1 // automatically generated by the FlatBuffers compiler, do not modify 2 3 namespace MyGame.Example 4 { 5 6 public enum Any : byte 7 { 8 NONE = 0, 9 Monster = 1, 10 TestSimpleTableWithEnum = 2, 11 MyGame_Example2_Monster = 3, 12 }; 13 14 15 } 16