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4<title>lz4 1.7.2 Manual</title>
5</head>
6<body>
7<h1>lz4 1.7.2 Manual</h1>
8<hr>
9<a name="Contents"></a><h2>Contents</h2>
10<ol>
11<li><a href="#Chapter1">Introduction</a></li>
12<li><a href="#Chapter2">Tuning parameter</a></li>
13<li><a href="#Chapter3">Private definitions</a></li>
14<li><a href="#Chapter4">Simple Functions</a></li>
15<li><a href="#Chapter5">Advanced Functions</a></li>
16<li><a href="#Chapter6">Streaming Compression Functions</a></li>
17<li><a href="#Chapter7">Streaming Decompression Functions</a></li>
18</ol>
19<hr>
20<a name="Chapter1"></a><h2>Introduction</h2><pre>
21  LZ4 is lossless compression algorithm, providing compression speed at 400 MB/s per core,
22  scalable with multi-cores CPU. It features an extremely fast decoder, with speed in
23  multiple GB/s per core, typically reaching RAM speed limits on multi-core systems.
24
25  The LZ4 compression library provides in-memory compression and decompression functions.
26  Compression can be done in:
27    - a single step (described as Simple Functions)
28    - a single step, reusing a context (described in Advanced Functions)
29    - unbounded multiple steps (described as Streaming compression)
30
31  lz4.h provides block compression functions. It gives full buffer control to user.
32  Block compression functions are not-enough to send information,
33  since it's still necessary to provide metadata (such as compressed size),
34  and each application can do it in whichever way it wants.
35  For interoperability, there is LZ4 frame specification (doc/lz4_Frame_format.md).
36  A library is provided to take care of it, see lz4frame.h.
37<BR></pre>
38
39<h3>Version</h3><pre><b>int LZ4_versionNumber (void);
40const char* LZ4_versionString (void);
41</b></pre><BR>
42<a name="Chapter2"></a><h2>Tuning parameter</h2><pre></pre>
43
44<pre><b>#define LZ4_MEMORY_USAGE 14
45</b><p> Memory usage formula : N->2^N Bytes (examples : 10 -> 1KB; 12 -> 4KB ; 16 -> 64KB; 20 -> 1MB; etc.)
46 Increasing memory usage improves compression ratio
47 Reduced memory usage can improve speed, due to cache effect
48 Default value is 14, for 16KB, which nicely fits into Intel x86 L1 cache
49
50</p></pre><BR>
51
52<a name="Chapter3"></a><h2>Private definitions</h2><pre>
53 Do not use these definitions.
54 They are exposed to allow static allocation of `LZ4_stream_t` and `LZ4_streamDecode_t`.
55 If you use these definitions in your code, it will break when you upgrade LZ4 to a new version.
56<BR></pre>
57
58<pre><b>typedef struct {
59    uint32_t hashTable[LZ4_HASH_SIZE_U32];
60    uint32_t currentOffset;
61    uint32_t initCheck;
62    const uint8_t* dictionary;
63    uint8_t* bufferStart;   </b>/* obsolete, used for slideInputBuffer */<b>
64    uint32_t dictSize;
65} LZ4_stream_t_internal;
66</b></pre><BR>
67<pre><b>typedef struct {
68    const uint8_t* externalDict;
69    size_t extDictSize;
70    const uint8_t* prefixEnd;
71    size_t prefixSize;
72} LZ4_streamDecode_t_internal;
73</b></pre><BR>
74<pre><b>typedef struct {
75    unsigned int hashTable[LZ4_HASH_SIZE_U32];
76    unsigned int currentOffset;
77    unsigned int initCheck;
78    const unsigned char* dictionary;
79    unsigned char* bufferStart;   </b>/* obsolete, used for slideInputBuffer */<b>
80    unsigned int dictSize;
81} LZ4_stream_t_internal;
82</b></pre><BR>
83<pre><b>typedef struct {
84    const unsigned char* externalDict;
85    size_t extDictSize;
86    const unsigned char* prefixEnd;
87    size_t prefixSize;
88} LZ4_streamDecode_t_internal;
89</b></pre><BR>
90<a name="Chapter4"></a><h2>Simple Functions</h2><pre></pre>
91
92<pre><b>int LZ4_compress_default(const char* source, char* dest, int sourceSize, int maxDestSize);
93</b><p>    Compresses 'sourceSize' bytes from buffer 'source'
94    into already allocated 'dest' buffer of size 'maxDestSize'.
95    Compression is guaranteed to succeed if 'maxDestSize' >= LZ4_compressBound(sourceSize).
96    It also runs faster, so it's a recommended setting.
97    If the function cannot compress 'source' into a more limited 'dest' budget,
98    compression stops *immediately*, and the function result is zero.
99    As a consequence, 'dest' content is not valid.
100    This function never writes outside 'dest' buffer, nor read outside 'source' buffer.
101        sourceSize  : Max supported value is LZ4_MAX_INPUT_VALUE
102        maxDestSize : full or partial size of buffer 'dest' (which must be already allocated)
103        return : the number of bytes written into buffer 'dest' (necessarily <= maxOutputSize)
104              or 0 if compression fails
105</p></pre><BR>
106
107<pre><b>int LZ4_decompress_safe (const char* source, char* dest, int compressedSize, int maxDecompressedSize);
108</b><p>    compressedSize : is the precise full size of the compressed block.
109    maxDecompressedSize : is the size of destination buffer, which must be already allocated.
110    return : the number of bytes decompressed into destination buffer (necessarily <= maxDecompressedSize)
111             If destination buffer is not large enough, decoding will stop and output an error code (<0).
112             If the source stream is detected malformed, the function will stop decoding and return a negative result.
113             This function is protected against buffer overflow exploits, including malicious data packets.
114             It never writes outside output buffer, nor reads outside input buffer.
115</p></pre><BR>
116
117<a name="Chapter5"></a><h2>Advanced Functions</h2><pre></pre>
118
119<pre><b>int LZ4_compressBound(int inputSize);
120</b><p>    Provides the maximum size that LZ4 compression may output in a "worst case" scenario (input data not compressible)
121    This function is primarily useful for memory allocation purposes (destination buffer size).
122    Macro LZ4_COMPRESSBOUND() is also provided for compilation-time evaluation (stack memory allocation for example).
123    Note that LZ4_compress_default() compress faster when dest buffer size is >= LZ4_compressBound(srcSize)
124        inputSize  : max supported value is LZ4_MAX_INPUT_SIZE
125        return : maximum output size in a "worst case" scenario
126              or 0, if input size is too large ( > LZ4_MAX_INPUT_SIZE)
127</p></pre><BR>
128
129<pre><b>int LZ4_compress_fast (const char* source, char* dest, int sourceSize, int maxDestSize, int acceleration);
130</b><p>    Same as LZ4_compress_default(), but allows to select an "acceleration" factor.
131    The larger the acceleration value, the faster the algorithm, but also the lesser the compression.
132    It's a trade-off. It can be fine tuned, with each successive value providing roughly +~3% to speed.
133    An acceleration value of "1" is the same as regular LZ4_compress_default()
134    Values <= 0 will be replaced by ACCELERATION_DEFAULT (see lz4.c), which is 1.
135</p></pre><BR>
136
137<pre><b>int LZ4_sizeofState(void);
138int LZ4_compress_fast_extState (void* state, const char* source, char* dest, int inputSize, int maxDestSize, int acceleration);
139</b><p>    Same compression function, just using an externally allocated memory space to store compression state.
140    Use LZ4_sizeofState() to know how much memory must be allocated,
141    and allocate it on 8-bytes boundaries (using malloc() typically).
142    Then, provide it as 'void* state' to compression function.
143</p></pre><BR>
144
145<pre><b>int LZ4_compress_destSize (const char* source, char* dest, int* sourceSizePtr, int targetDestSize);
146</b><p>    Reverse the logic, by compressing as much data as possible from 'source' buffer
147    into already allocated buffer 'dest' of size 'targetDestSize'.
148    This function either compresses the entire 'source' content into 'dest' if it's large enough,
149    or fill 'dest' buffer completely with as much data as possible from 'source'.
150        *sourceSizePtr : will be modified to indicate how many bytes where read from 'source' to fill 'dest'.
151                         New value is necessarily <= old value.
152        return : Nb bytes written into 'dest' (necessarily <= targetDestSize)
153              or 0 if compression fails
154</p></pre><BR>
155
156<pre><b>int LZ4_decompress_fast (const char* source, char* dest, int originalSize);
157</b><p>    originalSize : is the original and therefore uncompressed size
158    return : the number of bytes read from the source buffer (in other words, the compressed size)
159             If the source stream is detected malformed, the function will stop decoding and return a negative result.
160             Destination buffer must be already allocated. Its size must be a minimum of 'originalSize' bytes.
161    note : This function fully respect memory boundaries for properly formed compressed data.
162           It is a bit faster than LZ4_decompress_safe().
163           However, it does not provide any protection against intentionally modified data stream (malicious input).
164           Use this function in trusted environment only (data to decode comes from a trusted source).
165</p></pre><BR>
166
167<pre><b>int LZ4_decompress_safe_partial (const char* source, char* dest, int compressedSize, int targetOutputSize, int maxDecompressedSize);
168</b><p>    This function decompress a compressed block of size 'compressedSize' at position 'source'
169    into destination buffer 'dest' of size 'maxDecompressedSize'.
170    The function tries to stop decompressing operation as soon as 'targetOutputSize' has been reached,
171    reducing decompression time.
172    return : the number of bytes decoded in the destination buffer (necessarily <= maxDecompressedSize)
173       Note : this number can be < 'targetOutputSize' should the compressed block to decode be smaller.
174             Always control how many bytes were decoded.
175             If the source stream is detected malformed, the function will stop decoding and return a negative result.
176             This function never writes outside of output buffer, and never reads outside of input buffer. It is therefore protected against malicious data packets
177</p></pre><BR>
178
179<a name="Chapter6"></a><h2>Streaming Compression Functions</h2><pre></pre>
180
181<pre><b>typedef struct {
182  union {
183    long long table[LZ4_STREAMSIZE_U64];
184    LZ4_stream_t_internal internal_donotuse;
185  };
186} LZ4_stream_t;
187</b><p> information structure to track an LZ4 stream.
188 important : init this structure content before first use !
189 note : only allocated directly the structure if you are statically linking LZ4
190        If you are using liblz4 as a DLL, please use below construction methods instead.
191
192</p></pre><BR>
193
194<pre><b>void LZ4_resetStream (LZ4_stream_t* streamPtr);
195</b><p>  Use this function to init an allocated `LZ4_stream_t` structure
196
197</p></pre><BR>
198
199<pre><b>LZ4_stream_t* LZ4_createStream(void);
200int           LZ4_freeStream (LZ4_stream_t* streamPtr);
201</b><p>  LZ4_createStream() will allocate and initialize an `LZ4_stream_t` structure.
202  LZ4_freeStream() releases its memory.
203  In the context of a DLL (liblz4), please use these methods rather than the static struct.
204  They are more future proof, in case of a change of `LZ4_stream_t` size.
205
206</p></pre><BR>
207
208<pre><b>int LZ4_loadDict (LZ4_stream_t* streamPtr, const char* dictionary, int dictSize);
209</b><p>  Use this function to load a static dictionary into LZ4_stream.
210  Any previous data will be forgotten, only 'dictionary' will remain in memory.
211  Loading a size of 0 is allowed.
212  Return : dictionary size, in bytes (necessarily <= 64 KB)
213
214</p></pre><BR>
215
216<pre><b>int LZ4_compress_fast_continue (LZ4_stream_t* streamPtr, const char* src, char* dst, int srcSize, int maxDstSize, int acceleration);
217</b><p>  Compress buffer content 'src', using data from previously compressed blocks as dictionary to improve compression ratio.
218  Important : Previous data blocks are assumed to still be present and unmodified !
219  'dst' buffer must be already allocated.
220  If maxDstSize >= LZ4_compressBound(srcSize), compression is guaranteed to succeed, and runs faster.
221  If not, and if compressed data cannot fit into 'dst' buffer size, compression stops, and function returns a zero.
222
223</p></pre><BR>
224
225<pre><b>int LZ4_saveDict (LZ4_stream_t* streamPtr, char* safeBuffer, int dictSize);
226</b><p>  If previously compressed data block is not guaranteed to remain available at its memory location,
227  save it into a safer place (char* safeBuffer).
228  Note : you don't need to call LZ4_loadDict() afterwards,
229         dictionary is immediately usable, you can therefore call LZ4_compress_fast_continue().
230  Return : saved dictionary size in bytes (necessarily <= dictSize), or 0 if error.
231
232</p></pre><BR>
233
234<a name="Chapter7"></a><h2>Streaming Decompression Functions</h2><pre></pre>
235
236<pre><b>typedef struct {
237  union {
238    unsigned long long table[LZ4_STREAMDECODESIZE_U64];
239    LZ4_streamDecode_t_internal internal_donotuse;
240  };
241</b></pre><BR>
242<pre><b>LZ4_streamDecode_t* LZ4_createStreamDecode(void);
243int                 LZ4_freeStreamDecode (LZ4_streamDecode_t* LZ4_stream);
244</b><p> information structure to track an LZ4 stream.
245 init this structure content using LZ4_setStreamDecode or memset() before first use !
246
247 In the context of a DLL (liblz4) please prefer usage of construction methods below.
248 They are more future proof, in case of a change of LZ4_streamDecode_t size in the future.
249 LZ4_createStreamDecode will allocate and initialize an LZ4_streamDecode_t structure
250 LZ4_freeStreamDecode releases its memory.
251
252</p></pre><BR>
253
254<pre><b>int LZ4_setStreamDecode (LZ4_streamDecode_t* LZ4_streamDecode, const char* dictionary, int dictSize);
255</b><p>  Use this function to instruct where to find the dictionary.
256  Setting a size of 0 is allowed (same effect as reset).
257  @return : 1 if OK, 0 if error
258
259</p></pre><BR>
260
261<pre><b>int LZ4_decompress_safe_continue (LZ4_streamDecode_t* LZ4_streamDecode, const char* source, char* dest, int compressedSize, int maxDecompressedSize);
262int LZ4_decompress_fast_continue (LZ4_streamDecode_t* LZ4_streamDecode, const char* source, char* dest, int originalSize);
263</b><p>    These decoding functions allow decompression of multiple blocks in "streaming" mode.
264    Previously decoded blocks *must* remain available at the memory position where they were decoded (up to 64 KB)
265    In the case of a ring buffers, decoding buffer must be either :
266    - Exactly same size as encoding buffer, with same update rule (block boundaries at same positions)
267      In which case, the decoding & encoding ring buffer can have any size, including very small ones ( < 64 KB).
268    - Larger than encoding buffer, by a minimum of maxBlockSize more bytes.
269      maxBlockSize is implementation dependent. It's the maximum size you intend to compress into a single block.
270      In which case, encoding and decoding buffers do not need to be synchronized,
271      and encoding ring buffer can have any size, including small ones ( < 64 KB).
272    - _At least_ 64 KB + 8 bytes + maxBlockSize.
273      In which case, encoding and decoding buffers do not need to be synchronized,
274      and encoding ring buffer can have any size, including larger than decoding buffer.
275    Whenever these conditions are not possible, save the last 64KB of decoded data into a safe buffer,
276    and indicate where it is saved using LZ4_setStreamDecode()
277</p></pre><BR>
278
279<pre><b>int LZ4_decompress_safe_usingDict (const char* source, char* dest, int compressedSize, int maxDecompressedSize, const char* dictStart, int dictSize);
280int LZ4_decompress_fast_usingDict (const char* source, char* dest, int originalSize, const char* dictStart, int dictSize);
281</b><p>Advanced decoding functions :
282    These decoding functions work the same as
283    a combination of LZ4_setStreamDecode() followed by LZ4_decompress_x_continue()
284    They are stand-alone. They don't need nor update an LZ4_streamDecode_t structure.
285</p></pre><BR>
286
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