeleteFramebuffersOES_enc;
8511 this->glGenFramebuffersOES = &glGenFramebuffersOES_enc;
8512 this->glCheckFramebufferStatusOES = &glCheckFramebufferStatusOES_enc;
8513 this->glFramebufferRenderbufferOES = &glFramebufferRenderbufferOES_enc;
8514 this->glFramebufferTexture2DOES = &glFramebufferTexture2DOES_enc;
8515 this->glGetFramebufferAttachmentParameterivOES = &glGetFramebufferAttachmentParameterivOES_enc;
8516 this->glGenerateMipmapOES = &glGenerateMipmapOES_enc;
8517 this->glMapBufferOES = (glMapBufferOES_client_proc_t) &enc_unsupported;
8518 this->glUnmapBufferOES = &glUnmapBufferOES_enc;
8519 this->glGetBufferPointervOES = (glGetBufferPointervOES_client_proc_t) &enc_unsupported;
8520 this->glCurrentPaletteMatrixOES = &glCurrentPaletteMatrixOES_enc;
8521 this->glLoadPaletteFromModelViewMatrixOES = &glLoadPaletteFromModelViewMatrixOES_enc;
8522 this->glMatrixIndexPointerOES = (glMatrixIndexPointerOES_client_proc_t) &enc_unsupported;
8523 this->glWeightPointerOES = (glWeightPointerOES_client_proc_t) &enc_unsupported;
8524 this->glQueryMatrixxOES = &glQueryMatrixxOES_enc;
8525 this->glDepthRangefOES = &glDepthRangefOES_enc;
8526 this->glFrustumfOES = &glFrustumfOES_enc;
8527 this->glOrthofOES = &glOrthofOES_enc;
8528 this->glClipPlanefOES = &glClipPlanefOES_enc;
8529 this->glClipPlanefIMG = &glClipPlanefIMG_enc;
8530 this->glGetClipPlanefOES = &glGetClipPlanefOES_enc;
8531 this->glClearDepthfOES = &glClearDepthfOES_enc;
8532 this->glTexGenfOES = &glTexGenfOES_enc;
8533 this->glTexGenfvOES = &glTexGenfvOES_enc;
8534 this->glTexGeniOES = &glTexGeniOES_enc;
8535 this->glTexGenivOES = &glTexGenivOES_enc;
8536 this->glTexGenxOES = &glTexGenxOES_enc;
8537 this->glTexGenxvOES = &glTexGenxvOES_enc;
8538 this->glGetTexGenfvOES = &glGetTexGenfvOES_enc;
8539 this->glGetTexGenivOES = &glGetTexGenivOES_enc;
8540 this->glGetTexGenxvOES = &glGetTexGenxvOES_enc;
8541 this->glBindVertexArrayOES = &glBindVertexArrayOES_enc;
8542 this->glDeleteVertexArraysOES = &glDeleteVertexArraysOES_enc;
8543 this->glGenVertexArraysOES = &glGenVertexArraysOES_enc;
8544 this->glIsVertexArrayOES = &glIsVertexArrayOES_enc;
8545 this->glDiscardFramebufferEXT = &glDiscardFramebufferEXT_enc;
8546 this->glMultiDrawArraysEXT = (glMultiDrawArraysEXT_client_proc_t) &enc_unsupported;
8547 this->glMultiDrawElementsEXT = (glMultiDrawElementsEXT_client_proc_t) &enc_unsupported;
8548 this->glMultiDrawArraysSUN = (glMultiDrawArraysSUN_client_proc_t) &enc_unsupported;
8549 this->glMultiDrawElementsSUN = (glMultiDrawElementsSUN_client_proc_t) &enc_unsupported;
8550 this->glRenderbufferStorageMultisampleIMG = &glRenderbufferStorageMultisampleIMG_enc;
8551 this->glFramebufferTexture2DMultisampleIMG = &glFramebufferTexture2DMultisampleIMG_enc;
8552 this->glDeleteFencesNV = &glDeleteFencesNV_enc;
8553 this->glGenFencesNV = &glGenFencesNV_enc;
8554 this->glIsFenceNV = &glIsFenceNV_enc;
8555 this->glTestFenceNV = &glTestFenceNV_enc;
8556 this->glGetFenceivNV = &glGetFenceivNV_enc;
8557 this->glFinishFenceNV = &glFinishFenceNV_enc;
8558 this->glSetFenceNV = &glSetFenceNV_enc;
8559 this->glGetDriverControlsQCOM = &glGetDriverControlsQCOM_enc;
8560 this->glGetDriverControlStringQCOM = &glGetDriverControlStringQCOM_enc;
8561 this->glEnableDriverControlQCOM = &glEnableDriverControlQCOM_enc;
8562 this->glDisableDriverControlQCOM = &glDisableDriverControlQCOM_enc;
8563 this->glExtGetTexturesQCOM = &glExtGetTexturesQCOM_enc;
8564 this->glExtGetBuffersQCOM = &glExtGetBuffersQCOM_enc;
8565 this->glExtGetRenderbuffersQCOM = &glExtGetRenderbuffersQCOM_enc;
8566 this->glExtGetFramebuffersQCOM = &glExtGetFramebuffersQCOM_enc;
8567 this->glExtGetTexLevelParameterivQCOM = &glExtGetTexLevelParameterivQCOM_enc;
8568 this->glExtTexObjectStateOverrideiQCOM = &glExtTexObjectStateOverrideiQCOM_enc;
8569 this->glExtGetTexSubImageQCOM = &glExtGetTexSubImageQCOM_enc;
8570 this->glExtGetBufferPointervQCOM = (glExtGetBufferPointervQCOM_client_proc_t) &enc_unsupported;
8571 this->glExtGetShadersQCOM = &glExtGetShadersQCOM_enc;
8572 this->glExtGetProgramsQCOM = &glExtGetProgramsQCOM_enc;
8573 this->glExtIsProgramBinaryQCOM = &glExtIsProgramBinaryQCOM_enc;
8574 this->glExtGetProgramBinarySourceQCOM = (glExtGetProgramBinarySourceQCOM_client_proc_t) &enc_unsupported;
8575 this->glStartTilingQCOM = &glStartTilingQCOM_enc;
8576 this->glEndTilingQCOM = &glEndTilingQCOM_enc;
8577 }
8578
8579