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1 /** @file
2   IA-32/x64 AsmFxSave()
3 
4   Copyright (c) 2006 - 2012, Intel Corporation. All rights reserved.<BR>
5   This program and the accompanying materials
6   are licensed and made available under the terms and conditions of the BSD License
7   which accompanies this distribution.  The full text of the license may be found at
8   http://opensource.org/licenses/bsd-license.php.
9 
10   THE PROGRAM IS DISTRIBUTED UNDER THE BSD LICENSE ON AN "AS IS" BASIS,
11   WITHOUT WARRANTIES OR REPRESENTATIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED.
12 
13 **/
14 
15 
16 
17 
18 #include "BaseLibInternals.h"
19 
20 /**
21   Save the current floating point/SSE/SSE2 context to a buffer.
22 
23   Saves the current floating point/SSE/SSE2 state to the buffer specified by
24   Buffer. Buffer must be aligned on a 16-byte boundary. This function is only
25   available on IA-32 and x64.
26 
27   If Buffer is NULL, then ASSERT().
28   If Buffer is not aligned on a 16-byte boundary, then ASSERT().
29 
30   @param  Buffer  A pointer to a buffer to save the floating point/SSE/SSE2 context.
31 
32 **/
33 VOID
34 EFIAPI
AsmFxSave(OUT IA32_FX_BUFFER * Buffer)35 AsmFxSave (
36   OUT     IA32_FX_BUFFER            *Buffer
37   )
38 {
39   ASSERT (Buffer != NULL);
40   ASSERT (0 == ((UINTN)Buffer & 0xf));
41 
42   InternalX86FxSave (Buffer);
43 
44   //
45   // Mark one flag at end of Buffer, it will be check by AsmFxRestor()
46   //
47   *(UINT32 *) (&Buffer->Buffer[sizeof (Buffer->Buffer) - 4]) = 0xAA5555AA;
48 }
49