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1Correctness Testing
2===================
3
4Skia correctness testing is primarily served by a tool named DM.
5This is a quickstart to building and running DM.
6
7<!--?prettify lang=sh?-->
8
9    python tools/git-sync-deps
10    bin/gn gen out/Debug
11    ninja -C out/Debug dm
12    out/Debug/dm -v -w dm_output
13
14When you run this, you may notice your CPU peg to 100% for a while, then taper
15off to 1 or 2 active cores as the run finishes.  This is intentional.  DM is
16very multithreaded, but some of the work, particularly GPU-backed work, is
17still forced to run on a single thread.  You can use `--threads N` to limit DM to
18N threads if you like.  This can sometimes be helpful on machines that have
19relatively more CPU available than RAM.
20
21As DM runs, you ought to see a giant spew of output that looks something like this.
22~~~
23Skipping nonrendering: Don't understand 'nonrendering'.
24Skipping angle: Don't understand 'angle'.
25Skipping nvprmsaa4: Could not create a surface.
26492 srcs * 3 sinks + 382 tests == 1858 tasks
27
28(  25MB  1857) 1.36ms   8888 image mandrill_132x132_12x12.astc-5-subsets
29(  25MB  1856) 1.41ms   8888 image mandrill_132x132_6x6.astc-5-subsets
30(  25MB  1855) 1.35ms   8888 image mandrill_132x130_6x5.astc-5-subsets
31(  25MB  1854) 1.41ms   8888 image mandrill_132x130_12x10.astc-5-subsets
32(  25MB  1853) 151µs    8888 image mandrill_130x132_10x6.astc-5-subsets
33(  25MB  1852) 154µs    8888 image mandrill_130x130_5x5.astc-5-subsets
34                                  ...
35( 748MB     5) 9.43ms   unit test GLInterfaceValidation
36( 748MB     4) 30.3ms   unit test HalfFloatTextureTest
37( 748MB     3) 31.2ms   unit test FloatingPointTextureTest
38( 748MB     2) 32.9ms   unit test DeferredCanvas_GPU
39( 748MB     1) 49.4ms   unit test ClipCache
40( 748MB     0) 37.2ms   unit test Blur
41~~~
42Do not panic.
43
44As you become more familiar with DM, this spew may be a bit annoying. If you
45remove -v from the command line, DM will spin its progress on a single line
46rather than print a new line for each status update.
47
48Don't worry about the "Skipping something: Here's why." lines at startup.  DM
49supports many test configurations, which are not all appropriate for all
50machines.  These lines are a sort of FYI, mostly in case DM can't run some
51configuration you might be expecting it to run.
52
53Don't worry about the "skps: Couldn't read skps." messages either, you won't
54have those by default and can do without them. If you wish to test with them
55too, you can download them separately.
56
57The next line is an overview of the work DM is about to do.
58~~~
59492 srcs * 3 sinks + 382 tests == 1858 tasks
60~~~
61
62DM has found 382 unit tests (code linked in from tests/), and 492 other drawing
63sources.  These drawing sources may be GM integration tests (code linked in
64from gm/), image files (from `--images`, which defaults to "resources") or .skp
65files (from `--skps`, which defaults to "skps").  You can control the types of
66sources DM will use with `--src` (default, "tests gm image skp").
67
68DM has found 3 usable ways to draw those 492 sources.  This is controlled by
69`--config`. The defaults are operating system dependent. On Linux they are "8888 gl nonrendering".
70DM has skipped nonrendering leaving two usable configs:
718888 and gl.  These two name different ways to draw using Skia:
72
73  -    8888: draw using the software backend into a 32-bit RGBA bitmap
74  -    gl:  draw using the OpenGL backend (Ganesh) into a 32-bit RGBA bitmap
75
76Sometimes DM calls these configs, sometimes sinks.  Sorry.  There are many
77possible configs but generally we pay most attention to 8888 and gl.
78
79DM always tries to draw all sources into all sinks, which is why we multiply
80492 by 3.  The unit tests don't really fit into this source-sink model, so they
81stand alone.  A couple thousand tasks is pretty normal.  Let's look at the
82status line for one of those tasks.
83~~~
84(  25MB  1857) 1.36ms   8888 image mandrill_132x132_12x12.astc-5-subsets
85~~~
86
87This status line tells us several things.
88
89First, it tells us that at the time we wrote the status line, the maximum
90amount of memory DM had ever used was 25MB.  Note this is a high water mark,
91not the current memory usage.  This is mostly useful for us to track on our
92buildbots, some of which run perilously close to the system memory limit.
93
94Next, the status line tells us that there are 1857 unfinished tasks, either
95currently running or waiting to run.  We generally run one task per hardware
96thread available, so on a typical laptop there are probably 4 or 8 running at
97once.  Sometimes the counts appear to show up out of order, particularly at DM
98startup; it's harmless, and doesn't affect the correctness of the run.
99
100Next, we see this task took 1.36 milliseconds to run.  Generally, the precision
101of this timer is around 1 microsecond.  The time is purely there for
102informational purposes, to make it easier for us to find slow tests.
103
104Finally we see the configuration and name of the test we ran.  We drew the test
105"mandrill_132x132_12x12.astc-5-subsets", which is an "image" source, into an
106"8888" sink.
107
108When DM finishes running, you should find a directory with file named dm.json,
109and some nested directories filled with lots of images.
110~~~
111$ ls dm_output
1128888    dm.json gl
113
114$ find dm_output -name '*.png'
115dm_output/8888/gm/3x3bitmaprect.png
116dm_output/8888/gm/aaclip.png
117dm_output/8888/gm/aarectmodes.png
118dm_output/8888/gm/alphagradients.png
119dm_output/8888/gm/arcofzorro.png
120dm_output/8888/gm/arithmode.png
121dm_output/8888/gm/astcbitmap.png
122dm_output/8888/gm/bezier_conic_effects.png
123dm_output/8888/gm/bezier_cubic_effects.png
124dm_output/8888/gm/bezier_quad_effects.png
125                ...
126~~~
127
128The directories are nested first by sink type (`--config`), then by source type (`--src`).
129The image from the task we just looked at, "8888 image mandrill_132x132_12x12.astc-5-subsets",
130can be found at dm_output/8888/image/mandrill_132x132_12x12.astc-5-subsets.png.
131
132dm.json is used by our automated testing system, so you can ignore it if you
133like.  It contains a listing of each test run and a checksum of the image
134generated for that run.
135
136### Detail <a name="digests"></a>
137Boring technical detail: The checksum is not a checksum of the
138.png file, but rather a checksum of the raw pixels used to create that .png.
139That means it is possible for two different configurations to produce
140the same exact .png, but have their checksums differ.
141
142Unit tests don't generally output anything but a status update when they pass.
143If a test fails, DM will print out its assertion failures, both at the time
144they happen and then again all together after everything is done running.
145These failures are also included in the dm.json file.
146
147DM has a simple facility to compare against the results of a previous run:
148
149<!--?prettify lang=sh?-->
150
151    ninja -C out/Debug dm
152    out/Debug/dm -w good
153
154    # do some work
155
156    ninja -C out/Debug dm
157    out/Debug/dm -r good -w bad
158
159When using `-r`, DM will display a failure for any test that didn't produce the
160same image as the `good` run.
161
162For anything fancier, I suggest using skdiff:
163
164<!--?prettify lang=sh?-->
165
166    ninja -C out/Debug dm
167    out/Debug/dm -w good
168
169    # do some work
170
171    ninja -C out/Debug dm
172    out/Debug/dm -w bad
173
174    ninja -C out/Debug skdiff
175    mkdir diff
176    out/Debug/skdiff good bad diff
177
178    # open diff/index.html in your web browser
179
180That's the basics of DM.  DM supports many other modes and flags.  Here are a
181few examples you might find handy.
182
183<!--?prettify lang=sh?-->
184
185    out/Debug/dm --help        # Print all flags, their defaults, and a brief explanation of each.
186    out/Debug/dm --src tests   # Run only unit tests.
187    out/Debug/dm --nocpu       # Test only GPU-backed work.
188    out/Debug/dm --nogpu       # Test only CPU-backed work.
189    out/Debug/dm --match blur  # Run only work with "blur" in its name.
190    out/Debug/dm --dryRun      # Don't really do anything, just print out what we'd do.
191
192