1 /*
2 * Copyright 2011 The LibYuv Project Authors. All rights reserved.
3 *
4 * Use of this source code is governed by a BSD-style license
5 * that can be found in the LICENSE file in the root of the source
6 * tree. An additional intellectual property rights grant can be found
7 * in the file PATENTS. All contributing project authors may
8 * be found in the AUTHORS file in the root of the source tree.
9 */
10
11 #include "libyuv/compare.h"
12
13 #include <float.h>
14 #include <math.h>
15 #ifdef _OPENMP
16 #include <omp.h>
17 #endif
18
19 #include "libyuv/basic_types.h"
20 #include "libyuv/compare_row.h"
21 #include "libyuv/cpu_id.h"
22 #include "libyuv/row.h"
23 #include "libyuv/video_common.h"
24
25 #ifdef __cplusplus
26 namespace libyuv {
27 extern "C" {
28 #endif
29
30 // hash seed of 5381 recommended.
31 LIBYUV_API
HashDjb2(const uint8 * src,uint64 count,uint32 seed)32 uint32 HashDjb2(const uint8* src, uint64 count, uint32 seed) {
33 const int kBlockSize = 1 << 15; // 32768;
34 int remainder;
35 uint32 (*HashDjb2_SSE)(const uint8* src, int count, uint32 seed) = HashDjb2_C;
36 #if defined(HAS_HASHDJB2_SSE41)
37 if (TestCpuFlag(kCpuHasSSE41)) {
38 HashDjb2_SSE = HashDjb2_SSE41;
39 }
40 #endif
41 #if defined(HAS_HASHDJB2_AVX2)
42 if (TestCpuFlag(kCpuHasAVX2)) {
43 HashDjb2_SSE = HashDjb2_AVX2;
44 }
45 #endif
46
47 while (count >= (uint64)(kBlockSize)) {
48 seed = HashDjb2_SSE(src, kBlockSize, seed);
49 src += kBlockSize;
50 count -= kBlockSize;
51 }
52 remainder = (int)count & ~15;
53 if (remainder) {
54 seed = HashDjb2_SSE(src, remainder, seed);
55 src += remainder;
56 count -= remainder;
57 }
58 remainder = (int)count & 15;
59 if (remainder) {
60 seed = HashDjb2_C(src, remainder, seed);
61 }
62 return seed;
63 }
64
ARGBDetectRow_C(const uint8 * argb,int width)65 static uint32 ARGBDetectRow_C(const uint8* argb, int width) {
66 int x;
67 for (x = 0; x < width - 1; x += 2) {
68 if (argb[0] != 255) { // First byte is not Alpha of 255, so not ARGB.
69 return FOURCC_BGRA;
70 }
71 if (argb[3] != 255) { // 4th byte is not Alpha of 255, so not BGRA.
72 return FOURCC_ARGB;
73 }
74 if (argb[4] != 255) { // Second pixel first byte is not Alpha of 255.
75 return FOURCC_BGRA;
76 }
77 if (argb[7] != 255) { // Second pixel 4th byte is not Alpha of 255.
78 return FOURCC_ARGB;
79 }
80 argb += 8;
81 }
82 if (width & 1) {
83 if (argb[0] != 255) { // First byte is not Alpha of 255, so not ARGB.
84 return FOURCC_BGRA;
85 }
86 if (argb[3] != 255) { // 4th byte is not Alpha of 255, so not BGRA.
87 return FOURCC_ARGB;
88 }
89 }
90 return 0;
91 }
92
93 // Scan an opaque argb image and return fourcc based on alpha offset.
94 // Returns FOURCC_ARGB, FOURCC_BGRA, or 0 if unknown.
95 LIBYUV_API
ARGBDetect(const uint8 * argb,int stride_argb,int width,int height)96 uint32 ARGBDetect(const uint8* argb, int stride_argb, int width, int height) {
97 uint32 fourcc = 0;
98 int h;
99
100 // Coalesce rows.
101 if (stride_argb == width * 4) {
102 width *= height;
103 height = 1;
104 stride_argb = 0;
105 }
106 for (h = 0; h < height && fourcc == 0; ++h) {
107 fourcc = ARGBDetectRow_C(argb, width);
108 argb += stride_argb;
109 }
110 return fourcc;
111 }
112
113 // TODO(fbarchard): Refactor into row function.
114 LIBYUV_API
ComputeSumSquareError(const uint8 * src_a,const uint8 * src_b,int count)115 uint64 ComputeSumSquareError(const uint8* src_a,
116 const uint8* src_b,
117 int count) {
118 // SumSquareError returns values 0 to 65535 for each squared difference.
119 // Up to 65536 of those can be summed and remain within a uint32.
120 // After each block of 65536 pixels, accumulate into a uint64.
121 const int kBlockSize = 65536;
122 int remainder = count & (kBlockSize - 1) & ~31;
123 uint64 sse = 0;
124 int i;
125 uint32 (*SumSquareError)(const uint8* src_a, const uint8* src_b, int count) =
126 SumSquareError_C;
127 #if defined(HAS_SUMSQUAREERROR_NEON)
128 if (TestCpuFlag(kCpuHasNEON)) {
129 SumSquareError = SumSquareError_NEON;
130 }
131 #endif
132 #if defined(HAS_SUMSQUAREERROR_SSE2)
133 if (TestCpuFlag(kCpuHasSSE2)) {
134 // Note only used for multiples of 16 so count is not checked.
135 SumSquareError = SumSquareError_SSE2;
136 }
137 #endif
138 #if defined(HAS_SUMSQUAREERROR_AVX2)
139 if (TestCpuFlag(kCpuHasAVX2)) {
140 // Note only used for multiples of 32 so count is not checked.
141 SumSquareError = SumSquareError_AVX2;
142 }
143 #endif
144 #ifdef _OPENMP
145 #pragma omp parallel for reduction(+ : sse)
146 #endif
147 for (i = 0; i < (count - (kBlockSize - 1)); i += kBlockSize) {
148 sse += SumSquareError(src_a + i, src_b + i, kBlockSize);
149 }
150 src_a += count & ~(kBlockSize - 1);
151 src_b += count & ~(kBlockSize - 1);
152 if (remainder) {
153 sse += SumSquareError(src_a, src_b, remainder);
154 src_a += remainder;
155 src_b += remainder;
156 }
157 remainder = count & 31;
158 if (remainder) {
159 sse += SumSquareError_C(src_a, src_b, remainder);
160 }
161 return sse;
162 }
163
164 LIBYUV_API
ComputeSumSquareErrorPlane(const uint8 * src_a,int stride_a,const uint8 * src_b,int stride_b,int width,int height)165 uint64 ComputeSumSquareErrorPlane(const uint8* src_a,
166 int stride_a,
167 const uint8* src_b,
168 int stride_b,
169 int width,
170 int height) {
171 uint64 sse = 0;
172 int h;
173 // Coalesce rows.
174 if (stride_a == width && stride_b == width) {
175 width *= height;
176 height = 1;
177 stride_a = stride_b = 0;
178 }
179 for (h = 0; h < height; ++h) {
180 sse += ComputeSumSquareError(src_a, src_b, width);
181 src_a += stride_a;
182 src_b += stride_b;
183 }
184 return sse;
185 }
186
187 LIBYUV_API
SumSquareErrorToPsnr(uint64 sse,uint64 count)188 double SumSquareErrorToPsnr(uint64 sse, uint64 count) {
189 double psnr;
190 if (sse > 0) {
191 double mse = (double)count / (double)sse;
192 psnr = 10.0 * log10(255.0 * 255.0 * mse);
193 } else {
194 psnr = kMaxPsnr; // Limit to prevent divide by 0
195 }
196
197 if (psnr > kMaxPsnr)
198 psnr = kMaxPsnr;
199
200 return psnr;
201 }
202
203 LIBYUV_API
CalcFramePsnr(const uint8 * src_a,int stride_a,const uint8 * src_b,int stride_b,int width,int height)204 double CalcFramePsnr(const uint8* src_a,
205 int stride_a,
206 const uint8* src_b,
207 int stride_b,
208 int width,
209 int height) {
210 const uint64 samples = width * height;
211 const uint64 sse = ComputeSumSquareErrorPlane(src_a, stride_a, src_b,
212 stride_b, width, height);
213 return SumSquareErrorToPsnr(sse, samples);
214 }
215
216 LIBYUV_API
I420Psnr(const uint8 * src_y_a,int stride_y_a,const uint8 * src_u_a,int stride_u_a,const uint8 * src_v_a,int stride_v_a,const uint8 * src_y_b,int stride_y_b,const uint8 * src_u_b,int stride_u_b,const uint8 * src_v_b,int stride_v_b,int width,int height)217 double I420Psnr(const uint8* src_y_a,
218 int stride_y_a,
219 const uint8* src_u_a,
220 int stride_u_a,
221 const uint8* src_v_a,
222 int stride_v_a,
223 const uint8* src_y_b,
224 int stride_y_b,
225 const uint8* src_u_b,
226 int stride_u_b,
227 const uint8* src_v_b,
228 int stride_v_b,
229 int width,
230 int height) {
231 const uint64 sse_y = ComputeSumSquareErrorPlane(src_y_a, stride_y_a, src_y_b,
232 stride_y_b, width, height);
233 const int width_uv = (width + 1) >> 1;
234 const int height_uv = (height + 1) >> 1;
235 const uint64 sse_u = ComputeSumSquareErrorPlane(
236 src_u_a, stride_u_a, src_u_b, stride_u_b, width_uv, height_uv);
237 const uint64 sse_v = ComputeSumSquareErrorPlane(
238 src_v_a, stride_v_a, src_v_b, stride_v_b, width_uv, height_uv);
239 const uint64 samples = width * height + 2 * (width_uv * height_uv);
240 const uint64 sse = sse_y + sse_u + sse_v;
241 return SumSquareErrorToPsnr(sse, samples);
242 }
243
244 static const int64 cc1 = 26634; // (64^2*(.01*255)^2
245 static const int64 cc2 = 239708; // (64^2*(.03*255)^2
246
Ssim8x8_C(const uint8 * src_a,int stride_a,const uint8 * src_b,int stride_b)247 static double Ssim8x8_C(const uint8* src_a,
248 int stride_a,
249 const uint8* src_b,
250 int stride_b) {
251 int64 sum_a = 0;
252 int64 sum_b = 0;
253 int64 sum_sq_a = 0;
254 int64 sum_sq_b = 0;
255 int64 sum_axb = 0;
256
257 int i;
258 for (i = 0; i < 8; ++i) {
259 int j;
260 for (j = 0; j < 8; ++j) {
261 sum_a += src_a[j];
262 sum_b += src_b[j];
263 sum_sq_a += src_a[j] * src_a[j];
264 sum_sq_b += src_b[j] * src_b[j];
265 sum_axb += src_a[j] * src_b[j];
266 }
267
268 src_a += stride_a;
269 src_b += stride_b;
270 }
271
272 {
273 const int64 count = 64;
274 // scale the constants by number of pixels
275 const int64 c1 = (cc1 * count * count) >> 12;
276 const int64 c2 = (cc2 * count * count) >> 12;
277
278 const int64 sum_a_x_sum_b = sum_a * sum_b;
279
280 const int64 ssim_n = (2 * sum_a_x_sum_b + c1) *
281 (2 * count * sum_axb - 2 * sum_a_x_sum_b + c2);
282
283 const int64 sum_a_sq = sum_a * sum_a;
284 const int64 sum_b_sq = sum_b * sum_b;
285
286 const int64 ssim_d =
287 (sum_a_sq + sum_b_sq + c1) *
288 (count * sum_sq_a - sum_a_sq + count * sum_sq_b - sum_b_sq + c2);
289
290 if (ssim_d == 0.0) {
291 return DBL_MAX;
292 }
293 return ssim_n * 1.0 / ssim_d;
294 }
295 }
296
297 // We are using a 8x8 moving window with starting location of each 8x8 window
298 // on the 4x4 pixel grid. Such arrangement allows the windows to overlap
299 // block boundaries to penalize blocking artifacts.
300 LIBYUV_API
CalcFrameSsim(const uint8 * src_a,int stride_a,const uint8 * src_b,int stride_b,int width,int height)301 double CalcFrameSsim(const uint8* src_a,
302 int stride_a,
303 const uint8* src_b,
304 int stride_b,
305 int width,
306 int height) {
307 int samples = 0;
308 double ssim_total = 0;
309 double (*Ssim8x8)(const uint8* src_a, int stride_a, const uint8* src_b,
310 int stride_b) = Ssim8x8_C;
311
312 // sample point start with each 4x4 location
313 int i;
314 for (i = 0; i < height - 8; i += 4) {
315 int j;
316 for (j = 0; j < width - 8; j += 4) {
317 ssim_total += Ssim8x8(src_a + j, stride_a, src_b + j, stride_b);
318 samples++;
319 }
320
321 src_a += stride_a * 4;
322 src_b += stride_b * 4;
323 }
324
325 ssim_total /= samples;
326 return ssim_total;
327 }
328
329 LIBYUV_API
I420Ssim(const uint8 * src_y_a,int stride_y_a,const uint8 * src_u_a,int stride_u_a,const uint8 * src_v_a,int stride_v_a,const uint8 * src_y_b,int stride_y_b,const uint8 * src_u_b,int stride_u_b,const uint8 * src_v_b,int stride_v_b,int width,int height)330 double I420Ssim(const uint8* src_y_a,
331 int stride_y_a,
332 const uint8* src_u_a,
333 int stride_u_a,
334 const uint8* src_v_a,
335 int stride_v_a,
336 const uint8* src_y_b,
337 int stride_y_b,
338 const uint8* src_u_b,
339 int stride_u_b,
340 const uint8* src_v_b,
341 int stride_v_b,
342 int width,
343 int height) {
344 const double ssim_y =
345 CalcFrameSsim(src_y_a, stride_y_a, src_y_b, stride_y_b, width, height);
346 const int width_uv = (width + 1) >> 1;
347 const int height_uv = (height + 1) >> 1;
348 const double ssim_u = CalcFrameSsim(src_u_a, stride_u_a, src_u_b, stride_u_b,
349 width_uv, height_uv);
350 const double ssim_v = CalcFrameSsim(src_v_a, stride_v_a, src_v_b, stride_v_b,
351 width_uv, height_uv);
352 return ssim_y * 0.8 + 0.1 * (ssim_u + ssim_v);
353 }
354
355 #ifdef __cplusplus
356 } // extern "C"
357 } // namespace libyuv
358 #endif
359